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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-02-19 02:25:15 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-02-19 02:25:15 +0000
commit3fc56dbe4ad7e9deaeaef8c209a68e1de986f6fa (patch)
treec27c3a79fb402b0b3e47f23b434baddc4ce8a5c6 /macosx/plugins/Common
parentbc54761a4332b875e1962a21f2858db598fa7c18 (diff)
downloadpcsxr-3fc56dbe4ad7e9deaeaef8c209a68e1de986f6fa.tar.gz
-Reverted some changes to make the code build again on Tiger.
-Removed x86_64 from Deployment configuration. -macosx: Use SDL for sound plugin, removed Carbon backend. -(MaddTheSane)Fixed memory leaks (Patch #8427). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63548 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/Common')
-rw-r--r--macosx/plugins/Common/SDL/include/SDL.h158
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_audio.h510
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_config.h313
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_endian.h258
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_error.h78
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_haptic.h1123
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_joystick.h209
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_main.h96
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_mutex.h223
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_platform.h154
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_rwops.h206
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_stdinc.h792
-rw-r--r--macosx/plugins/Common/SDL/include/SDL_thread.h168
-rw-r--r--macosx/plugins/Common/SDL/include/begin_code.h136
-rw-r--r--macosx/plugins/Common/SDL/include/close_code.h38
-rw-r--r--macosx/plugins/Common/SDL/src/SDL.c168
-rw-r--r--macosx/plugins/Common/SDL/src/SDL_error.c259
-rw-r--r--macosx/plugins/Common/SDL/src/SDL_error_c.h62
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_audio.c1121
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_audio_c.h56
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_audiocvt.c1080
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_audiomem.h26
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_audiotypecvt.c16216
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_mixer.c313
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_sysaudio.h129
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_wave.c636
-rw-r--r--macosx/plugins/Common/SDL/src/audio/SDL_wave.h65
-rw-r--r--macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.c584
-rw-r--r--macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.h43
-rw-r--r--macosx/plugins/Common/SDL/src/file/SDL_rwops.c663
-rw-r--r--macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.h9
-rw-r--r--macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.m45
-rw-r--r--macosx/plugins/Common/SDL/src/haptic/SDL_haptic.c708
-rw-r--r--macosx/plugins/Common/SDL/src/haptic/SDL_haptic_c.h26
-rw-r--r--macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h201
-rw-r--r--macosx/plugins/Common/SDL/src/haptic/darwin/SDL_syshaptic.c1321
-rw-r--r--macosx/plugins/Common/SDL/src/joystick/SDL_joystick.c503
-rw-r--r--macosx/plugins/Common/SDL/src/joystick/SDL_joystick_c.h47
-rw-r--r--macosx/plugins/Common/SDL/src/joystick/SDL_sysjoystick.h85
-rw-r--r--macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick.c847
-rw-r--r--macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick_c.h88
-rw-r--r--macosx/plugins/Common/SDL/src/thread/SDL_systhread.h53
-rw-r--r--macosx/plugins/Common/SDL/src/thread/SDL_thread.c291
-rw-r--r--macosx/plugins/Common/SDL/src/thread/SDL_thread_c.h45
-rw-r--r--macosx/plugins/Common/SDL/src/thread/pthread/SDL_syscond.c163
-rw-r--r--macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex.c161
-rw-r--r--macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex_c.h33
-rw-r--r--macosx/plugins/Common/SDL/src/thread/pthread/SDL_syssem.c225
-rw-r--r--macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread.c114
-rw-r--r--macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread_c.h28
50 files changed, 30876 insertions, 0 deletions
diff --git a/macosx/plugins/Common/SDL/include/SDL.h b/macosx/plugins/Common/SDL/include/SDL.h
new file mode 100644
index 00000000..e5689323
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL.h
@@ -0,0 +1,158 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+// 7/31/2010 Wei Mingzhi
+// Removed everything unrated to Mac OS X Joystick support
+
+/**
+ * \file SDL.h
+ *
+ * Main include header for the SDL library
+ */
+
+/**
+ * \mainpage Simple DirectMedia Layer (SDL)
+ *
+ * http://www.libsdl.org/
+ *
+ * \section intro_sec Introduction
+ *
+ * This is the Simple DirectMedia Layer, a general API that provides low
+ * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
+ * and 2D framebuffer across multiple platforms.
+ *
+ * The current version supports Windows, Windows CE, Mac OS X, Linux,
+ * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains
+ * support for other operating systems but those are not officially supported.
+ *
+ * SDL is written in C, but works with C++ natively, and has bindings to
+ * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
+ * Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
+ * Pike, Pliant, Python, Ruby, and Smalltalk.
+ *
+ * This library is distributed under GNU LGPL version 2, which can be
+ * found in the file "COPYING". This license allows you to use SDL
+ * freely in commercial programs as long as you link with the dynamic
+ * library.
+ *
+ * The best way to learn how to use SDL is to check out the header files in
+ * the "include" subdirectory and the programs in the "test" subdirectory.
+ * The header files and test programs are well commented and always up to date.
+ * More documentation is available in HTML format in "docs/index.html", and
+ * a documentation wiki is available online at:
+ * http://www.libsdl.org/cgi/docwiki.cgi
+ *
+ * The test programs in the "test" subdirectory are in the public domain.
+ *
+ * Frequently asked questions are answered online:
+ * http://www.libsdl.org/faq.php
+ *
+ * If you need help with the library, or just want to discuss SDL related
+ * issues, you can join the developers mailing list:
+ * http://www.libsdl.org/mailing-list.php
+ *
+ * Enjoy!
+ * Sam Lantinga (slouken@libsdl.org)
+ */
+
+#ifndef _SDL_H
+#define _SDL_H
+
+#include "SDL_main.h"
+#include "SDL_stdinc.h"
+#include "SDL_endian.h"
+#include "SDL_error.h"
+#include "SDL_audio.h"
+#include "SDL_mutex.h"
+#include "SDL_rwops.h"
+#include "SDL_thread.h"
+
+#ifndef SDL_IGNORE
+#define SDL_IGNORE 0
+#endif
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/* As of version 0.5, SDL is loaded dynamically into the application */
+
+/**
+ * \name SDL_INIT_*
+ *
+ * These are the flags which may be passed to SDL_Init(). You should
+ * specify the subsystems which you will be using in your application.
+ */
+/*@{*/
+#define SDL_INIT_AUDIO 0x00000010
+#define SDL_INIT_JOYSTICK 0x00000200
+#define SDL_INIT_HAPTIC 0x00001000
+#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
+#define SDL_INIT_EVERYTHING 0x0000FFFF
+/*@}*/
+
+/**
+ * This function loads the SDL dynamically linked library and initializes
+ * the subsystems specified by \c flags (and those satisfying dependencies).
+ * Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
+ * signal handlers for some commonly ignored fatal signals (like SIGSEGV).
+ */
+extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
+
+/**
+ * This function initializes specific SDL subsystems
+ */
+extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
+
+/**
+ * This function cleans up specific SDL subsystems
+ */
+extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
+
+/**
+ * This function returns mask of the specified subsystems which have
+ * been initialized.
+ *
+ * If \c flags is 0, it returns a mask of all initialized subsystems.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
+
+/**
+ * This function cleans up all initialized subsystems and unloads the
+ * dynamically linked library. You should call it upon all exit conditions.
+ */
+extern DECLSPEC void SDLCALL SDL_Quit(void);
+
+void SDL_Delay(Uint32 ms);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_H */
diff --git a/macosx/plugins/Common/SDL/include/SDL_audio.h b/macosx/plugins/Common/SDL/include/SDL_audio.h
new file mode 100644
index 00000000..fc55c521
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_audio.h
@@ -0,0 +1,510 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_audio.h
+ *
+ * Access to the raw audio mixing buffer for the SDL library.
+ */
+
+#ifndef _SDL_audio_h
+#define _SDL_audio_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_endian.h"
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "SDL_rwops.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * \brief Audio format flags.
+ *
+ * These are what the 16 bits in SDL_AudioFormat currently mean...
+ * (Unspecified bits are always zero).
+ *
+ * \verbatim
+ ++-----------------------sample is signed if set
+ ||
+ || ++-----------sample is bigendian if set
+ || ||
+ || || ++---sample is float if set
+ || || ||
+ || || || +---sample bit size---+
+ || || || | |
+ 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
+ \endverbatim
+ *
+ * There are macros in SDL 1.3 and later to query these bits.
+ */
+typedef Uint16 SDL_AudioFormat;
+
+/**
+ * \name Audio flags
+ */
+/*@{*/
+
+#define SDL_AUDIO_MASK_BITSIZE (0xFF)
+#define SDL_AUDIO_MASK_DATATYPE (1<<8)
+#define SDL_AUDIO_MASK_ENDIAN (1<<12)
+#define SDL_AUDIO_MASK_SIGNED (1<<15)
+#define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE)
+#define SDL_AUDIO_ISFLOAT(x) (x & SDL_AUDIO_MASK_DATATYPE)
+#define SDL_AUDIO_ISBIGENDIAN(x) (x & SDL_AUDIO_MASK_ENDIAN)
+#define SDL_AUDIO_ISSIGNED(x) (x & SDL_AUDIO_MASK_SIGNED)
+#define SDL_AUDIO_ISINT(x) (!SDL_AUDIO_ISFLOAT(x))
+#define SDL_AUDIO_ISLITTLEENDIAN(x) (!SDL_AUDIO_ISBIGENDIAN(x))
+#define SDL_AUDIO_ISUNSIGNED(x) (!SDL_AUDIO_ISSIGNED(x))
+
+/**
+ * \name Audio format flags
+ *
+ * Defaults to LSB byte order.
+ */
+/*@{*/
+#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
+#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
+#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
+#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */
+#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */
+#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
+#define AUDIO_U16 AUDIO_U16LSB
+#define AUDIO_S16 AUDIO_S16LSB
+/*@}*/
+
+/**
+ * \name int32 support
+ *
+ * New to SDL 1.3.
+ */
+/*@{*/
+#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
+#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
+#define AUDIO_S32 AUDIO_S32LSB
+/*@}*/
+
+/**
+ * \name float32 support
+ *
+ * New to SDL 1.3.
+ */
+/*@{*/
+#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
+#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
+#define AUDIO_F32 AUDIO_F32LSB
+/*@}*/
+
+/**
+ * \name Native audio byte ordering
+ */
+/*@{*/
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define AUDIO_U16SYS AUDIO_U16LSB
+#define AUDIO_S16SYS AUDIO_S16LSB
+#define AUDIO_S32SYS AUDIO_S32LSB
+#define AUDIO_F32SYS AUDIO_F32LSB
+#else
+#define AUDIO_U16SYS AUDIO_U16MSB
+#define AUDIO_S16SYS AUDIO_S16MSB
+#define AUDIO_S32SYS AUDIO_S32MSB
+#define AUDIO_F32SYS AUDIO_F32MSB
+#endif
+/*@}*/
+
+/**
+ * \name Allow change flags
+ *
+ * Which audio format changes are allowed when opening a device.
+ */
+/*@{*/
+#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
+#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
+#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
+#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
+/*@}*/
+
+/*@}*//*Audio flags*/
+
+/**
+ * This function is called when the audio device needs more data.
+ *
+ * \param userdata An application-specific parameter saved in
+ * the SDL_AudioSpec structure
+ * \param stream A pointer to the audio data buffer.
+ * \param len The length of that buffer in bytes.
+ *
+ * Once the callback returns, the buffer will no longer be valid.
+ * Stereo samples are stored in a LRLRLR ordering.
+ */
+typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
+ int len);
+
+/**
+ * The calculated values in this structure are calculated by SDL_OpenAudio().
+ */
+typedef struct SDL_AudioSpec
+{
+ int freq; /**< DSP frequency -- samples per second */
+ SDL_AudioFormat format; /**< Audio data format */
+ Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */
+ Uint8 silence; /**< Audio buffer silence value (calculated) */
+ Uint16 samples; /**< Audio buffer size in samples (power of 2) */
+ Uint16 padding; /**< Necessary for some compile environments */
+ Uint32 size; /**< Audio buffer size in bytes (calculated) */
+ SDL_AudioCallback callback;
+ void *userdata;
+} SDL_AudioSpec;
+
+
+struct SDL_AudioCVT;
+typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
+ SDL_AudioFormat format);
+
+/**
+ * A structure to hold a set of audio conversion filters and buffers.
+ */
+typedef struct SDL_AudioCVT
+{
+ int needed; /**< Set to 1 if conversion possible */
+ SDL_AudioFormat src_format; /**< Source audio format */
+ SDL_AudioFormat dst_format; /**< Target audio format */
+ double rate_incr; /**< Rate conversion increment */
+ Uint8 *buf; /**< Buffer to hold entire audio data */
+ int len; /**< Length of original audio buffer */
+ int len_cvt; /**< Length of converted audio buffer */
+ int len_mult; /**< buffer must be len*len_mult big */
+ double len_ratio; /**< Given len, final size is len*len_ratio */
+ SDL_AudioFilter filters[10]; /**< Filter list */
+ int filter_index; /**< Current audio conversion function */
+} SDL_AudioCVT;
+
+
+/* Function prototypes */
+
+/**
+ * \name Driver discovery functions
+ *
+ * These functions return the list of built in audio drivers, in the
+ * order that they are normally initialized by default.
+ */
+/*@{*/
+extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
+extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
+/*@}*/
+
+/**
+ * \name Initialization and cleanup
+ *
+ * \internal These functions are used internally, and should not be used unless
+ * you have a specific need to specify the audio driver you want to
+ * use. You should normally use SDL_Init() or SDL_InitSubSystem().
+ */
+/*@{*/
+extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
+extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
+/*@}*/
+
+/**
+ * This function returns the name of the current audio driver, or NULL
+ * if no driver has been initialized.
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
+
+/**
+ * This function opens the audio device with the desired parameters, and
+ * returns 0 if successful, placing the actual hardware parameters in the
+ * structure pointed to by \c obtained. If \c obtained is NULL, the audio
+ * data passed to the callback function will be guaranteed to be in the
+ * requested format, and will be automatically converted to the hardware
+ * audio format if necessary. This function returns -1 if it failed
+ * to open the audio device, or couldn't set up the audio thread.
+ *
+ * When filling in the desired audio spec structure,
+ * - \c desired->freq should be the desired audio frequency in samples-per-
+ * second.
+ * - \c desired->format should be the desired audio format.
+ * - \c desired->samples is the desired size of the audio buffer, in
+ * samples. This number should be a power of two, and may be adjusted by
+ * the audio driver to a value more suitable for the hardware. Good values
+ * seem to range between 512 and 8096 inclusive, depending on the
+ * application and CPU speed. Smaller values yield faster response time,
+ * but can lead to underflow if the application is doing heavy processing
+ * and cannot fill the audio buffer in time. A stereo sample consists of
+ * both right and left channels in LR ordering.
+ * Note that the number of samples is directly related to time by the
+ * following formula: \code ms = (samples*1000)/freq \endcode
+ * - \c desired->size is the size in bytes of the audio buffer, and is
+ * calculated by SDL_OpenAudio().
+ * - \c desired->silence is the value used to set the buffer to silence,
+ * and is calculated by SDL_OpenAudio().
+ * - \c desired->callback should be set to a function that will be called
+ * when the audio device is ready for more data. It is passed a pointer
+ * to the audio buffer, and the length in bytes of the audio buffer.
+ * This function usually runs in a separate thread, and so you should
+ * protect data structures that it accesses by calling SDL_LockAudio()
+ * and SDL_UnlockAudio() in your code.
+ * - \c desired->userdata is passed as the first parameter to your callback
+ * function.
+ *
+ * The audio device starts out playing silence when it's opened, and should
+ * be enabled for playing by calling \c SDL_PauseAudio(0) when you are ready
+ * for your audio callback function to be called. Since the audio driver
+ * may modify the requested size of the audio buffer, you should allocate
+ * any local mixing buffers after you open the audio device.
+ */
+extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired,
+ SDL_AudioSpec * obtained);
+
+/**
+ * SDL Audio Device IDs.
+ *
+ * A successful call to SDL_OpenAudio() is always device id 1, and legacy
+ * SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls
+ * always returns devices >= 2 on success. The legacy calls are good both
+ * for backwards compatibility and when you don't care about multiple,
+ * specific, or capture devices.
+ */
+typedef Uint32 SDL_AudioDeviceID;
+
+/**
+ * Get the number of available devices exposed by the current driver.
+ * Only valid after a successfully initializing the audio subsystem.
+ * Returns -1 if an explicit list of devices can't be determined; this is
+ * not an error. For example, if SDL is set up to talk to a remote audio
+ * server, it can't list every one available on the Internet, but it will
+ * still allow a specific host to be specified to SDL_OpenAudioDevice().
+ *
+ * In many common cases, when this function returns a value <= 0, it can still
+ * successfully open the default device (NULL for first argument of
+ * SDL_OpenAudioDevice()).
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
+
+/**
+ * Get the human-readable name of a specific audio device.
+ * Must be a value between 0 and (number of audio devices-1).
+ * Only valid after a successfully initializing the audio subsystem.
+ * The values returned by this function reflect the latest call to
+ * SDL_GetNumAudioDevices(); recall that function to redetect available
+ * hardware.
+ *
+ * The string returned by this function is UTF-8 encoded, read-only, and
+ * managed internally. You are not to free it. If you need to keep the
+ * string for any length of time, you should make your own copy of it, as it
+ * will be invalid next time any of several other SDL functions is called.
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
+ int iscapture);
+
+
+/**
+ * Open a specific audio device. Passing in a device name of NULL requests
+ * the most reasonable default (and is equivalent to calling SDL_OpenAudio()).
+ *
+ * The device name is a UTF-8 string reported by SDL_GetAudioDeviceName(), but
+ * some drivers allow arbitrary and driver-specific strings, such as a
+ * hostname/IP address for a remote audio server, or a filename in the
+ * diskaudio driver.
+ *
+ * \return 0 on error, a valid device ID that is >= 2 on success.
+ *
+ * SDL_OpenAudio(), unlike this function, always acts on device ID 1.
+ */
+extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
+ *device,
+ int iscapture,
+ const
+ SDL_AudioSpec *
+ desired,
+ SDL_AudioSpec *
+ obtained,
+ int
+ allowed_changes);
+
+
+
+/**
+ * \name Audio state
+ *
+ * Get the current audio state.
+ */
+/*@{*/
+typedef enum
+{
+ SDL_AUDIO_STOPPED = 0,
+ SDL_AUDIO_PLAYING,
+ SDL_AUDIO_PAUSED
+} SDL_AudioStatus;
+extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
+
+extern DECLSPEC SDL_AudioStatus SDLCALL
+SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
+/*@}*//*Audio State*/
+
+/**
+ * \name Pause audio functions
+ *
+ * These functions pause and unpause the audio callback processing.
+ * They should be called with a parameter of 0 after opening the audio
+ * device to start playing sound. This is so you can safely initialize
+ * data for your callback function after opening the audio device.
+ * Silence will be written to the audio device during the pause.
+ */
+/*@{*/
+extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
+extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
+ int pause_on);
+/*@}*//*Pause audio functions*/
+
+/**
+ * This function loads a WAVE from the data source, automatically freeing
+ * that source if \c freesrc is non-zero. For example, to load a WAVE file,
+ * you could do:
+ * \code
+ * SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
+ * \endcode
+ *
+ * If this function succeeds, it returns the given SDL_AudioSpec,
+ * filled with the audio data format of the wave data, and sets
+ * \c *audio_buf to a malloc()'d buffer containing the audio data,
+ * and sets \c *audio_len to the length of that audio buffer, in bytes.
+ * You need to free the audio buffer with SDL_FreeWAV() when you are
+ * done with it.
+ *
+ * This function returns NULL and sets the SDL error message if the
+ * wave file cannot be opened, uses an unknown data format, or is
+ * corrupt. Currently raw and MS-ADPCM WAVE files are supported.
+ */
+extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
+ int freesrc,
+ SDL_AudioSpec * spec,
+ Uint8 ** audio_buf,
+ Uint32 * audio_len);
+
+/**
+ * Loads a WAV from a file.
+ * Compatibility convenience function.
+ */
+#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
+ SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
+
+/**
+ * This function frees data previously allocated with SDL_LoadWAV_RW()
+ */
+extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
+
+/**
+ * This function takes a source format and rate and a destination format
+ * and rate, and initializes the \c cvt structure with information needed
+ * by SDL_ConvertAudio() to convert a buffer of audio data from one format
+ * to the other.
+ *
+ * \return -1 if the format conversion is not supported, 0 if there's
+ * no conversion needed, or 1 if the audio filter is set up.
+ */
+extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
+ SDL_AudioFormat src_format,
+ Uint8 src_channels,
+ int src_rate,
+ SDL_AudioFormat dst_format,
+ Uint8 dst_channels,
+ int dst_rate);
+
+/**
+ * Once you have initialized the \c cvt structure using SDL_BuildAudioCVT(),
+ * created an audio buffer \c cvt->buf, and filled it with \c cvt->len bytes of
+ * audio data in the source format, this function will convert it in-place
+ * to the desired format.
+ *
+ * The data conversion may expand the size of the audio data, so the buffer
+ * \c cvt->buf should be allocated after the \c cvt structure is initialized by
+ * SDL_BuildAudioCVT(), and should be \c cvt->len*cvt->len_mult bytes long.
+ */
+extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
+
+#define SDL_MIX_MAXVOLUME 128
+/**
+ * This takes two audio buffers of the playing audio format and mixes
+ * them, performing addition, volume adjustment, and overflow clipping.
+ * The volume ranges from 0 - 128, and should be set to ::SDL_MIX_MAXVOLUME
+ * for full audio volume. Note this does not change hardware volume.
+ * This is provided for convenience -- you can mix your own audio data.
+ */
+extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
+ Uint32 len, int volume);
+
+/**
+ * This works like SDL_MixAudio(), but you specify the audio format instead of
+ * using the format of audio device 1. Thus it can be used when no audio
+ * device is open at all.
+ */
+extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
+ const Uint8 * src,
+ SDL_AudioFormat format,
+ Uint32 len, int volume);
+
+/**
+ * \name Audio lock functions
+ *
+ * The lock manipulated by these functions protects the callback function.
+ * During a SDL_LockAudio()/SDL_UnlockAudio() pair, you can be guaranteed that
+ * the callback function is not running. Do not call these from the callback
+ * function or you will cause deadlock.
+ */
+/*@{*/
+extern DECLSPEC void SDLCALL SDL_LockAudio(void);
+extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
+extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
+extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
+/*@}*//*Audio lock functions*/
+
+/**
+ * This function shuts down audio processing and closes the audio device.
+ */
+extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
+extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
+
+/**
+ * \return 1 if audio device is still functioning, zero if not, -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_AudioDeviceConnected(SDL_AudioDeviceID dev);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_audio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_config.h b/macosx/plugins/Common/SDL/include/SDL_config.h
new file mode 100644
index 00000000..990166c2
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_config.h
@@ -0,0 +1,313 @@
+/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/**
+ * \file SDL_config.h.in
+ *
+ * This is a set of defines to configure the SDL features
+ */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+/* Make sure that this isn't included by Visual C++ */
+#ifdef _MSC_VER
+#error You should copy include/SDL_config.h.default to include/SDL_config.h
+#endif
+
+/* C language features */
+/* #undef const */
+/* #undef inline */
+/* #undef volatile */
+
+/* C datatypes */
+#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
+/* #undef size_t */
+/* #undef int8_t */
+/* #undef uint8_t */
+/* #undef int16_t */
+/* #undef uint16_t */
+/* #undef int32_t */
+/* #undef uint32_t */
+/* #undef int64_t */
+/* #undef uint64_t */
+/* #undef uintptr_t */
+#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
+
+#define SIZEOF_VOIDP 4
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Comment this if you want to build without any C library requirements */
+#define HAVE_LIBC 1
+#if HAVE_LIBC
+
+/* Useful headers */
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+/* #undef HAVE_MALLOC_H */
+#define HAVE_MEMORY_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_ICONV_H 1
+#define HAVE_SIGNAL_H 1
+/* #undef HAVE_ALTIVEC_H */
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#endif
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY 1
+#define HAVE_STRLCAT 1
+#define HAVE_STRDUP 1
+/* #undef HAVE__STRREV */
+/* #undef HAVE__STRUPR */
+/* #undef HAVE__STRLWR */
+/* #undef HAVE_INDEX */
+/* #undef HAVE_RINDEX */
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+/* #undef HAVE_ITOA */
+/* #undef HAVE__LTOA */
+/* #undef HAVE__UITOA */
+/* #undef HAVE__ULTOA */
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+/* #undef HAVE__I64TOA */
+/* #undef HAVE__UI64TOA */
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+/* #undef HAVE__STRICMP */
+#define HAVE_STRCASECMP 1
+/* #undef HAVE__STRNICMP */
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_M_PI
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_POW 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#define HAVE_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+#define HAVE_SYSCONF 1
+#define HAVE_SYSCTLBYNAME 1
+/* #undef HAVE_CLOCK_GETTIME */
+/* #undef HAVE_GETPAGESIZE */
+#define HAVE_MPROTECT 1
+
+#else
+/* We may need some replacement for stdarg.h here */
+#include <stdarg.h>
+#endif /* HAVE_LIBC */
+
+/* SDL internal assertion support */
+/* #undef SDL_DEFAULT_ASSERT_LEVEL */
+
+/* Allow disabling of core subsystems */
+/* #undef SDL_AUDIO_DISABLED 1 */
+#define SDL_CPUINFO_DISABLED 1
+#define SDL_EVENTS_DISABLED 1
+/* #undef SDL_FILE_DISABLED 1 */
+/* #undef SDL_JOYSTICK_DISABLED */
+/* #undef SDL_HAPTIC_DISABLED */
+#define SDL_LOADSO_DISABLED 1
+/* #undef SDL_THREADS_DISABLED 1 */
+#define SDL_TIMERS_DISABLED 1
+#define SDL_VIDEO_DISABLED 1
+#define SDL_POWER_DISABLED 1
+
+/* Enable various audio drivers */
+/* #undef SDL_AUDIO_DRIVER_ALSA */
+/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_ARTS */
+/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
+/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_BEOSAUDIO */
+/* #undef SDL_AUDIO_DRIVER_BSD */
+/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
+/* #undef SDL_AUDIO_DRIVER_DISK */
+/* #undef SDL_AUDIO_DRIVER_DUMMY */
+/* #undef SDL_AUDIO_DRIVER_DMEDIA */
+/* #undef SDL_AUDIO_DRIVER_DSOUND */
+/* #undef SDL_AUDIO_DRIVER_ESD */
+/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_MMEAUDIO */
+/* #undef SDL_AUDIO_DRIVER_NAS */
+/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_NDS */
+/* #undef SDL_AUDIO_DRIVER_OSS */
+/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
+/* #undef SDL_AUDIO_DRIVER_PAUDIO */
+/* #undef SDL_AUDIO_DRIVER_QSA */
+/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
+/* #undef SDL_AUDIO_DRIVER_WINWAVEOUT */
+/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
+/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
+
+/* Enable various input drivers */
+/* #undef SDL_INPUT_LINUXEV */
+/* #undef SDL_INPUT_TSLIB */
+/* #undef SDL_JOYSTICK_BEOS */
+/* #undef SDL_JOYSTICK_DINPUT */
+/* #undef SDL_JOYSTICK_DUMMY */
+#define SDL_JOYSTICK_IOKIT 1
+/* #undef SDL_JOYSTICK_LINUX */
+/* #undef SDL_JOYSTICK_NDS */
+/* #undef SDL_JOYSTICK_RISCOS */
+/* #undef SDL_JOYSTICK_WINMM */
+/* #undef SDL_JOYSTICK_USBHID */
+/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
+/* #undef SDL_HAPTIC_DUMMY */
+/* #undef SDL_HAPTIC_LINUX */
+#define SDL_HAPTIC_IOKIT 1
+/* #undef SDL_HAPTIC_DINPUT */
+
+/* Enable various shared object loading systems */
+/* #undef SDL_LOADSO_BEOS */
+/* #undef SDL_LOADSO_DLCOMPAT */
+/* #undef SDL_LOADSO_DLOPEN */
+/* #undef SDL_LOADSO_DUMMY */
+/* #undef SDL_LOADSO_LDG */
+/* #undef SDL_LOADSO_WIN32 */
+
+/* Enable various threading systems */
+/* #undef SDL_THREAD_BEOS */
+/* #undef SDL_THREAD_NDS */
+/* #undef SDL_THREAD_PTHREAD */
+/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
+/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
+/* #undef SDL_THREAD_SPROC */
+/* #undef SDL_THREAD_WIN32 */
+
+/* Enable various timer systems */
+/* #undef SDL_TIMER_BEOS */
+/* #undef SDL_TIMER_DUMMY */
+/* #undef SDL_TIMER_NDS */
+/* #undef SDL_TIMER_RISCOS */
+/* #undef SDL_TIMER_UNIX */
+/* #undef SDL_TIMER_WIN32 */
+/* #undef SDL_TIMER_WINCE */
+
+/* Enable various video drivers */
+/* #undef SDL_VIDEO_DRIVER_BWINDOW */
+/* #undef SDL_VIDEO_DRIVER_COCOA */
+/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
+/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
+#define SDL_VIDEO_DRIVER_DUMMY 1
+/* #undef SDL_VIDEO_DRIVER_FBCON */
+/* #undef SDL_VIDEO_DRIVER_NDS */
+/* #undef SDL_VIDEO_DRIVER_PHOTON */
+/* #undef SDL_VIDEO_DRIVER_QNXGF */
+/* #undef SDL_VIDEO_DRIVER_PS3 */
+/* #undef SDL_VIDEO_DRIVER_RISCOS */
+/* #undef SDL_VIDEO_DRIVER_SVGALIB */
+/* #undef SDL_VIDEO_DRIVER_WIN32 */
+/* #undef SDL_VIDEO_DRIVER_X11 */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
+/* #undef SDL_VIDEO_DRIVER_X11_VIDMODE */
+/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
+/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
+/* #undef SDL_VIDEO_DRIVER_X11_XINPUT */
+/* #undef SDL_VIDEO_DRIVER_X11_SCRNSAVER */
+/* #undef SDL_VIDEO_DRIVER_X11_XV */
+
+/* #undef SDL_VIDEO_RENDER_D3D */
+/* #undef SDL_VIDEO_RENDER_GDI */
+/* #undef SDL_VIDEO_RENDER_OGL */
+/* #undef SDL_VIDEO_RENDER_OGL_ES */
+/* #undef SDL_VIDEO_RENDER_X11 */
+/* #undef SDL_VIDEO_RENDER_GAPI */
+/* #undef SDL_VIDEO_RENDER_DDRAW */
+
+/* Enable OpenGL support */
+/* #undef SDL_VIDEO_OPENGL */
+/* #undef SDL_VIDEO_OPENGL_ES */
+/* #undef SDL_VIDEO_OPENGL_BGL */
+/* #undef SDL_VIDEO_OPENGL_CGL */
+/* #undef SDL_VIDEO_OPENGL_GLX */
+/* #undef SDL_VIDEO_OPENGL_WGL */
+/* #undef SDL_VIDEO_OPENGL_OSMESA */
+/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
+
+/* Enable system power support */
+/* #undef SDL_POWER_LINUX */
+/* #undef SDL_POWER_WINDOWS */
+/* #undef SDL_POWER_MACOSX */
+/* #undef SDL_POWER_BEOS */
+/* #undef SDL_POWER_NINTENDODS */
+/* #undef SDL_POWER_HARDWIRED */
+
+/* Enable assembly routines */
+/* #undef SDL_ASSEMBLY_ROUTINES */
+/* #undef SDL_ALTIVEC_BLITTERS */
+
+#endif /* _SDL_config_h */
diff --git a/macosx/plugins/Common/SDL/include/SDL_endian.h b/macosx/plugins/Common/SDL/include/SDL_endian.h
new file mode 100644
index 00000000..de69e32d
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_endian.h
@@ -0,0 +1,258 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_endian.h
+ *
+ * Functions for reading and writing endian-specific values
+ */
+
+#ifndef _SDL_endian_h
+#define _SDL_endian_h
+
+#include "SDL_stdinc.h"
+
+/**
+ * \name The two types of endianness
+ */
+/*@{*/
+#define SDL_LIL_ENDIAN 1234
+#define SDL_BIG_ENDIAN 4321
+/*@}*/
+
+#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
+#ifdef __linux__
+#include <endian.h>
+#define SDL_BYTEORDER __BYTE_ORDER
+#else /* __linux __ */
+#if defined(__hppa__) || \
+ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
+ (defined(__MIPS__) && defined(__MISPEB__)) || \
+ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
+ defined(__sparc__)
+#define SDL_BYTEORDER SDL_BIG_ENDIAN
+#else
+#define SDL_BYTEORDER SDL_LIL_ENDIAN
+#endif
+#endif /* __linux __ */
+#endif /* !SDL_BYTEORDER */
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * \file SDL_endian.h
+ *
+ * Uses inline functions for compilers that support them, and static
+ * functions for those that do not. Because these functions become
+ * static for compilers that do not support inline functions, this
+ * header should only be included in files that actually use them.
+ */
+#if defined(__GNUC__) && defined(__i386__) && \
+ !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
+{
+ __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
+ return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
+{
+ __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
+ return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
+{
+ Uint16 result;
+
+ __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
+ return result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
+{
+ __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
+ return x;
+}
+#else
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
+{
+ return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
+}
+#endif
+
+#if defined(__GNUC__) && defined(__i386__)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
+{
+ __asm__("bswap %0": "=r"(x):"0"(x));
+ return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
+{
+ __asm__("bswapl %0": "=r"(x):"0"(x));
+ return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
+{
+ Uint32 result;
+
+ __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
+ __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
+ __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
+ return result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
+{
+ __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
+ return x;
+}
+#else
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
+{
+ return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
+ ((x >> 8) & 0x0000FF00) | (x >> 24)));
+}
+#endif
+
+#ifdef SDL_HAS_64BIT_TYPE
+#if defined(__GNUC__) && defined(__i386__)
+static __inline__ Uint64
+SDL_Swap64(Uint64 x)
+{
+ union
+ {
+ struct
+ {
+ Uint32 a, b;
+ } s;
+ Uint64 u;
+ } v;
+ v.u = x;
+ __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
+ "1"(v.s.
+ b));
+ return v.u;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+static __inline__ Uint64
+SDL_Swap64(Uint64 x)
+{
+ __asm__("bswapq %0": "=r"(x):"0"(x));
+ return x;
+}
+#else
+static __inline__ Uint64
+SDL_Swap64(Uint64 x)
+{
+ Uint32 hi, lo;
+
+ /* Separate into high and low 32-bit values and swap them */
+ lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+ x >>= 32;
+ hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+ x = SDL_Swap32(lo);
+ x <<= 32;
+ x |= SDL_Swap32(hi);
+ return (x);
+}
+#endif
+#else
+/**
+ * This is mainly to keep compilers from complaining in SDL code.
+ * If there is no real 64-bit datatype, then compilers will complain about
+ * the fake 64-bit datatype that SDL provides when it compiles user code.
+ */
+#define SDL_Swap64(X) (X)
+#endif /* SDL_HAS_64BIT_TYPE */
+
+
+static __inline__ float
+SDL_SwapFloat(float x)
+{
+ union
+ {
+ float f;
+ Uint32 ui32;
+ } swapper;
+ swapper.f = x;
+ swapper.ui32 = SDL_Swap32(swapper.ui32);
+ return swapper.f;
+}
+
+
+/**
+ * \name Swap to native
+ * Byteswap item from the specified endianness to the native endianness.
+ */
+/*@{*/
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define SDL_SwapLE16(X) (X)
+#define SDL_SwapLE32(X) (X)
+#define SDL_SwapLE64(X) (X)
+#define SDL_SwapFloatLE(X) (X)
+#define SDL_SwapBE16(X) SDL_Swap16(X)
+#define SDL_SwapBE32(X) SDL_Swap32(X)
+#define SDL_SwapBE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
+#else
+#define SDL_SwapLE16(X) SDL_Swap16(X)
+#define SDL_SwapLE32(X) SDL_Swap32(X)
+#define SDL_SwapLE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
+#define SDL_SwapBE16(X) (X)
+#define SDL_SwapBE32(X) (X)
+#define SDL_SwapBE64(X) (X)
+#define SDL_SwapFloatBE(X) (X)
+#endif
+/*@}*//*Swap to native*/
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_endian_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_error.h b/macosx/plugins/Common/SDL/include/SDL_error.h
new file mode 100644
index 00000000..a4a90d0e
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_error.h
@@ -0,0 +1,78 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_error.h
+ *
+ * Simple error message routines for SDL.
+ */
+
+#ifndef _SDL_error_h
+#define _SDL_error_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/* Public functions */
+extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
+extern DECLSPEC char *SDLCALL SDL_GetError(void);
+extern DECLSPEC void SDLCALL SDL_ClearError(void);
+
+/**
+ * \name Internal error functions
+ *
+ * \internal
+ * Private error message function - used internally.
+ */
+/*@{*/
+#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
+#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
+typedef enum
+{
+ SDL_ENOMEM,
+ SDL_EFREAD,
+ SDL_EFWRITE,
+ SDL_EFSEEK,
+ SDL_UNSUPPORTED,
+ SDL_LASTERROR
+} SDL_errorcode;
+extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
+/*@}*//*Internal error functions*/
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_error_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_haptic.h b/macosx/plugins/Common/SDL/include/SDL_haptic.h
new file mode 100644
index 00000000..52f33f15
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_haptic.h
@@ -0,0 +1,1123 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_haptic.h
+ *
+ * \brief The SDL Haptic subsystem allows you to control haptic (force feedback)
+ * devices.
+ *
+ * The basic usage is as follows:
+ * - Initialize the Subsystem (::SDL_INIT_HAPTIC).
+ * - Open a Haptic Device.
+ * - SDL_HapticOpen() to open from index.
+ * - SDL_HapticOpenFromJoystick() to open from an existing joystick.
+ * - Create an effect (::SDL_HapticEffect).
+ * - Upload the effect with SDL_HapticNewEffect().
+ * - Run the effect with SDL_HapticRunEffect().
+ * - (optional) Free the effect with SDL_HapticDestroyEffect().
+ * - Close the haptic device with SDL_HapticClose().
+ *
+ * \par Example:
+ * \code
+ * int test_haptic( SDL_Joystick * joystick ) {
+ * SDL_Haptic *haptic;
+ * SDL_HapticEffect effect;
+ * int effect_id;
+ *
+ * // Open the device
+ * haptic = SDL_HapticOpenFromJoystick( joystick );
+ * if (haptic == NULL) return -1; // Most likely joystick isn't haptic
+ *
+ * // See if it can do sine waves
+ * if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) {
+ * SDL_HapticClose(haptic); // No sine effect
+ * return -1;
+ * }
+ *
+ * // Create the effect
+ * memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default
+ * effect.type = SDL_HAPTIC_SINE;
+ * effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates
+ * effect.periodic.direction.dir[0] = 18000; // Force comes from south
+ * effect.periodic.period = 1000; // 1000 ms
+ * effect.periodic.magnitude = 20000; // 20000/32767 strength
+ * effect.periodic.length = 5000; // 5 seconds long
+ * effect.periodic.attack_length = 1000; // Takes 1 second to get max strength
+ * effect.periodic.fade_length = 1000; // Takes 1 second to fade away
+ *
+ * // Upload the effect
+ * effect_id = SDL_HapticNewEffect( haptic, &effect );
+ *
+ * // Test the effect
+ * SDL_HapticRunEffect( haptic, effect_id, 1 );
+ * SDL_Delay( 5000); // Wait for the effect to finish
+ *
+ * // We destroy the effect, although closing the device also does this
+ * SDL_HapticDestroyEffect( haptic, effect_id );
+ *
+ * // Close the device
+ * SDL_HapticClose(haptic);
+ *
+ * return 0; // Success
+ * }
+ * \endcode
+ * \author Edgar Simo Serra
+ */
+
+#ifndef _SDL_haptic_h
+#define _SDL_haptic_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+ /* *INDENT-ON* */
+#endif /* __cplusplus */
+
+/**
+ * \typedef SDL_Haptic
+ *
+ * \brief The haptic structure used to identify an SDL haptic.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticOpenFromJoystick
+ * \sa SDL_HapticClose
+ */
+struct _SDL_Haptic;
+typedef struct _SDL_Haptic SDL_Haptic;
+
+
+/**
+ * \name Haptic features
+ *
+ * Different haptic features a device can have.
+ */
+/*@{*/
+
+/**
+ * \name Haptic effects
+ */
+/*@{*/
+
+/**
+ * \brief Constant effect supported.
+ *
+ * Constant haptic effect.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_CONSTANT (1<<0)
+
+/**
+ * \brief Sine wave effect supported.
+ *
+ * Periodic haptic effect that simulates sine waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SINE (1<<1)
+
+/**
+ * \brief Square wave effect supported.
+ *
+ * Periodic haptic effect that simulates square waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SQUARE (1<<2)
+
+/**
+ * \brief Triangle wave effect supported.
+ *
+ * Periodic haptic effect that simulates triangular waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_TRIANGLE (1<<3)
+
+/**
+ * \brief Sawtoothup wave effect supported.
+ *
+ * Periodic haptic effect that simulates saw tooth up waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SAWTOOTHUP (1<<4)
+
+/**
+ * \brief Sawtoothdown wave effect supported.
+ *
+ * Periodic haptic effect that simulates saw tooth down waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SAWTOOTHDOWN (1<<5)
+
+/**
+ * \brief Ramp effect supported.
+ *
+ * Ramp haptic effect.
+ *
+ * \sa SDL_HapticRamp
+ */
+#define SDL_HAPTIC_RAMP (1<<6)
+
+/**
+ * \brief Spring effect supported - uses axes position.
+ *
+ * Condition haptic effect that simulates a spring. Effect is based on the
+ * axes position.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_SPRING (1<<7)
+
+/**
+ * \brief Damper effect supported - uses axes velocity.
+ *
+ * Condition haptic effect that simulates dampening. Effect is based on the
+ * axes velocity.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_DAMPER (1<<8)
+
+/**
+ * \brief Inertia effect supported - uses axes acceleration.
+ *
+ * Condition haptic effect that simulates inertia. Effect is based on the axes
+ * acceleration.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_INERTIA (1<<9)
+
+/**
+ * \brief Friction effect supported - uses axes movement.
+ *
+ * Condition haptic effect that simulates friction. Effect is based on the
+ * axes movement.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_FRICTION (1<<10)
+
+/**
+ * \brief Custom effect is supported.
+ *
+ * User defined custom haptic effect.
+ */
+#define SDL_HAPTIC_CUSTOM (1<<11)
+
+/*@}*//*Haptic effects*/
+
+/* These last few are features the device has, not effects */
+
+/**
+ * \brief Device can set global gain.
+ *
+ * Device supports setting the global gain.
+ *
+ * \sa SDL_HapticSetGain
+ */
+#define SDL_HAPTIC_GAIN (1<<12)
+
+/**
+ * \brief Device can set autocenter.
+ *
+ * Device supports setting autocenter.
+ *
+ * \sa SDL_HapticSetAutocenter
+ */
+#define SDL_HAPTIC_AUTOCENTER (1<<13)
+
+/**
+ * \brief Device can be queried for effect status.
+ *
+ * Device can be queried for effect status.
+ *
+ * \sa SDL_HapticGetEffectStatus
+ */
+#define SDL_HAPTIC_STATUS (1<<14)
+
+/**
+ * \brief Device can be paused.
+ *
+ * \sa SDL_HapticPause
+ * \sa SDL_HapticUnpause
+ */
+#define SDL_HAPTIC_PAUSE (1<<15)
+
+
+/**
+ * \name Direction encodings
+ */
+/*@{*/
+
+/**
+ * \brief Uses polar coordinates for the direction.
+ *
+ * \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_POLAR 0
+
+/**
+ * \brief Uses cartesian coordinates for the direction.
+ *
+ * \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_CARTESIAN 1
+
+/**
+ * \brief Uses spherical coordinates for the direction.
+ *
+ * \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_SPHERICAL 2
+
+/*@}*//*Direction encodings*/
+
+/*@}*//*Haptic features*/
+
+/*
+ * Misc defines.
+ */
+
+/**
+ * \brief Used to play a device an infinite number of times.
+ *
+ * \sa SDL_HapticRunEffect
+ */
+#define SDL_HAPTIC_INFINITY 4294967295U
+
+
+/**
+ * \brief Structure that represents a haptic direction.
+ *
+ * Directions can be specified by:
+ * - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
+ * - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
+ * - ::SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates.
+ *
+ * Cardinal directions of the haptic device are relative to the positioning
+ * of the device. North is considered to be away from the user.
+ *
+ * The following diagram represents the cardinal directions:
+ * \verbatim
+ .--.
+ |__| .-------.
+ |=.| |.-----.|
+ |--| || ||
+ | | |'-----'|
+ |__|~')_____('
+ [ COMPUTER ]
+
+
+ North (0,-1)
+ ^
+ |
+ |
+ (1,0) West <----[ HAPTIC ]----> East (-1,0)
+ |
+ |
+ v
+ South (0,1)
+
+
+ [ USER ]
+ \|||/
+ (o o)
+ ---ooO-(_)-Ooo---
+ \endverbatim
+ *
+ * If type is ::SDL_HAPTIC_POLAR, direction is encoded by hundredths of a
+ * degree starting north and turning clockwise. ::SDL_HAPTIC_POLAR only uses
+ * the first \c dir parameter. The cardinal directions would be:
+ * - North: 0 (0 degrees)
+ * - East: 9000 (90 degrees)
+ * - South: 18000 (180 degrees)
+ * - West: 27000 (270 degrees)
+ *
+ * If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
+ * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses
+ * the first three \c dir parameters. The cardinal directions would be:
+ * - North: 0,-1, 0
+ * - East: -1, 0, 0
+ * - South: 0, 1, 0
+ * - West: 1, 0, 0
+ *
+ * The Z axis represents the height of the effect if supported, otherwise
+ * it's unused. In cartesian encoding (1, 2) would be the same as (2, 4), you
+ * can use any multiple you want, only the direction matters.
+ *
+ * If type is ::SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations.
+ * The first two \c dir parameters are used. The \c dir parameters are as
+ * follows (all values are in hundredths of degrees):
+ * - Degrees from (1, 0) rotated towards (0, 1).
+ * - Degrees towards (0, 0, 1) (device needs at least 3 axes).
+ *
+ *
+ * Example of force coming from the south with all encodings (force coming
+ * from the south means the user will have to pull the stick to counteract):
+ * \code
+ * SDL_HapticDirection direction;
+ *
+ * // Cartesian directions
+ * direction.type = SDL_HAPTIC_CARTESIAN; // Using cartesian direction encoding.
+ * direction.dir[0] = 0; // X position
+ * direction.dir[1] = 1; // Y position
+ * // Assuming the device has 2 axes, we don't need to specify third parameter.
+ *
+ * // Polar directions
+ * direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding.
+ * direction.dir[0] = 18000; // Polar only uses first parameter
+ *
+ * // Spherical coordinates
+ * direction.type = SDL_HAPTIC_SPHERICAL; // Spherical encoding
+ * direction.dir[0] = 9000; // Since we only have two axes we don't need more parameters.
+ * \endcode
+ *
+ * \sa SDL_HAPTIC_POLAR
+ * \sa SDL_HAPTIC_CARTESIAN
+ * \sa SDL_HAPTIC_SPHERICAL
+ * \sa SDL_HapticEffect
+ * \sa SDL_HapticNumAxes
+ */
+typedef struct SDL_HapticDirection
+{
+ Uint8 type; /**< The type of encoding. */
+ Sint32 dir[3]; /**< The encoded direction. */
+} SDL_HapticDirection;
+
+
+/**
+ * \brief A structure containing a template for a Constant effect.
+ *
+ * The struct is exclusive to the ::SDL_HAPTIC_CONSTANT effect.
+ *
+ * A constant effect applies a constant force in the specified direction
+ * to the joystick.
+ *
+ * \sa SDL_HAPTIC_CONSTANT
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticConstant
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_CONSTANT */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Constant */
+ Sint16 level; /**< Strength of the constant effect. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticConstant;
+
+/**
+ * \brief A structure containing a template for a Periodic effect.
+ *
+ * The struct handles the following effects:
+ * - ::SDL_HAPTIC_SINE
+ * - ::SDL_HAPTIC_SQUARE
+ * - ::SDL_HAPTIC_TRIANGLE
+ * - ::SDL_HAPTIC_SAWTOOTHUP
+ * - ::SDL_HAPTIC_SAWTOOTHDOWN
+ *
+ * A periodic effect consists in a wave-shaped effect that repeats itself
+ * over time. The type determines the shape of the wave and the parameters
+ * determine the dimensions of the wave.
+ *
+ * Phase is given by hundredth of a cyle meaning that giving the phase a value
+ * of 9000 will displace it 25% of it's period. Here are sample values:
+ * - 0: No phase displacement.
+ * - 9000: Displaced 25% of it's period.
+ * - 18000: Displaced 50% of it's period.
+ * - 27000: Displaced 75% of it's period.
+ * - 36000: Displaced 100% of it's period, same as 0, but 0 is preffered.
+ *
+ * Examples:
+ * \verbatim
+ SDL_HAPTIC_SINE
+ __ __ __ __
+ / \ / \ / \ /
+ / \__/ \__/ \__/
+
+ SDL_HAPTIC_SQUARE
+ __ __ __ __ __
+ | | | | | | | | | |
+ | |__| |__| |__| |__| |
+
+ SDL_HAPTIC_TRIANGLE
+ /\ /\ /\ /\ /\
+ / \ / \ / \ / \ /
+ / \/ \/ \/ \/
+
+ SDL_HAPTIC_SAWTOOTHUP
+ /| /| /| /| /| /| /|
+ / | / | / | / | / | / | / |
+ / |/ |/ |/ |/ |/ |/ |
+
+ SDL_HAPTIC_SAWTOOTHDOWN
+ \ |\ |\ |\ |\ |\ |\ |
+ \ | \ | \ | \ | \ | \ | \ |
+ \| \| \| \| \| \| \|
+ \endverbatim
+ *
+ * \sa SDL_HAPTIC_SINE
+ * \sa SDL_HAPTIC_SQUARE
+ * \sa SDL_HAPTIC_TRIANGLE
+ * \sa SDL_HAPTIC_SAWTOOTHUP
+ * \sa SDL_HAPTIC_SAWTOOTHDOWN
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticPeriodic
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_SQUARE,
+ ::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or
+ ::SDL_HAPTIC_SAWTOOTHDOWN */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Periodic */
+ Uint16 period; /**< Period of the wave. */
+ Sint16 magnitude; /**< Peak value. */
+ Sint16 offset; /**< Mean value of the wave. */
+ Uint16 phase; /**< Horizontal shift given by hundredth of a cycle. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticPeriodic;
+
+/**
+ * \brief A structure containing a template for a Condition effect.
+ *
+ * The struct handles the following effects:
+ * - ::SDL_HAPTIC_SPRING: Effect based on axes position.
+ * - ::SDL_HAPTIC_DAMPER: Effect based on axes velocity.
+ * - ::SDL_HAPTIC_INERTIA: Effect based on axes acceleration.
+ * - ::SDL_HAPTIC_FRICTION: Effect based on axes movement.
+ *
+ * Direction is handled by condition internals instead of a direction member.
+ * The condition effect specific members have three parameters. The first
+ * refers to the X axis, the second refers to the Y axis and the third
+ * refers to the Z axis. The right terms refer to the positive side of the
+ * axis and the left terms refer to the negative side of the axis. Please
+ * refer to the ::SDL_HapticDirection diagram for which side is positive and
+ * which is negative.
+ *
+ * \sa SDL_HapticDirection
+ * \sa SDL_HAPTIC_SPRING
+ * \sa SDL_HAPTIC_DAMPER
+ * \sa SDL_HAPTIC_INERTIA
+ * \sa SDL_HAPTIC_FRICTION
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticCondition
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER,
+ ::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION */
+ SDL_HapticDirection direction; /**< Direction of the effect - Not used ATM. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Condition */
+ Uint16 right_sat[3]; /**< Level when joystick is to the positive side. */
+ Uint16 left_sat[3]; /**< Level when joystick is to the negative side. */
+ Sint16 right_coeff[3]; /**< How fast to increase the force towards the positive side. */
+ Sint16 left_coeff[3]; /**< How fast to increase the force towards the negative side. */
+ Uint16 deadband[3]; /**< Size of the dead zone. */
+ Sint16 center[3]; /**< Position of the dead zone. */
+} SDL_HapticCondition;
+
+/**
+ * \brief A structure containing a template for a Ramp effect.
+ *
+ * This struct is exclusively for the ::SDL_HAPTIC_RAMP effect.
+ *
+ * The ramp effect starts at start strength and ends at end strength.
+ * It augments in linear fashion. If you use attack and fade with a ramp
+ * they effects get added to the ramp effect making the effect become
+ * quadratic instead of linear.
+ *
+ * \sa SDL_HAPTIC_RAMP
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticRamp
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_RAMP */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Ramp */
+ Sint16 start; /**< Beginning strength level. */
+ Sint16 end; /**< Ending strength level. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticRamp;
+
+/**
+ * \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
+ *
+ * A custom force feedback effect is much like a periodic effect, where the
+ * application can define it's exact shape. You will have to allocate the
+ * data yourself. Data should consist of channels * samples Uint16 samples.
+ *
+ * If channels is one, the effect is rotated using the defined direction.
+ * Otherwise it uses the samples in data for the different axes.
+ *
+ * \sa SDL_HAPTIC_CUSTOM
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticCustom
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_CUSTOM */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Custom */
+ Uint8 channels; /**< Axes to use, minimum of one. */
+ Uint16 period; /**< Sample periods. */
+ Uint16 samples; /**< Amount of samples. */
+ Uint16 *data; /**< Should contain channels*samples items. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticCustom;
+
+/**
+ * \brief The generic template for any haptic effect.
+ *
+ * All values max at 32767 (0x7FFF). Signed values also can be negative.
+ * Time values unless specified otherwise are in milliseconds.
+ *
+ * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
+ * value. Neither delay, interval, attack_length nor fade_length support
+ * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
+ *
+ * Additionally, the ::SDL_HAPTIC_RAMP effect does not support a duration of
+ * ::SDL_HAPTIC_INFINITY.
+ *
+ * Button triggers may not be supported on all devices, it is advised to not
+ * use them if possible. Buttons start at index 1 instead of index 0 like
+ * they joystick.
+ *
+ * If both attack_length and fade_level are 0, the envelope is not used,
+ * otherwise both values are used.
+ *
+ * Common parts:
+ * \code
+ * // Replay - All effects have this
+ * Uint32 length; // Duration of effect (ms).
+ * Uint16 delay; // Delay before starting effect.
+ *
+ * // Trigger - All effects have this
+ * Uint16 button; // Button that triggers effect.
+ * Uint16 interval; // How soon before effect can be triggered again.
+ *
+ * // Envelope - All effects except condition effects have this
+ * Uint16 attack_length; // Duration of the attack (ms).
+ * Uint16 attack_level; // Level at the start of the attack.
+ * Uint16 fade_length; // Duration of the fade out (ms).
+ * Uint16 fade_level; // Level at the end of the fade.
+ * \endcode
+ *
+ *
+ * Here we have an example of a constant effect evolution in time:
+ * \verbatim
+ Strength
+ ^
+ |
+ | effect level --> _________________
+ | / \
+ | / \
+ | / \
+ | / \
+ | attack_level --> | \
+ | | | <--- fade_level
+ |
+ +--------------------------------------------------> Time
+ [--] [---]
+ attack_length fade_length
+
+ [------------------][-----------------------]
+ delay length
+ \endverbatim
+ *
+ * Note either the attack_level or the fade_level may be above the actual
+ * effect level.
+ *
+ * \sa SDL_HapticConstant
+ * \sa SDL_HapticPeriodic
+ * \sa SDL_HapticCondition
+ * \sa SDL_HapticRamp
+ * \sa SDL_HapticCustom
+ */
+typedef union SDL_HapticEffect
+{
+ /* Common for all force feedback effects */
+ Uint16 type; /**< Effect type. */
+ SDL_HapticConstant constant; /**< Constant effect. */
+ SDL_HapticPeriodic periodic; /**< Periodic effect. */
+ SDL_HapticCondition condition; /**< Condition effect. */
+ SDL_HapticRamp ramp; /**< Ramp effect. */
+ SDL_HapticCustom custom; /**< Custom effect. */
+} SDL_HapticEffect;
+
+
+/* Function prototypes */
+/**
+ * \brief Count the number of joysticks attached to the system.
+ *
+ * \return Number of haptic devices detected on the system.
+ */
+extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
+
+/**
+ * \brief Get the implementation dependent name of a Haptic device.
+ *
+ * This can be called before any joysticks are opened.
+ * If no name can be found, this function returns NULL.
+ *
+ * \param device_index Index of the device to get it's name.
+ * \return Name of the device or NULL on error.
+ *
+ * \sa SDL_NumHaptics
+ */
+extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
+
+/**
+ * \brief Opens a Haptic device for usage.
+ *
+ * The index passed as an argument refers to the N'th Haptic device on this
+ * system.
+ *
+ * When opening a haptic device, it's gain will be set to maximum and
+ * autocenter will be disabled. To modify these values use
+ * SDL_HapticSetGain() and SDL_HapticSetAutocenter().
+ *
+ * \param device_index Index of the device to open.
+ * \return Device identifier or NULL on error.
