diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-24 07:15:38 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-24 07:15:38 +0200 |
| commit | 8d2e08d7448e6c3514a747c0dff5db5f27eb8788 (patch) | |
| tree | f34b60609315c450ccc5a4f3a65fb29877386ad4 /Source | |
| parent | aefe5f8c1c45f4cdeafe08113953a9f03df3c644 (diff) | |
* Aircraft state was not being transferred ciclically from Game to Aircraft module.
* Improved detection of target reaching for Aircraft.c.
* Cursor is now displayed correctly on both 1-player and 2-player mode.
* Fixed behaviour for locking/unlocking aircraft.
* Fixed menus for 2-player mode.
* Minor fixes and improvements.
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Aircraft.c | 226 | ||||
| -rw-r--r-- | Source/Aircraft.h | 6 | ||||
| -rw-r--r-- | Source/Camera.c | 59 | ||||
| -rw-r--r-- | Source/Camera.h | 3 | ||||
| -rw-r--r-- | Source/Game.c | 161 | ||||
| -rw-r--r-- | Source/Game.h | 3 | ||||
| -rw-r--r-- | Source/GameGui.c | 304 | ||||
| -rw-r--r-- | Source/GameGui.h | 1 | ||||
| -rw-r--r-- | Source/GameStructures.h | 12 | ||||
| -rw-r--r-- | Source/MemCard.h | 2 | ||||
| -rw-r--r-- | Source/Menu.c | 2 | ||||
| -rw-r--r-- | Source/System.c | 12 | ||||
| -rw-r--r-- | Source/System.h | 12 |
13 files changed, 488 insertions, 315 deletions
diff --git a/Source/Aircraft.c b/Source/Aircraft.c index fb2b516..3b3dab8 100644 --- a/Source/Aircraft.c +++ b/Source/Aircraft.c @@ -13,14 +13,14 @@ /* *************************************
* Structs and enums
* *************************************/
-
+
enum
{
AIRCRAFT_SPRITE_SIZE = 24,
AIRCRAFT_SPRITE_VRAM_X = 800,
AIRCRAFT_SPRITE_VRAM_Y = 304,
-};
-
+};
+
enum
{
PHX_LIVERY_CLUT_X = 384,
@@ -33,7 +33,8 @@ typedef enum t_aircraftSpeeds AIRCRAFT_SPEED_TAXIING,
AIRCRAFT_SPEED_APPROACH,
AIRCRAFT_SPEED_TAKEOFF,
- AIRCRAFT_SPEED_DESCENT,
+ AIRCRAFT_SPEED_FINAL,
+ AIRCRAFT_SPEED_FINAL_Z,
}AIRCRAFT_SPEEDS;
/* *************************************
@@ -47,12 +48,12 @@ static TYPE_ISOMETRIC_POS AircraftCenterIsoPos; static TYPE_CARTESIAN_POS AircraftCenterPos;
static char * AircraftLiveryNamesTable[] = {"PHX", NULL};
static AIRCRAFT_LIVERY AircraftLiveryTable[] = {AIRCRAFT_LIVERY_0, AIRCRAFT_LIVERY_UNKNOWN};
-static const fix16_t AircraftSpeedsTable[] = { 0 /* IDLE */ ,
- 0x3333 /* TAXIING */ ,
- 0x00010000 /* APPROACH */ ,
- 0x20000 /* TAKEOFF */ ,
- 0x8000 /* DESCENT */ };
-
+static const fix16_t AircraftSpeedsTable[] = { [AIRCRAFT_SPEED_IDLE] = 0,
+ [AIRCRAFT_SPEED_TAXIING] = 0x6666,
+ [AIRCRAFT_SPEED_TAKEOFF] = 0x20000,
+ [AIRCRAFT_SPEED_FINAL] = 0x10000,
+ [AIRCRAFT_SPEED_FINAL_Z] = 0x4000 };
+
/* *************************************
* Local prototypes
* *************************************/
@@ -67,61 +68,61 @@ void AircraftInit(void) {
bzero(AircraftData, GAME_MAX_AIRCRAFT * sizeof(TYPE_AIRCRAFT_DATA));
AircraftIndex = 0;
-
+
AircraftSpr.x = 0;
AircraftSpr.y = 0;
-
+
AircraftSpr.attribute = COLORMODE(COLORMODE_8BPP);
-
+
AircraftSpr.cx = PHX_LIVERY_CLUT_X;
AircraftSpr.cy = PHX_LIVERY_CLUT_Y;
-
+
AircraftSpr.w = AIRCRAFT_SPRITE_SIZE;
AircraftSpr.h = AIRCRAFT_SPRITE_SIZE;
-
+
/*AircraftSpr.tpage = 28;
AircraftSpr.u = 64;
AircraftSpr.v = 48;*/
-
+
GfxTPageOffsetFromVRAMPosition(&AircraftSpr, AIRCRAFT_SPRITE_VRAM_X, AIRCRAFT_SPRITE_VRAM_Y);
-
+
AircraftCenterIsoPos.x = AIRCRAFT_SIZE >> 1;
AircraftCenterIsoPos.y = AIRCRAFT_SIZE >> 1;
AircraftCenterIsoPos.z = 0;
-
+
AircraftCenterPos = GfxIsometricToCartesian(&AircraftCenterIsoPos);
}
bool AircraftAddNew( TYPE_FLIGHT_DATA * ptrFlightData,
uint8_t FlightDataIndex,
- uint16_t * targets )
+ uint16_t* targets )
{
TYPE_AIRCRAFT_DATA* ptrAircraft = &AircraftData[AircraftIndex];
uint8_t level_columns = GameGetLevelColumns();
uint8_t i;
-
+
if(AircraftIndex >= GAME_MAX_AIRCRAFT)
{
dprintf("Exceeded maximum aircraft capacity!\n");
return false;
}
-
+
memcpy(ptrAircraft->Target, targets, sizeof(uint16_t) * AIRCRAFT_MAX_TARGETS);
-
+
ptrAircraft->TargetIdx = 0;
ptrAircraft->Livery = AircraftLiveryFromFlightNumber(ptrFlightData->strFlightNumber[FlightDataIndex]);
-
+
ptrAircraft->FlightDataIdx = FlightDataIndex;
-
+
if(ptrFlightData->FlightDirection[FlightDataIndex] == ARRIVAL)
{
ptrAircraft->IsoPos.x = 0;
-
+
ptrAircraft->IsoPos.y = targets[0] / level_columns;
ptrAircraft->IsoPos.y <<= TILE_SIZE_BIT_SHIFT;
ptrAircraft->IsoPos.y += TILE_SIZE >> 1; // Adjust to tile center
ptrAircraft->IsoPos.y = fix16_from_int(ptrAircraft->IsoPos.y);
-
+
ptrAircraft->IsoPos.z = targets[0] % level_columns;
ptrAircraft->IsoPos.z <<= TILE_SIZE_BIT_SHIFT - 1;
ptrAircraft->IsoPos.z = fix16_from_int(ptrAircraft->IsoPos.z);
@@ -132,31 +133,33 @@ bool AircraftAddNew( TYPE_FLIGHT_DATA * ptrFlightData, ptrAircraft->IsoPos.y = GameGetYFromTile(ptrFlightData->Parking[FlightDataIndex]);
ptrAircraft->IsoPos.z = 0;
}
-
+
ptrAircraft->State = ptrFlightData->State[FlightDataIndex];
-
+
+ ptrAircraft->Direction = AIRCRAFT_DIR_NORTH; // Default to north direction
+
dprintf("\nAircraft Data:\n");
dprintf("\tTargets:");
-
+
for(i = 0; i < AIRCRAFT_MAX_TARGETS; i++)
{
if(ptrAircraft->Target[i] == 0)
{
break;
}
-
+
dprintf(" %d", ptrAircraft->Target[i]);
}
-
+
dprintf("\nLivery: %d\n", ptrAircraft->Livery );
-
+
dprintf("Aircraft position: {%d, %d, %d}\n",
fix16_to_int(ptrAircraft->IsoPos.x),
fix16_to_int(ptrAircraft->IsoPos.y),
fix16_to_int(ptrAircraft->IsoPos.z) );
