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# PSn00bSDK example CMake script
# (C) 2021 spicyjpeg - MPL licensed
cmake_minimum_required(VERSION 3.21)
project(
childexec
LANGUAGES C ASM
VERSION 1.0.0
DESCRIPTION "PSn00bSDK child process example"
HOMEPAGE_URL "http://lameguy64.net/?page=psn00bsdk"
)
file(GLOB _sources *.c)
file(GLOB _child_sources child/*.c)
psn00bsdk_add_executable(childexec GPREL ${_sources})
psn00bsdk_add_executable(childexec_child GPREL ${_child_sources})
#psn00bsdk_add_cd_image(childexec_iso childexec iso.xml DEPENDS childexec)
psn00bsdk_target_incbin(childexec PRIVATE ball16c ball16c.tim)
psn00bsdk_target_incbin(
childexec PRIVATE child_exe
${PROJECT_BINARY_DIR}/childexec_child.exe
)
# Relocate the child executable to a non-default address to prevent it from
# overlapping with the main one at 0x80010000.
# NOTE: child executables are not position-independent and can't be relocated
# at runtime. If you need your code to be relocatable (e.g. to load it into a
# dynamically-allocated buffer), consider using a DLL instead.
target_link_options(childexec_child PRIVATE -Ttext=0x80030000)
# Make sure the child executable is built before the parent.
add_dependencies(childexec childexec_child)
install(FILES ${PROJECT_BINARY_DIR}/childexec.exe TYPE BIN)
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