+ *
+ * \sa SDL_HapticIndex
+ * \sa SDL_HapticOpenFromMouse
+ * \sa SDL_HapticOpenFromJoystick
+ * \sa SDL_HapticClose
+ * \sa SDL_HapticSetGain
+ * \sa SDL_HapticSetAutocenter
+ * \sa SDL_HapticPause
+ * \sa SDL_HapticStopAll
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index);
+
+/**
+ * \brief Checks if the haptic device at index has been opened.
+ *
+ * \param device_index Index to check to see if it has been opened.
+ * \return 1 if it has been opened or 0 if it hasn't.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticIndex
+ */
+extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index);
+
+/**
+ * \brief Gets the index of a haptic device.
+ *
+ * \param haptic Haptic device to get the index of.
+ * \return The index of the haptic device or -1 on error.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticOpened
+ */
+extern DECLSPEC int SDLCALL SDL_HapticIndex(SDL_Haptic * haptic);
+
+/**
+ * \brief Gets whether or not the current mouse has haptic capabilities.
+ *
+ * \return SDL_TRUE if the mouse is haptic, SDL_FALSE if it isn't.
+ *
+ * \sa SDL_HapticOpenFromMouse
+ */
+extern DECLSPEC int SDLCALL SDL_MouseIsHaptic(void);
+
+/**
+ * \brief Tries to open a haptic device from the current mouse.
+ *
+ * \return The haptic device identifier or NULL on error.
+ *
+ * \sa SDL_MouseIsHaptic
+ * \sa SDL_HapticOpen
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void);
+
+/**
+ * \brief Checks to see if a joystick has haptic features.
+ *
+ * \param joystick Joystick to test for haptic capabilities.
+ * \return 1 if the joystick is haptic, 0 if it isn't
+ * or -1 if an error ocurred.
+ *
+ * \sa SDL_HapticOpenFromJoystick
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
+
+/**
+ * \brief Opens a Haptic device for usage from a Joystick device.
+ *
+ * You must still close the haptic device seperately. It will not be closed
+ * with the joystick.
+ *
+ * When opening from a joystick you should first close the haptic device before
+ * closing the joystick device. If not, on some implementations the haptic
+ * device will also get unallocated and you'll be unable to use force feedback
+ * on that device.
+ *
+ * \param joystick Joystick to create a haptic device from.
+ * \return A valid haptic device identifier on success or NULL on error.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticClose
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
+ joystick);
+
+/**
+ * \brief Closes a Haptic device previously opened with SDL_HapticOpen().
+ *
+ * \param haptic Haptic device to close.
+ */
+extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic);
+
+/**
+ * \brief Returns the number of effects a haptic device can store.
+ *
+ * On some platforms this isn't fully supported, and therefore is an
+ * aproximation. Always check to see if your created effect was actually
+ * created and do not rely solely on SDL_HapticNumEffects().
+ *
+ * \param haptic The haptic device to query effect max.
+ * \return The number of effects the haptic device can store or
+ * -1 on error.
+ *
+ * \sa SDL_HapticNumEffectsPlaying
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic);
+
+/**
+ * \brief Returns the number of effects a haptic device can play at the same
+ * time.
+ *
+ * This is not supported on all platforms, but will always return a value.
+ * Added here for the sake of completness.
+ *
+ * \param haptic The haptic device to query maximum playing effects.
+ * \return The number of effects the haptic device can play at the same time
+ * or -1 on error.
+ *
+ * \sa SDL_HapticNumEffects
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
+
+/**
+ * \brief Gets the haptic devices supported features in bitwise matter.
+ *
+ * Example:
+ * \code
+ * if (SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_CONSTANT) {
+ * printf("We have constant haptic effect!");
+ * }
+ * \endcode
+ *
+ * \param haptic The haptic device to query.
+ * \return Haptic features in bitwise manner (OR'd).
+ *
+ * \sa SDL_HapticNumEffects
+ * \sa SDL_HapticEffectSupported
+ */
+extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic);
+
+
+/**
+ * \brief Gets the number of haptic axes the device has.
+ *
+ * \sa SDL_HapticDirection
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
+
+/**
+ * \brief Checks to see if effect is supported by haptic.
+ *
+ * \param haptic Haptic device to check on.
+ * \param effect Effect to check to see if it is supported.
+ * \return 1 if effect is supported, 0 if it isn't or -1 on error.
+ *
+ * \sa SDL_HapticQuery
+ * \sa SDL_HapticNewEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
+ SDL_HapticEffect *
+ effect);
+
+/**
+ * \brief Creates a new haptic effect on the device.
+ *
+ * \param haptic Haptic device to create the effect on.
+ * \param effect Properties of the effect to create.
+ * \return The id of the effect on success or -1 on error.
+ *
+ * \sa SDL_HapticUpdateEffect
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic,
+ SDL_HapticEffect * effect);
+
+/**
+ * \brief Updates the properties of an effect.
+ *
+ * Can be used dynamically, although behaviour when dynamically changing
+ * direction may be strange. Specifically the effect may reupload itself
+ * and start playing from the start. You cannot change the type either when
+ * running SDL_HapticUpdateEffect().
+ *
+ * \param haptic Haptic device that has the effect.
+ * \param effect Effect to update.
+ * \param data New effect properties to use.
+ * \return The id of the effect on success or -1 on error.
+ *
+ * \sa SDL_HapticNewEffect
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic,
+ int effect,
+ SDL_HapticEffect * data);
+
+/**
+ * \brief Runs the haptic effect on it's assosciated haptic device.
+ *
+ * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
+ * repeating the envelope (attack and fade) every time. If you only want the
+ * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
+ * parameter.
+ *
+ * \param haptic Haptic device to run the effect on.
+ * \param effect Identifier of the haptic effect to run.
+ * \param iterations Number of iterations to run the effect. Use
+ * ::SDL_HAPTIC_INFINITY for infinity.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticStopEffect
+ * \sa SDL_HapticDestroyEffect
+ * \sa SDL_HapticGetEffectStatus
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic,
+ int effect,
+ Uint32 iterations);
+
+/**
+ * \brief Stops the haptic effect on it's assosciated haptic device.
+ *
+ * \param haptic Haptic device to stop the effect on.
+ * \param effect Identifier of the effect to stop.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic,
+ int effect);
+
+/**
+ * \brief Destroys a haptic effect on the device.
+ *
+ * This will stop the effect if it's running. Effects are automatically
+ * destroyed when the device is closed.
+ *
+ * \param haptic Device to destroy the effect on.
+ * \param effect Identifier of the effect to destroy.
+ *
+ * \sa SDL_HapticNewEffect
+ */
+extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic,
+ int effect);
+
+/**
+ * \brief Gets the status of the current effect on the haptic device.
+ *
+ * Device must support the ::SDL_HAPTIC_STATUS feature.
+ *
+ * \param haptic Haptic device to query the effect status on.
+ * \param effect Identifier of the effect to query it's status.
+ * \return 0 if it isn't playing, ::SDL_HAPTIC_PLAYING if it is playing
+ * or -1 on error.
+ *
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticStopEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
+ int effect);
+
+/**
+ * \brief Sets the global gain of the device.
+ *
+ * Device must support the ::SDL_HAPTIC_GAIN feature.
+ *
+ * The user may specify the maxmimum gain by setting the environment variable
+ * ::SDL_HAPTIC_GAIN_MAX which should be between 0 and 100. All calls to
+ * SDL_HapticSetGain() will scale linearly using ::SDL_HAPTIC_GAIN_MAX as the
+ * maximum.
+ *
+ * \param haptic Haptic device to set the gain on.
+ * \param gain Value to set the gain to, should be between 0 and 100.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
+
+/**
+ * \brief Sets the global autocenter of the device.
+ *
+ * Autocenter should be between 0 and 100. Setting it to 0 will disable
+ * autocentering.
+ *
+ * Device must support the ::SDL_HAPTIC_AUTOCENTER feature.
+ *
+ * \param haptic Haptic device to set autocentering on.
+ * \param autocenter Value to set autocenter to, 0 disables autocentering.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
+ int autocenter);
+
+/**
+ * \brief Pauses a haptic device.
+ *
+ * Device must support the ::SDL_HAPTIC_PAUSE feature. Call
+ * SDL_HapticUnpause() to resume playback.
+ *
+ * Do not modify the effects nor add new ones while the device is paused.
+ * That can cause all sorts of weird errors.
+ *
+ * \param haptic Haptic device to pause.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticUnpause
+ */
+extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
+
+/**
+ * \brief Unpauses a haptic device.
+ *
+ * Call to unpause after SDL_HapticPause().
+ *
+ * \param haptic Haptic device to pause.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticPause
+ */
+extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
+
+/**
+ * \brief Stops all the currently playing effects on a haptic device.
+ *
+ * \param haptic Haptic device to stop.
+ * \return 0 on success or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_haptic_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_joystick.h b/macosx/plugins/Common/SDL/include/SDL_joystick.h
new file mode 100644
index 00000000..2e70862f
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_joystick.h
@@ -0,0 +1,209 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_joystick.h
+ *
+ * Include file for SDL joystick event handling
+ */
+
+#ifndef _SDL_joystick_h
+#define _SDL_joystick_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * \file SDL_joystick.h
+ *
+ * In order to use these functions, SDL_Init() must have been called
+ * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
+ * for joysticks, and load appropriate drivers.
+ */
+
+/* The joystick structure used to identify an SDL joystick */
+struct _SDL_Joystick;
+typedef struct _SDL_Joystick SDL_Joystick;
+
+
+/* Function prototypes */
+/**
+ * Count the number of joysticks attached to the system
+ */
+extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
+
+/**
+ * Get the implementation dependent name of a joystick.
+ * This can be called before any joysticks are opened.
+ * If no name can be found, this function returns NULL.
+ */
+extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index);
+
+/**
+ * Open a joystick for use.
+ * The index passed as an argument refers tothe N'th joystick on the system.
+ * This index is the value which will identify this joystick in future joystick
+ * events.
+ *
+ * \return A joystick identifier, or NULL if an error occurred.
+ */
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
+
+/**
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
+
+/**
+ * Get the device index of an opened joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick * joystick);
+
+/**
+ * Get the number of general axis controls on a joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
+
+/**
+ * Get the number of trackballs on a joystick.
+ *
+ * Joystick trackballs have only relative motion events associated
+ * with them and their state cannot be polled.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
+
+/**
+ * Get the number of POV hats on a joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
+
+/**
+ * Get the number of buttons on a joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
+
+/**
+ * Update the current state of the open joysticks.
+ *
+ * This is called automatically by the event loop if any joystick
+ * events are enabled.
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
+
+/**
+ * Enable/disable joystick event polling.
+ *
+ * If joystick events are disabled, you must call SDL_JoystickUpdate()
+ * yourself and check the state of the joystick when you want joystick
+ * information.
+ *
+ * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
+
+/**
+ * Get the current state of an axis control on a joystick.
+ *
+ * The state is a value ranging from -32768 to 32767.
+ *
+ * The axis indices start at index 0.
+ */
+extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
+ int axis);
+
+/**
+ * \name Hat positions
+ */
+/*@{*/
+#define SDL_HAT_CENTERED 0x00
+#define SDL_HAT_UP 0x01
+#define SDL_HAT_RIGHT 0x02
+#define SDL_HAT_DOWN 0x04
+#define SDL_HAT_LEFT 0x08
+#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
+#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
+#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
+#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
+/*@}*/
+
+/**
+ * Get the current state of a POV hat on a joystick.
+ *
+ * The hat indices start at index 0.
+ *
+ * \return The return value is one of the following positions:
+ * - ::SDL_HAT_CENTERED
+ * - ::SDL_HAT_UP
+ * - ::SDL_HAT_RIGHT
+ * - ::SDL_HAT_DOWN
+ * - ::SDL_HAT_LEFT
+ * - ::SDL_HAT_RIGHTUP
+ * - ::SDL_HAT_RIGHTDOWN
+ * - ::SDL_HAT_LEFTUP
+ * - ::SDL_HAT_LEFTDOWN
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
+ int hat);
+
+/**
+ * Get the ball axis change since the last poll.
+ *
+ * \return 0, or -1 if you passed it invalid parameters.
+ *
+ * The ball indices start at index 0.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
+ int ball, int *dx, int *dy);
+
+/**
+ * Get the current state of a button on a joystick.
+ *
+ * The button indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
+ int button);
+
+/**
+ * Close a joystick previously opened with SDL_JoystickOpen().
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_joystick_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_main.h b/macosx/plugins/Common/SDL/include/SDL_main.h
new file mode 100644
index 00000000..803aa0fb
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_main.h
@@ -0,0 +1,96 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_main_h
+#define _SDL_main_h
+
+#include "SDL_stdinc.h"
+
+/**
+ * \file SDL_main.h
+ *
+ * Redefine main() on some platforms so that it is called by SDL.
+ */
+
+#if defined(__WIN32__) || \
+ (defined(__MWERKS__) && !defined(__BEOS__)) || \
+ defined(__SYMBIAN32__) || defined(__IPHONEOS__)
+
+#ifdef __cplusplus
+#define C_LINKAGE "C"
+#else
+#define C_LINKAGE
+#endif /* __cplusplus */
+
+/**
+ * \file SDL_main.h
+ *
+ * The application's main() function must be called with C linkage,
+ * and should be declared like this:
+ * \code
+ * #ifdef __cplusplus
+ * extern "C"
+ * #endif
+ * int main(int argc, char *argv[])
+ * {
+ * }
+ * \endcode
+ */
+
+#define main SDL_main
+
+/**
+ * The prototype for the application's main() function
+ */
+extern C_LINKAGE int SDL_main(int argc, char *argv[]);
+
+
+/* From the SDL library code -- needed for registering the app on Win32 */
+#ifdef __WIN32__
+
+#include "begin_code.h"
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * This can be called to set the application class at startup
+ */
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
+ void *hInst);
+extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
+
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+#endif
+
+#endif /* Need to redefine main()? */
+
+#endif /* _SDL_main_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_mutex.h b/macosx/plugins/Common/SDL/include/SDL_mutex.h
new file mode 100644
index 00000000..e066f944
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_mutex.h
@@ -0,0 +1,223 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_mutex_h
+#define _SDL_mutex_h
+
+/**
+ * \file SDL_mutex.h
+ *
+ * Functions to provide thread synchronization primitives.
+ */
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * Synchronization functions which can time out return this value
+ * if they time out.
+ */
+#define SDL_MUTEX_TIMEDOUT 1
+
+/**
+ * This is the timeout value which corresponds to never time out.
+ */
+#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
+
+
+/**
+ * \name Mutex functions
+ */
+/*@{*/
+
+/* The SDL mutex structure, defined in SDL_mutex.c */
+struct SDL_mutex;
+typedef struct SDL_mutex SDL_mutex;
+
+/**
+ * Create a mutex, initialized unlocked.
+ */
+extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
+
+/**
+ * Lock the mutex.
+ *
+ * \return 0, or -1 on error.
+ */
+#define SDL_LockMutex(m) SDL_mutexP(m)
+extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex * mutex);
+
+/**
+ * Unlock the mutex.
+ *
+ * \return 0, or -1 on error.
+ *
+ * \warning It is an error to unlock a mutex that has not been locked by
+ * the current thread, and doing so results in undefined behavior.
+ */
+#define SDL_UnlockMutex(m) SDL_mutexV(m)
+extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex * mutex);
+
+/**
+ * Destroy a mutex.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
+
+/*@}*//*Mutex functions*/
+
+
+/**
+ * \name Semaphore functions
+ */
+/*@{*/
+
+/* The SDL semaphore structure, defined in SDL_sem.c */
+struct SDL_semaphore;
+typedef struct SDL_semaphore SDL_sem;
+
+/**
+ * Create a semaphore, initialized with value, returns NULL on failure.
+ */
+extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
+
+/**
+ * Destroy a semaphore.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
+
+/**
+ * This function suspends the calling thread until the semaphore pointed
+ * to by \c sem has a positive count. It then atomically decreases the
+ * semaphore count.
+ */
+extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
+
+/**
+ * Non-blocking variant of SDL_SemWait().
+ *
+ * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
+ * block, and -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
+
+/**
+ * Variant of SDL_SemWait() with a timeout in milliseconds.
+ *
+ * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
+ * succeed in the allotted time, and -1 on error.
+ *
+ * \warning On some platforms this function is implemented by looping with a
+ * delay of 1 ms, and so should be avoided if possible.
+ */
+extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
+
+/**
+ * Atomically increases the semaphore's count (not blocking).
+ *
+ * \return 0, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
+
+/**
+ * Returns the current count of the semaphore.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
+
+/*@}*//*Semaphore functions*/
+
+
+/**
+ * \name Condition variable functions
+ */
+/*@{*/
+
+/* The SDL condition variable structure, defined in SDL_cond.c */
+struct SDL_cond;
+typedef struct SDL_cond SDL_cond;
+
+/**
+ * Create a condition variable.
+ */
+extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
+
+/**
+ * Destroy a condition variable.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
+
+/**
+ * Restart one of the threads that are waiting on the condition variable.
+ *
+ * \return 0 or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
+
+/**
+ * Restart all threads that are waiting on the condition variable.
+ * \return 0 or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
+
+/**
+ * Wait on the condition variable, unlocking the provided mutex.
+ *
+ * \warning The mutex must be locked before entering this function!
+ *
+ * The mutex is re-locked once the condition variable is signaled.
+ *
+ * \return 0 when it is signaled, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
+
+/**
+ * Waits for at most \c ms milliseconds, and returns 0 if the condition
+ * variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not
+ * signaled in the allotted time, and -1 on error.
+ *
+ * \warning On some platforms this function is implemented by looping with a
+ * delay of 1 ms, and so should be avoided if possible.
+ */
+extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
+ SDL_mutex * mutex, Uint32 ms);
+
+/*@}*//*Condition variable functions*/
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_mutex_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_platform.h b/macosx/plugins/Common/SDL/include/SDL_platform.h
new file mode 100644
index 00000000..f9429bde
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_platform.h
@@ -0,0 +1,154 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_platform.h
+ *
+ * Try to get a standard set of platform defines.
+ */
+
+#ifndef _SDL_platform_h
+#define _SDL_platform_h
+
+#if defined(_AIX)
+#undef __AIX__
+#define __AIX__ 1
+#endif
+#if defined(__BEOS__)
+#undef __BEOS__
+#define __BEOS__ 1
+#endif
+#if defined(__HAIKU__)
+#undef __HAIKU__
+#define __HAIKU__ 1
+#endif
+#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
+#undef __BSDI__
+#define __BSDI__ 1
+#endif
+#if defined(_arch_dreamcast)
+#undef __DREAMCAST__
+#define __DREAMCAST__ 1
+#endif
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+#undef __FREEBSD__
+#define __FREEBSD__ 1
+#endif
+#if defined(hpux) || defined(__hpux) || defined(__hpux__)
+#undef __HPUX__
+#define __HPUX__ 1
+#endif
+#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
+#undef __IRIX__
+#define __IRIX__ 1
+#endif
+#if defined(linux) || defined(__linux) || defined(__linux__)
+#undef __LINUX__
+#define __LINUX__ 1
+#endif
+
+#if defined(__APPLE__)
+/* lets us know what version of Mac OS X we're compiling on */
+#include "AvailabilityMacros.h"
+#ifdef MAC_OS_X_VERSION_10_3
+#include "TargetConditionals.h" /* this header is in 10.3 or later */
+#if TARGET_OS_IPHONE
+/* if compiling for iPhone */
+#undef __IPHONEOS__
+#define __IPHONEOS__ 1
+#undef __MACOSX__
+#else
+/* if not compiling for iPhone */
+#undef __MACOSX__
+#define __MACOSX__ 1
+#endif /* TARGET_OS_IPHONE */
+#else
+/* if earlier verion of Mac OS X than version 10.3 */
+#undef __MACOSX__
+#define __MACOSX__ 1
+#endif
+
+#endif /* defined(__APPLE__) */
+
+#if defined(__NetBSD__)
+#undef __NETBSD__
+#define __NETBSD__ 1
+#endif
+#if defined(__OpenBSD__)
+#undef __OPENBSD__
+#define __OPENBSD__ 1
+#endif
+#if defined(__OS2__)
+#undef __OS2__
+#define __OS2__ 1
+#endif
+#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
+#undef __OSF__
+#define __OSF__ 1
+#endif
+#if defined(__QNXNTO__)
+#undef __QNXNTO__
+#define __QNXNTO__ 1
+#endif
+#if defined(riscos) || defined(__riscos) || defined(__riscos__)
+#undef __RISCOS__
+#define __RISCOS__ 1
+#endif
+#if defined(__SVR4)
+#undef __SOLARIS__
+#define __SOLARIS__ 1
+#endif
+#if defined(WIN32) || defined(_WIN32)
+#undef __WIN32__
+#define __WIN32__ 1
+#endif
+
+#if defined(__NDS__)
+#undef __NINTENDODS__
+#define __NINTENDODS__ 1
+#endif
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * \brief Gets the name of the platform.
+ */
+extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_platform_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_rwops.h b/macosx/plugins/Common/SDL/include/SDL_rwops.h
new file mode 100644
index 00000000..b4dfa81f
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_rwops.h
@@ -0,0 +1,206 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_rwops.h
+ *
+ * This file provides a general interface for SDL to read and write
+ * data sources. It can easily be extended to files, memory, etc.
+ */
+
+#ifndef _SDL_rwops_h
+#define _SDL_rwops_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * This is the read/write operation structure -- very basic.
+ */
+typedef struct SDL_RWops
+{
+ /**
+ * Seek to \c offset relative to \c whence, one of stdio's whence values:
+ * RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
+ *
+ * \return the final offset in the data source.
+ */
+ long (SDLCALL * seek) (struct SDL_RWops * context, long offset,
+ int whence);
+
+ /**
+ * Read up to \c maxnum objects each of size \c size from the data
+ * source to the area pointed at by \c ptr.
+ *
+ * \return the number of objects read, or 0 at error or end of file.
+ */
+ size_t(SDLCALL * read) (struct SDL_RWops * context, void *ptr,
+ size_t size, size_t maxnum);
+
+ /**
+ * Write exactly \c num objects each of size \c size from the area
+ * pointed at by \c ptr to data source.
+ *
+ * \return the number of objects written, or 0 at error or end of file.
+ */
+ size_t(SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
+ size_t size, size_t num);
+
+ /**
+ * Close and free an allocated SDL_RWops structure.
+ *
+ * \return 0 if successful or -1 on write error when flushing data.
+ */
+ int (SDLCALL * close) (struct SDL_RWops * context);
+
+ Uint32 type;
+ union
+ {
+#ifdef __WIN32__
+ struct
+ {
+ SDL_bool append;
+ void *h;
+ struct
+ {
+ void *data;
+ size_t size;
+ size_t left;
+ } buffer;
+ } win32io;
+#endif
+#ifdef HAVE_STDIO_H
+ struct
+ {
+ SDL_bool autoclose;
+ FILE *fp;
+ } stdio;
+#endif
+ struct
+ {
+ Uint8 *base;
+ Uint8 *here;
+ Uint8 *stop;
+ } mem;
+ struct
+ {
+ void *data1;
+ } unknown;
+ } hidden;
+
+} SDL_RWops;
+
+
+/**
+ * \name RWFrom functions
+ *
+ * Functions to create SDL_RWops structures from various data sources.
+ */
+/*@{*/
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
+ const char *mode);
+
+#ifdef HAVE_STDIO_H
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp,
+ SDL_bool autoclose);
+#else
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
+ SDL_bool autoclose);
+#endif
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
+ int size);
+
+/*@}*//*RWFrom functions*/
+
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
+extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
+
+#define RW_SEEK_SET 0 /**< Seek from the beginning of data */
+#define RW_SEEK_CUR 1 /**< Seek relative to current read point */
+#define RW_SEEK_END 2 /**< Seek relative to the end of data */
+
+/**
+ * \name Read/write macros
+ *
+ * Macros to easily read and write from an SDL_RWops structure.
+ */
+/*@{*/
+#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
+#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
+#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
+#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
+#define SDL_RWclose(ctx) (ctx)->close(ctx)
+/*@}*//*Read/write macros*/
+
+
+/**
+ * \name Read endian functions
+ *
+ * Read an item of the specified endianness and return in native format.
+ */
+/*@{*/
+extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
+extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
+extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
+extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
+extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
+extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
+/*@}*//*Read endian functions*/
+
+/**
+ * \name Write endian functions
+ *
+ * Write an item of native format to the specified endianness.
+ */
+/*@{*/
+extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
+/*@}*//*Write endian functions*/
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_rwops_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_stdinc.h b/macosx/plugins/Common/SDL/include/SDL_stdinc.h
new file mode 100644
index 00000000..ba1e5b5b
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_stdinc.h
@@ -0,0 +1,792 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_stdinc.h
+ *
+ * This is a general header that includes C language support.
+ */
+
+#ifndef _SDL_stdinc_h
+#define _SDL_stdinc_h
+
+#include "SDL_config.h"
+
+
+#ifdef HAVE_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+#ifdef HAVE_STDIO_H
+#include <stdio.h>
+#endif
+#if defined(STDC_HEADERS)
+# include <stdlib.h>
+# include <stddef.h>
+# include <stdarg.h>
+#else
+# if defined(HAVE_STDLIB_H)
+# include <stdlib.h>
+# elif defined(HAVE_MALLOC_H)
+# include <malloc.h>
+# endif
+# if defined(HAVE_STDDEF_H)
+# include <stddef.h>
+# endif
+# if defined(HAVE_STDARG_H)
+# include <stdarg.h>
+# endif
+#endif
+#ifdef HAVE_STRING_H
+# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
+# include <memory.h>
+# endif
+# include <string.h>
+#endif
+#ifdef HAVE_STRINGS_H
+# include <strings.h>
+#endif
+#if defined(HAVE_INTTYPES_H)
+# include <inttypes.h>
+#elif defined(HAVE_STDINT_H)
+# include <stdint.h>
+#endif
+#ifdef HAVE_CTYPE_H
+# include <ctype.h>
+#endif
+#ifdef HAVE_MATH_H
+# include <math.h>
+#endif
+#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
+# include <iconv.h>
+#endif
+
+/**
+ * The number of elements in an array.
+ */
+#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
+#define SDL_TABLESIZE(table) SDL_arraysize(table)
+
+/**
+ * \name Cast operators
+ *
+ * Use proper C++ casts when compiled as C++ to be compatible with the option
+ * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
+ */
+/*@{*/
+#ifdef __cplusplus
+#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
+#define SDL_static_cast(type, expression) static_cast<type>(expression)
+#else
+#define SDL_reinterpret_cast(type, expression) ((type)(expression))
+#define SDL_static_cast(type, expression) ((type)(expression))
+#endif
+/*@}*//*Cast operators*/
+
+/* Define a four character code as a Uint32 */
+#define SDL_FOURCC(A, B, C, D) \
+ ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
+ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
+ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
+ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
+
+/**
+ * \name Basic data types
+ */
+/*@{*/
+
+typedef enum
+{
+ SDL_FALSE = 0,
+ SDL_TRUE = 1
+} SDL_bool;
+
+/**
+ * \brief A signed 8-bit integer type.
+ */
+typedef int8_t Sint8;
+/**
+ * \brief An unsigned 8-bit integer type.
+ */
+typedef uint8_t Uint8;
+/**
+ * \brief A signed 16-bit integer type.
+ */
+typedef int16_t Sint16;
+/**
+ * \brief An unsigned 16-bit integer type.
+ */
+typedef uint16_t Uint16;
+/**
+ * \brief A signed 32-bit integer type.
+ */
+typedef int32_t Sint32;
+/**
+ * \brief An unsigned 32-bit integer type.
+ */
+typedef uint32_t Uint32;
+
+#ifdef SDL_HAS_64BIT_TYPE
+/**
+ * \brief A signed 64-bit integer type.
+ * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Sint32!
+ */
+typedef int64_t Sint64;
+/**
+ * \brief An unsigned 64-bit integer type.
+ * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Uint32!
+ */
+typedef uint64_t Uint64;
+#else
+/* This is really just a hack to prevent the compiler from complaining */
+typedef Sint32 Sint64;
+typedef Uint32 Uint64;
+#endif
+
+/*@}*//*Basic data types*/
+
+
+#define SDL_COMPILE_TIME_ASSERT(name, x) \
+ typedef int SDL_dummy_ ## name[(x) * 2 - 1]
+/** \cond */
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
+SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
+SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
+SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
+SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
+SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
+#ifndef __NINTENDODS__ /* TODO: figure out why the following happens:
+ include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative
+ include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */
+SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
+SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
+#endif
+#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
+/** \endcond */
+
+/* Check to make sure enums are the size of ints, for structure packing.
+ For both Watcom C/C++ and Borland C/C++ the compiler option that makes
+ enums having the size of an int must be enabled.
+ This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
+*/
+/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
+#ifdef __MWERKS__
+#pragma enumsalwaysint on
+#endif
+
+/** \cond */
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+#ifndef __NINTENDODS__ /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
+typedef enum
+{
+ DUMMY_ENUM_VALUE
+} SDL_DUMMY_ENUM;
+
+SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
+#endif
+#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
+/** \endcond */
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+#ifdef HAVE_MALLOC
+#define SDL_malloc malloc
+#else
+extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
+#endif
+
+#ifdef HAVE_CALLOC
+#define SDL_calloc calloc
+#else
+extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
+#endif
+
+#ifdef HAVE_REALLOC
+#define SDL_realloc realloc
+#else
+extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
+#endif
+
+#ifdef HAVE_FREE
+#define SDL_free free
+#else
+extern DECLSPEC void SDLCALL SDL_free(void *mem);
+#endif
+
+#if defined(HAVE_ALLOCA) && !defined(alloca)
+# if defined(HAVE_ALLOCA_H)
+# include <alloca.h>
+# elif defined(__GNUC__)
+# define alloca __builtin_alloca
+# elif defined(_MSC_VER)
+# include <malloc.h>
+# define alloca _alloca
+# elif defined(__WATCOMC__)
+# include <malloc.h>
+# elif defined(__BORLANDC__)
+# include <malloc.h>
+# elif defined(__DMC__)
+# include <stdlib.h>
+# elif defined(__AIX__)
+#pragma alloca
+# elif defined(__MRC__)
+void *alloca(unsigned);
+# else
+char *alloca();
+# endif
+#endif
+#ifdef HAVE_ALLOCA
+#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
+#define SDL_stack_free(data)
+#else
+#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
+#define SDL_stack_free(data) SDL_free(data)
+#endif
+
+#ifdef HAVE_GETENV
+#define SDL_getenv getenv
+#else
+extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
+#endif
+
+/* SDL_putenv() has moved to SDL_compat. */
+#ifdef HAVE_SETENV
+#define SDL_setenv setenv
+#else
+extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value,
+ int overwrite);
+#endif
+
+#ifdef HAVE_QSORT
+#define SDL_qsort qsort
+#else
+extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
+ int (*compare) (const void *,
+ const void *));
+#endif
+
+#ifdef HAVE_ABS
+#define SDL_abs abs
+#else
+#define SDL_abs(X) ((X) < 0 ? -(X) : (X))
+#endif
+
+#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
+#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
+
+#ifdef HAVE_CTYPE_H
+#define SDL_isdigit(X) isdigit(X)
+#define SDL_isspace(X) isspace(X)
+#define SDL_toupper(X) toupper(X)
+#define SDL_tolower(X) tolower(X)
+#else
+#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
+#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
+#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
+#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
+#endif
+
+#ifdef HAVE_MEMSET
+#define SDL_memset memset
+#else
+extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
+#endif
+#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
+#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
+
+#if defined(__GNUC__) && defined(i386)
+#define SDL_memset4(dst, val, len) \
+do { \
+ int u0, u1, u2; \
+ __asm__ __volatile__ ( \
+ "cld\n\t" \
+ "rep ; stosl\n\t" \
+ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \
+ : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \
+ : "memory" ); \
+} while(0)
+#endif
+#ifndef SDL_memset4
+#define SDL_memset4(dst, val, len) \
+do { \
+ unsigned _count = (len); \
+ unsigned _n = (_count + 3) / 4; \
+ Uint32 *_p = SDL_static_cast(Uint32 *, dst); \
+ Uint32 _val = (val); \
+ if (len == 0) break; \
+ switch (_count % 4) { \
+ case 0: do { *_p++ = _val; \
+ case 3: *_p++ = _val; \
+ case 2: *_p++ = _val; \
+ case 1: *_p++ = _val; \
+ } while ( --_n ); \
+ } \
+} while(0)
+#endif
+
+/* We can count on memcpy existing on Mac OS X and being well-tuned. */
+#if defined(__MACH__) && defined(__APPLE__)
+#define SDL_memcpy(dst, src, len) memcpy(dst, src, len)
+#elif defined(__GNUC__) && defined(i386)
+#define SDL_memcpy(dst, src, len) \
+do { \
+ int u0, u1, u2; \
+ __asm__ __volatile__ ( \
+ "cld\n\t" \
+ "rep ; movsl\n\t" \
+ "testb $2,%b4\n\t" \
+ "je 1f\n\t" \
+ "movsw\n" \
+ "1:\ttestb $1,%b4\n\t" \
+ "je 2f\n\t" \
+ "movsb\n" \
+ "2:" \
+ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \
+ : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \
+ : "memory" ); \
+} while(0)
+#endif
+#ifndef SDL_memcpy
+#ifdef HAVE_MEMCPY
+#define SDL_memcpy memcpy
+#elif defined(HAVE_BCOPY)
+#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
+#else
+extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src,
+ size_t len);
+#endif
+#endif
+
+/* We can count on memcpy existing on Mac OS X and being well-tuned. */
+#if defined(__MACH__) && defined(__APPLE__)
+#define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4)
+#elif defined(__GNUC__) && defined(i386)
+#define SDL_memcpy4(dst, src, len) \
+do { \
+ int ecx, edi, esi; \
+ __asm__ __volatile__ ( \
+ "cld\n\t" \
+ "rep ; movsl" \
+ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
+ : "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \
+ : "memory" ); \
+} while(0)
+#endif
+#ifndef SDL_memcpy4
+#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
+#endif
+
+#if defined(__GNUC__) && defined(i386)
+#define SDL_revcpy(dst, src, len) \
+do { \
+ int u0, u1, u2; \
+ char *dstp = SDL_static_cast(char *, dst); \
+ char *srcp = SDL_static_cast(char *, src); \
+ int n = (len); \
+ if ( n >= 4 ) { \
+ __asm__ __volatile__ ( \
+ "std\n\t" \
+ "rep ; movsl\n\t" \
+ "cld\n\t" \
+ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \
+ : "0" (n >> 2), \
+ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \
+ : "memory" ); \
+ } \
+ switch (n & 3) { \
+ case 3: dstp[2] = srcp[2]; \
+ case 2: dstp[1] = srcp[1]; \
+ case 1: dstp[0] = srcp[0]; \
+ break; \
+ default: \
+ break; \
+ } \
+} while(0)
+#endif
+#ifndef SDL_revcpy
+extern DECLSPEC void *SDLCALL SDL_revcpy(void *dst, const void *src,
+ size_t len);
+#endif
+
+#ifdef HAVE_MEMMOVE
+#define SDL_memmove memmove
+#elif defined(HAVE_BCOPY)
+#define SDL_memmove(d, s, n) bcopy((s), (d), (n))
+#else
+#define SDL_memmove(dst, src, len) \
+do { \
+ if ( dst < src ) { \
+ SDL_memcpy(dst, src, len); \
+ } else { \
+ SDL_revcpy(dst, src, len); \
+ } \
+} while(0)
+#endif
+
+#ifdef HAVE_MEMCMP
+#define SDL_memcmp memcmp
+#else
+extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2,
+ size_t len);
+#endif
+
+#ifdef HAVE_STRLEN
+#define SDL_strlen strlen
+#else
+extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
+#endif
+
+#ifdef HAVE_WCSLEN
+#define SDL_wcslen wcslen
+#else
+#if !defined(wchar_t) && defined(__NINTENDODS__)
+#define wchar_t short /* TODO: figure out why libnds doesn't have this */
+#endif
+extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string);
+#endif
+
+#ifdef HAVE_STRLCPY
+#define SDL_strlcpy strlcpy
+#else
+extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src,
+ size_t maxlen);
+#endif
+
+#ifdef HAVE_STRLCAT
+#define SDL_strlcat strlcat
+#else
+extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src,
+ size_t maxlen);
+#endif
+
+#ifdef HAVE_STRDUP
+#define SDL_strdup strdup
+#else
+extern DECLSPEC char *SDLCALL SDL_strdup(const char *string);
+#endif
+
+#ifdef HAVE__STRREV
+#define SDL_strrev _strrev
+#else
+extern DECLSPEC char *SDLCALL SDL_strrev(char *string);
+#endif
+
+#ifdef HAVE__STRUPR
+#define SDL_strupr _strupr
+#else
+extern DECLSPEC char *SDLCALL SDL_strupr(char *string);
+#endif
+
+#ifdef HAVE__STRLWR
+#define SDL_strlwr _strlwr
+#else
+extern DECLSPEC char *SDLCALL SDL_strlwr(char *string);
+#endif
+
+#ifdef HAVE_STRCHR
+#define SDL_strchr strchr
+#elif defined(HAVE_INDEX)
+#define SDL_strchr index
+#else
+extern DECLSPEC char *SDLCALL SDL_strchr(const char *string, int c);
+#endif
+
+#ifdef HAVE_STRRCHR
+#define SDL_strrchr strrchr
+#elif defined(HAVE_RINDEX)
+#define SDL_strrchr rindex
+#else
+extern DECLSPEC char *SDLCALL SDL_strrchr(const char *string, int c);
+#endif
+
+#ifdef HAVE_STRSTR
+#define SDL_strstr strstr
+#else
+extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack,
+ const char *needle);
+#endif
+
+#ifdef HAVE_ITOA
+#define SDL_itoa itoa
+#else
+#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
+#endif
+
+#ifdef HAVE__LTOA
+#define SDL_ltoa _ltoa
+#else
+extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *string, int radix);
+#endif
+
+#ifdef HAVE__UITOA
+#define SDL_uitoa _uitoa
+#else
+#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
+#endif
+
+#ifdef HAVE__ULTOA
+#define SDL_ultoa _ultoa
+#else
+extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *string,
+ int radix);
+#endif
+
+#ifdef HAVE_STRTOL
+#define SDL_strtol strtol
+#else
+extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp,
+ int base);
+#endif
+
+#ifdef HAVE_STRTOUL
+#define SDL_strtoul strtoul
+#else
+extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string,
+ char **endp, int base);
+#endif
+
+#ifdef SDL_HAS_64BIT_TYPE
+
+#ifdef HAVE__I64TOA
+#define SDL_lltoa _i64toa
+#else
+extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *string,
+ int radix);
+#endif
+
+#ifdef HAVE__UI64TOA
+#define SDL_ulltoa _ui64toa
+#else
+extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *string,
+ int radix);
+#endif
+
+#ifdef HAVE_STRTOLL
+#define SDL_strtoll strtoll
+#else
+extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp,
+ int base);
+#endif
+
+#ifdef HAVE_STRTOULL
+#define SDL_strtoull strtoull
+#else
+extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp,
+ int base);
+#endif
+
+#endif /* SDL_HAS_64BIT_TYPE */
+
+#ifdef HAVE_STRTOD
+#define SDL_strtod strtod
+#else
+extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
+#endif
+
+#ifdef HAVE_ATOI
+#define SDL_atoi atoi
+#else
+#define SDL_atoi(X) SDL_strtol(X, NULL, 0)
+#endif
+
+#ifdef HAVE_ATOF
+#define SDL_atof atof
+#else
+#define SDL_atof(X) SDL_strtod(X, NULL)
+#endif
+
+#ifdef HAVE_STRCMP
+#define SDL_strcmp strcmp
+#else
+extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
+#endif
+
+#ifdef HAVE_STRNCMP
+#define SDL_strncmp strncmp
+#else
+extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2,
+ size_t maxlen);
+#endif
+
+#ifdef HAVE_STRCASECMP
+#define SDL_strcasecmp strcasecmp
+#elif defined(HAVE__STRICMP)
+#define SDL_strcasecmp _stricmp
+#else
+extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1,
+ const char *str2);
+#endif
+
+#ifdef HAVE_STRNCASECMP
+#define SDL_strncasecmp strncasecmp
+#elif defined(HAVE__STRNICMP)
+#define SDL_strncasecmp _strnicmp
+#else
+extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1,
+ const char *str2, size_t maxlen);
+#endif
+
+#ifdef HAVE_SSCANF
+#define SDL_sscanf sscanf
+#else
+extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt,
+ ...);
+#endif
+
+#ifdef HAVE_SNPRINTF
+#define SDL_snprintf snprintf
+#else
+extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen,
+ const char *fmt, ...);
+#endif
+
+#ifdef HAVE_VSNPRINTF
+#define SDL_vsnprintf vsnprintf
+#else
+extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen,
+ const char *fmt, va_list ap);
+#endif
+
+#ifndef HAVE_M_PI
+#define M_PI 3.14159265358979323846264338327950288 /* pi */
+#endif
+
+#ifdef HAVE_CEIL
+#define SDL_ceil ceil
+#else
+#define SDL_ceil(x) ((double)(int)((x)+0.5))
+#endif
+
+#ifdef HAVE_COPYSIGN
+#define SDL_copysign copysign
+#else
+extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
+#endif
+
+#ifdef HAVE_COS
+#define SDL_cos cos
+#else
+extern DECLSPEC double SDLCALL SDL_cos(double x);
+#endif
+
+#ifdef HAVE_COSF
+#define SDL_cosf cosf
+#else
+#define SDL_cosf(x) (float)SDL_cos((double)x)
+#endif
+
+#ifdef HAVE_FABS
+#define SDL_fabs fabs
+#else
+extern DECLSPEC double SDLCALL SDL_fabs(double x);
+#endif
+
+#ifdef HAVE_FLOOR
+#define SDL_floor floor
+#else
+extern DECLSPEC double SDLCALL SDL_floor(double x);
+#endif
+
+#ifdef HAVE_LOG
+#define SDL_log log
+#else
+extern DECLSPEC double SDLCALL SDL_log(double x);
+#endif
+
+#ifdef HAVE_POW
+#define SDL_pow pow
+#else
+extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
+#endif
+
+#ifdef HAVE_SCALBN
+#define SDL_scalbn scalbn
+#else
+extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
+#endif
+
+#ifdef HAVE_SIN
+#define SDL_sin sin
+#else
+extern DECLSPEC double SDLCALL SDL_sin(double x);
+#endif
+
+#ifdef HAVE_SINF
+#define SDL_sinf sinf
+#else
+#define SDL_sinf(x) (float)SDL_sin((double)x)
+#endif
+
+#ifdef HAVE_SQRT
+#define SDL_sqrt sqrt
+#else
+extern DECLSPEC double SDLCALL SDL_sqrt(double x);
+#endif
+
+/* The SDL implementation of iconv() returns these error codes */
+#define SDL_ICONV_ERROR (size_t)-1
+#define SDL_ICONV_E2BIG (size_t)-2
+#define SDL_ICONV_EILSEQ (size_t)-3
+#define SDL_ICONV_EINVAL (size_t)-4
+
+#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
+#define SDL_iconv_t iconv_t
+#define SDL_iconv_open iconv_open
+#define SDL_iconv_close iconv_close
+#else
+typedef struct _SDL_iconv_t *SDL_iconv_t;
+extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
+ const char *fromcode);
+extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
+#endif
+extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
+ size_t * inbytesleft, char **outbuf,
+ size_t * outbytesleft);
+/**
+ * This function converts a string between encodings in one pass, returning a
+ * string that must be freed with SDL_free() or NULL on error.
+ */
+extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
+ const char *fromcode,
+ const char *inbuf,
+ size_t inbytesleft);
+#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
+#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
+#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_stdinc_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/SDL_thread.h b/macosx/plugins/Common/SDL/include/SDL_thread.h
new file mode 100644
index 00000000..1c8a76a2
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/SDL_thread.h
@@ -0,0 +1,168 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_thread_h
+#define _SDL_thread_h
+
+/**
+ * \file SDL_thread.h
+ *
+ * Header for the SDL thread management routines.
+ */
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+/* Thread synchronization primitives */
+#include "SDL_mutex.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/* The SDL thread structure, defined in SDL_thread.c */
+struct SDL_Thread;
+typedef struct SDL_Thread SDL_Thread;
+
+/* The SDL thread ID */
+typedef unsigned long SDL_threadID;
+
+/* The function passed to SDL_CreateThread()
+ It is passed a void* user context parameter and returns an int.
+ */
+typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
+
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+/**
+ * \file SDL_thread.h
+ *
+ * We compile SDL into a DLL. This means, that it's the DLL which
+ * creates a new thread for the calling process with the SDL_CreateThread()
+ * API. There is a problem with this, that only the RTL of the SDL.DLL will
+ * be initialized for those threads, and not the RTL of the calling
+ * application!
+ *
+ * To solve this, we make a little hack here.
+ *
+ * We'll always use the caller's _beginthread() and _endthread() APIs to
+ * start a new thread. This way, if it's the SDL.DLL which uses this API,
+ * then the RTL of SDL.DLL will be used to create the new thread, and if it's
+ * the application, then the RTL of the application will be used.
+ *
+ * So, in short:
+ * Always use the _beginthread() and _endthread() of the calling runtime
+ * library!
+ */
+#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#ifndef _WIN32_WCE
+#include <process.h> /* This has _beginthread() and _endthread() defined! */
+#endif
+
+#ifdef __GNUC__
+typedef unsigned long (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+ unsigned
+ (__stdcall *
+ func) (void *),
+ void *arg,
+ unsigned,
+ unsigned
+ *threadID);
+typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
+#else
+typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+ unsigned (__stdcall *
+ func) (void
+ *),
+ void *arg, unsigned,
+ unsigned *threadID);
+typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
+#endif
+
+/**
+ * Create a thread.
+ */
+extern DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(SDL_ThreadFunction fn, void *data,
+ pfnSDL_CurrentBeginThread pfnBeginThread,
+ pfnSDL_CurrentEndThread pfnEndThread);
+
+#if defined(_WIN32_WCE)
+
+/**
+ * Create a thread.
+ */
+#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL)
+
+#else
+
+/**
+ * Create a thread.
+ */
+#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex)
+
+#endif
+#else
+
+/**
+ * Create a thread.
+ */
+extern DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(SDL_ThreadFunction fn, void *data);
+
+#endif
+
+/**
+ * Get the thread identifier for the current thread.
+ */
+extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
+
+/**
+ * Get the thread identifier for the specified thread.
+ *
+ * Equivalent to SDL_ThreadID() if the specified thread is NULL.
+ */
+extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
+
+/**
+ * Wait for a thread to finish.
+ *
+ * The return code for the thread function is placed in the area
+ * pointed to by \c status, if \c status is not NULL.
+ */
+extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_thread_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/include/begin_code.h b/macosx/plugins/Common/SDL/include/begin_code.h
new file mode 100644
index 00000000..395dc7c6
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/begin_code.h
@@ -0,0 +1,136 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file begin_code.h
+ *
+ * This file sets things up for C dynamic library function definitions,
+ * static inlined functions, and structures aligned at 4-byte alignment.
+ * If you don't like ugly C preprocessor code, don't look at this file. :)
+ */
+
+/* This shouldn't be nested -- included it around code only. */
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+/* Some compilers use a special export keyword */
+#ifndef DECLSPEC
+# if defined(__BEOS__) || defined(__HAIKU__)
+# if defined(__GNUC__)
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC __declspec(export)
+# endif
+# elif defined(__WIN32__)
+# ifdef __BORLANDC__
+# ifdef BUILD_SDL
+# define DECLSPEC
+# else
+# define DECLSPEC __declspec(dllimport)
+# endif
+# else
+# define DECLSPEC __declspec(dllexport)
+# endif
+# else
+# if defined(__GNUC__) && __GNUC__ >= 4
+# define DECLSPEC __attribute__ ((visibility("default")))
+# else
+# define DECLSPEC
+# endif
+# endif
+#endif
+
+/* By default SDL uses the C calling convention */
+#ifndef SDLCALL
+#if defined(__WIN32__) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif /* SDLCALL */
+
+/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif /* __SYMBIAN32__ */
+
+/* Force structure packing at 4 byte alignment.
+ This is necessary if the header is included in code which has structure
+ packing set to an alternate value, say for loading structures from disk.
+ The packing is reset to the previous value in close_code.h
+ */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(push,4)
+#endif /* Compiler needs structure packing set */
+
+/* Set up compiler-specific options for inlining functions */
+#ifndef SDL_INLINE_OKAY
+#ifdef __GNUC__
+#define SDL_INLINE_OKAY
+#else
+/* Add any special compiler-specific cases here */
+#if defined(_MSC_VER) || defined(__BORLANDC__) || \
+ defined(__DMC__) || defined(__SC__) || \
+ defined(__WATCOMC__) || defined(__LCC__) || \
+ defined(__DECC)
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#define SDL_INLINE_OKAY
+#else
+#if !defined(__MRC__) && !defined(_SGI_SOURCE)
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#define SDL_INLINE_OKAY
+#endif /* Not a funky compiler */
+#endif /* Visual C++ */
+#endif /* GNU C */
+#endif /* SDL_INLINE_OKAY */
+
+/* If inlining isn't supported, remove "__inline__", turning static
+ inlined functions into static functions (resulting in code bloat
+ in all files which include the offending header files)
+*/
+#ifndef SDL_INLINE_OKAY
+#define __inline__
+#endif
+
+/* Apparently this is needed by several Windows compilers */
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif /* NULL */
+#endif /* ! Mac OS X - breaks precompiled headers */
diff --git a/macosx/plugins/Common/SDL/include/close_code.h b/macosx/plugins/Common/SDL/include/close_code.h
new file mode 100644
index 00000000..4b4e8a49
--- /dev/null
+++ b/macosx/plugins/Common/SDL/include/close_code.h
@@ -0,0 +1,38 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file close_code.h
+ *
+ * This file reverses the effects of begin_code.h and should be included
+ * after you finish any function and structure declarations in your headers
+ */
+
+#undef _begin_code_h
+
+/* Reset structure packing at previous byte alignment */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif /* Compiler needs structure packing set */
diff --git a/macosx/plugins/Common/SDL/src/SDL.c b/macosx/plugins/Common/SDL/src/SDL.c
new file mode 100644
index 00000000..8347ef8a
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/SDL.c
@@ -0,0 +1,168 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#include "SDL_config.h"
+
+#include <time.h>
+#include <errno.h>
+
+/* Initialization code for SDL */
+
+#include "SDL.h"
+#include "haptic/SDL_haptic_c.h"
+#include "joystick/SDL_joystick_c.h"
+
+/* The initialized subsystems */
+static Uint32 SDL_initialized = 0;
+
+int
+SDL_InitSubSystem(Uint32 flags)
+{
+#ifndef SDL_JOYSTICK_DISABLED
+ /* Initialize the joystick subsystem */
+ if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) {
+ if (SDL_JoystickInit() < 0) {
+ return (-1);
+ }
+ SDL_initialized |= SDL_INIT_JOYSTICK;
+ }
+
+ /* Initialize the haptic subsystem */
+ if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) {
+ if (SDL_HapticInit() < 0) {
+ return (-1);
+ }
+ SDL_initialized |= SDL_INIT_HAPTIC;
+ }
+#endif
+
+#ifndef SDL_AUDIO_DISABLED
+ /* Initialize the audio subsystem */
+ if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) {
+ if (SDL_AudioInit(NULL) < 0) {
+ return (-1);
+ }
+ SDL_initialized |= SDL_INIT_AUDIO;
+ }
+#endif
+
+ return (0);
+}
+
+int
+SDL_Init(Uint32 flags)
+{
+ /* Clear the error message */
+ SDL_ClearError();
+
+ /* Initialize the desired subsystems */
+ if (SDL_InitSubSystem(flags) < 0) {
+ return (-1);
+ }
+
+ return (0);
+}
+
+void
+SDL_QuitSubSystem(Uint32 flags)
+{
+#ifndef SDL_JOYSTICK_DISABLED
+ /* Shut down requested initialized subsystems */
+ if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) {
+ SDL_JoystickQuit();
+ SDL_initialized &= ~SDL_INIT_JOYSTICK;
+ }
+
+ if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) {
+ SDL_HapticQuit();
+ SDL_initialized &= ~SDL_INIT_HAPTIC;
+ }
+#endif
+
+#ifndef SDL_AUDIO_DISABLED
+ if ((flags & SDL_initialized & SDL_INIT_AUDIO)) {
+ SDL_AudioQuit();
+ SDL_initialized &= ~SDL_INIT_AUDIO;
+ }
+#endif
+}
+
+Uint32
+SDL_WasInit(Uint32 flags)
+{
+ if (!flags) {
+ flags = SDL_INIT_EVERYTHING;
+ }
+ return (SDL_initialized & flags);
+}
+
+void
+SDL_Quit(void)
+{
+ /* Quit all subsystems */
+ SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
+}
+
+
+void
+SDL_Delay(Uint32 ms)
+{
+ int was_error;
+
+#if HAVE_NANOSLEEP
+ struct timespec elapsed, tv;
+#else
+ struct timeval tv;
+ Uint32 then, now, elapsed;
+#endif
+
+ /* Set the timeout interval */
+#if HAVE_NANOSLEEP
+ elapsed.tv_sec = ms / 1000;
+ elapsed.tv_nsec = (ms % 1000) * 1000000;
+#else
+ then = SDL_GetTicks();
+#endif
+ do {
+ errno = 0;
+
+#if HAVE_NANOSLEEP
+ tv.tv_sec = elapsed.tv_sec;
+ tv.tv_nsec = elapsed.tv_nsec;
+ was_error = nanosleep(&tv, &elapsed);
+#else
+ /* Calculate the time interval left (in case of interrupt) */
+ now = SDL_GetTicks();
+ elapsed = (now - then);
+ then = now;
+ if (elapsed >= ms) {
+ break;
+ }
+ ms -= elapsed;
+ tv.tv_sec = ms / 1000;
+ tv.tv_usec = (ms % 1000) * 1000;
+
+ was_error = select(0, NULL, NULL, NULL, &tv);
+#endif /* HAVE_NANOSLEEP */
+ } while (was_error && (errno == EINTR));
+}
+
diff --git a/macosx/plugins/Common/SDL/src/SDL_error.c b/macosx/plugins/Common/SDL/src/SDL_error.c
new file mode 100644
index 00000000..55d183a5
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/SDL_error.c
@@ -0,0 +1,259 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Simple error handling in SDL */
+
+#include "SDL_error.h"
+#include "SDL_error_c.h"
+
+/* Routine to get the thread-specific error variable */
+#if SDL_THREADS_DISABLED
+/* !!! FIXME: what does this comment mean? Victim of Search and Replace? */
+/* The SDL_arraysize(The ),default (non-thread-safe) global error variable */
+static SDL_error SDL_global_error;
+#define SDL_GetErrBuf() (&SDL_global_error)
+#else
+extern SDL_error *SDL_GetErrBuf(void);
+#endif /* SDL_THREADS_DISABLED */
+
+#define SDL_ERRBUFIZE 1024
+
+/* Private functions */
+
+static const char *
+SDL_LookupString(const char *key)
+{
+ /* FIXME: Add code to lookup key in language string hash-table */
+ return key;
+}
+
+/* Public functions */
+
+void
+SDL_SetError(const char *fmt, ...)
+{
+ va_list ap;
+ SDL_error *error;
+
+ /* Copy in the key, mark error as valid */
+ error = SDL_GetErrBuf();
+ error->error = 1;
+ SDL_strlcpy((char *) error->key, fmt, sizeof(error->key));
+
+ va_start(ap, fmt);
+ error->argc = 0;
+ while (*fmt) {
+ if (*fmt++ == '%') {
+ while (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) {
+ ++fmt;
+ }
+ switch (*fmt++) {
+ case 0: /* Malformed format string.. */
+ --fmt;
+ break;
+ case 'c':
+ case 'i':
+ case 'd':
+ case 'u':
+ case 'o':
+ case 'x':
+ case 'X':
+ error->args[error->argc++].value_i = va_arg(ap, int);
+ break;
+ case 'f':
+ error->args[error->argc++].value_f = va_arg(ap, double);
+ break;
+ case 'p':
+ error->args[error->argc++].value_ptr = va_arg(ap, void *);
+ break;
+ case 's':
+ {
+ int i = error->argc;
+ const char *str = va_arg(ap, const char *);
+ if (str == NULL)
+ str = "(null)";
+ SDL_strlcpy((char *) error->args[i].buf, str,
+ ERR_MAX_STRLEN);
+ error->argc++;
+ }
+ break;
+ default:
+ break;
+ }
+ if (error->argc >= ERR_MAX_ARGS) {
+ break;
+ }
+ }
+ }
+ va_end(ap);
+
+ /* If we are in debug mode, print out an error message */
+#ifdef DEBUG_ERROR
+ fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError());
+#endif
+}
+
+/* This function has a bit more overhead than most error functions
+ so that it supports internationalization and thread-safe errors.
+*/
+static char *
+SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
+{
+ SDL_error *error;
+
+ /* Clear the error string */
+ *errstr = '\0';
+ --maxlen;
+
+ /* Get the thread-safe error, and print it out */
+ error = SDL_GetErrBuf();
+ if (error->error) {
+ const char *fmt;
+ char *msg = errstr;
+ int len;
+ int argi;
+
+ fmt = SDL_LookupString(error->key);
+ argi = 0;
+ while (*fmt && (maxlen > 0)) {
+ if (*fmt == '%') {
+ char tmp[32], *spot = tmp;
+ *spot++ = *fmt++;
+ while ((*fmt == '.' || (*fmt >= '0' && *fmt <= '9'))
+ && spot < (tmp + SDL_arraysize(tmp) - 2)) {
+ *spot++ = *fmt++;
+ }
+ *spot++ = *fmt++;
+ *spot++ = '\0';
+ switch (spot[-2]) {
+ case '%':
+ *msg++ = '%';
+ maxlen -= 1;
+ break;
+ case 'c':
+ case 'i':
+ case 'd':
+ case 'u':
+ case 'o':
+ case 'x':
+ case 'X':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ error->args[argi++].value_i);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 'f':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ error->args[argi++].value_f);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 'p':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ error->args[argi++].value_ptr);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 's':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ SDL_LookupString(error->args[argi++].
