# PSn00bSDK example CMake script # (C) 2021 spicyjpeg - MPL licensed cmake_minimum_required(VERSION 3.21) project( childexec LANGUAGES C ASM VERSION 1.0.0 DESCRIPTION "PSn00bSDK child process example" HOMEPAGE_URL "http://lameguy64.net/?page=psn00bsdk" ) file(GLOB _sources *.c) file(GLOB _child_sources child/*.c) psn00bsdk_add_executable(childexec GPREL ${_sources}) psn00bsdk_add_executable(childexec_child GPREL ${_child_sources}) #psn00bsdk_add_cd_image(childexec_iso childexec iso.xml DEPENDS childexec) psn00bsdk_target_incbin(childexec PRIVATE ball16c ball16c.tim) psn00bsdk_target_incbin( childexec PRIVATE child_exe ${PROJECT_BINARY_DIR}/childexec_child.exe ) # Relocate the child executable to a non-default address to prevent it from # overlapping with the main one at 0x80010000. # NOTE: child executables are not position-independent and can't be relocated # at runtime. If you need your code to be relocatable (e.g. to load it into a # dynamically-allocated buffer), consider using a DLL instead. target_link_options(childexec_child PRIVATE -Ttext=0x80030000) # Make sure the child executable is built before the parent. add_dependencies(childexec childexec_child) install(FILES ${PROJECT_BINARY_DIR}/childexec.exe TYPE BIN)