Fix const-correctness on psxgpu

- Added GsSetDrawEnv_DMA and GsUploadCLUT.
This commit is contained in:
Xavier Del Campo Romero 2021-01-03 00:37:24 +01:00
parent 5043ded4b6
commit a9b446f915
5 changed files with 78 additions and 44 deletions

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@ -679,84 +679,84 @@ typedef struct
* @param poly3 Pointer to structure for monochrome 3 point polygon * @param poly3 Pointer to structure for monochrome 3 point polygon
*/ */
void GsSortPoly3(GsPoly3 *poly3); void GsSortPoly3(const GsPoly3 *poly3);
/** /**
* Adds a monochrome 4 point polygon to the packet list * Adds a monochrome 4 point polygon to the packet list
* @param poly4 Pointer to structure for monochrome 4 point polygon * @param poly4 Pointer to structure for monochrome 4 point polygon
*/ */
void GsSortPoly4(GsPoly4 *poly4); void GsSortPoly4(const GsPoly4 *poly4);
/** /**
* Adds a textured 3 point polygon to the packet list * Adds a textured 3 point polygon to the packet list
* @param tpoly3 Pointer to structure for textured 3 point polygon * @param tpoly3 Pointer to structure for textured 3 point polygon
*/ */
void GsSortTPoly3(GsTPoly3 *tpoly3); void GsSortTPoly3(const GsTPoly3 *tpoly3);
/** /**
* Adds a textured 4 point polygon to the packet list * Adds a textured 4 point polygon to the packet list
* @param tpoly4 Pointer to structure for textured 4 point polygon * @param tpoly4 Pointer to structure for textured 4 point polygon
*/ */
void GsSortTPoly4(GsTPoly4 *tpoly4); void GsSortTPoly4(const GsTPoly4 *tpoly4);
/** /**
* Adds a gradated 3 point polygon to the packet list * Adds a gradated 3 point polygon to the packet list
* @param poly3 Pointer to structure for gradated 3 point polygon * @param poly3 Pointer to structure for gradated 3 point polygon
*/ */
void GsSortGPoly3(GsGPoly3 *poly3); void GsSortGPoly3(const GsGPoly3 *poly3);
/** /**
* Adds a gradated 4 point polygon to the packet list * Adds a gradated 4 point polygon to the packet list
* @param poly4 Pointer to structure for gradated 4 point polygon * @param poly4 Pointer to structure for gradated 4 point polygon
*/ */
void GsSortGPoly4(GsGPoly4 *poly4); void GsSortGPoly4(const GsGPoly4 *poly4);
/** /**
* Adds a gradated textured 3 point polygon to the packet list * Adds a gradated textured 3 point polygon to the packet list
* @param tpoly3 Pointer to structure for textured 3 point polygon * @param tpoly3 Pointer to structure for textured 3 point polygon
*/ */
void GsSortGTPoly3(GsGTPoly3 *tpoly3); void GsSortGTPoly3(const GsGTPoly3 *tpoly3);
/** /**
* Adds a gradated 4 point polygon to the packet list * Adds a gradated 4 point polygon to the packet list
* @param tpoly4 Pointer to structure for textured 4 point polygon * @param tpoly4 Pointer to structure for textured 4 point polygon
*/ */
void GsSortGTPoly4(GsGTPoly4 *tpoly4); void GsSortGTPoly4(const GsGTPoly4 *tpoly4);
/** /**
* Adds a monochrome line to the packet list * Adds a monochrome line to the packet list
* @param line Pointer to structure for monochrome line * @param line Pointer to structure for monochrome line
*/ */
void GsSortLine(GsLine *line); void GsSortLine(const GsLine *line);
/** /**
* Adds a gradated line to the packet list * Adds a gradated line to the packet list
* @param line Pointer to structure for gradated line * @param line Pointer to structure for gradated line
*/ */
void GsSortGLine(GsGLine *line); void GsSortGLine(const GsGLine *line);
/** /**
* Adds a dot (pixel) to the packet list * Adds a dot (pixel) to the packet list
* @param dot Pointer to structure for dot * @param dot Pointer to structure for dot
*/ */
void GsSortDot(GsDot *dot); void GsSortDot(const GsDot *dot);
/** /**
* Adds a sprite to the packet list * Adds a sprite to the packet list
* @param sprite Pointer to structure for sprite * @param sprite Pointer to structure for sprite
*/ */
void GsSortSprite(GsSprite *sprite); void GsSortSprite(const GsSprite *sprite);
/** /**
* Always adds a REAL sprite to the packet list * Always adds a REAL sprite to the packet list
@ -770,14 +770,14 @@ void GsSortSprite(GsSprite *sprite);
* @param sprite Pointer to structure for sprite * @param sprite Pointer to structure for sprite
*/ */
void GsSortSimpleSprite(GsSprite *sprite); void GsSortSimpleSprite(const GsSprite *sprite);
/** /**
* Adds a rectangle to the packet list * Adds a rectangle to the packet list
* @param rectangle Pointer to structure for rectangle * @param rectangle Pointer to structure for rectangle
*/ */
void GsSortRectangle(GsRectangle *rectangle); void GsSortRectangle(const GsRectangle *rectangle);
/** /**
* Moves image data from a part of the framebuffer to another. * Moves image data from a part of the framebuffer to another.