+ buf));
+ msg += len;
+ maxlen -= len;
+ break;
+ }
+ } else {
+ *msg++ = *fmt++;
+ maxlen -= 1;
+ }
+ }
+ *msg = 0; /* NULL terminate the string */
+ }
+ return (errstr);
+}
+
+/* Available for backwards compatibility */
+char *
+SDL_GetError(void)
+{
+ static char errmsg[SDL_ERRBUFIZE];
+
+ return ((char *) SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE));
+}
+
+void
+SDL_ClearError(void)
+{
+ SDL_error *error;
+
+ error = SDL_GetErrBuf();
+ error->error = 0;
+}
+
+/* Very common errors go here */
+void
+SDL_Error(SDL_errorcode code)
+{
+ switch (code) {
+ case SDL_ENOMEM:
+ SDL_SetError("Out of memory");
+ break;
+ case SDL_EFREAD:
+ SDL_SetError("Error reading from datastream");
+ break;
+ case SDL_EFWRITE:
+ SDL_SetError("Error writing to datastream");
+ break;
+ case SDL_EFSEEK:
+ SDL_SetError("Error seeking in datastream");
+ break;
+ case SDL_UNSUPPORTED:
+ SDL_SetError("That operation is not supported");
+ break;
+ default:
+ SDL_SetError("Unknown SDL error");
+ break;
+ }
+}
+
+#ifdef TEST_ERROR
+int
+main(int argc, char *argv[])
+{
+ char buffer[BUFSIZ + 1];
+
+ SDL_SetError("Hi there!");
+ printf("Error 1: %s\n", SDL_GetError());
+ SDL_ClearError();
+ SDL_memset(buffer, '1', BUFSIZ);
+ buffer[BUFSIZ] = 0;
+ SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
+ printf("Error 2: %s\n", SDL_GetError());
+ exit(0);
+}
+#endif
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/SDL_error_c.h b/macosx/plugins/Common/SDL/src/SDL_error_c.h
new file mode 100644
index 00000000..54501f5f
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/SDL_error_c.h
@@ -0,0 +1,62 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This file defines a structure that carries language-independent
+ error messages
+*/
+
+#ifndef _SDL_error_c_h
+#define _SDL_error_c_h
+
+#define ERR_MAX_STRLEN 128
+#define ERR_MAX_ARGS 5
+
+typedef struct SDL_error
+{
+ /* This is a numeric value corresponding to the current error */
+ int error;
+
+ /* This is a key used to index into a language hashtable containing
+ internationalized versions of the SDL error messages. If the key
+ is not in the hashtable, or no hashtable is available, the key is
+ used directly as an error message format string.
+ */
+ char key[ERR_MAX_STRLEN];
+
+ /* These are the arguments for the error functions */
+ int argc;
+ union
+ {
+ void *value_ptr;
+#if 0 /* What is a character anyway? (UNICODE issues) */
+ unsigned char value_c;
+#endif
+ int value_i;
+ double value_f;
+ char buf[ERR_MAX_STRLEN];
+ } args[ERR_MAX_ARGS];
+} SDL_error;
+
+#endif /* _SDL_error_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_audio.c b/macosx/plugins/Common/SDL/src/audio/SDL_audio.c
new file mode 100644
index 00000000..bd0a5430
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_audio.c
@@ -0,0 +1,1121 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Allow access to a raw mixing buffer */
+
+#include "SDL.h"
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+#include "SDL_audiomem.h"
+#include "SDL_sysaudio.h"
+
+#define _THIS SDL_AudioDevice *_this
+
+static SDL_AudioDriver current_audio;
+static SDL_AudioDevice *open_devices[16];
+
+/* !!! FIXME: These are wordy and unlocalized... */
+#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
+#define DEFAULT_INPUT_DEVNAME "System audio capture device"
+
+
+/*
+ * Not all of these will be compiled and linked in, but it's convenient
+ * to have a complete list here and saves yet-another block of #ifdefs...
+ * Please see bootstrap[], below, for the actual #ifdef mess.
+ */
+
+extern AudioBootStrap COREAUDIO_bootstrap;
+
+/* Available audio drivers */
+static const AudioBootStrap *const bootstrap[] = {
+ &COREAUDIO_bootstrap, NULL
+};
+
+static SDL_AudioDevice *
+get_audio_device(SDL_AudioDeviceID id)
+{
+ id--;
+ if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
+ SDL_SetError("Invalid audio device ID");
+ return NULL;
+ }
+
+ return open_devices[id];
+}
+
+
+/* stubs for audio drivers that don't need a specific entry point... */
+static int
+SDL_AudioDetectDevices_Default(int iscapture)
+{
+ return -1;
+}
+
+static void
+SDL_AudioThreadInit_Default(_THIS)
+{ /* no-op. */
+}
+
+static void
+SDL_AudioWaitDevice_Default(_THIS)
+{ /* no-op. */
+}
+
+static void
+SDL_AudioPlayDevice_Default(_THIS)
+{ /* no-op. */
+}
+
+static Uint8 *
+SDL_AudioGetDeviceBuf_Default(_THIS)
+{
+ return NULL;
+}
+
+static void
+SDL_AudioWaitDone_Default(_THIS)
+{ /* no-op. */
+}
+
+static void
+SDL_AudioCloseDevice_Default(_THIS)
+{ /* no-op. */
+}
+
+static void
+SDL_AudioDeinitialize_Default(void)
+{ /* no-op. */
+}
+
+static int
+SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
+{
+ return 0;
+}
+
+static const char *
+SDL_AudioGetDeviceName_Default(int index, int iscapture)
+{
+ SDL_SetError("No such device");
+ return NULL;
+}
+
+static void
+SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
+{
+ if (device->thread && (SDL_ThreadID() == device->threadid)) {
+ return;
+ }
+ SDL_mutexP(device->mixer_lock);
+}
+
+static void
+SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
+{
+ if (device->thread && (SDL_ThreadID() == device->threadid)) {
+ return;
+ }
+ SDL_mutexV(device->mixer_lock);
+}
+
+
+static void
+finalize_audio_entry_points(void)
+{
+ /*
+ * Fill in stub functions for unused driver entry points. This lets us
+ * blindly call them without having to check for validity first.
+ */
+
+#define FILL_STUB(x) \
+ if (current_audio.impl.x == NULL) { \
+ current_audio.impl.x = SDL_Audio##x##_Default; \
+ }
+ FILL_STUB(DetectDevices);
+ FILL_STUB(GetDeviceName);
+ FILL_STUB(OpenDevice);
+ FILL_STUB(ThreadInit);
+ FILL_STUB(WaitDevice);
+ FILL_STUB(PlayDevice);
+ FILL_STUB(GetDeviceBuf);
+ FILL_STUB(WaitDone);
+ FILL_STUB(CloseDevice);
+ FILL_STUB(LockDevice);
+ FILL_STUB(UnlockDevice);
+ FILL_STUB(Deinitialize);
+#undef FILL_STUB
+}
+
+/* Streaming functions (for when the input and output buffer sizes are different) */
+/* Write [length] bytes from buf into the streamer */
+static void
+SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
+{
+ int i;
+
+ for (i = 0; i < length; ++i) {
+ stream->buffer[stream->write_pos] = buf[i];
+ ++stream->write_pos;
+ }
+}
+
+/* Read [length] bytes out of the streamer into buf */
+static void
+SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
+{
+ int i;
+
+ for (i = 0; i < length; ++i) {
+ buf[i] = stream->buffer[stream->read_pos];
+ ++stream->read_pos;
+ }
+}
+
+static int
+SDL_StreamLength(SDL_AudioStreamer * stream)
+{
+ return (stream->write_pos - stream->read_pos) % stream->max_len;
+}
+
+/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
+#if 0
+static int
+SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
+{
+ /* First try to allocate the buffer */
+ stream->buffer = (Uint8 *) SDL_malloc(max_len);
+ if (stream->buffer == NULL) {
+ return -1;
+ }
+
+ stream->max_len = max_len;
+ stream->read_pos = 0;
+ stream->write_pos = 0;
+
+ /* Zero out the buffer */
+ SDL_memset(stream->buffer, silence, max_len);
+
+ return 0;
+}
+#endif
+
+/* Deinitialize the stream simply by freeing the buffer */
+static void
+SDL_StreamDeinit(SDL_AudioStreamer * stream)
+{
+ if (stream->buffer != NULL) {
+ SDL_free(stream->buffer);
+ }
+}
+
+/* The general mixing thread function */
+int SDLCALL
+SDL_RunAudio(void *devicep)
+{
+ SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
+ Uint8 *stream;
+ int stream_len;
+ void *udata;
+ void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
+ int silence;
+ Uint32 delay;
+
+ /* For streaming when the buffer sizes don't match up */
+ Uint8 *istream;
+ int istream_len = 0;
+
+ /* Perform any thread setup */
+ device->threadid = SDL_ThreadID();
+ current_audio.impl.ThreadInit(device);
+
+ /* Set up the mixing function */
+ fill = device->spec.callback;
+ udata = device->spec.userdata;
+
+ /* By default do not stream */
+ device->use_streamer = 0;
+
+ if (device->convert.needed) {
+ if (device->convert.src_format == AUDIO_U8) {
+ silence = 0x80;
+ } else {
+ silence = 0;
+ }
+
+#if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
+ /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
+ if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
+ /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
+ stream_max_len = 2 * device->spec.size;
+ if (device->convert.len_mult > device->convert.len_div) {
+ stream_max_len *= device->convert.len_mult;
+ stream_max_len /= device->convert.len_div;
+ }
+ if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
+ 0)
+ return -1;
+ device->use_streamer = 1;
+
+ /* istream_len should be the length of what we grab from the callback and feed to conversion,
+ so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
+ */
+ istream_len =
+ device->spec.size * device->convert.len_div /
+ device->convert.len_mult;
+ }
+#endif
+
+ /* stream_len = device->convert.len; */
+ stream_len = device->spec.size;
+ } else {
+ silence = device->spec.silence;
+ stream_len = device->spec.size;
+ }
+
+ /* Calculate the delay while paused */
+ delay = ((device->spec.samples * 1000) / device->spec.freq);
+
+ /* Determine if the streamer is necessary here */
+ if (device->use_streamer == 1) {
+ /* This code is almost the same as the old code. The difference is, instead of reading
+ directly from the callback into "stream", then converting and sending the audio off,
+ we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
+ However, reading and writing with streamer are done separately:
+ - We only call the callback and write to the streamer when the streamer does not
+ contain enough samples to output to the device.
+ - We only read from the streamer and tell the device to play when the streamer
+ does have enough samples to output.
+ This allows us to perform resampling in the conversion step, where the output of the
+ resampling process can be any number. We will have to see what a good size for the
+ stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
+ */
+ while (device->enabled) {
+
+ if (device->paused) {
+ SDL_Delay(delay);
+ continue;
+ }
+
+ /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
+ if (SDL_StreamLength(&device->streamer) < stream_len) {
+ /* Set up istream */
+ if (device->convert.needed) {
+ if (device->convert.buf) {
+ istream = device->convert.buf;
+ } else {
+ continue;
+ }
+ } else {
+/* FIXME: Ryan, this is probably wrong. I imagine we don't want to get
+ * a device buffer both here and below in the stream output.
+ */
+ istream = current_audio.impl.GetDeviceBuf(device);
+ if (istream == NULL) {
+ istream = device->fake_stream;
+ }
+ }
+
+ /* Read from the callback into the _input_ stream */
+ SDL_mutexP(device->mixer_lock);
+ (*fill) (udata, istream, istream_len);
+ SDL_mutexV(device->mixer_lock);
+
+ /* Convert the audio if necessary and write to the streamer */
+ if (device->convert.needed) {
+ SDL_ConvertAudio(&device->convert);
+ if (istream == NULL) {
+ istream = device->fake_stream;
+ }
+ /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
+ SDL_StreamWrite(&device->streamer, device->convert.buf,
+ device->convert.len_cvt);
+ } else {
+ SDL_StreamWrite(&device->streamer, istream, istream_len);
+ }
+ }
+
+ /* Only output audio if the streamer has enough to output */
+ if (SDL_StreamLength(&device->streamer) >= stream_len) {
+ /* Set up the output stream */
+ if (device->convert.needed) {
+ if (device->convert.buf) {
+ stream = device->convert.buf;
+ } else {
+ continue;
+ }
+ } else {
+ stream = current_audio.impl.GetDeviceBuf(device);
+ if (stream == NULL) {
+ stream = device->fake_stream;
+ }
+ }
+
+ /* Now read from the streamer */
+ SDL_StreamRead(&device->streamer, stream, stream_len);
+
+ /* Ready current buffer for play and change current buffer */
+ if (stream != device->fake_stream) {
+ current_audio.impl.PlayDevice(device);
+ /* Wait for an audio buffer to become available */
+ current_audio.impl.WaitDevice(device);
+ } else {
+ SDL_Delay(delay);
+ }
+ }
+
+ }
+ } else {
+ /* Otherwise, do not use the streamer. This is the old code. */
+
+ /* Loop, filling the audio buffers */
+ while (device->enabled) {
+
+ if (device->paused) {
+ SDL_Delay(delay);
+ continue;
+ }
+
+ /* Fill the current buffer with sound */
+ if (device->convert.needed) {
+ if (device->convert.buf) {
+ stream = device->convert.buf;
+ } else {
+ continue;
+ }
+ } else {
+ stream = current_audio.impl.GetDeviceBuf(device);
+ if (stream == NULL) {
+ stream = device->fake_stream;
+ }
+ }
+
+ SDL_mutexP(device->mixer_lock);
+ (*fill) (udata, stream, stream_len);
+ SDL_mutexV(device->mixer_lock);
+
+ /* Convert the audio if necessary */
+ if (device->convert.needed) {
+ SDL_ConvertAudio(&device->convert);
+ stream = current_audio.impl.GetDeviceBuf(device);
+ if (stream == NULL) {
+ stream = device->fake_stream;
+ }
+ SDL_memcpy(stream, device->convert.buf,
+ device->convert.len_cvt);
+ }
+
+ /* Ready current buffer for play and change current buffer */
+ if (stream != device->fake_stream) {
+ current_audio.impl.PlayDevice(device);
+ /* Wait for an audio buffer to become available */
+ current_audio.impl.WaitDevice(device);
+ } else {
+ SDL_Delay(delay);
+ }
+ }
+ }
+
+ /* Wait for the audio to drain.. */
+ current_audio.impl.WaitDone(device);
+
+ /* If necessary, deinit the streamer */
+ if (device->use_streamer == 1)
+ SDL_StreamDeinit(&device->streamer);
+
+ return (0);
+}
+
+
+static SDL_AudioFormat
+SDL_ParseAudioFormat(const char *string)
+{
+#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
+ CHECK_FMT_STRING(U8);
+ CHECK_FMT_STRING(S8);
+ CHECK_FMT_STRING(U16LSB);
+ CHECK_FMT_STRING(S16LSB);
+ CHECK_FMT_STRING(U16MSB);
+ CHECK_FMT_STRING(S16MSB);
+ CHECK_FMT_STRING(U16SYS);
+ CHECK_FMT_STRING(S16SYS);
+ CHECK_FMT_STRING(U16);
+ CHECK_FMT_STRING(S16);
+ CHECK_FMT_STRING(S32LSB);
+ CHECK_FMT_STRING(S32MSB);
+ CHECK_FMT_STRING(S32SYS);
+ CHECK_FMT_STRING(S32);
+ CHECK_FMT_STRING(F32LSB);
+ CHECK_FMT_STRING(F32MSB);
+ CHECK_FMT_STRING(F32SYS);
+ CHECK_FMT_STRING(F32);
+#undef CHECK_FMT_STRING
+ return 0;
+}
+
+int
+SDL_GetNumAudioDrivers(void)
+{
+ return (SDL_arraysize(bootstrap) - 1);
+}
+
+const char *
+SDL_GetAudioDriver(int index)
+{
+ if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
+ return (bootstrap[index]->name);
+ }
+ return (NULL);
+}
+
+int
+SDL_AudioInit(const char *driver_name)
+{
+ int i = 0;
+ int initialized = 0;
+ int tried_to_init = 0;
+
+ if (SDL_WasInit(SDL_INIT_AUDIO)) {
+ SDL_AudioQuit(); /* shutdown driver if already running. */
+ }
+
+ SDL_memset(&current_audio, '\0', sizeof(current_audio));
+ SDL_memset(open_devices, '\0', sizeof(open_devices));
+
+ /* Select the proper audio driver */
+ if (driver_name == NULL) {
+ driver_name = SDL_getenv("SDL_AUDIODRIVER");
+ }
+
+ for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
+ /* make sure we should even try this driver before doing so... */
+ const AudioBootStrap *backend = bootstrap[i];
+ if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
+ ((!driver_name) && (backend->demand_only))) {
+ continue;
+ }
+
+ tried_to_init = 1;
+ SDL_memset(&current_audio, 0, sizeof(current_audio));
+ current_audio.name = backend->name;
+ current_audio.desc = backend->desc;
+ initialized = backend->init(&current_audio.impl);
+ }
+
+ if (!initialized) {
+ /* specific drivers will set the error message if they fail... */
+ if (!tried_to_init) {
+ if (driver_name) {
+ SDL_SetError("Audio target '%s' not available", driver_name);
+ } else {
+ SDL_SetError("No available audio device");
+ }
+ }
+
+ SDL_memset(&current_audio, 0, sizeof(current_audio));
+ return (-1); /* No driver was available, so fail. */
+ }
+
+ finalize_audio_entry_points();
+
+ return (0);
+}
+
+/*
+ * Get the current audio driver name
+ */
+const char *
+SDL_GetCurrentAudioDriver()
+{
+ return current_audio.name;
+}
+
+
+int
+SDL_GetNumAudioDevices(int iscapture)
+{
+ if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+ return -1;
+ }
+ if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+ return 0;
+ }
+
+ if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+ return 1;
+ }
+
+ if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+ return 1;
+ }
+
+ return current_audio.impl.DetectDevices(iscapture);
+}
+
+
+const char *
+SDL_GetAudioDeviceName(int index, int iscapture)
+{
+ if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+ SDL_SetError("Audio subsystem is not initialized");
+ return NULL;
+ }
+
+ if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+ SDL_SetError("No capture support");
+ return NULL;
+ }
+
+ if (index < 0) {
+ SDL_SetError("No such device");
+ return NULL;
+ }
+
+ if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+ return DEFAULT_INPUT_DEVNAME;
+ }
+
+ if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+ return DEFAULT_OUTPUT_DEVNAME;
+ }
+
+ return current_audio.impl.GetDeviceName(index, iscapture);
+}
+
+
+static void
+close_audio_device(SDL_AudioDevice * device)
+{
+ device->enabled = 0;
+ if (device->thread != NULL) {
+ SDL_WaitThread(device->thread, NULL);
+ }
+ if (device->mixer_lock != NULL) {
+ SDL_DestroyMutex(device->mixer_lock);
+ }
+ if (device->fake_stream != NULL) {
+ SDL_FreeAudioMem(device->fake_stream);
+ }
+ if (device->convert.needed) {
+ SDL_FreeAudioMem(device->convert.buf);
+ }
+ if (device->opened) {
+ current_audio.impl.CloseDevice(device);
+ device->opened = 0;
+ }
+ SDL_FreeAudioMem(device);
+}
+
+
+/*
+ * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
+ * Fills in a sanitized copy in (prepared).
+ * Returns non-zero if okay, zero on fatal parameters in (orig).
+ */
+static int
+prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
+{
+ SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
+
+ if (orig->callback == NULL) {
+ SDL_SetError("SDL_OpenAudio() passed a NULL callback");
+ return 0;
+ }
+
+ if (orig->freq == 0) {
+ const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
+ if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
+ prepared->freq = 22050; /* a reasonable default */
+ }
+ }
+
+ if (orig->format == 0) {
+ const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
+ if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
+ prepared->format = AUDIO_S16; /* a reasonable default */
+ }
+ }
+
+ switch (orig->channels) {
+ case 0:{
+ const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
+ if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
+ prepared->channels = 2; /* a reasonable default */
+ }
+ break;
+ }
+ case 1: /* Mono */
+ case 2: /* Stereo */
+ case 4: /* surround */
+ case 6: /* surround with center and lfe */
+ break;
+ default:
+ SDL_SetError("Unsupported number of audio channels.");
+ return 0;
+ }
+
+ if (orig->samples == 0) {
+ const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
+ if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
+ /* Pick a default of ~46 ms at desired frequency */
+ /* !!! FIXME: remove this when the non-Po2 resampling is in. */
+ const int samples = (prepared->freq / 1000) * 46;
+ int power2 = 1;
+ while (power2 < samples) {
+ power2 *= 2;
+ }
+ prepared->samples = power2;
+ }
+ }
+
+ /* Calculate the silence and size of the audio specification */
+ SDL_CalculateAudioSpec(prepared);
+
+ return 1;
+}
+
+
+static SDL_AudioDeviceID
+open_audio_device(const char *devname, int iscapture,
+ const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
+ int allowed_changes, int min_id)
+{
+ SDL_AudioDeviceID id = 0;
+ SDL_AudioSpec _obtained;
+ SDL_AudioDevice *device;
+ SDL_bool build_cvt;
+ int i = 0;
+
+ if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+ SDL_SetError("Audio subsystem is not initialized");
+ return 0;
+ }
+
+ if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+ SDL_SetError("No capture support");
+ return 0;
+ }
+
+ if (!obtained) {
+ obtained = &_obtained;
+ }
+ if (!prepare_audiospec(desired, obtained)) {
+ return 0;
+ }
+
+ /* If app doesn't care about a specific device, let the user override. */
+ if (devname == NULL) {
+ devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
+ }
+
+ /*
+ * Catch device names at the high level for the simple case...
+ * This lets us have a basic "device enumeration" for systems that
+ * don't have multiple devices, but makes sure the device name is
+ * always NULL when it hits the low level.
+ *
+ * Also make sure that the simple case prevents multiple simultaneous
+ * opens of the default system device.
+ */
+
+ if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+ if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
+ SDL_SetError("No such device");
+ return 0;
+ }
+ devname = NULL;
+
+ for (i = 0; i < SDL_arraysize(open_devices); i++) {
+ if ((open_devices[i]) && (open_devices[i]->iscapture)) {
+ SDL_SetError("Audio device already open");
+ return 0;
+ }
+ }
+ }
+
+ if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+ if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
+ SDL_SetError("No such device");
+ return 0;
+ }
+ devname = NULL;
+
+ for (i = 0; i < SDL_arraysize(open_devices); i++) {
+ if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
+ SDL_SetError("Audio device already open");
+ return 0;
+ }
+ }
+ }
+
+ device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
+ if (device == NULL) {
+ SDL_OutOfMemory();
+ return 0;
+ }
+ SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
+ device->spec = *obtained;
+ device->enabled = 1;
+ device->paused = 1;
+ device->iscapture = iscapture;
+
+ /* Create a semaphore for locking the sound buffers */
+ if (!current_audio.impl.SkipMixerLock) {
+ device->mixer_lock = SDL_CreateMutex();
+ if (device->mixer_lock == NULL) {
+ close_audio_device(device);
+ SDL_SetError("Couldn't create mixer lock");
+ return 0;
+ }
+ }
+
+ if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
+ close_audio_device(device);
+ return 0;
+ }
+ device->opened = 1;
+
+ /* Allocate a fake audio memory buffer */
+ device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size);
+ if (device->fake_stream == NULL) {
+ close_audio_device(device);
+ SDL_OutOfMemory();
+ return 0;
+ }
+
+ /* If the audio driver changes the buffer size, accept it */
+ if (device->spec.samples != obtained->samples) {
+ obtained->samples = device->spec.samples;
+ SDL_CalculateAudioSpec(obtained);
+ }
+
+ /* See if we need to do any conversion */
+ build_cvt = SDL_FALSE;
+ if (obtained->freq != device->spec.freq) {
+ if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
+ obtained->freq = device->spec.freq;
+ } else {
+ build_cvt = SDL_TRUE;
+ }
+ }
+ if (obtained->format != device->spec.format) {
+ if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
+ obtained->format = device->spec.format;
+ } else {
+ build_cvt = SDL_TRUE;
+ }
+ }
+ if (obtained->channels != device->spec.channels) {
+ if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
+ obtained->channels = device->spec.channels;
+ } else {
+ build_cvt = SDL_TRUE;
+ }
+ }
+ if (build_cvt) {
+ /* Build an audio conversion block */
+ if (SDL_BuildAudioCVT(&device->convert,
+ obtained->format, obtained->channels,
+ obtained->freq,
+ device->spec.format, device->spec.channels,
+ device->spec.freq) < 0) {
+ close_audio_device(device);
+ return 0;
+ }
+ if (device->convert.needed) {
+ device->convert.len = (int) (((double) obtained->size) /
+ device->convert.len_ratio);
+
+ device->convert.buf =
+ (Uint8 *) SDL_AllocAudioMem(device->convert.len *
+ device->convert.len_mult);
+ if (device->convert.buf == NULL) {
+ close_audio_device(device);
+ SDL_OutOfMemory();
+ return 0;
+ }
+ }
+ }
+
+ /* Find an available device ID and store the structure... */
+ for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
+ if (open_devices[id] == NULL) {
+ open_devices[id] = device;
+ break;
+ }
+ }
+
+ if (id == SDL_arraysize(open_devices)) {
+ SDL_SetError("Too many open audio devices");
+ close_audio_device(device);
+ return 0;
+ }
+
+ /* Start the audio thread if necessary */
+ if (!current_audio.impl.ProvidesOwnCallbackThread) {
+ /* Start the audio thread */
+/* !!! FIXME: this is nasty. */
+#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
+#undef SDL_CreateThread
+ device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
+#else
+ device->thread = SDL_CreateThread(SDL_RunAudio, device);
+#endif
+ if (device->thread == NULL) {
+ SDL_CloseAudioDevice(id + 1);
+ SDL_SetError("Couldn't create audio thread");
+ return 0;
+ }
+ }
+
+ return id + 1;
+}
+
+
+int
+SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
+{
+ SDL_AudioDeviceID id = 0;
+
+ /* Start up the audio driver, if necessary. This is legacy behaviour! */
+ if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+ if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
+ return (-1);
+ }
+ }
+
+ /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
+ if (open_devices[0] != NULL) {
+ SDL_SetError("Audio device is already opened");
+ return (-1);
+ }
+
+ if (obtained) {
+ id = open_audio_device(NULL, 0, desired, obtained,
+ SDL_AUDIO_ALLOW_ANY_CHANGE, 1);
+ } else {
+ id = open_audio_device(NULL, 0, desired, desired, 0, 1);
+ }
+ if (id > 1) { /* this should never happen in theory... */
+ SDL_CloseAudioDevice(id);
+ SDL_SetError("Internal error"); /* MUST be Device ID #1! */
+ return (-1);
+ }
+
+ return ((id == 0) ? -1 : 0);
+}
+
+SDL_AudioDeviceID
+SDL_OpenAudioDevice(const char *device, int iscapture,
+ const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
+ int allowed_changes)
+{
+ return open_audio_device(device, iscapture, desired, obtained,
+ allowed_changes, 2);
+}
+
+SDL_AudioStatus
+SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
+{
+ SDL_AudioDevice *device = get_audio_device(devid);
+ SDL_AudioStatus status = SDL_AUDIO_STOPPED;
+ if (device && device->enabled) {
+ if (device->paused) {
+ status = SDL_AUDIO_PAUSED;
+ } else {
+ status = SDL_AUDIO_PLAYING;
+ }
+ }
+ return (status);
+}
+
+
+SDL_AudioStatus
+SDL_GetAudioStatus(void)
+{
+ return SDL_GetAudioDeviceStatus(1);
+}
+
+void
+SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
+{
+ SDL_AudioDevice *device = get_audio_device(devid);
+ if (device) {
+ device->paused = pause_on;
+ }
+}
+
+void
+SDL_PauseAudio(int pause_on)
+{
+ SDL_PauseAudioDevice(1, pause_on);
+}
+
+
+void
+SDL_LockAudioDevice(SDL_AudioDeviceID devid)
+{
+ /* Obtain a lock on the mixing buffers */
+ SDL_AudioDevice *device = get_audio_device(devid);
+ if (device) {
+ current_audio.impl.LockDevice(device);
+ }
+}
+
+void
+SDL_LockAudio(void)
+{
+ SDL_LockAudioDevice(1);
+}
+
+void
+SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
+{
+ /* Obtain a lock on the mixing buffers */
+ SDL_AudioDevice *device = get_audio_device(devid);
+ if (device) {
+ current_audio.impl.UnlockDevice(device);
+ }
+}
+
+void
+SDL_UnlockAudio(void)
+{
+ SDL_UnlockAudioDevice(1);
+}
+
+void
+SDL_CloseAudioDevice(SDL_AudioDeviceID devid)
+{
+ SDL_AudioDevice *device = get_audio_device(devid);
+ if (device) {
+ close_audio_device(device);
+ open_devices[devid - 1] = NULL;
+ }
+}
+
+void
+SDL_CloseAudio(void)
+{
+ SDL_CloseAudioDevice(1);
+}
+
+void
+SDL_AudioQuit(void)
+{
+ SDL_AudioDeviceID i;
+ for (i = 0; i < SDL_arraysize(open_devices); i++) {
+ SDL_CloseAudioDevice(i);
+ }
+
+ /* Free the driver data */
+ current_audio.impl.Deinitialize();
+ SDL_memset(&current_audio, '\0', sizeof(current_audio));
+ SDL_memset(open_devices, '\0', sizeof(open_devices));
+}
+
+#define NUM_FORMATS 10
+static int format_idx;
+static int format_idx_sub;
+static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
+ {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
+ AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
+ {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
+ AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
+ {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB,
+ AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB,
+ AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB,
+ AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB,
+ AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB,
+ AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB,
+ AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB,
+ AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
+ {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB,
+ AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
+};
+
+SDL_AudioFormat
+SDL_FirstAudioFormat(SDL_AudioFormat format)
+{
+ for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) {
+ if (format_list[format_idx][0] == format) {
+ break;
+ }
+ }
+ format_idx_sub = 0;
+ return (SDL_NextAudioFormat());
+}
+
+SDL_AudioFormat
+SDL_NextAudioFormat(void)
+{
+ if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
+ return (0);
+ }
+ return (format_list[format_idx][format_idx_sub++]);
+}
+
+void
+SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
+{
+ switch (spec->format) {
+ case AUDIO_U8:
+ spec->silence = 0x80;
+ break;
+ default:
+ spec->silence = 0x00;
+ break;
+ }
+ spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
+ spec->size *= spec->channels;
+ spec->size *= spec->samples;
+}
+
+
+/*
+ * Moved here from SDL_mixer.c, since it relies on internals of an opened
+ * audio device (and is deprecated, by the way!).
+ */
+void
+SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
+{
+ /* Mix the user-level audio format */
+ SDL_AudioDevice *device = get_audio_device(1);
+ if (device != NULL) {
+ SDL_AudioFormat format;
+ if (device->convert.needed) {
+ format = device->convert.src_format;
+ } else {
+ format = device->spec.format;
+ }
+ SDL_MixAudioFormat(dst, src, format, len, volume);
+ }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_audio_c.h b/macosx/plugins/Common/SDL/src/audio/SDL_audio_c.h
new file mode 100644
index 00000000..df88025f
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_audio_c.h
@@ -0,0 +1,56 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
+
+/* Functions to get a list of "close" audio formats */
+extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
+extern SDL_AudioFormat SDL_NextAudioFormat(void);
+
+/* Function to calculate the size and silence for a SDL_AudioSpec */
+extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
+
+/* The actual mixing thread function */
+extern int SDLCALL SDL_RunAudio(void *audiop);
+
+/* this is used internally to access some autogenerated code. */
+typedef struct
+{
+ SDL_AudioFormat src_fmt;
+ SDL_AudioFormat dst_fmt;
+ SDL_AudioFilter filter;
+} SDL_AudioTypeFilters;
+extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
+
+/* this is used internally to access some autogenerated code. */
+typedef struct
+{
+ SDL_AudioFormat fmt;
+ int channels;
+ int upsample;
+ int multiple;
+ SDL_AudioFilter filter;
+} SDL_AudioRateFilters;
+extern const SDL_AudioRateFilters sdl_audio_rate_filters[];
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_audiocvt.c b/macosx/plugins/Common/SDL/src/audio/SDL_audiocvt.c
new file mode 100644
index 00000000..3af35f13
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_audiocvt.c
@@ -0,0 +1,1080 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Functions for audio drivers to perform runtime conversion of audio format */
+
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+
+/* #define DEBUG_CONVERT */
+
+/* !!! FIXME */
+#ifndef assert
+#define assert(x)
+#endif
+
+/* Effectively mix right and left channels into a single channel */
+static void SDLCALL
+SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ Sint32 sample;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to mono\n");
+#endif
+ switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
+ case AUDIO_U8:
+ {
+ Uint8 *src, *dst;
+
+ src = cvt->buf;
+ dst = cvt->buf;
+ for (i = cvt->len_cvt / 2; i; --i) {
+ sample = src[0] + src[1];
+ *dst = (Uint8) (sample / 2);
+ src += 2;
+ dst += 1;
+ }
+ }
+ break;
+
+ case AUDIO_S8:
+ {
+ Sint8 *src, *dst;
+
+ src = (Sint8 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / 2; i; --i) {
+ sample = src[0] + src[1];
+ *dst = (Sint8) (sample / 2);
+ src += 2;
+ dst += 1;
+ }
+ }
+ break;
+
+ case AUDIO_U16:
+ {
+ Uint8 *src, *dst;
+
+ src = cvt->buf;
+ dst = cvt->buf;
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ sample = (Uint16) ((src[0] << 8) | src[1]) +
+ (Uint16) ((src[2] << 8) | src[3]);
+ sample /= 2;
+ dst[1] = (sample & 0xFF);
+ sample >>= 8;
+ dst[0] = (sample & 0xFF);
+ src += 4;
+ dst += 2;
+ }
+ } else {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ sample = (Uint16) ((src[1] << 8) | src[0]) +
+ (Uint16) ((src[3] << 8) | src[2]);
+ sample /= 2;
+ dst[0] = (sample & 0xFF);
+ sample >>= 8;
+ dst[1] = (sample & 0xFF);
+ src += 4;
+ dst += 2;
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S16:
+ {
+ Uint8 *src, *dst;
+
+ src = cvt->buf;
+ dst = cvt->buf;
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ sample = (Sint16) ((src[0] << 8) | src[1]) +
+ (Sint16) ((src[2] << 8) | src[3]);
+ sample /= 2;
+ dst[1] = (sample & 0xFF);
+ sample >>= 8;
+ dst[0] = (sample & 0xFF);
+ src += 4;
+ dst += 2;
+ }
+ } else {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ sample = (Sint16) ((src[1] << 8) | src[0]) +
+ (Sint16) ((src[3] << 8) | src[2]);
+ sample /= 2;
+ dst[0] = (sample & 0xFF);
+ sample >>= 8;
+ dst[1] = (sample & 0xFF);
+ src += 4;
+ dst += 2;
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S32:
+ {
+ const Uint32 *src = (const Uint32 *) cvt->buf;
+ Uint32 *dst = (Uint32 *) cvt->buf;
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+ const Sint64 added =
+ (((Sint64) (Sint32) SDL_SwapBE32(src[0])) +
+ ((Sint64) (Sint32) SDL_SwapBE32(src[1])));
+ *(dst++) = SDL_SwapBE32((Uint32) ((Sint32) (added / 2)));
+ }
+ } else {
+ for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+ const Sint64 added =
+ (((Sint64) (Sint32) SDL_SwapLE32(src[0])) +
+ ((Sint64) (Sint32) SDL_SwapLE32(src[1])));
+ *(dst++) = SDL_SwapLE32((Uint32) ((Sint32) (added / 2)));
+ }
+ }
+ }
+ break;
+
+ case AUDIO_F32:
+ {
+ const float *src = (const float *) cvt->buf;
+ float *dst = (float *) cvt->buf;
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+ const float src1 = SDL_SwapFloatBE(src[0]);
+ const float src2 = SDL_SwapFloatBE(src[1]);
+ const double added = ((double) src1) + ((double) src2);
+ const float halved = (float) (added * 0.5);
+ *(dst++) = SDL_SwapFloatBE(halved);
+ }
+ } else {
+ for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+ const float src1 = SDL_SwapFloatLE(src[0]);
+ const float src2 = SDL_SwapFloatLE(src[1]);
+ const double added = ((double) src1) + ((double) src2);
+ const float halved = (float) (added * 0.5);
+ *(dst++) = SDL_SwapFloatLE(halved);
+ }
+ }
+ }
+ break;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+
+/* Discard top 4 channels */
+static void SDLCALL
+SDL_ConvertStrip(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting down from 6 channels to stereo\n");
+#endif
+
+#define strip_chans_6_to_2(type) \
+ { \
+ const type *src = (const type *) cvt->buf; \
+ type *dst = (type *) cvt->buf; \
+ for (i = cvt->len_cvt / (sizeof (type) * 6); i; --i) { \
+ dst[0] = src[0]; \
+ dst[1] = src[1]; \
+ src += 6; \
+ dst += 2; \
+ } \
+ }
+
+ /* this function only cares about typesize, and data as a block of bits. */
+ switch (SDL_AUDIO_BITSIZE(format)) {
+ case 8:
+ strip_chans_6_to_2(Uint8);
+ break;
+ case 16:
+ strip_chans_6_to_2(Uint16);
+ break;
+ case 32:
+ strip_chans_6_to_2(Uint32);
+ break;
+ }
+
+#undef strip_chans_6_to_2
+
+ cvt->len_cvt /= 3;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+
+/* Discard top 2 channels of 6 */
+static void SDLCALL
+SDL_ConvertStrip_2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting 6 down to quad\n");
+#endif
+
+#define strip_chans_6_to_4(type) \
+ { \
+ const type *src = (const type *) cvt->buf; \
+ type *dst = (type *) cvt->buf; \
+ for (i = cvt->len_cvt / (sizeof (type) * 6); i; --i) { \
+ dst[0] = src[0]; \
+ dst[1] = src[1]; \
+ dst[2] = src[2]; \
+ dst[3] = src[3]; \
+ src += 6; \
+ dst += 4; \
+ } \
+ }
+
+ /* this function only cares about typesize, and data as a block of bits. */
+ switch (SDL_AUDIO_BITSIZE(format)) {
+ case 8:
+ strip_chans_6_to_4(Uint8);
+ break;
+ case 16:
+ strip_chans_6_to_4(Uint16);
+ break;
+ case 32:
+ strip_chans_6_to_4(Uint32);
+ break;
+ }
+
+#undef strip_chans_6_to_4
+
+ cvt->len_cvt /= 6;
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+/* Duplicate a mono channel to both stereo channels */
+static void SDLCALL
+SDL_ConvertStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to stereo\n");
+#endif
+
+#define dup_chans_1_to_2(type) \
+ { \
+ const type *src = (const type *) (cvt->buf + cvt->len_cvt); \
+ type *dst = (type *) (cvt->buf + cvt->len_cvt * 2); \
+ for (i = cvt->len_cvt / 2; i; --i, --src) { \
+ const type val = *src; \
+ dst -= 2; \
+ dst[0] = dst[1] = val; \
+ } \
+ }
+
+ /* this function only cares about typesize, and data as a block of bits. */
+ switch (SDL_AUDIO_BITSIZE(format)) {
+ case 8:
+ dup_chans_1_to_2(Uint8);
+ break;
+ case 16:
+ dup_chans_1_to_2(Uint16);
+ break;
+ case 32:
+ dup_chans_1_to_2(Uint32);
+ break;
+ }
+
+#undef dup_chans_1_to_2
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+
+/* Duplicate a stereo channel to a pseudo-5.1 stream */
+static void SDLCALL
+SDL_ConvertSurround(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting stereo to surround\n");
+#endif
+
+ switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
+ case AUDIO_U8:
+ {
+ Uint8 *src, *dst, lf, rf, ce;
+
+ src = (Uint8 *) (cvt->buf + cvt->len_cvt);
+ dst = (Uint8 *) (cvt->buf + cvt->len_cvt * 3);
+ for (i = cvt->len_cvt; i; --i) {
+ dst -= 6;
+ src -= 2;
+ lf = src[0];
+ rf = src[1];
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = lf;
+ dst[1] = rf;
+ dst[2] = lf - ce;
+ dst[3] = rf - ce;
+ dst[4] = ce;
+ dst[5] = ce;
+ }
+ }
+ break;
+
+ case AUDIO_S8:
+ {
+ Sint8 *src, *dst, lf, rf, ce;
+
+ src = (Sint8 *) cvt->buf + cvt->len_cvt;
+ dst = (Sint8 *) cvt->buf + cvt->len_cvt * 3;
+ for (i = cvt->len_cvt; i; --i) {
+ dst -= 6;
+ src -= 2;
+ lf = src[0];
+ rf = src[1];
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = lf;
+ dst[1] = rf;
+ dst[2] = lf - ce;
+ dst[3] = rf - ce;
+ dst[4] = ce;
+ dst[5] = ce;
+ }
+ }
+ break;
+
+ case AUDIO_U16:
+ {
+ Uint8 *src, *dst;
+ Uint16 lf, rf, ce, lr, rr;
+
+ src = cvt->buf + cvt->len_cvt;
+ dst = cvt->buf + cvt->len_cvt * 3;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 12;
+ src -= 4;
+ lf = (Uint16) ((src[0] << 8) | src[1]);
+ rf = (Uint16) ((src[2] << 8) | src[3]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[1] = (lf & 0xFF);
+ dst[0] = ((lf >> 8) & 0xFF);
+ dst[3] = (rf & 0xFF);
+ dst[2] = ((rf >> 8) & 0xFF);
+
+ dst[1 + 4] = (lr & 0xFF);
+ dst[0 + 4] = ((lr >> 8) & 0xFF);
+ dst[3 + 4] = (rr & 0xFF);
+ dst[2 + 4] = ((rr >> 8) & 0xFF);
+
+ dst[1 + 8] = (ce & 0xFF);
+ dst[0 + 8] = ((ce >> 8) & 0xFF);
+ dst[3 + 8] = (ce & 0xFF);
+ dst[2 + 8] = ((ce >> 8) & 0xFF);
+ }
+ } else {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 12;
+ src -= 4;
+ lf = (Uint16) ((src[1] << 8) | src[0]);
+ rf = (Uint16) ((src[3] << 8) | src[2]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[0] = (lf & 0xFF);
+ dst[1] = ((lf >> 8) & 0xFF);
+ dst[2] = (rf & 0xFF);
+ dst[3] = ((rf >> 8) & 0xFF);
+
+ dst[0 + 4] = (lr & 0xFF);
+ dst[1 + 4] = ((lr >> 8) & 0xFF);
+ dst[2 + 4] = (rr & 0xFF);
+ dst[3 + 4] = ((rr >> 8) & 0xFF);
+
+ dst[0 + 8] = (ce & 0xFF);
+ dst[1 + 8] = ((ce >> 8) & 0xFF);
+ dst[2 + 8] = (ce & 0xFF);
+ dst[3 + 8] = ((ce >> 8) & 0xFF);
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S16:
+ {
+ Uint8 *src, *dst;
+ Sint16 lf, rf, ce, lr, rr;
+
+ src = cvt->buf + cvt->len_cvt;
+ dst = cvt->buf + cvt->len_cvt * 3;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 12;
+ src -= 4;
+ lf = (Sint16) ((src[0] << 8) | src[1]);
+ rf = (Sint16) ((src[2] << 8) | src[3]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[1] = (lf & 0xFF);
+ dst[0] = ((lf >> 8) & 0xFF);
+ dst[3] = (rf & 0xFF);
+ dst[2] = ((rf >> 8) & 0xFF);
+
+ dst[1 + 4] = (lr & 0xFF);
+ dst[0 + 4] = ((lr >> 8) & 0xFF);
+ dst[3 + 4] = (rr & 0xFF);
+ dst[2 + 4] = ((rr >> 8) & 0xFF);
+
+ dst[1 + 8] = (ce & 0xFF);
+ dst[0 + 8] = ((ce >> 8) & 0xFF);
+ dst[3 + 8] = (ce & 0xFF);
+ dst[2 + 8] = ((ce >> 8) & 0xFF);
+ }
+ } else {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 12;
+ src -= 4;
+ lf = (Sint16) ((src[1] << 8) | src[0]);
+ rf = (Sint16) ((src[3] << 8) | src[2]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[0] = (lf & 0xFF);
+ dst[1] = ((lf >> 8) & 0xFF);
+ dst[2] = (rf & 0xFF);
+ dst[3] = ((rf >> 8) & 0xFF);
+
+ dst[0 + 4] = (lr & 0xFF);
+ dst[1 + 4] = ((lr >> 8) & 0xFF);
+ dst[2 + 4] = (rr & 0xFF);
+ dst[3 + 4] = ((rr >> 8) & 0xFF);
+
+ dst[0 + 8] = (ce & 0xFF);
+ dst[1 + 8] = ((ce >> 8) & 0xFF);
+ dst[2 + 8] = (ce & 0xFF);
+ dst[3 + 8] = ((ce >> 8) & 0xFF);
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S32:
+ {
+ Sint32 lf, rf, ce;
+ const Uint32 *src = (const Uint32 *) cvt->buf + cvt->len_cvt;
+ Uint32 *dst = (Uint32 *) cvt->buf + cvt->len_cvt * 3;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 8; i; --i) {
+ dst -= 6;
+ src -= 2;
+ lf = (Sint32) SDL_SwapBE32(src[0]);
+ rf = (Sint32) SDL_SwapBE32(src[1]);
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = SDL_SwapBE32((Uint32) lf);
+ dst[1] = SDL_SwapBE32((Uint32) rf);
+ dst[2] = SDL_SwapBE32((Uint32) (lf - ce));
+ dst[3] = SDL_SwapBE32((Uint32) (rf - ce));
+ dst[4] = SDL_SwapBE32((Uint32) ce);
+ dst[5] = SDL_SwapBE32((Uint32) ce);
+ }
+ } else {
+ for (i = cvt->len_cvt / 8; i; --i) {
+ dst -= 6;
+ src -= 2;
+ lf = (Sint32) SDL_SwapLE32(src[0]);
+ rf = (Sint32) SDL_SwapLE32(src[1]);
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = SDL_SwapLE32((Uint32) (lf - ce));
+ dst[3] = SDL_SwapLE32((Uint32) (rf - ce));
+ dst[4] = SDL_SwapLE32((Uint32) ce);
+ dst[5] = SDL_SwapLE32((Uint32) ce);
+ }
+ }
+ }
+ break;
+
+ case AUDIO_F32:
+ {
+ float lf, rf, ce;
+ const float *src = (const float *) cvt->buf + cvt->len_cvt;
+ float *dst = (float *) cvt->buf + cvt->len_cvt * 3;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 8; i; --i) {
+ dst -= 6;
+ src -= 2;
+ lf = SDL_SwapFloatBE(src[0]);
+ rf = SDL_SwapFloatBE(src[1]);
+ ce = (lf * 0.5f) + (rf * 0.5f);
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = SDL_SwapFloatBE(lf - ce);
+ dst[3] = SDL_SwapFloatBE(rf - ce);
+ dst[4] = dst[5] = SDL_SwapFloatBE(ce);
+ }
+ } else {
+ for (i = cvt->len_cvt / 8; i; --i) {
+ dst -= 6;
+ src -= 2;
+ lf = SDL_SwapFloatLE(src[0]);
+ rf = SDL_SwapFloatLE(src[1]);
+ ce = (lf * 0.5f) + (rf * 0.5f);
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = SDL_SwapFloatLE(lf - ce);
+ dst[3] = SDL_SwapFloatLE(rf - ce);
+ dst[4] = dst[5] = SDL_SwapFloatLE(ce);
+ }
+ }
+ }
+ break;
+
+ }
+ cvt->len_cvt *= 3;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+
+/* Duplicate a stereo channel to a pseudo-4.0 stream */
+static void SDLCALL
+SDL_ConvertSurround_4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting stereo to quad\n");
+#endif
+
+ switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
+ case AUDIO_U8:
+ {
+ Uint8 *src, *dst, lf, rf, ce;
+
+ src = (Uint8 *) (cvt->buf + cvt->len_cvt);
+ dst = (Uint8 *) (cvt->buf + cvt->len_cvt * 2);
+ for (i = cvt->len_cvt; i; --i) {
+ dst -= 4;
+ src -= 2;
+ lf = src[0];
+ rf = src[1];
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = lf;
+ dst[1] = rf;
+ dst[2] = lf - ce;
+ dst[3] = rf - ce;
+ }
+ }
+ break;
+
+ case AUDIO_S8:
+ {
+ Sint8 *src, *dst, lf, rf, ce;
+
+ src = (Sint8 *) cvt->buf + cvt->len_cvt;
+ dst = (Sint8 *) cvt->buf + cvt->len_cvt * 2;
+ for (i = cvt->len_cvt; i; --i) {
+ dst -= 4;
+ src -= 2;
+ lf = src[0];
+ rf = src[1];
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = lf;
+ dst[1] = rf;
+ dst[2] = lf - ce;
+ dst[3] = rf - ce;
+ }
+ }
+ break;
+
+ case AUDIO_U16:
+ {
+ Uint8 *src, *dst;
+ Uint16 lf, rf, ce, lr, rr;
+
+ src = cvt->buf + cvt->len_cvt;
+ dst = cvt->buf + cvt->len_cvt * 2;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 8;
+ src -= 4;
+ lf = (Uint16) ((src[0] << 8) | src[1]);
+ rf = (Uint16) ((src[2] << 8) | src[3]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[1] = (lf & 0xFF);
+ dst[0] = ((lf >> 8) & 0xFF);
+ dst[3] = (rf & 0xFF);
+ dst[2] = ((rf >> 8) & 0xFF);
+
+ dst[1 + 4] = (lr & 0xFF);
+ dst[0 + 4] = ((lr >> 8) & 0xFF);
+ dst[3 + 4] = (rr & 0xFF);
+ dst[2 + 4] = ((rr >> 8) & 0xFF);
+ }
+ } else {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 8;
+ src -= 4;
+ lf = (Uint16) ((src[1] << 8) | src[0]);
+ rf = (Uint16) ((src[3] << 8) | src[2]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[0] = (lf & 0xFF);
+ dst[1] = ((lf >> 8) & 0xFF);
+ dst[2] = (rf & 0xFF);
+ dst[3] = ((rf >> 8) & 0xFF);
+
+ dst[0 + 4] = (lr & 0xFF);
+ dst[1 + 4] = ((lr >> 8) & 0xFF);
+ dst[2 + 4] = (rr & 0xFF);
+ dst[3 + 4] = ((rr >> 8) & 0xFF);
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S16:
+ {
+ Uint8 *src, *dst;
+ Sint16 lf, rf, ce, lr, rr;
+
+ src = cvt->buf + cvt->len_cvt;
+ dst = cvt->buf + cvt->len_cvt * 2;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 8;
+ src -= 4;
+ lf = (Sint16) ((src[0] << 8) | src[1]);
+ rf = (Sint16) ((src[2] << 8) | src[3]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[1] = (lf & 0xFF);
+ dst[0] = ((lf >> 8) & 0xFF);
+ dst[3] = (rf & 0xFF);
+ dst[2] = ((rf >> 8) & 0xFF);
+
+ dst[1 + 4] = (lr & 0xFF);
+ dst[0 + 4] = ((lr >> 8) & 0xFF);
+ dst[3 + 4] = (rr & 0xFF);
+ dst[2 + 4] = ((rr >> 8) & 0xFF);
+ }
+ } else {
+ for (i = cvt->len_cvt / 4; i; --i) {
+ dst -= 8;
+ src -= 4;
+ lf = (Sint16) ((src[1] << 8) | src[0]);
+ rf = (Sint16) ((src[3] << 8) | src[2]);
+ ce = (lf / 2) + (rf / 2);
+ rr = lf - ce;
+ lr = rf - ce;
+ dst[0] = (lf & 0xFF);
+ dst[1] = ((lf >> 8) & 0xFF);
+ dst[2] = (rf & 0xFF);
+ dst[3] = ((rf >> 8) & 0xFF);
+
+ dst[0 + 4] = (lr & 0xFF);
+ dst[1 + 4] = ((lr >> 8) & 0xFF);
+ dst[2 + 4] = (rr & 0xFF);
+ dst[3 + 4] = ((rr >> 8) & 0xFF);
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S32:
+ {
+ const Uint32 *src = (const Uint32 *) (cvt->buf + cvt->len_cvt);
+ Uint32 *dst = (Uint32 *) (cvt->buf + cvt->len_cvt * 2);
+ Sint32 lf, rf, ce;
+
+ if (SDL_AUDIO_ISBIGENDIAN(format)) {
+ for (i = cvt->len_cvt / 8; i; --i) {
+ dst -= 4;
+ src -= 2;
+ lf = (Sint32) SDL_SwapBE32(src[0]);
+ rf = (Sint32) SDL_SwapBE32(src[1]);
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = SDL_SwapBE32((Uint32) (lf - ce));
+ dst[3] = SDL_SwapBE32((Uint32) (rf - ce));
+ }
+ } else {
+ for (i = cvt->len_cvt / 8; i; --i) {
+ dst -= 4;
+ src -= 2;
+ lf = (Sint32) SDL_SwapLE32(src[0]);
+ rf = (Sint32) SDL_SwapLE32(src[1]);
+ ce = (lf / 2) + (rf / 2);
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = SDL_SwapLE32((Uint32) (lf - ce));
+ dst[3] = SDL_SwapLE32((Uint32) (rf - ce));
+ }
+ }
+ }
+ break;
+ }
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+
+int
+SDL_ConvertAudio(SDL_AudioCVT * cvt)
+{
+ /* !!! FIXME: (cvt) should be const; stack-copy it here. */
+ /* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
+
+ /* Make sure there's data to convert */
+ if (cvt->buf == NULL) {
+ SDL_SetError("No buffer allocated for conversion");
+ return (-1);
+ }
+ /* Return okay if no conversion is necessary */
+ cvt->len_cvt = cvt->len;
+ if (cvt->filters[0] == NULL) {
+ return (0);
+ }
+
+ /* Set up the conversion and go! */
+ cvt->filter_index = 0;
+ cvt->filters[0] (cvt, cvt->src_format);
+ return (0);
+}
+
+
+static SDL_AudioFilter
+SDL_HandTunedTypeCVT(SDL_AudioFormat src_fmt, SDL_AudioFormat dst_fmt)
+{
+ /*
+ * Fill in any future conversions that are specialized to a
+ * processor, platform, compiler, or library here.
+ */
+
+ return NULL; /* no specialized converter code available. */
+}
+
+
+/*
+ * Find a converter between two data types. We try to select a hand-tuned
+ * asm/vectorized/optimized function first, and then fallback to an
+ * autogenerated function that is customized to convert between two
+ * specific data types.
+ */
+static int
+SDL_BuildAudioTypeCVT(SDL_AudioCVT * cvt,
+ SDL_AudioFormat src_fmt, SDL_AudioFormat dst_fmt)
+{
+ if (src_fmt != dst_fmt) {
+ const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
+ const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
+ SDL_AudioFilter filter = SDL_HandTunedTypeCVT(src_fmt, dst_fmt);
+
+ /* No hand-tuned converter? Try the autogenerated ones. */
+ if (filter == NULL) {
+ int i;
+ for (i = 0; sdl_audio_type_filters[i].filter != NULL; i++) {
+ const SDL_AudioTypeFilters *filt = &sdl_audio_type_filters[i];
+ if ((filt->src_fmt == src_fmt) && (filt->dst_fmt == dst_fmt)) {
+ filter = filt->filter;
+ break;
+ }
+ }
+
+ if (filter == NULL) {
+ SDL_SetError("No conversion available for these formats");
+ return -1;
+ }
+ }
+
+ /* Update (cvt) with filter details... */
+ cvt->filters[cvt->filter_index++] = filter;
+ if (src_bitsize < dst_bitsize) {
+ const int mult = (dst_bitsize / src_bitsize);
+ cvt->len_mult *= mult;
+ cvt->len_ratio *= mult;
+ } else if (src_bitsize > dst_bitsize) {
+ cvt->len_ratio /= (src_bitsize / dst_bitsize);
+ }
+
+ return 1; /* added a converter. */
+ }
+
+ return 0; /* no conversion necessary. */
+}
+
+
+static SDL_AudioFilter
+SDL_HandTunedResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
+ int src_rate, int dst_rate)
+{
+ /*
+ * Fill in any future conversions that are specialized to a
+ * processor, platform, compiler, or library here.
