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PS1 video game
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Age
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*
* Tried to get some work done in MapEditor with no success so far.
XaviDCR92
2017-06-11
17
-135
/
+556
*
* (Bugfix) MemCard: MEMCARD_MAXIMUM_SECTOR changed from 512 (8 << MEMCARD_SEC...
XaviDCR92
2017-06-08
4
-8
/
+9
*
* Some more work on Plt file generator.
XaviDCR92
2017-06-06
2
-3
/
+39
*
* Implemented aircraft collision. But it would not detect collision in some c...
XaviDCR92
2017-06-06
22
-116
/
+358
*
* Bugfix: index for selectedAircraft is recalculated when a new aircraft is s...
XaviDCR92
2017-06-04
5
-12
/
+110
*
* More passengers by correct sequence are unboarded.
XaviDCR92
2017-06-03
10
-198
/
+385
*
* Used runway is now freed if state == STATE_APPROACH.
XaviDCR92
2017-05-31
5
-29
/
+68
*
* Aircraft 0 was incorrectly being removed because indexes 0 to GAME_MAX_AIRC...
XaviDCR92
2017-05-31
9
-76
/
+162
*
* Departure flights are not created if parking is busy.
XaviDCR92
2017-05-30
5
-52
/
+160
*
* Takeoff procedure implemented almost completely. TODO: "Holding" message.
XaviDCR92
2017-05-28
6
-157
/
+390
*
* Takeoff barely implemented. Stil a lot of work to do.
XaviDCR92
2017-05-28
6
-53
/
+210
*
* Added more aircraft on LEVEL1.PLT.
XaviDCR92
2017-05-27
10
-118
/
+200
*
* Implemented remaining time for flights.
XaviDCR92
2017-05-25
9
-35
/
+289
*
* Aircraft state was not being transferred ciclically from Game to Aircraft m...
XaviDCR92
2017-05-24
13
-315
/
+488
*
* Split screen from now on is only calling GsDrawList() once. The reason for ...
XaviDCR92
2017-05-22
9
-97
/
+176
*
* Adjusted coordinates for aircraft list in 2 player mode.
XaviDCR92
2017-05-07
4
-29
/
+35
*
* Split screen is now working. Yay!!
XaviDCR92
2017-05-05
11
-101
/
+179
*
* Added some comments on System.
XaviDCR92
2017-05-01
14
-135
/
+485
*
* Updated.
XaviDCR92
2017-02-04
49
-0
/
+0
*
Initial commit
Xavier Del Campo
2017-02-04
50
-0
/
+63449