@ -822,14 +822,20 @@ void DrawFBRect(int x, int y, int w, int h, int r, int g, int b);
* @param drawenv Pointer to drawing environment structure * @param drawenv Pointer to drawing environment structure
*/ */
void GsSetDrawEnv(GsDrawEnv *drawenv); void GsSetDrawEnv(const GsDrawEnv *drawenv);
/**
* Set drawing environment via DMA commands.
* @param drawenv Pointer to drawing environment structure
*/
void GsSetDrawEnv_DMA(const GsDrawEnv* drawenv);
/** /**
* Set display environment * Set display environment
* @param dispenv Pointer to display environment structure * @param dispenv Pointer to display environment structure
*/ */
void GsSetDispEnv(GsDispEnv *dispenv); void GsSetDispEnv(const GsDispEnv *dispenv);
@ -870,7 +876,12 @@ int GsImageFromTim(GsImage *image, const void *timdata);
* Uploads an image described by a GsImage structure to video memory. * Uploads an image described by a GsImage structure to video memory.
*/ */
void GsUploadImage(GsImage *image); void GsUploadImage(const GsImage *image);
/**
* Upload a CLUT described by a GsImage structure to video memory.
*/
void GsUploadCLUT(const GsImage *image);
/** /**
* Fills a GsSprite structure with information from an image described * Fills a GsSprite structure with information from an image described
@ -878,7 +889,7 @@ void GsUploadImage(GsImage *image);
* Sprite coordinates are set to 0. * Sprite coordinates are set to 0.
*/ */
int GsSpriteFromImage(GsSprite *sprite, GsImage *image, int do_upload); int GsSpriteFromImage(GsSprite *sprite, const GsImage *image, int do_upload);
/** /**
* Checks if the GPU is drawing * Checks if the GPU is drawing
@ -1135,14 +1146,14 @@ void GsRotateVector(int x_a, int y_a, int z_a, double *v, double *n);
* @param line Pointer to structure for monochrome polyline * @param line Pointer to structure for monochrome polyline
*/ */
void GsSortPolyLine(GsPolyLine *line); void GsSortPolyLine(const GsPolyLine *line);
/** /**
* Adds a gradated polyline to the packet list * Adds a gradated polyline to the packet list
* @param line Pointer to structure for monochrome line * @param line Pointer to structure for monochrome line
*/ */
void GsSortGPolyLine(GsGPolyLine *line); void GsSortGPolyLine(const GsGPolyLine *line);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -176,7 +176,7 @@ typedef struct
}extra; }extra;
}psx_pad_state; }psx_pad_state;
void QueryPAD(int pad_n, unsigned char *in, unsigned char *out, int len); void QueryPAD(int pad_n, const unsigned char *in, unsigned char *out, int len);
void pad_read_raw(int pad_n, unsigned char *arr); void pad_read_raw(int pad_n, unsigned char *arr);
void pad_escape_mode(int pad_n, int enable); void pad_escape_mode(int pad_n, int enable);
void pad_enable_vibration(int pad_n); void pad_enable_vibration(int pad_n);

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@ -4,7 +4,7 @@
// The font was created by John Reeves Hall // The font was created by John Reeves Hall
unsigned char psxsdk_font_data[] = const unsigned char psxsdk_font_data[] =
{ {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

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@ -158,7 +158,7 @@ void GsDrawListPIO()
while(GsIsDrawing()); while(GsIsDrawing());
} }
void GsSortPoly3(GsPoly3 *poly3) void GsSortPoly3(const GsPoly3 *poly3)
{ {
int orig_pos = linked_list_pos; int orig_pos = linked_list_pos;
int x; int x;
@ -177,7 +177,7 @@ void GsSortPoly3(GsPoly3 *poly3)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortPoly4(GsPoly4 *poly4) void GsSortPoly4(const GsPoly4 *poly4)
{ {
int orig_pos = linked_list_pos; int orig_pos = linked_list_pos;
int x; int x;