+ */
+
+ return NULL; /* no specialized converter code available. */
+}
+
+static int
+SDL_FindFrequencyMultiple(const int src_rate, const int dst_rate)
+{
+ int retval = 0;
+
+ /* If we only built with the arbitrary resamplers, ignore multiples. */
+#if !LESS_RESAMPLERS
+ int lo, hi;
+ int div;
+
+ assert(src_rate != 0);
+ assert(dst_rate != 0);
+ assert(src_rate != dst_rate);
+
+ if (src_rate < dst_rate) {
+ lo = src_rate;
+ hi = dst_rate;
+ } else {
+ lo = dst_rate;
+ hi = src_rate;
+ }
+
+ /* zero means "not a supported multiple" ... we only do 2x and 4x. */
+ if ((hi % lo) != 0)
+ return 0; /* not a multiple. */
+
+ div = hi / lo;
+ retval = ((div == 2) || (div == 4)) ? div : 0;
+#endif
+
+ return retval;
+}
+
+static int
+SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
+ int src_rate, int dst_rate)
+{
+ if (src_rate != dst_rate) {
+ SDL_AudioFilter filter = SDL_HandTunedResampleCVT(cvt, dst_channels,
+ src_rate, dst_rate);
+
+ /* No hand-tuned converter? Try the autogenerated ones. */
+ if (filter == NULL) {
+ int i;
+ const int upsample = (src_rate < dst_rate) ? 1 : 0;
+ const int multiple =
+ SDL_FindFrequencyMultiple(src_rate, dst_rate);
+
+ for (i = 0; sdl_audio_rate_filters[i].filter != NULL; i++) {
+ const SDL_AudioRateFilters *filt = &sdl_audio_rate_filters[i];
+ if ((filt->fmt == cvt->dst_format) &&
+ (filt->channels == dst_channels) &&
+ (filt->upsample == upsample) &&
+ (filt->multiple == multiple)) {
+ filter = filt->filter;
+ break;
+ }
+ }
+
+ if (filter == NULL) {
+ SDL_SetError("No conversion available for these rates");
+ return -1;
+ }
+ }
+
+ /* Update (cvt) with filter details... */
+ cvt->filters[cvt->filter_index++] = filter;
+ if (src_rate < dst_rate) {
+ const double mult = ((double) dst_rate) / ((double) src_rate);
+ cvt->len_mult *= (int) SDL_ceil(mult);
+ cvt->len_ratio *= mult;
+ } else {
+ cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
+ }
+
+ return 1; /* added a converter. */
+ }
+
+ return 0; /* no conversion necessary. */
+}
+
+
+/* Creates a set of audio filters to convert from one format to another.
+ Returns -1 if the format conversion is not supported, 0 if there's
+ no conversion needed, or 1 if the audio filter is set up.
+*/
+
+int
+SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
+ SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
+ SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
+{
+ /*
+ * !!! FIXME: reorder filters based on which grow/shrink the buffer.
+ * !!! FIXME: ideally, we should do everything that shrinks the buffer
+ * !!! FIXME: first, so we don't have to process as many bytes in a given
+ * !!! FIXME: filter and abuse the CPU cache less. This might not be as
+ * !!! FIXME: good in practice as it sounds in theory, though.
+ */
+
+ /* there are no unsigned types over 16 bits, so catch this up front. */
+ if ((SDL_AUDIO_BITSIZE(src_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(src_fmt))) {
+ SDL_SetError("Invalid source format");
+ return -1;
+ }
+ if ((SDL_AUDIO_BITSIZE(dst_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(dst_fmt))) {
+ SDL_SetError("Invalid destination format");
+ return -1;
+ }
+
+ /* prevent possible divisions by zero, etc. */
+ if ((src_rate == 0) || (dst_rate == 0)) {
+ SDL_SetError("Source or destination rate is zero");
+ return -1;
+ }
+#ifdef DEBUG_CONVERT
+ printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
+ src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
+#endif
+
+ /* Start off with no conversion necessary */
+ SDL_zerop(cvt);
+ cvt->src_format = src_fmt;
+ cvt->dst_format = dst_fmt;
+ cvt->needed = 0;
+ cvt->filter_index = 0;
+ cvt->filters[0] = NULL;
+ cvt->len_mult = 1;
+ cvt->len_ratio = 1.0;
+ cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
+
+ /* Convert data types, if necessary. Updates (cvt). */
+ if (SDL_BuildAudioTypeCVT(cvt, src_fmt, dst_fmt) == -1) {
+ return -1; /* shouldn't happen, but just in case... */
+ }
+
+ /* Channel conversion */
+ if (src_channels != dst_channels) {
+ if ((src_channels == 1) && (dst_channels > 1)) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertStereo;
+ cvt->len_mult *= 2;
+ src_channels = 2;
+ cvt->len_ratio *= 2;
+ }
+ if ((src_channels == 2) && (dst_channels == 6)) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertSurround;
+ src_channels = 6;
+ cvt->len_mult *= 3;
+ cvt->len_ratio *= 3;
+ }
+ if ((src_channels == 2) && (dst_channels == 4)) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertSurround_4;
+ src_channels = 4;
+ cvt->len_mult *= 2;
+ cvt->len_ratio *= 2;
+ }
+ while ((src_channels * 2) <= dst_channels) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertStereo;
+ cvt->len_mult *= 2;
+ src_channels *= 2;
+ cvt->len_ratio *= 2;
+ }
+ if ((src_channels == 6) && (dst_channels <= 2)) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertStrip;
+ src_channels = 2;
+ cvt->len_ratio /= 3;
+ }
+ if ((src_channels == 6) && (dst_channels == 4)) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertStrip_2;
+ src_channels = 4;
+ cvt->len_ratio /= 2;
+ }
+ /* This assumes that 4 channel audio is in the format:
+ Left {front/back} + Right {front/back}
+ so converting to L/R stereo works properly.
+ */
+ while (((src_channels % 2) == 0) &&
+ ((src_channels / 2) >= dst_channels)) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertMono;
+ src_channels /= 2;
+ cvt->len_ratio /= 2;
+ }
+ if (src_channels != dst_channels) {
+ /* Uh oh.. */ ;
+ }
+ }
+
+ /* Do rate conversion, if necessary. Updates (cvt). */
+ if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) ==
+ -1) {
+ return -1; /* shouldn't happen, but just in case... */
+ }
+
+ /* Set up the filter information */
+ if (cvt->filter_index != 0) {
+ cvt->needed = 1;
+ cvt->src_format = src_fmt;
+ cvt->dst_format = dst_fmt;
+ cvt->len = 0;
+ cvt->buf = NULL;
+ cvt->filters[cvt->filter_index] = NULL;
+ }
+ return (cvt->needed);
+}
+
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_audiomem.h b/macosx/plugins/Common/SDL/src/audio/SDL_audiomem.h
new file mode 100644
index 00000000..a539259e
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_audiomem.h
@@ -0,0 +1,26 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#define SDL_AllocAudioMem SDL_malloc
+#define SDL_FreeAudioMem SDL_free
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_audiotypecvt.c b/macosx/plugins/Common/SDL/src/audio/SDL_audiotypecvt.c
new file mode 100644
index 00000000..30f26152
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_audiotypecvt.c
@@ -0,0 +1,16216 @@
+/* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#include "SDL_config.h"
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+
+#ifndef DEBUG_CONVERT
+#define DEBUG_CONVERT 0
+#endif
+
+
+/* If you can guarantee your data and need space, you can eliminate code... */
+
+/* Just build the arbitrary resamplers if you're saving code space. */
+#ifndef LESS_RESAMPLERS
+#define LESS_RESAMPLERS 1
+#endif
+
+/* Don't build any resamplers if you're REALLY saving code space. */
+#ifndef NO_RESAMPLERS
+#define NO_RESAMPLERS 0
+#endif
+
+/* Don't build any type converters if you're saving code space. */
+#ifndef NO_CONVERTERS
+#define NO_CONVERTERS 0
+#endif
+
+
+/* *INDENT-OFF* */
+
+#define DIVBY127 0.0078740157480315f
+#define DIVBY32767 3.05185094759972e-05f
+#define DIVBY2147483647 4.6566128752458e-10f
+
+#if !NO_CONVERTERS
+
+static void SDLCALL
+SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint8 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
+ const Sint8 val = ((*src) ^ 0x80);
+ *dst = ((Sint8) val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Uint16 val = (((Uint16) *src) << 8);
+ *dst = SDL_SwapLE16(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Uint16 val = (((Uint16) *src) << 8);
+ *dst = SDL_SwapBE16(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const float val = ((((float) *src) * DIVBY127) - 1.0f);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const float val = ((((float) *src) * DIVBY127) - 1.0f);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint8 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
+ const Uint8 val = ((((Sint8) *src)) ^ 0x80);
+ *dst = val;
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
+ *dst = SDL_SwapLE16(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
+ *dst = SDL_SwapBE16(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const float val = (((float) ((Sint8) *src)) * DIVBY127);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint8 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
+#endif
+
+ src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+ const float val = (((float) ((Sint8) *src)) * DIVBY127);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint16 val = SDL_SwapLE16(*src);
+ *dst = SDL_SwapBE16(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
+ *dst = SDL_SwapLE16(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
+ *dst = SDL_SwapBE16(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint16 val = SDL_SwapBE16(*src);
+ *dst = SDL_SwapLE16(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
+ *dst = SDL_SwapLE16(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const Uint16 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+ const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
+ *dst = SDL_SwapBE16(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint16 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+ const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
+ *dst = SDL_SwapLE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
+ *dst = SDL_SwapBE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint32 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (float *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (float *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
+ *dst = SDL_SwapLE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
+ *dst = SDL_SwapBE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (Sint32 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (float *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const Uint32 *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = (const Uint32 *) cvt->buf;
+ dst = (float *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+ const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
+ *dst = SDL_SwapLE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
+ *dst = SDL_SwapBE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint32 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint32 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (float *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const float val = SDL_SwapFloatLE(*src);
+ *dst = SDL_SwapFloatBE(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Uint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Uint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
+ *dst = val;
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint8 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint8 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
+ *dst = ((Sint8) val);
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
+ *dst = SDL_SwapLE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
+ *dst = ((Sint16) SDL_SwapLE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Uint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Uint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
+ *dst = SDL_SwapBE16(val);
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint16 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint16 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
+ *dst = ((Sint16) SDL_SwapBE16(val));
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint32 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
+ *dst = ((Sint32) SDL_SwapLE32(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ Sint32 *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (Sint32 *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
+ *dst = ((Sint32) SDL_SwapBE32(val));
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+ int i;
+ const float *src;
+ float *dst;
+
+#if DEBUG_CONVERT
+ fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
+#endif
+
+ src = (const float *) cvt->buf;
+ dst = (float *) cvt->buf;
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+ const float val = SDL_SwapFloatBE(*src);
+ *dst = SDL_SwapFloatLE(val);
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+ }
+}
+
+#endif /* !NO_CONVERTERS */
+
+
+const SDL_AudioTypeFilters sdl_audio_type_filters[] =
+{
+#if !NO_CONVERTERS
+ { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
+ { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
+ { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
+ { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
+ { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
+ { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
+ { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
+ { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
+ { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
+ { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
+ { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
+ { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
+ { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
+ { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
+ { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
+ { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
+ { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
+ { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
+ { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
+ { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
+ { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
+ { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
+ { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
+ { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
+ { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
+ { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
+ { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
+ { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
+ { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
+ { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
+ { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
+ { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
+ { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
+ { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
+ { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
+ { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
+ { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
+ { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
+ { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
+ { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
+ { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
+ { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
+ { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
+ { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
+ { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
+ { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
+ { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
+ { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
+ { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
+ { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
+ { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
+ { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
+ { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
+ { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
+ { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
+ { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
+ { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
+ { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
+ { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
+ { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
+ { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
+ { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
+ { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
+ { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
+ { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
+ { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
+ { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
+ { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
+ { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
+ { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
+ { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
+ { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
+ { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
+ { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
+ { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
+ { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
+ { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
+ { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
+ { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
+ { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
+ { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
+ { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
+ { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
+ { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
+ { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
+ { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
+ { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
+ { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
+ { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
+ { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
+#endif /* !NO_CONVERTERS */
+ { 0, 0, NULL }
+};
+
+
+#if !NO_RESAMPLERS
+
+static void SDLCALL
+SDL_Upsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 16;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 1;
+ Uint8 sample0 = src[0];
+ Uint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = sample0;
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 16;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Uint8 sample0 = src[0];
+ Uint8 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = sample0;
+ dst++;
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 2;
+ Uint8 sample1 = src[1];
+ Uint8 sample0 = src[0];
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = sample1;
+ dst[0] = sample0;
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Uint8 sample0 = src[0];
+ Uint8 sample1 = src[1];
+ Uint8 last_sample0 = sample0;
+ Uint8 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = sample0;
+ dst[1] = sample1;
+ dst += 2;
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 4;
+ Uint8 sample3 = src[3];
+ Uint8 sample2 = src[2];
+ Uint8 sample1 = src[1];
+ Uint8 sample0 = src[0];
+ Uint8 last_sample3 = sample3;
+ Uint8 last_sample2 = sample2;
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = sample3;
+ dst[2] = sample2;
+ dst[1] = sample1;
+ dst[0] = sample0;
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+ sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Uint8 sample0 = src[0];
+ Uint8 sample1 = src[1];
+ Uint8 sample2 = src[2];
+ Uint8 sample3 = src[3];
+ Uint8 last_sample0 = sample0;
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample2 = sample2;
+ Uint8 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = sample0;
+ dst[1] = sample1;
+ dst[2] = sample2;
+ dst[3] = sample3;
+ dst += 4;
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+ sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 96;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 6;
+ Uint8 sample5 = src[5];
+ Uint8 sample4 = src[4];
+ Uint8 sample3 = src[3];
+ Uint8 sample2 = src[2];
+ Uint8 sample1 = src[1];
+ Uint8 sample0 = src[0];
+ Uint8 last_sample5 = sample5;
+ Uint8 last_sample4 = sample4;
+ Uint8 last_sample3 = sample3;
+ Uint8 last_sample2 = sample2;
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = sample5;
+ dst[4] = sample4;
+ dst[3] = sample3;
+ dst[2] = sample2;
+ dst[1] = sample1;
+ dst[0] = sample0;
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+ sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+ sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+ sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 96;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Uint8 sample0 = src[0];
+ Uint8 sample1 = src[1];
+ Uint8 sample2 = src[2];
+ Uint8 sample3 = src[3];
+ Uint8 sample4 = src[4];
+ Uint8 sample5 = src[5];
+ Uint8 last_sample0 = sample0;
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample2 = sample2;
+ Uint8 last_sample3 = sample3;
+ Uint8 last_sample4 = sample4;
+ Uint8 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = sample0;
+ dst[1] = sample1;
+ dst[2] = sample2;
+ dst[3] = sample3;
+ dst[4] = sample4;
+ dst[5] = sample5;
+ dst += 6;
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+ sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+ sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+ sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 8;
+ Uint8 sample7 = src[7];
+ Uint8 sample6 = src[6];
+ Uint8 sample5 = src[5];
+ Uint8 sample4 = src[4];
+ Uint8 sample3 = src[3];
+ Uint8 sample2 = src[2];
+ Uint8 sample1 = src[1];
+ Uint8 sample0 = src[0];
+ Uint8 last_sample7 = sample7;
+ Uint8 last_sample6 = sample6;
+ Uint8 last_sample5 = sample5;
+ Uint8 last_sample4 = sample4;
+ Uint8 last_sample3 = sample3;
+ Uint8 last_sample2 = sample2;
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = sample7;
+ dst[6] = sample6;
+ dst[5] = sample5;
+ dst[4] = sample4;
+ dst[3] = sample3;
+ dst[2] = sample2;
+ dst[1] = sample1;
+ dst[0] = sample0;
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Uint8) ((((Sint16) src[7]) + ((Sint16) last_sample7)) >> 1);
+ sample6 = (Uint8) ((((Sint16) src[6]) + ((Sint16) last_sample6)) >> 1);
+ sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+ sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+ sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+ sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Uint8 sample0 = src[0];
+ Uint8 sample1 = src[1];
+ Uint8 sample2 = src[2];
+ Uint8 sample3 = src[3];
+ Uint8 sample4 = src[4];
+ Uint8 sample5 = src[5];
+ Uint8 sample6 = src[6];
+ Uint8 sample7 = src[7];
+ Uint8 last_sample0 = sample0;
+ Uint8 last_sample1 = sample1;
+ Uint8 last_sample2 = sample2;
+ Uint8 last_sample3 = sample3;
+ Uint8 last_sample4 = sample4;
+ Uint8 last_sample5 = sample5;
+ Uint8 last_sample6 = sample6;
+ Uint8 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = sample0;
+ dst[1] = sample1;
+ dst[2] = sample2;
+ dst[3] = sample3;
+ dst[4] = sample4;
+ dst[5] = sample5;
+ dst[6] = sample6;
+ dst[7] = sample7;
+ dst += 8;
+ sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+ sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+ sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+ sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+ sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+ sample6 = (Uint8) ((((Sint16) src[6]) + ((Sint16) last_sample6)) >> 1);
+ sample7 = (Uint8) ((((Sint16) src[7]) + ((Sint16) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 16;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 1;
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = ((Sint8) sample0);
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 16;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint8) sample0);
+ dst++;
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 2;
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = ((Sint8) sample1);
+ dst[0] = ((Sint8) sample0);
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 last_sample0 = sample0;
+ Sint8 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint8) sample0);
+ dst[1] = ((Sint8) sample1);
+ dst += 2;
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 4;
+ Sint8 sample3 = ((Sint8) src[3]);
+ Sint8 sample2 = ((Sint8) src[2]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 last_sample3 = sample3;
+ Sint8 last_sample2 = sample2;
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = ((Sint8) sample3);
+ dst[2] = ((Sint8) sample2);
+ dst[1] = ((Sint8) sample1);
+ dst[0] = ((Sint8) sample0);
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+ sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample2 = ((Sint8) src[2]);
+ Sint8 sample3 = ((Sint8) src[3]);
+ Sint8 last_sample0 = sample0;
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample2 = sample2;
+ Sint8 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint8) sample0);
+ dst[1] = ((Sint8) sample1);
+ dst[2] = ((Sint8) sample2);
+ dst[3] = ((Sint8) sample3);
+ dst += 4;
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+ sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 96;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 6;
+ Sint8 sample5 = ((Sint8) src[5]);
+ Sint8 sample4 = ((Sint8) src[4]);
+ Sint8 sample3 = ((Sint8) src[3]);
+ Sint8 sample2 = ((Sint8) src[2]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 last_sample5 = sample5;
+ Sint8 last_sample4 = sample4;
+ Sint8 last_sample3 = sample3;
+ Sint8 last_sample2 = sample2;
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = ((Sint8) sample5);
+ dst[4] = ((Sint8) sample4);
+ dst[3] = ((Sint8) sample3);
+ dst[2] = ((Sint8) sample2);
+ dst[1] = ((Sint8) sample1);
+ dst[0] = ((Sint8) sample0);
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+ sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+ sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+ sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 96;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample2 = ((Sint8) src[2]);
+ Sint8 sample3 = ((Sint8) src[3]);
+ Sint8 sample4 = ((Sint8) src[4]);
+ Sint8 sample5 = ((Sint8) src[5]);
+ Sint8 last_sample0 = sample0;
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample2 = sample2;
+ Sint8 last_sample3 = sample3;
+ Sint8 last_sample4 = sample4;
+ Sint8 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint8) sample0);
+ dst[1] = ((Sint8) sample1);
+ dst[2] = ((Sint8) sample2);
+ dst[3] = ((Sint8) sample3);
+ dst[4] = ((Sint8) sample4);
+ dst[5] = ((Sint8) sample5);
+ dst += 6;
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+ sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+ sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+ sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 8;
+ Sint8 sample7 = ((Sint8) src[7]);
+ Sint8 sample6 = ((Sint8) src[6]);
+ Sint8 sample5 = ((Sint8) src[5]);
+ Sint8 sample4 = ((Sint8) src[4]);
+ Sint8 sample3 = ((Sint8) src[3]);
+ Sint8 sample2 = ((Sint8) src[2]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 last_sample7 = sample7;
+ Sint8 last_sample6 = sample6;
+ Sint8 last_sample5 = sample5;
+ Sint8 last_sample4 = sample4;
+ Sint8 last_sample3 = sample3;
+ Sint8 last_sample2 = sample2;
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = ((Sint8) sample7);
+ dst[6] = ((Sint8) sample6);
+ dst[5] = ((Sint8) sample5);
+ dst[4] = ((Sint8) sample4);
+ dst[3] = ((Sint8) sample3);
+ dst[2] = ((Sint8) sample2);
+ dst[1] = ((Sint8) sample1);
+ dst[0] = ((Sint8) sample0);
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Sint8) ((((Sint16) ((Sint8) src[7])) + ((Sint16) last_sample7)) >> 1);
+ sample6 = (Sint8) ((((Sint16) ((Sint8) src[6])) + ((Sint16) last_sample6)) >> 1);
+ sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+ sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+ sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+ sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint8 sample0 = ((Sint8) src[0]);
+ Sint8 sample1 = ((Sint8) src[1]);
+ Sint8 sample2 = ((Sint8) src[2]);
+ Sint8 sample3 = ((Sint8) src[3]);
+ Sint8 sample4 = ((Sint8) src[4]);
+ Sint8 sample5 = ((Sint8) src[5]);
+ Sint8 sample6 = ((Sint8) src[6]);
+ Sint8 sample7 = ((Sint8) src[7]);
+ Sint8 last_sample0 = sample0;
+ Sint8 last_sample1 = sample1;
+ Sint8 last_sample2 = sample2;
+ Sint8 last_sample3 = sample3;
+ Sint8 last_sample4 = sample4;
+ Sint8 last_sample5 = sample5;
+ Sint8 last_sample6 = sample6;
+ Sint8 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint8) sample0);
+ dst[1] = ((Sint8) sample1);
+ dst[2] = ((Sint8) sample2);
+ dst[3] = ((Sint8) sample3);
+ dst[4] = ((Sint8) sample4);
+ dst[5] = ((Sint8) sample5);
+ dst[6] = ((Sint8) sample6);
+ dst[7] = ((Sint8) sample7);
+ dst += 8;
+ sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+ sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+ sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+ sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+ sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+ sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+ sample6 = (Sint8) ((((Sint16) ((Sint8) src[6])) + ((Sint16) last_sample6)) >> 1);
+ sample7 = (Sint8) ((((Sint16) ((Sint8) src[7])) + ((Sint16) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = SDL_SwapLE16(sample0);
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapLE16(sample0);
+ dst++;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[0] = SDL_SwapLE16(sample0);
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapLE16(sample0);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst += 2;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
+ Uint16 sample3 = SDL_SwapLE16(src[3]);
+ Uint16 sample2 = SDL_SwapLE16(src[2]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = SDL_SwapLE16(sample3);
+ dst[2] = SDL_SwapLE16(sample2);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[0] = SDL_SwapLE16(sample0);
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample2 = SDL_SwapLE16(src[2]);
+ Uint16 sample3 = SDL_SwapLE16(src[3]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapLE16(sample0);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[2] = SDL_SwapLE16(sample2);
+ dst[3] = SDL_SwapLE16(sample3);
+ dst += 4;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
+ Uint16 sample5 = SDL_SwapLE16(src[5]);
+ Uint16 sample4 = SDL_SwapLE16(src[4]);
+ Uint16 sample3 = SDL_SwapLE16(src[3]);
+ Uint16 sample2 = SDL_SwapLE16(src[2]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 last_sample5 = sample5;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = SDL_SwapLE16(sample5);
+ dst[4] = SDL_SwapLE16(sample4);
+ dst[3] = SDL_SwapLE16(sample3);
+ dst[2] = SDL_SwapLE16(sample2);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[0] = SDL_SwapLE16(sample0);
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample2 = SDL_SwapLE16(src[2]);
+ Uint16 sample3 = SDL_SwapLE16(src[3]);
+ Uint16 sample4 = SDL_SwapLE16(src[4]);
+ Uint16 sample5 = SDL_SwapLE16(src[5]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapLE16(sample0);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[2] = SDL_SwapLE16(sample2);
+ dst[3] = SDL_SwapLE16(sample3);
+ dst[4] = SDL_SwapLE16(sample4);
+ dst[5] = SDL_SwapLE16(sample5);
+ dst += 6;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
+ Uint16 sample7 = SDL_SwapLE16(src[7]);
+ Uint16 sample6 = SDL_SwapLE16(src[6]);
+ Uint16 sample5 = SDL_SwapLE16(src[5]);
+ Uint16 sample4 = SDL_SwapLE16(src[4]);
+ Uint16 sample3 = SDL_SwapLE16(src[3]);
+ Uint16 sample2 = SDL_SwapLE16(src[2]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 last_sample7 = sample7;
+ Uint16 last_sample6 = sample6;
+ Uint16 last_sample5 = sample5;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = SDL_SwapLE16(sample7);
+ dst[6] = SDL_SwapLE16(sample6);
+ dst[5] = SDL_SwapLE16(sample5);
+ dst[4] = SDL_SwapLE16(sample4);
+ dst[3] = SDL_SwapLE16(sample3);
+ dst[2] = SDL_SwapLE16(sample2);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[0] = SDL_SwapLE16(sample0);
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Uint16) ((((Sint32) SDL_SwapLE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+ sample6 = (Uint16) ((((Sint32) SDL_SwapLE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+ sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapLE16(src[0]);
+ Uint16 sample1 = SDL_SwapLE16(src[1]);
+ Uint16 sample2 = SDL_SwapLE16(src[2]);
+ Uint16 sample3 = SDL_SwapLE16(src[3]);
+ Uint16 sample4 = SDL_SwapLE16(src[4]);
+ Uint16 sample5 = SDL_SwapLE16(src[5]);
+ Uint16 sample6 = SDL_SwapLE16(src[6]);
+ Uint16 sample7 = SDL_SwapLE16(src[7]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample5 = sample5;
+ Uint16 last_sample6 = sample6;
+ Uint16 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapLE16(sample0);
+ dst[1] = SDL_SwapLE16(sample1);
+ dst[2] = SDL_SwapLE16(sample2);
+ dst[3] = SDL_SwapLE16(sample3);
+ dst[4] = SDL_SwapLE16(sample4);
+ dst[5] = SDL_SwapLE16(sample5);
+ dst[6] = SDL_SwapLE16(sample6);
+ dst[7] = SDL_SwapLE16(sample7);
+ dst += 8;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ sample6 = (Uint16) ((((Sint32) SDL_SwapLE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+ sample7 = (Uint16) ((((Sint32) SDL_SwapLE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst++;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst += 2;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
+ Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+ Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+ dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+ Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+ dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+ dst += 4;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
+ Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+ Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+ Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+ Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 last_sample5 = sample5;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+ dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+ dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+ dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+ Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+ Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+ Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+ dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+ dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+ dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+ dst += 6;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
+ Sint16 sample7 = ((Sint16) SDL_SwapLE16(src[7]));
+ Sint16 sample6 = ((Sint16) SDL_SwapLE16(src[6]));
+ Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+ Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+ Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+ Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 last_sample7 = sample7;
+ Sint16 last_sample6 = sample6;
+ Sint16 last_sample5 = sample5;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = ((Sint16) SDL_SwapLE16(sample7));
+ dst[6] = ((Sint16) SDL_SwapLE16(sample6));
+ dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+ dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+ dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+ dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+ sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+ Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+ Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+ Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+ Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+ Sint16 sample6 = ((Sint16) SDL_SwapLE16(src[6]));
+ Sint16 sample7 = ((Sint16) SDL_SwapLE16(src[7]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample5 = sample5;
+ Sint16 last_sample6 = sample6;
+ Sint16 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+ dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+ dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+ dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+ dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+ dst[6] = ((Sint16) SDL_SwapLE16(sample6));
+ dst[7] = ((Sint16) SDL_SwapLE16(sample7));
+ dst += 8;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+ sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = SDL_SwapBE16(sample0);
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapBE16(sample0);
+ dst++;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[0] = SDL_SwapBE16(sample0);
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapBE16(sample0);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst += 2;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
+ Uint16 sample3 = SDL_SwapBE16(src[3]);
+ Uint16 sample2 = SDL_SwapBE16(src[2]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = SDL_SwapBE16(sample3);
+ dst[2] = SDL_SwapBE16(sample2);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[0] = SDL_SwapBE16(sample0);
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample2 = SDL_SwapBE16(src[2]);
+ Uint16 sample3 = SDL_SwapBE16(src[3]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapBE16(sample0);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[2] = SDL_SwapBE16(sample2);
+ dst[3] = SDL_SwapBE16(sample3);
+ dst += 4;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
+ Uint16 sample5 = SDL_SwapBE16(src[5]);
+ Uint16 sample4 = SDL_SwapBE16(src[4]);
+ Uint16 sample3 = SDL_SwapBE16(src[3]);
+ Uint16 sample2 = SDL_SwapBE16(src[2]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 last_sample5 = sample5;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = SDL_SwapBE16(sample5);
+ dst[4] = SDL_SwapBE16(sample4);
+ dst[3] = SDL_SwapBE16(sample3);
+ dst[2] = SDL_SwapBE16(sample2);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[0] = SDL_SwapBE16(sample0);
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample2 = SDL_SwapBE16(src[2]);
+ Uint16 sample3 = SDL_SwapBE16(src[3]);
+ Uint16 sample4 = SDL_SwapBE16(src[4]);
+ Uint16 sample5 = SDL_SwapBE16(src[5]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapBE16(sample0);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[2] = SDL_SwapBE16(sample2);
+ dst[3] = SDL_SwapBE16(sample3);
+ dst[4] = SDL_SwapBE16(sample4);
+ dst[5] = SDL_SwapBE16(sample5);
+ dst += 6;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
+ Uint16 sample7 = SDL_SwapBE16(src[7]);
+ Uint16 sample6 = SDL_SwapBE16(src[6]);
+ Uint16 sample5 = SDL_SwapBE16(src[5]);
+ Uint16 sample4 = SDL_SwapBE16(src[4]);
+ Uint16 sample3 = SDL_SwapBE16(src[3]);
+ Uint16 sample2 = SDL_SwapBE16(src[2]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 last_sample7 = sample7;
+ Uint16 last_sample6 = sample6;
+ Uint16 last_sample5 = sample5;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = SDL_SwapBE16(sample7);
+ dst[6] = SDL_SwapBE16(sample6);
+ dst[5] = SDL_SwapBE16(sample5);
+ dst[4] = SDL_SwapBE16(sample4);
+ dst[3] = SDL_SwapBE16(sample3);
+ dst[2] = SDL_SwapBE16(sample2);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[0] = SDL_SwapBE16(sample0);
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Uint16) ((((Sint32) SDL_SwapBE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+ sample6 = (Uint16) ((((Sint32) SDL_SwapBE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+ sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Uint16 sample0 = SDL_SwapBE16(src[0]);
+ Uint16 sample1 = SDL_SwapBE16(src[1]);
+ Uint16 sample2 = SDL_SwapBE16(src[2]);
+ Uint16 sample3 = SDL_SwapBE16(src[3]);
+ Uint16 sample4 = SDL_SwapBE16(src[4]);
+ Uint16 sample5 = SDL_SwapBE16(src[5]);
+ Uint16 sample6 = SDL_SwapBE16(src[6]);
+ Uint16 sample7 = SDL_SwapBE16(src[7]);
+ Uint16 last_sample0 = sample0;
+ Uint16 last_sample1 = sample1;
+ Uint16 last_sample2 = sample2;
+ Uint16 last_sample3 = sample3;
+ Uint16 last_sample4 = sample4;
+ Uint16 last_sample5 = sample5;
+ Uint16 last_sample6 = sample6;
+ Uint16 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapBE16(sample0);
+ dst[1] = SDL_SwapBE16(sample1);
+ dst[2] = SDL_SwapBE16(sample2);
+ dst[3] = SDL_SwapBE16(sample3);
+ dst[4] = SDL_SwapBE16(sample4);
+ dst[5] = SDL_SwapBE16(sample5);
+ dst[6] = SDL_SwapBE16(sample6);
+ dst[7] = SDL_SwapBE16(sample7);
+ dst += 8;
+ sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+ sample6 = (Uint16) ((((Sint32) SDL_SwapBE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+ sample7 = (Uint16) ((((Sint32) SDL_SwapBE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 32;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst++;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst += 2;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
+ Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+ Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+ dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+ Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+ dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+ dst += 4;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
+ Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+ Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+ Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+ Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 last_sample5 = sample5;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+ dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+ dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+ dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 192;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+ Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+ Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+ Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+ dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+ dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+ dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+ dst += 6;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
+ Sint16 sample7 = ((Sint16) SDL_SwapBE16(src[7]));
+ Sint16 sample6 = ((Sint16) SDL_SwapBE16(src[6]));
+ Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+ Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+ Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+ Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 last_sample7 = sample7;
+ Sint16 last_sample6 = sample6;
+ Sint16 last_sample5 = sample5;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = ((Sint16) SDL_SwapBE16(sample7));
+ dst[6] = ((Sint16) SDL_SwapBE16(sample6));
+ dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+ dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+ dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+ dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+ sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+ Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+ Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+ Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+ Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+ Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+ Sint16 sample6 = ((Sint16) SDL_SwapBE16(src[6]));
+ Sint16 sample7 = ((Sint16) SDL_SwapBE16(src[7]));
+ Sint16 last_sample0 = sample0;
+ Sint16 last_sample1 = sample1;
+ Sint16 last_sample2 = sample2;
+ Sint16 last_sample3 = sample3;
+ Sint16 last_sample4 = sample4;
+ Sint16 last_sample5 = sample5;
+ Sint16 last_sample6 = sample6;
+ Sint16 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+ dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+ dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+ dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+ dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+ dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+ dst[6] = ((Sint16) SDL_SwapBE16(sample6));
+ dst[7] = ((Sint16) SDL_SwapBE16(sample7));
+ dst += 8;
+ sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+ sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+ sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+ sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+ sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+ sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+ sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+ sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst++;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst += 2;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
+ Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+ Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+ dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+ Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+ dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+ dst += 4;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
+ Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+ Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+ Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+ Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 last_sample5 = sample5;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+ dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+ dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+ dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+ Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+ Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+ Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+ dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+ dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+ dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+ dst += 6;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
+ Sint32 sample7 = ((Sint32) SDL_SwapLE32(src[7]));
+ Sint32 sample6 = ((Sint32) SDL_SwapLE32(src[6]));
+ Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+ Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+ Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+ Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 last_sample7 = sample7;
+ Sint32 last_sample6 = sample6;
+ Sint32 last_sample5 = sample5;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = ((Sint32) SDL_SwapLE32(sample7));
+ dst[6] = ((Sint32) SDL_SwapLE32(sample6));
+ dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+ dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+ dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+ dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+ sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+ Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+ Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+ Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+ Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+ Sint32 sample6 = ((Sint32) SDL_SwapLE32(src[6]));
+ Sint32 sample7 = ((Sint32) SDL_SwapLE32(src[7]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample5 = sample5;
+ Sint32 last_sample6 = sample6;
+ Sint32 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+ dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+ dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+ dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+ dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+ dst[6] = ((Sint32) SDL_SwapLE32(sample6));
+ dst[7] = ((Sint32) SDL_SwapLE32(sample7));
+ dst += 8;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+ sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst++;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst += 2;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
+ Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+ Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+ dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+ Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+ dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+ dst += 4;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
+ Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+ Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+ Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+ Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 last_sample5 = sample5;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+ dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+ dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+ dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+ Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+ Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+ Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+ dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+ dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+ dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+ dst += 6;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
+ Sint32 sample7 = ((Sint32) SDL_SwapBE32(src[7]));
+ Sint32 sample6 = ((Sint32) SDL_SwapBE32(src[6]));
+ Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+ Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+ Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+ Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 last_sample7 = sample7;
+ Sint32 last_sample6 = sample6;
+ Sint32 last_sample5 = sample5;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = ((Sint32) SDL_SwapBE32(sample7));
+ dst[6] = ((Sint32) SDL_SwapBE32(sample6));
+ dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+ dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+ dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+ dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+ sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+ Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+ Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+ Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+ Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+ Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+ Sint32 sample6 = ((Sint32) SDL_SwapBE32(src[6]));
+ Sint32 sample7 = ((Sint32) SDL_SwapBE32(src[7]));
+ Sint32 last_sample0 = sample0;
+ Sint32 last_sample1 = sample1;
+ Sint32 last_sample2 = sample2;
+ Sint32 last_sample3 = sample3;
+ Sint32 last_sample4 = sample4;
+ Sint32 last_sample5 = sample5;
+ Sint32 last_sample6 = sample6;
+ Sint32 last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+ dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+ dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+ dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+ dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+ dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+ dst[6] = ((Sint32) SDL_SwapBE32(sample6));
+ dst[7] = ((Sint32) SDL_SwapBE32(sample7));
+ dst += 8;
+ sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+ sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+ sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+ sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+ sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+ sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+ sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+ sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+ const float *target = ((const float *) cvt->buf) - 1;
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst++;
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+ const float *target = ((const float *) cvt->buf) - 2;
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst += 2;
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+ const float *target = ((const float *) cvt->buf) - 4;
+ float sample3 = SDL_SwapFloatLE(src[3]);
+ float sample2 = SDL_SwapFloatLE(src[2]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float last_sample3 = sample3;
+ float last_sample2 = sample2;
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = SDL_SwapFloatLE(sample3);
+ dst[2] = SDL_SwapFloatLE(sample2);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample2 = SDL_SwapFloatLE(src[2]);
+ float sample3 = SDL_SwapFloatLE(src[3]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ float last_sample2 = sample2;
+ float last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[2] = SDL_SwapFloatLE(sample2);
+ dst[3] = SDL_SwapFloatLE(sample3);
+ dst += 4;
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+ const float *target = ((const float *) cvt->buf) - 6;
+ float sample5 = SDL_SwapFloatLE(src[5]);
+ float sample4 = SDL_SwapFloatLE(src[4]);
+ float sample3 = SDL_SwapFloatLE(src[3]);
+ float sample2 = SDL_SwapFloatLE(src[2]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float last_sample5 = sample5;
+ float last_sample4 = sample4;
+ float last_sample3 = sample3;
+ float last_sample2 = sample2;
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = SDL_SwapFloatLE(sample5);
+ dst[4] = SDL_SwapFloatLE(sample4);
+ dst[3] = SDL_SwapFloatLE(sample3);
+ dst[2] = SDL_SwapFloatLE(sample2);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample2 = SDL_SwapFloatLE(src[2]);
+ float sample3 = SDL_SwapFloatLE(src[3]);
+ float sample4 = SDL_SwapFloatLE(src[4]);
+ float sample5 = SDL_SwapFloatLE(src[5]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ float last_sample2 = sample2;
+ float last_sample3 = sample3;
+ float last_sample4 = sample4;
+ float last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[2] = SDL_SwapFloatLE(sample2);
+ dst[3] = SDL_SwapFloatLE(sample3);
+ dst[4] = SDL_SwapFloatLE(sample4);
+ dst[5] = SDL_SwapFloatLE(sample5);
+ dst += 6;
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+ const float *target = ((const float *) cvt->buf) - 8;
+ float sample7 = SDL_SwapFloatLE(src[7]);
+ float sample6 = SDL_SwapFloatLE(src[6]);
+ float sample5 = SDL_SwapFloatLE(src[5]);
+ float sample4 = SDL_SwapFloatLE(src[4]);
+ float sample3 = SDL_SwapFloatLE(src[3]);
+ float sample2 = SDL_SwapFloatLE(src[2]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float last_sample7 = sample7;
+ float last_sample6 = sample6;
+ float last_sample5 = sample5;
+ float last_sample4 = sample4;
+ float last_sample3 = sample3;
+ float last_sample2 = sample2;
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = SDL_SwapFloatLE(sample7);
+ dst[6] = SDL_SwapFloatLE(sample6);
+ dst[5] = SDL_SwapFloatLE(sample5);
+ dst[4] = SDL_SwapFloatLE(sample4);
+ dst[3] = SDL_SwapFloatLE(sample3);
+ dst[2] = SDL_SwapFloatLE(sample2);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (float) ((((double) SDL_SwapFloatLE(src[7])) + ((double) last_sample7)) * 0.5);
+ sample6 = (float) ((((double) SDL_SwapFloatLE(src[6])) + ((double) last_sample6)) * 0.5);
+ sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatLE(src[0]);
+ float sample1 = SDL_SwapFloatLE(src[1]);
+ float sample2 = SDL_SwapFloatLE(src[2]);
+ float sample3 = SDL_SwapFloatLE(src[3]);
+ float sample4 = SDL_SwapFloatLE(src[4]);
+ float sample5 = SDL_SwapFloatLE(src[5]);
+ float sample6 = SDL_SwapFloatLE(src[6]);
+ float sample7 = SDL_SwapFloatLE(src[7]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ float last_sample2 = sample2;
+ float last_sample3 = sample3;
+ float last_sample4 = sample4;
+ float last_sample5 = sample5;
+ float last_sample6 = sample6;
+ float last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatLE(sample0);
+ dst[1] = SDL_SwapFloatLE(sample1);
+ dst[2] = SDL_SwapFloatLE(sample2);
+ dst[3] = SDL_SwapFloatLE(sample3);
+ dst[4] = SDL_SwapFloatLE(sample4);
+ dst[5] = SDL_SwapFloatLE(sample5);
+ dst[6] = SDL_SwapFloatLE(sample6);
+ dst[7] = SDL_SwapFloatLE(sample7);
+ dst += 8;
+ sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+ sample6 = (float) ((((double) SDL_SwapFloatLE(src[6])) + ((double) last_sample6)) * 0.5);
+ sample7 = (float) ((((double) SDL_SwapFloatLE(src[7])) + ((double) last_sample7)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+ const float *target = ((const float *) cvt->buf) - 1;
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst--;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src--;
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 64;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float last_sample0 = sample0;
+ while (dst < target) {
+ src++;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst++;
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample0 = sample0;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+ const float *target = ((const float *) cvt->buf) - 2;
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst -= 2;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 2;
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 128;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ while (dst < target) {
+ src += 2;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst += 2;
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+ const float *target = ((const float *) cvt->buf) - 4;
+ float sample3 = SDL_SwapFloatBE(src[3]);
+ float sample2 = SDL_SwapFloatBE(src[2]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float last_sample3 = sample3;
+ float last_sample2 = sample2;
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[3] = SDL_SwapFloatBE(sample3);
+ dst[2] = SDL_SwapFloatBE(sample2);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst -= 4;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 4;
+ sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 256;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample2 = SDL_SwapFloatBE(src[2]);
+ float sample3 = SDL_SwapFloatBE(src[3]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ float last_sample2 = sample2;
+ float last_sample3 = sample3;
+ while (dst < target) {
+ src += 4;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[2] = SDL_SwapFloatBE(sample2);
+ dst[3] = SDL_SwapFloatBE(sample3);
+ dst += 4;
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+ const float *target = ((const float *) cvt->buf) - 6;
+ float sample5 = SDL_SwapFloatBE(src[5]);
+ float sample4 = SDL_SwapFloatBE(src[4]);
+ float sample3 = SDL_SwapFloatBE(src[3]);
+ float sample2 = SDL_SwapFloatBE(src[2]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float last_sample5 = sample5;
+ float last_sample4 = sample4;
+ float last_sample3 = sample3;
+ float last_sample2 = sample2;
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[5] = SDL_SwapFloatBE(sample5);
+ dst[4] = SDL_SwapFloatBE(sample4);
+ dst[3] = SDL_SwapFloatBE(sample3);
+ dst[2] = SDL_SwapFloatBE(sample2);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst -= 6;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 6;
+ sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 384;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample2 = SDL_SwapFloatBE(src[2]);
+ float sample3 = SDL_SwapFloatBE(src[3]);
+ float sample4 = SDL_SwapFloatBE(src[4]);
+ float sample5 = SDL_SwapFloatBE(src[5]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ float last_sample2 = sample2;
+ float last_sample3 = sample3;
+ float last_sample4 = sample4;
+ float last_sample5 = sample5;
+ while (dst < target) {
+ src += 6;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[2] = SDL_SwapFloatBE(sample2);
+ dst[3] = SDL_SwapFloatBE(sample3);
+ dst[4] = SDL_SwapFloatBE(sample4);
+ dst[5] = SDL_SwapFloatBE(sample5);
+ dst += 6;
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+ const float *target = ((const float *) cvt->buf) - 8;
+ float sample7 = SDL_SwapFloatBE(src[7]);
+ float sample6 = SDL_SwapFloatBE(src[6]);
+ float sample5 = SDL_SwapFloatBE(src[5]);
+ float sample4 = SDL_SwapFloatBE(src[4]);
+ float sample3 = SDL_SwapFloatBE(src[3]);
+ float sample2 = SDL_SwapFloatBE(src[2]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float last_sample7 = sample7;
+ float last_sample6 = sample6;
+ float last_sample5 = sample5;
+ float last_sample4 = sample4;
+ float last_sample3 = sample3;
+ float last_sample2 = sample2;
+ float last_sample1 = sample1;
+ float last_sample0 = sample0;
+ while (dst > target) {
+ dst[7] = SDL_SwapFloatBE(sample7);
+ dst[6] = SDL_SwapFloatBE(sample6);
+ dst[5] = SDL_SwapFloatBE(sample5);
+ dst[4] = SDL_SwapFloatBE(sample4);
+ dst[3] = SDL_SwapFloatBE(sample3);
+ dst[2] = SDL_SwapFloatBE(sample2);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst -= 8;
+ eps += srcsize;
+ if ((eps << 1) >= dstsize) {
+ src -= 8;
+ sample7 = (float) ((((double) SDL_SwapFloatBE(src[7])) + ((double) last_sample7)) * 0.5);
+ sample6 = (float) ((((double) SDL_SwapFloatBE(src[6])) + ((double) last_sample6)) * 0.5);
+ sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ eps -= dstsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+ const int srcsize = cvt->len_cvt - 512;
+ const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+ register int eps = 0;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ float sample0 = SDL_SwapFloatBE(src[0]);
+ float sample1 = SDL_SwapFloatBE(src[1]);
+ float sample2 = SDL_SwapFloatBE(src[2]);
+ float sample3 = SDL_SwapFloatBE(src[3]);
+ float sample4 = SDL_SwapFloatBE(src[4]);
+ float sample5 = SDL_SwapFloatBE(src[5]);
+ float sample6 = SDL_SwapFloatBE(src[6]);
+ float sample7 = SDL_SwapFloatBE(src[7]);
+ float last_sample0 = sample0;
+ float last_sample1 = sample1;
+ float last_sample2 = sample2;
+ float last_sample3 = sample3;
+ float last_sample4 = sample4;
+ float last_sample5 = sample5;
+ float last_sample6 = sample6;
+ float last_sample7 = sample7;
+ while (dst < target) {
+ src += 8;
+ eps += dstsize;
+ if ((eps << 1) >= srcsize) {
+ dst[0] = SDL_SwapFloatBE(sample0);
+ dst[1] = SDL_SwapFloatBE(sample1);
+ dst[2] = SDL_SwapFloatBE(sample2);
+ dst[3] = SDL_SwapFloatBE(sample3);
+ dst[4] = SDL_SwapFloatBE(sample4);
+ dst[5] = SDL_SwapFloatBE(sample5);
+ dst[6] = SDL_SwapFloatBE(sample6);
+ dst[7] = SDL_SwapFloatBE(sample7);
+ dst += 8;
+ sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+ sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+ sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+ sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+ sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+ sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+ sample6 = (float) ((((double) SDL_SwapFloatBE(src[6])) + ((double) last_sample6)) * 0.5);
+ sample7 = (float) ((((double) SDL_SwapFloatBE(src[7])) + ((double) last_sample7)) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ eps -= srcsize;
+ }
+ }
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+
+#if !LESS_RESAMPLERS
+
+static void SDLCALL
+SDL_Upsample_U8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U8, 1 channels.\n");
+#endif
+
+ //const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 1;
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ src--;
+ dst[1] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Uint8) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ src += 2;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 1;
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ src--;
+ dst[3] = (Uint8) sample0;
+ dst[2] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ src += 4;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 2;
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 2;
+ dst[3] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) sample1;
+ dst[0] = (Uint8) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ src += 4;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 2;
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 2;
+ dst[7] = (Uint8) sample1;
+ dst[6] = (Uint8) sample0;
+ dst[5] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ src += 8;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 4;
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 4;
+ dst[7] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Uint8) sample3;
+ dst[2] = (Uint8) sample2;
+ dst[1] = (Uint8) sample1;
+ dst[0] = (Uint8) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample3 = (Sint16) src[3];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample3 = (Sint16) src[3];
+ src += 8;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 4;
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 4;
+ dst[15] = (Uint8) sample3;
+ dst[14] = (Uint8) sample2;
+ dst[13] = (Uint8) sample1;
+ dst[12] = (Uint8) sample0;
+ dst[11] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample3 = (Sint16) src[3];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample3 = (Sint16) src[3];
+ src += 16;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 6;
+ Sint16 last_sample5 = (Sint16) src[5];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample5 = (Sint16) src[5];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 6;
+ dst[11] = (Uint8) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Uint8) sample5;
+ dst[4] = (Uint8) sample4;
+ dst[3] = (Uint8) sample3;
+ dst[2] = (Uint8) sample2;
+ dst[1] = (Uint8) sample1;
+ dst[0] = (Uint8) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample5 = (Sint16) src[5];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample5 = (Sint16) src[5];
+ src += 12;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 6;
+ Sint16 last_sample5 = (Sint16) src[5];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample5 = (Sint16) src[5];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 6;
+ dst[23] = (Uint8) sample5;
+ dst[22] = (Uint8) sample4;
+ dst[21] = (Uint8) sample3;
+ dst[20] = (Uint8) sample2;