-
+
AircraftIndex++;
-
+
return true;
}
@@ -164,18 +167,18 @@ AIRCRAFT_LIVERY AircraftLiveryFromFlightNumber(char * strFlightNumber) {
int32_t liveryIndex;
char strLivery[4];
-
+
memset(strLivery, 0, 4 * sizeof(char) );
-
+
strncpy(strLivery, strFlightNumber, 3);
-
+
liveryIndex = SystemIndexOfStringArray(strLivery, AircraftLiveryNamesTable);
-
+
if(liveryIndex == -1)
{
return AIRCRAFT_LIVERY_UNKNOWN;
}
-
+
return AircraftLiveryTable[liveryIndex];
}
@@ -183,19 +186,21 @@ void AircraftHandler(void) {
TYPE_AIRCRAFT_DATA* ptrAircraft;
uint8_t i;
-
+
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
ptrAircraft = &AircraftData[i];
-
+
if(ptrAircraft->State == STATE_IDLE)
{
continue;
}
-
+
AircraftDirection(ptrAircraft);
AircraftAttitude(ptrAircraft);
AircraftSpeed(ptrAircraft);
+
+ ptrAircraft->State = GameGetFlightDataStateFromIdx(ptrAircraft->FlightDataIdx);
}
}
@@ -204,20 +209,23 @@ void AircraftSpeed(TYPE_AIRCRAFT_DATA* ptrAircraft) switch(ptrAircraft->State)
{
case STATE_FINAL:
- ptrAircraft->Speed = AircraftSpeedsTable[AIRCRAFT_SPEED_DESCENT];
+ ptrAircraft->Speed = AircraftSpeedsTable[AIRCRAFT_SPEED_FINAL];
break;
-
+
case STATE_TAKEOFF:
ptrAircraft->Speed = AircraftSpeedsTable[AIRCRAFT_SPEED_TAKEOFF];
break;
-
+
case STATE_TAXIING:
ptrAircraft->Speed = AircraftSpeedsTable[AIRCRAFT_SPEED_TAXIING];
break;
-
+
case STATE_UNBOARDING:
+ // Fall through
case STATE_IDLE:
+ // Fall through
case STATE_LANDED:
+ // Fall through
default:
ptrAircraft->Speed = 0;
break;
@@ -228,32 +236,32 @@ void AircraftRender(TYPE_PLAYER* ptrPlayer) {
TYPE_AIRCRAFT_DATA* ptrAircraft;
TYPE_CARTESIAN_POS cartPos;
-
+
uint8_t i;
-
+
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
ptrAircraft = &AircraftData[i];
-
+
if(ptrAircraft->State == STATE_IDLE)
{
continue;
}
-
+
cartPos = GfxIsometricFix16ToCartesian(&ptrAircraft->IsoPos);
-
+
// Aircraft position is referred to aircraft center
AircraftSpr.x = cartPos.x - (AircraftSpr.w >> 1);
AircraftSpr.y = cartPos.y - (AircraftSpr.h >> 1);
-
+
AircraftUpdateSpriteFromData(ptrAircraft);
-
+
CameraApplyCoordinatesToSprite(ptrPlayer, &AircraftSpr);
-
+
AircraftSpr.r = NORMAL_LUMINANCE;
AircraftSpr.g = NORMAL_LUMINANCE;
AircraftSpr.b = NORMAL_LUMINANCE;
-
+
GfxSortSprite(&AircraftSpr);
}
}
@@ -261,62 +269,90 @@ void AircraftRender(TYPE_PLAYER* ptrPlayer) void AircraftDirection(TYPE_AIRCRAFT_DATA* ptrAircraft)
{
TYPE_ISOMETRIC_FIX16_POS targetPos;
-
+
if(ptrAircraft->Target[ptrAircraft->TargetIdx] == 0)
{
return;
}
-
+
targetPos.x = GameGetXFromTile(ptrAircraft->Target[ptrAircraft->TargetIdx]);
targetPos.y = GameGetYFromTile(ptrAircraft->Target[ptrAircraft->TargetIdx]);
targetPos.z = 0;
-
+
ptrAircraft->TargetReached = false;
-
+
if(targetPos.y == ptrAircraft->IsoPos.y)
{
if(targetPos.x > ptrAircraft->IsoPos.x)
{
- ptrAircraft->Direction = AIRCRAFT_DIR_EAST;
- ptrAircraft->IsoPos.x += ptrAircraft->Speed;
+ if(targetPos.x <= (ptrAircraft->IsoPos.x + ptrAircraft->Speed) )
+ {
+ ptrAircraft->TargetReached = true;
+ }
+ else
+ {
+ ptrAircraft->Direction = AIRCRAFT_DIR_EAST;
+ ptrAircraft->IsoPos.x += ptrAircraft->Speed;
+ }
}
else if(targetPos.x < ptrAircraft->IsoPos.x)
{
- ptrAircraft->Direction = AIRCRAFT_DIR_WEST;
- ptrAircraft->IsoPos.x -= ptrAircraft->Speed;
+ if(targetPos.x >= (ptrAircraft->IsoPos.x - ptrAircraft->Speed) )
+ {
+ ptrAircraft->TargetReached = true;
+ }
+ else
+ {
+ ptrAircraft->Direction = AIRCRAFT_DIR_WEST;
+ ptrAircraft->IsoPos.x -= ptrAircraft->Speed;
+ }
}
else
{
ptrAircraft->TargetReached = true;
-
- if(ptrAircraft->Target[++ptrAircraft->TargetIdx] == 0)
- {
- dprintf("All targets reached!\n");
- GameTargetsReached(ptrAircraft->FlightDataIdx);
- }
}
}
else if(targetPos.x == ptrAircraft->IsoPos.x)
{
if(targetPos.y > ptrAircraft->IsoPos.y)
{
- ptrAircraft->Direction = AIRCRAFT_DIR_SOUTH;
- ptrAircraft->IsoPos.y += ptrAircraft->Speed;
+ if(targetPos.y <= (ptrAircraft->IsoPos.y + ptrAircraft->Speed) )
+ {
+ ptrAircraft->TargetReached = true;
+ }
+ else
+ {
+ ptrAircraft->Direction = AIRCRAFT_DIR_SOUTH;
+ ptrAircraft->IsoPos.y += ptrAircraft->Speed;
+ }
}
else if(targetPos.y < ptrAircraft->IsoPos.y)
{
- ptrAircraft->Direction = AIRCRAFT_DIR_NORTH;
- ptrAircraft->IsoPos.y -= ptrAircraft->Speed;
+ if(targetPos.y >= (ptrAircraft->IsoPos.y - ptrAircraft->Speed) )
+ {
+ ptrAircraft->TargetReached = true;
+ }
+ else
+ {
+ ptrAircraft->Direction = AIRCRAFT_DIR_NORTH;
+ ptrAircraft->IsoPos.y -= ptrAircraft->Speed;
+ }
}
else
{
ptrAircraft->TargetReached = true;
-
- if(ptrAircraft->Target[++ptrAircraft->TargetIdx] == 0)
- {
- dprintf("All targets reached!\n");
- ptrAircraft->State = GameTargetsReached(ptrAircraft->FlightDataIdx);
- }
+ }
+ }
+
+ if(ptrAircraft->TargetReached == true)
+ {
+ ptrAircraft->IsoPos.x = targetPos.x;
+ ptrAircraft->IsoPos.y = targetPos.y;
+
+ if(ptrAircraft->Target[++ptrAircraft->TargetIdx] == 0)
+ {
+ dprintf("All targets reached!\n");
+ ptrAircraft->State = GameTargetsReached(ptrAircraft->FlightDataIdx);
}
}
}
@@ -329,35 +365,43 @@ void AircraftUpdateSpriteFromData(TYPE_AIRCRAFT_DATA* ptrAircraft) AircraftSpr.cx = PHX_LIVERY_CLUT_X;
AircraftSpr.cy = PHX_LIVERY_CLUT_Y;
break;
-
+
case AIRCRAFT_LIVERY_UNKNOWN:
// Fall through
default:
dprintf("Unknown livery %d!\n", ptrAircraft->Livery);
break;
}
-
+
// Reset TPAGE and {U, V} offset first.
