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| author | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-10-11 10:04:28 +0800 |
|---|---|---|
| committer | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-10-11 10:04:28 +0800 |
| commit | d80d92e13330d527ddb94420b19f9e21bf0e74eb (patch) | |
| tree | e65c35da97b547f974020fe3f9e429cd9c26e865 /examples/fpscam/main.c | |
| parent | 7d001b2a757383665ef3151ed961d921640e00bf (diff) | |
| download | psn00bsdk-d80d92e13330d527ddb94420b19f9e21bf0e74eb.tar.gz | |
Added FntOpen(), FntPrint() and FntFlush(), fixed termPrim() typo, fixed negative values in vsprintf(), added billboard sprites example
Diffstat (limited to 'examples/fpscam/main.c')
| -rw-r--r-- | examples/fpscam/main.c | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/examples/fpscam/main.c b/examples/fpscam/main.c index 32c8de4..9dedf06 100644 --- a/examples/fpscam/main.c +++ b/examples/fpscam/main.c @@ -21,6 +21,7 @@ * R1 - Slide up * R2 - Slide down * L1 - Look at cube + * Select - Exit program (only works with CD loaders) * * * Example by Lameguy64 @@ -29,6 +30,8 @@ * * July 18, 2019 - Initial version. * + * Sep 24, 2019 - Added camera position display and _boot() exit. + * */ #include <stdio.h> @@ -36,6 +39,7 @@ #include <psxgte.h> #include <psxpad.h> #include <psxapi.h> +#include <psxetc.h> #include <inline_c.h> #include "clip.h" @@ -290,6 +294,10 @@ int main() { } + if( !(pad->btn&PAD_SELECT) ) { + _boot(); + } + } // For dual-analog and dual-shock (analog input) @@ -324,6 +332,15 @@ int main() { } + // Print out some info + FntPrint(-1, "BUTTONS=%04x\n", pad->btn); + FntPrint(-1, "X=%d Y=%d Z=%d\n", + cam_pos.vx>>12, + cam_pos.vy>>12, + cam_pos.vz>>12); + FntPrint(-1, "RX=%d RY=%d\n", + cam_rot.vx>>12, + cam_rot.vy>>12); // First-person camera mode if( cam_mode == 0 ) { @@ -439,6 +456,9 @@ int main() { rot.vy += 8; + // Flush text to drawing area + FntFlush(-1); + // Swap buffers and draw the primitives display(); @@ -625,6 +645,10 @@ void init() { // Don't make pad driver acknowledge V-Blank IRQ (recommended) ChangeClearPAD(0); + // Load font and open a text stream + FntLoad(960, 0); + FntOpen(0, 8, 320, 216, 0, 100); + } void display() { |