+ dst[19] = (Uint8) sample1;
+ dst[18] = (Uint8) sample0;
+ dst[17] = (Uint8) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Uint8) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Uint8) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Uint8) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Uint8) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample5 = (Sint16) src[5];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample5 = (Sint16) src[5];
+ src += 24;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 8;
+ Sint16 last_sample7 = (Sint16) src[7];
+ Sint16 last_sample6 = (Sint16) src[6];
+ Sint16 last_sample5 = (Sint16) src[5];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample7 = (Sint16) src[7];
+ const Sint16 sample6 = (Sint16) src[6];
+ const Sint16 sample5 = (Sint16) src[5];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 8;
+ dst[15] = (Uint8) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Uint8) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Uint8) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Uint8) sample7;
+ dst[6] = (Uint8) sample6;
+ dst[5] = (Uint8) sample5;
+ dst[4] = (Uint8) sample4;
+ dst[3] = (Uint8) sample3;
+ dst[2] = (Uint8) sample2;
+ dst[1] = (Uint8) sample1;
+ dst[0] = (Uint8) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample5 = (Sint16) src[5];
+ Sint16 last_sample6 = (Sint16) src[6];
+ Sint16 last_sample7 = (Sint16) src[7];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample5 = (Sint16) src[5];
+ const Sint16 sample6 = (Sint16) src[6];
+ const Sint16 sample7 = (Sint16) src[7];
+ src += 16;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Uint8) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Uint8) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
+ const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint8 *target = ((const Uint8 *) cvt->buf) - 8;
+ Sint16 last_sample7 = (Sint16) src[7];
+ Sint16 last_sample6 = (Sint16) src[6];
+ Sint16 last_sample5 = (Sint16) src[5];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample0 = (Sint16) src[0];
+ while (dst > target) {
+ const Sint16 sample7 = (Sint16) src[7];
+ const Sint16 sample6 = (Sint16) src[6];
+ const Sint16 sample5 = (Sint16) src[5];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample0 = (Sint16) src[0];
+ src -= 8;
+ dst[31] = (Uint8) sample7;
+ dst[30] = (Uint8) sample6;
+ dst[29] = (Uint8) sample5;
+ dst[28] = (Uint8) sample4;
+ dst[27] = (Uint8) sample3;
+ dst[26] = (Uint8) sample2;
+ dst[25] = (Uint8) sample1;
+ dst[24] = (Uint8) sample0;
+ dst[23] = (Uint8) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Uint8) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Uint8) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Uint8) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Uint8) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Uint8) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Uint8) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Uint8) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Uint8) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Uint8) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Uint8) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ const Uint8 *src = (Uint8 *) cvt->buf;
+ const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) src[0];
+ Sint16 last_sample1 = (Sint16) src[1];
+ Sint16 last_sample2 = (Sint16) src[2];
+ Sint16 last_sample3 = (Sint16) src[3];
+ Sint16 last_sample4 = (Sint16) src[4];
+ Sint16 last_sample5 = (Sint16) src[5];
+ Sint16 last_sample6 = (Sint16) src[6];
+ Sint16 last_sample7 = (Sint16) src[7];
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) src[0];
+ const Sint16 sample1 = (Sint16) src[1];
+ const Sint16 sample2 = (Sint16) src[2];
+ const Sint16 sample3 = (Sint16) src[3];
+ const Sint16 sample4 = (Sint16) src[4];
+ const Sint16 sample5 = (Sint16) src[5];
+ const Sint16 sample6 = (Sint16) src[6];
+ const Sint16 sample7 = (Sint16) src[7];
+ src += 32;
+ dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Uint8) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Uint8) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 1;
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src--;
+ dst[1] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint8) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src += 2;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 1;
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src--;
+ dst[3] = (Sint8) sample0;
+ dst[2] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S8, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src += 4;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 2;
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 2;
+ dst[3] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) sample1;
+ dst[0] = (Sint8) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ src += 4;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 2;
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 2;
+ dst[7] = (Sint8) sample1;
+ dst[6] = (Sint8) sample0;
+ dst[5] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S8, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ src += 8;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 4;
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 4;
+ dst[7] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint8) sample3;
+ dst[2] = (Sint8) sample2;
+ dst[1] = (Sint8) sample1;
+ dst[0] = (Sint8) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ src += 8;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 4;
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 4;
+ dst[15] = (Sint8) sample3;
+ dst[14] = (Sint8) sample2;
+ dst[13] = (Sint8) sample1;
+ dst[12] = (Sint8) sample0;
+ dst[11] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S8, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ src += 16;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 6;
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 6;
+ dst[11] = (Sint8) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint8) sample5;
+ dst[4] = (Sint8) sample4;
+ dst[3] = (Sint8) sample3;
+ dst[2] = (Sint8) sample2;
+ dst[1] = (Sint8) sample1;
+ dst[0] = (Sint8) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ src += 12;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 6;
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 6;
+ dst[23] = (Sint8) sample5;
+ dst[22] = (Sint8) sample4;
+ dst[21] = (Sint8) sample3;
+ dst[20] = (Sint8) sample2;
+ dst[19] = (Sint8) sample1;
+ dst[18] = (Sint8) sample0;
+ dst[17] = (Sint8) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Sint8) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Sint8) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint8) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint8) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S8, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ src += 24;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 8;
+ Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+ Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+ const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 8;
+ dst[15] = (Sint8) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint8) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint8) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint8) sample7;
+ dst[6] = (Sint8) sample6;
+ dst[5] = (Sint8) sample5;
+ dst[4] = (Sint8) sample4;
+ dst[3] = (Sint8) sample3;
+ dst[2] = (Sint8) sample2;
+ dst[1] = (Sint8) sample1;
+ dst[0] = (Sint8) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+ Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+ const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+ src += 16;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint8) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint8) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
+ const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint8 *target = ((const Sint8 *) cvt->buf) - 8;
+ Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+ Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ while (dst > target) {
+ const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+ const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ src -= 8;
+ dst[31] = (Sint8) sample7;
+ dst[30] = (Sint8) sample6;
+ dst[29] = (Sint8) sample5;
+ dst[28] = (Sint8) sample4;
+ dst[27] = (Sint8) sample3;
+ dst[26] = (Sint8) sample2;
+ dst[25] = (Sint8) sample1;
+ dst[24] = (Sint8) sample0;
+ dst[23] = (Sint8) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Sint8) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Sint8) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Sint8) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Sint8) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint8) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint8) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint8) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Sint8) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Sint8) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint8) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S8, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ const Sint8 *src = (Sint8 *) cvt->buf;
+ const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+ Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+ Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+ Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+ Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+ Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+ Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+ Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+ Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+ while (dst < target) {
+ const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+ const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+ const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+ const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+ const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+ const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+ const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+ const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+ src += 32;
+ dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint8) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint8) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src--;
+ dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Uint16) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src += 2;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src--;
+ dst[3] = (Uint16) sample0;
+ dst[2] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src += 4;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 2;
+ dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ src += 4;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 2;
+ dst[7] = (Uint16) sample1;
+ dst[6] = (Uint16) sample0;
+ dst[5] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ src += 8;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 4;
+ dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Uint16) sample3;
+ dst[2] = (Uint16) sample2;
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ src += 8;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 4;
+ dst[15] = (Uint16) sample3;
+ dst[14] = (Uint16) sample2;
+ dst[13] = (Uint16) sample1;
+ dst[12] = (Uint16) sample0;
+ dst[11] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ src += 16;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 6;
+ dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Uint16) sample5;
+ dst[4] = (Uint16) sample4;
+ dst[3] = (Uint16) sample3;
+ dst[2] = (Uint16) sample2;
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ src += 12;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 6;
+ dst[23] = (Uint16) sample5;
+ dst[22] = (Uint16) sample4;
+ dst[21] = (Uint16) sample3;
+ dst[20] = (Uint16) sample2;
+ dst[19] = (Uint16) sample1;
+ dst[18] = (Uint16) sample0;
+ dst[17] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ src += 24;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 8;
+ dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Uint16) sample7;
+ dst[6] = (Uint16) sample6;
+ dst[5] = (Uint16) sample5;
+ dst[4] = (Uint16) sample4;
+ dst[3] = (Uint16) sample3;
+ dst[2] = (Uint16) sample2;
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ src += 16;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ src -= 8;
+ dst[31] = (Uint16) sample7;
+ dst[30] = (Uint16) sample6;
+ dst[29] = (Uint16) sample5;
+ dst[28] = (Uint16) sample4;
+ dst[27] = (Uint16) sample3;
+ dst[26] = (Uint16) sample2;
+ dst[25] = (Uint16) sample1;
+ dst[24] = (Uint16) sample0;
+ dst[23] = (Uint16) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Uint16) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Uint16) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Uint16) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+ const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+ const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+ src += 32;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src--;
+ dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint16) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src += 2;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src--;
+ dst[3] = (Sint16) sample0;
+ dst[2] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src += 4;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 2;
+ dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ src += 4;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 2;
+ dst[7] = (Sint16) sample1;
+ dst[6] = (Sint16) sample0;
+ dst[5] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ src += 8;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 4;
+ dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint16) sample3;
+ dst[2] = (Sint16) sample2;
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ src += 8;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 4;
+ dst[15] = (Sint16) sample3;
+ dst[14] = (Sint16) sample2;
+ dst[13] = (Sint16) sample1;
+ dst[12] = (Sint16) sample0;
+ dst[11] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ src += 16;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 6;
+ dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint16) sample5;
+ dst[4] = (Sint16) sample4;
+ dst[3] = (Sint16) sample3;
+ dst[2] = (Sint16) sample2;
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ src += 12;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 6;
+ dst[23] = (Sint16) sample5;
+ dst[22] = (Sint16) sample4;
+ dst[21] = (Sint16) sample3;
+ dst[20] = (Sint16) sample2;
+ dst[19] = (Sint16) sample1;
+ dst[18] = (Sint16) sample0;
+ dst[17] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ src += 24;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 8;
+ dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint16) sample7;
+ dst[6] = (Sint16) sample6;
+ dst[5] = (Sint16) sample5;
+ dst[4] = (Sint16) sample4;
+ dst[3] = (Sint16) sample3;
+ dst[2] = (Sint16) sample2;
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ src += 16;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ src -= 8;
+ dst[31] = (Sint16) sample7;
+ dst[30] = (Sint16) sample6;
+ dst[29] = (Sint16) sample5;
+ dst[28] = (Sint16) sample4;
+ dst[27] = (Sint16) sample3;
+ dst[26] = (Sint16) sample2;
+ dst[25] = (Sint16) sample1;
+ dst[24] = (Sint16) sample0;
+ dst[23] = (Sint16) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Sint16) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint16) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Sint16) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+ src += 32;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src--;
+ dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Uint16) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src += 2;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src--;
+ dst[3] = (Uint16) sample0;
+ dst[2] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src += 4;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 2;
+ dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ src += 4;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 2;
+ dst[7] = (Uint16) sample1;
+ dst[6] = (Uint16) sample0;
+ dst[5] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ src += 8;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 4;
+ dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Uint16) sample3;
+ dst[2] = (Uint16) sample2;
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ src += 8;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 4;
+ dst[15] = (Uint16) sample3;
+ dst[14] = (Uint16) sample2;
+ dst[13] = (Uint16) sample1;
+ dst[12] = (Uint16) sample0;
+ dst[11] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ src += 16;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 6;
+ dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Uint16) sample5;
+ dst[4] = (Uint16) sample4;
+ dst[3] = (Uint16) sample3;
+ dst[2] = (Uint16) sample2;
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ src += 12;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 6;
+ dst[23] = (Uint16) sample5;
+ dst[22] = (Uint16) sample4;
+ dst[21] = (Uint16) sample3;
+ dst[20] = (Uint16) sample2;
+ dst[19] = (Uint16) sample1;
+ dst[18] = (Uint16) sample0;
+ dst[17] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ src += 24;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 8;
+ dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Uint16) sample7;
+ dst[6] = (Uint16) sample6;
+ dst[5] = (Uint16) sample5;
+ dst[4] = (Uint16) sample4;
+ dst[3] = (Uint16) sample3;
+ dst[2] = (Uint16) sample2;
+ dst[1] = (Uint16) sample1;
+ dst[0] = (Uint16) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ src += 16;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+ const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ src -= 8;
+ dst[31] = (Uint16) sample7;
+ dst[30] = (Uint16) sample6;
+ dst[29] = (Uint16) sample5;
+ dst[28] = (Uint16) sample4;
+ dst[27] = (Uint16) sample3;
+ dst[26] = (Uint16) sample2;
+ dst[25] = (Uint16) sample1;
+ dst[24] = (Uint16) sample0;
+ dst[23] = (Uint16) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Uint16) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Uint16) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Uint16) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ const Uint16 *src = (Uint16 *) cvt->buf;
+ const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+ const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+ const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+ const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+ const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+ const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+ const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+ const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+ src += 32;
+ dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src--;
+ dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint16) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src += 2;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src--;
+ dst[3] = (Sint16) sample0;
+ dst[2] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src += 4;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 2;
+ dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ src += 4;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 2;
+ dst[7] = (Sint16) sample1;
+ dst[6] = (Sint16) sample0;
+ dst[5] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ src += 8;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 4;
+ dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint16) sample3;
+ dst[2] = (Sint16) sample2;
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ src += 8;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 4;
+ dst[15] = (Sint16) sample3;
+ dst[14] = (Sint16) sample2;
+ dst[13] = (Sint16) sample1;
+ dst[12] = (Sint16) sample0;
+ dst[11] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ src += 16;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 6;
+ dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint16) sample5;
+ dst[4] = (Sint16) sample4;
+ dst[3] = (Sint16) sample3;
+ dst[2] = (Sint16) sample2;
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ src += 12;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 6;
+ dst[23] = (Sint16) sample5;
+ dst[22] = (Sint16) sample4;
+ dst[21] = (Sint16) sample3;
+ dst[20] = (Sint16) sample2;
+ dst[19] = (Sint16) sample1;
+ dst[18] = (Sint16) sample0;
+ dst[17] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ src += 24;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 8;
+ dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint16) sample7;
+ dst[6] = (Sint16) sample6;
+ dst[5] = (Sint16) sample5;
+ dst[4] = (Sint16) sample4;
+ dst[3] = (Sint16) sample3;
+ dst[2] = (Sint16) sample2;
+ dst[1] = (Sint16) sample1;
+ dst[0] = (Sint16) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ src += 16;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+ const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ while (dst > target) {
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ src -= 8;
+ dst[31] = (Sint16) sample7;
+ dst[30] = (Sint16) sample6;
+ dst[29] = (Sint16) sample5;
+ dst[28] = (Sint16) sample4;
+ dst[27] = (Sint16) sample3;
+ dst[26] = (Sint16) sample2;
+ dst[25] = (Sint16) sample1;
+ dst[24] = (Sint16) sample0;
+ dst[23] = (Sint16) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Sint16) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint16) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Sint16) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ const Sint16 *src = (Sint16 *) cvt->buf;
+ const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+ Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ while (dst < target) {
+ const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+ const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+ const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+ const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+ const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+ const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+ const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+ const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+ src += 32;
+ dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src--;
+ dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint32) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src += 2;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src--;
+ dst[3] = (Sint32) sample0;
+ dst[2] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src += 4;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 2;
+ dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ src += 4;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 2;
+ dst[7] = (Sint32) sample1;
+ dst[6] = (Sint32) sample0;
+ dst[5] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ src += 8;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 4;
+ dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint32) sample3;
+ dst[2] = (Sint32) sample2;
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ src += 8;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 4;
+ dst[15] = (Sint32) sample3;
+ dst[14] = (Sint32) sample2;
+ dst[13] = (Sint32) sample1;
+ dst[12] = (Sint32) sample0;
+ dst[11] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ src += 16;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 6;
+ dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint32) sample5;
+ dst[4] = (Sint32) sample4;
+ dst[3] = (Sint32) sample3;
+ dst[2] = (Sint32) sample2;
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ src += 12;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 6;
+ dst[23] = (Sint32) sample5;
+ dst[22] = (Sint32) sample4;
+ dst[21] = (Sint32) sample3;
+ dst[20] = (Sint32) sample2;
+ dst[19] = (Sint32) sample1;
+ dst[18] = (Sint32) sample0;
+ dst[17] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ src += 24;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 8;
+ dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint32) sample7;
+ dst[6] = (Sint32) sample6;
+ dst[5] = (Sint32) sample5;
+ dst[4] = (Sint32) sample4;
+ dst[3] = (Sint32) sample3;
+ dst[2] = (Sint32) sample2;
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ src += 16;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ src -= 8;
+ dst[31] = (Sint32) sample7;
+ dst[30] = (Sint32) sample6;
+ dst[29] = (Sint32) sample5;
+ dst[28] = (Sint32) sample4;
+ dst[27] = (Sint32) sample3;
+ dst[26] = (Sint32) sample2;
+ dst[25] = (Sint32) sample1;
+ dst[24] = (Sint32) sample0;
+ dst[23] = (Sint32) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Sint32) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint32) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Sint32) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+ src += 32;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src--;
+ dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint32) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src += 2;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src--;
+ dst[3] = (Sint32) sample0;
+ dst[2] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src += 4;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 2;
+ dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ src += 4;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 2;
+ dst[7] = (Sint32) sample1;
+ dst[6] = (Sint32) sample0;
+ dst[5] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[4] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ src += 8;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 4;
+ dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint32) sample3;
+ dst[2] = (Sint32) sample2;
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ src += 8;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 4;
+ dst[15] = (Sint32) sample3;
+ dst[14] = (Sint32) sample2;
+ dst[13] = (Sint32) sample1;
+ dst[12] = (Sint32) sample0;
+ dst[11] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+ dst[10] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+ dst[9] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[8] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ src += 16;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 6;
+ dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint32) sample5;
+ dst[4] = (Sint32) sample4;
+ dst[3] = (Sint32) sample3;
+ dst[2] = (Sint32) sample2;
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ src += 12;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 6;
+ dst[23] = (Sint32) sample5;
+ dst[22] = (Sint32) sample4;
+ dst[21] = (Sint32) sample3;
+ dst[20] = (Sint32) sample2;
+ dst[19] = (Sint32) sample1;
+ dst[18] = (Sint32) sample0;
+ dst[17] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+ dst[16] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+ dst[15] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+ dst[14] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+ dst[13] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[12] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ src += 24;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 8;
+ dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint32) sample7;
+ dst[6] = (Sint32) sample6;
+ dst[5] = (Sint32) sample5;
+ dst[4] = (Sint32) sample4;
+ dst[3] = (Sint32) sample3;
+ dst[2] = (Sint32) sample2;
+ dst[1] = (Sint32) sample1;
+ dst[0] = (Sint32) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ src += 16;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+ const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+ const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ while (dst > target) {
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ src -= 8;
+ dst[31] = (Sint32) sample7;
+ dst[30] = (Sint32) sample6;
+ dst[29] = (Sint32) sample5;
+ dst[28] = (Sint32) sample4;
+ dst[27] = (Sint32) sample3;
+ dst[26] = (Sint32) sample2;
+ dst[25] = (Sint32) sample1;
+ dst[24] = (Sint32) sample0;
+ dst[23] = (Sint32) (((3 * sample7) + last_sample7) >> 2);
+ dst[22] = (Sint32) (((3 * sample6) + last_sample6) >> 2);
+ dst[21] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+ dst[20] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+ dst[19] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+ dst[18] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+ dst[17] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+ dst[16] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+ dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
+ dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[7] = (Sint32) ((sample7 + (3 * last_sample7)) >> 2);
+ dst[6] = (Sint32) ((sample6 + (3 * last_sample6)) >> 2);
+ dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+ dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+ dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+ dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+ dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+ dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ const Sint32 *src = (Sint32 *) cvt->buf;
+ const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+ Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ while (dst < target) {
+ const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+ const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+ const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+ const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+ const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+ const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+ const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+ const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+ src += 32;
+ dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+ dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+ dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+ dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+ dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+ dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+ dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+ dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+ const float *target = ((const float *) cvt->buf) - 1;
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src--;
+ dst[1] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[0] = (float) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src += 2;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+ const float *target = ((const float *) cvt->buf) - 1;
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src--;
+ dst[3] = (float) sample0;
+ dst[2] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[1] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src += 4;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+ const float *target = ((const float *) cvt->buf) - 2;
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 2;
+ dst[3] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ src += 4;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+ const float *target = ((const float *) cvt->buf) - 2;
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 2;
+ dst[7] = (float) sample1;
+ dst[6] = (float) sample0;
+ dst[5] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[4] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[3] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ src += 8;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+ const float *target = ((const float *) cvt->buf) - 4;
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 4;
+ dst[7] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[6] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[3] = (float) sample3;
+ dst[2] = (float) sample2;
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ src += 8;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+ const float *target = ((const float *) cvt->buf) - 4;
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 4;
+ dst[15] = (float) sample3;
+ dst[14] = (float) sample2;
+ dst[13] = (float) sample1;
+ dst[12] = (float) sample0;
+ dst[11] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+ dst[10] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+ dst[9] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[8] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[7] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[6] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+ dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ src += 16;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+ const float *target = ((const float *) cvt->buf) - 6;
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 6;
+ dst[11] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[10] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[9] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[8] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[7] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[6] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[5] = (float) sample5;
+ dst[4] = (float) sample4;
+ dst[3] = (float) sample3;
+ dst[2] = (float) sample2;
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ src += 12;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+ const float *target = ((const float *) cvt->buf) - 6;
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 6;
+ dst[23] = (float) sample5;
+ dst[22] = (float) sample4;
+ dst[21] = (float) sample3;
+ dst[20] = (float) sample2;
+ dst[19] = (float) sample1;
+ dst[18] = (float) sample0;
+ dst[17] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+ dst[16] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+ dst[15] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+ dst[14] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+ dst[13] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[12] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[11] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[10] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[9] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[8] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[7] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[6] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+ dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+ dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+ dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ src += 24;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+ const float *target = ((const float *) cvt->buf) - 8;
+ double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+ double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+ const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 8;
+ dst[15] = (float) ((sample7 + last_sample7) * 0.5);
+ dst[14] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[13] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[12] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[7] = (float) sample7;
+ dst[6] = (float) sample6;
+ dst[5] = (float) sample5;
+ dst[4] = (float) sample4;
+ dst[3] = (float) sample3;
+ dst[2] = (float) sample2;
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+ double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+ const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+ src += 16;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+ const float *target = ((const float *) cvt->buf) - 8;
+ double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+ double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ while (dst > target) {
+ const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+ const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ src -= 8;
+ dst[31] = (float) sample7;
+ dst[30] = (float) sample6;
+ dst[29] = (float) sample5;
+ dst[28] = (float) sample4;
+ dst[27] = (float) sample3;
+ dst[26] = (float) sample2;
+ dst[25] = (float) sample1;
+ dst[24] = (float) sample0;
+ dst[23] = (float) (((3.0 * sample7) + last_sample7) * 0.25);
+ dst[22] = (float) (((3.0 * sample6) + last_sample6) * 0.25);
+ dst[21] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+ dst[20] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+ dst[19] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+ dst[18] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+ dst[17] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[16] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[15] = (float) ((sample7 + last_sample7) * 0.5);
+ dst[14] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[13] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[12] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[7] = (float) ((sample7 + (3.0 * last_sample7)) * 0.25);
+ dst[6] = (float) ((sample6 + (3.0 * last_sample6)) * 0.25);
+ dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+ dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+ dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+ dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+ double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+ double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+ const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+ const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+ src += 32;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+ const float *target = ((const float *) cvt->buf) - 1;
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src--;
+ dst[1] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[0] = (float) sample0;
+ last_sample0 = sample0;
+ dst -= 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src += 2;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+ const float *target = ((const float *) cvt->buf) - 1;
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src--;
+ dst[3] = (float) sample0;
+ dst[2] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[1] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src += 4;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ last_sample0 = sample0;
+ dst++;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+ const float *target = ((const float *) cvt->buf) - 2;
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 2;
+ dst[3] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ src += 4;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+ const float *target = ((const float *) cvt->buf) - 2;
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 2;
+ dst[7] = (float) sample1;
+ dst[6] = (float) sample0;
+ dst[5] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[4] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[3] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ src += 8;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ dst += 2;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+ const float *target = ((const float *) cvt->buf) - 4;
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 4;
+ dst[7] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[6] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[3] = (float) sample3;
+ dst[2] = (float) sample2;
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ src += 8;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+ const float *target = ((const float *) cvt->buf) - 4;
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 4;
+ dst[15] = (float) sample3;
+ dst[14] = (float) sample2;
+ dst[13] = (float) sample1;
+ dst[12] = (float) sample0;
+ dst[11] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+ dst[10] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+ dst[9] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[8] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[7] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[6] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+ dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ src += 16;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ dst += 4;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+ const float *target = ((const float *) cvt->buf) - 6;
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 6;
+ dst[11] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[10] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[9] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[8] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[7] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[6] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[5] = (float) sample5;
+ dst[4] = (float) sample4;
+ dst[3] = (float) sample3;
+ dst[2] = (float) sample2;
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 12;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ src += 12;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+ const float *target = ((const float *) cvt->buf) - 6;
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 6;
+ dst[23] = (float) sample5;
+ dst[22] = (float) sample4;
+ dst[21] = (float) sample3;
+ dst[20] = (float) sample2;
+ dst[19] = (float) sample1;
+ dst[18] = (float) sample0;
+ dst[17] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+ dst[16] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+ dst[15] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+ dst[14] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+ dst[13] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[12] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[11] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[10] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[9] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[8] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[7] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[6] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+ dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+ dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+ dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 24;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ src += 24;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ dst += 6;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 2;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+ const float *target = ((const float *) cvt->buf) - 8;
+ double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+ double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+ const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 8;
+ dst[15] = (float) ((sample7 + last_sample7) * 0.5);
+ dst[14] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[13] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[12] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[7] = (float) sample7;
+ dst[6] = (float) sample6;
+ dst[5] = (float) sample5;
+ dst[4] = (float) sample4;
+ dst[3] = (float) sample3;
+ dst[2] = (float) sample2;
+ dst[1] = (float) sample1;
+ dst[0] = (float) sample0;
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 16;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 2;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+ double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+ const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+ src += 16;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt * 4;
+ float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+ const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+ const float *target = ((const float *) cvt->buf) - 8;
+ double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+ double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ while (dst > target) {
+ const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+ const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ src -= 8;
+ dst[31] = (float) sample7;
+ dst[30] = (float) sample6;
+ dst[29] = (float) sample5;
+ dst[28] = (float) sample4;
+ dst[27] = (float) sample3;
+ dst[26] = (float) sample2;
+ dst[25] = (float) sample1;
+ dst[24] = (float) sample0;
+ dst[23] = (float) (((3.0 * sample7) + last_sample7) * 0.25);
+ dst[22] = (float) (((3.0 * sample6) + last_sample6) * 0.25);
+ dst[21] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+ dst[20] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+ dst[19] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+ dst[18] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+ dst[17] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+ dst[16] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+ dst[15] = (float) ((sample7 + last_sample7) * 0.5);
+ dst[14] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[13] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[12] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[7] = (float) ((sample7 + (3.0 * last_sample7)) * 0.25);
+ dst[6] = (float) ((sample6 + (3.0 * last_sample6)) * 0.25);
+ dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+ dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+ dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+ dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+ dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+ dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+ last_sample7 = sample7;
+ last_sample6 = sample6;
+ last_sample5 = sample5;
+ last_sample4 = sample4;
+ last_sample3 = sample3;
+ last_sample2 = sample2;
+ last_sample1 = sample1;
+ last_sample0 = sample0;
+ dst -= 32;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+ fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+ const int srcsize = cvt->len_cvt;
+ const int dstsize = cvt->len_cvt / 4;
+ float *dst = (float *) cvt->buf;
+ const float *src = (float *) cvt->buf;
+ const float *target = (const float *) (cvt->buf + dstsize);
+ double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+ double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+ double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+ double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+ double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+ double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+ double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+ double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+ while (dst < target) {
+ const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+ const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+ const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+ const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+ const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+ const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+ const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+ const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+ src += 32;
+ dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+ dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+ dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+ dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+ dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+ dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+ dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+ dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+ last_sample0 = sample0;
+ last_sample1 = sample1;
+ last_sample2 = sample2;
+ last_sample3 = sample3;
+ last_sample4 = sample4;
+ last_sample5 = sample5;
+ last_sample6 = sample6;
+ last_sample7 = sample7;
+ dst += 8;
+ }
+
+ cvt->len_cvt = dstsize;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index] (cvt, format);
+ }
+}
+
+#endif /* !LESS_RESAMPLERS */
+#endif /* !NO_RESAMPLERS */
+
+
+const SDL_AudioRateFilters sdl_audio_rate_filters[] =
+{
+#if !NO_RESAMPLERS
+ { AUDIO_U8, 1, 0, 0, SDL_Downsample_U8_1c },
+ { AUDIO_U8, 1, 1, 0, SDL_Upsample_U8_1c },
+ { AUDIO_U8, 2, 0, 0, SDL_Downsample_U8_2c },
+ { AUDIO_U8, 2, 1, 0, SDL_Upsample_U8_2c },
+ { AUDIO_U8, 4, 0, 0, SDL_Downsample_U8_4c },
+ { AUDIO_U8, 4, 1, 0, SDL_Upsample_U8_4c },
+ { AUDIO_U8, 6, 0, 0, SDL_Downsample_U8_6c },
+ { AUDIO_U8, 6, 1, 0, SDL_Upsample_U8_6c },
+ { AUDIO_U8, 8, 0, 0, SDL_Downsample_U8_8c },
+ { AUDIO_U8, 8, 1, 0, SDL_Upsample_U8_8c },
+ { AUDIO_S8, 1, 0, 0, SDL_Downsample_S8_1c },
+ { AUDIO_S8, 1, 1, 0, SDL_Upsample_S8_1c },
+ { AUDIO_S8, 2, 0, 0, SDL_Downsample_S8_2c },
+ { AUDIO_S8, 2, 1, 0, SDL_Upsample_S8_2c },
+ { AUDIO_S8, 4, 0, 0, SDL_Downsample_S8_4c },
+ { AUDIO_S8, 4, 1, 0, SDL_Upsample_S8_4c },
+ { AUDIO_S8, 6, 0, 0, SDL_Downsample_S8_6c },
+ { AUDIO_S8, 6, 1, 0, SDL_Upsample_S8_6c },
+ { AUDIO_S8, 8, 0, 0, SDL_Downsample_S8_8c },
+ { AUDIO_S8, 8, 1, 0, SDL_Upsample_S8_8c },
+ { AUDIO_U16LSB, 1, 0, 0, SDL_Downsample_U16LSB_1c },
+ { AUDIO_U16LSB, 1, 1, 0, SDL_Upsample_U16LSB_1c },
+ { AUDIO_U16LSB, 2, 0, 0, SDL_Downsample_U16LSB_2c },
+ { AUDIO_U16LSB, 2, 1, 0, SDL_Upsample_U16LSB_2c },
+ { AUDIO_U16LSB, 4, 0, 0, SDL_Downsample_U16LSB_4c },
+ { AUDIO_U16LSB, 4, 1, 0, SDL_Upsample_U16LSB_4c },
+ { AUDIO_U16LSB, 6, 0, 0, SDL_Downsample_U16LSB_6c },
+ { AUDIO_U16LSB, 6, 1, 0, SDL_Upsample_U16LSB_6c },
+ { AUDIO_U16LSB, 8, 0, 0, SDL_Downsample_U16LSB_8c },
+ { AUDIO_U16LSB, 8, 1, 0, SDL_Upsample_U16LSB_8c },
+ { AUDIO_S16LSB, 1, 0, 0, SDL_Downsample_S16LSB_1c },
+ { AUDIO_S16LSB, 1, 1, 0, SDL_Upsample_S16LSB_1c },
+ { AUDIO_S16LSB, 2, 0, 0, SDL_Downsample_S16LSB_2c },
+ { AUDIO_S16LSB, 2, 1, 0, SDL_Upsample_S16LSB_2c },
+ { AUDIO_S16LSB, 4, 0, 0, SDL_Downsample_S16LSB_4c },
+ { AUDIO_S16LSB, 4, 1, 0, SDL_Upsample_S16LSB_4c },
+ { AUDIO_S16LSB, 6, 0, 0, SDL_Downsample_S16LSB_6c },
+ { AUDIO_S16LSB, 6, 1, 0, SDL_Upsample_S16LSB_6c },
+ { AUDIO_S16LSB, 8, 0, 0, SDL_Downsample_S16LSB_8c },
+ { AUDIO_S16LSB, 8, 1, 0, SDL_Upsample_S16LSB_8c },
+ { AUDIO_U16MSB, 1, 0, 0, SDL_Downsample_U16MSB_1c },
+ { AUDIO_U16MSB, 1, 1, 0, SDL_Upsample_U16MSB_1c },
+ { AUDIO_U16MSB, 2, 0, 0, SDL_Downsample_U16MSB_2c },
+ { AUDIO_U16MSB, 2, 1, 0, SDL_Upsample_U16MSB_2c },
+ { AUDIO_U16MSB, 4, 0, 0, SDL_Downsample_U16MSB_4c },
+ { AUDIO_U16MSB, 4, 1, 0, SDL_Upsample_U16MSB_4c },
+ { AUDIO_U16MSB, 6, 0, 0, SDL_Downsample_U16MSB_6c },
+ { AUDIO_U16MSB, 6, 1, 0, SDL_Upsample_U16MSB_6c },
+ { AUDIO_U16MSB, 8, 0, 0, SDL_Downsample_U16MSB_8c },
+ { AUDIO_U16MSB, 8, 1, 0, SDL_Upsample_U16MSB_8c },
+ { AUDIO_S16MSB, 1, 0, 0, SDL_Downsample_S16MSB_1c },
+ { AUDIO_S16MSB, 1, 1, 0, SDL_Upsample_S16MSB_1c },
+ { AUDIO_S16MSB, 2, 0, 0, SDL_Downsample_S16MSB_2c },
+ { AUDIO_S16MSB, 2, 1, 0, SDL_Upsample_S16MSB_2c },
+ { AUDIO_S16MSB, 4, 0, 0, SDL_Downsample_S16MSB_4c },
+ { AUDIO_S16MSB, 4, 1, 0, SDL_Upsample_S16MSB_4c },
+ { AUDIO_S16MSB, 6, 0, 0, SDL_Downsample_S16MSB_6c },
+ { AUDIO_S16MSB, 6, 1, 0, SDL_Upsample_S16MSB_6c },
+ { AUDIO_S16MSB, 8, 0, 0, SDL_Downsample_S16MSB_8c },
+ { AUDIO_S16MSB, 8, 1, 0, SDL_Upsample_S16MSB_8c },
+ { AUDIO_S32LSB, 1, 0, 0, SDL_Downsample_S32LSB_1c },
+ { AUDIO_S32LSB, 1, 1, 0, SDL_Upsample_S32LSB_1c },
+ { AUDIO_S32LSB, 2, 0, 0, SDL_Downsample_S32LSB_2c },
+ { AUDIO_S32LSB, 2, 1, 0, SDL_Upsample_S32LSB_2c },
+ { AUDIO_S32LSB, 4, 0, 0, SDL_Downsample_S32LSB_4c },
+ { AUDIO_S32LSB, 4, 1, 0, SDL_Upsample_S32LSB_4c },
+ { AUDIO_S32LSB, 6, 0, 0, SDL_Downsample_S32LSB_6c },
+ { AUDIO_S32LSB, 6, 1, 0, SDL_Upsample_S32LSB_6c },
+ { AUDIO_S32LSB, 8, 0, 0, SDL_Downsample_S32LSB_8c },
+ { AUDIO_S32LSB, 8, 1, 0, SDL_Upsample_S32LSB_8c },
+ { AUDIO_S32MSB, 1, 0, 0, SDL_Downsample_S32MSB_1c },
+ { AUDIO_S32MSB, 1, 1, 0, SDL_Upsample_S32MSB_1c },
+ { AUDIO_S32MSB, 2, 0, 0, SDL_Downsample_S32MSB_2c },
+ { AUDIO_S32MSB, 2, 1, 0, SDL_Upsample_S32MSB_2c },
+ { AUDIO_S32MSB, 4, 0, 0, SDL_Downsample_S32MSB_4c },
+ { AUDIO_S32MSB, 4, 1, 0, SDL_Upsample_S32MSB_4c },
+ { AUDIO_S32MSB, 6, 0, 0, SDL_Downsample_S32MSB_6c },
+ { AUDIO_S32MSB, 6, 1, 0, SDL_Upsample_S32MSB_6c },
+ { AUDIO_S32MSB, 8, 0, 0, SDL_Downsample_S32MSB_8c },
+ { AUDIO_S32MSB, 8, 1, 0, SDL_Upsample_S32MSB_8c },
+ { AUDIO_F32LSB, 1, 0, 0, SDL_Downsample_F32LSB_1c },
+ { AUDIO_F32LSB, 1, 1, 0, SDL_Upsample_F32LSB_1c },
+ { AUDIO_F32LSB, 2, 0, 0, SDL_Downsample_F32LSB_2c },
+ { AUDIO_F32LSB, 2, 1, 0, SDL_Upsample_F32LSB_2c },
+ { AUDIO_F32LSB, 4, 0, 0, SDL_Downsample_F32LSB_4c },
+ { AUDIO_F32LSB, 4, 1, 0, SDL_Upsample_F32LSB_4c },
+ { AUDIO_F32LSB, 6, 0, 0, SDL_Downsample_F32LSB_6c },
+ { AUDIO_F32LSB, 6, 1, 0, SDL_Upsample_F32LSB_6c },
+ { AUDIO_F32LSB, 8, 0, 0, SDL_Downsample_F32LSB_8c },
+ { AUDIO_F32LSB, 8, 1, 0, SDL_Upsample_F32LSB_8c },
+ { AUDIO_F32MSB, 1, 0, 0, SDL_Downsample_F32MSB_1c },
+ { AUDIO_F32MSB, 1, 1, 0, SDL_Upsample_F32MSB_1c },
+ { AUDIO_F32MSB, 2, 0, 0, SDL_Downsample_F32MSB_2c },
+ { AUDIO_F32MSB, 2, 1, 0, SDL_Upsample_F32MSB_2c },
+ { AUDIO_F32MSB, 4, 0, 0, SDL_Downsample_F32MSB_4c },
+ { AUDIO_F32MSB, 4, 1, 0, SDL_Upsample_F32MSB_4c },
+ { AUDIO_F32MSB, 6, 0, 0, SDL_Downsample_F32MSB_6c },
+ { AUDIO_F32MSB, 6, 1, 0, SDL_Upsample_F32MSB_6c },
+ { AUDIO_F32MSB, 8, 0, 0, SDL_Downsample_F32MSB_8c },
+ { AUDIO_F32MSB, 8, 1, 0, SDL_Upsample_F32MSB_8c },
+#if !LESS_RESAMPLERS
+ { AUDIO_U8, 1, 0, 2, SDL_Downsample_U8_1c_x2 },
+ { AUDIO_U8, 1, 1, 2, SDL_Upsample_U8_1c_x2 },
+ { AUDIO_U8, 1, 0, 4, SDL_Downsample_U8_1c_x4 },
+ { AUDIO_U8, 1, 1, 4, SDL_Upsample_U8_1c_x4 },
+ { AUDIO_U8, 2, 0, 2, SDL_Downsample_U8_2c_x2 },
+ { AUDIO_U8, 2, 1, 2, SDL_Upsample_U8_2c_x2 },
+ { AUDIO_U8, 2, 0, 4, SDL_Downsample_U8_2c_x4 },
+ { AUDIO_U8, 2, 1, 4, SDL_Upsample_U8_2c_x4 },
+ { AUDIO_U8, 4, 0, 2, SDL_Downsample_U8_4c_x2 },
+ { AUDIO_U8, 4, 1, 2, SDL_Upsample_U8_4c_x2 },
+ { AUDIO_U8, 4, 0, 4, SDL_Downsample_U8_4c_x4 },
+ { AUDIO_U8, 4, 1, 4, SDL_Upsample_U8_4c_x4 },
+ { AUDIO_U8, 6, 0, 2, SDL_Downsample_U8_6c_x2 },
+ { AUDIO_U8, 6, 1, 2, SDL_Upsample_U8_6c_x2 },
+ { AUDIO_U8, 6, 0, 4, SDL_Downsample_U8_6c_x4 },
+ { AUDIO_U8, 6, 1, 4, SDL_Upsample_U8_6c_x4 },
+ { AUDIO_U8, 8, 0, 2, SDL_Downsample_U8_8c_x2 },
+ { AUDIO_U8, 8, 1, 2, SDL_Upsample_U8_8c_x2 },
+ { AUDIO_U8, 8, 0, 4, SDL_Downsample_U8_8c_x4 },
+ { AUDIO_U8, 8, 1, 4, SDL_Upsample_U8_8c_x4 },
+ { AUDIO_S8, 1, 0, 2, SDL_Downsample_S8_1c_x2 },
+ { AUDIO_S8, 1, 1, 2, SDL_Upsample_S8_1c_x2 },
+ { AUDIO_S8, 1, 0, 4, SDL_Downsample_S8_1c_x4 },
+ { AUDIO_S8, 1, 1, 4, SDL_Upsample_S8_1c_x4 },
+ { AUDIO_S8, 2, 0, 2, SDL_Downsample_S8_2c_x2 },
+ { AUDIO_S8, 2, 1, 2, SDL_Upsample_S8_2c_x2 },
+ { AUDIO_S8, 2, 0, 4, SDL_Downsample_S8_2c_x4 },
+ { AUDIO_S8, 2, 1, 4, SDL_Upsample_S8_2c_x4 },
+ { AUDIO_S8, 4, 0, 2, SDL_Downsample_S8_4c_x2 },
+ { AUDIO_S8, 4, 1, 2, SDL_Upsample_S8_4c_x2 },
+ { AUDIO_S8, 4, 0, 4, SDL_Downsample_S8_4c_x4 },
+ { AUDIO_S8, 4, 1, 4, SDL_Upsample_S8_4c_x4 },
+ { AUDIO_S8, 6, 0, 2, SDL_Downsample_S8_6c_x2 },
+ { AUDIO_S8, 6, 1, 2, SDL_Upsample_S8_6c_x2 },
+ { AUDIO_S8, 6, 0, 4, SDL_Downsample_S8_6c_x4 },
+ { AUDIO_S8, 6, 1, 4, SDL_Upsample_S8_6c_x4 },
+ { AUDIO_S8, 8, 0, 2, SDL_Downsample_S8_8c_x2 },
+ { AUDIO_S8, 8, 1, 2, SDL_Upsample_S8_8c_x2 },
+ { AUDIO_S8, 8, 0, 4, SDL_Downsample_S8_8c_x4 },
+ { AUDIO_S8, 8, 1, 4, SDL_Upsample_S8_8c_x4 },
+ { AUDIO_U16LSB, 1, 0, 2, SDL_Downsample_U16LSB_1c_x2 },
+ { AUDIO_U16LSB, 1, 1, 2, SDL_Upsample_U16LSB_1c_x2 },
+ { AUDIO_U16LSB, 1, 0, 4, SDL_Downsample_U16LSB_1c_x4 },
+ { AUDIO_U16LSB, 1, 1, 4, SDL_Upsample_U16LSB_1c_x4 },
+ { AUDIO_U16LSB, 2, 0, 2, SDL_Downsample_U16LSB_2c_x2 },
+ { AUDIO_U16LSB, 2, 1, 2, SDL_Upsample_U16LSB_2c_x2 },
+ { AUDIO_U16LSB, 2, 0, 4, SDL_Downsample_U16LSB_2c_x4 },
+ { AUDIO_U16LSB, 2, 1, 4, SDL_Upsample_U16LSB_2c_x4 },
+ { AUDIO_U16LSB, 4, 0, 2, SDL_Downsample_U16LSB_4c_x2 },
+ { AUDIO_U16LSB, 4, 1, 2, SDL_Upsample_U16LSB_4c_x2 },
+ { AUDIO_U16LSB, 4, 0, 4, SDL_Downsample_U16LSB_4c_x4 },
+ { AUDIO_U16LSB, 4, 1, 4, SDL_Upsample_U16LSB_4c_x4 },
+ { AUDIO_U16LSB, 6, 0, 2, SDL_Downsample_U16LSB_6c_x2 },
+ { AUDIO_U16LSB, 6, 1, 2, SDL_Upsample_U16LSB_6c_x2 },
+ { AUDIO_U16LSB, 6, 0, 4, SDL_Downsample_U16LSB_6c_x4 },
+ { AUDIO_U16LSB, 6, 1, 4, SDL_Upsample_U16LSB_6c_x4 },
+ { AUDIO_U16LSB, 8, 0, 2, SDL_Downsample_U16LSB_8c_x2 },
+ { AUDIO_U16LSB, 8, 1, 2, SDL_Upsample_U16LSB_8c_x2 },
+ { AUDIO_U16LSB, 8, 0, 4, SDL_Downsample_U16LSB_8c_x4 },
+ { AUDIO_U16LSB, 8, 1, 4, SDL_Upsample_U16LSB_8c_x4 },
+ { AUDIO_S16LSB, 1, 0, 2, SDL_Downsample_S16LSB_1c_x2 },
+ { AUDIO_S16LSB, 1, 1, 2, SDL_Upsample_S16LSB_1c_x2 },
+ { AUDIO_S16LSB, 1, 0, 4, SDL_Downsample_S16LSB_1c_x4 },
+ { AUDIO_S16LSB, 1, 1, 4, SDL_Upsample_S16LSB_1c_x4 },
+ { AUDIO_S16LSB, 2, 0, 2, SDL_Downsample_S16LSB_2c_x2 },
+ { AUDIO_S16LSB, 2, 1, 2, SDL_Upsample_S16LSB_2c_x2 },
+ { AUDIO_S16LSB, 2, 0, 4, SDL_Downsample_S16LSB_2c_x4 },
+ { AUDIO_S16LSB, 2, 1, 4, SDL_Upsample_S16LSB_2c_x4 },
+ { AUDIO_S16LSB, 4, 0, 2, SDL_Downsample_S16LSB_4c_x2 },
+ { AUDIO_S16LSB, 4, 1, 2, SDL_Upsample_S16LSB_4c_x2 },
+ { AUDIO_S16LSB, 4, 0, 4, SDL_Downsample_S16LSB_4c_x4 },
+ { AUDIO_S16LSB, 4, 1, 4, SDL_Upsample_S16LSB_4c_x4 },
+ { AUDIO_S16LSB, 6, 0, 2, SDL_Downsample_S16LSB_6c_x2 },
+ { AUDIO_S16LSB, 6, 1, 2, SDL_Upsample_S16LSB_6c_x2 },
+ { AUDIO_S16LSB, 6, 0, 4, SDL_Downsample_S16LSB_6c_x4 },
+ { AUDIO_S16LSB, 6, 1, 4, SDL_Upsample_S16LSB_6c_x4 },
+ { AUDIO_S16LSB, 8, 0, 2, SDL_Downsample_S16LSB_8c_x2 },
+ { AUDIO_S16LSB, 8, 1, 2, SDL_Upsample_S16LSB_8c_x2 },
+ { AUDIO_S16LSB, 8, 0, 4, SDL_Downsample_S16LSB_8c_x4 },
+ { AUDIO_S16LSB, 8, 1, 4, SDL_Upsample_S16LSB_8c_x4 },
+ { AUDIO_U16MSB, 1, 0, 2, SDL_Downsample_U16MSB_1c_x2 },
+ { AUDIO_U16MSB, 1, 1, 2, SDL_Upsample_U16MSB_1c_x2 },
+ { AUDIO_U16MSB, 1, 0, 4, SDL_Downsample_U16MSB_1c_x4 },
+ { AUDIO_U16MSB, 1, 1, 4, SDL_Upsample_U16MSB_1c_x4 },
+ { AUDIO_U16MSB, 2, 0, 2, SDL_Downsample_U16MSB_2c_x2 },
+ { AUDIO_U16MSB, 2, 1, 2, SDL_Upsample_U16MSB_2c_x2 },
+ { AUDIO_U16MSB, 2, 0, 4, SDL_Downsample_U16MSB_2c_x4 },
+ { AUDIO_U16MSB, 2, 1, 4, SDL_Upsample_U16MSB_2c_x4 },
+ { AUDIO_U16MSB, 4, 0, 2, SDL_Downsample_U16MSB_4c_x2 },
+ { AUDIO_U16MSB, 4, 1, 2, SDL_Upsample_U16MSB_4c_x2 },
+ { AUDIO_U16MSB, 4, 0, 4, SDL_Downsample_U16MSB_4c_x4 },
+ { AUDIO_U16MSB, 4, 1, 4, SDL_Upsample_U16MSB_4c_x4 },
+ { AUDIO_U16MSB, 6, 0, 2, SDL_Downsample_U16MSB_6c_x2 },
+ { AUDIO_U16MSB, 6, 1, 2, SDL_Upsample_U16MSB_6c_x2 },
+ { AUDIO_U16MSB, 6, 0, 4, SDL_Downsample_U16MSB_6c_x4 },
+ { AUDIO_U16MSB, 6, 1, 4, SDL_Upsample_U16MSB_6c_x4 },
+ { AUDIO_U16MSB, 8, 0, 2, SDL_Downsample_U16MSB_8c_x2 },
+ { AUDIO_U16MSB, 8, 1, 2, SDL_Upsample_U16MSB_8c_x2 },
+ { AUDIO_U16MSB, 8, 0, 4, SDL_Downsample_U16MSB_8c_x4 },
+ { AUDIO_U16MSB, 8, 1, 4, SDL_Upsample_U16MSB_8c_x4 },
+ { AUDIO_S16MSB, 1, 0, 2, SDL_Downsample_S16MSB_1c_x2 },
+ { AUDIO_S16MSB, 1, 1, 2, SDL_Upsample_S16MSB_1c_x2 },
+ { AUDIO_S16MSB, 1, 0, 4, SDL_Downsample_S16MSB_1c_x4 },
+ { AUDIO_S16MSB, 1, 1, 4, SDL_Upsample_S16MSB_1c_x4 },
+ { AUDIO_S16MSB, 2, 0, 2, SDL_Downsample_S16MSB_2c_x2 },
+ { AUDIO_S16MSB, 2, 1, 2, SDL_Upsample_S16MSB_2c_x2 },
+ { AUDIO_S16MSB, 2, 0, 4, SDL_Downsample_S16MSB_2c_x4 },
+ { AUDIO_S16MSB, 2, 1, 4, SDL_Upsample_S16MSB_2c_x4 },
+ { AUDIO_S16MSB, 4, 0, 2, SDL_Downsample_S16MSB_4c_x2 },
+ { AUDIO_S16MSB, 4, 1, 2, SDL_Upsample_S16MSB_4c_x2 },
+ { AUDIO_S16MSB, 4, 0, 4, SDL_Downsample_S16MSB_4c_x4 },
+ { AUDIO_S16MSB, 4, 1, 4, SDL_Upsample_S16MSB_4c_x4 },
+ { AUDIO_S16MSB, 6, 0, 2, SDL_Downsample_S16MSB_6c_x2 },
+ { AUDIO_S16MSB, 6, 1, 2, SDL_Upsample_S16MSB_6c_x2 },
+ { AUDIO_S16MSB, 6, 0, 4, SDL_Downsample_S16MSB_6c_x4 },
+ { AUDIO_S16MSB, 6, 1, 4, SDL_Upsample_S16MSB_6c_x4 },
+ { AUDIO_S16MSB, 8, 0, 2, SDL_Downsample_S16MSB_8c_x2 },
+ { AUDIO_S16MSB, 8, 1, 2, SDL_Upsample_S16MSB_8c_x2 },
+ { AUDIO_S16MSB, 8, 0, 4, SDL_Downsample_S16MSB_8c_x4 },
+ { AUDIO_S16MSB, 8, 1, 4, SDL_Upsample_S16MSB_8c_x4 },
+ { AUDIO_S32LSB, 1, 0, 2, SDL_Downsample_S32LSB_1c_x2 },
+ { AUDIO_S32LSB, 1, 1, 2, SDL_Upsample_S32LSB_1c_x2 },
+ { AUDIO_S32LSB, 1, 0, 4, SDL_Downsample_S32LSB_1c_x4 },
+ { AUDIO_S32LSB, 1, 1, 4, SDL_Upsample_S32LSB_1c_x4 },
+ { AUDIO_S32LSB, 2, 0, 2, SDL_Downsample_S32LSB_2c_x2 },
+ { AUDIO_S32LSB, 2, 1, 2, SDL_Upsample_S32LSB_2c_x2 },
+ { AUDIO_S32LSB, 2, 0, 4, SDL_Downsample_S32LSB_2c_x4 },
+ { AUDIO_S32LSB, 2, 1, 4, SDL_Upsample_S32LSB_2c_x4 },
+ { AUDIO_S32LSB, 4, 0, 2, SDL_Downsample_S32LSB_4c_x2 },
+ { AUDIO_S32LSB, 4, 1, 2, SDL_Upsample_S32LSB_4c_x2 },
+ { AUDIO_S32LSB, 4, 0, 4, SDL_Downsample_S32LSB_4c_x4 },
+ { AUDIO_S32LSB, 4, 1, 4, SDL_Upsample_S32LSB_4c_x4 },
+ { AUDIO_S32LSB, 6, 0, 2, SDL_Downsample_S32LSB_6c_x2 },
+ { AUDIO_S32LSB, 6, 1, 2, SDL_Upsample_S32LSB_6c_x2 },
+ { AUDIO_S32LSB, 6, 0, 4, SDL_Downsample_S32LSB_6c_x4 },
+ { AUDIO_S32LSB, 6, 1, 4, SDL_Upsample_S32LSB_6c_x4 },
+ { AUDIO_S32LSB, 8, 0, 2, SDL_Downsample_S32LSB_8c_x2 },
+ { AUDIO_S32LSB, 8, 1, 2, SDL_Upsample_S32LSB_8c_x2 },
+ { AUDIO_S32LSB, 8, 0, 4, SDL_Downsample_S32LSB_8c_x4 },
+ { AUDIO_S32LSB, 8, 1, 4, SDL_Upsample_S32LSB_8c_x4 },
+ { AUDIO_S32MSB, 1, 0, 2, SDL_Downsample_S32MSB_1c_x2 },
+ { AUDIO_S32MSB, 1, 1, 2, SDL_Upsample_S32MSB_1c_x2 },
+ { AUDIO_S32MSB, 1, 0, 4, SDL_Downsample_S32MSB_1c_x4 },
+ { AUDIO_S32MSB, 1, 1, 4, SDL_Upsample_S32MSB_1c_x4 },
+ { AUDIO_S32MSB, 2, 0, 2, SDL_Downsample_S32MSB_2c_x2 },
+ { AUDIO_S32MSB, 2, 1, 2, SDL_Upsample_S32MSB_2c_x2 },
+ { AUDIO_S32MSB, 2, 0, 4, SDL_Downsample_S32MSB_2c_x4 },
+ { AUDIO_S32MSB, 2, 1, 4, SDL_Upsample_S32MSB_2c_x4 },
+ { AUDIO_S32MSB, 4, 0, 2, SDL_Downsample_S32MSB_4c_x2 },
+ { AUDIO_S32MSB, 4, 1, 2, SDL_Upsample_S32MSB_4c_x2 },
+ { AUDIO_S32MSB, 4, 0, 4, SDL_Downsample_S32MSB_4c_x4 },
+ { AUDIO_S32MSB, 4, 1, 4, SDL_Upsample_S32MSB_4c_x4 },
+ { AUDIO_S32MSB, 6, 0, 2, SDL_Downsample_S32MSB_6c_x2 },
+ { AUDIO_S32MSB, 6, 1, 2, SDL_Upsample_S32MSB_6c_x2 },
+ { AUDIO_S32MSB, 6, 0, 4, SDL_Downsample_S32MSB_6c_x4 },
+ { AUDIO_S32MSB, 6, 1, 4, SDL_Upsample_S32MSB_6c_x4 },
+ { AUDIO_S32MSB, 8, 0, 2, SDL_Downsample_S32MSB_8c_x2 },
+ { AUDIO_S32MSB, 8, 1, 2, SDL_Upsample_S32MSB_8c_x2 },
+ { AUDIO_S32MSB, 8, 0, 4, SDL_Downsample_S32MSB_8c_x4 },
+ { AUDIO_S32MSB, 8, 1, 4, SDL_Upsample_S32MSB_8c_x4 },
+ { AUDIO_F32LSB, 1, 0, 2, SDL_Downsample_F32LSB_1c_x2 },
+ { AUDIO_F32LSB, 1, 1, 2, SDL_Upsample_F32LSB_1c_x2 },
+ { AUDIO_F32LSB, 1, 0, 4, SDL_Downsample_F32LSB_1c_x4 },
+ { AUDIO_F32LSB, 1, 1, 4, SDL_Upsample_F32LSB_1c_x4 },
+ { AUDIO_F32LSB, 2, 0, 2, SDL_Downsample_F32LSB_2c_x2 },
+ { AUDIO_F32LSB, 2, 1, 2, SDL_Upsample_F32LSB_2c_x2 },
+ { AUDIO_F32LSB, 2, 0, 4, SDL_Downsample_F32LSB_2c_x4 },
+ { AUDIO_F32LSB, 2, 1, 4, SDL_Upsample_F32LSB_2c_x4 },
+ { AUDIO_F32LSB, 4, 0, 2, SDL_Downsample_F32LSB_4c_x2 },
+ { AUDIO_F32LSB, 4, 1, 2, SDL_Upsample_F32LSB_4c_x2 },
+ { AUDIO_F32LSB, 4, 0, 4, SDL_Downsample_F32LSB_4c_x4 },
+ { AUDIO_F32LSB, 4, 1, 4, SDL_Upsample_F32LSB_4c_x4 },
+ { AUDIO_F32LSB, 6, 0, 2, SDL_Downsample_F32LSB_6c_x2 },
+ { AUDIO_F32LSB, 6, 1, 2, SDL_Upsample_F32LSB_6c_x2 },
+ { AUDIO_F32LSB, 6, 0, 4, SDL_Downsample_F32LSB_6c_x4 },
+ { AUDIO_F32LSB, 6, 1, 4, SDL_Upsample_F32LSB_6c_x4 },
+ { AUDIO_F32LSB, 8, 0, 2, SDL_Downsample_F32LSB_8c_x2 },
+ { AUDIO_F32LSB, 8, 1, 2, SDL_Upsample_F32LSB_8c_x2 },
+ { AUDIO_F32LSB, 8, 0, 4, SDL_Downsample_F32LSB_8c_x4 },
+ { AUDIO_F32LSB, 8, 1, 4, SDL_Upsample_F32LSB_8c_x4 },
+ { AUDIO_F32MSB, 1, 0, 2, SDL_Downsample_F32MSB_1c_x2 },
+ { AUDIO_F32MSB, 1, 1, 2, SDL_Upsample_F32MSB_1c_x2 },
+ { AUDIO_F32MSB, 1, 0, 4, SDL_Downsample_F32MSB_1c_x4 },
+ { AUDIO_F32MSB, 1, 1, 4, SDL_Upsample_F32MSB_1c_x4 },
+ { AUDIO_F32MSB, 2, 0, 2, SDL_Downsample_F32MSB_2c_x2 },
+ { AUDIO_F32MSB, 2, 1, 2, SDL_Upsample_F32MSB_2c_x2 },
+ { AUDIO_F32MSB, 2, 0, 4, SDL_Downsample_F32MSB_2c_x4 },
+ { AUDIO_F32MSB, 2, 1, 4, SDL_Upsample_F32MSB_2c_x4 },
+ { AUDIO_F32MSB, 4, 0, 2, SDL_Downsample_F32MSB_4c_x2 },
+ { AUDIO_F32MSB, 4, 1, 2, SDL_Upsample_F32MSB_4c_x2 },
+ { AUDIO_F32MSB, 4, 0, 4, SDL_Downsample_F32MSB_4c_x4 },
+ { AUDIO_F32MSB, 4, 1, 4, SDL_Upsample_F32MSB_4c_x4 },
+ { AUDIO_F32MSB, 6, 0, 2, SDL_Downsample_F32MSB_6c_x2 },
+ { AUDIO_F32MSB, 6, 1, 2, SDL_Upsample_F32MSB_6c_x2 },
+ { AUDIO_F32MSB, 6, 0, 4, SDL_Downsample_F32MSB_6c_x4 },
+ { AUDIO_F32MSB, 6, 1, 4, SDL_Upsample_F32MSB_6c_x4 },
+ { AUDIO_F32MSB, 8, 0, 2, SDL_Downsample_F32MSB_8c_x2 },
+ { AUDIO_F32MSB, 8, 1, 2, SDL_Upsample_F32MSB_8c_x2 },
+ { AUDIO_F32MSB, 8, 0, 4, SDL_Downsample_F32MSB_8c_x4 },
+ { AUDIO_F32MSB, 8, 1, 4, SDL_Upsample_F32MSB_8c_x4 },
+#endif /* !LESS_RESAMPLERS */
+#endif /* !NO_RESAMPLERS */
+ { 0, 0, 0, 0, NULL }
+};
+
+/* 390 converters generated. */
+
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_mixer.c b/macosx/plugins/Common/SDL/src/audio/SDL_mixer.c
new file mode 100644
index 00000000..63a4b5c3
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_mixer.c
@@ -0,0 +1,313 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This provides the default mixing callback for the SDL audio routines */
+
+#include "SDL_audio.h"
+#include "SDL_sysaudio.h"
+
+/* This table is used to add two sound values together and pin
+ * the value to avoid overflow. (used with permission from ARDI)
+ * Changed to use 0xFE instead of 0xFF for better sound quality.
