| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | * Reduced tileset sprite size from 64x64 to 64x48. | XaviDCR92 | 2017-06-27 | 1 | -0/+0 |
| | | | | | | | * Modified rendering functions to keep up with this size reduction. * Sprites in TIM have been reordered inside VRAM. * Other minor changes. | ||||
| * | * Updated. | XaviDCR92 | 2017-02-04 | 1 | -0/+0 |
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| * | Initial commit | Xavier Del Campo | 2017-02-04 | 1 | -0/+0 |