GfxTPageOffsetFromVRAMPosition(&AircraftSpr, AIRCRAFT_SPRITE_VRAM_X, AIRCRAFT_SPRITE_VRAM_Y);
-
+
switch(ptrAircraft->Direction)
{
case AIRCRAFT_DIR_NORTH:
AircraftSpr.v += AircraftSpr.w;
AircraftSpr.attribute |= H_FLIP;
break;
+
case AIRCRAFT_DIR_SOUTH:
AircraftSpr.v += 0;
AircraftSpr.attribute |= H_FLIP;
break;
+
case AIRCRAFT_DIR_EAST:
AircraftSpr.v += 0;
AircraftSpr.attribute &= ~(H_FLIP);
break;
+
case AIRCRAFT_DIR_WEST:
AircraftSpr.v += AircraftSpr.w;
AircraftSpr.attribute &= ~(H_FLIP);
break;
+
+ case AIRCRAFT_DIR_NO_DIRECTION:
+ // Fall through
+ default:
+ break;
}
}
@@ -367,7 +411,7 @@ void AircraftAttitude(TYPE_AIRCRAFT_DATA* ptrAircraft) {
if(ptrAircraft->IsoPos.z > 0)
{
- ptrAircraft->IsoPos.z -= AircraftSpeedsTable[AIRCRAFT_SPEED_DESCENT];
+ ptrAircraft->IsoPos.z -= AircraftSpeedsTable[AIRCRAFT_SPEED_FINAL_Z];
}
}
}
@@ -378,16 +422,16 @@ TYPE_ISOMETRIC_POS AircraftGetIsoPos(uint8_t FlightDataIdx) // So we must perform a conversion first for convenience.
TYPE_ISOMETRIC_POS retIsoPos;
TYPE_ISOMETRIC_FIX16_POS fix16IsoPos = AircraftFromFlightDataIndex(FlightDataIdx)->IsoPos;
-
+
retIsoPos.x = (short)fix16_to_int(fix16IsoPos.x);
retIsoPos.y = (short)fix16_to_int(fix16IsoPos.y);
retIsoPos.z = (short)fix16_to_int(fix16IsoPos.z);
-
+
return retIsoPos;
}
-void AircraftAddTargets(TYPE_AIRCRAFT_DATA* ptrAircraft, uint16_t * targets)
-{
+void AircraftAddTargets(TYPE_AIRCRAFT_DATA* ptrAircraft, uint16_t* targets)
+{
memcpy(ptrAircraft->Target, targets, sizeof(uint16_t) * AIRCRAFT_MAX_TARGETS);
}
@@ -401,21 +445,21 @@ TYPE_AIRCRAFT_DATA* AircraftFromFlightDataIndex(uint8_t index) {
uint8_t i;
TYPE_AIRCRAFT_DATA* ptrAircraft;
-
+
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
ptrAircraft = &AircraftData[i];
-
+
if(ptrAircraft->FlightDataIdx == index)
{
return ptrAircraft;
}
}
-
+
return NULL;
}
-void AircraftFromFlightDataIndexAddTargets(uint8_t index, uint16_t * targets)
+void AircraftFromFlightDataIndexAddTargets(uint8_t index, uint16_t* targets)
{
AircraftAddTargets(AircraftFromFlightDataIndex(index), targets);
}
diff --git a/Source/Aircraft.h b/Source/Aircraft.h index e32a64a..5f80960 100644 --- a/Source/Aircraft.h +++ b/Source/Aircraft.h @@ -18,12 +18,12 @@ void AircraftInit(void); void AircraftHandler(void);
void AircraftRender(TYPE_PLAYER* ptrPlayer);
TYPE_AIRCRAFT_DATA* AircraftFromFlightDataIndex(uint8_t index);
-void AircraftFromFlightDataIndexAddTargets(uint8_t index, uint16_t * targets);
-void AircraftAddTargets(TYPE_AIRCRAFT_DATA* ptrAircraft, uint16_t * targets);
+void AircraftFromFlightDataIndexAddTargets(uint8_t index, uint16_t* targets);
+void AircraftAddTargets(TYPE_AIRCRAFT_DATA* ptrAircraft, uint16_t* targets);
TYPE_ISOMETRIC_POS AircraftGetIsoPos(uint8_t FlightDataIdx);
uint16_t AircraftGetTileFromFlightDataIndex(uint8_t index);
bool AircraftAddNew( TYPE_FLIGHT_DATA * ptrFlightData,
uint8_t FlightDataIndex,
- uint16_t * targets );
+ uint16_t* targets );
#endif //__AIRCRAFT_HEADER__
diff --git a/Source/Camera.c b/Source/Camera.c index f0f637f..db01dec 100644 --- a/Source/Camera.c +++ b/Source/Camera.c @@ -12,6 +12,7 @@ #define MAX_CAMERA_SPEED 5 #define MIN_CAMERA_SPEED 1 #define CAMERA_INITIAL_X_OFFSET (X_SCREEN_RESOLUTION >> 1) +#define CAMERA_INITIAL_X_OFFSET_2PLAYER (X_SCREEN_RESOLUTION >> 2) /* ************************************* * Local Prototypes @@ -41,7 +42,7 @@ void CameraApplyCoordinatesToRectangle(TYPE_PLAYER* ptrPlayer, GsRectangle * rec dprintf("Rectangle {%d, %d}\n", rect->x, rect->y ); - + rect->x += (short)ptrPlayer->Camera.X_Offset; rect->y += (short)ptrPlayer->Camera.Y_Offset; } @@ -61,7 +62,7 @@ void CameraUpdateSpeed(TYPE_PLAYER* ptrPlayer) ptrPlayer->Camera.X_Speed++; } } - + if(ptrPlayer->PadKeyPressed_Callback(PAD_UP) == true) { if(ptrPlayer->Camera.Y_Speed < 0) @@ -73,7 +74,7 @@ void CameraUpdateSpeed(TYPE_PLAYER* ptrPlayer) ptrPlayer->Camera.Y_Speed++; } } - + if(ptrPlayer->PadKeyPressed_Callback(PAD_DOWN) == true) { if(ptrPlayer->Camera.Y_Speed > 0) @@ -85,7 +86,7 @@ void CameraUpdateSpeed(TYPE_PLAYER* ptrPlayer) ptrPlayer->Camera.Y_Speed--; } } - + if(ptrPlayer->PadKeyPressed_Callback(PAD_RIGHT) == true) { if(ptrPlayer->Camera.X_Speed > 0) @@ -112,11 +113,11 @@ void CameraUpdateSpeed(TYPE_PLAYER* ptrPlayer) ptrPlayer->Camera.X_Speed++; } } - + if( (ptrPlayer->PadKeyPressed_Callback(PAD_UP) == false) && (ptrPlayer->PadKeyPressed_Callback(PAD_DOWN) == false) ) - { + { if(ptrPlayer->Camera.Y_Speed > 0) { ptrPlayer->Camera.Y_Speed--; @@ -136,7 +137,7 @@ void CameraHandler(TYPE_PLAYER* ptrPlayer) ptrPlayer->Camera.Y_Speed = 0; return; } - + if(ptrPlayer->Camera.Speed_Timer < SPEED_CALCULATION_TIME) { ptrPlayer->Camera.Speed_Timer++; @@ -146,7 +147,7 @@ void CameraHandler(TYPE_PLAYER* ptrPlayer) ptrPlayer->Camera.Speed_Timer = 0; CameraUpdateSpeed(ptrPlayer); } - + ptrPlayer->Camera.X_Offset += ptrPlayer->Camera.X_Speed; ptrPlayer->Camera.Y_Offset += ptrPlayer->Camera.Y_Speed; } @@ -158,10 +159,10 @@ bool CameraSpecialConditions(TYPE_PLAYER* ptrPlayer) (ptrPlayer->SelectRunway == true) ) { // Camera cannot be handled when these states are activated - + return true; } - + return false; } @@ -169,21 +170,29 @@ TYPE_ISOMETRIC_POS CameraGetIsoPos(TYPE_PLAYER* ptrPlayer) { TYPE_ISOMETRIC_POS IsoPos; TYPE_CARTESIAN_POS CartPos; - - CartPos.x = CAMERA_INITIAL_X_OFFSET - ptrPlayer->Camera.X_Offset; - CartPos.y = (Y_SCREEN_RESOLUTION >> 1) - ptrPlayer->Camera.Y_Offset; - + + if(GameTwoPlayersActive() == true) + { + CartPos.x = CAMERA_INITIAL_X_OFFSET_2PLAYER - ptrPlayer->Camera.X_Offset; + CartPos.y = (Y_SCREEN_RESOLUTION >> 1) - ptrPlayer->Camera.Y_Offset; + } + else + { + CartPos.x = CAMERA_INITIAL_X_OFFSET - ptrPlayer->Camera.X_Offset; + CartPos.y = (Y_SCREEN_RESOLUTION >> 1) - ptrPlayer->Camera.Y_Offset; + } + /*dprintf("CartPos = {%d, %d}\n", CartPos.x, CartPos.y);*/ - + IsoPos = GfxCartesianToIsometric(&CartPos); - + return IsoPos; } void CameraMoveToIsoPos(TYPE_PLAYER* ptrPlayer, TYPE_ISOMETRIC_POS IsoPos) { TYPE_CARTESIAN_POS CartPos = GfxIsometricToCartesian(&IsoPos); - + /*dprintf("Isometric pos = {%d, %d, %d}, " "Cartesian pos = {%d, %d}\n", IsoPos.x, @@ -191,10 +200,18 @@ void CameraMoveToIsoPos(TYPE_PLAYER* ptrPlayer, TYPE_ISOMETRIC_POS