diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-22 07:06:17 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-22 07:06:17 +0200 |
| commit | aefe5f8c1c45f4cdeafe08113953a9f03df3c644 (patch) | |
| tree | c7f609ec694a2180237b77c182705a79f81f4725 /Source | |
| parent | 3a8f91466126c97427d7cf0c86c36581662981be (diff) | |
| download | airport-aefe5f8c1c45f4cdeafe08113953a9f03df3c644.tar.gz | |
* Split screen from now on is only calling GsDrawList() once. The reason for this is that now DMA is used instead of GPIO for drawenv/dispenv management.
* (PSXSDK internals): incorrect bit shifting was being made on 0xE3 and 0xE4 GPU instructions (drawenv management).
* (Bugfix): Timers were not being reset properly because pad1_cheat_timer and pad2_cheat_timer were being accidentally reset to NULL on calling memset() for cheatsArray.
* Timers are now updated every 100 ms instead of every second.
* Mouse sprite should be now drawn on X_SCREEN_RESOLUTION >> 2 in 2-player mode. TODO: check why this isn't working!
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Aircraft.c | 3 | ||||
| -rw-r--r-- | Source/Game.c | 42 | ||||
| -rw-r--r-- | Source/GameGui.c | 129 | ||||
| -rw-r--r-- | Source/Gfx.c | 22 | ||||
| -rw-r--r-- | Source/Menu.c | 16 | ||||
| -rw-r--r-- | Source/Pad.c | 32 | ||||
| -rw-r--r-- | Source/Pad.h | 4 | ||||
| -rw-r--r-- | Source/System.c | 16 | ||||
| -rw-r--r-- | Source/System.h | 9 |
9 files changed, 176 insertions, 97 deletions
diff --git a/Source/Aircraft.c b/Source/Aircraft.c index 3936f35..fb2b516 100644 --- a/Source/Aircraft.c +++ b/Source/Aircraft.c @@ -7,8 +7,7 @@ /* *************************************
* Defines
* *************************************/
-
-#define AIRCRAFT_SPEED_TABLE_SIZE 8
+
#define AIRCRAFT_SIZE 16
/* *************************************
diff --git a/Source/Game.c b/Source/Game.c index 51f4a9e..bdb49f1 100644 --- a/Source/Game.c +++ b/Source/Game.c @@ -76,8 +76,10 @@ enum { MOUSE_W = 8, MOUSE_H = 8, - MOUSE_X = X_SCREEN_RESOLUTION - (X_SCREEN_RESOLUTION >> 1), - MOUSE_Y = Y_SCREEN_RESOLUTION - (Y_SCREEN_RESOLUTION >> 1), + MOUSE_X = (X_SCREEN_RESOLUTION >> 1), + MOUSE_Y = (Y_SCREEN_RESOLUTION >> 1), + MOUSE_X_2PLAYER = (X_SCREEN_RESOLUTION >> 2), + MOUSE_Y_2PLAYER = (Y_SCREEN_RESOLUTION >> 1) }; /* ************************************* @@ -305,8 +307,17 @@ void GameInit(void) firstActiveAircraft = 0; lastActiveAircraft = 0; - GameMouseSpr.x = MOUSE_X; - GameMouseSpr.y = MOUSE_Y; + if(GameTwoPlayersActive() == true) + { + GameMouseSpr.x = MOUSE_X; + GameMouseSpr.y = MOUSE_Y; + } + else + { + GameMouseSpr.x = MOUSE_X_2PLAYER; + GameMouseSpr.y = MOUSE_Y_2PLAYER; + } + GameMouseSpr.w = MOUSE_W; GameMouseSpr.h = MOUSE_H; GameMouseSpr.attribute = COLORMODE(COLORMODE_16BPP); @@ -556,9 +567,7 @@ void GameGraphics(void) int i; bool split_screen = false; - while( (GfxIsGPUBusy() == true) - || - (SystemRefreshNeeded() == false) ); + while(GfxIsGPUBusy() == true); if(TwoPlayersActive == true) { @@ -583,15 +592,8 @@ void GameGraphics(void) GameRenderLevel(&PlayerData[i]); AircraftRender(&PlayerData[i]); - - /*for(i = 0; i < MAX_PLAYERS ; i++) - {*/ - GameGuiAircraftList(&PlayerData[i], &FlightData); - //} - - GfxDrawScene_NoSwap(); - - while(GfxIsGPUBusy() == true); + + GameGuiAircraftList(&PlayerData[i], &FlightData); } } @@ -603,13 +605,7 @@ void GameGraphics(void) GameGuiClock(GameHour,GameMinutes); - GfxDrawScene_NoSwap(); - - while(GfxIsGPUBusy() == true); - - GfxSwapBuffers(); - - SystemCyclicHandler(); + GfxDrawScene(); } void GameLoadLevel(void) diff --git a/Source/GameGui.c b/Source/GameGui.c index e4d937f..d3855f9 100644 --- a/Source/GameGui.c +++ b/Source/GameGui.c @@ -150,7 +150,17 @@ enum AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 = AIRCRAFT_DATA_GSGPOLY4_Y0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H,
- AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2,
+
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0_2PLAYER = AIRCRAFT_DATA_GSGPOLY4_X0_2PLAYER + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1_2PLAYER = AIRCRAFT_DATA_GSGPOLY4_X1_2PLAYER - AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0_2PLAYER,
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1_2PLAYER,
+
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER = AIRCRAFT_DATA_GSGPOLY4_Y0_2PLAYER + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER,
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H,
+ AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2_2PLAYER
};
enum
@@ -158,11 +168,20 @@ enum AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+ AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0_2PLAYER + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+ AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y_2PLAYER = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+
AIRCRAFT_DATA_DIRECTION_X = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X,
AIRCRAFT_DATA_DIRECTION_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+ AIRCRAFT_DATA_DIRECTION_X_2PLAYER = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X_2PLAYER,
+ AIRCRAFT_DATA_DIRECTION_Y_2PLAYER = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y_2PLAYER + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
+
AIRCRAFT_DATA_PASSENGERS_X = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X + 64,
- AIRCRAFT_DATA_PASSENGERS_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y
+ AIRCRAFT_DATA_PASSENGERS_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y,
+
+ AIRCRAFT_DATA_PASSENGERS_X_2PLAYER = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X_2PLAYER + 64,
+ AIRCRAFT_DATA_PASSENGERS_Y_2PLAYER = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y_2PLAYER
};
enum
@@ -339,8 +358,10 @@ void GameGuiAircraftNotificationRequest(TYPE_FLIGHT_DATA * ptrFlightData) bool GameGuiPauseDialog(TYPE_PLAYER* ptrPlayer)
{
GfxSaveDisplayData(&SecondDisplay);
+
+ GfxSetGlobalLuminance(NORMAL_LUMINANCE);
- DrawFBRect(0, 0, X_SCREEN_RESOLUTION, VRAM_H, 0, 0, 0);
+ //DrawFBRect(0, 0, X_SCREEN_RESOLUTION, VRAM_H, 0, 0, 0);
while(GfxIsGPUBusy() == true);
@@ -518,10 +539,20 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightDat SelectedAircraftGPoly4.attribute |= ENABLE_TRANS | TRANS_MODE(0);
- SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0;
- SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1;
- SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2;
- SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3;
+ if(GameTwoPlayersActive() == true)
+ {
+ SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0_2PLAYER;
+ SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1_2PLAYER;
+ SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2_2PLAYER;
+ SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3_2PLAYER;
+ }
+ else
+ {
+ SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0;
+ SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1;
+ SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2;
+ SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3;
+ }
page_aircraft = (ptrPlayer->SelectedAircraft) - (ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE);
