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authorJohn Wilbert M. Villamor <lameguy64@gmail.com>2021-07-01 08:45:46 +0800
committerJohn Wilbert M. Villamor <lameguy64@gmail.com>2021-07-01 08:45:46 +0800
commit01fe30bd8bae59ab954751b08bcc1d158eff7edb (patch)
treeaa83e37f4e59207ec41b3d47796875755462c63f /examples/graphics/render2tex
parentda79082d2c5e0dcbc899a359f6f49ec8cca90d66 (diff)
downloadpsn00bsdk-01fe30bd8bae59ab954751b08bcc1d158eff7edb.tar.gz
Added int*_t and uint*_t variable types and updated type definitions in psxgpu and psxcd, to improve compatibility with code written for the official SDK.
Diffstat (limited to 'examples/graphics/render2tex')
-rw-r--r--examples/graphics/render2tex/main.c21
1 files changed, 12 insertions, 9 deletions
diff --git a/examples/graphics/render2tex/main.c b/examples/graphics/render2tex/main.c
index 6ae450a..37b50d7 100644
--- a/examples/graphics/render2tex/main.c
+++ b/examples/graphics/render2tex/main.c
@@ -2,7 +2,7 @@
* LibPSn00b Example Programs
*
* Off-screen Render to Texture Example
- * 2019 Meido-Tek Productions / PSn00bSDK Project
+ * 2019 - 2021 Meido-Tek Productions / PSn00bSDK Project
*
* Demonstrates quick render to texture for multi-texture style effects,
* view screens and more. This example also shows how to use multiple
@@ -13,10 +13,13 @@
*
* Changelog:
*
- * Oct 26, 2019 - Initial version.
+ * May 10, 2021 - Variable types updated for psxgpu.h changes.
+ *
+ * Oct 26, 2019 - Initial version.
*
*/
+#include <sys/types.h>
#include <stdio.h>
#include <psxgpu.h>
#include <psxgte.h>
@@ -44,8 +47,8 @@ typedef struct DB
{
DISPENV disp; /* Display environment */
DRAWENV draw; /* Drawing environment */
- int ot[OT_LEN]; /* Main ordering table */
- int sub_ot[2][4]; /* Second ordering table for r2t stuff */
+ u_long ot[OT_LEN]; /* Main ordering table */
+ u_long sub_ot[2][4]; /* Second ordering table for r2t stuff */
char p[PACKET_LEN]; /* Packet buffer */
} DB;
@@ -113,7 +116,7 @@ MATRIX light_mtx = {
/* Reference texture data */
-extern int tim_blendpattern[];
+extern u_long tim_blendpattern[];
/* TPage and CLUT values */
@@ -128,8 +131,8 @@ void display();
/* This function sorts a cube that is drawn
* to an offscreen area specified by *area */
-void sort_cube(int *ot, RECT *area);
-void sort_multitex(int *ot, RECT *area, int count);
+void sort_cube(u_long *ot, RECT *area);
+void sort_multitex(u_long *ot, RECT *area, int count);
/* Main function */
int main() {
@@ -393,7 +396,7 @@ void display() {
}
-void sort_multitex(int *ot, RECT *area, int count)
+void sort_multitex(u_long *ot, RECT *area, int count)
{
DR_TPAGE *ptpage;
FILL *pfill;
@@ -526,7 +529,7 @@ void sort_multitex(int *ot, RECT *area, int count)
}
-void sort_cube(int *ot, RECT *area)
+void sort_cube(u_long *ot, RECT *area)
{
int i,p;
POLY_FT4* pol4;