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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-07-06 13:15:16 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-07-06 13:15:16 +0200 |
| commit | 98d3232ef413351380d2299af7058fc06a40ff86 (patch) | |
| tree | b1e4a62cf0ab8ee3da032145571b20f1d9865973 /Source/GameGui.c | |
| parent | 521efcfe544c4c60f2cf5174abe46dcce7745885 (diff) | |
| download | airport-98d3232ef413351380d2299af7058fc06a40ff86.tar.gz | |
* Bugfix: busy runway was not being cleared when aircraft was resting on a runway tile e.g.: STATE_READY_FOR_TAKEOFF or STATE_LANDED.
* Reimplemented slow rendering on 2-player mode (provisionally though as long as I don't find any better solution).
* Other minor fixes.
Diffstat (limited to 'Source/GameGui.c')
| -rw-r--r-- | Source/GameGui.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/GameGui.c b/Source/GameGui.c index d8b7fa0..ed541b7 100644 --- a/Source/GameGui.c +++ b/Source/GameGui.c @@ -151,13 +151,13 @@ enum enum
{
- AIRCRAFT_DATA_FLIGHT_PAGE_DOWN_X = 100,
+ AIRCRAFT_DATA_FLIGHT_PAGE_DOWN_X = 112,
AIRCRAFT_DATA_FLIGHT_PAGE_DOWN_Y = 112,
AIRCRAFT_DATA_FLIGHT_PAGE_DOWN_X_2PLAYER = 48,
AIRCRAFT_DATA_FLIGHT_PAGE_DOWN_Y_2PLAYER = 112,
- AIRCRAFT_DATA_FLIGHT_PAGE_UP_X = 268,
+ AIRCRAFT_DATA_FLIGHT_PAGE_UP_X = 260,
AIRCRAFT_DATA_FLIGHT_PAGE_UP_Y = AIRCRAFT_DATA_FLIGHT_PAGE_DOWN_Y,
AIRCRAFT_DATA_FLIGHT_PAGE_UP_X_2PLAYER = 128,
@@ -379,9 +379,9 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA* ptrFlightData enum
{
- GAME_GUI_REMAINING_AIRCRAFT_X = AIRCRAFT_DATA_GSGPOLY4_X0 + 8,
+ GAME_GUI_REMAINING_AIRCRAFT_X = AIRCRAFT_DATA_GSGPOLY4_X0 + 16,
GAME_GUI_REMAINING_AIRCRAFT_Y = AIRCRAFT_DATA_GSGPOLY4_Y2 - 16,
- GAME_GUI_REMAINING_AIRCRAFT_X_2PLAYER = AIRCRAFT_DATA_GSGPOLY4_X0_2PLAYER + 8,
+ GAME_GUI_REMAINING_AIRCRAFT_X_2PLAYER = AIRCRAFT_DATA_GSGPOLY4_X0_2PLAYER + 16,
GAME_GUI_REMAINING_AIRCRAFT_Y_2PLAYER = AIRCRAFT_DATA_GSGPOLY4_Y2_2PLAYER - 16
};
|