@@ -532,11 +563,26 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightDat dprintf("ptrPlayer->FlightDataPage = %d\n",ptrPlayer->FlightDataPage);
dprintf("y_offset = %d\n",y_offset);*/
- SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 + y_offset;
- SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1 + y_offset;
- SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2 + y_offset;
- SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3 + y_offset;
-
+ if(GameTwoPlayersActive() == true)
+ {
+ SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0_2PLAYER;
+ SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1_2PLAYER;
+ SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2_2PLAYER;
+ SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3_2PLAYER;
+ }
+ else
+ {
+ SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0;
+ SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1;
+ SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2;
+ SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3;
+ }
+
+ SelectedAircraftGPoly4.y[0] += y_offset;
+ SelectedAircraftGPoly4.y[1] += y_offset;
+ SelectedAircraftGPoly4.y[2] += y_offset;
+ SelectedAircraftGPoly4.y[3] += y_offset;
+
GsSortGPoly4(&SelectedAircraftGPoly4);
if(ptrPlayer->ActiveAircraft > (GAME_GUI_AIRCRAFT_DATA_MAX_PAGE * (ptrPlayer->FlightDataPage + 1) ) )
@@ -688,6 +734,31 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh uint8_t init_flight = ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE;
uint8_t i;
uint8_t j;
+ short AircraftDataDirection_X;
+ short AircraftDataDirection_Y;
+ short AircraftDataFlightNumber_X;
+ short AircraftDataFlightNumber_Y;
+ short AircraftDataPassengers_X;
+ short AircraftDataPassengers_Y;
+
+ if(GameTwoPlayersActive() == true)
+ {
+ AircraftDataDirection_X = AIRCRAFT_DATA_DIRECTION_X_2PLAYER;
+ AircraftDataDirection_Y = AIRCRAFT_DATA_DIRECTION_Y_2PLAYER;
+ AircraftDataFlightNumber_X = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X_2PLAYER;
+ AircraftDataFlightNumber_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y_2PLAYER;
+ AircraftDataPassengers_X = AIRCRAFT_DATA_PASSENGERS_X_2PLAYER;
+ AircraftDataPassengers_Y = AIRCRAFT_DATA_PASSENGERS_Y_2PLAYER;
+ }
+ else
+ {
+ AircraftDataDirection_X = AIRCRAFT_DATA_DIRECTION_X;
+ AircraftDataDirection_Y = AIRCRAFT_DATA_DIRECTION_Y;
+ AircraftDataFlightNumber_X = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X;
+ AircraftDataFlightNumber_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y;
+ AircraftDataPassengers_X = AIRCRAFT_DATA_PASSENGERS_X;
+ AircraftDataPassengers_Y = AIRCRAFT_DATA_PASSENGERS_Y;
+ }
FontSetFlags(&SmallFont,FONT_NOFLAGS);
@@ -701,22 +772,22 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh }
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X,
- AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataFlightNumber_X,
+ AircraftDataFlightNumber_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
ptrFlightData->strFlightNumber[i] );
switch(ptrFlightData->FlightDirection[i])
{
case ARRIVAL:
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_DIRECTION_X,
- AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataDirection_X,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Arrival" );
break;
case DEPARTURE:
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_DIRECTION_X,
- AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataDirection_X,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Departure" );
break;
default:
