Deprecate PLNBLUE.CLT
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@ -403,7 +403,6 @@ void GameInit(const TYPE_GAME_CONFIGURATION* const pGameCfg)
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"DATA\\SPRITES\\TILESET1.TIM",
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"DATA\\SPRITES\\TILESET2.TIM",
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"DATA\\SPRITES\\GAMEPLN.TIM",
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"DATA\\SPRITES\\PLNBLUE.CLT",
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"DATA\\SPRITES\\MOUSE.TIM",
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"DATA\\SPRITES\\BLDNGS1.TIM",
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"DATA\\SOUNDS\\RCPW1A1.VAG",
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@ -418,7 +417,6 @@ void GameInit(const TYPE_GAME_CONFIGURATION* const pGameCfg)
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&GameTilesetSpr,
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&GameTileset2Spr,
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&GamePlaneSpr,
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NULL, // CLT files must use NULL pointers
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&GameMouseSpr,
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&GameBuildingSpr,
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&ApproachSnds[SOUND_M1_INDEX],
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