+ */
+static const Uint8 mix8[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
+ 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
+ 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
+ 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
+ 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
+ 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
+ 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
+ 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
+ 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
+ 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
+ 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+ 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
+ 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
+ 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
+ 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
+ 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
+ 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
+ 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
+ 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
+ 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
+ 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
+ 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
+};
+
+/* The volume ranges from 0 - 128 */
+#define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
+#define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
+
+
+void
+SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
+ Uint32 len, int volume)
+{
+ if (volume == 0) {
+ return;
+ }
+
+ switch (format) {
+
+ case AUDIO_U8:
+ {
+ Uint8 src_sample;
+
+ while (len--) {
+ src_sample = *src;
+ ADJUST_VOLUME_U8(src_sample, volume);
+ *dst = mix8[*dst + src_sample];
+ ++dst;
+ ++src;
+ }
+ }
+ break;
+
+ case AUDIO_S8:
+ {
+ {
+ Sint8 *dst8, *src8;
+ Sint8 src_sample;
+ int dst_sample;
+ const int max_audioval = ((1 << (8 - 1)) - 1);
+ const int min_audioval = -(1 << (8 - 1));
+
+ src8 = (Sint8 *) src;
+ dst8 = (Sint8 *) dst;
+ while (len--) {
+ src_sample = *src8;
+ ADJUST_VOLUME(src_sample, volume);
+ dst_sample = *dst8 + src_sample;
+ if (dst_sample > max_audioval) {
+ *dst8 = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ *dst8 = min_audioval;
+ } else {
+ *dst8 = dst_sample;
+ }
+ ++dst8;
+ ++src8;
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S16LSB:
+ {
+ {
+ Sint16 src1, src2;
+ int dst_sample;
+ const int max_audioval = ((1 << (16 - 1)) - 1);
+ const int min_audioval = -(1 << (16 - 1));
+
+ len /= 2;
+ while (len--) {
+ src1 = ((src[1]) << 8 | src[0]);
+ ADJUST_VOLUME(src1, volume);
+ src2 = ((dst[1]) << 8 | dst[0]);
+ src += 2;
+ dst_sample = src1 + src2;
+ if (dst_sample > max_audioval) {
+ dst_sample = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ dst_sample = min_audioval;
+ }
+ dst[0] = dst_sample & 0xFF;
+ dst_sample >>= 8;
+ dst[1] = dst_sample & 0xFF;
+ dst += 2;
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S16MSB:
+ {
+ Sint16 src1, src2;
+ int dst_sample;
+ const int max_audioval = ((1 << (16 - 1)) - 1);
+ const int min_audioval = -(1 << (16 - 1));
+
+ len /= 2;
+ while (len--) {
+ src1 = ((src[0]) << 8 | src[1]);
+ ADJUST_VOLUME(src1, volume);
+ src2 = ((dst[0]) << 8 | dst[1]);
+ src += 2;
+ dst_sample = src1 + src2;
+ if (dst_sample > max_audioval) {
+ dst_sample = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ dst_sample = min_audioval;
+ }
+ dst[1] = dst_sample & 0xFF;
+ dst_sample >>= 8;
+ dst[0] = dst_sample & 0xFF;
+ dst += 2;
+ }
+ }
+ break;
+
+ case AUDIO_S32LSB:
+ {
+ const Uint32 *src32 = (Uint32 *) src;
+ Uint32 *dst32 = (Uint32 *) dst;
+ Sint64 src1, src2;
+ Sint64 dst_sample;
+ const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
+ const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
+
+ len /= 4;
+ while (len--) {
+ src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
+ src32++;
+ ADJUST_VOLUME(src1, volume);
+ src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
+ dst_sample = src1 + src2;
+ if (dst_sample > max_audioval) {
+ dst_sample = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ dst_sample = min_audioval;
+ }
+ *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
+ }
+ }
+ break;
+
+ case AUDIO_S32MSB:
+ {
+ const Uint32 *src32 = (Uint32 *) src;
+ Uint32 *dst32 = (Uint32 *) dst;
+ Sint64 src1, src2;
+ Sint64 dst_sample;
+ const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
+ const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
+
+ len /= 4;
+ while (len--) {
+ src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
+ src32++;
+ ADJUST_VOLUME(src1, volume);
+ src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
+ dst_sample = src1 + src2;
+ if (dst_sample > max_audioval) {
+ dst_sample = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ dst_sample = min_audioval;
+ }
+ *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
+ }
+ }
+ break;
+
+ case AUDIO_F32LSB:
+ {
+ const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
+ const float fvolume = (float) volume;
+ const float *src32 = (float *) src;
+ float *dst32 = (float *) dst;
+ float src1, src2;
+ double dst_sample;
+ /* !!! FIXME: are these right? */
+ const double max_audioval = 3.402823466e+38F;
+ const double min_audioval = -3.402823466e+38F;
+
+ len /= 4;
+ while (len--) {
+ src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume);
+ src2 = SDL_SwapFloatLE(*dst32);
+ src32++;
+
+ dst_sample = ((double) src1) + ((double) src2);
+ if (dst_sample > max_audioval) {
+ dst_sample = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ dst_sample = min_audioval;
+ }
+ *(dst32++) = SDL_SwapFloatLE((float) dst_sample);
+ }
+ }
+ break;
+
+ case AUDIO_F32MSB:
+ {
+ const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
+ const float fvolume = (float) volume;
+ const float *src32 = (float *) src;
+ float *dst32 = (float *) dst;
+ float src1, src2;
+ double dst_sample;
+ /* !!! FIXME: are these right? */
+ const double max_audioval = 3.402823466e+38F;
+ const double min_audioval = -3.402823466e+38F;
+
+ len /= 4;
+ while (len--) {
+ src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume);
+ src2 = SDL_SwapFloatBE(*dst32);
+ src32++;
+
+ dst_sample = ((double) src1) + ((double) src2);
+ if (dst_sample > max_audioval) {
+ dst_sample = max_audioval;
+ } else if (dst_sample < min_audioval) {
+ dst_sample = min_audioval;
+ }
+ *(dst32++) = SDL_SwapFloatBE((float) dst_sample);
+ }
+ }
+ break;
+
+ default: /* If this happens... FIXME! */
+ SDL_SetError("SDL_MixAudio(): unknown audio format");
+ return;
+ }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_sysaudio.h b/macosx/plugins/Common/SDL/src/audio/SDL_sysaudio.h
new file mode 100644
index 00000000..329e417b
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_sysaudio.h
@@ -0,0 +1,129 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_sysaudio_h
+#define _SDL_sysaudio_h
+
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+
+/* The SDL audio driver */
+typedef struct SDL_AudioDevice SDL_AudioDevice;
+#define _THIS SDL_AudioDevice *_this
+
+typedef struct SDL_AudioDriverImpl
+{
+ int (*DetectDevices) (int iscapture);
+ const char *(*GetDeviceName) (int index, int iscapture);
+ int (*OpenDevice) (_THIS, const char *devname, int iscapture);
+ void (*ThreadInit) (_THIS); /* Called by audio thread at start */
+ void (*WaitDevice) (_THIS);
+ void (*PlayDevice) (_THIS);
+ Uint8 *(*GetDeviceBuf) (_THIS);
+ void (*WaitDone) (_THIS);
+ void (*CloseDevice) (_THIS);
+ void (*LockDevice) (_THIS);
+ void (*UnlockDevice) (_THIS);
+ void (*Deinitialize) (void);
+
+ /* Some flags to push duplicate code into the core and reduce #ifdefs. */
+ int ProvidesOwnCallbackThread:1;
+ int SkipMixerLock:1;
+ int HasCaptureSupport:1;
+ int OnlyHasDefaultOutputDevice:1;
+ int OnlyHasDefaultInputDevice:1;
+} SDL_AudioDriverImpl;
+
+
+typedef struct SDL_AudioDriver
+{
+ /* * * */
+ /* The name of this audio driver */
+ const char *name;
+
+ /* * * */
+ /* The description of this audio driver */
+ const char *desc;
+
+ SDL_AudioDriverImpl impl;
+} SDL_AudioDriver;
+
+
+/* Streamer */
+typedef struct
+{
+ Uint8 *buffer;
+ int max_len; /* the maximum length in bytes */
+ int read_pos, write_pos; /* the position of the write and read heads in bytes */
+} SDL_AudioStreamer;
+
+
+/* Define the SDL audio driver structure */
+struct SDL_AudioDevice
+{
+ /* * * */
+ /* Data common to all devices */
+
+ /* The current audio specification (shared with audio thread) */
+ SDL_AudioSpec spec;
+
+ /* An audio conversion block for audio format emulation */
+ SDL_AudioCVT convert;
+
+ /* The streamer, if sample rate conversion necessitates it */
+ int use_streamer;
+ SDL_AudioStreamer streamer;
+
+ /* Current state flags */
+ int iscapture;
+ int enabled;
+ int paused;
+ int opened;
+
+ /* Fake audio buffer for when the audio hardware is busy */
+ Uint8 *fake_stream;
+
+ /* A semaphore for locking the mixing buffers */
+ SDL_mutex *mixer_lock;
+
+ /* A thread to feed the audio device */
+ SDL_Thread *thread;
+ SDL_threadID threadid;
+
+ /* * * */
+ /* Data private to this driver */
+ struct SDL_PrivateAudioData *hidden;
+};
+#undef _THIS
+
+typedef struct AudioBootStrap
+{
+ const char *name;
+ const char *desc;
+ int (*init) (SDL_AudioDriverImpl * impl);
+ int demand_only:1; /* 1==request explicitly, or it won't be available. */
+} AudioBootStrap;
+
+#endif /* _SDL_sysaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_wave.c b/macosx/plugins/Common/SDL/src/audio/SDL_wave.c
new file mode 100644
index 00000000..d770e6ff
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_wave.c
@@ -0,0 +1,636 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Microsoft WAVE file loading routines */
+
+#include "SDL_audio.h"
+#include "SDL_wave.h"
+
+
+static int ReadChunk(SDL_RWops * src, Chunk * chunk);
+
+struct MS_ADPCM_decodestate
+{
+ Uint8 hPredictor;
+ Uint16 iDelta;
+ Sint16 iSamp1;
+ Sint16 iSamp2;
+};
+static struct MS_ADPCM_decoder
+{
+ WaveFMT wavefmt;
+ Uint16 wSamplesPerBlock;
+ Uint16 wNumCoef;
+ Sint16 aCoeff[7][2];
+ /* * * */
+ struct MS_ADPCM_decodestate state[2];
+} MS_ADPCM_state;
+
+static int
+InitMS_ADPCM(WaveFMT * format)
+{
+ Uint8 *rogue_feel;
+ Uint16 extra_info;
+ int i;
+
+ /* Set the rogue pointer to the MS_ADPCM specific data */
+ MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
+ MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
+ MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
+ MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
+ MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
+ MS_ADPCM_state.wavefmt.bitspersample =
+ SDL_SwapLE16(format->bitspersample);
+ rogue_feel = (Uint8 *) format + sizeof(*format);
+ if (sizeof(*format) == 16) {
+ extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ rogue_feel += sizeof(Uint16);
+ }
+ MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ rogue_feel += sizeof(Uint16);
+ MS_ADPCM_state.wNumCoef = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ rogue_feel += sizeof(Uint16);
+ if (MS_ADPCM_state.wNumCoef != 7) {
+ SDL_SetError("Unknown set of MS_ADPCM coefficients");
+ return (-1);
+ }
+ for (i = 0; i < MS_ADPCM_state.wNumCoef; ++i) {
+ MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ rogue_feel += sizeof(Uint16);
+ MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ rogue_feel += sizeof(Uint16);
+ }
+ return (0);
+}
+
+static Sint32
+MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
+ Uint8 nybble, Sint16 * coeff)
+{
+ const Sint32 max_audioval = ((1 << (16 - 1)) - 1);
+ const Sint32 min_audioval = -(1 << (16 - 1));
+ const Sint32 adaptive[] = {
+ 230, 230, 230, 230, 307, 409, 512, 614,
+ 768, 614, 512, 409, 307, 230, 230, 230
+ };
+ Sint32 new_sample, delta;
+
+ new_sample = ((state->iSamp1 * coeff[0]) +
+ (state->iSamp2 * coeff[1])) / 256;
+ if (nybble & 0x08) {
+ new_sample += state->iDelta * (nybble - 0x10);
+ } else {
+ new_sample += state->iDelta * nybble;
+ }
+ if (new_sample < min_audioval) {
+ new_sample = min_audioval;
+ } else if (new_sample > max_audioval) {
+ new_sample = max_audioval;
+ }
+ delta = ((Sint32) state->iDelta * adaptive[nybble]) / 256;
+ if (delta < 16) {
+ delta = 16;
+ }
+ state->iDelta = (Uint16) delta;
+ state->iSamp2 = state->iSamp1;
+ state->iSamp1 = (Sint16) new_sample;
+ return (new_sample);
+}
+
+static int
+MS_ADPCM_decode(Uint8 ** audio_buf, Uint32 * audio_len)
+{
+ struct MS_ADPCM_decodestate *state[2];
+ Uint8 *freeable, *encoded, *decoded;
+ Sint32 encoded_len, samplesleft;
+ Sint8 nybble, stereo;
+ Sint16 *coeff[2];
+ Sint32 new_sample;
+
+ /* Allocate the proper sized output buffer */
+ encoded_len = *audio_len;
+ encoded = *audio_buf;
+ freeable = *audio_buf;
+ *audio_len = (encoded_len / MS_ADPCM_state.wavefmt.blockalign) *
+ MS_ADPCM_state.wSamplesPerBlock *
+ MS_ADPCM_state.wavefmt.channels * sizeof(Sint16);
+ *audio_buf = (Uint8 *) SDL_malloc(*audio_len);
+ if (*audio_buf == NULL) {
+ SDL_Error(SDL_ENOMEM);
+ return (-1);
+ }
+ decoded = *audio_buf;
+
+ /* Get ready... Go! */
+ stereo = (MS_ADPCM_state.wavefmt.channels == 2);
+ state[0] = &MS_ADPCM_state.state[0];
+ state[1] = &MS_ADPCM_state.state[stereo];
+ while (encoded_len >= MS_ADPCM_state.wavefmt.blockalign) {
+ /* Grab the initial information for this block */
+ state[0]->hPredictor = *encoded++;
+ if (stereo) {
+ state[1]->hPredictor = *encoded++;
+ }
+ state[0]->iDelta = ((encoded[1] << 8) | encoded[0]);
+ encoded += sizeof(Sint16);
+ if (stereo) {
+ state[1]->iDelta = ((encoded[1] << 8) | encoded[0]);
+ encoded += sizeof(Sint16);
+ }
+ state[0]->iSamp1 = ((encoded[1] << 8) | encoded[0]);
+ encoded += sizeof(Sint16);
+ if (stereo) {
+ state[1]->iSamp1 = ((encoded[1] << 8) | encoded[0]);
+ encoded += sizeof(Sint16);
+ }
+ state[0]->iSamp2 = ((encoded[1] << 8) | encoded[0]);
+ encoded += sizeof(Sint16);
+ if (stereo) {
+ state[1]->iSamp2 = ((encoded[1] << 8) | encoded[0]);
+ encoded += sizeof(Sint16);
+ }
+ coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
+ coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];
+
+ /* Store the two initial samples we start with */
+ decoded[0] = state[0]->iSamp2 & 0xFF;
+ decoded[1] = state[0]->iSamp2 >> 8;
+ decoded += 2;
+ if (stereo) {
+ decoded[0] = state[1]->iSamp2 & 0xFF;
+ decoded[1] = state[1]->iSamp2 >> 8;
+ decoded += 2;
+ }
+ decoded[0] = state[0]->iSamp1 & 0xFF;
+ decoded[1] = state[0]->iSamp1 >> 8;
+ decoded += 2;
+ if (stereo) {
+ decoded[0] = state[1]->iSamp1 & 0xFF;
+ decoded[1] = state[1]->iSamp1 >> 8;
+ decoded += 2;
+ }
+
+ /* Decode and store the other samples in this block */
+ samplesleft = (MS_ADPCM_state.wSamplesPerBlock - 2) *
+ MS_ADPCM_state.wavefmt.channels;
+ while (samplesleft > 0) {
+ nybble = (*encoded) >> 4;
+ new_sample = MS_ADPCM_nibble(state[0], nybble, coeff[0]);
+ decoded[0] = new_sample & 0xFF;
+ new_sample >>= 8;
+ decoded[1] = new_sample & 0xFF;
+ decoded += 2;
+
+ nybble = (*encoded) & 0x0F;
+ new_sample = MS_ADPCM_nibble(state[1], nybble, coeff[1]);
+ decoded[0] = new_sample & 0xFF;
+ new_sample >>= 8;
+ decoded[1] = new_sample & 0xFF;
+ decoded += 2;
+
+ ++encoded;
+ samplesleft -= 2;
+ }
+ encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
+ }
+ SDL_free(freeable);
+ return (0);
+}
+
+struct IMA_ADPCM_decodestate
+{
+ Sint32 sample;
+ Sint8 index;
+};
+static struct IMA_ADPCM_decoder
+{
+ WaveFMT wavefmt;
+ Uint16 wSamplesPerBlock;
+ /* * * */
+ struct IMA_ADPCM_decodestate state[2];
+} IMA_ADPCM_state;
+
+static int
+InitIMA_ADPCM(WaveFMT * format)
+{
+ Uint8 *rogue_feel;
+ Uint16 extra_info;
+
+ /* Set the rogue pointer to the IMA_ADPCM specific data */
+ IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
+ IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
+ IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
+ IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
+ IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
+ IMA_ADPCM_state.wavefmt.bitspersample =
+ SDL_SwapLE16(format->bitspersample);
+ rogue_feel = (Uint8 *) format + sizeof(*format);
+ if (sizeof(*format) == 16) {
+ extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ rogue_feel += sizeof(Uint16);
+ }
+ IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
+ return (0);
+}
+
+static Sint32
+IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state, Uint8 nybble)
+{
+ const Sint32 max_audioval = ((1 << (16 - 1)) - 1);
+ const Sint32 min_audioval = -(1 << (16 - 1));
+ const int index_table[16] = {
+ -1, -1, -1, -1,
+ 2, 4, 6, 8,
+ -1, -1, -1, -1,
+ 2, 4, 6, 8
+ };
+ const Sint32 step_table[89] = {
+ 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
+ 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
+ 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
+ 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
+ 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
+ 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
+ 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
+ 22385, 24623, 27086, 29794, 32767
+ };
+ Sint32 delta, step;
+
+ /* Compute difference and new sample value */
+ step = step_table[state->index];
+ delta = step >> 3;
+ if (nybble & 0x04)
+ delta += step;
+ if (nybble & 0x02)
+ delta += (step >> 1);
+ if (nybble & 0x01)
+ delta += (step >> 2);
+ if (nybble & 0x08)
+ delta = -delta;
+ state->sample += delta;
+
+ /* Update index value */
+ state->index += index_table[nybble];
+ if (state->index > 88) {
+ state->index = 88;
+ } else if (state->index < 0) {
+ state->index = 0;
+ }
+
+ /* Clamp output sample */
+ if (state->sample > max_audioval) {
+ state->sample = max_audioval;
+ } else if (state->sample < min_audioval) {
+ state->sample = min_audioval;
+ }
+ return (state->sample);
+}
+
+/* Fill the decode buffer with a channel block of data (8 samples) */
+static void
+Fill_IMA_ADPCM_block(Uint8 * decoded, Uint8 * encoded,
+ int channel, int numchannels,
+ struct IMA_ADPCM_decodestate *state)
+{
+ int i;
+ Sint8 nybble;
+ Sint32 new_sample;
+
+ decoded += (channel * 2);
+ for (i = 0; i < 4; ++i) {
+ nybble = (*encoded) & 0x0F;
+ new_sample = IMA_ADPCM_nibble(state, nybble);
+ decoded[0] = new_sample & 0xFF;
+ new_sample >>= 8;
+ decoded[1] = new_sample & 0xFF;
+ decoded += 2 * numchannels;
+
+ nybble = (*encoded) >> 4;
+ new_sample = IMA_ADPCM_nibble(state, nybble);
+ decoded[0] = new_sample & 0xFF;
+ new_sample >>= 8;
+ decoded[1] = new_sample & 0xFF;
+ decoded += 2 * numchannels;
+
+ ++encoded;
+ }
+}
+
+static int
+IMA_ADPCM_decode(Uint8 ** audio_buf, Uint32 * audio_len)
+{
+ struct IMA_ADPCM_decodestate *state;
+ Uint8 *freeable, *encoded, *decoded;
+ Sint32 encoded_len, samplesleft;
+ unsigned int c, channels;
+
+ /* Check to make sure we have enough variables in the state array */
+ channels = IMA_ADPCM_state.wavefmt.channels;
+ if (channels > SDL_arraysize(IMA_ADPCM_state.state)) {
+ SDL_SetError("IMA ADPCM decoder can only handle %d channels",
+ SDL_arraysize(IMA_ADPCM_state.state));
+ return (-1);
+ }
+ state = IMA_ADPCM_state.state;
+
+ /* Allocate the proper sized output buffer */
+ encoded_len = *audio_len;
+ encoded = *audio_buf;
+ freeable = *audio_buf;
+ *audio_len = (encoded_len / IMA_ADPCM_state.wavefmt.blockalign) *
+ IMA_ADPCM_state.wSamplesPerBlock *
+ IMA_ADPCM_state.wavefmt.channels * sizeof(Sint16);
+ *audio_buf = (Uint8 *) SDL_malloc(*audio_len);
+ if (*audio_buf == NULL) {
+ SDL_Error(SDL_ENOMEM);
+ return (-1);
+ }
+ decoded = *audio_buf;
+
+ /* Get ready... Go! */
+ while (encoded_len >= IMA_ADPCM_state.wavefmt.blockalign) {
+ /* Grab the initial information for this block */
+ for (c = 0; c < channels; ++c) {
+ /* Fill the state information for this block */
+ state[c].sample = ((encoded[1] << 8) | encoded[0]);
+ encoded += 2;
+ if (state[c].sample & 0x8000) {
+ state[c].sample -= 0x10000;
+ }
+ state[c].index = *encoded++;
+ /* Reserved byte in buffer header, should be 0 */
+ if (*encoded++ != 0) {
+ /* Uh oh, corrupt data? Buggy code? */ ;
+ }
+
+ /* Store the initial sample we start with */
+ decoded[0] = (Uint8) (state[c].sample & 0xFF);
+ decoded[1] = (Uint8) (state[c].sample >> 8);
+ decoded += 2;
+ }
+
+ /* Decode and store the other samples in this block */
+ samplesleft = (IMA_ADPCM_state.wSamplesPerBlock - 1) * channels;
+ while (samplesleft > 0) {
+ for (c = 0; c < channels; ++c) {
+ Fill_IMA_ADPCM_block(decoded, encoded,
+ c, channels, &state[c]);
+ encoded += 4;
+ samplesleft -= 8;
+ }
+ decoded += (channels * 8 * 2);
+ }
+ encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
+ }
+ SDL_free(freeable);
+ return (0);
+}
+
+SDL_AudioSpec *
+SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
+ SDL_AudioSpec * spec, Uint8 ** audio_buf, Uint32 * audio_len)
+{
+ int was_error;
+ Chunk chunk;
+ int lenread;
+ int IEEE_float_encoded, MS_ADPCM_encoded, IMA_ADPCM_encoded;
+ int samplesize;
+
+ /* WAV magic header */
+ Uint32 RIFFchunk;
+ Uint32 wavelen = 0;
+ Uint32 WAVEmagic;
+ Uint32 headerDiff = 0;
+
+ /* FMT chunk */
+ WaveFMT *format = NULL;
+
+ /* Make sure we are passed a valid data source */
+ was_error = 0;
+ if (src == NULL) {
+ was_error = 1;
+ goto done;
+ }
+
+ /* Check the magic header */
+ RIFFchunk = SDL_ReadLE32(src);
+ wavelen = SDL_ReadLE32(src);
+ if (wavelen == WAVE) { /* The RIFFchunk has already been read */
+ WAVEmagic = wavelen;
+ wavelen = RIFFchunk;
+ RIFFchunk = RIFF;
+ } else {
+ WAVEmagic = SDL_ReadLE32(src);
+ }
+ if ((RIFFchunk != RIFF) || (WAVEmagic != WAVE)) {
+ SDL_SetError("Unrecognized file type (not WAVE)");
+ was_error = 1;
+ goto done;
+ }
+ headerDiff += sizeof(Uint32); /* for WAVE */
+
+ /* Read the audio data format chunk */
+ chunk.data = NULL;
+ do {
+ if (chunk.data != NULL) {
+ SDL_free(chunk.data);
+ chunk.data = NULL;
+ }
+ lenread = ReadChunk(src, &chunk);
+ if (lenread < 0) {
+ was_error = 1;
+ goto done;
+ }
+ /* 2 Uint32's for chunk header+len, plus the lenread */
+ headerDiff += lenread + 2 * sizeof(Uint32);
+ } while ((chunk.magic == FACT) || (chunk.magic == LIST));
+
+ /* Decode the audio data format */
+ format = (WaveFMT *) chunk.data;
+ if (chunk.magic != FMT) {
+ SDL_SetError("Complex WAVE files not supported");
+ was_error = 1;
+ goto done;
+ }
+ IEEE_float_encoded = MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
+ switch (SDL_SwapLE16(format->encoding)) {
+ case PCM_CODE:
+ /* We can understand this */
+ break;
+ case IEEE_FLOAT_CODE:
+ IEEE_float_encoded = 1;
+ /* We can understand this */
+ break;
+ case MS_ADPCM_CODE:
+ /* Try to understand this */
+ if (InitMS_ADPCM(format) < 0) {
+ was_error = 1;
+ goto done;
+ }
+ MS_ADPCM_encoded = 1;
+ break;
+ case IMA_ADPCM_CODE:
+ /* Try to understand this */
+ if (InitIMA_ADPCM(format) < 0) {
+ was_error = 1;
+ goto done;
+ }
+ IMA_ADPCM_encoded = 1;
+ break;
+ case MP3_CODE:
+ SDL_SetError("MPEG Layer 3 data not supported",
+ SDL_SwapLE16(format->encoding));
+ was_error = 1;
+ goto done;
+ default:
+ SDL_SetError("Unknown WAVE data format: 0x%.4x",
+ SDL_SwapLE16(format->encoding));
+ was_error = 1;
+ goto done;
+ }
+ SDL_memset(spec, 0, (sizeof *spec));
+ spec->freq = SDL_SwapLE32(format->frequency);
+
+ if (IEEE_float_encoded) {
+ if ((SDL_SwapLE16(format->bitspersample)) != 32) {
+ was_error = 1;
+ } else {
+ spec->format = AUDIO_F32;
+ }
+ } else {
+ switch (SDL_SwapLE16(format->bitspersample)) {
+ case 4:
+ if (MS_ADPCM_encoded || IMA_ADPCM_encoded) {
+ spec->format = AUDIO_S16;
+ } else {
+ was_error = 1;
+ }
+ break;
+ case 8:
+ spec->format = AUDIO_U8;
+ break;
+ case 16:
+ spec->format = AUDIO_S16;
+ break;
+ case 32:
+ spec->format = AUDIO_S32;
+ break;
+ default:
+ was_error = 1;
+ break;
+ }
+ }
+
+ if (was_error) {
+ SDL_SetError("Unknown %d-bit PCM data format",
+ SDL_SwapLE16(format->bitspersample));
+ goto done;
+ }
+ spec->channels = (Uint8) SDL_SwapLE16(format->channels);
+ spec->samples = 4096; /* Good default buffer size */
+
+ /* Read the audio data chunk */
+ *audio_buf = NULL;
+ do {
+ if (*audio_buf != NULL) {
+ SDL_free(*audio_buf);
+ *audio_buf = NULL;
+ }
+ lenread = ReadChunk(src, &chunk);
+ if (lenread < 0) {
+ was_error = 1;
+ goto done;
+ }
+ *audio_len = lenread;
+ *audio_buf = chunk.data;
+ if (chunk.magic != DATA)
+ headerDiff += lenread + 2 * sizeof(Uint32);
+ } while (chunk.magic != DATA);
+ headerDiff += 2 * sizeof(Uint32); /* for the data chunk and len */
+
+ if (MS_ADPCM_encoded) {
+ if (MS_ADPCM_decode(audio_buf, audio_len) < 0) {
+ was_error = 1;
+ goto done;
+ }
+ }
+ if (IMA_ADPCM_encoded) {
+ if (IMA_ADPCM_decode(audio_buf, audio_len) < 0) {
+ was_error = 1;
+ goto done;
+ }
+ }
+
+ /* Don't return a buffer that isn't a multiple of samplesize */
+ samplesize = ((SDL_AUDIO_BITSIZE(spec->format)) / 8) * spec->channels;
+ *audio_len &= ~(samplesize - 1);
+
+ done:
+ if (format != NULL) {
+ SDL_free(format);
+ }
+ if (src) {
+ if (freesrc) {
+ SDL_RWclose(src);
+ } else {
+ /* seek to the end of the file (given by the RIFF chunk) */
+ SDL_RWseek(src, wavelen - chunk.length - headerDiff, RW_SEEK_CUR);
+ }
+ }
+ if (was_error) {
+ spec = NULL;
+ }
+ return (spec);
+}
+
+/* Since the WAV memory is allocated in the shared library, it must also
+ be freed here. (Necessary under Win32, VC++)
+ */
+void
+SDL_FreeWAV(Uint8 * audio_buf)
+{
+ if (audio_buf != NULL) {
+ SDL_free(audio_buf);
+ }
+}
+
+static int
+ReadChunk(SDL_RWops * src, Chunk * chunk)
+{
+ chunk->magic = SDL_ReadLE32(src);
+ chunk->length = SDL_ReadLE32(src);
+ chunk->data = (Uint8 *) SDL_malloc(chunk->length);
+ if (chunk->data == NULL) {
+ SDL_Error(SDL_ENOMEM);
+ return (-1);
+ }
+ if (SDL_RWread(src, chunk->data, chunk->length, 1) != 1) {
+ SDL_Error(SDL_EFREAD);
+ SDL_free(chunk->data);
+ chunk->data = NULL;
+ return (-1);
+ }
+ return (chunk->length);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_wave.h b/macosx/plugins/Common/SDL/src/audio/SDL_wave.h
new file mode 100644
index 00000000..3c1f1234
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/SDL_wave.h
@@ -0,0 +1,65 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* WAVE files are little-endian */
+
+/*******************************************/
+/* Define values for Microsoft WAVE format */
+/*******************************************/
+#define RIFF 0x46464952 /* "RIFF" */
+#define WAVE 0x45564157 /* "WAVE" */
+#define FACT 0x74636166 /* "fact" */
+#define LIST 0x5453494c /* "LIST" */
+#define FMT 0x20746D66 /* "fmt " */
+#define DATA 0x61746164 /* "data" */
+#define PCM_CODE 0x0001
+#define MS_ADPCM_CODE 0x0002
+#define IEEE_FLOAT_CODE 0x0003
+#define IMA_ADPCM_CODE 0x0011
+#define MP3_CODE 0x0055
+#define WAVE_MONO 1
+#define WAVE_STEREO 2
+
+/* Normally, these three chunks come consecutively in a WAVE file */
+typedef struct WaveFMT
+{
+/* Not saved in the chunk we read:
+ Uint32 FMTchunk;
+ Uint32 fmtlen;
+*/
+ Uint16 encoding;
+ Uint16 channels; /* 1 = mono, 2 = stereo */
+ Uint32 frequency; /* One of 11025, 22050, or 44100 Hz */
+ Uint32 byterate; /* Average bytes per second */
+ Uint16 blockalign; /* Bytes per sample block */
+ Uint16 bitspersample; /* One of 8, 12, 16, or 4 for ADPCM */
+} WaveFMT;
+
+/* The general chunk found in the WAVE file */
+typedef struct Chunk
+{
+ Uint32 magic;
+ Uint32 length;
+ Uint8 *data;
+} Chunk;
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.c b/macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.c
new file mode 100644
index 00000000..7d453a9c
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.c
@@ -0,0 +1,584 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <CoreAudio/CoreAudio.h>
+#include <CoreServices/CoreServices.h>
+#include <AudioUnit/AudioUnit.h>
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050
+#include <AudioUnit/AUNTComponent.h>
+#endif
+
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_sysaudio.h"
+#include "SDL_coreaudio.h"
+
+#define DEBUG_COREAUDIO 0
+
+typedef struct COREAUDIO_DeviceList
+{
+ AudioDeviceID id;
+ const char *name;
+} COREAUDIO_DeviceList;
+
+static COREAUDIO_DeviceList *inputDevices = NULL;
+static int inputDeviceCount = 0;
+static COREAUDIO_DeviceList *outputDevices = NULL;
+static int outputDeviceCount = 0;
+
+static void
+free_device_list(COREAUDIO_DeviceList ** devices, int *devCount)
+{
+ if (*devices) {
+ int i = *devCount;
+ while (i--)
+ SDL_free((void *) (*devices)[i].name);
+ SDL_free(*devices);
+ *devices = NULL;
+ }
+ *devCount = 0;
+}
+
+
+static void
+build_device_list(int iscapture, COREAUDIO_DeviceList ** devices,
+ int *devCount)
+{
+ Boolean outWritable = 0;
+ OSStatus result = noErr;
+ UInt32 size = 0;
+ AudioDeviceID *devs = NULL;
+ UInt32 i = 0;
+ UInt32 max = 0;
+
+ free_device_list(devices, devCount);
+
+ result = AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices,
+ &size, &outWritable);
+
+ if (result != kAudioHardwareNoError)
+ return;
+
+ devs = (AudioDeviceID *) alloca(size);
+ if (devs == NULL)
+ return;
+
+ max = size / sizeof(AudioDeviceID);
+ *devices = (COREAUDIO_DeviceList *) SDL_malloc(max * sizeof(**devices));
+ if (*devices == NULL)
+ return;
+
+ result = AudioHardwareGetProperty(kAudioHardwarePropertyDevices,
+ &size, devs);
+ if (result != kAudioHardwareNoError)
+ return;
+
+ for (i = 0; i < max; i++) {
+ CFStringRef cfstr = NULL;
+ char *ptr = NULL;
+ AudioDeviceID dev = devs[i];
+ AudioBufferList *buflist = NULL;
+ int usable = 0;
+ CFIndex len = 0;
+
+ result = AudioDeviceGetPropertyInfo(dev, 0, iscapture,
+ kAudioDevicePropertyStreamConfiguration,
+ &size, &outWritable);
+ if (result != noErr)
+ continue;
+
+ buflist = (AudioBufferList *) SDL_malloc(size);
+ if (buflist == NULL)
+ continue;
+
+ result = AudioDeviceGetProperty(dev, 0, iscapture,
+ kAudioDevicePropertyStreamConfiguration,
+ &size, buflist);
+
+ if (result == noErr) {
+ UInt32 j;
+ for (j = 0; j < buflist->mNumberBuffers; j++) {
+ if (buflist->mBuffers[j].mNumberChannels > 0) {
+ usable = 1;
+ break;
+ }
+ }
+ }
+
+ SDL_free(buflist);
+
+ if (!usable)
+ continue;
+
+ size = sizeof(CFStringRef);
+ result = AudioDeviceGetProperty(dev, 0, iscapture,
+ kAudioDevicePropertyDeviceNameCFString,
+ &size, &cfstr);
+
+ if (result != kAudioHardwareNoError)
+ continue;
+
+ len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
+ kCFStringEncodingUTF8);
+
+ ptr = (char *) SDL_malloc(len + 1);
+ usable = ((ptr != NULL) &&
+ (CFStringGetCString
+ (cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
+
+ CFRelease(cfstr);
+
+ if (usable) {
+ len = strlen(ptr);
+ /* Some devices have whitespace at the end...trim it. */
+ while ((len > 0) && (ptr[len - 1] == ' ')) {
+ len--;
+ }
+ usable = (len > 0);
+ }
+
+ if (!usable) {
+ SDL_free(ptr);
+ } else {
+ ptr[len] = '\0';
+
+#if DEBUG_COREAUDIO
+ printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n",
+ ((iscapture) ? "capture" : "output"),
+ (int) *devCount, ptr, (int) dev);
+#endif
+
+ (*devices)[*devCount].id = dev;
+ (*devices)[*devCount].name = ptr;
+ (*devCount)++;
+ }
+ }
+}
+
+static inline void
+build_device_lists(void)
+{
+ build_device_list(0, &outputDevices, &outputDeviceCount);
+ build_device_list(1, &inputDevices, &inputDeviceCount);
+}
+
+
+static inline void
+free_device_lists(void)
+{
+ free_device_list(&outputDevices, &outputDeviceCount);
+ free_device_list(&inputDevices, &inputDeviceCount);
+}
+
+
+static int
+find_device_id(const char *devname, int iscapture, AudioDeviceID * id)
+{
+ int i = ((iscapture) ? inputDeviceCount : outputDeviceCount);
+ COREAUDIO_DeviceList *devs = ((iscapture) ? inputDevices : outputDevices);
+ while (i--) {
+ if (SDL_strcmp(devname, devs->name) == 0) {
+ *id = devs->id;
+ return 1;
+ }
+ devs++;
+ }
+
+ return 0;
+}
+
+
+static int
+COREAUDIO_DetectDevices(int iscapture)
+{
+ if (iscapture) {
+ build_device_list(1, &inputDevices, &inputDeviceCount);
+ return inputDeviceCount;
+ } else {
+ build_device_list(0, &outputDevices, &outputDeviceCount);
+ return outputDeviceCount;
+ }
+
+ return 0; /* shouldn't ever hit this. */
+}
+
+
+static const char *
+COREAUDIO_GetDeviceName(int index, int iscapture)
+{
+ if ((iscapture) && (index < inputDeviceCount)) {
+ return inputDevices[index].name;
+ } else if ((!iscapture) && (index < outputDeviceCount)) {
+ return outputDevices[index].name;
+ }
+
+ SDL_SetError("No such device");
+ return NULL;
+}
+
+
+static void
+COREAUDIO_Deinitialize(void)
+{
+ free_device_lists();
+}
+
+
+/* The CoreAudio callback */
+static OSStatus
+outputCallback(void *inRefCon,
+ AudioUnitRenderActionFlags * ioActionFlags,
+ const AudioTimeStamp * inTimeStamp,
+ UInt32 inBusNumber, UInt32 inNumberFrames,
+ AudioBufferList * ioData)
+{
+ SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon;
+ AudioBuffer *abuf;
+ UInt32 remaining, len;
+ void *ptr;
+ UInt32 i;
+
+ /* Only do anything if audio is enabled and not paused */
+ if (!this->enabled || this->paused) {
+ for (i = 0; i < ioData->mNumberBuffers; i++) {
+ abuf = &ioData->mBuffers[i];
+ SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize);
+ }
+ return 0;
+ }
+
+ /* No SDL conversion should be needed here, ever, since we accept
+ any input format in OpenAudio, and leave the conversion to CoreAudio.
+ */
+ /*
+ assert(!this->convert.needed);
+ assert(this->spec.channels == ioData->mNumberChannels);
+ */
+
+ for (i = 0; i < ioData->mNumberBuffers; i++) {
+ abuf = &ioData->mBuffers[i];
+ remaining = abuf->mDataByteSize;
+ ptr = abuf->mData;
+ while (remaining > 0) {
+ if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
+ /* Generate the data */
+ SDL_memset(this->hidden->buffer, this->spec.silence,
+ this->hidden->bufferSize);
+ SDL_mutexP(this->mixer_lock);
+ (*this->spec.callback)(this->spec.userdata,
+ this->hidden->buffer, this->hidden->bufferSize);
+ SDL_mutexV(this->mixer_lock);
+ this->hidden->bufferOffset = 0;
+ }
+
+ len = this->hidden->bufferSize - this->hidden->bufferOffset;
+ if (len > remaining)
+ len = remaining;
+ SDL_memcpy(ptr, (char *)this->hidden->buffer +
+ this->hidden->bufferOffset, len);
+ ptr = (char *)ptr + len;
+ remaining -= len;
+ this->hidden->bufferOffset += len;
+ }
+ }
+
+ return 0;
+}
+
+static OSStatus
+inputCallback(void *inRefCon,
+ AudioUnitRenderActionFlags * ioActionFlags,
+ const AudioTimeStamp * inTimeStamp,
+ UInt32 inBusNumber, UInt32 inNumberFrames,
+ AudioBufferList * ioData)
+{
+ //err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer);
+ // !!! FIXME: write me!
+ return noErr;
+}
+
+
+static void
+COREAUDIO_CloseDevice(_THIS)
+{
+ if (this->hidden != NULL) {
+ if (this->hidden->audioUnitOpened) {
+ OSStatus result = noErr;
+ AURenderCallbackStruct callback;
+ const AudioUnitElement output_bus = 0;
+ const AudioUnitElement input_bus = 1;
+ const int iscapture = this->iscapture;
+ const AudioUnitElement bus =
+ ((iscapture) ? input_bus : output_bus);
+ const AudioUnitScope scope =
+ ((iscapture) ? kAudioUnitScope_Output :
+ kAudioUnitScope_Input);
+
+ /* stop processing the audio unit */
+ result = AudioOutputUnitStop(this->hidden->audioUnit);
+
+ /* Remove the input callback */
+ SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct));
+ result = AudioUnitSetProperty(this->hidden->audioUnit,
+ kAudioUnitProperty_SetRenderCallback,
+ scope, bus, &callback,
+ sizeof(callback));
+
+ CloseComponent(this->hidden->audioUnit);
+ this->hidden->audioUnitOpened = 0;
+ }
+ SDL_free(this->hidden->buffer);
+ SDL_free(this->hidden);
+ this->hidden = NULL;
+ }
+}
+
+
+#define CHECK_RESULT(msg) \
+ if (result != noErr) { \
+ COREAUDIO_CloseDevice(this); \
+ SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
+ return 0; \
+ }
+
+static int
+find_device_by_name(_THIS, const char *devname, int iscapture)
+{
+ AudioDeviceID devid = 0;
+ OSStatus result = noErr;
+ UInt32 size = 0;
+ UInt32 alive = 0;
+ pid_t pid = 0;
+
+ if (devname == NULL) {
+ size = sizeof(AudioDeviceID);
+ const AudioHardwarePropertyID propid =
+ ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
+ kAudioHardwarePropertyDefaultOutputDevice);
+
+ result = AudioHardwareGetProperty(propid, &size, &devid);
+ CHECK_RESULT("AudioHardwareGetProperty (default device)");
+ } else {
+ if (!find_device_id(devname, iscapture, &devid)) {
+ SDL_SetError("CoreAudio: No such audio device.");
+ return 0;
+ }
+ }
+
+ size = sizeof(alive);
+ result = AudioDeviceGetProperty(devid, 0, iscapture,
+ kAudioDevicePropertyDeviceIsAlive,
+ &size, &alive);
+ CHECK_RESULT
+ ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
+
+ if (!alive) {
+ SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
+ return 0;
+ }
+
+ size = sizeof(pid);
+ result = AudioDeviceGetProperty(devid, 0, iscapture,
+ kAudioDevicePropertyHogMode, &size, &pid);
+
+ /* some devices don't support this property, so errors are fine here. */
+ if ((result == noErr) && (pid != -1)) {
+ SDL_SetError("CoreAudio: requested device is being hogged.");
+ return 0;
+ }
+
+ this->hidden->deviceID = devid;
+ return 1;
+}
+
+
+static int
+prepare_audiounit(_THIS, const char *devname, int iscapture,
+ const AudioStreamBasicDescription * strdesc)
+{
+ OSStatus result = noErr;
+ AURenderCallbackStruct callback;
+ ComponentDescription desc;
+ Component comp = NULL;
+ const AudioUnitElement output_bus = 0;
+ const AudioUnitElement input_bus = 1;
+ const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus);
+ const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output :
+ kAudioUnitScope_Input);
+
+ if (!find_device_by_name(this, devname, iscapture)) {
+ SDL_SetError("Couldn't find requested CoreAudio device");
+ return 0;
+ }
+
+ SDL_memset(&desc, '\0', sizeof(ComponentDescription));
+ desc.componentType = kAudioUnitType_Output;
+ desc.componentSubType = kAudioUnitSubType_DefaultOutput;
+ desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+
+ comp = FindNextComponent(NULL, &desc);
+ if (comp == NULL) {
+ SDL_SetError("Couldn't find requested CoreAudio component");
+ return 0;
+ }
+
+ /* Open & initialize the audio unit */
+ result = OpenAComponent(comp, &this->hidden->audioUnit);
+ CHECK_RESULT("OpenAComponent");
+
+ this->hidden->audioUnitOpened = 1;
+
+ result = AudioUnitSetProperty(this->hidden->audioUnit,
+ kAudioOutputUnitProperty_CurrentDevice,
+ kAudioUnitScope_Global, 0,
+ &this->hidden->deviceID,
+ sizeof(AudioDeviceID));
+ CHECK_RESULT
+ ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)");
+
+ /* Set the data format of the audio unit. */
+ result = AudioUnitSetProperty(this->hidden->audioUnit,
+ kAudioUnitProperty_StreamFormat,
+ scope, bus, strdesc, sizeof(*strdesc));
+ CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)");
+
+ /* Set the audio callback */
+ SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct));
+ callback.inputProc = ((iscapture) ? inputCallback : outputCallback);
+ callback.inputProcRefCon = this;
+ result = AudioUnitSetProperty(this->hidden->audioUnit,
+ kAudioUnitProperty_SetRenderCallback,
+ scope, bus, &callback, sizeof(callback));
+ CHECK_RESULT
+ ("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)");
+
+ /* Calculate the final parameters for this audio specification */
+ SDL_CalculateAudioSpec(&this->spec);
+
+ /* Allocate a sample buffer */
+ this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size;
+ this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
+
+ result = AudioUnitInitialize(this->hidden->audioUnit);
+ CHECK_RESULT("AudioUnitInitialize");
+
+ /* Finally, start processing of the audio unit */
+ result = AudioOutputUnitStart(this->hidden->audioUnit);
+ CHECK_RESULT("AudioOutputUnitStart");
+
+ /* We're running! */
+ return 1;
+}
+
+
+static int
+COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+ AudioStreamBasicDescription strdesc;
+ SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+ int valid_datatype = 0;
+
+ /* Initialize all variables that we clean on shutdown */
+ this->hidden = (struct SDL_PrivateAudioData *)
+ SDL_malloc((sizeof *this->hidden));
+ if (this->hidden == NULL) {
+ SDL_OutOfMemory();
+ return (0);
+ }
+ SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+ /* Setup a AudioStreamBasicDescription with the requested format */
+ SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription));
+ strdesc.mFormatID = kAudioFormatLinearPCM;
+ strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
+ strdesc.mChannelsPerFrame = this->spec.channels;
+ strdesc.mSampleRate = this->spec.freq;
+ strdesc.mFramesPerPacket = 1;
+
+ while ((!valid_datatype) && (test_format)) {
+ this->spec.format = test_format;
+ /* Just a list of valid SDL formats, so people don't pass junk here. */
+ switch (test_format) {
+ case AUDIO_U8:
+ case AUDIO_S8:
+ case AUDIO_U16LSB:
+ case AUDIO_S16LSB:
+ case AUDIO_U16MSB:
+ case AUDIO_S16MSB:
+ case AUDIO_S32LSB:
+ case AUDIO_S32MSB:
+ case AUDIO_F32LSB:
+ case AUDIO_F32MSB:
+ valid_datatype = 1;
+ strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);
+ if (SDL_AUDIO_ISBIGENDIAN(this->spec.format))
+ strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
+
+ if (SDL_AUDIO_ISFLOAT(this->spec.format))
+ strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
+ else if (SDL_AUDIO_ISSIGNED(this->spec.format))
+ strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+ break;
+ }
+ }
+
+ if (!valid_datatype) { /* shouldn't happen, but just in case... */
+ COREAUDIO_CloseDevice(this);
+ SDL_SetError("Unsupported audio format");
+ return 0;
+ }
+
+ strdesc.mBytesPerFrame =
+ strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
+ strdesc.mBytesPerPacket =
+ strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
+
+ if (!prepare_audiounit(this, devname, iscapture, &strdesc)) {
+ COREAUDIO_CloseDevice(this);
+ return 0; /* prepare_audiounit() will call SDL_SetError()... */
+ }
+
+ return 1; /* good to go. */
+}
+
+static int
+COREAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+ /* Set the function pointers */
+ impl->DetectDevices = COREAUDIO_DetectDevices;
+ impl->GetDeviceName = COREAUDIO_GetDeviceName;
+ impl->OpenDevice = COREAUDIO_OpenDevice;
+ impl->CloseDevice = COREAUDIO_CloseDevice;
+ impl->Deinitialize = COREAUDIO_Deinitialize;
+ impl->ProvidesOwnCallbackThread = 1;
+
+ build_device_lists(); /* do an initial check for devices... */
+
+ return 1; /* this audio target is available. */
+}
+
+AudioBootStrap COREAUDIO_bootstrap = {
+ "coreaudio", "Mac OS X CoreAudio", COREAUDIO_Init, 0
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.h b/macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.h
new file mode 100644
index 00000000..fe374381
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/audio/macosx/SDL_coreaudio.h
@@ -0,0 +1,43 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_coreaudio_h
+#define _SDL_coreaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+ AudioUnit audioUnit;
+ int audioUnitOpened;
+ void *buffer;
+ UInt32 bufferOffset;
+ UInt32 bufferSize;
+ AudioDeviceID deviceID;
+};
+
+#endif /* _SDL_coreaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/file/SDL_rwops.c b/macosx/plugins/Common/SDL/src/file/SDL_rwops.c
new file mode 100644
index 00000000..636361ca
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/file/SDL_rwops.c
@@ -0,0 +1,663 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This file provides a general interface for SDL to read and write
+ data sources. It can easily be extended to files, memory, etc.
+*/
+
+#include "SDL_endian.h"
+#include "SDL_rwops.h"
+
+#ifdef __APPLE__
+#include "cocoa/SDL_rwopsbundlesupport.h"
+#endif /* __APPLE__ */
+
+#ifdef __WIN32__
+
+/* Functions to read/write Win32 API file pointers */
+/* Will not use it on WinCE because stdio is buffered, it means
+ faster, and all stdio functions anyway are embedded in coredll.dll -
+ the main wince dll*/
+
+#define WINDOWS_LEAN_AND_MEAN
+#include <windows.h>
+
+#ifndef INVALID_SET_FILE_POINTER
+#define INVALID_SET_FILE_POINTER 0xFFFFFFFF
+#endif
+
+#define READAHEAD_BUFFER_SIZE 1024
+
+static int SDLCALL
+win32_file_open(SDL_RWops * context, const char *filename, const char *mode)
+{
+#ifndef _WIN32_WCE
+ UINT old_error_mode;
+#endif
+ HANDLE h;
+ DWORD r_right, w_right;
+ DWORD must_exist, truncate;
+ int a_mode;
+
+ if (!context)
+ return -1; /* failed (invalid call) */
+
+ context->hidden.win32io.h = INVALID_HANDLE_VALUE; /* mark this as unusable */
+ context->hidden.win32io.buffer.data = NULL;
+ context->hidden.win32io.buffer.size = 0;
+ context->hidden.win32io.buffer.left = 0;
+
+ /* "r" = reading, file must exist */
+ /* "w" = writing, truncate existing, file may not exist */
+ /* "r+"= reading or writing, file must exist */
+ /* "a" = writing, append file may not exist */
+ /* "a+"= append + read, file may not exist */
+ /* "w+" = read, write, truncate. file may not exist */
+
+ must_exist = (SDL_strchr(mode, 'r') != NULL) ? OPEN_EXISTING : 0;
+ truncate = (SDL_strchr(mode, 'w') != NULL) ? CREATE_ALWAYS : 0;
+ r_right = (SDL_strchr(mode, '+') != NULL
+ || must_exist) ? GENERIC_READ : 0;
+ a_mode = (SDL_strchr(mode, 'a') != NULL) ? OPEN_ALWAYS : 0;
+ w_right = (a_mode || SDL_strchr(mode, '+')
+ || truncate) ? GENERIC_WRITE : 0;
+
+ if (!r_right && !w_right) /* inconsistent mode */
+ return -1; /* failed (invalid call) */
+
+ context->hidden.win32io.buffer.data =
+ (char *) SDL_malloc(READAHEAD_BUFFER_SIZE);
+ if (!context->hidden.win32io.buffer.data) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+#ifdef _WIN32_WCE
+ {
+ size_t size = SDL_strlen(filename) + 1;
+ wchar_t *filenameW = SDL_stack_alloc(wchar_t, size);
+
+ if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, filenameW, size) ==
+ 0) {
+ SDL_stack_free(filenameW);
+ SDL_free(context->hidden.win32io.buffer.data);
+ context->hidden.win32io.buffer.data = NULL;
+ SDL_SetError("Unable to convert filename to Unicode");
+ return -1;
+ }
+ h = CreateFile(filenameW, (w_right | r_right),
+ (w_right) ? 0 : FILE_SHARE_READ, NULL,
+ (must_exist | truncate | a_mode),
+ FILE_ATTRIBUTE_NORMAL, NULL);
+ SDL_stack_free(filenameW);
+ }
+#else
+ /* Do not open a dialog box if failure */
+ old_error_mode =
+ SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS);
+
+ h = CreateFile(filename, (w_right | r_right),
+ (w_right) ? 0 : FILE_SHARE_READ, NULL,
+ (must_exist | truncate | a_mode), FILE_ATTRIBUTE_NORMAL,
+ NULL);
+
+ /* restore old behaviour */
+ SetErrorMode(old_error_mode);
+#endif /* _WIN32_WCE */
+
+ if (h == INVALID_HANDLE_VALUE) {
+ SDL_free(context->hidden.win32io.buffer.data);
+ context->hidden.win32io.buffer.data = NULL;
+ SDL_SetError("Couldn't open %s", filename);
+ return -2; /* failed (CreateFile) */
+ }
+ context->hidden.win32io.h = h;
+ context->hidden.win32io.append = a_mode ? SDL_TRUE : SDL_FALSE;
+
+ return 0; /* ok */
+}
+
+static long SDLCALL
+win32_file_seek(SDL_RWops * context, long offset, int whence)
+{
+ DWORD win32whence;
+ long file_pos;
+
+ if (!context || context->hidden.win32io.h == INVALID_HANDLE_VALUE) {
+ SDL_SetError("win32_file_seek: invalid context/file not opened");
+ return -1;
+ }
+
+ /* FIXME: We may be able to satisfy the seek within buffered data */
+ if (whence == RW_SEEK_CUR && context->hidden.win32io.buffer.left) {
+ offset -= (long)context->hidden.win32io.buffer.left;
+ }
+ context->hidden.win32io.buffer.left = 0;
+
+ switch (whence) {
+ case RW_SEEK_SET:
+ win32whence = FILE_BEGIN;
+ break;
+ case RW_SEEK_CUR:
+ win32whence = FILE_CURRENT;
+ break;
+ case RW_SEEK_END:
+ win32whence = FILE_END;
+ break;
+ default:
+ SDL_SetError("win32_file_seek: Unknown value for 'whence'");
+ return -1;
+ }
+
+ file_pos =
+ SetFilePointer(context->hidden.win32io.h, offset, NULL, win32whence);
+
+ if (file_pos != INVALID_SET_FILE_POINTER)
+ return file_pos; /* success */
+
+ SDL_Error(SDL_EFSEEK);
+ return -1; /* error */
+}
+
+static size_t SDLCALL
+win32_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
+{
+ size_t total_need;
+ size_t total_read = 0;
+ size_t read_ahead;
+ DWORD byte_read;
+
+ total_need = size * maxnum;
+
+ if (!context || context->hidden.win32io.h == INVALID_HANDLE_VALUE
+ || !total_need)
+ return 0;
+
+ if (context->hidden.win32io.buffer.left > 0) {
+ void *data = (char *) context->hidden.win32io.buffer.data +
+ context->hidden.win32io.buffer.size -
+ context->hidden.win32io.buffer.left;
+ read_ahead =
+ SDL_min(total_need, context->hidden.win32io.buffer.left);
+ SDL_memcpy(ptr, data, read_ahead);
+ context->hidden.win32io.buffer.left -= read_ahead;
+
+ if (read_ahead == total_need) {
+ return maxnum;
+ }
+ ptr = (char *) ptr + read_ahead;
+ total_need -= read_ahead;
+ total_read += read_ahead;
+ }
+
+ if (total_need < READAHEAD_BUFFER_SIZE) {
+ if (!ReadFile
+ (context->hidden.win32io.h, context->hidden.win32io.buffer.data,
+ READAHEAD_BUFFER_SIZE, &byte_read, NULL)) {
+ SDL_Error(SDL_EFREAD);
+ return 0;
+ }
+ read_ahead = SDL_min(total_need, (int) byte_read);
+ SDL_memcpy(ptr, context->hidden.win32io.buffer.data, read_ahead);
+ context->hidden.win32io.buffer.size = byte_read;
+ context->hidden.win32io.buffer.left = byte_read - read_ahead;
+ total_read += read_ahead;
+ } else {
+ if (!ReadFile
+ (context->hidden.win32io.h, ptr, (DWORD)total_need, &byte_read, NULL)) {
+ SDL_Error(SDL_EFREAD);
+ return 0;
+ }
+ total_read += byte_read;
+ }
+ return (total_read / size);
+}
+
+static size_t SDLCALL
+win32_file_write(SDL_RWops * context, const void *ptr, size_t size,
+ size_t num)
+{
+
+ size_t total_bytes;
+ DWORD byte_written;
+ size_t nwritten;
+
+ total_bytes = size * num;
+
+ if (!context || context->hidden.win32io.h == INVALID_HANDLE_VALUE
+ || total_bytes <= 0 || !size)
+ return 0;
+
+ if (context->hidden.win32io.buffer.left) {
+ SetFilePointer(context->hidden.win32io.h,
+ -(LONG)context->hidden.win32io.buffer.left, NULL,
+ FILE_CURRENT);
+ context->hidden.win32io.buffer.left = 0;
+ }
+
+ /* if in append mode, we must go to the EOF before write */
+ if (context->hidden.win32io.append) {
+ if (SetFilePointer(context->hidden.win32io.h, 0L, NULL, FILE_END) ==
+ INVALID_SET_FILE_POINTER) {
+ SDL_Error(SDL_EFWRITE);
+ return 0;
+ }
+ }
+
+ if (!WriteFile
+ (context->hidden.win32io.h, ptr, (DWORD)total_bytes, &byte_written, NULL)) {
+ SDL_Error(SDL_EFWRITE);
+ return 0;
+ }
+
+ nwritten = byte_written / size;
+ return nwritten;
+}
+
+static int SDLCALL
+win32_file_close(SDL_RWops * context)
+{
+
+ if (context) {
+ if (context->hidden.win32io.h != INVALID_HANDLE_VALUE) {
+ CloseHandle(context->hidden.win32io.h);
+ context->hidden.win32io.h = INVALID_HANDLE_VALUE; /* to be sure */
+ }
+ if (context->hidden.win32io.buffer.data) {
+ SDL_free(context->hidden.win32io.buffer.data);
+ context->hidden.win32io.buffer.data = NULL;
+ }
+ SDL_FreeRW(context);
+ }
+ return (0);
+}
+#endif /* __WIN32__ */
+
+#ifdef HAVE_STDIO_H
+
+/* Functions to read/write stdio file pointers */
+
+static long SDLCALL
+stdio_seek(SDL_RWops * context, long offset, int whence)
+{
+ if (fseek(context->hidden.stdio.fp, offset, whence) == 0) {
+ return (ftell(context->hidden.stdio.fp));
+ } else {
+ SDL_Error(SDL_EFSEEK);
+ return (-1);
+ }
+}
+
+static size_t SDLCALL
+stdio_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
+{
+ size_t nread;
+
+ nread = fread(ptr, size, maxnum, context->hidden.stdio.fp);
+ if (nread == 0 && ferror(context->hidden.stdio.fp)) {
+ SDL_Error(SDL_EFREAD);
+ }
+ return (nread);
+}
+
+static size_t SDLCALL
+stdio_write(SDL_RWops * context, const void *ptr, size_t size, size_t num)
+{
+ size_t nwrote;
+
+ nwrote = fwrite(ptr, size, num, context->hidden.stdio.fp);
+ if (nwrote == 0 && ferror(context->hidden.stdio.fp)) {
+ SDL_Error(SDL_EFWRITE);
+ }
+ return (nwrote);
+}
+
+static int SDLCALL
+stdio_close(SDL_RWops * context)
+{
+ int status = 0;
+ if (context) {
+ if (context->hidden.stdio.autoclose) {
+ /* WARNING: Check the return value here! */
+ if (fclose(context->hidden.stdio.fp) != 0) {
+ SDL_Error(SDL_EFWRITE);
+ status = -1;
+ }
+ }
+ SDL_FreeRW(context);
+ }
+ return status;
+}
+#endif /* !HAVE_STDIO_H */
+
+/* Functions to read/write memory pointers */
+
+static long SDLCALL
+mem_seek(SDL_RWops * context, long offset, int whence)
+{
+ Uint8 *newpos;
+
+ switch (whence) {
+ case RW_SEEK_SET:
+ newpos = context->hidden.mem.base + offset;
+ break;
+ case RW_SEEK_CUR:
+ newpos = context->hidden.mem.here + offset;
+ break;
+ case RW_SEEK_END:
+ newpos = context->hidden.mem.stop + offset;
+ break;
+ default:
+ SDL_SetError("Unknown value for 'whence'");
+ return (-1);
+ }
+ if (newpos < context->hidden.mem.base) {
+ newpos = context->hidden.mem.base;
+ }
+ if (newpos > context->hidden.mem.stop) {
+ newpos = context->hidden.mem.stop;
+ }
+ context->hidden.mem.here = newpos;
+ return (long)(context->hidden.mem.here - context->hidden.mem.base);
+}
+
+static size_t SDLCALL
+mem_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
+{
+ size_t total_bytes;
+ size_t mem_available;
+
+ total_bytes = (maxnum * size);
+ if ((maxnum <= 0) || (size <= 0)
+ || ((total_bytes / maxnum) != (size_t) size)) {
+ return 0;
+ }
+
+ mem_available = (context->hidden.mem.stop - context->hidden.mem.here);
+ if (total_bytes > mem_available) {
+ total_bytes = mem_available;
+ }
+
+ SDL_memcpy(ptr, context->hidden.mem.here, total_bytes);
+ context->hidden.mem.here += total_bytes;
+
+ return (total_bytes / size);
+}
+
+static size_t SDLCALL
+mem_write(SDL_RWops * context, const void *ptr, size_t size, size_t num)
+{
+ if ((context->hidden.mem.here + (num * size)) > context->hidden.mem.stop) {
+ num = (context->hidden.mem.stop - context->hidden.mem.here) / size;
+ }
+ SDL_memcpy(context->hidden.mem.here, ptr, num * size);
+ context->hidden.mem.here += num * size;
+ return (num);
+}
+
+static size_t SDLCALL
+mem_writeconst(SDL_RWops * context, const void *ptr, size_t size, size_t num)
+{
+ SDL_SetError("Can't write to read-only memory");
+ return (-1);
+}
+
+static int SDLCALL
+mem_close(SDL_RWops * context)
+{
+ if (context) {
+ SDL_FreeRW(context);
+ }
+ return (0);
+}
+
+
+/* Functions to create SDL_RWops structures from various data sources */
+
+SDL_RWops *
+SDL_RWFromFile(const char *file, const char *mode)
+{
+ SDL_RWops *rwops = NULL;
+#ifdef HAVE_STDIO_H
+ FILE *fp = NULL;
+#endif
+ if (!file || !*file || !mode || !*mode) {
+ SDL_SetError("SDL_RWFromFile(): No file or no mode specified");
+ return NULL;
+ }
+#if defined(__WIN32__)
+ rwops = SDL_AllocRW();
+ if (!rwops)
+ return NULL; /* SDL_SetError already setup by SDL_AllocRW() */
+ if (win32_file_open(rwops, file, mode) < 0) {
+ SDL_FreeRW(rwops);
+ return NULL;
+ }
+ rwops->seek = win32_file_seek;
+ rwops->read = win32_file_read;
+ rwops->write = win32_file_write;
+ rwops->close = win32_file_close;
+
+#elif HAVE_STDIO_H
+ #ifdef __APPLE__
+ fp = SDL_OpenFPFromBundleOrFallback(file, mode);
+ #else
+ fp = fopen(file, mode);
+ #endif
+ if (fp == NULL) {
+ SDL_SetError("Couldn't open %s", file);
+ } else {
+ rwops = SDL_RWFromFP(fp, 1);
+ }
+#else
+ SDL_SetError("SDL not compiled with stdio support");
+#endif /* !HAVE_STDIO_H */
+
+ return (rwops);
+}
+
+#ifdef HAVE_STDIO_H
+SDL_RWops *
+SDL_RWFromFP(FILE * fp, SDL_bool autoclose)
+{
+ SDL_RWops *rwops = NULL;
+
+#if 0
+/*#ifdef __NDS__*/
+ /* set it up so we can use stdio file function */
+ fatInitDefault();
+ printf("called fatInitDefault()");
+#endif /* __NDS__ */
+
+ rwops = SDL_AllocRW();
+ if (rwops != NULL) {
+ rwops->seek = stdio_seek;
+ rwops->read = stdio_read;
+ rwops->write = stdio_write;
+ rwops->close = stdio_close;
+ rwops->hidden.stdio.fp = fp;
+ rwops->hidden.stdio.autoclose = autoclose;
+ }
+ return (rwops);
+}
+#else
+SDL_RWops *
+SDL_RWFromFP(void * fp, SDL_bool autoclose)
+{
+ SDL_SetError("SDL not compiled with stdio support");
+ return NULL;
+}
+#endif /* HAVE_STDIO_H */
+
+SDL_RWops *
+SDL_RWFromMem(void *mem, int size)
+{
+ SDL_RWops *rwops;
+
+ rwops = SDL_AllocRW();
+ if (rwops != NULL) {
+ rwops->seek = mem_seek;
+ rwops->read = mem_read;
+ rwops->write = mem_write;
+ rwops->close = mem_close;
+ rwops->hidden.mem.base = (Uint8 *) mem;
+ rwops->hidden.mem.here = rwops->hidden.mem.base;
+ rwops->hidden.mem.stop = rwops->hidden.mem.base + size;
+ }
+ return (rwops);
+}
+
+SDL_RWops *
+SDL_RWFromConstMem(const void *mem, int size)
+{
+ SDL_RWops *rwops;
+
+ rwops = SDL_AllocRW();
+ if (rwops != NULL) {
+ rwops->seek = mem_seek;
+ rwops->read = mem_read;
+ rwops->write = mem_writeconst;
+ rwops->close = mem_close;
+ rwops->hidden.mem.base = (Uint8 *) mem;
+ rwops->hidden.mem.here = rwops->hidden.mem.base;
+ rwops->hidden.mem.stop = rwops->hidden.mem.base + size;
+ }
+ return (rwops);
+}
+
+SDL_RWops *
+SDL_AllocRW(void)
+{
+ SDL_RWops *area;
+
+ area = (SDL_RWops *) SDL_malloc(sizeof *area);
+ if (area == NULL) {
+ SDL_OutOfMemory();
+ }
+ return (area);
+}
+
+void
+SDL_FreeRW(SDL_RWops * area)
+{
+ SDL_free(area);
+}
+
+/* Functions for dynamically reading and writing endian-specific values */
+
+Uint16
+SDL_ReadLE16(SDL_RWops * src)
+{
+ Uint16 value;
+
+ SDL_RWread(src, &value, (sizeof value), 1);
+ return (SDL_SwapLE16(value));
+}
+
+Uint16
+SDL_ReadBE16(SDL_RWops * src)
+{
+ Uint16 value;
+
+ SDL_RWread(src, &value, (sizeof value), 1);
+ return (SDL_SwapBE16(value));
+}
+
+Uint32
+SDL_ReadLE32(SDL_RWops * src)
+{
+ Uint32 value;
+
+ SDL_RWread(src, &value, (sizeof value), 1);
+ return (SDL_SwapLE32(value));
+}
+
+Uint32
+SDL_ReadBE32(SDL_RWops * src)
+{
+ Uint32 value;
+
+ SDL_RWread(src, &value, (sizeof value), 1);
+ return (SDL_SwapBE32(value));
+}
+
+Uint64
+SDL_ReadLE64(SDL_RWops * src)
+{
+ Uint64 value;
+
+ SDL_RWread(src, &value, (sizeof value), 1);
+ return (SDL_SwapLE64(value));
+}
+
+Uint64
+SDL_ReadBE64(SDL_RWops * src)
+{
+ Uint64 value;
+
+ SDL_RWread(src, &value, (sizeof value), 1);
+ return (SDL_SwapBE64(value));
+}
+
+size_t
+SDL_WriteLE16(SDL_RWops * dst, Uint16 value)
+{
+ value = SDL_SwapLE16(value);
+ return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteBE16(SDL_RWops * dst, Uint16 value)
+{
+ value = SDL_SwapBE16(value);
+ return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteLE32(SDL_RWops * dst, Uint32 value)
+{
+ value = SDL_SwapLE32(value);
+ return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteBE32(SDL_RWops * dst, Uint32 value)
+{
+ value = SDL_SwapBE32(value);
+ return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteLE64(SDL_RWops * dst, Uint64 value)
+{
+ value = SDL_SwapLE64(value);
+ return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteBE64(SDL_RWops * dst, Uint64 value)
+{
+ value = SDL_SwapBE64(value);
+ return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.h b/macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.h
new file mode 100644
index 00000000..6929904c
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.h
@@ -0,0 +1,9 @@
+#ifdef __APPLE__
+
+#include <stdio.h>
+
+#ifndef SDL_rwopsbundlesupport_h
+#define SDL_rwopsbundlesupport_h
+FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode);
+#endif
+#endif
diff --git a/macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.m b/macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.m
new file mode 100644
index 00000000..39b4c0e9
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/file/cocoa/SDL_rwopsbundlesupport.m
@@ -0,0 +1,45 @@
+#ifdef __APPLE__
+#import <Foundation/Foundation.h>
+
+#include "SDL_rwopsbundlesupport.h"
+
+/* For proper OS X applications, the resources are contained inside the application bundle.