@@ -729,30 +800,30 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh {
case STATE_FINAL:
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_DIRECTION_X + 88,
- AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataDirection_X + 88,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Landing" );
break;
case STATE_LANDED:
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_DIRECTION_X + 88,
- AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataDirection_X + 88,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Arrived" );
break;
case STATE_PARKED:
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_DIRECTION_X + 88,
- AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataDirection_X + 88,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Parked" );
break;
case STATE_UNBOARDING:
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_DIRECTION_X + 88,
- AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
- "Waiting for unboard" );
+ AircraftDataDirection_X + 88,
+ AircraftDataDirection_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ "Unboard" );
break;
default:
@@ -762,8 +833,8 @@ void GameGuiShowAircraftData(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFligh FontSetFlags(&SmallFont, FONT_NOFLAGS);
FontPrintText( &SmallFont,
- AIRCRAFT_DATA_PASSENGERS_X,
- AIRCRAFT_DATA_PASSENGERS_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
+ AircraftDataPassengers_X,
+ AircraftDataPassengers_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"%d pax.",
ptrFlightData->Passengers[i] );
}
diff --git a/Source/Gfx.c b/Source/Gfx.c index 27646ee..d1d753b 100644 --- a/Source/Gfx.c +++ b/Source/Gfx.c @@ -14,6 +14,7 @@ #define MAX_LUMINANCE 0xFF #define ROTATE_BIT_SHIFT 12 #define GPUSTAT (*(unsigned int*)0x1F801814) +#define D2_CHCR (*(unsigned int*)0x1F8010A8) /* ************************************* * Structs and enums @@ -85,8 +86,8 @@ void GfxSwapBuffers(void) DrawEnv.y = DOUBLE_BUFFERING_SWAP_Y; } - GsSetDispEnv(&DispEnv); - GsSetDrawEnv(&DrawEnv); + GsSetDispEnv_DMA(&DispEnv); + GsSetDrawEnv_DMA(&DrawEnv); } } @@ -122,14 +123,9 @@ void GfxDrawScene_Fast(void) GsDrawList(); } -void GfxDrawScene_NoSwap(void) -{ - GsDrawList(); -} - bool GfxReadyForDMATransfer(void) { - return (GPUSTAT & 1<<28); + return ( (GPUSTAT & 1<<28) && !(D2_CHCR & 1<<24) ); } void GfxDrawScene(void) @@ -522,14 +518,12 @@ void GfxSetSplitScreen(uint8_t playerIndex) { switch(playerIndex) { - case 0: - // PLAYER_ONE + case PLAYER_ONE: DrawEnv.x = 0; DrawEnv.w = X_SCREEN_RESOLUTION >> 1; break; - case 1: - // PLAYER_TWO + case PLAYER_TWO: DrawEnv.x = X_SCREEN_RESOLUTION >> 1; DrawEnv.w = X_SCREEN_RESOLUTION >> 1; break; @@ -538,7 +532,7 @@ void GfxSetSplitScreen(uint8_t playerIndex) break; } - GsSetDrawEnv(&DrawEnv); + GsSetDrawEnv_DMA(&DrawEnv); } void GfxDisableSplitScreen(void) @@ -546,5 +540,5 @@ void GfxDisableSplitScreen(void) DrawEnv.x = 0; DrawEnv.w = X_SCREEN_RESOLUTION; - GsSetDrawEnv(&DrawEnv); + GsSetDrawEnv_DMA(&DrawEnv); } diff --git a/Source/Menu.c b/Source/Menu.c index 32d0e45..0a922c4 100644 --- a/Source/Menu.c +++ b/Source/Menu.c @@ -72,7 +72,6 @@ typedef enum }MMBtn_Offset; -#pragma pack(1) typedef struct { MMBtn_Offset offset_u; @@ -90,7 +89,6 @@ typedef struct bool was_selected; }TYPE_MMBtn; -#pragma pack() /* ************************************** * Local prototypes * @@ -251,7 +249,8 @@ void MainMenuInit(void) void MainMenu(void) { - + unsigned short* cheat_array; + uint8_t i; MainMenuInit(); #ifndef NO_INTRO @@ -271,6 +270,11 @@ void