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* README.md: provide screenshots and explanation about prebuilt imagesHEADmasterXavier Del Campo Romero2021-08-143-3/+18
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* Remove copyrighted images from sprites listv0.1Xavier Del Campo Romero2021-01-031-2/+0
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* Keep system.cnf in Source subfolderXavier Del Campo Romero2021-01-031-0/+4
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* Add sprites LICENSE fileXavier Del Campo Romero2021-01-031-0/+15
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* Add more information into README.mdXavier Del Campo Romero2021-01-031-6/+44
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* Remove copyrighted OSI logo from projectXavier Del Campo Romero2021-01-036-28/+0
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* Add LICENSE for music tracksXavier Del Campo Romero2021-01-031-0/+4
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* Remove ffmpeg binary from projectXavier Del Campo Romero2021-01-0397-154949/+0
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* Remove personal settingsXavier Del Campo Romero2021-01-031-84/+0
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* Remove copyrighted BCNGW logoXavier Del Campo Romero2021-01-032-1/+0
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* Remove obsolete test levelXavier Del Campo Romero2021-01-031-0/+0
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* Remove useless and obsolete documentationXavier Del Campo Romero2021-01-031-0/+0
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* Deprecate Make-based build system in favor of CMakeXavier Del Campo Romero2021-01-031-208/+0
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* Avoid redefining D2_CHCRXavier Del Campo Romero2021-01-031-1/+0
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* Remove intermediate files for map editorXavier Del Campo Romero2021-01-0314-4595/+0
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* Update license information for sounds and fontsXavier Del Campo Romero2021-01-034-33/+56
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* Replace MEMCARD_STATUS with enum memcard_statusXavier Del Campo Romero2021-01-031-1/+1
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* Return pad error if status != 0Xavier Del Campo Romero2021-01-031-2/+2
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* Deprecate PLNBLUE.CLTXavier Del Campo Romero2021-01-031-2/+0
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* Add license for shipyard_airport.pngXavier Del Campo Romero2021-01-031-0/+5
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* Remove copyrighted imageXavier Del Campo Romero2021-01-031-0/+0
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* Deprecate dprintf over printfXavier Del Campo Romero2021-01-034-6/+4
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* Remove debug messageXavier Del Campo Romero2021-01-021-2/+0
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* Always call PSX_InitEx(0)Xavier Del Campo Romero2021-01-011-6/+0
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* Remove intermediate filesXavier Del Campo Romero2021-01-0158-76227/+3
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* Remove unneeded const-castsXavier Del Campo Romero2021-01-011-3/+3
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* Make RadioFont and SmallFont extern to other compilation unitsXavier Del Campo Romero2021-01-012-332/+336
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* Remove unneeded Makefile definitionsXavier Del Campo Romero2021-01-011-4/+0
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* Fix bug that accidentally removed aircraft in unboard stateXavier Del Campo Romero2021-01-011-3/+2
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* Remove PSXSDK version checkXavier Del Campo Romero2021-01-011-4/+0
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* Support CMakeXavier Del Campo Romero2021-01-015-0/+149
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* Makefile: mkdir -p to all foldersXavier Del Campo Romero2020-06-031-4/+20
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* X screen resolution reduced from 384 to 368Xavier ASUS2019-04-101-1/+1
| | | | In fact, even if PSXSDK seems to support 384px, NoCash's specs state only 368px is supported, at most
* Removed SIO interrupt (it caused VBlank ISR not to be triggered).Xavier ASUS2018-11-3018-144/+150
| | | | | | | Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files. Also, added GPU wait on Menu.c before entering the main loop. An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware. Other minor changes and fixes.
* Set SERIAL_INTERFACE compile flagXavier ASUS2018-11-298-30/+10
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* Blue background dimensions are now limited to drawing enviroment's.Xavier ASUS2018-11-2912-30/+44
| | | | Fixed X position for "Remaining aircraft" and "Next aircraft" messages in GameGui.c
* Added new levels into cdimg subfolder.Xavier ASUS2018-11-2914-4/+36
| | | | | Added EXE file. Added final BIN image file.
* Some important bugfixes.Xavier ASUS2018-11-2917-135/+226
| | | | | Added BUILDING_ATC_LOC. Added more levels.
* Added new levelsXavier ASUS2018-11-295-0/+35
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* TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.Xavier ASUS2018-11-2714-69/+100
| | | | | Building edition is now supported on MapEditor! LEVEL2.LVL now has some buildings laying around.
* Removed city background.Xavier ASUS2018-11-2520-170/+549
| | | | Fixed some serious issues regarding building and tile data.
* Bugfix: minutes were not being retrieved from PLT files.Xavier ASUS2018-11-2523-283/+435
| | | | | | Game.c: parking slots cannot be selected if an aircraft in STATE_PARKED state is on it. Other fixes and improvements. Added some tiles from TILESET2.TIM
* * LEVEL3.PLT was incorrectly using Windows CRLF end of line.XaviDCR922018-11-2519-415/+488
| | | | * When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
* Temporarily removed CDDA tracksXavier ASUS2018-11-248-23/+11
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* New LEVEL3.Xavier ASUS2018-11-2416-74/+160
| | | | Improvements.
* Aircraft are now auto-locked when entering "ShowAircraftData" menu.Xavier ASUS2018-11-249-294/+320
| | | | | Minor fixes and improvements. Path is shown when selecting a moving aircraft.
* Camera now moves quickier and slows down in less time.Xavier ASUS2018-11-241-11/+19
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* Minor improvementsXavier ASUS2018-11-2314-96/+2282
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* Fixed critical bug that provoked an accidental access to a NULL pointer.Xavier ASUS2018-11-237-317/+342
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* Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).Xavier ASUS2018-11-2335-672/+3051
| | | | Improved const-correctness and scope for some variables.