IsoPos) IsoPos.z, CartPos.x, CartPos.y );*/ - - ptrPlayer->Camera.X_Offset = CAMERA_INITIAL_X_OFFSET - CartPos.x; - ptrPlayer->Camera.Y_Offset = (Y_SCREEN_RESOLUTION >> 1) - CartPos.y; - + + if(GameTwoPlayersActive() == true) + { + ptrPlayer->Camera.X_Offset = CAMERA_INITIAL_X_OFFSET_2PLAYER - CartPos.x; + ptrPlayer->Camera.Y_Offset = (Y_SCREEN_RESOLUTION >> 1) - CartPos.y; + } + else + { + ptrPlayer->Camera.X_Offset = CAMERA_INITIAL_X_OFFSET - CartPos.x; + ptrPlayer->Camera.Y_Offset = (Y_SCREEN_RESOLUTION >> 1) - CartPos.y; + } + /*dprintf("Moving camera to {%d, %d}\n", ptrPlayer->Camera.X_Offset, ptrPlayer->Camera.Y_Offset );*/ diff --git a/Source/Camera.h b/Source/Camera.h index 887113d..3b622d4 100644 --- a/Source/Camera.h +++ b/Source/Camera.h @@ -9,6 +9,7 @@ #include "System.h" #include "Pad.h" #include "GameStructures.h" +#include "Game.h" /* ************************************* * Defines @@ -23,6 +24,6 @@ void CameraHandler(TYPE_PLAYER* ptrPlayer); void CameraApplyCoordinatesToSprite(TYPE_PLAYER* ptrPlayer, GsSprite * spr); void CameraApplyCoordinatesToRectangle(TYPE_PLAYER* ptrPlayer, GsRectangle * rect); TYPE_ISOMETRIC_POS CameraGetIsoPos(TYPE_PLAYER* ptrPlayer); -void CameraMoveToIsoPos(TYPE_PLAYER* ptrPlayer, TYPE_ISOMETRIC_POS ptrIsoPos); +void CameraMoveToIsoPos(TYPE_PLAYER* ptrPlayer, TYPE_ISOMETRIC_POS IsoPos); #endif //__CAM_HEADER__ diff --git a/Source/Game.c b/Source/Game.c index bdb49f1..1aa3fdc 100644 --- a/Source/Game.c +++ b/Source/Game.c @@ -107,13 +107,13 @@ static void GameSelectAircraftFromList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA static void GameStateSelectRunway(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData); static void GameStateSelectTaxiwayRunway(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData); static void GameStateSelectTaxiwayParking(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData); -static void GameStateLockTarget(TYPE_PLAYER* ptrPlayer); +static void GameStateLockTarget(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA* ptrFlightData); static void GameSelectAircraft(TYPE_PLAYER* ptrPlayer); static void GameGetRunwayArray(void); static void GameGetSelectedRunwayArray(uint16_t rwyHeader); static void GameAssignRunwaytoAircraft(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData); -static bool GameGuiShowAircraftDataSpecialConditions(TYPE_PLAYER* ptrPlayer); static bool GamePathToTile(TYPE_PLAYER* ptrPlayer); +static void GameDrawMouse(TYPE_PLAYER* ptrPlayer); /* ************************************* * Global Variables @@ -267,7 +267,6 @@ void GameInit(void) PlayerData[PLAYER_ONE].PadKeySinglePress_Callback = &PadOneKeySinglePress; PlayerData[PLAYER_ONE].PadDirectionKeyPressed_Callback = &PadOneDirectionKeyPressed; PlayerData[PLAYER_ONE].FlightDataPage = 0; - PlayerData[PLAYER_ONE].Id = PLAYER_ONE; PlayerData[PLAYER_TWO].Active = TwoPlayersActive? true : false; @@ -283,7 +282,6 @@ void GameInit(void) // other player controls arrival flights. PlayerData[PLAYER_ONE].FlightDirection = DEPARTURE; PlayerData[PLAYER_TWO].FlightDirection = ARRIVAL; - PlayerData[PLAYER_TWO].Id = PLAYER_TWO; } else { @@ -309,13 +307,13 @@ void GameInit(void) if(GameTwoPlayersActive() == true) { - GameMouseSpr.x = MOUSE_X; - GameMouseSpr.y = MOUSE_Y; + GameMouseSpr.x = MOUSE_X_2PLAYER; + GameMouseSpr.y = MOUSE_Y_2PLAYER; } else { - GameMouseSpr.x = MOUSE_X_2PLAYER; - GameMouseSpr.y = MOUSE_Y_2PLAYER; + GameMouseSpr.x = MOUSE_X; + GameMouseSpr.y = MOUSE_Y; } GameMouseSpr.w = MOUSE_W; @@ -506,7 +504,7 @@ void GamePlayerHandler(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData) // which use this are currently active. ptrPlayer->InvalidPath = false; // Do the same thing for "InvalidPath". - GameStateLockTarget(ptrPlayer); + GameStateLockTarget(ptrPlayer, ptrFlightData); GameStateSelectRunway(ptrPlayer, ptrFlightData); GameStateSelectTaxiwayRunway(ptrPlayer, ptrFlightData); GameStateSelectTaxiwayParking(ptrPlayer, ptrFlightData); @@ -576,6 +574,7 @@ void GameGraphics(void) if(GfxGetGlobalLuminance() < NORMAL_LUMINANCE) { + // Fading from black effect on startup. GfxIncreaseGlobalLuminance(1); } @@ -588,16 +587,30 @@ void GameGraphics(void) GfxSetSplitScreen(i); } + // Draw half split screen for each player + // only if 2-player mode is active. Else, render + // the whole screen as usual. + GsSortCls(0,0,GfxGetGlobalLuminance() >> 1); GameRenderLevel(&PlayerData[i]); + AircraftRender(&PlayerData[i]); GameGuiAircraftList(&PlayerData[i], &FlightData); + + GameDrawMouse(&PlayerData[i]); } } - GfxDisableSplitScreen(); + // Avoid changing drawing environment twice on 1-player mode + // as it doesn't make any sense. + if(split_screen == true) + { + GfxDisableSplitScreen(); + } + + // Draw common elements for both players (messages, clock...) GameGuiAircraftNotificationRequest(&FlightData); @@ -611,7 +624,7 @@ void GameGraphics(void) void GameLoadLevel(void) { uint8_t i = 0; - uint8_t * ptrBuffer; + uint8_t* ptrBuffer; char LevelHeader[LEVEL_MAGIC_NUMBER_SIZE + 1]; /* TODO - Very important */ @@ -945,13 +958,6 @@ void GameRenderLevel(TYPE_PLAYER* ptrPlayer) } } - if( (ptrPlayer->SelectTaxiwayParking == true) - || - (ptrPlayer->SelectTaxiwayRunway == true) ) - { - GfxSortSprite(&GameMouseSpr); - } - /*if(PadOneKeyReleased(PAD_CROSS) == true) { for(i = 0; i < GameLevelSize; i++) @@ -990,18 +996,6 @@ void GameStateShowAircraft(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightD { ptrPlayer->ShowAircraftData = false; } - else if(ptrPlayer->PadKeySinglePress_Callback(PAD_SQUARE) == true) - { - dprintf("Aircraft state = %d. STATE_IDLE = %d\n", - ptrFlightData->State[ptrPlayer->SelectedAircraft], - STATE_IDLE); - - if(ptrFlightData->State[ptrPlayer->SelectedAircraft] != STATE_IDLE) - { - ptrPlayer->LockTarget = true; - ptrPlayer->LockedAircraft = ptrPlayer->SelectedAircraft; - } - } } if(ptrPlayer->PadKeySinglePress_Callback(PAD_CIRCLE) == true) @@ -1014,13 +1008,38 @@ void GameStateShowAircraft(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightD } } -void GameStateLockTarget(TYPE_PLAYER* ptrPlayer) +void GameStateLockTarget(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA* ptrFlightData) { + uint8_t