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path: root/Source/GameGui.c
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* Remove unneeded const-castsXavier Del Campo Romero2021-01-011-3/+3
* Blue background dimensions are now limited to drawing enviroment's.Xavier ASUS2018-11-291-2/+2
* Some important bugfixes.Xavier ASUS2018-11-291-16/+26
* Aircraft are now auto-locked when entering "ShowAircraftData" menu.Xavier ASUS2018-11-241-138/+140
* Fixed critical bug that provoked an accidental access to a NULL pointer.Xavier ASUS2018-11-231-7/+4
* Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).Xavier ASUS2018-11-231-74/+76
* Added "const" qualifier to some functions.Xavier ASUS2018-11-181-4/+4
* * Minor changes.XaviDCR922018-05-071-1246/+1246
* * Game.c: removed obsolete comments.XaviDCR922018-03-111-62/+23
* * Menu.c: bugfix for PLT level list.XaviDCR922018-03-101-2/+2
* * Aircraft.c: since "rotate" member != 0 would render ArrowSpr incorrectly, I...XaviDCR922018-01-031-0/+60
* * Aircraft.c: taxiing speed has been doubled.XaviDCR922018-01-021-17/+17
* * RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.XaviDCR922017-12-291-5/+0
* * Minor: added comment headers on every function in GameGui.c.XaviDCR922017-12-271-784/+912
* * Slight optimization: all comparations against true are now compared against...XaviDCR922017-12-261-30/+96
* Bugfix: ptrPlayer->SelectedAircraft was being substracted when == 0 and cause...XaviDCR922017-09-231-4/+4
* * Removed unneeded -g flag from Makefile.XaviDCR922017-09-161-2/+4
* * Trimmed ending whitespaces.XaviDCR922017-09-161-113/+113
* * Minor changes (spaces between "if"/"for"... instructions).XaviDCR922017-08-301-59/+59
* * (Bugfix): ptrPlayer->SelectedAircraft was not being updated correctly when ...XaviDCR922017-08-191-9/+10
* * Added more comments.XaviDCR922017-08-181-0/+25
* + Documentation about sound sources.XaviDCR922017-08-141-5/+13
* + System timer functions now moved to a separate source file, Timer.c/Timer.h.XaviDCR922017-08-101-5/+6
* * Include directives are now moved to .c instead of .h, as it should really b...XaviDCR922017-08-061-0/+4
* * Added comments on System.XaviDCR922017-07-271-5/+12
* + Added support for SIO (Serial Input Output).XaviDCR922017-07-201-10/+10
* * Bugfix: busy runway was not being cleared when aircraft was resting on a ru...XaviDCR922017-07-061-4/+4
* * GameRenderBuildingAircraft() done.XaviDCR922017-06-301-2/+2
* * Added font spacing parameter.XaviDCR922017-06-281-6/+11
* * Reduced tileset sprite size from 64x64 to 64x48.XaviDCR922017-06-271-78/+83
* * Tried to get some work done in MapEditor with no success so far.XaviDCR922017-06-111-47/+63
* * Implemented aircraft collision. But it would not detect collision in some c...XaviDCR922017-06-061-27/+68
* * Bugfix: index for selectedAircraft is recalculated when a new aircraft is s...XaviDCR922017-06-041-6/+31
* * More passengers by correct sequence are unboarded.XaviDCR922017-06-031-171/+69
* * Aircraft 0 was incorrectly being removed because indexes 0 to GAME_MAX_AIRC...XaviDCR922017-05-311-25/+0
* * Departure flights are not created if parking is busy.XaviDCR922017-05-301-1/+8
* * Takeoff procedure implemented almost completely. TODO: "Holding" message.XaviDCR922017-05-281-1/+40
* * Takeoff barely implemented. Stil a lot of work to do.XaviDCR922017-05-281-3/+3
* * Added more aircraft on LEVEL1.PLT.XaviDCR922017-05-271-1/+1
* * Implemented remaining time for flights.XaviDCR922017-05-251-2/+83
* * Aircraft state was not being transferred ciclically from Game to Aircraft m...XaviDCR922017-05-241-121/+183
* * Split screen from now on is only calling GsDrawList() once. The reason for ...XaviDCR922017-05-221-29/+100
* * Adjusted coordinates for aircraft list in 2 player mode.XaviDCR922017-05-071-29/+30
* * Split screen is now working. Yay!!XaviDCR922017-05-051-25/+57
* * Added some comments on System.XaviDCR922017-05-011-10/+17
* * Updated.XaviDCR922017-02-041-0/+0
* Initial commitXavier Del Campo2017-02-041-0/+730