+ So the strategy is to first check the application bundle for the file, then fallback to the current working directory.
+ Note: One additional corner-case is if the resource is in a framework's resource bundle instead of the app.
+ We might want to use bundle identifiers, e.g. org.libsdl.sdl to get the bundle for the framework,
+ but we would somehow need to know what the bundle identifiers we need to search are.
+ Also, note the bundle layouts are different for iPhone and Mac.
+*/
+FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode)
+{
+ FILE* fp = NULL;
+
+ // If the file mode is writable, skip all the bundle stuff because generally the bundle is read-only.
+ if(strcmp("r", mode) && strcmp("rb", mode))
+ {
+ return fopen(file, mode);
+ }
+
+ NSAutoreleasePool* autorelease_pool = [[NSAutoreleasePool alloc] init];
+
+
+ NSFileManager* file_manager = [NSFileManager defaultManager];
+ NSString* resource_path = [[NSBundle mainBundle] resourcePath];
+
+ NSString* ns_string_file_component = [file_manager stringWithFileSystemRepresentation:file length:strlen(file)];
+
+ NSString* full_path_with_file_to_try = [resource_path stringByAppendingPathComponent:ns_string_file_component];
+ if([file_manager fileExistsAtPath:full_path_with_file_to_try])
+ {
+ fp = fopen([full_path_with_file_to_try fileSystemRepresentation], mode);
+ }
+ else
+ {
+ fp = fopen(file, mode);
+ }
+
+ [autorelease_pool drain];
+
+ return fp;
+}
+#endif
diff --git a/macosx/plugins/Common/SDL/src/haptic/SDL_haptic.c b/macosx/plugins/Common/SDL/src/haptic/SDL_haptic.c
new file mode 100644
index 00000000..af8c39a7
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/haptic/SDL_haptic.c
@@ -0,0 +1,708 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_syshaptic.h"
+#include "SDL_haptic_c.h"
+#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
+
+
+Uint8 SDL_numhaptics = 0;
+SDL_Haptic **SDL_haptics = NULL;
+
+
+/*
+ * Initializes the Haptic devices.
+ */
+int
+SDL_HapticInit(void)
+{
+ int arraylen;
+ int status;
+
+ SDL_numhaptics = 0;
+ status = SDL_SYS_HapticInit();
+ if (status >= 0) {
+ arraylen = (status + 1) * sizeof(*SDL_haptics);
+ SDL_haptics = (SDL_Haptic **) SDL_malloc(arraylen);
+ if (SDL_haptics == NULL) { /* Out of memory. */
+ SDL_numhaptics = 0;
+ } else {
+ SDL_memset(SDL_haptics, 0, arraylen);
+ SDL_numhaptics = status;
+ }
+ status = 0;
+ }
+
+ return status;
+}
+
+
+/*
+ * Checks to see if the haptic device is valid
+ */
+static int
+ValidHaptic(SDL_Haptic * haptic)
+{
+ int i;
+ int valid;
+
+ valid = 0;
+ if (haptic != NULL) {
+ for (i = 0; i < SDL_numhaptics; i++) {
+ if (SDL_haptics[i] == haptic) {
+ valid = 1;
+ break;
+ }
+ }
+ }
+
+ /* Create the error here. */
+ if (valid == 0) {
+ SDL_SetError("Haptic: Invalid haptic device identifier");
+ }
+
+ return valid;
+}
+
+
+/*
+ * Returns the number of available devices.
+ */
+int
+SDL_NumHaptics(void)
+{
+ return SDL_numhaptics;
+}
+
+
+/*
+ * Gets the name of a Haptic device by index.
+ */
+const char *
+SDL_HapticName(int device_index)
+{
+ if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+ SDL_SetError("Haptic: There are %d haptic devices available",
+ SDL_numhaptics);
+ return NULL;
+ }
+ return SDL_SYS_HapticName(device_index);
+}
+
+
+/*
+ * Opens a Haptic device.
+ */
+SDL_Haptic *
+SDL_HapticOpen(int device_index)
+{
+ int i;
+ SDL_Haptic *haptic;
+
+ if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+ SDL_SetError("Haptic: There are %d haptic devices available",
+ SDL_numhaptics);
+ return NULL;
+ }
+
+ /* If the haptic is already open, return it */
+ for (i = 0; SDL_haptics[i]; i++) {
+ if (device_index == SDL_haptics[i]->index) {
+ haptic = SDL_haptics[i];
+ ++haptic->ref_count;
+ return haptic;
+ }
+ }
+
+ /* Create the haptic device */
+ haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic));
+ if (haptic == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ /* Initialize the haptic device */
+ SDL_memset(haptic, 0, (sizeof *haptic));
+ haptic->index = device_index;
+ if (SDL_SYS_HapticOpen(haptic) < 0) {
+ SDL_free(haptic);
+ return NULL;
+ }
+
+ /* Disable autocenter and set gain to max. */
+ if (haptic->supported & SDL_HAPTIC_GAIN)
+ SDL_HapticSetGain(haptic, 100);
+ if (haptic->supported & SDL_HAPTIC_AUTOCENTER)
+ SDL_HapticSetAutocenter(haptic, 0);
+
+ /* Add haptic to list */
+ ++haptic->ref_count;
+ for (i = 0; SDL_haptics[i]; i++)
+ /* Skip to next haptic */ ;
+ SDL_haptics[i] = haptic;
+
+ return haptic;
+}
+
+
+/*
+ * Returns 1 if the device has been opened.
+ */
+int
+SDL_HapticOpened(int device_index)
+{
+ int i, opened;
+
+ opened = 0;
+ for (i = 0; SDL_haptics[i]; i++) {
+ if (SDL_haptics[i]->index == (Uint8) device_index) {
+ opened = 1;
+ break;
+ }
+ }
+ return opened;
+}
+
+
+/*
+ * Returns the index to a haptic device.
+ */
+int
+SDL_HapticIndex(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->index;
+}
+
+
+/*
+ * Returns SDL_TRUE if mouse is haptic, SDL_FALSE if it isn't.
+ */
+int
+SDL_MouseIsHaptic(void)
+{
+ if (SDL_SYS_HapticMouse() < 0)
+ return SDL_FALSE;
+ return SDL_TRUE;
+}
+
+
+/*
+ * Returns the haptic device if mouse is haptic or NULL elsewise.
+ */
+SDL_Haptic *
+SDL_HapticOpenFromMouse(void)
+{
+ int device_index;
+
+ device_index = SDL_SYS_HapticMouse();
+
+ if (device_index < 0) {
+ SDL_SetError("Haptic: Mouse isn't a haptic device.");
+ return NULL;
+ }
+
+ return SDL_HapticOpen(device_index);
+}
+
+
+/*
+ * Returns SDL_TRUE if joystick has haptic features.
+ */
+int
+SDL_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+ int ret;
+
+ /* Must be a valid joystick */
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return -1;
+ }
+
+ ret = SDL_SYS_JoystickIsHaptic(joystick);
+
+ if (ret > 0)
+ return SDL_TRUE;
+ else if (ret == 0)
+ return SDL_FALSE;
+ else
+ return -1;
+}
+
+
+/*
+ * Opens a haptic device from a joystick.
+ */
+SDL_Haptic *
+SDL_HapticOpenFromJoystick(SDL_Joystick * joystick)
+{
+ int i;
+ SDL_Haptic *haptic;
+
+ /* Must be a valid joystick */
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ SDL_SetError("Haptic: Joystick isn't valid.");
+ return NULL;
+ }
+
+ /* Joystick must be haptic */
+ if (SDL_SYS_JoystickIsHaptic(joystick) <= 0) {
+ SDL_SetError("Haptic: Joystick isn't a haptic device.");
+ return NULL;
+ }
+
+ /* Check to see if joystick's haptic is already open */
+ for (i = 0; SDL_haptics[i]; i++) {
+ if (SDL_SYS_JoystickSameHaptic(SDL_haptics[i], joystick)) {
+ haptic = SDL_haptics[i];
+ ++haptic->ref_count;
+ return haptic;
+ }
+ }
+
+ /* Create the haptic device */
+ haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic));
+ if (haptic == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ /* Initialize the haptic device */
+ SDL_memset(haptic, 0, sizeof(SDL_Haptic));
+ if (SDL_SYS_HapticOpenFromJoystick(haptic, joystick) < 0) {
+ SDL_free(haptic);
+ return NULL;
+ }
+
+ /* Add haptic to list */
+ ++haptic->ref_count;
+ for (i = 0; SDL_haptics[i]; i++)
+ /* Skip to next haptic */ ;
+ SDL_haptics[i] = haptic;
+
+ return haptic;
+}
+
+
+/*
+ * Closes a SDL_Haptic device.
+ */
+void
+SDL_HapticClose(SDL_Haptic * haptic)
+{
+ int i;
+
+ /* Must be valid */
+ if (!ValidHaptic(haptic)) {
+ return;
+ }
+
+ /* Check if it's still in use */
+ if (--haptic->ref_count < 0) {
+ return;
+ }
+
+ /* Close it, properly removing effects if needed */
+ for (i = 0; i < haptic->neffects; i++) {
+ if (haptic->effects[i].hweffect != NULL) {
+ SDL_HapticDestroyEffect(haptic, i);
+ }
+ }
+ SDL_SYS_HapticClose(haptic);
+
+ /* Remove from the list */
+ for (i = 0; SDL_haptics[i]; ++i) {
+ if (haptic == SDL_haptics[i]) {
+ SDL_haptics[i] = NULL;
+ SDL_memcpy(&SDL_haptics[i], &SDL_haptics[i + 1],
+ (SDL_numhaptics - i) * sizeof(haptic));
+ break;
+ }
+ }
+
+ /* Free */
+ SDL_free(haptic);
+}
+
+/*
+ * Cleans up after the subsystem.
+ */
+void
+SDL_HapticQuit(void)
+{
+ SDL_SYS_HapticQuit();
+ if (SDL_haptics != NULL) {
+ SDL_free(SDL_haptics);
+ SDL_haptics = NULL;
+ }
+ SDL_numhaptics = 0;
+}
+
+/*
+ * Returns the number of effects a haptic device has.
+ */
+int
+SDL_HapticNumEffects(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->neffects;
+}
+
+
+/*
+ * Returns the number of effects a haptic device can play.
+ */
+int
+SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->nplaying;
+}
+
+
+/*
+ * Returns supported effects by the device.
+ */
+unsigned int
+SDL_HapticQuery(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->supported;
+}
+
+
+/*
+ * Returns the number of axis on the device.
+ */
+int
+SDL_HapticNumAxes(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->naxes;
+}
+
+/*
+ * Checks to see if the device can support the effect.
+ */
+int
+SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & effect->type) != 0)
+ return SDL_TRUE;
+ return SDL_FALSE;
+}
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect)
+{
+ int i;
+
+ /* Check for device validity. */
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ /* Check to see if effect is supported */
+ if (SDL_HapticEffectSupported(haptic, effect) == SDL_FALSE) {
+ SDL_SetError("Haptic: Effect not supported by haptic device.");
+ return -1;
+ }
+
+ /* See if there's a free slot */
+ for (i = 0; i < haptic->neffects; i++) {
+ if (haptic->effects[i].hweffect == NULL) {
+
+ /* Now let the backend create the real effect */
+ if (SDL_SYS_HapticNewEffect(haptic, &haptic->effects[i], effect)
+ != 0) {
+ return -1; /* Backend failed to create effect */
+ }
+
+ SDL_memcpy(&haptic->effects[i].effect, effect,
+ sizeof(SDL_HapticEffect));
+ return i;
+ }
+ }
+
+ SDL_SetError("Haptic: Device has no free space left.");
+ return -1;
+}
+
+/*
+ * Checks to see if an effect is valid.
+ */
+static int
+ValidEffect(SDL_Haptic * haptic, int effect)
+{
+ if ((effect < 0) || (effect >= haptic->neffects)) {
+ SDL_SetError("Haptic: Invalid effect identifier.");
+ return 0;
+ }
+ return 1;
+}
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect,
+ SDL_HapticEffect * data)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ /* Can't change type dynamically. */
+ if (data->type != haptic->effects[effect].effect.type) {
+ SDL_SetError("Haptic: Updating effect type is illegal.");
+ return -1;
+ }
+
+ /* Updates the effect */
+ if (SDL_SYS_HapticUpdateEffect(haptic, &haptic->effects[effect], data) <
+ 0) {
+ return -1;
+ }
+
+ SDL_memcpy(&haptic->effects[effect].effect, data,
+ sizeof(SDL_HapticEffect));
+ return 0;
+}
+
+
+/*
+ * Runs the haptic effect on the device.
+ */
+int
+SDL_HapticRunEffect(SDL_Haptic * haptic, int effect, Uint32 iterations)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ /* Run the effect */
+ if (SDL_SYS_HapticRunEffect(haptic, &haptic->effects[effect], iterations)
+ < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Stops the haptic effect on the device.
+ */
+int
+SDL_HapticStopEffect(SDL_Haptic * haptic, int effect)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ /* Stop the effect */
+ if (SDL_SYS_HapticStopEffect(haptic, &haptic->effects[effect]) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Gets rid of a haptic effect.
+ */
+void
+SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return;
+ }
+
+ /* Not allocated */
+ if (haptic->effects[effect].hweffect == NULL) {
+ return;
+ }
+
+ SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]);
+}
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_STATUS) == 0) {
+ SDL_SetError("Haptic: Device does not support status queries.");
+ return -1;
+ }
+
+ return SDL_SYS_HapticGetEffectStatus(haptic, &haptic->effects[effect]);
+}
+
+/*
+ * Sets the global gain of the device.
+ */
+int
+SDL_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+ const char *env;
+ int real_gain, max_gain;
+
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_GAIN) == 0) {
+ SDL_SetError("Haptic: Device does not support setting gain.");
+ return -1;
+ }
+
+ if ((gain < 0) || (gain > 100)) {
+ SDL_SetError("Haptic: Gain must be between 0 and 100.");
+ return -1;
+ }
+
+ /* We use the envvar to get the maximum gain. */
+ env = SDL_getenv("SDL_HAPTIC_GAIN_MAX");
+ if (env != NULL) {
+ max_gain = SDL_atoi(env);
+
+ /* Check for sanity. */
+ if (max_gain < 0)
+ max_gain = 0;
+ else if (max_gain > 100)
+ max_gain = 100;
+
+ /* We'll scale it linearly with SDL_HAPTIC_GAIN_MAX */
+ real_gain = (gain * max_gain) / 100;
+ } else {
+ real_gain = gain;
+ }
+
+ if (SDL_SYS_HapticSetGain(haptic, real_gain) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Makes the device autocenter, 0 disables.
+ */
+int
+SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_AUTOCENTER) == 0) {
+ SDL_SetError("Haptic: Device does not support setting autocenter.");
+ return -1;
+ }
+
+ if ((autocenter < 0) || (autocenter > 100)) {
+ SDL_SetError("Haptic: Autocenter must be between 0 and 100.");
+ return -1;
+ }
+
+ if (SDL_SYS_HapticSetAutocenter(haptic, autocenter) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Pauses the haptic device.
+ */
+int
+SDL_HapticPause(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
+ SDL_SetError("Haptic: Device does not support setting pausing.");
+ return -1;
+ }
+
+ return SDL_SYS_HapticPause(haptic);
+}
+
+/*
+ * Unpauses the haptic device.
+ */
+int
+SDL_HapticUnpause(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
+ return 0; /* Not going to be paused, so we pretend it's unpaused. */
+ }
+
+ return SDL_SYS_HapticUnpause(haptic);
+}
+
+/*
+ * Stops all the currently playing effects.
+ */
+int
+SDL_HapticStopAll(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return SDL_SYS_HapticStopAll(haptic);
+}
diff --git a/macosx/plugins/Common/SDL/src/haptic/SDL_haptic_c.h b/macosx/plugins/Common/SDL/src/haptic/SDL_haptic_c.h
new file mode 100644
index 00000000..4144a0fb
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/haptic/SDL_haptic_c.h
@@ -0,0 +1,26 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+extern int SDL_HapticInit(void);
+extern void SDL_HapticQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h b/macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h
new file mode 100644
index 00000000..9542a0d7
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h
@@ -0,0 +1,201 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_haptic.h"
+
+
+/*
+ * Number of haptic devices on the system.
+ */
+extern Uint8 SDL_numhaptics;
+
+
+struct haptic_effect
+{
+ SDL_HapticEffect effect; /* The current event */
+ struct haptic_hweffect *hweffect; /* The hardware behind the event */
+};
+
+/*
+ * The real SDL_Haptic struct.
+ */
+struct _SDL_Haptic
+{
+ Uint8 index; /* Stores index it is attached to */
+
+ struct haptic_effect *effects; /* Allocated effects */
+ int neffects; /* Maximum amount of effects */
+ int nplaying; /* Maximum amount of effects to play at the same time */
+ unsigned int supported; /* Supported effects */
+ int naxes; /* Number of axes on the device. */
+
+ struct haptic_hwdata *hwdata; /* Driver dependent */
+ int ref_count; /* Count for multiple opens */
+};
+
+/*
+ * Scans the system for haptic devices.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticInit(void);
+
+/*
+ * Gets the device dependent name of the haptic device
+ */
+extern const char *SDL_SYS_HapticName(int index);
+
+/*
+ * Opens the haptic device for usage. The haptic device should have
+ * the index value set previously.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticOpen(SDL_Haptic * haptic);
+
+/*
+ * Returns the index of the haptic core pointer or -1 if none is found.
+ */
+int SDL_SYS_HapticMouse(void);
+
+/*
+ * Checks to see if the joystick has haptic capabilities.
+ *
+ * Returns >0 if haptic capabilities are detected, 0 if haptic
+ * capabilities aren't detected and -1 on error.
+ */
+extern int SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick);
+
+/*
+ * Opens the haptic device for usage using the same device as
+ * the joystick.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic,
+ SDL_Joystick * joystick);
+/*
+ * Checks to see if haptic device and joystick device are the same.
+ *
+ * Returns 1 if they are the same, 0 if they aren't.
+ */
+extern int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic,
+ SDL_Joystick * joystick);
+
+/*
+ * Closes a haptic device after usage.
+ */
+extern void SDL_SYS_HapticClose(SDL_Haptic * haptic);
+
+/*
+ * Performs a cleanup on the haptic subsystem.
+ */
+extern void SDL_SYS_HapticQuit(void);
+
+/*
+ * Creates a new haptic effect on the haptic device using base
+ * as a template for the effect.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ SDL_HapticEffect * base);
+
+/*
+ * Updates the haptic effect on the haptic device using data
+ * as a template.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ SDL_HapticEffect * data);
+
+/*
+ * Runs the effect on the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticRunEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ Uint32 iterations);
+
+/*
+ * Stops the effect on the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticStopEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect);
+
+/*
+ * Cleanups up the effect on the haptic device.
+ */
+extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect);
+
+/*
+ * Queries the device for the status of effect.
+ *
+ * Returns 0 if device is stopped, >0 if device is playing and
+ * -1 on error.
+ */
+extern int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+ struct haptic_effect *effect);
+
+/*
+ * Sets the global gain of the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain);
+
+/*
+ * Sets the autocenter feature of the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
+
+/*
+ * Pauses the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticPause(SDL_Haptic * haptic);
+
+/*
+ * Unpauses the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic);
+
+/*
+ * Stops all the currently playing haptic effects on the device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic);
diff --git a/macosx/plugins/Common/SDL/src/haptic/darwin/SDL_syshaptic.c b/macosx/plugins/Common/SDL/src/haptic/darwin/SDL_syshaptic.c
new file mode 100644
index 00000000..c5b1e54b
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/haptic/darwin/SDL_syshaptic.c
@@ -0,0 +1,1321 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_HAPTIC_IOKIT
+
+#include "SDL_haptic.h"
+#include "../SDL_syshaptic.h"
+#include "SDL_joystick.h"
+#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
+#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
+
+#include <IOKit/IOKitLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <IOKit/hid/IOHIDUsageTables.h>
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
+
+#ifndef IO_OBJECT_NULL
+#define IO_OBJECT_NULL ((io_service_t)0)
+#endif
+
+#define MAX_HAPTICS 32
+
+
+/*
+ * List of available haptic devices.
+ */
+static struct
+{
+ char name[256]; /* Name of the device. */
+
+ io_service_t dev; /* Node we use to create the device. */
+ SDL_Haptic *haptic; /* Haptic currently assosciated with it. */
+
+ /* Usage pages for determining if it's a mouse or not. */
+ long usage;
+ long usagePage;
+} SDL_hapticlist[MAX_HAPTICS];
+
+
+/*
+ * Haptic system hardware data.
+ */
+struct haptic_hwdata
+{
+ FFDeviceObjectReference device; /* Hardware device. */
+ UInt8 axes[3];
+};
+
+
+/*
+ * Haptic system effect data.
+ */
+struct haptic_hweffect
+{
+ FFEffectObjectReference ref; /* Reference. */
+ struct FFEFFECT effect; /* Hardware effect. */
+};
+
+/*
+ * Prototypes.
+ */
+static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type);
+static int HIDGetDeviceProduct(io_service_t dev, char *name);
+
+
+/*
+ * Like strerror but for force feedback errors.
+ */
+static const char *
+FFStrError(HRESULT err)
+{
+ switch (err) {
+ case FFERR_DEVICEFULL:
+ return "device full";
+ /* This should be valid, but for some reason isn't defined... */
+ /*case FFERR_DEVICENOTREG:
+ return "device not registered"; */
+ case FFERR_DEVICEPAUSED:
+ return "device paused";
+ case FFERR_DEVICERELEASED:
+ return "device released";
+ case FFERR_EFFECTPLAYING:
+ return "effect playing";
+ case FFERR_EFFECTTYPEMISMATCH:
+ return "effect type mismatch";
+ case FFERR_EFFECTTYPENOTSUPPORTED:
+ return "effect type not supported";
+ case FFERR_GENERIC:
+ return "undetermined error";
+ case FFERR_HASEFFECTS:
+ return "device has effects";
+ case FFERR_INCOMPLETEEFFECT:
+ return "incomplete effect";
+ case FFERR_INTERNAL:
+ return "internal fault";
+ case FFERR_INVALIDDOWNLOADID:
+ return "invalid download id";
+ case FFERR_INVALIDPARAM:
+ return "invalid parameter";
+ case FFERR_MOREDATA:
+ return "more data";
+ case FFERR_NOINTERFACE:
+ return "interface not supported";
+ case FFERR_NOTDOWNLOADED:
+ return "effect is not downloaded";
+ case FFERR_NOTINITIALIZED:
+ return "object has not been initialized";
+ case FFERR_OUTOFMEMORY:
+ return "out of memory";
+ case FFERR_UNPLUGGED:
+ return "device is unplugged";
+ case FFERR_UNSUPPORTED:
+ return "function call unsupported";
+ case FFERR_UNSUPPORTEDAXIS:
+ return "axis unsupported";
+
+ default:
+ return "unknown error";
+ }
+}
+
+
+/*
+ * Initializes the haptic subsystem.
+ */
+int
+SDL_SYS_HapticInit(void)
+{
+ int numhaptics;
+ IOReturn result;
+ io_iterator_t iter;
+ CFDictionaryRef match;
+ io_service_t device;
+ CFMutableDictionaryRef hidProperties;
+ CFTypeRef refCF;
+
+ /* Clear all the memory. */
+ SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
+
+ /* Get HID devices. */
+ match = IOServiceMatching(kIOHIDDeviceKey);
+ if (match == NULL) {
+ SDL_SetError("Haptic: Failed to get IOServiceMatching.");
+ return -1;
+ }
+
+ /* Now search I/O Registry for matching devices. */
+ result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
+ if (result != kIOReturnSuccess) {
+ SDL_SetError("Haptic: Couldn't create a HID object iterator.");
+ return -1;
+ }
+ /* IOServiceGetMatchingServices consumes dictionary. */
+
+ if (!IOIteratorIsValid(iter)) { /* No iterator. */
+ numhaptics = 0;
+ return 0;
+ }
+
+ numhaptics = 0;
+ while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
+
+ /* Check for force feedback. */
+ if (FFIsForceFeedback(device) == FF_OK) {
+
+ /* Set basic device data. */
+ HIDGetDeviceProduct(device, SDL_hapticlist[numhaptics].name);
+ SDL_hapticlist[numhaptics].dev = device;
+ SDL_hapticlist[numhaptics].haptic = NULL;
+
+ /* Set usage pages. */
+ hidProperties = 0;
+ refCF = 0;
+ result = IORegistryEntryCreateCFProperties(device,
+ &hidProperties,
+ kCFAllocatorDefault,
+ kNilOptions);
+ if ((result == KERN_SUCCESS) && hidProperties) {
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsagePageKey));
+ if (refCF) {
+ if (!CFNumberGetValue(refCF, kCFNumberLongType,
+ &SDL_hapticlist[numhaptics].
+ usagePage))
+ SDL_SetError
+ ("Haptic: Recieving device's usage page.");
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsageKey));
+ if (refCF) {
+ if (!CFNumberGetValue(refCF, kCFNumberLongType,
+ &SDL_hapticlist[numhaptics].
+ usage))
+ SDL_SetError("Haptic: Recieving device's usage.");
+ }
+ }
+ CFRelease(hidProperties);
+ }
+
+ /* Device has been added. */
+ numhaptics++;
+ } else { /* Free the unused device. */
+ IOObjectRelease(device);
+ }
+
+ /* Reached haptic limit. */
+ if (numhaptics >= MAX_HAPTICS)
+ break;
+ }
+ IOObjectRelease(iter);
+
+ return numhaptics;
+}
+
+
+/*
+ * Return the name of a haptic device, does not need to be opened.
+ */
+const char *
+SDL_SYS_HapticName(int index)
+{
+ return SDL_hapticlist[index].name;
+}
+
+/*
+ * Gets the device's product name.
+ */
+static int
+HIDGetDeviceProduct(io_service_t dev, char *name)
+{
+ CFMutableDictionaryRef hidProperties, usbProperties;
+ io_registry_entry_t parent1, parent2;
+ kern_return_t ret;
+
+ hidProperties = usbProperties = 0;
+
+ ret = IORegistryEntryCreateCFProperties(dev, &hidProperties,
+ kCFAllocatorDefault, kNilOptions);
+ if ((ret != KERN_SUCCESS) || !hidProperties) {
+ SDL_SetError("Haptic: Unable to create CFProperties.");
+ return -1;
+ }
+
+ /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+ * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ */
+ if ((KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1))
+ && (KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
+ && (KERN_SUCCESS ==
+ IORegistryEntryCreateCFProperties(parent2, &usbProperties,
+ kCFAllocatorDefault,
+ kNilOptions))) {
+ if (usbProperties) {
+ CFTypeRef refCF = 0;
+ /* get device info
+ * try hid dictionary first, if fail then go to usb dictionary
+ */
+
+
+ /* Get product name */
+ refCF =
+ CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
+ if (!refCF)
+ refCF =
+ CFDictionaryGetValue(usbProperties,
+ CFSTR("USB Product Name"));
+ if (refCF) {
+ if (!CFStringGetCString(refCF, name, 256,
+ CFStringGetSystemEncoding())) {
+ SDL_SetError
+ ("Haptic: CFStringGetCString error retrieving pDevice->product.");
+ return -1;
+ }
+ }
+
+ CFRelease(usbProperties);
+ } else {
+ SDL_SetError
+ ("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties.");
+ return -1;
+ }
+
+ /* Release stuff. */
+ if (kIOReturnSuccess != IOObjectRelease(parent2)) {
+ SDL_SetError("Haptic: IOObjectRelease error with parent2.");
+ }
+ if (kIOReturnSuccess != IOObjectRelease(parent1)) {
+ SDL_SetError("Haptic: IOObjectRelease error with parent1.");
+ }
+ } else {
+ SDL_SetError("Haptic: Error getting registry entries.");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+#define FF_TEST(ff, s) \
+if (features.supportedEffects & (ff)) supported |= (s)
+/*
+ * Gets supported features.
+ */
+static unsigned int
+GetSupportedFeatures(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+ FFDeviceObjectReference device;
+ FFCAPABILITIES features;
+ unsigned int supported;
+ Uint32 val;
+
+ device = haptic->hwdata->device;
+
+ ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to get device's supported features.");
+ return -1;
+ }
+
+ supported = 0;
+
+ /* Get maximum effects. */
+ haptic->neffects = features.storageCapacity;
+ haptic->nplaying = features.playbackCapacity;
+
+ /* Test for effects. */
+ FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
+ FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
+ FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE);
+ FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
+ FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
+ FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
+ FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN);
+ FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING);
+ FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER);
+ FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA);
+ FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION);
+ FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM);
+
+ /* Check if supports gain. */
+ ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
+ &val, sizeof(val));
+ if (ret == FF_OK)
+ supported |= SDL_HAPTIC_GAIN;
+ else if (ret != FFERR_UNSUPPORTED) {
+ SDL_SetError("Haptic: Unable to get if device supports gain: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ /* Checks if supports autocenter. */
+ ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
+ &val, sizeof(val));
+ if (ret == FF_OK)
+ supported |= SDL_HAPTIC_AUTOCENTER;
+ else if (ret != FFERR_UNSUPPORTED) {
+ SDL_SetError
+ ("Haptic: Unable to get if device supports autocenter: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ /* Check for axes, we have an artificial limit on axes */
+ haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes;
+ /* Actually store the axes we want to use */
+ SDL_memcpy(haptic->hwdata->axes, features.ffAxes,
+ haptic->naxes * sizeof(Uint8));
+
+ /* Always supported features. */
+ supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
+
+ haptic->supported = supported;
+ return 0;;
+}
+
+
+/*
+ * Opens the haptic device from the file descriptor.
+ */
+static int
+SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
+{
+ HRESULT ret;
+ int ret2;
+
+ /* Allocate the hwdata */
+ haptic->hwdata = (struct haptic_hwdata *)
+ SDL_malloc(sizeof(*haptic->hwdata));
+ if (haptic->hwdata == NULL) {
+ SDL_OutOfMemory();
+ goto creat_err;
+ }
+ SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
+
+ /* Open the device */
+ ret = FFCreateDevice(service, &haptic->hwdata->device);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to create device from service: %s.",
+ FFStrError(ret));
+ goto creat_err;
+ }
+
+ /* Get supported features. */
+ ret2 = GetSupportedFeatures(haptic);
+ if (haptic->supported < 0) {
+ goto open_err;
+ }
+
+
+ /* Reset and then enable actuators. */
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_RESET);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret));
+ goto open_err;
+ }
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_SETACTUATORSON);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to enable actuators: %s.",
+ FFStrError(ret));
+ goto open_err;
+ }
+
+
+ /* Allocate effects memory. */
+ haptic->effects = (struct haptic_effect *)
+ SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
+ if (haptic->effects == NULL) {
+ SDL_OutOfMemory();
+ goto open_err;
+ }
+ /* Clear the memory */
+ SDL_memset(haptic->effects, 0,
+ sizeof(struct haptic_effect) * haptic->neffects);
+
+ return 0;
+
+ /* Error handling */
+ open_err:
+ FFReleaseDevice(haptic->hwdata->device);
+ creat_err:
+ if (haptic->hwdata != NULL) {
+ free(haptic->hwdata);
+ haptic->hwdata = NULL;
+ }
+ return -1;
+
+}
+
+
+/*
+ * Opens a haptic device for usage.
+ */
+int
+SDL_SYS_HapticOpen(SDL_Haptic * haptic)
+{
+ return SDL_SYS_HapticOpenFromService(haptic,
+ SDL_hapticlist[haptic->index].dev);
+}
+
+
+/*
+ * Opens a haptic device from first mouse it finds for usage.
+ */
+int
+SDL_SYS_HapticMouse(void)
+{
+ int i;
+
+ for (i = 0; i < SDL_numhaptics; i++) {
+ if ((SDL_hapticlist[i].usagePage == kHIDPage_GenericDesktop) &&
+ (SDL_hapticlist[i].usage == kHIDUsage_GD_Mouse))
+ return i;
+ }
+
+ return -1;
+}
+
+
+/*
+ * Checks to see if a joystick has haptic features.
+ */
+int
+SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+ if (joystick->hwdata->ffservice != 0)
+ return SDL_TRUE;
+ return SDL_FALSE;
+}
+
+
+/*
+ * Checks to see if the haptic device and joystick and in reality the same.
+ */
+int
+SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+ if (IOObjectIsEqualTo((io_object_t) haptic->hwdata->device,
+ joystick->hwdata->ffservice))
+ return 1;
+ return 0;
+}
+
+
+/*
+ * Opens a SDL_Haptic from a SDL_Joystick.
+ */
+int
+SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+ return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
+}
+
+
+/*
+ * Closes the haptic device.
+ */
+void
+SDL_SYS_HapticClose(SDL_Haptic * haptic)
+{
+ if (haptic->hwdata) {
+
+ /* Free Effects. */
+ SDL_free(haptic->effects);
+ haptic->effects = NULL;
+ haptic->neffects = 0;
+
+ /* Clean up */
+ FFReleaseDevice(haptic->hwdata->device);
+
+ /* Free */
+ SDL_free(haptic->hwdata);
+ haptic->hwdata = NULL;
+ }
+}
+
+
+/*
+ * Clean up after system specific haptic stuff
+ */
+void
+SDL_SYS_HapticQuit(void)
+{
+ int i;
+
+ for (i = 0; i < SDL_numhaptics; i++) {
+ /* Opened and not closed haptics are leaked, this is on purpose.
+ * Close your haptic devices after usage. */
+
+ /* Free the io_service_t */
+ IOObjectRelease(SDL_hapticlist[i].dev);
+ }
+}
+
+
+/*
+ * Converts an SDL trigger button to an FFEFFECT trigger button.
+ */
+static DWORD
+FFGetTriggerButton(Uint16 button)
+{
+ DWORD dwTriggerButton;
+
+ dwTriggerButton = FFEB_NOTRIGGER;
+
+ if (button != 0) {
+ dwTriggerButton = FFJOFS_BUTTON(button - 1);
+ }
+
+ return dwTriggerButton;
+}
+
+
+/*
+ * Sets the direction.
+ */
+static int
+SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes)
+{
+ LONG *rglDir;
+
+ /* Handle no axes a part. */
+ if (naxes == 0) {
+ effect->dwFlags |= FFEFF_SPHERICAL; /* Set as default. */
+ effect->rglDirection = NULL;
+ return 0;
+ }
+
+ /* Has axes. */
+ rglDir = SDL_malloc(sizeof(LONG) * naxes);
+ if (rglDir == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
+ effect->rglDirection = rglDir;
+
+ switch (dir->type) {
+ case SDL_HAPTIC_POLAR:
+ effect->dwFlags |= FFEFF_POLAR;
+ rglDir[0] = dir->dir[0];
+ return 0;
+ case SDL_HAPTIC_CARTESIAN:
+ effect->dwFlags |= FFEFF_CARTESIAN;
+ rglDir[0] = dir->dir[0];
+ if (naxes > 1)
+ rglDir[1] = dir->dir[1];
+ if (naxes > 2)
+ rglDir[2] = dir->dir[2];
+ return 0;
+ case SDL_HAPTIC_SPHERICAL:
+ effect->dwFlags |= FFEFF_SPHERICAL;
+ rglDir[0] = dir->dir[0];
+ if (naxes > 1)
+ rglDir[1] = dir->dir[1];
+ if (naxes > 2)
+ rglDir[2] = dir->dir[2];
+ return 0;
+
+ default:
+ SDL_SetError("Haptic: Unknown direction type.");
+ return -1;
+ }
+}
+
+
+/* Clamps and converts. */
+#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
+/* Just converts. */
+#define CONVERT(x) (((x)*10000) / 0x7FFF)
+/*
+ * Creates the FFEFFECT from a SDL_HapticEffect.
+ */
+static int
+SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
+ SDL_HapticEffect * src)
+{
+ int i;
+ FFCONSTANTFORCE *constant;
+ FFPERIODIC *periodic;
+ FFCONDITION *condition; /* Actually an array of conditions - one per axis. */
+ FFRAMPFORCE *ramp;
+ FFCUSTOMFORCE *custom;
+ FFENVELOPE *envelope;
+ SDL_HapticConstant *hap_constant;
+ SDL_HapticPeriodic *hap_periodic;
+ SDL_HapticCondition *hap_condition;
+ SDL_HapticRamp *hap_ramp;
+ SDL_HapticCustom *hap_custom;
+ DWORD *axes;
+
+ /* Set global stuff. */
+ SDL_memset(dest, 0, sizeof(FFEFFECT));
+ dest->dwSize = sizeof(FFEFFECT); /* Set the structure size. */
+ dest->dwSamplePeriod = 0; /* Not used by us. */
+ dest->dwGain = 10000; /* Gain is set globally, not locally. */
+ dest->dwFlags = FFEFF_OBJECTOFFSETS; /* Seems obligatory. */
+
+ /* Envelope. */
+ envelope = SDL_malloc(sizeof(FFENVELOPE));
+ if (envelope == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(envelope, 0, sizeof(FFENVELOPE));
+ dest->lpEnvelope = envelope;
+ envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */
+
+ /* Axes. */
+ dest->cAxes = haptic->naxes;
+ if (dest->cAxes > 0) {
+ axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
+ if (axes == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */
+ if (dest->cAxes > 1) {
+ axes[1] = haptic->hwdata->axes[1];
+ }
+ if (dest->cAxes > 2) {
+ axes[2] = haptic->hwdata->axes[2];
+ }
+ dest->rgdwAxes = axes;
+ }
+
+
+ /* The big type handling switch, even bigger then linux's version. */
+ switch (src->type) {
+ case SDL_HAPTIC_CONSTANT:
+ hap_constant = &src->constant;
+ constant = SDL_malloc(sizeof(FFCONSTANTFORCE));
+ if (constant == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(constant, 0, sizeof(FFCONSTANTFORCE));
+
+ /* Specifics */
+ constant->lMagnitude = CONVERT(hap_constant->level);
+ dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE);
+ dest->lpvTypeSpecificParams = constant;
+
+ /* Generics */
+ dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button);
+ dest->dwTriggerRepeatInterval = hap_constant->interval;
+ dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
+ < 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_constant->attack_length == 0)
+ && (hap_constant->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
+ envelope->dwAttackTime = hap_constant->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
+ envelope->dwFadeTime = hap_constant->fade_length * 1000;
+ }
+
+ break;
+
+ case SDL_HAPTIC_SINE:
+ case SDL_HAPTIC_SQUARE:
+ case SDL_HAPTIC_TRIANGLE:
+ case SDL_HAPTIC_SAWTOOTHUP:
+ case SDL_HAPTIC_SAWTOOTHDOWN:
+ hap_periodic = &src->periodic;
+ periodic = SDL_malloc(sizeof(FFPERIODIC));
+ if (periodic == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(periodic, 0, sizeof(FFPERIODIC));
+
+ /* Specifics */
+ periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
+ periodic->lOffset = CONVERT(hap_periodic->offset);
+ periodic->dwPhase = hap_periodic->phase;
+ periodic->dwPeriod = hap_periodic->period * 1000;
+ dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
+ dest->lpvTypeSpecificParams = periodic;
+
+ /* Generics */
+ dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button);
+ dest->dwTriggerRepeatInterval = hap_periodic->interval;
+ dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
+ < 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_periodic->attack_length == 0)
+ && (hap_periodic->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
+ envelope->dwAttackTime = hap_periodic->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
+ envelope->dwFadeTime = hap_periodic->fade_length * 1000;
+ }
+
+ break;
+
+ case SDL_HAPTIC_SPRING:
+ case SDL_HAPTIC_DAMPER:
+ case SDL_HAPTIC_INERTIA:
+ case SDL_HAPTIC_FRICTION:
+ hap_condition = &src->condition;
+ condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
+ if (condition == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(condition, 0, sizeof(FFCONDITION));
+
+ /* Specifics */
+ for (i = 0; i < dest->cAxes; i++) {
+ condition[i].lOffset = CONVERT(hap_condition->center[i]);
+ condition[i].lPositiveCoefficient =
+ CONVERT(hap_condition->right_coeff[i]);
+ condition[i].lNegativeCoefficient =
+ CONVERT(hap_condition->left_coeff[i]);
+ condition[i].dwPositiveSaturation =
+ CCONVERT(hap_condition->right_sat[i]);
+ condition[i].dwNegativeSaturation =
+ CCONVERT(hap_condition->left_sat[i]);
+ condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i]);
+ }
+ dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
+ dest->lpvTypeSpecificParams = condition;
+
+ /* Generics */
+ dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button);
+ dest->dwTriggerRepeatInterval = hap_condition->interval;
+ dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
+ < 0) {
+ return -1;
+ }
+
+ /* Envelope - Not actually supported by most CONDITION implementations. */
+ SDL_free(dest->lpEnvelope);
+ dest->lpEnvelope = NULL;
+
+ break;
+
+ case SDL_HAPTIC_RAMP:
+ hap_ramp = &src->ramp;
+ ramp = SDL_malloc(sizeof(FFRAMPFORCE));
+ if (ramp == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(ramp, 0, sizeof(FFRAMPFORCE));
+
+ /* Specifics */
+ ramp->lStart = CONVERT(hap_ramp->start);
+ ramp->lEnd = CONVERT(hap_ramp->end);
+ dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE);
+ dest->lpvTypeSpecificParams = ramp;
+
+ /* Generics */
+ dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button);
+ dest->dwTriggerRepeatInterval = hap_ramp->interval;
+ dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
+ envelope->dwAttackTime = hap_ramp->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
+ envelope->dwFadeTime = hap_ramp->fade_length * 1000;
+ }
+
+ break;
+
+ case SDL_HAPTIC_CUSTOM:
+ hap_custom = &src->custom;
+ custom = SDL_malloc(sizeof(FFCUSTOMFORCE));
+ if (custom == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(custom, 0, sizeof(FFCUSTOMFORCE));
+
+ /* Specifics */
+ custom->cChannels = hap_custom->channels;
+ custom->dwSamplePeriod = hap_custom->period * 1000;
+ custom->cSamples = hap_custom->samples;
+ custom->rglForceData =
+ SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
+ for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */
+ custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
+ }
+ dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE);
+ dest->lpvTypeSpecificParams = custom;
+
+ /* Generics */
+ dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button);
+ dest->dwTriggerRepeatInterval = hap_custom->interval;
+ dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
+ 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_custom->attack_length == 0)
+ && (hap_custom->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
+ envelope->dwAttackTime = hap_custom->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
+ envelope->dwFadeTime = hap_custom->fade_length * 1000;
+ }
+
+ break;
+
+
+ default:
+ SDL_SetError("Haptic: Unknown effect type.");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
+ */
+static void
+SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type)
+{
+ FFCUSTOMFORCE *custom;
+
+ if (effect->lpEnvelope != NULL) {
+ SDL_free(effect->lpEnvelope);
+ effect->lpEnvelope = NULL;
+ }
+ if (effect->rgdwAxes != NULL) {
+ SDL_free(effect->rgdwAxes);
+ effect->rgdwAxes = NULL;
+ }
+ if (effect->lpvTypeSpecificParams != NULL) {
+ if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
+ custom = (FFCUSTOMFORCE *) effect->lpvTypeSpecificParams;
+ SDL_free(custom->rglForceData);
+ custom->rglForceData = NULL;
+ }
+ SDL_free(effect->lpvTypeSpecificParams);
+ effect->lpvTypeSpecificParams = NULL;
+ }
+ if (effect->rglDirection != NULL) {
+ SDL_free(effect->rglDirection);
+ effect->rglDirection = NULL;
+ }
+}
+
+
+/*
+ * Gets the effect type from the generic SDL haptic effect wrapper.
+ */
+CFUUIDRef
+SDL_SYS_HapticEffectType(Uint16 type)
+{
+ switch (type) {
+ case SDL_HAPTIC_CONSTANT:
+ return kFFEffectType_ConstantForce_ID;
+
+ case SDL_HAPTIC_RAMP:
+ return kFFEffectType_RampForce_ID;
+
+ case SDL_HAPTIC_SQUARE:
+ return kFFEffectType_Square_ID;
+
+ case SDL_HAPTIC_SINE:
+ return kFFEffectType_Sine_ID;
+
+ case SDL_HAPTIC_TRIANGLE:
+ return kFFEffectType_Triangle_ID;
+
+ case SDL_HAPTIC_SAWTOOTHUP:
+ return kFFEffectType_SawtoothUp_ID;
+
+ case SDL_HAPTIC_SAWTOOTHDOWN:
+ return kFFEffectType_SawtoothDown_ID;
+
+ case SDL_HAPTIC_SPRING:
+ return kFFEffectType_Spring_ID;
+
+ case SDL_HAPTIC_DAMPER:
+ return kFFEffectType_Damper_ID;
+
+ case SDL_HAPTIC_INERTIA:
+ return kFFEffectType_Inertia_ID;
+
+ case SDL_HAPTIC_FRICTION:
+ return kFFEffectType_Friction_ID;
+
+ case SDL_HAPTIC_CUSTOM:
+ return kFFEffectType_CustomForce_ID;
+
+ default:
+ SDL_SetError("Haptic: Unknown effect type.");
+ return NULL;
+ }
+}
+
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+ SDL_HapticEffect * base)
+{
+ HRESULT ret;
+ CFUUIDRef type;
+
+ /* Alloc the effect. */
+ effect->hweffect = (struct haptic_hweffect *)
+ SDL_malloc(sizeof(struct haptic_hweffect));
+ if (effect->hweffect == NULL) {
+ SDL_OutOfMemory();
+ goto err_hweffect;
+ }
+
+ /* Get the type. */
+ type = SDL_SYS_HapticEffectType(base->type);
+ if (type == NULL) {
+ goto err_hweffect;
+ }
+
+ /* Get the effect. */
+ if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
+ goto err_effectdone;
+ }
+
+ /* Create the actual effect. */
+ ret = FFDeviceCreateEffect(haptic->hwdata->device, type,
+ &effect->hweffect->effect,
+ &effect->hweffect->ref);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret));
+ goto err_effectdone;
+ }
+
+ return 0;
+
+ err_effectdone:
+ SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type);
+ err_hweffect:
+ if (effect->hweffect != NULL) {
+ SDL_free(effect->hweffect);
+ effect->hweffect = NULL;
+ }
+ return -1;
+}
+
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ SDL_HapticEffect * data)
+{
+ HRESULT ret;
+ FFEffectParameterFlag flags;
+ FFEFFECT temp;
+
+ /* Get the effect. */
+ SDL_memset(&temp, 0, sizeof(FFEFFECT));
+ if (SDL_SYS_ToFFEFFECT(haptic, &temp, data) < 0) {
+ goto err_update;
+ }
+
+ /* Set the flags. Might be worthwhile to diff temp with loaded effect and
+ * only change those parameters. */
+ flags = FFEP_DIRECTION |
+ FFEP_DURATION |
+ FFEP_ENVELOPE |
+ FFEP_STARTDELAY |
+ FFEP_TRIGGERBUTTON |
+ FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS;
+
+ /* Create the actual effect. */
+ ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret));
+ goto err_update;
+ }
+
+ /* Copy it over. */
+ SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type);
+ SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT));
+
+ return 0;
+
+ err_update:
+ SDL_SYS_HapticFreeFFEFFECT(&temp, data->type);
+ return -1;
+}
+
+
+/*
+ * Runs an effect.
+ */
+int
+SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+ Uint32 iterations)
+{
+ HRESULT ret;
+ Uint32 iter;
+
+ /* Check if it's infinite. */
+ if (iterations == SDL_HAPTIC_INFINITY) {
+ iter = FF_INFINITE;
+ } else
+ iter = iterations;
+
+ /* Run the effect. */
+ ret = FFEffectStart(effect->hweffect->ref, iter, 0);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to run the effect: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Stops an effect.
+ */
+int
+SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+ HRESULT ret;
+
+ ret = FFEffectStop(effect->hweffect->ref);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to stop the effect: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Frees the effect.
+ */
+void
+SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+ HRESULT ret;
+
+ ret =
+ FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error removing the effect from the device: %s.",
+ FFStrError(ret));
+ }
+ SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect,
+ effect->effect.type);
+ SDL_free(effect->hweffect);
+ effect->hweffect = NULL;
+}
+
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+ struct haptic_effect *effect)
+{
+ HRESULT ret;
+ FFEffectStatusFlag status;
+
+ ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to get effect status: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ if (status == 0)
+ return SDL_FALSE;
+ return SDL_TRUE; /* Assume it's playing or emulated. */
+}
+
+
+/*
+ * Sets the gain.
+ */
+int
+SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+ HRESULT ret;
+ Uint32 val;
+
+ val = gain * 100; /* Mac OS X uses 0 to 10,000 */
+ ret =
+ FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
+ FFPROP_FFGAIN, &val);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Sets the autocentering.
+ */
+int
+SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+ HRESULT ret;
+ Uint32 val;
+
+ /* Mac OS X only has 0 (off) and 1 (on) */
+ if (autocenter == 0)
+ val = 0;
+ else
+ val = 1;
+
+ ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
+ FFPROP_AUTOCENTER, &val);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error setting autocenter: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Pauses the device.
+ */
+int
+SDL_SYS_HapticPause(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_PAUSE);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Unpauses the device.
+ */
+int
+SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_CONTINUE);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Stops all currently playing effects.
+ */
+int
+SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_STOPALL);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+#endif /* SDL_HAPTIC_IOKIT */
diff --git a/macosx/plugins/Common/SDL/src/joystick/SDL_joystick.c b/macosx/plugins/Common/SDL/src/joystick/SDL_joystick.c
new file mode 100644
index 00000000..189b8117
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/joystick/SDL_joystick.c
@@ -0,0 +1,503 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the joystick API for Simple DirectMedia Layer */
+#include "SDL.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_joystick_c.h"
+
+/* This is used for Quake III Arena */
+#define SDL_Lock_EventThread()
+#define SDL_Unlock_EventThread()
+
+Uint8 SDL_numjoysticks = 0;
+SDL_Joystick **SDL_joysticks = NULL;
+static SDL_Joystick *default_joystick = NULL;
+
+int
+SDL_JoystickInit(void)
+{
+ int arraylen;
+ int status;
+
+ SDL_numjoysticks = 0;
+ status = SDL_SYS_JoystickInit();
+ if (status >= 0) {
+ arraylen = (status + 1) * sizeof(*SDL_joysticks);
+ SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen);
+ if (SDL_joysticks == NULL) {
+ SDL_numjoysticks = 0;
+ } else {
+ SDL_memset(SDL_joysticks, 0, arraylen);
+ SDL_numjoysticks = status;
+ }
+ status = 0;
+ }
+ default_joystick = NULL;
+ return (status);
+}
+
+/*
+ * Count the number of joysticks attached to the system
+ */
+int
+SDL_NumJoysticks(void)
+{
+ return SDL_numjoysticks;
+}
+
+/*
+ * Get the implementation dependent name of a joystick
+ */
+const char *
+SDL_JoystickName(int device_index)
+{
+ if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+ SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
+ return (NULL);
+ }
+ return (SDL_SYS_JoystickName(device_index));
+}
+
+/*
+ * Open a joystick for use - the index passed as an argument refers to
+ * the N'th joystick on the system. This index is the value which will
+ * identify this joystick in future joystick events.