AircraftIdx = ptrPlayer->ActiveAircraftList[ptrPlayer->SelectedAircraft]; + if(ptrPlayer->LockTarget == true) { CameraMoveToIsoPos(ptrPlayer, AircraftGetIsoPos(ptrPlayer->LockedAircraft) ); - - if(ptrPlayer->PadKeySinglePress_Callback(PAD_SQUARE) == true) + } + + if(ptrPlayer->PadKeySinglePress_Callback(PAD_SQUARE) == true) + { + if(ptrPlayer->LockTarget == false) + { + if( (ptrFlightData->State[AircraftIdx] != STATE_IDLE) + && + (ptrFlightData->State[AircraftIdx] != STATE_APPROACH) ) + { + ptrPlayer->LockTarget = true; + ptrPlayer->LockedAircraft = AircraftIdx; + } + } + else + { + ptrPlayer->LockTarget = false; + ptrPlayer->LockedAircraft = 0; + } + } + else if(ptrPlayer->PadDirectionKeyPressed_Callback() == true) + { + if( (ptrPlayer->LockTarget == true) + && + (ptrPlayer->ShowAircraftData == false) ) { ptrPlayer->LockTarget = false; ptrPlayer->LockedAircraft = 0; @@ -1194,13 +1213,18 @@ void GameStateSelectRunway(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightD { uint8_t i; bool success; + TYPE_ISOMETRIC_POS IsoPos = { GameGetXFromTile_short(GameRwy[ptrPlayer->SelectedRunway]), + GameGetYFromTile_short(GameRwy[ptrPlayer->SelectedRunway]), + 0 }; if(ptrPlayer->SelectRunway == true) - { + { // Under this mode, always reset locking target. ptrPlayer->LockTarget = false; ptrPlayer->LockedAircraft = 0; + CameraMoveToIsoPos(ptrPlayer, IsoPos); + if(ptrPlayer->PadKeySinglePress_Callback(PAD_TRIANGLE) == true) { ptrPlayer->SelectRunway = false; @@ -1243,7 +1267,7 @@ void GameStateSelectRunway(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightD } else if(ptrPlayer->PadKeySinglePress_Callback(PAD_RIGHT) == true) { - if(ptrPlayer->SelectedRunway < GAME_MAX_RUNWAYS) + if(ptrPlayer->SelectedRunway < (GAME_MAX_RUNWAYS - 1)) { if(GameRwy[ptrPlayer->SelectedRunway + 1] != 0) { @@ -1287,7 +1311,8 @@ void GameGetRunwayArray(void) void GameSelectAircraftFromList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData) { - FL_STATE aircraftState = ptrFlightData->State[ptrPlayer->SelectedAircraft]; + uint8_t AircraftIdx = ptrPlayer->ActiveAircraftList[ptrPlayer->SelectedAircraft]; + FL_STATE aircraftState = ptrFlightData->State[AircraftIdx]; if(ptrPlayer->ShowAircraftData == true) { @@ -1323,6 +1348,9 @@ void GameSelectAircraftFromList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFl break; } } + + dprintf("aircraftState = %d\n", aircraftState); + dprintf("AircraftIdx = %d\n", AircraftIdx); } } } @@ -1470,9 +1498,9 @@ void GameAssignRunwaytoAircraft(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFl } } -fix16_t GameGetXFromTile(uint16_t tile) +short GameGetXFromTile_short(uint16_t tile) { - fix16_t retVal; + short retVal; tile %= GameLevelColumns; @@ -1481,14 +1509,12 @@ fix16_t GameGetXFromTile(uint16_t tile) // Always point to tile center retVal += TILE_SIZE >> 1; - retVal = fix16_from_int(retVal); - return retVal; } -fix16_t GameGetYFromTile(uint16_t tile) +short GameGetYFromTile_short(uint16_t tile) { - fix16_t retVal; + short retVal; tile /= GameLevelColumns; @@ -1497,11 +1523,19 @@ fix16_t GameGetYFromTile(uint16_t tile) // Always point to tile center retVal += TILE_SIZE >> 1; - retVal = fix16_from_int(retVal); - return retVal; } +fix16_t GameGetXFromTile(uint16_t tile) +{ + return fix16_from_int(GameGetXFromTile_short(tile)); +} + +fix16_t GameGetYFromTile(uint16_t tile) +{ + return fix16_from_int(GameGetYFromTile_short(tile)); +} + FL_STATE GameTargetsReached(uint8_t index) { FL_STATE retState = STATE_IDLE; @@ -1523,22 +1557,6 @@ FL_STATE GameTargetsReached(uint8_t index) return retState; } -bool GameGuiShowAircraftDataSpecialConditions(TYPE_PLAYER* ptrPlayer) -{ - // Aircraft list data cannot be shown under these conditions. - - if( (ptrPlayer->SelectRunway == true) - || - (ptrPlayer->SelectTaxiwayParking == true) - || - (ptrPlayer->SelectTaxiwayRunway == true) ) - { - return true; - } - - return false; -} - uint16_t GameGetTileFromIsoPosition(TYPE_ISOMETRIC_POS * IsoPos) { uint16_t tile; @@ -1824,7 +1842,8 @@ bool GamePathToTile(TYPE_PLAYER* ptrPlayer) void GameSelectAircraft(TYPE_PLAYER* ptrPlayer) { - TYPE_ISOMETRIC_POS IsoPos = AircraftGetIsoPos(ptrPlayer->SelectedAircraft); + uint8_t AircraftIdx = ptrPlayer->ActiveAircraftList[ptrPlayer->SelectedAircraft]; + TYPE_ISOMETRIC_POS IsoPos = AircraftGetIsoPos(AircraftIdx); CameraMoveToIsoPos(ptrPlayer, IsoPos); @@ -1837,3 +1856,23 @@ bool GameTwoPlayersActive(void) { return TwoPlayersActive; } + +void GameDrawMouse(TYPE_PLAYER* ptrPlayer) +{ + if( (ptrPlayer->SelectTaxiwayParking == true) + || + (ptrPlayer->SelectTaxiwayRunway == true) ) + { + GfxSortSprite(&GameMouseSpr); + } +} + +FL_STATE GameGetFlightDataStateFromIdx(uint8_t FlightDataIdx) +{ + if(FlightDataIdx >= GAME_MAX_AIRCRAFT) + { + return STATE_IDLE; // Error: could cause buffer overrun + } + + return FlightData.State[FlightDataIdx]; +} diff --git a/Source/Game.h b/Source/Game.h index 6e74aee..fb8c12c 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -44,7 +44,10 @@ uint8_t GameGetLastActiveAircraft(void); uint8_t GameGetLevelColumns(void); fix16_t GameGetXFromTile(uint16_t tile); fix16_t GameGetYFromTile(uint16_t tile); +short GameGetXFromTile_short(uint16_t tile); +short GameGetYFromTile_short(uint16_t tile); FL_STATE GameTargetsReached(uint8_t index); uint16_t GameGetTileFromIsoPosition(TYPE_ISOMETRIC_POS * IsoPos); +FL_STATE GameGetFlightDataStateFromIdx(uint8_t FlightDataIdx); #endif //__GAME_HEADER__ diff --git a/Source/GameGui.c b/Source/GameGui.c index d3855f9..94d3dce 100644 --- a/Source/GameGui.c +++ b/Source/GameGui.c @@ -125,6 +125,14 @@ enum enum
{
+ AIRCRAFT_LOCK_TARGET_X = 32,
+ AIRCRAFT_LOCK_TARGET_TEXT_X = AIRCRAFT_LOCK_TARGET_X + 16,
+ AIRCRAFT_LOCK_TARGET_Y = 224,
+ AIRCRAFT_LOCK_TARGET_TEXT_Y = AIRCRAFT_LOCK_TARGET_Y + 4,
+};
+
+enum
+{
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0 = NORMAL_LUMINANCE,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R1 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R2 = 0,
@@ -388,19 +396,22 @@ void GameGuiActiveAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFli uint8_t i;
uint8_t j = 0;
- // Clear all pointers for aircraft data first.