MainMenu(void) GsSortCls(0,0,40); MainMenuDrawButton(&MainMenuBtn[PLAY_BUTTON_INDEX]); MainMenuDrawButton(&MainMenuBtn[OPTIONS_BUTTON_INDEX]); + + for(cheat_array = PadGetPlayerOneCheatArray(), i = 0; *cheat_array != 0; cheat_array++, i += 16) + { + GfxDrawButton(i, 220, *cheat_array); + } GfxDrawScene(); break; @@ -280,6 +284,12 @@ void MainMenu(void) GsSortCls(0,0,40); MainMenuDrawButton(&MainMenuBtn[ONE_PLAYER_BUTTON_INDEX]); MainMenuDrawButton(&MainMenuBtn[TWO_PLAYER_BUTTON_INDEX]); + + for(cheat_array = PadGetPlayerOneCheatArray(), i = 0; *cheat_array != 0; cheat_array++, i += 16) + { + GfxDrawButton(i, 220, *cheat_array); + } + GfxDrawScene(); break; diff --git a/Source/Pad.c b/Source/Pad.c index 2a84304..1606535 100644 --- a/Source/Pad.c +++ b/Source/Pad.c @@ -10,7 +10,7 @@ #define PAD_ONE 0 #define PAD_TWO 1 -#define PAD_CHEAT_TIMEOUT 2 +#define PAD_CHEAT_TIMEOUT 20 // 2 units * 100 ms/unit = 2000 ms #define PAD_MAX_CHEATS 16 /* ************************************** @@ -82,13 +82,13 @@ static uint8_t pad1_keys_repeat[NUMBER_OF_KEYS]; static uint8_t pad2_keys_repeat[NUMBER_OF_KEYS]; // These arrays include last 16 buttons pressed by user and keeps them // for cheating purposes. They are cleaned if no keys are pressed during -// PAD_CHEAT_TIMEOUT seconds. +// PAD_CHEAT_TIMEOUT milliseconds. static unsigned short pad1_cheat_array[CHEAT_ARRAY_SIZE]; static unsigned short pad2_cheat_array[CHEAT_ARRAY_SIZE]; // Pointers to timers which clean padX_cheat_array. -static TYPE_TIMER * pad1_cheat_timer; -static TYPE_TIMER * pad2_cheat_timer; +static TYPE_TIMER* pad1_cheat_timer; +static TYPE_TIMER* pad2_cheat_timer; static TYPE_CHEAT * cheatsArray[PAD_MAX_CHEATS]; @@ -349,7 +349,7 @@ uint8_t PadGetKeyIndex(unsigned short key) } } -unsigned short * PadOneGetAddress(void) +unsigned short* PadOneGetAddress(void) { return &pad1; } @@ -367,7 +367,8 @@ void PadInit(void) { pad1_cheat_timer = SystemCreateTimer(PAD_CHEAT_TIMEOUT,true /* Repeat flag */,&PadOneCleanCheatArray); pad2_cheat_timer = SystemCreateTimer(PAD_CHEAT_TIMEOUT,true /* Repeat flag */,&PadTwoCleanCheatArray); - memset(cheatsArray,0, sizeof(TYPE_CHEAT) * PAD_MAX_CHEATS); + + memset(cheatsArray,0, sizeof(cheatsArray)); } void PadCheatHandler(uint8_t n_pad) @@ -380,23 +381,23 @@ void PadCheatHandler(uint8_t n_pad) uint8_t keys_released = 0; unsigned short key; uint8_t j; - bool (*released_callback)(unsigned short); + bool (*pressed_callback)(unsigned short); void (*clean_callback)(void); bool success = false; - unsigned short * cheat_array; - TYPE_TIMER * timer; + unsigned short* cheat_array; + TYPE_TIMER* timer; switch(n_pad) { case PAD_ONE: - released_callback = &PadOneKeyReleased; + pressed_callback = &PadOneKeySinglePress; cheat_array = pad1_cheat_array; clean_callback = &PadOneCleanCheatArray; timer = pad1_cheat_timer; break; case PAD_TWO: - released_callback = &PadTwoKeyReleased; + pressed_callback = &PadTwoKeySinglePress; cheat_array = pad2_cheat_array; clean_callback = &PadTwoCleanCheatArray; timer = pad2_cheat_timer; @@ -404,7 +405,7 @@ void PadCheatHandler(uint8_t n_pad) default: dprintf("Invalid pad called for PadCheatHandler()!