| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove intermediate files | Xavier Del Campo Romero | 2021-01-01 | 1 | -0/+0 |
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| * | Removed SIO interrupt (it caused VBlank ISR not to be triggered). | Xavier ASUS | 2018-11-30 | 1 | -0/+0 |
| | | | | | | | | Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files. Also, added GPU wait on Menu.c before entering the main loop. An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware. Other minor changes and fixes. | ||||
| * | Set SERIAL_INTERFACE compile flag | Xavier ASUS | 2018-11-29 | 1 | -0/+0 |
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| * | Blue background dimensions are now limited to drawing enviroment's. | Xavier ASUS | 2018-11-29 | 1 | -0/+0 |
| | | | | | Fixed X position for "Remaining aircraft" and "Next aircraft" messages in GameGui.c | ||||
| * | Added new levels into cdimg subfolder. | Xavier ASUS | 2018-11-29 | 1 | -0/+0 |
| Added EXE file. Added final BIN image file. | |||||