- // Then, rebuild aircraft list for player.
- memset(ptrPlayer->ActiveAircraftList, 0, GAME_MAX_AIRCRAFT);
- ptrPlayer->ActiveAircraft = 0;
-
- for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
+ if(ptrPlayer->ShowAircraftData == true)
{
- if( (ptrFlightData->State[i] != STATE_IDLE)
- &&
- (ptrFlightData->FlightDirection[i] & ptrPlayer->FlightDirection) )
+ // Clear all pointers for aircraft data first.
+ // Then, rebuild aircraft list for player.
+ memset(ptrPlayer->ActiveAircraftList, 0, GAME_MAX_AIRCRAFT);
+ ptrPlayer->ActiveAircraft = 0;
+
+ for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
- ptrPlayer->ActiveAircraftList[j++] = i;
- ptrPlayer->ActiveAircraft++;
+ if( (ptrFlightData->State[i] != STATE_IDLE)
+ &&
+ (ptrFlightData->FlightDirection[i] & ptrPlayer->FlightDirection) )
+ {
+ ptrPlayer->ActiveAircraftList[j++] = i;
+ ptrPlayer->ActiveAircraft++;
+ }
}
}
}
@@ -496,14 +507,6 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightDat AircraftDataGPoly4.y[1] = AIRCRAFT_DATA_GSGPOLY4_Y1_2PLAYER;
AircraftDataGPoly4.y[2] = AIRCRAFT_DATA_GSGPOLY4_Y2_2PLAYER;
AircraftDataGPoly4.y[3] = AIRCRAFT_DATA_GSGPOLY4_Y3_2PLAYER;
-
- if(ptrPlayer->Id == PLAYER_TWO)
- {
- AircraftDataGPoly4.x[0] += X_SCREEN_RESOLUTION >> 1;
- AircraftDataGPoly4.x[1] += X_SCREEN_RESOLUTION >> 1;
- AircraftDataGPoly4.x[2] += X_SCREEN_RESOLUTION >> 1;
- AircraftDataGPoly4.x[3] += X_SCREEN_RESOLUTION >> 1;
- }
}
else
{
@@ -520,105 +523,127 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightDat GsSortGPoly4(&AircraftDataGPoly4);
- if(ptrPlayer->ActiveAircraft != 0)
+ if(ptrPlayer->ActiveAircraft != 0)
+ {
+ SelectedAircraftGPoly4.r[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0;
+ SelectedAircraftGPoly4.r[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R1;
+ SelectedAircraftGPoly4.r[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R2;
+ SelectedAircraftGPoly4.r[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R3;
+
+ SelectedAircraftGPoly4.g[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G0;
+ SelectedAircraftGPoly4.g[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G1;
+ SelectedAircraftGPoly4.g[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G2;
+ SelectedAircraftGPoly4.g[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G3;
+
+ SelectedAircraftGPoly4.b[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B0;
+ SelectedAircraftGPoly4.b[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B1;
+ SelectedAircraftGPoly4.b[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B2;
+ SelectedAircraftGPoly4.b[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B3;
+
+ SelectedAircraftGPoly4.attribute |= ENABLE_TRANS | TRANS_MODE(0);
+
+ if(GameTwoPlayersActive() == true)
{
- SelectedAircraftGPoly4.r[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0;
- SelectedAircraftGPoly4.r[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R1;
- SelectedAircraftGPoly4.r[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R2;
- SelectedAircraftGPoly4.r[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R3;
-
- SelectedAircraftGPoly4.g[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G0;
- SelectedAircraftGPoly4.g[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G1;
- SelectedAircraftGPoly4.g[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G2;
- SelectedAircraftGPoly4.g[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G3;
-
- SelectedAircraftGPoly4.b[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B0;
- SelectedAircraftGPoly4.b[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B1;
- SelectedAircraftGPoly4.b[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B2;
- SelectedAircraftGPoly4.b[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B3;
-
- SelectedAircraftGPoly4.attribute |= ENABLE_TRANS | TRANS_MODE(0);
-
- if(GameTwoPlayersActive() == true)
- {
- SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0_2PLAYER;
- SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1_2PLAYER;
- SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2_2PLAYER;
- SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3_2PLAYER;
- }
- else
- {
- SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0;
- SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1;
- SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2;
- SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3;
- }
+ SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0_2PLAYER;
+ SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1_2PLAYER;
+ SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2_2PLAYER;
+ SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3_2PLAYER;
+ }
+ else
+ {
+ SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0;
+ SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1;
+ SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2;
+ SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3;
+ }
+
+ page_aircraft = (ptrPlayer->SelectedAircraft) - (ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE);
+
+ y_offset = (short)(page_aircraft * AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H);
+
+ /*dprintf("ptrPlayer->ActiveAircraft = %d\n",ptrPlayer->ActiveAircraft);
+ dprintf("ptrPlayer->SelectedAircraft = %d\n",ptrPlayer->SelectedAircraft);
+ dprintf("ptrPlayer->FlightDataPage = %d\n",ptrPlayer->FlightDataPage);
+ dprintf("y_offset = %d\n",y_offset);*/
+
+ if(GameTwoPlayersActive() == true)
+ {
+ SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER;
+ SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1_2PLAYER;
+ SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2_2PLAYER;
+ SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3_2PLAYER;
+ }
+ else
+ {
+ SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0;
+ SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1;
+ SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2;
+ SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3;
+ }
+
+ SelectedAircraftGPoly4.y[0] += y_offset;
+ SelectedAircraftGPoly4.y[1] += y_offset;
+ SelectedAircraftGPoly4.y[2] += y_offset;
+ SelectedAircraftGPoly4.y[3] += y_offset;
+
+ GsSortGPoly4(&SelectedAircraftGPoly4);
+
+ if(ptrPlayer->ActiveAircraft > (GAME_GUI_AIRCRAFT_DATA_MAX_PAGE * (ptrPlayer->FlightDataPage + 1) ) )
+ {
+ ArrowsSpr.x = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_X;
+ ArrowsSpr.y = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_Y;
- page_aircraft = (ptrPlayer->SelectedAircraft) - (ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE);
+ ArrowsSpr.attribute |= GFX_1HZ_FLASH;
- y_offset = (short)(page_aircraft * AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H);
-
- /*dprintf("ptrPlayer->ActiveAircraft = %d\n",ptrPlayer->ActiveAircraft);
- dprintf("ptrPlayer->SelectedAircraft = %d\n",ptrPlayer->SelectedAircraft);
- dprintf("ptrPlayer->FlightDataPage = %d\n",ptrPlayer->FlightDataPage);
- dprintf("y_offset = %d\n",y_offset);*/
+ ArrowsSpr.u = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_U;
+ ArrowsSpr.v = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_V;
- if(GameTwoPlayersActive() == true)
- {
- SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER;
- SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1_2PLAYER;
- SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2_2PLAYER;
- SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3_2PLAYER;
- }
- else
- {
- SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0;
- SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1;
- SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2;
- SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3;
- }
+ ArrowsSpr.w = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
+ ArrowsSpr.h = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
- SelectedAircraftGPoly4.y[0] += y_offset;
- SelectedAircraftGPoly4.y[1] += y_offset;
- SelectedAircraftGPoly4.y[2] += y_offset;
- SelectedAircraftGPoly4.y[3] += y_offset;
+ GfxSortSprite(&ArrowsSpr);
+ }
+
+ if(ptrPlayer->FlightDataPage != 0)
+ {
+ ArrowsSpr.x = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_X;
+ ArrowsSpr.y = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_Y;
- GsSortGPoly4(&SelectedAircraftGPoly4);
+ ArrowsSpr.attribute |= GFX_1HZ_FLASH;
- if(ptrPlayer->ActiveAircraft > (GAME_GUI_AIRCRAFT_DATA_MAX_PAGE * (ptrPlayer->FlightDataPage + 1) ) )
- {
- ArrowsSpr.x = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_X;
- ArrowsSpr.y = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_Y;
-
- ArrowsSpr.attribute |= GFX_1HZ_FLASH;
-
- ArrowsSpr.u = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_U;
- ArrowsSpr.v = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_V;
-
- ArrowsSpr.w = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
- ArrowsSpr.h = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
-
- GfxSortSprite(&ArrowsSpr);
- }
+ ArrowsSpr.u = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_U;
+ ArrowsSpr.v = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_V;
- if(ptrPlayer->FlightDataPage != 0)
- {
- ArrowsSpr.x = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_X;
- ArrowsSpr.y = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_Y;
-
- ArrowsSpr.attribute |= GFX_1HZ_FLASH;
-
- ArrowsSpr.u = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_U;
- ArrowsSpr.v = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_V;
-
- ArrowsSpr.w = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
- ArrowsSpr.h = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
-
- GfxSortSprite(&ArrowsSpr);
- }
+ ArrowsSpr.w = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
+ ArrowsSpr.h = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
- GameGuiShowAircraftData(ptrPlayer, ptrFlightData);
- }
+ GfxSortSprite(&ArrowsSpr);
+ }
+
+ GameGuiShowAircraftData(ptrPlayer, ptrFlightData);
+
+ GfxDrawButton(AIRCRAFT_LOCK_TARGET_X, AIRCRAFT_LOCK_TARGET_Y, PAD_SQUARE);
+
+ if(ptrPlayer->LockTarget == true)
+ {
+ FontPrintText(&SmallFont, AIRCRAFT_LOCK_TARGET_TEXT_X, AIRCRAFT_LOCK_TARGET_TEXT_Y, "Unlock target");
+ }
+ else
+ {
+ FontPrintText(&SmallFont, AIRCRAFT_LOCK_TARGET_TEXT_X, AIRCRAFT_LOCK_TARGET_TEXT_Y, "Lock target");
+ }
+ }
+ else
+ {
+ if(GameTwoPlayersActive() == true)
+ {
+ FontPrintText( &SmallFont,
+ AIRCRAFT_DATA_GSGPOLY4_X0_2PLAYER +
+ ( (AIRCRAFT_DATA_GSGPOLY4_X1_2PLAYER - AIRCRAFT_DATA_GSGPOLY4_X0_2PLAYER) >> 2),
+ AIRCRAFT_DATA_GSGPOLY4_Y0_2PLAYER +
+ ( (AIRCRAFT_DATA_GSGPOLY4_Y2_2PLAYER - AIRCRAFT_DATA_GSGPOLY4_Y0_2PLAYER) >> 1),
+ "No flights!" );
+ }
else
{
FontPrintText( &SmallFont,
@@ -628,6 +653,7 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightDat ( (AIRCRAFT_DATA_GSGPOLY4_Y2 - AIRCRAFT_DATA_GSGPOLY4_Y0) >> 1),
"No flights!" );
}
+ }
}
}
@@ -740,6 +766,7 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh short AircraftDataFlightNumber_Y;
short AircraftDataPassengers_X;
short AircraftDataPassengers_Y;
+ short AircraftDataState_X_Offset;
if(GameTwoPlayersActive() == true)
{
@@ -749,6 +776,7 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh AircraftDataFlightNumber_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y_2PLAYER;
AircraftDataPassengers_X = AIRCRAFT_DATA_PASSENGERS_X_2PLAYER;
AircraftDataPassengers_Y = AIRCRAFT_DATA_PASSENGERS_Y_2PLAYER;
+ AircraftDataState_X_Offset = 54;
}
else
{
@@ -758,6 +786,7 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh AircraftDataFlightNumber_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y;
AircraftDataPassengers_X = AIRCRAFT_DATA_PASSENGERS_X;
AircraftDataPassengers_Y = AIRCRAFT_DATA_PASSENGERS_Y;
+ AircraftDataState_X_Offset = 88;
}
FontSetFlags(&SmallFont,FONT_NOFLAGS);
@@ -774,9 +803,9 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh FontPrintText( &SmallFont,
AircraftDataFlightNumber_X,
AircraftDataFlightNumber_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
- ptrFlightData->strFlightNumber[i] );
+ ptrFlightData->strFlightNumber[ptrPlayer->ActiveAircraftList[i]] );
- switch(ptrFlightData->FlightDirection[i])
+ switch(ptrFlightData->FlightDirection[ptrPlayer->ActiveAircraftList[i]])
{
case ARRIVAL:
FontPrintText( &SmallFont,
@@ -785,10 +814,20 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh "Arrival" );
break;
case DEPARTURE:
- FontPrintText( &SmallFont,
- AircraftDataDirection_X,
- AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
- "Departure" );
+ if(GameTwoPlayersActive() == true)
+ {
+ FontPrintText( &SmallFont,
+ AircraftDataDirection_X,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ "Depart." );
+ }
+ else
+ {
+ FontPrintText( &SmallFont,
+ AircraftDataDirection_X,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ "Departure" );
+ }
break;
default:
break;
@@ -796,32 +835,39 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh FontSetFlags(&SmallFont, FONT_2HZ_FLASH);
- switch(ptrFlightData->State[i])
+ switch(ptrFlightData->State[ptrPlayer->ActiveAircraftList[i]])
{
+ case STATE_APPROACH:
+ FontPrintText( &SmallFont,
+ AircraftDataDirection_X + AircraftDataState_X_Offset,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ "Approach" );
+ break;
+
case STATE_FINAL:
FontPrintText( &SmallFont,
- AircraftDataDirection_X + 88,
+ AircraftDataDirection_X + AircraftDataState_X_Offset,
AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Landing" );
break;
case STATE_LANDED:
FontPrintText( &SmallFont,
- AircraftDataDirection_X + 88,
+ AircraftDataDirection_X + AircraftDataState_X_Offset,
AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Arrived" );
break;
case STATE_PARKED:
FontPrintText( &SmallFont,
- AircraftDataDirection_X + 88,
+ AircraftDataDirection_X + AircraftDataState_X_Offset,
AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Parked" );
break;
case STATE_UNBOARDING:
FontPrintText( &SmallFont,
- AircraftDataDirection_X + 88,
+ AircraftDataDirection_X + AircraftDataState_X_Offset,
AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Unboard" );
break;
@@ -836,6 +882,22 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh AircraftDataPassengers_X,
AircraftDataPassengers_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"%d pax.",
- ptrFlightData->Passengers[i] );
+ ptrFlightData->Passengers[ptrPlayer->ActiveAircraftList[i]] );
+ }
+}
+
+bool GameGuiShowAircraftDataSpecialConditions(TYPE_PLAYER* ptrPlayer)
+{
+ // Aircraft list data cannot be shown under these conditions.