+ *
+ * This function returns a joystick identifier, or NULL if an error occurred.
+ */
+SDL_Joystick *
+SDL_JoystickOpen(int device_index)
+{
+ int i;
+ SDL_Joystick *joystick;
+
+ if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+ SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
+ return (NULL);
+ }
+
+ /* If the joystick is already open, return it */
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (device_index == SDL_joysticks[i]->index) {
+ joystick = SDL_joysticks[i];
+ ++joystick->ref_count;
+ return (joystick);
+ }
+ }
+
+ /* Create and initialize the joystick */
+ joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
+ if (joystick == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ SDL_memset(joystick, 0, (sizeof *joystick));
+ joystick->index = device_index;
+ if (SDL_SYS_JoystickOpen(joystick) < 0) {
+ SDL_free(joystick);
+ return NULL;
+ }
+ if (joystick->naxes > 0) {
+ joystick->axes = (Sint16 *) SDL_malloc
+ (joystick->naxes * sizeof(Sint16));
+ }
+ if (joystick->nhats > 0) {
+ joystick->hats = (Uint8 *) SDL_malloc
+ (joystick->nhats * sizeof(Uint8));
+ }
+ if (joystick->nballs > 0) {
+ joystick->balls = (struct balldelta *) SDL_malloc
+ (joystick->nballs * sizeof(*joystick->balls));
+ }
+ if (joystick->nbuttons > 0) {
+ joystick->buttons = (Uint8 *) SDL_malloc
+ (joystick->nbuttons * sizeof(Uint8));
+ }
+ if (((joystick->naxes > 0) && !joystick->axes)
+ || ((joystick->nhats > 0) && !joystick->hats)
+ || ((joystick->nballs > 0) && !joystick->balls)
+ || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+ SDL_OutOfMemory();
+ SDL_JoystickClose(joystick);
+ return NULL;
+ }
+ if (joystick->axes) {
+ SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16));
+ }
+ if (joystick->hats) {
+ SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8));
+ }
+ if (joystick->balls) {
+ SDL_memset(joystick->balls, 0,
+ joystick->nballs * sizeof(*joystick->balls));
+ }
+ if (joystick->buttons) {
+ SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8));
+ }
+
+ /* Add joystick to list */
+ ++joystick->ref_count;
+ SDL_Lock_EventThread();
+ for (i = 0; SDL_joysticks[i]; ++i)
+ /* Skip to next joystick */ ;
+ SDL_joysticks[i] = joystick;
+ SDL_Unlock_EventThread();
+
+ return (joystick);
+}
+
+/*
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
+ */
+int
+SDL_JoystickOpened(int device_index)
+{
+ int i, opened;
+
+ opened = 0;
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (SDL_joysticks[i]->index == (Uint8) device_index) {
+ opened = 1;
+ break;
+ }
+ }
+ return (opened);
+}
+
+
+/*
+ * Checks to make sure the joystick is valid.
+ */
+int
+SDL_PrivateJoystickValid(SDL_Joystick ** joystick)
+{
+ int valid;
+
+ if (*joystick == NULL) {
+ *joystick = default_joystick;
+ }
+ if (*joystick == NULL) {
+ SDL_SetError("Joystick hasn't been opened yet");
+ valid = 0;
+ } else {
+ valid = 1;
+ }
+ return valid;
+}
+
+/*
+ * Get the device index of an opened joystick.
+ */
+int
+SDL_JoystickIndex(SDL_Joystick * joystick)
+{
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->index);
+}
+
+/*
+ * Get the number of multi-dimensional axis controls on a joystick
+ */
+int
+SDL_JoystickNumAxes(SDL_Joystick * joystick)
+{
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->naxes);
+}
+
+/*
+ * Get the number of hats on a joystick
+ */
+int
+SDL_JoystickNumHats(SDL_Joystick * joystick)
+{
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nhats);
+}
+
+/*
+ * Get the number of trackballs on a joystick
+ */
+int
+SDL_JoystickNumBalls(SDL_Joystick * joystick)
+{
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nballs);
+}
+
+/*
+ * Get the number of buttons on a joystick
+ */
+int
+SDL_JoystickNumButtons(SDL_Joystick * joystick)
+{
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nbuttons);
+}
+
+/*
+ * Get the current state of an axis control on a joystick
+ */
+Sint16
+SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
+{
+ Sint16 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (axis < joystick->naxes) {
+ state = joystick->axes[axis];
+ } else {
+ SDL_SetError("Joystick only has %d axes", joystick->naxes);
+ state = 0;
+ }
+ return (state);
+}
+
+/*
+ * Get the current state of a hat on a joystick
+ */
+Uint8
+SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
+{
+ Uint8 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (hat < joystick->nhats) {
+ state = joystick->hats[hat];
+ } else {
+ SDL_SetError("Joystick only has %d hats", joystick->nhats);
+ state = 0;
+ }
+ return (state);
+}
+
+/*
+ * Get the ball axis change since the last poll
+ */
+int
+SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
+{
+ int retval;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+
+ retval = 0;
+ if (ball < joystick->nballs) {
+ if (dx) {
+ *dx = joystick->balls[ball].dx;
+ }
+ if (dy) {
+ *dy = joystick->balls[ball].dy;
+ }
+ joystick->balls[ball].dx = 0;
+ joystick->balls[ball].dy = 0;
+ } else {
+ SDL_SetError("Joystick only has %d balls", joystick->nballs);
+ retval = -1;
+ }
+ return (retval);
+}
+
+/*
+ * Get the current state of a button on a joystick
+ */
+Uint8
+SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
+{
+ Uint8 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (button < joystick->nbuttons) {
+ state = joystick->buttons[button];
+ } else {
+ SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
+ state = 0;
+ }
+ return (state);
+}
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+void
+SDL_JoystickClose(SDL_Joystick * joystick)
+{
+ int i;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return;
+ }
+
+ /* First decrement ref count */
+ if (--joystick->ref_count > 0) {
+ return;
+ }
+
+ /* Lock the event queue - prevent joystick polling */
+ SDL_Lock_EventThread();
+
+ if (joystick == default_joystick) {
+ default_joystick = NULL;
+ }
+ SDL_SYS_JoystickClose(joystick);
+
+ /* Remove joystick from list */
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (joystick == SDL_joysticks[i]) {
+ SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1],
+ (SDL_numjoysticks - i) * sizeof(joystick));
+ break;
+ }
+ }
+
+ /* Let the event thread keep running */
+ SDL_Unlock_EventThread();
+
+ /* Free the data associated with this joystick */
+ if (joystick->axes) {
+ SDL_free(joystick->axes);
+ }
+ if (joystick->hats) {
+ SDL_free(joystick->hats);
+ }
+ if (joystick->balls) {
+ SDL_free(joystick->balls);
+ }
+ if (joystick->buttons) {
+ SDL_free(joystick->buttons);
+ }
+ SDL_free(joystick);
+}
+
+void
+SDL_JoystickQuit(void)
+{
+ /* Stop the event polling */
+ SDL_Lock_EventThread();
+ SDL_numjoysticks = 0;
+ SDL_Unlock_EventThread();
+
+ /* Quit the joystick setup */
+ SDL_SYS_JoystickQuit();
+ if (SDL_joysticks) {
+ SDL_free(SDL_joysticks);
+ SDL_joysticks = NULL;
+ }
+}
+
+
+/* These are global for SDL_sysjoystick.c and SDL_events.c */
+
+int
+SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->axes[axis] = value;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return (posted);
+}
+
+int
+SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->hats[hat] = value;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return (posted);
+}
+
+int
+SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
+ Sint16 xrel, Sint16 yrel)
+{
+ int posted;
+
+ /* Update internal mouse state */
+ joystick->balls[ball].dx += xrel;
+ joystick->balls[ball].dy += yrel;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return (posted);
+}
+
+int
+SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->buttons[button] = state;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return (posted);
+}
+
+void
+SDL_JoystickUpdate(void)
+{
+ int i;
+
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
+ }
+}
+
+int
+SDL_JoystickEventState(int state)
+{
+ return SDL_IGNORE;
+}
diff --git a/macosx/plugins/Common/SDL/src/joystick/SDL_joystick_c.h b/macosx/plugins/Common/SDL/src/joystick/SDL_joystick_c.h
new file mode 100644
index 00000000..e0f8529e
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/joystick/SDL_joystick_c.h
@@ -0,0 +1,47 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_joystick.c */
+#include "SDL_joystick.h"
+
+/* The number of available joysticks on the system */
+extern Uint8 SDL_numjoysticks;
+
+/* Initialization and shutdown functions */
+extern int SDL_JoystickInit(void);
+extern void SDL_JoystickQuit(void);
+
+/* Internal event queueing functions */
+extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
+ Uint8 axis, Sint16 value);
+extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
+ Uint8 ball, Sint16 xrel, Sint16 yrel);
+extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
+ Uint8 hat, Uint8 value);
+extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
+ Uint8 button, Uint8 state);
+
+/* Internal sanity checking functions */
+extern int SDL_PrivateJoystickValid(SDL_Joystick ** joystick);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/joystick/SDL_sysjoystick.h b/macosx/plugins/Common/SDL/src/joystick/SDL_sysjoystick.h
new file mode 100644
index 00000000..ddb3b84f
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/joystick/SDL_sysjoystick.h
@@ -0,0 +1,85 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+
+/* The SDL joystick structure */
+struct _SDL_Joystick
+{
+ Uint8 index; /* Device index */
+ const char *name; /* Joystick name - system dependent */
+
+ int naxes; /* Number of axis controls on the joystick */
+ Sint16 *axes; /* Current axis states */
+
+ int nhats; /* Number of hats on the joystick */
+ Uint8 *hats; /* Current hat states */
+
+ int nballs; /* Number of trackballs on the joystick */
+ struct balldelta
+ {
+ int dx;
+ int dy;
+ } *balls; /* Current ball motion deltas */
+
+ int nbuttons; /* Number of buttons on the joystick */
+ Uint8 *buttons; /* Current button states */
+
+ struct joystick_hwdata *hwdata; /* Driver dependent information */
+
+ int ref_count; /* Reference count for multiple opens */
+};
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+extern int SDL_SYS_JoystickInit(void);
+
+/* Function to get the device-dependent name of a joystick */
+extern const char *SDL_SYS_JoystickName(int index);
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick);
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
+
+/* Function to close a joystick after use */
+extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
+
+/* Function to perform any system-specific joystick related cleanup */
+extern void SDL_SYS_JoystickQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick.c b/macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick.c
new file mode 100644
index 00000000..824917f2
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick.c
@@ -0,0 +1,847 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_IOKIT
+
+/* SDL joystick driver for Darwin / Mac OS X, based on the IOKit HID API */
+/* Written 2001 by Max Horn */
+
+#include <unistd.h>
+#include <ctype.h>
+#include <sysexits.h>
+#include <mach/mach.h>
+#include <mach/mach_error.h>
+#include <IOKit/IOKitLib.h>
+#include <IOKit/IOCFPlugIn.h>
+#ifdef MACOS_10_0_4
+#include <IOKit/hidsystem/IOHIDUsageTables.h>
+#else
+/* The header was moved here in Mac OS X 10.1 */
+#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
+#endif
+#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */
+
+/* For force feedback testing. */
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+#include "SDL_sysjoystick_c.h"
+
+
+/* Linked list of all available devices */
+static recDevice *gpDeviceList = NULL;
+
+
+static void
+HIDReportErrorNum(char *strError, long numError)
+{
+ SDL_SetError(strError);
+}
+
+static void HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties,
+ recDevice * pDevice);
+
+/* returns current value for element, polling element
+ * will return 0 on error conditions which should be accounted for by application
+ */
+
+static SInt32
+HIDGetElementValue(recDevice * pDevice, recElement * pElement)
+{
+ IOReturn result = kIOReturnSuccess;
+ IOHIDEventStruct hidEvent;
+ hidEvent.value = 0;
+
+ if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface) {
+ result =
+ (*(pDevice->interface))->getElementValue(pDevice->interface,
+ pElement->cookie,
+ &hidEvent);
+ if (kIOReturnSuccess == result) {
+ /* record min and max for auto calibration */
+ if (hidEvent.value < pElement->minReport)
+ pElement->minReport = hidEvent.value;
+ if (hidEvent.value > pElement->maxReport)
+ pElement->maxReport = hidEvent.value;
+ }
+ }
+
+ /* auto user scale */
+ return hidEvent.value;
+}
+
+static SInt32
+HIDScaledCalibratedValue(recDevice * pDevice, recElement * pElement,
+ long min, long max)
+{
+ float deviceScale = max - min;
+ float readScale = pElement->maxReport - pElement->minReport;
+ SInt32 value = HIDGetElementValue(pDevice, pElement);
+ if (readScale == 0)
+ return value; /* no scaling at all */
+ else
+ return ((value - pElement->minReport) * deviceScale / readScale) +
+ min;
+}
+
+
+static void
+HIDRemovalCallback(void *target, IOReturn result, void *refcon, void *sender)
+{
+ recDevice *device = (recDevice *) refcon;
+ device->removed = 1;
+ device->uncentered = 1;
+}
+
+
+
+/* Create and open an interface to device, required prior to extracting values or building queues.
+ * Note: appliction now owns the device and must close and release it prior to exiting
+ */
+
+static IOReturn
+HIDCreateOpenDeviceInterface(io_object_t hidDevice, recDevice * pDevice)
+{
+ IOReturn result = kIOReturnSuccess;
+ HRESULT plugInResult = S_OK;
+ SInt32 score = 0;
+ IOCFPlugInInterface **ppPlugInInterface = NULL;
+
+ if (NULL == pDevice->interface) {
+ result =
+ IOCreatePlugInInterfaceForService(hidDevice,
+ kIOHIDDeviceUserClientTypeID,
+ kIOCFPlugInInterfaceID,
+ &ppPlugInInterface, &score);
+ if (kIOReturnSuccess == result) {
+ /* Call a method of the intermediate plug-in to create the device interface */
+ plugInResult =
+ (*ppPlugInInterface)->QueryInterface(ppPlugInInterface,
+ CFUUIDGetUUIDBytes
+ (kIOHIDDeviceInterfaceID),
+ (void *)
+ &(pDevice->interface));
+ if (S_OK != plugInResult)
+ HIDReportErrorNum
+ ("CouldnÕt query HID class device interface from plugInInterface",
+ plugInResult);
+ (*ppPlugInInterface)->Release(ppPlugInInterface);
+ } else
+ HIDReportErrorNum
+ ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.",
+ result);
+ }
+ if (NULL != pDevice->interface) {
+ result = (*(pDevice->interface))->open(pDevice->interface, 0);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum
+ ("Failed to open pDevice->interface via open.", result);
+ else
+ (*(pDevice->interface))->setRemovalCallback(pDevice->interface,
+ HIDRemovalCallback,
+ pDevice, pDevice);
+
+ }
+ return result;
+}
+
+/* Closes and releases interface to device, should be done prior to exting application
+ * Note: will have no affect if device or interface do not exist
+ * application will "own" the device if interface is not closed
+ * (device may have to be plug and re-plugged in different location to get it working again without a restart)
+ */
+
+static IOReturn
+HIDCloseReleaseInterface(recDevice * pDevice)
+{
+ IOReturn result = kIOReturnSuccess;
+
+ if ((NULL != pDevice) && (NULL != pDevice->interface)) {
+ /* close the interface */
+ result = (*(pDevice->interface))->close(pDevice->interface);
+ if (kIOReturnNotOpen == result) {
+ /* do nothing as device was not opened, thus can't be closed */
+ } else if (kIOReturnSuccess != result)
+ HIDReportErrorNum("Failed to close IOHIDDeviceInterface.",
+ result);
+ /* release the interface */
+ result = (*(pDevice->interface))->Release(pDevice->interface);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum("Failed to release IOHIDDeviceInterface.",
+ result);
+ pDevice->interface = NULL;
+ }
+ return result;
+}
+
+/* extracts actual specific element information from each element CF dictionary entry */
+
+static void
+HIDGetElementInfo(CFTypeRef refElement, recElement * pElement)
+{
+ long number;
+ CFTypeRef refType;
+
+ refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementCookieKey));
+ if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+ pElement->cookie = (IOHIDElementCookie) number;
+ refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMinKey));
+ if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+ pElement->minReport = pElement->min = number;
+ pElement->maxReport = pElement->min;
+ refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMaxKey));
+ if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+ pElement->maxReport = pElement->max = number;
+/*
+ TODO: maybe should handle the following stuff somehow?
+
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMinKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->scaledMin = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMaxKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->scaledMax = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementSizeKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->size = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsRelativeKey));
+ if (refType)
+ pElement->relative = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsWrappingKey));
+ if (refType)
+ pElement->wrapping = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsNonLinearKey));
+ if (refType)
+ pElement->nonLinear = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasPreferedStateKey));
+ if (refType)
+ pElement->preferredState = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasNullStateKey));
+ if (refType)
+ pElement->nullState = CFBooleanGetValue (refType);
+*/
+}
+
+/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements
+ * if element of interest allocate storage, add to list and retrieve element specific info
+ * if collection then pass on to deconstruction collection into additional individual elements
+ */
+
+static void
+HIDAddElement(CFTypeRef refElement, recDevice * pDevice)
+{
+ recElement *element = NULL;
+ recElement **headElement = NULL;
+ long elementType, usagePage, usage;
+ CFTypeRef refElementType =
+ CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementTypeKey));
+ CFTypeRef refUsagePage =
+ CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsagePageKey));
+ CFTypeRef refUsage =
+ CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsageKey));
+
+
+ if ((refElementType)
+ &&
+ (CFNumberGetValue(refElementType, kCFNumberLongType, &elementType))) {
+ /* look at types of interest */
+ if ((elementType == kIOHIDElementTypeInput_Misc)
+ || (elementType == kIOHIDElementTypeInput_Button)
+ || (elementType == kIOHIDElementTypeInput_Axis)) {
+ if (refUsagePage
+ && CFNumberGetValue(refUsagePage, kCFNumberLongType,
+ &usagePage) && refUsage
+ && CFNumberGetValue(refUsage, kCFNumberLongType, &usage)) {
+ switch (usagePage) { /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
+ case kHIDPage_GenericDesktop:
+ {
+ switch (usage) { /* look at usage to determine function */
+ case kHIDUsage_GD_X:
+ case kHIDUsage_GD_Y:
+ case kHIDUsage_GD_Z:
+ case kHIDUsage_GD_Rx:
+ case kHIDUsage_GD_Ry:
+ case kHIDUsage_GD_Rz:
+ case kHIDUsage_GD_Slider:
+ case kHIDUsage_GD_Dial:
+ case kHIDUsage_GD_Wheel:
+ element = (recElement *)
+ NewPtrClear(sizeof(recElement));
+ if (element) {
+ pDevice->axes++;
+ headElement = &(pDevice->firstAxis);
+ }
+ break;
+ case kHIDUsage_GD_Hatswitch:
+ element = (recElement *)
+ NewPtrClear(sizeof(recElement));
+ if (element) {
+ pDevice->hats++;
+ headElement = &(pDevice->firstHat);
+ }
+ break;
+ }
+ }
+ break;
+ case kHIDPage_Button:
+ element = (recElement *)
+ NewPtrClear(sizeof(recElement));
+ if (element) {
+ pDevice->buttons++;
+ headElement = &(pDevice->firstButton);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ } else if (kIOHIDElementTypeCollection == elementType)
+ HIDGetCollectionElements((CFMutableDictionaryRef) refElement,
+ pDevice);
+ }
+
+ if (element && headElement) { /* add to list */
+ recElement *elementPrevious = NULL;
+ recElement *elementCurrent = *headElement;
+ while (elementCurrent && usage >= elementCurrent->usage) {
+ elementPrevious = elementCurrent;
+ elementCurrent = elementCurrent->pNext;
+ }
+ if (elementPrevious) {
+ elementPrevious->pNext = element;
+ } else {
+ *headElement = element;
+ }
+ element->usagePage = usagePage;
+ element->usage = usage;
+ element->pNext = elementCurrent;
+ HIDGetElementInfo(refElement, element);
+ pDevice->elements++;
+ }
+}
+
+/* collects information from each array member in device element list (each array memeber = element) */
+
+static void
+HIDGetElementsCFArrayHandler(const void *value, void *parameter)
+{
+ if (CFGetTypeID(value) == CFDictionaryGetTypeID())
+ HIDAddElement((CFTypeRef) value, (recDevice *) parameter);
+}
+
+/* handles retrieval of element information from arrays of elements in device IO registry information */
+
+static void
+HIDGetElements(CFTypeRef refElementCurrent, recDevice * pDevice)
+{
+ CFTypeID type = CFGetTypeID(refElementCurrent);
+ if (type == CFArrayGetTypeID()) { /* if element is an array */
+ CFRange range = { 0, CFArrayGetCount(refElementCurrent) };
+ /* CountElementsCFArrayHandler called for each array member */
+ CFArrayApplyFunction(refElementCurrent, range,
+ HIDGetElementsCFArrayHandler, pDevice);
+ }
+}
+
+/* handles extracting element information from element collection CF types
+ * used from top level element decoding and hierarchy deconstruction to flatten device element list
+ */
+
+static void
+HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties,
+ recDevice * pDevice)
+{
+ CFTypeRef refElementTop =
+ CFDictionaryGetValue(deviceProperties, CFSTR(kIOHIDElementKey));
+ if (refElementTop)
+ HIDGetElements(refElementTop, pDevice);
+}
+
+/* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */
+
+static void
+HIDTopLevelElementHandler(const void *value, void *parameter)
+{
+ CFTypeRef refCF = 0;
+ if (CFGetTypeID(value) != CFDictionaryGetTypeID())
+ return;
+ refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsagePageKey));
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
+ SDL_SetError("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsageKey));
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
+ SDL_SetError("CFNumberGetValue error retrieving pDevice->usage.");
+}
+
+/* extracts device info from CF dictionary records in IO registry */
+
+static void
+HIDGetDeviceInfo(io_object_t hidDevice, CFMutableDictionaryRef hidProperties,
+ recDevice * pDevice)
+{
+ CFMutableDictionaryRef usbProperties = 0;
+ io_registry_entry_t parent1, parent2;
+
+ /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+ * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ */
+ if ((KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1))
+ && (KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
+ && (KERN_SUCCESS ==
+ IORegistryEntryCreateCFProperties(parent2, &usbProperties,
+ kCFAllocatorDefault,
+ kNilOptions))) {
+ if (usbProperties) {
+ CFTypeRef refCF = 0;
+ /* get device info
+ * try hid dictionary first, if fail then go to usb dictionary
+ */
+
+
+ /* get product name */
+ refCF =
+ CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
+ if (!refCF)
+ refCF =
+ CFDictionaryGetValue(usbProperties,
+ CFSTR("USB Product Name"));
+ if (refCF) {
+ if (!CFStringGetCString
+ (refCF, pDevice->product, 256,
+ CFStringGetSystemEncoding()))
+ SDL_SetError
+ ("CFStringGetCString error retrieving pDevice->product.");
+ }
+
+ /* get usage page and usage */
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsagePageKey));
+ if (refCF) {
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &pDevice->usagePage))
+ SDL_SetError
+ ("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsageKey));
+ if (refCF)
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &pDevice->usage))
+ SDL_SetError
+ ("CFNumberGetValue error retrieving pDevice->usage.");
+ }
+
+ if (NULL == refCF) { /* get top level element HID usage page or usage */
+ /* use top level element instead */
+ CFTypeRef refCFTopElement = 0;
+ refCFTopElement =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDElementKey));
+ {
+ /* refCFTopElement points to an array of element dictionaries */
+ CFRange range = { 0, CFArrayGetCount(refCFTopElement) };
+ CFArrayApplyFunction(refCFTopElement, range,
+ HIDTopLevelElementHandler, pDevice);
+ }
+ }
+
+ CFRelease(usbProperties);
+ } else
+ SDL_SetError
+ ("IORegistryEntryCreateCFProperties failed to create usbProperties.");
+
+ if (kIOReturnSuccess != IOObjectRelease(parent2))
+ SDL_SetError("IOObjectRelease error with parent2.");
+ if (kIOReturnSuccess != IOObjectRelease(parent1))
+ SDL_SetError("IOObjectRelease error with parent1.");
+ }
+}
+
+
+static recDevice *
+HIDBuildDevice(io_object_t hidDevice)
+{
+ recDevice *pDevice = (recDevice *) NewPtrClear(sizeof(recDevice));
+ if (pDevice) {
+ /* get dictionary for HID properties */
+ CFMutableDictionaryRef hidProperties = 0;
+ kern_return_t result =
+ IORegistryEntryCreateCFProperties(hidDevice, &hidProperties,
+ kCFAllocatorDefault,
+ kNilOptions);
+ if ((result == KERN_SUCCESS) && hidProperties) {
+ /* create device interface */
+ result = HIDCreateOpenDeviceInterface(hidDevice, pDevice);
+ if (kIOReturnSuccess == result) {
+ HIDGetDeviceInfo(hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */
+ HIDGetCollectionElements(hidProperties, pDevice);
+ } else {
+ DisposePtr((Ptr) pDevice);
+ pDevice = NULL;
+ }
+ CFRelease(hidProperties);
+ } else {
+ DisposePtr((Ptr) pDevice);
+ pDevice = NULL;
+ }
+ }
+ return pDevice;
+}
+
+/* disposes of the element list associated with a device and the memory associated with the list
+ */
+
+static void
+HIDDisposeElementList(recElement ** elementList)
+{
+ recElement *pElement = *elementList;
+ while (pElement) {
+ recElement *pElementNext = pElement->pNext;
+ DisposePtr((Ptr) pElement);
+ pElement = pElementNext;
+ }
+ *elementList = NULL;
+}
+
+/* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL
+ * all your device no longer belong to us... (i.e., you do not 'own' the device anymore)
+ */
+
+static recDevice *
+HIDDisposeDevice(recDevice ** ppDevice)
+{
+ kern_return_t result = KERN_SUCCESS;
+ recDevice *pDeviceNext = NULL;
+ if (*ppDevice) {
+ /* save next device prior to disposing of this device */
+ pDeviceNext = (*ppDevice)->pNext;
+
+ /* free posible io_service_t */
+ if ((*ppDevice)->ffservice) {
+ IOObjectRelease((*ppDevice)->ffservice);
+ (*ppDevice)->ffservice = 0;
+ }
+
+ /* free element lists */
+ HIDDisposeElementList(&(*ppDevice)->firstAxis);
+ HIDDisposeElementList(&(*ppDevice)->firstButton);
+ HIDDisposeElementList(&(*ppDevice)->firstHat);
+
+ result = HIDCloseReleaseInterface(*ppDevice); /* function sanity checks interface value (now application does not own device) */
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum
+ ("HIDCloseReleaseInterface failed when trying to dipose device.",
+ result);
+ DisposePtr((Ptr) * ppDevice);
+ *ppDevice = NULL;
+ }
+ return pDeviceNext;
+}
+
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+ IOReturn result = kIOReturnSuccess;
+ mach_port_t masterPort = 0;
+ io_iterator_t hidObjectIterator = 0;
+ CFMutableDictionaryRef hidMatchDictionary = NULL;
+ recDevice *device, *lastDevice;
+ io_object_t ioHIDDeviceObject = 0;
+
+ SDL_numjoysticks = 0;
+
+ if (gpDeviceList) {
+ SDL_SetError("Joystick: Device list already inited.");
+ return -1;
+ }
+
+ result = IOMasterPort(bootstrap_port, &masterPort);
+ if (kIOReturnSuccess != result) {
+ SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
+ return -1;
+ }
+
+ /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
+ hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
+ if (hidMatchDictionary) {
+ /* Add key for device type (joystick, in this case) to refine the matching dictionary. */
+
+ /* NOTE: we now perform this filtering later
+ UInt32 usagePage = kHIDPage_GenericDesktop;
+ UInt32 usage = kHIDUsage_GD_Joystick;
+ CFNumberRef refUsage = NULL, refUsagePage = NULL;
+
+ refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
+ refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
+ */
+ } else {
+ SDL_SetError
+ ("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
+ return -1;
+ }
+
+ /*/ Now search I/O Registry for matching devices. */
+ result =
+ IOServiceGetMatchingServices(masterPort, hidMatchDictionary,
+ &hidObjectIterator);
+ /* Check for errors */
+ if (kIOReturnSuccess != result) {
+ SDL_SetError("Joystick: Couldn't create a HID object iterator.");
+ return -1;
+ }
+ if (!hidObjectIterator) { /* there are no joysticks */
+ gpDeviceList = NULL;
+ SDL_numjoysticks = 0;
+ return 0;
+ }
+ /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
+
+ /* build flat linked list of devices from device iterator */
+
+ gpDeviceList = lastDevice = NULL;
+
+ while ((ioHIDDeviceObject = IOIteratorNext(hidObjectIterator))) {
+ /* build a device record */
+ device = HIDBuildDevice(ioHIDDeviceObject);
+ if (!device)
+ continue;
+
+ /* Filter device list to non-keyboard/mouse stuff */
+ if ((device->usagePage != kHIDPage_GenericDesktop) ||
+ ((device->usage != kHIDUsage_GD_Joystick &&
+ device->usage != kHIDUsage_GD_GamePad &&
+ device->usage != kHIDUsage_GD_MultiAxisController))) {
+
+ /* release memory for the device */
+ HIDDisposeDevice(&device);
+ DisposePtr((Ptr) device);
+ continue;
+ }
+
+ /* We have to do some storage of the io_service_t for
+ * SDL_HapticOpenFromJoystick */
+ if (FFIsForceFeedback(ioHIDDeviceObject) == FF_OK) {
+ device->ffservice = ioHIDDeviceObject;
+ } else {
+ device->ffservice = 0;
+ }
+
+ /* Add device to the end of the list */
+ if (lastDevice)
+ lastDevice->pNext = device;
+ else
+ gpDeviceList = device;
+ lastDevice = device;
+ }
+ result = IOObjectRelease(hidObjectIterator); /* release the iterator */
+
+ /* Count the total number of devices we found */
+ device = gpDeviceList;
+ while (device) {
+ SDL_numjoysticks++;
+ device = device->pNext;
+ }
+
+ return SDL_numjoysticks;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickName(int index)
+{
+ recDevice *device = gpDeviceList;
+
+ for (; index > 0; index--)
+ device = device->pNext;
+
+ return device->product;
+}
+
+/* Function to open a joystick for use.
+ * The joystick to open is specified by the index field of the joystick.
+ * This should fill the nbuttons and naxes fields of the joystick structure.
+ * It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
+{
+ recDevice *device = gpDeviceList;
+ int index;
+
+ for (index = joystick->index; index > 0; index--)
+ device = device->pNext;
+
+ joystick->hwdata = device;
+ joystick->name = device->product;
+
+ joystick->naxes = device->axes;
+ joystick->nhats = device->hats;
+ joystick->nballs = 0;
+ joystick->nbuttons = device->buttons;
+
+ return 0;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+ recDevice *device = joystick->hwdata;
+ recElement *element;
+ SInt32 value, range;
+ int i;
+
+ if (device->removed) { /* device was unplugged; ignore it. */
+ if (device->uncentered) {
+ device->uncentered = 0;
+
+ /* Tell the app that everything is centered/unpressed... */
+ for (i = 0; i < device->axes; i++)
+ SDL_PrivateJoystickAxis(joystick, i, 0);
+
+ for (i = 0; i < device->buttons; i++)
+ SDL_PrivateJoystickButton(joystick, i, 0);
+
+ for (i = 0; i < device->hats; i++)
+ SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
+ }
+
+ return;
+ }
+
+ element = device->firstAxis;
+ i = 0;
+ while (element) {
+ value = HIDScaledCalibratedValue(device, element, -32768, 32767);
+ if (value != joystick->axes[i])
+ SDL_PrivateJoystickAxis(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstButton;
+ i = 0;
+ while (element) {
+ value = HIDGetElementValue(device, element);
+ if (value > 1) /* handle pressure-sensitive buttons */
+ value = 1;
+ if (value != joystick->buttons[i])
+ SDL_PrivateJoystickButton(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstHat;
+ i = 0;
+ while (element) {
+ Uint8 pos = 0;
+
+ range = (element->max - element->min + 1);
+ value = HIDGetElementValue(device, element) - element->min;
+ if (range == 4) /* 4 position hatswitch - scale up value */
+ value *= 2;
+ else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
+ value = -1;
+ switch (value) {
+ case 0:
+ pos = SDL_HAT_UP;
+ break;
+ case 1:
+ pos = SDL_HAT_RIGHTUP;
+ break;
+ case 2:
+ pos = SDL_HAT_RIGHT;
+ break;
+ case 3:
+ pos = SDL_HAT_RIGHTDOWN;
+ break;
+ case 4:
+ pos = SDL_HAT_DOWN;
+ break;
+ case 5:
+ pos = SDL_HAT_LEFTDOWN;
+ break;
+ case 6:
+ pos = SDL_HAT_LEFT;
+ break;
+ case 7:
+ pos = SDL_HAT_LEFTUP;
+ break;
+ default:
+ /* Every other value is mapped to center. We do that because some
+ * joysticks use 8 and some 15 for this value, and apparently
+ * there are even more variants out there - so we try to be generous.
+ */
+ pos = SDL_HAT_CENTERED;
+ break;
+ }
+ if (pos != joystick->hats[i])
+ SDL_PrivateJoystickHat(joystick, i, pos);
+ element = element->pNext;
+ ++i;
+ }
+
+ return;
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+ /* Should we do anything here? */
+ return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+ while (NULL != gpDeviceList)
+ gpDeviceList = HIDDisposeDevice(&gpDeviceList);
+}
+
+#endif /* SDL_JOYSTICK_IOKIT */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick_c.h b/macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick_c.h
new file mode 100644
index 00000000..d413f336
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/joystick/darwin/SDL_sysjoystick_c.h
@@ -0,0 +1,88 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_JOYSTICK_IOKIT_H
+
+
+#if MAC_OS_X_VERSION_MIN_REQUIRED == 1030
+#include "10.3.9-FIX/IOHIDLib.h"
+#else
+#include <IOKit/hid/IOHIDLib.h>
+#endif
+#include <IOKit/hid/IOHIDKeys.h>
+
+
+struct recElement
+{
+ IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */
+ long usagePage, usage; /* HID usage */
+ long min; /* reported min value possible */
+ long max; /* reported max value possible */
+#if 0
+ /* TODO: maybe should handle the following stuff somehow? */
+
+ long scaledMin; /* reported scaled min value possible */
+ long scaledMax; /* reported scaled max value possible */
+ long size; /* size in bits of data return from element */
+ Boolean relative; /* are reports relative to last report (deltas) */
+ Boolean wrapping; /* does element wrap around (one value higher than max is min) */
+ Boolean nonLinear; /* are the values reported non-linear relative to element movement */
+ Boolean preferredState; /* does element have a preferred state (such as a button) */
+ Boolean nullState; /* does element have null state */
+#endif /* 0 */
+
+ /* runtime variables used for auto-calibration */
+ long minReport; /* min returned value */
+ long maxReport; /* max returned value */
+
+ struct recElement *pNext; /* next element in list */
+};
+typedef struct recElement recElement;
+
+struct joystick_hwdata
+{
+ io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
+ IOHIDDeviceInterface **interface; /* interface to device, NULL = no interface */
+
+ char product[256]; /* name of product */
+ long usage; /* usage page from IOUSBHID Parser.h which defines general usage */
+ long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
+
+ long axes; /* number of axis (calculated, not reported by device) */
+ long buttons; /* number of buttons (calculated, not reported by device) */
+ long hats; /* number of hat switches (calculated, not reported by device) */
+ long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
+
+ recElement *firstAxis;
+ recElement *firstButton;
+ recElement *firstHat;
+
+ int removed;
+ int uncentered;
+
+ struct joystick_hwdata *pNext; /* next device */
+};
+typedef struct joystick_hwdata recDevice;
+
+
+#endif /* SDL_JOYSTICK_IOKIT_H */
diff --git a/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
new file mode 100644
index 00000000..584f20db
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
@@ -0,0 +1,53 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* These are functions that need to be implemented by a port of SDL */
+
+#ifndef _SDL_systhread_h
+#define _SDL_systhread_h
+
+#include "SDL_thread.h"
+
+/* This function creates a thread, passing args to SDL_RunThread(),
+ saves a system-dependent thread id in thread->id, and returns 0
+ on success.
+*/
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+ pfnSDL_CurrentBeginThread pfnBeginThread,
+ pfnSDL_CurrentEndThread pfnEndThread);
+#else
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
+#endif
+
+/* This function does any necessary setup in the child thread */
+extern void SDL_SYS_SetupThread(void);
+
+/* This function waits for the thread to finish and frees any data
+ allocated by SDL_SYS_CreateThread()
+ */
+extern void SDL_SYS_WaitThread(SDL_Thread * thread);
+
+#endif /* _SDL_systhread_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/SDL_thread.c b/macosx/plugins/Common/SDL/src/thread/SDL_thread.c
new file mode 100644
index 00000000..4d43a8e1
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/SDL_thread.c
@@ -0,0 +1,291 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* System independent thread management routines for SDL */
+
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "SDL_thread_c.h"
+#include "SDL_systhread.h"
+
+#define ARRAY_CHUNKSIZE 32
+/* The array of threads currently active in the application
+ (except the main thread)
+ The manipulation of an array here is safer than using a linked list.
+*/
+static int SDL_maxthreads = 0;
+static int SDL_numthreads = 0;
+static SDL_Thread **SDL_Threads = NULL;
+static SDL_mutex *thread_lock = NULL;
+
+static int
+SDL_ThreadsInit(void)
+{
+ int retval;
+
+ retval = 0;
+ thread_lock = SDL_CreateMutex();
+ if (thread_lock == NULL) {
+ retval = -1;
+ }
+ return (retval);
+}
+
+/* Routines for manipulating the thread list */
+static void
+SDL_AddThread(SDL_Thread * thread)
+{
+ /* WARNING:
+ If the very first threads are created simultaneously, then
+ there could be a race condition causing memory corruption.
+ In practice, this isn't a problem because by definition there
+ is only one thread running the first time this is called.
+ */
+ if (!thread_lock) {
+ if (SDL_ThreadsInit() < 0) {
+ return;
+ }
+ }
+ SDL_mutexP(thread_lock);
+
+ /* Expand the list of threads, if necessary */
+#ifdef DEBUG_THREADS
+ printf("Adding thread (%d already - %d max)\n",
+ SDL_numthreads, SDL_maxthreads);
+#endif
+ if (SDL_numthreads == SDL_maxthreads) {
+ SDL_Thread **threads;
+ threads = (SDL_Thread **) SDL_realloc(SDL_Threads,
+ (SDL_maxthreads +
+ ARRAY_CHUNKSIZE) *
+ (sizeof *threads));
+ if (threads == NULL) {
+ SDL_OutOfMemory();
+ goto done;
+ }
+ SDL_maxthreads += ARRAY_CHUNKSIZE;
+ SDL_Threads = threads;
+ }
+ SDL_Threads[SDL_numthreads++] = thread;
+ done:
+ SDL_mutexV(thread_lock);
+}
+
+static void
+SDL_DelThread(SDL_Thread * thread)
+{
+ int i;
+
+ if (!thread_lock) {
+ return;
+ }
+ SDL_mutexP(thread_lock);
+ for (i = 0; i < SDL_numthreads; ++i) {
+ if (thread == SDL_Threads[i]) {
+ break;
+ }
+ }
+ if (i < SDL_numthreads) {
+ if (--SDL_numthreads > 0) {
+ while (i < SDL_numthreads) {
+ SDL_Threads[i] = SDL_Threads[i + 1];
+ ++i;
+ }
+ } else {
+ SDL_maxthreads = 0;
+ SDL_free(SDL_Threads);
+ SDL_Threads = NULL;
+ }
+#ifdef DEBUG_THREADS
+ printf("Deleting thread (%d left - %d max)\n",
+ SDL_numthreads, SDL_maxthreads);
+#endif
+ }
+ SDL_mutexV(thread_lock);
+
+#if 0 /* There could be memory corruption if another thread is starting */
+ if (SDL_Threads == NULL) {
+ SDL_ThreadsQuit();
+ }
+#endif
+}
+
+/* The default (non-thread-safe) global error variable */
+static SDL_error SDL_global_error;
+
+/* Routine to get the thread-specific error variable */
+SDL_error *
+SDL_GetErrBuf(void)
+{
+ SDL_error *errbuf;
+
+ errbuf = &SDL_global_error;
+ if (SDL_Threads) {
+ int i;
+ SDL_threadID this_thread;
+
+ this_thread = SDL_ThreadID();
+ SDL_mutexP(thread_lock);
+ for (i = 0; i < SDL_numthreads; ++i) {
+ if (this_thread == SDL_Threads[i]->threadid) {
+ errbuf = &SDL_Threads[i]->errbuf;
+ break;
+ }
+ }
+ SDL_mutexV(thread_lock);
+ }
+ return (errbuf);
+}
+
+
+/* Arguments and callback to setup and run the user thread function */
+typedef struct
+{
+ int (SDLCALL * func) (void *);
+ void *data;
+ SDL_Thread *info;
+ SDL_sem *wait;
+} thread_args;
+
+void
+SDL_RunThread(void *data)
+{
+ thread_args *args;
+ int (SDLCALL * userfunc) (void *);
+ void *userdata;
+ int *statusloc;
+
+ /* Perform any system-dependent setup
+ - this function cannot fail, and cannot use SDL_SetError()
+ */
+ SDL_SYS_SetupThread();
+
+ /* Get the thread id */
+ args = (thread_args *) data;
+ args->info->threadid = SDL_ThreadID();
+
+ /* Figure out what function to run */
+ userfunc = args->func;
+ userdata = args->data;
+ statusloc = &args->info->status;
+
+ /* Wake up the parent thread */
+ SDL_SemPost(args->wait);
+
+ /* Run the function */
+ *statusloc = userfunc(userdata);
+}
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#undef SDL_CreateThread
+DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(int (SDLCALL * fn) (void *), void *data,
+ pfnSDL_CurrentBeginThread pfnBeginThread,
+ pfnSDL_CurrentEndThread pfnEndThread)
+#else
+DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(int (SDLCALL * fn) (void *), void *data)
+#endif
+{
+ SDL_Thread *thread;
+ thread_args *args;
+ int ret;
+
+ /* Allocate memory for the thread info structure */
+ thread = (SDL_Thread *) SDL_malloc(sizeof(*thread));
+ if (thread == NULL) {
+ SDL_OutOfMemory();
+ return (NULL);
+ }
+ SDL_memset(thread, 0, (sizeof *thread));
+ thread->status = -1;
+
+ /* Set up the arguments for the thread */
+ args = (thread_args *) SDL_malloc(sizeof(*args));
+ if (args == NULL) {
+ SDL_OutOfMemory();
+ SDL_free(thread);
+ return (NULL);
+ }
+ args->func = fn;
+ args->data = data;
+ args->info = thread;
+ args->wait = SDL_CreateSemaphore(0);
+ if (args->wait == NULL) {
+ SDL_free(thread);
+ SDL_free(args);
+ return (NULL);
+ }
+
+ /* Add the thread to the list of available threads */
+ SDL_AddThread(thread);
+
+ /* Create the thread and go! */
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+ ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
+#else
+ ret = SDL_SYS_CreateThread(thread, args);
+#endif
+ if (ret >= 0) {
+ /* Wait for the thread function to use arguments */
+ SDL_SemWait(args->wait);
+ } else {
+ /* Oops, failed. Gotta free everything */
+ SDL_DelThread(thread);
+ SDL_free(thread);
+ thread = NULL;
+ }
+ SDL_DestroySemaphore(args->wait);
+ SDL_free(args);
+
+ /* Everything is running now */
+ return (thread);
+}
+
+void
+SDL_WaitThread(SDL_Thread * thread, int *status)
+{
+ if (thread) {
+ SDL_SYS_WaitThread(thread);
+ if (status) {
+ *status = thread->status;
+ }
+ SDL_DelThread(thread);
+ SDL_free(thread);
+ }
+}
+
+SDL_threadID
+SDL_GetThreadID(SDL_Thread * thread)
+{
+ SDL_threadID id;
+
+ if (thread) {
+ id = thread->threadid;
+ } else {
+ id = SDL_ThreadID();
+ }
+ return id;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/SDL_thread_c.h b/macosx/plugins/Common/SDL/src/thread/SDL_thread_c.h
new file mode 100644
index 00000000..4b670580
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/SDL_thread_c.h
@@ -0,0 +1,45 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_thread_c_h
+#define _SDL_thread_c_h
+
+/* Need the definitions of SYS_ThreadHandle */
+#include "pthread/SDL_systhread_c.h"
+#include "../SDL_error_c.h"
+
+/* This is the system-independent thread info structure */
+struct SDL_Thread
+{
+ SDL_threadID threadid;
+ SYS_ThreadHandle handle;
+ int status;
+ SDL_error errbuf;
+ void *data;
+};
+
+/* This is the function called to run a thread */
+extern void SDL_RunThread(void *data);
+
+#endif /* _SDL_thread_c_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/pthread/SDL_syscond.c b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_syscond.c
new file mode 100644
index 00000000..547daa71
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_syscond.c
@@ -0,0 +1,163 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <sys/time.h>
+#include <unistd.h>
+#include <errno.h>
+#include <pthread.h>
+
+#include "SDL_thread.h"
+#include "SDL_sysmutex_c.h"
+
+struct SDL_cond
+{
+ pthread_cond_t cond;
+};
+
+/* Create a condition variable */
+SDL_cond *
+SDL_CreateCond(void)
+{
+ SDL_cond *cond;
+
+ cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
+ if (cond) {
+ if (pthread_cond_init(&cond->cond, NULL) < 0) {
+ SDL_SetError("pthread_cond_init() failed");
+ SDL_free(cond);
+ cond = NULL;
+ }
+ }
+ return (cond);
+}
+
+/* Destroy a condition variable */
+void
+SDL_DestroyCond(SDL_cond * cond)
+{
+ if (cond) {
+ pthread_cond_destroy(&cond->cond);
+ SDL_free(cond);
+ }
+}
+
+/* Restart one of the threads that are waiting on the condition variable */
+int
+SDL_CondSignal(SDL_cond * cond)
+{
+ int retval;
+
+ if (!cond) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ retval = 0;
+ if (pthread_cond_signal(&cond->cond) != 0) {
+ SDL_SetError("pthread_cond_signal() failed");
+ retval = -1;
+ }
+ return retval;
+}
+
+/* Restart all threads that are waiting on the condition variable */
+int
+SDL_CondBroadcast(SDL_cond * cond)
+{
+ int retval;
+
+ if (!cond) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ retval = 0;
+ if (pthread_cond_broadcast(&cond->cond) != 0) {
+ SDL_SetError("pthread_cond_broadcast() failed");
+ retval = -1;
+ }
+ return retval;
+}
+
+int
+SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
+{
+ int retval;
+ struct timeval delta;
+ struct timespec abstime;
+
+ if (!cond) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ gettimeofday(&delta, NULL);
+
+ abstime.tv_sec = delta.tv_sec + (ms / 1000);
+ abstime.tv_nsec = (delta.tv_usec + (ms % 1000) * 1000) * 1000;
+ if (abstime.tv_nsec > 1000000000) {
+ abstime.tv_sec += 1;
+ abstime.tv_nsec -= 1000000000;
+ }
+
+ tryagain:
+ retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
+ switch (retval) {
+ case EINTR:
+ goto tryagain;
+ break;
+ case ETIMEDOUT:
+ retval = SDL_MUTEX_TIMEDOUT;
+ break;
+ case 0:
+ break;
+ default:
+ SDL_SetError("pthread_cond_timedwait() failed");
+ retval = -1;
+ break;
+ }
+ return retval;
+}
+
+/* Wait on the condition variable, unlocking the provided mutex.
+ The mutex must be locked before entering this function!
+ */
+int
+SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
+{
+ int retval;
+
+ if (!cond) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ retval = 0;
+ if (pthread_cond_wait(&cond->cond, &mutex->id) != 0) {
+ SDL_SetError("pthread_cond_wait() failed");
+ retval = -1;
+ }
+ return retval;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex.c b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex.c
new file mode 100644
index 00000000..701c7f60
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex.c
@@ -0,0 +1,161 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#define _GNU_SOURCE
+#include <pthread.h>
+
+#include "SDL_thread.h"
+
+#if !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX && \
+ !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+#define FAKE_RECURSIVE_MUTEX
+#endif
+
+struct SDL_mutex
+{
+ pthread_mutex_t id;
+#ifdef FAKE_RECURSIVE_MUTEX
+ int recursive;
+ pthread_t owner;
+#endif
+};
+
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+ SDL_mutex *mutex;
+ pthread_mutexattr_t attr;
+
+ /* Allocate the structure */
+ mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex));
+ if (mutex) {
+ pthread_mutexattr_init(&attr);
+#if SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+#elif SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+ pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
+#else
+ /* No extra attributes necessary */
+#endif
+ if (pthread_mutex_init(&mutex->id, &attr) != 0) {
+ SDL_SetError("pthread_mutex_init() failed");
+ SDL_free(mutex);
+ mutex = NULL;
+ }
+ } else {
+ SDL_OutOfMemory();
+ }
+ return (mutex);
+}
+
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+ if (mutex) {
+ pthread_mutex_destroy(&mutex->id);
+ SDL_free(mutex);
+ }
+}
+
+/* Lock the mutex */
+int
+SDL_mutexP(SDL_mutex * mutex)
+{
+ int retval;
+#ifdef FAKE_RECURSIVE_MUTEX
+ pthread_t this_thread;
+#endif
+
+ if (mutex == NULL) {
+ SDL_SetError("Passed a NULL mutex");
+ return -1;
+ }
+
+ retval = 0;
+#ifdef FAKE_RECURSIVE_MUTEX
+ this_thread = pthread_self();
+ if (mutex->owner == this_thread) {
+ ++mutex->recursive;
+ } else {
+ /* The order of operations is important.
+ We set the locking thread id after we obtain the lock
+ so unlocks from other threads will fail.
+ */
+ if (pthread_mutex_lock(&mutex->id) == 0) {
+ mutex->owner = this_thread;
+ mutex->recursive = 0;
+ } else {
+ SDL_SetError("pthread_mutex_lock() failed");
+ retval = -1;
+ }
+ }
+#else
+ if (pthread_mutex_lock(&mutex->id) < 0) {
+ SDL_SetError("pthread_mutex_lock() failed");
+ retval = -1;
+ }
+#endif
+ return retval;
+}
+
+int
+SDL_mutexV(SDL_mutex * mutex)
+{
+ int retval;
+
+ if (mutex == NULL) {
+ SDL_SetError("Passed a NULL mutex");
+ return -1;
+ }
+
+ retval = 0;
+#ifdef FAKE_RECURSIVE_MUTEX
+ /* We can only unlock the mutex if we own it */
+ if (pthread_self() == mutex->owner) {
+ if (mutex->recursive) {
+ --mutex->recursive;
+ } else {
+ /* The order of operations is important.
+ First reset the owner so another thread doesn't lock
+ the mutex and set the ownership before we reset it,
+ then release the lock semaphore.
+ */
+ mutex->owner = 0;
+ pthread_mutex_unlock(&mutex->id);
+ }
+ } else {
+ SDL_SetError("mutex not owned by this thread");
+ retval = -1;
+ }
+
+#else
+ if (pthread_mutex_unlock(&mutex->id) < 0) {
+ SDL_SetError("pthread_mutex_unlock() failed");
+ retval = -1;
+ }
+#endif /* FAKE_RECURSIVE_MUTEX */
+
+ return retval;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex_c.h b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex_c.h
new file mode 100644
index 00000000..e28b1190
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_sysmutex_c.h
@@ -0,0 +1,33 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_mutex_c_h
+#define _SDL_mutex_c_h
+
+struct SDL_mutex
+{
+ pthread_mutex_t id;
+};
+
+#endif /* _SDL_mutex_c_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/pthread/SDL_syssem.c b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_syssem.c
new file mode 100644
index 00000000..adc38a65
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_syssem.c
@@ -0,0 +1,225 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* An implementation of semaphores using mutexes and condition variables */
+
+#include "SDL_thread.h"
+#include "SDL_systhread_c.h"
+
+
+#if SDL_THREADS_DISABLED
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return (SDL_sem *) 0;
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+ return;
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+ return 0;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+#else
+
+struct SDL_semaphore
+{
+ Uint32 count;
+ Uint32 waiters_count;
+ SDL_mutex *count_lock;
+ SDL_cond *count_nonzero;
+};
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+ SDL_sem *sem;
+
+ sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
+ if (!sem) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ sem->count = initial_value;
+ sem->waiters_count = 0;
+
+ sem->count_lock = SDL_CreateMutex();
+ sem->count_nonzero = SDL_CreateCond();
+ if (!sem->count_lock || !sem->count_nonzero) {
+ SDL_DestroySemaphore(sem);
+ return NULL;
+ }
+
+ return sem;
+}
+
+/* WARNING:
+ You cannot call this function when another thread is using the semaphore.
+*/
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+ if (sem) {
+ sem->count = 0xFFFFFFFF;
+ while (sem->waiters_count > 0) {
+ SDL_CondSignal(sem->count_nonzero);
+ //SDL_Delay(10);
+ }
+ SDL_DestroyCond(sem->count_nonzero);
+ if (sem->count_lock) {
+ SDL_mutexP(sem->count_lock);
+ SDL_mutexV(sem->count_lock);
+ SDL_DestroyMutex(sem->count_lock);
+ }
+ SDL_free(sem);
+ }
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+ int retval;
+
+ if (!sem) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ retval = SDL_MUTEX_TIMEDOUT;
+ SDL_LockMutex(sem->count_lock);
+ if (sem->count > 0) {
+ --sem->count;
+ retval = 0;
+ }
+ SDL_UnlockMutex(sem->count_lock);
+
+ return retval;
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+ int retval;
+
+ if (!sem) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ /* A timeout of 0 is an easy case */
+ if (timeout == 0) {
+ return SDL_SemTryWait(sem);
+ }
+
+ SDL_LockMutex(sem->count_lock);
+ ++sem->waiters_count;
+ retval = 0;
+ while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
+ retval = SDL_CondWaitTimeout(sem->count_nonzero,
+ sem->count_lock, timeout);
+ }
+ --sem->waiters_count;
+ if (retval == 0) {
+ --sem->count;
+ }
+ SDL_UnlockMutex(sem->count_lock);
+
+ return retval;
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+ return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+ Uint32 value;
+
+ value = 0;
+ if (sem) {
+ SDL_LockMutex(sem->count_lock);
+ value = sem->count;
+ SDL_UnlockMutex(sem->count_lock);
+ }
+ return value;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+ if (!sem) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ SDL_LockMutex(sem->count_lock);
+ if (sem->waiters_count > 0) {
+ SDL_CondSignal(sem->count_nonzero);
+ }
+ ++sem->count;
+ SDL_UnlockMutex(sem->count_lock);
+
+ return 0;
+}
+
+#endif /* SDL_THREADS_DISABLED */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread.c b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread.c
new file mode 100644
index 00000000..c4f694fb
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread.c
@@ -0,0 +1,114 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <pthread.h>
+#include <signal.h>
+
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+#include "../SDL_systhread.h"
+
+/* List of signals to mask in the subthreads */
+static const int sig_list[] = {
+ SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
+ SIGVTALRM, SIGPROF, 0
+};
+
+#ifdef __RISCOS__
+/* RISC OS needs to know the main thread for
+ * it's timer and event processing. */
+int riscos_using_threads = 0;
+SDL_threadID riscos_main_thread = 0; /* Thread running events */
+#endif
+
+
+static void *
+RunThread(void *data)
+{
+ SDL_RunThread(data);
+ pthread_exit((void *) 0);
+ return ((void *) 0); /* Prevent compiler warning */
+}
+
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+ pthread_attr_t type;
+
+ /* Set the thread attributes */
+ if (pthread_attr_init(&type) != 0) {
+ SDL_SetError("Couldn't initialize pthread attributes");
+ return (-1);
+ }
+ pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
+
+ /* Create the thread and go! */
+ if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
+ SDL_SetError("Not enough resources to create thread");
+ return (-1);
+ }
+#ifdef __RISCOS__
+ if (riscos_using_threads == 0) {
+ riscos_using_threads = 1;
+ riscos_main_thread = SDL_ThreadID();
+ }
+#endif
+
+ return (0);
+}
+
+void
+SDL_SYS_SetupThread(void)
+{
+ int i;
+ sigset_t mask;
+
+ /* Mask asynchronous signals for this thread */
+ sigemptyset(&mask);
+ for (i = 0; sig_list[i]; ++i) {
+ sigaddset(&mask, sig_list[i]);
+ }
+ pthread_sigmask(SIG_BLOCK, &mask, 0);
+
+#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
+ /* Allow ourselves to be asynchronously cancelled */
+ {
+ int oldstate;
+ pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
+ }
+#endif
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+ return ((SDL_threadID) pthread_self());
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+ pthread_join(thread->handle, 0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread_c.h b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread_c.h
new file mode 100644
index 00000000..8da81da1
--- /dev/null
+++ b/macosx/plugins/Common/SDL/src/thread/pthread/SDL_systhread_c.h
@@ -0,0 +1,28 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <pthread.h>
+
+typedef pthread_t SYS_ThreadHandle;
+
+/* vi: set ts=4 sw=4 expandtab: */