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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-02-19 02:25:15 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-02-19 02:25:15 +0000
commit3fc56dbe4ad7e9deaeaef8c209a68e1de986f6fa (patch)
treec27c3a79fb402b0b3e47f23b434baddc4ce8a5c6 /macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
parentbc54761a4332b875e1962a21f2858db598fa7c18 (diff)
downloadpcsxr-3fc56dbe4ad7e9deaeaef8c209a68e1de986f6fa.tar.gz
-Reverted some changes to make the code build again on Tiger.
-Removed x86_64 from Deployment configuration. -macosx: Use SDL for sound plugin, removed Carbon backend. -(MaddTheSane)Fixed memory leaks (Patch #8427). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63548 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/Common/SDL/src/thread/SDL_systhread.h')
-rw-r--r--macosx/plugins/Common/SDL/src/thread/SDL_systhread.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
new file mode 100644
index 00000000..584f20db
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
@@ -0,0 +1,53 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* These are functions that need to be implemented by a port of SDL */
+
+#ifndef _SDL_systhread_h
+#define _SDL_systhread_h
+
+#include "SDL_thread.h"
+
+/* This function creates a thread, passing args to SDL_RunThread(),
+ saves a system-dependent thread id in thread->id, and returns 0
+ on success.
+*/
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+ pfnSDL_CurrentBeginThread pfnBeginThread,
+ pfnSDL_CurrentEndThread pfnEndThread);
+#else
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
+#endif
+
+/* This function does any necessary setup in the child thread */
+extern void SDL_SYS_SetupThread(void);
+
+/* This function waits for the thread to finish and frees any data
+ allocated by SDL_SYS_CreateThread()
+ */
+extern void SDL_SYS_WaitThread(SDL_Thread * thread);
+
+#endif /* _SDL_systhread_h */
+
+/* vi: set ts=4 sw=4 expandtab: */