@ -196,7 +196,7 @@ void GsSortPoly4(GsPoly4 *poly4)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortGPoly3(GsGPoly3 *poly3) void GsSortGPoly3(const GsGPoly3 *poly3)
{ {
// PKT 0x30 // PKT 0x30
@ -219,7 +219,7 @@ void GsSortGPoly3(GsGPoly3 *poly3)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortGPoly4(GsGPoly4 *poly4) void GsSortGPoly4(const GsGPoly4 *poly4)
{ {
// PKT 0x38 // PKT 0x38
@ -242,7 +242,7 @@ void GsSortGPoly4(GsGPoly4 *poly4)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortLine(GsLine *line) void GsSortLine(const GsLine *line)
{ {
// PKT 0x40 // PKT 0x40
@ -263,7 +263,7 @@ void GsSortLine(GsLine *line)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortGLine(GsGLine *line) void GsSortGLine(const GsGLine *line)
{ {
// PKT 0x50 // PKT 0x50
@ -286,7 +286,7 @@ void GsSortGLine(GsGLine *line)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortDot(GsDot *dot) void GsSortDot(const GsDot *dot)
{ {
// PKT 0x68 // PKT 0x68
@ -304,7 +304,7 @@ void GsSortDot(GsDot *dot)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortSprite(GsSprite *sprite) void GsSortSprite(const GsSprite *sprite)
{ {
GsTPoly4 tpoly4; GsTPoly4 tpoly4;
int x, y; int x, y;
@ -447,7 +447,7 @@ void GsSortSprite(GsSprite *sprite)
} }
} }
void GsSortSimpleSprite(GsSprite *sprite) void GsSortSimpleSprite(const GsSprite *sprite)
{ {
unsigned int orig_pos = linked_list_pos; unsigned int orig_pos = linked_list_pos;
unsigned char pkt = 0x64; unsigned char pkt = 0x64;
@ -465,7 +465,7 @@ void GsSortSimpleSprite(GsSprite *sprite)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortRectangle(GsRectangle *rectangle) void GsSortRectangle(const GsRectangle *rectangle)
{ {
unsigned int orig_pos = linked_list_pos; unsigned int orig_pos = linked_list_pos;
unsigned char pkt = 0x60; unsigned char pkt = 0x60;
@ -482,7 +482,7 @@ void GsSortRectangle(GsRectangle *rectangle)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortTPoly4(GsTPoly4 *tpoly4) void GsSortTPoly4(const GsTPoly4 *tpoly4)
{ {
unsigned int orig_pos = linked_list_pos; unsigned int orig_pos = linked_list_pos;
unsigned char pkt = 0x2c; unsigned char pkt = 0x2c;
@ -515,7 +515,7 @@ void GsSortTPoly4(GsTPoly4 *tpoly4)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortTPoly3(GsTPoly3 *tpoly3) void GsSortTPoly3(const GsTPoly3 *tpoly3)
{ {
int orig_pos = linked_list_pos; int orig_pos = linked_list_pos;
int x; int x;
@ -604,6 +604,12 @@ void LoadImage(const void *img, int x, int y, int w, int h)
// while(!(GPU_CONTROL_PORT & (1<<0x1c))); // while(!(GPU_CONTROL_PORT & (1<<0x1c)));
} }
void GsUploadCLUT(const GsImage * image)
{
LoadImage( image->clut_data, image->clut_x, image->clut_y,
image->clut_w, image->clut_h );
}
/*void LoadImage(void *img, int x, int y, int w, int h) /*void LoadImage(void *img, int x, int y, int w, int h)
{ {
GPU_dw(x, y, w, h, img); GPU_dw(x, y, w, h, img);
@ -628,7 +634,7 @@ void LoadImage(const void *img, int x, int y, int w, int h)
while(D2_CHCR & (1<<0x18)); while(D2_CHCR & (1<<0x18));
//}*/ //}*/
void GsSetDrawEnv(GsDrawEnv *drawenv) void GsSetDrawEnv(const GsDrawEnv *drawenv)
{ {
int end_y, end_x; int end_y, end_x;
int mf; int mf;
@ -665,7 +671,25 @@ void GsSetDrawEnv(GsDrawEnv *drawenv)
GsCurDrawEnvH = drawenv->h; GsCurDrawEnvH = drawenv->h;
} }
void GsSetDispEnv(GsDispEnv *dispenv) void GsSetDrawEnv_DMA(const GsDrawEnv* drawenv)
{
unsigned int orig_pos = linked_list_pos;
linked_list[linked_list_pos++] = 0x05000000;
linked_list[linked_list_pos++] = (0xE1 << 24) |(drawenv->draw_on_display>=1)<<10|(drawenv->dither>=1)<<9;
linked_list[linked_list_pos++] = (0xE2 << 24);