\n"); - return; + return; } for(i = 0; i < PAD_MAX_CHEATS; i++) @@ -430,7 +431,7 @@ void PadCheatHandler(uint8_t n_pad) for(i = 0; i < sizeof(available_keys) / sizeof(unsigned short); i++) { - if(released_callback(available_keys[i]) == true) + if(pressed_callback(available_keys[i]) == true) { SystemTimerRestart(timer); key = available_keys[i]; @@ -490,3 +491,8 @@ void PadTwoCleanCheatArray(void) { memset(pad2_cheat_array,0,sizeof(unsigned short) * CHEAT_ARRAY_SIZE); } + +unsigned short* PadGetPlayerOneCheatArray(void) +{ + return pad1_cheat_array; +} diff --git a/Source/Pad.h b/Source/Pad.h index 5e5588b..d887f86 100644 --- a/Source/Pad.h +++ b/Source/Pad.h @@ -51,7 +51,9 @@ bool PadTwoIsVibrationEnabled(void); bool PadAddCheat(TYPE_CHEAT * cheat); +unsigned short* PadGetPlayerOneCheatArray(void); + // Experimental (to be removed) -unsigned short * PadOneGetAddress(void); +unsigned short* PadOneGetAddress(void); #endif //__PAD_HEADER__ diff --git a/Source/System.c b/Source/System.c index 833c80f..6eeaf15 100644 --- a/Source/System.c +++ b/Source/System.c @@ -391,12 +391,12 @@ bool SystemContains_u16(uint16_t value, uint16_t * buffer, size_t sz) return false; } -TYPE_TIMER * SystemCreateTimer(uint32_t seconds, bool rf, void (*timer_callback)(void) ) +TYPE_TIMER* SystemCreateTimer(uint32_t t, bool rf, void (*timer_callback)(void) ) { bool success = false; uint8_t i; - if(seconds == 0) + if(t == 0) { dprintf("Cannot create timer with time == 0!\n"); return NULL; @@ -407,8 +407,8 @@ TYPE_TIMER * SystemCreateTimer(uint32_t seconds, bool rf, void (*timer_callback) if(timer_array[i].busy == false) { timer_array[i].Timeout_Callback = timer_callback; - timer_array[i].time = seconds; - timer_array[i].orig_time = seconds; + timer_array[i].time = t; + timer_array[i].orig_time = t; timer_array[i].repeat_flag = rf; timer_array[i].busy = true; success = true; @@ -447,7 +447,7 @@ void SystemUserTimersHandler(void) { if(timer_array[i].busy == true) { - if(System1SecondTick() == true) + if(System100msTick() == true) { timer_array[i].time--; @@ -472,12 +472,12 @@ void SystemUserTimersHandler(void) } } -void SystemTimerRestart(TYPE_TIMER * timer) +void SystemTimerRestart(TYPE_TIMER* timer) { timer->time = timer->orig_time; } -void SystemTimerRemove(TYPE_TIMER * timer) +void SystemTimerRemove(TYPE_TIMER* timer) { timer->time = 0; timer->orig_time = 0; @@ -486,7 +486,7 @@ void SystemTimerRemove(TYPE_TIMER * timer) timer->repeat_flag = false; } -bool SystemArrayCompare(unsigned short * arr1, unsigned short * arr2, size_t sz) +bool SystemArrayCompare(unsigned short* arr1, unsigned short* arr2, size_t sz) { size_t i; diff --git a/Source/System.h b/Source/System.h index b6ed48b..61ce6e2 100644 --- a/Source/System.h +++ b/Source/System.h @@ -89,7 +89,8 @@ bool SystemContains_u16(uint16_t value, uint16_t * buffer, size_t sz); // Creates a timer instance wiht a determined value and associates it to a callback // Once time expires, callback is automatically called right after GfxDrawScene(). -TYPE_TIMER * SystemCreateTimer(uint32_t seconds, bool rf, void (*timer_callback)(void) ); +// Time is expressed so that t = 100 ms e.g.: 2 seconds = 20. +TYPE_TIMER* SystemCreateTimer(uint32_t t, bool rf, void (*timer_callback)(void) ); // Reportedly, sets all timer data to zero. void SystemResetTimers(void); @@ -98,13 +99,13 @@ void SystemResetTimers(void); void SystemUserTimersHandler(void); // Sets timer remaining time to initial value. -void SystemTimerRestart(TYPE_TIMER * timer); +void SystemTimerRestart(TYPE_TIMER* timer); // Flushes a timer pointed to by timer. -void SystemTimerRemove(TYPE_TIMER * timer); +void SystemTimerRemove(TYPE_TIMER* timer); // Compares two arrays of unsigned short type. -bool SystemArrayCompare(unsigned short * arr1, unsigned short * arr2, size_t sz); +bool SystemArrayCompare(unsigned short* arr1, unsigned short* arr2, size_t sz); // Prints stack pointer address using dprintf() void SystemPrintStackPointerAddress(void); |
