From 3fc56dbe4ad7e9deaeaef8c209a68e1de986f6fa Mon Sep 17 00:00:00 2001 From: "SND\\weimingzhi_cp" Date: Sat, 19 Feb 2011 02:25:15 +0000 Subject: -Reverted some changes to make the code build again on Tiger. -Removed x86_64 from Deployment configuration. -macosx: Use SDL for sound plugin, removed Carbon backend. -(MaddTheSane)Fixed memory leaks (Patch #8427). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63548 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- .../plugins/Common/SDL/src/thread/SDL_systhread.h | 53 ++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 macosx/plugins/Common/SDL/src/thread/SDL_systhread.h (limited to 'macosx/plugins/Common/SDL/src/thread/SDL_systhread.h') diff --git a/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h new file mode 100644 index 00000000..584f20db --- /dev/null +++ b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h @@ -0,0 +1,53 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* These are functions that need to be implemented by a port of SDL */ + +#ifndef _SDL_systhread_h +#define _SDL_systhread_h + +#include "SDL_thread.h" + +/* This function creates a thread, passing args to SDL_RunThread(), + saves a system-dependent thread id in thread->id, and returns 0 + on success. +*/ +#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD +extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args, + pfnSDL_CurrentBeginThread pfnBeginThread, + pfnSDL_CurrentEndThread pfnEndThread); +#else +extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args); +#endif + +/* This function does any necessary setup in the child thread */ +extern void SDL_SYS_SetupThread(void); + +/* This function waits for the thread to finish and frees any data + allocated by SDL_SYS_CreateThread() + */ +extern void SDL_SYS_WaitThread(SDL_Thread * thread); + +#endif /* _SDL_systhread_h */ + +/* vi: set ts=4 sw=4 expandtab: */ -- cgit v1.2.3