diff options
| author | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-30 01:34:40 +0100 |
|---|---|---|
| committer | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-30 01:34:40 +0100 |
| commit | 8fcf5bf1f74873f49b792d3e3f661a2e7feda673 (patch) | |
| tree | d134d1c9d50aefcd00f973d34d14c519b0526c77 /Source/Exe/AIRPORT.exe | |
| parent | c33fcca6d44264834baf42de65fe9d19c0f62ff4 (diff) | |
| download | airport-8fcf5bf1f74873f49b792d3e3f661a2e7feda673.tar.gz | |
Removed SIO interrupt (it caused VBlank ISR not to be triggered).
Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files.
Also, added GPU wait on Menu.c before entering the main loop.
An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware.
Other minor changes and fixes.
Diffstat (limited to 'Source/Exe/AIRPORT.exe')
| -rw-r--r-- | Source/Exe/AIRPORT.exe | bin | 223232 -> 217088 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/Source/Exe/AIRPORT.exe b/Source/Exe/AIRPORT.exe Binary files differindex 199925c..a1a7c9a 100644 --- a/Source/Exe/AIRPORT.exe +++ b/Source/Exe/AIRPORT.exe |
