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authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-24 07:15:38 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-24 07:15:38 +0200
commit8d2e08d7448e6c3514a747c0dff5db5f27eb8788 (patch)
treef34b60609315c450ccc5a4f3a65fb29877386ad4 /Source/System.h
parentaefe5f8c1c45f4cdeafe08113953a9f03df3c644 (diff)
* Aircraft state was not being transferred ciclically from Game to Aircraft module.
* Improved detection of target reaching for Aircraft.c. * Cursor is now displayed correctly on both 1-player and 2-player mode. * Fixed behaviour for locking/unlocking aircraft. * Fixed menus for 2-player mode. * Minor fixes and improvements.
Diffstat (limited to 'Source/System.h')
-rw-r--r--Source/System.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/System.h b/Source/System.h
index 61ce6e2..dda7c01 100644
--- a/Source/System.h
+++ b/Source/System.h
@@ -37,13 +37,13 @@ bool SystemRefreshNeeded(void);
bool SystemLoadFile(char *fname);
// Loads a file into desired buffer
-bool SystemLoadFileToBuffer(char * fname, uint8_t * buffer, uint32_t szBuffer);
+bool SystemLoadFileToBuffer(char * fname, uint8_t* buffer, uint32_t szBuffer);
// Clears VSync flag after each frame
void SystemDisableScreenRefresh(void);
// Returns file buffer address
-uint8_t * SystemGetBufferAddress(void);
+uint8_t* SystemGetBufferAddress(void);
// Tells whether srand() has been called using a pseudo-random value
bool SystemIsRandSeedSet(void);
@@ -82,10 +82,10 @@ uint64_t SystemGetGlobalTimer(void);
volatile bool SystemIsBusy(void);
// Returns whether indicated value is contained inside buffer
-bool SystemContains_u8(uint8_t value, uint8_t * buffer, size_t sz);
+bool SystemContains_u8(uint8_t value, uint8_t* buffer, size_t sz);
// Overload for uint16_t
-bool SystemContains_u16(uint16_t value, uint16_t * buffer, size_t sz);
+bool SystemContains_u16(uint16_t value, uint16_t* buffer, size_t sz);
// Creates a timer instance wiht a determined value and associates it to a callback
// Once time expires, callback is automatically called right after GfxDrawScene().
@@ -119,10 +119,10 @@ void SystemCheckStack(void);
int32_t SystemIndexOfStringArray(char * str, char ** array);
// Function overload for uint16_t data type.
-int32_t SystemIndexOf_U16(uint16_t value, uint16_t * array, uint32_t sz);
+int32_t SystemIndexOf_U16(uint16_t value, uint16_t* array, uint32_t sz);
// Function overload for uint8_t data type.
-int32_t SystemIndexOf_U8(uint8_t value, uint8_t * array, uint32_t from, uint32_t sz);
+int32_t SystemIndexOf_U8(uint8_t value, uint8_t* array, uint32_t from, uint32_t sz);
void SystemCyclicHandler(void);