Commit Graph

125 Commits

Author SHA1 Message Date
094ae30c49 Add LICENSE for music tracks 2021-01-03 02:52:25 +01:00
734eee1af2 Remove ffmpeg binary from project 2021-01-03 02:52:19 +01:00
be200a681b Remove personal settings 2021-01-03 02:52:19 +01:00
a76d0a875c Remove copyrighted BCNGW logo 2021-01-03 02:52:19 +01:00
f6259645af Remove obsolete test level 2021-01-03 02:52:19 +01:00
d681cee797 Remove useless and obsolete documentation 2021-01-03 02:52:19 +01:00
c8c51a358f Deprecate Make-based build system in favor of CMake 2021-01-03 02:52:19 +01:00
b9afe989d0 Avoid redefining D2_CHCR 2021-01-03 02:52:19 +01:00
2e587a9b13 Remove intermediate files for map editor 2021-01-03 02:52:19 +01:00
0920329dae Update license information for sounds and fonts 2021-01-03 02:52:19 +01:00
fdc6833da1 Replace MEMCARD_STATUS with enum memcard_status 2021-01-03 02:52:19 +01:00
fe8c6b7672 Return pad error if status != 0 2021-01-03 02:52:19 +01:00
c228553d7e Deprecate PLNBLUE.CLT 2021-01-03 02:52:19 +01:00
d84f3bdafa Add license for shipyard_airport.png 2021-01-03 02:52:17 +01:00
d048c5c827 Remove copyrighted image 2021-01-03 01:20:35 +01:00
2a3366c472 Deprecate dprintf over printf 2021-01-03 01:15:57 +01:00
394bf97e12 Remove debug message 2021-01-02 03:27:34 +01:00
523b8c7144 Always call PSX_InitEx(0) 2021-01-01 04:40:01 +01:00
47bc9a6d31 Remove intermediate files 2021-01-01 04:39:17 +01:00
52ce949332 Remove unneeded const-casts 2021-01-01 04:39:17 +01:00
3aadb2ca61 Make RadioFont and SmallFont extern to other compilation units 2021-01-01 04:39:17 +01:00
5d64366056 Remove unneeded Makefile definitions 2021-01-01 04:39:17 +01:00
f24f4cb3de Fix bug that accidentally removed aircraft in unboard state 2021-01-01 04:39:17 +01:00
cb6dcac4ed Remove PSXSDK version check 2021-01-01 04:39:17 +01:00
9c91d194cd Support CMake 2021-01-01 04:39:13 +01:00
b9886cf7be Makefile: mkdir -p to all folders 2020-06-03 21:39:19 +02:00
Xavier ASUS
17d0be339a X screen resolution reduced from 384 to 368
In fact, even if PSXSDK seems to support 384px, NoCash's specs state only 368px is supported, at most
2019-04-10 19:58:10 +02:00
Xavier ASUS
8fcf5bf1f7 Removed SIO interrupt (it caused VBlank ISR not to be triggered).
Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files.
Also, added GPU wait on Menu.c before entering the main loop.
An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware.
Other minor changes and fixes.
2018-11-30 01:34:40 +01:00
Xavier ASUS
c33fcca6d4 Set SERIAL_INTERFACE compile flag 2018-11-29 02:07:02 +01:00
Xavier ASUS
26bfe68b09 Blue background dimensions are now limited to drawing enviroment's.
Fixed X position for "Remaining aircraft" and "Next aircraft" messages in GameGui.c
2018-11-29 01:29:43 +01:00
Xavier ASUS
41df9924d4 Added new levels into cdimg subfolder.
Added EXE file.
Added final BIN image file.
2018-11-29 01:11:01 +01:00
Xavier ASUS
9cbaf49e93 Some important bugfixes.
Added BUILDING_ATC_LOC.
Added more levels.
2018-11-29 01:07:06 +01:00
Xavier ASUS
0b60fe23cd Added new levels 2018-11-29 00:01:18 +01:00
Xavier ASUS
3de2130b60 TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.
Building edition is now supported on MapEditor!
LEVEL2.LVL now has some buildings laying around.
2018-11-27 00:26:41 +01:00
Xavier ASUS
f8f976763b Removed city background.
Fixed some serious issues regarding building and tile data.
2018-11-25 21:07:28 +01:00
Xavier ASUS
64dbf5cdd5 Bugfix: minutes were not being retrieved from PLT files.
Game.c: parking slots cannot be selected if an aircraft in STATE_PARKED state is on it.
Other fixes and improvements.
Added some tiles from TILESET2.TIM
2018-11-25 18:02:18 +01:00
XaviDCR92
135a1e93cb * LEVEL3.PLT was incorrectly using Windows CRLF end of line.
* When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
2018-11-25 12:32:16 +01:00
Xavier ASUS
e4ab93f21e Temporarily removed CDDA tracks 2018-11-24 15:38:04 +01:00
Xavier ASUS
6c687dd30b New LEVEL3.
Improvements.
2018-11-24 13:03:52 +01:00
Xavier ASUS
ce0027e87f Aircraft are now auto-locked when entering "ShowAircraftData" menu.
Minor fixes and improvements.
Path is shown when selecting a moving aircraft.
2018-11-24 11:56:04 +01:00
Xavier ASUS
d224f1c458 Camera now moves quickier and slows down in less time. 2018-11-24 11:54:40 +01:00
Xavier ASUS
d2dc5a7b15 Minor improvements 2018-11-23 15:02:41 +01:00
Xavier ASUS
ca6e4a13aa Fixed critical bug that provoked an accidental access to a NULL pointer. 2018-11-23 14:44:21 +01:00
Xavier ASUS
3b80f74ce1 Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).
Improved const-correctness and scope for some variables.
2018-11-23 13:57:38 +01:00
Xavier ASUS
a923f153f9 gscene and ui are now allocated on the stack and not the heap. 2018-11-23 13:22:17 +01:00
Xavier ASUS
42ea5901de Some cosmetic changes and improved const-correctness.
Created QList<QGraphicsTextItem*> so dynamically-allocated objects are safely deleted on the destructor.
2018-11-23 13:08:30 +01:00
Xavier ASUS
fa27014c9b Minor improvements and optimizations. 2018-11-23 12:46:39 +01:00
Xavier ASUS
e7e764e7aa Removed warning caused by implicit casting from double to int.
Windows-like path was being incorrectly used.
Added tileset.ini
2018-11-18 20:25:04 +01:00
Xavier ASUS
2ccc0f5edd Added "const" qualifier to some functions.
"cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space.
Some minor optimizations.
2018-11-18 20:03:35 +01:00
XaviDCR92
4c0028bfcc * Minor changes. 2018-05-07 23:04:27 +02:00