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* * Reduced tileset sprite size from 64x64 to 64x48.XaviDCR922017-06-271-0/+0
| | | | | | * Modified rendering functions to keep up with this size reduction. * Sprites in TIM have been reordered inside VRAM. * Other minor changes.
* * Updated.XaviDCR922017-02-041-0/+0
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* Initial commitXavier Del Campo2017-02-041-0/+0