+
+ if( (ptrPlayer->SelectRunway == true)
+ ||
+ (ptrPlayer->SelectTaxiwayParking == true)
+ ||
+ (ptrPlayer->SelectTaxiwayRunway == true) )
+ {
+ return true;
}
+
+ return false;
}
diff --git a/Source/GameGui.h b/Source/GameGui.h index 160b06a..319e58b 100644 --- a/Source/GameGui.h +++ b/Source/GameGui.h @@ -29,6 +29,7 @@ void GameGuiInit(void);
bool GameGuiPauseDialog(TYPE_PLAYER* ptrPlayer);
+bool GameGuiShowAircraftDataSpecialConditions(TYPE_PLAYER* ptrPlayer);
void GameGuiAircraftNotificationRequest(TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiBubble(TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
diff --git a/Source/GameStructures.h b/Source/GameStructures.h index 355ec33..4a6b563 100644 --- a/Source/GameStructures.h +++ b/Source/GameStructures.h @@ -84,10 +84,11 @@ typedef enum t_livery typedef enum t_direction
{
- AIRCRAFT_DIR_NORTH = 0,
+ AIRCRAFT_DIR_NO_DIRECTION = 0,
+ AIRCRAFT_DIR_NORTH,
AIRCRAFT_DIR_SOUTH,
AIRCRAFT_DIR_EAST,
- AIRCRAFT_DIR_WEST
+ AIRCRAFT_DIR_WEST,
}AIRCRAFT_DIRECTION;
typedef enum t_aircraftAttitude
@@ -114,6 +115,10 @@ typedef struct t_aircraftData fix16_t Speed;
short TargetSpeed;
bool TargetReached;
+ // Used for target reached detection
+ fix16_t XPos_Old;
+ // Used for target reached detection
+ fix16_t YPos_Old;
}TYPE_AIRCRAFT_DATA;
typedef struct
@@ -135,6 +140,7 @@ typedef struct bool LockTarget;
// Stores indexes for player-specific active aircraft
+ // Used to relate SelectedAircraft agains FlightData index
uint8_t ActiveAircraftList[GAME_MAX_AIRCRAFT];
// Flight direction to be managed by player (see 2-player mode)
FL_DIR FlightDirection;
@@ -157,8 +163,6 @@ typedef struct uint8_t WaypointIdx;
// Another internal index to keep last desired selected point by user when defining a path.
uint8_t LastWaypointIdx;
- // Player ID (PLAYER_ONE = 0, PLAYER_TWO = 1)
- uint8_t Id;
bool (*PadKeyPressed_Callback)(unsigned short);
bool (*PadKeyReleased_Callback)(unsigned short);
diff --git a/Source/MemCard.h b/Source/MemCard.h index a7ddcf8..880886b 100644 --- a/Source/MemCard.h +++ b/Source/MemCard.h @@ -96,7 +96,7 @@ typedef struct t_MemCard uint8_t Icons[MEMCARD_NUMBER_OF_ICONS][MEMCARD_ICON_SIZE];
uint8_t CLUT[MEMCARD_NUMBER_OF_ICONS][MEMCARD_CLUT_SIZE];
- uint8_t * Data; // Buffer pointed to by "Data" must be 128 KB or higher!
+ uint8_t* Data; // Buffer pointed to by "Data" must be 128 KB or higher!
GsTPoly4 IconTPoly;
}TYPE_BLOCK_DATA;
diff --git a/Source/Menu.c b/Source/Menu.c index 0a922c4..da69137 100644 --- a/Source/Menu.c +++ b/Source/Menu.c @@ -320,6 +320,8 @@ void MainMenuRestoreInitValues(void) MainMenuBtn[TWO_PLAYER_BUTTON_INDEX].selected = false; MainMenuBtn[TWO_PLAYER_BUTTON_INDEX].was_selected = false; MainMenuBtn[TWO_PLAYER_BUTTON_INDEX].timer = 0; + + GfxSetGlobalLuminance(NORMAL_LUMINANCE); } void MainMenuButtonHandler(void) diff --git a/Source/System.c b/Source/System.c index 6eeaf15..8005fa8 100644 --- a/Source/System.c +++ b/Source/System.c @@ -269,7 +269,7 @@ void SystemCheckTimer(bool * timer, uint64_t * last_timer, uint8_t step) } } -bool SystemLoadFileToBuffer(char * fname, uint8_t * buffer, uint32_t szBuffer) +bool SystemLoadFileToBuffer(char * fname, uint8_t* buffer, uint32_t szBuffer) { FILE *f; int32_t size; @@ -329,7 +329,7 @@ bool SystemLoadFile(char *fname) return SystemLoadFileToBuffer(fname,file_buffer,sizeof(file_buffer)); } -uint8_t * SystemGetBufferAddress(void) +uint8_t* SystemGetBufferAddress(void) { return file_buffer; } @@ -361,7 +361,7 @@ volatile bool SystemIsBusy(void) return system_busy; } -bool SystemContains_u8(uint8_t value, uint8_t * buffer, size_t sz) +bool SystemContains_u8(uint8_t value, uint8_t* buffer, size_t sz) { size_t i = 0; @@ -376,7 +376,7 @@ bool SystemContains_u8(uint8_t value, uint8_t * buffer, size_t sz) return false; } -bool SystemContains_u16(uint16_t value, uint16_t * buffer, size_t sz) +bool SystemContains_u16(uint16_t value, uint16_t* buffer, size_t sz) { size_t i = 0; @@ -567,7 +567,7 @@ int32_t SystemIndexOfStringArray(char * str, char ** array) return -1; } -int32_t SystemIndexOf_U16(uint16_t value, uint16_t * array, uint32_t sz) +int32_t SystemIndexOf_U16(uint16_t value, uint16_t* array, uint32_t sz) { int32_t i; @@ -582,7 +582,7 @@ int32_t SystemIndexOf_U16(uint16_t value, uint16_t * array, uint32_t sz) return -1; } -int32_t SystemIndexOf_U8(uint8_t value, uint8_t * array, uint32_t from, uint32_t sz) +int32_t SystemIndexOf_U8(uint8_t value, uint8_t* array, uint32_t from, uint32_t sz) { int32_t i; diff --git a/Source/System.h b/Source/System.h index 61ce6e2..dda7c01 100644 --- a/Source/System.h +++ b/Source/System.h @@ -37,13 +37,13 @@ bool SystemRefreshNeeded(void); bool SystemLoadFile(char *fname); // Loads a file into desired buffer -bool SystemLoadFileToBuffer(char * fname, uint8_t * buffer, uint32_t szBuffer); +bool SystemLoadFileToBuffer(char * fname, uint8_t* buffer, uint32_t szBuffer); // Clears VSync flag after each frame void SystemDisableScreenRefresh(void); // Returns file buffer address -uint8_t * SystemGetBufferAddress(void); +uint8_t* SystemGetBufferAddress(void); // Tells whether srand() has been called using a pseudo-random value bool SystemIsRandSeedSet(void); @@ -82,10 +82,10 @@ uint64_t SystemGetGlobalTimer(void); volatile bool SystemIsBusy(void); // Returns whether indicated value is contained inside buffer -bool SystemContains_u8(uint8_t value, uint8_t * buffer, size_t sz); +bool SystemContains_u8(uint8_t value, uint8_t* buffer, size_t sz); // Overload for uint16_t -bool SystemContains_u16(uint16_t value, uint16_t * buffer, size_t sz); +bool SystemContains_u16(uint16_t value, uint16_t* buffer, size_t sz); // Creates a timer instance wiht a determined value and associates it to a callback // Once time expires, callback is automatically called right after GfxDrawScene(). @@ -119,10 +119,10 @@ void SystemCheckStack(void); int32_t SystemIndexOfStringArray(char * str, char ** array); // Function overload for uint16_t data type. -int32_t SystemIndexOf_U16(uint16_t value, uint16_t * array, uint32_t sz); +int32_t SystemIndexOf_U16(uint16_t value, uint16_t* array, uint32_t sz); // Function overload for uint8_t data type. -int32_t SystemIndexOf_U8(uint8_t value, uint8_t * array, uint32_t from, uint32_t sz); +int32_t SystemIndexOf_U8(uint8_t value, uint8_t* array, uint32_t from, uint32_t sz); void SystemCyclicHandler(void); |