linked_list[linked_list_pos++] = ((0xE3 << 24) | (drawenv->x & 0x7FF) | ((drawenv->y & 0x3FF) << 10));
linked_list[linked_list_pos++] = ((0xE4 << 24) | ((drawenv->x + drawenv->w - 1) & 0x3FF) | (((drawenv->y + drawenv->h - 1) & 0x3FF) << 10));
linked_list[linked_list_pos++] = ((0xE5 << 24) | ((drawenv->x) & 0x7FF) | (((drawenv->y ) & 0x7FF) << 11));
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
GsCurDrawEnvW = drawenv->w;
GsCurDrawEnvH = drawenv->h;
}
void GsSetDispEnv(const GsDispEnv *dispenv)
{ {
gpu_ctrl(5, (dispenv->y<<10)|dispenv->x); // Display offset gpu_ctrl(5, (dispenv->y<<10)|dispenv->x); // Display offset
} }
@ -938,7 +962,7 @@ int GsImageFromTim(GsImage *image, const void *timdata)
return 1; return 1;
} }
void GsUploadImage(GsImage *image) void GsUploadImage(const GsImage *image)
{ {
if(image->has_clut) if(image->has_clut)
LoadImage(image->clut_data, image->clut_x, image->clut_y, LoadImage(image->clut_data, image->clut_x, image->clut_y,
@ -947,7 +971,7 @@ void GsUploadImage(GsImage *image)
LoadImage(image->data, image->x, image->y, image->w, image->h); LoadImage(image->data, image->x, image->y, image->w, image->h);
} }
int GsSpriteFromImage(GsSprite *sprite, GsImage *image, int do_upload) int GsSpriteFromImage(GsSprite *sprite, const GsImage *image, int do_upload)
{ {
if(do_upload) if(do_upload)
GsUploadImage(image); GsUploadImage(image);
@ -1386,7 +1410,7 @@ void GsSetListEx(unsigned int *listptr, unsigned int listpos)
linked_list_pos = listpos; linked_list_pos = listpos;
} }
void GsSortPolyLine(GsPolyLine *line) void GsSortPolyLine(const GsPolyLine *line)
{ {
// PKT 0x48 // PKT 0x48
@ -1409,7 +1433,7 @@ void GsSortPolyLine(GsPolyLine *line)
linked_list[orig_pos] = ((line->npoints+3) << 24) | (((unsigned int)&linked_list[linked_list_pos]) & 0xffffff); linked_list[orig_pos] = ((line->npoints+3) << 24) | (((unsigned int)&linked_list[linked_list_pos]) & 0xffffff);
} }
void GsSortGPolyLine(GsGPolyLine *line) void GsSortGPolyLine(const GsGPolyLine *line)
{ {
// PKT 0x58 // PKT 0x58
@ -1434,7 +1458,7 @@ void GsSortGPolyLine(GsGPolyLine *line)
linked_list[orig_pos] = (((line->npoints*2)+2) << 24) | (((unsigned int)&linked_list[linked_list_pos]) & 0xffffff); linked_list[orig_pos] = (((line->npoints*2)+2) << 24) | (((unsigned int)&linked_list[linked_list_pos]) & 0xffffff);
} }
void GsSortGTPoly4(GsGTPoly4 *tpoly4) void GsSortGTPoly4(const GsGTPoly4 *tpoly4)
{ {
unsigned int orig_pos = linked_list_pos; unsigned int orig_pos = linked_list_pos;
unsigned char pkt = 0x3c; unsigned char pkt = 0x3c;
@ -1470,7 +1494,7 @@ void GsSortGTPoly4(GsGTPoly4 *tpoly4)
linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff; linked_list[orig_pos] |= ((unsigned int)&linked_list[linked_list_pos]) & 0xffffff;
} }
void GsSortGTPoly3(GsGTPoly3 *tpoly3) void GsSortGTPoly3(const GsGTPoly3 *tpoly3)
{ {
int orig_pos = linked_list_pos; int orig_pos = linked_list_pos;
int x; int x;

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@ -46,7 +46,7 @@
unsigned char readpad_vibrations[4][2]; unsigned char readpad_vibrations[4][2];
int querypad_rxrdy = 1; int querypad_rxrdy = 1;
void QueryPAD(int pad_n, unsigned char *in, unsigned char *out, int len) void QueryPAD(int pad_n, const unsigned char *in, unsigned char *out, int len)
{ {
volatile int x; volatile int x;
volatile int y; // specified as volatile to not make busy loops get optimized out volatile int y; // specified as volatile to not make busy loops get optimized out
@ -160,4 +160,3 @@ void pad_set_analog(int pad_n, int lock)
QueryPAD(pad_n, pad_cmd2, NULL, sizeof(pad_cmd)); QueryPAD(pad_n, pad_cmd2, NULL, sizeof(pad_cmd));
pad_escape_mode(pad_n, 0); pad_escape_mode(pad_n, 0);
}*/ }*/