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* * Tried to get some work done in MapEditor with no success so far.XaviDCR922017-06-1117-135/+556
* * (Bugfix) MemCard: MEMCARD_MAXIMUM_SECTOR changed from 512 (8 << MEMCARD_SEC...XaviDCR922017-06-084-8/+9
* * Some more work on Plt file generator.XaviDCR922017-06-062-3/+39
* * Implemented aircraft collision. But it would not detect collision in some c...XaviDCR922017-06-0622-116/+358
* * Bugfix: index for selectedAircraft is recalculated when a new aircraft is s...XaviDCR922017-06-045-12/+110
* * More passengers by correct sequence are unboarded.XaviDCR922017-06-0310-198/+385
* * Used runway is now freed if state == STATE_APPROACH.XaviDCR922017-05-315-29/+68
* * Aircraft 0 was incorrectly being removed because indexes 0 to GAME_MAX_AIRC...XaviDCR922017-05-319-76/+162
* * Departure flights are not created if parking is busy.XaviDCR922017-05-305-52/+160
* * Takeoff procedure implemented almost completely. TODO: "Holding" message.XaviDCR922017-05-286-157/+390
* * Takeoff barely implemented. Stil a lot of work to do.XaviDCR922017-05-286-53/+210
* * Added more aircraft on LEVEL1.PLT.XaviDCR922017-05-2710-118/+200
* * Implemented remaining time for flights.XaviDCR922017-05-259-35/+289
* * Aircraft state was not being transferred ciclically from Game to Aircraft m...XaviDCR922017-05-2413-315/+488
* * Split screen from now on is only calling GsDrawList() once. The reason for ...XaviDCR922017-05-229-97/+176
* * Adjusted coordinates for aircraft list in 2 player mode.XaviDCR922017-05-074-29/+35
* * Split screen is now working. Yay!!XaviDCR922017-05-0511-101/+179
* * Added some comments on System.XaviDCR922017-05-0114-135/+485
* * Updated.XaviDCR922017-02-0449-0/+0
* Initial commitXavier Del Campo2017-02-0450-0/+63449