| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | + Started unit selection implementation. Not finished yet. | XaviDCR92 | 2018-08-02 | 1 | -0/+2 |
| * | * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu... | XaviDCR92 | 2018-07-26 | 1 | -2/+0 |
| * | Camera is now an independent instance, and HumanPlayer only holds a reference... | XaviDCR92 | 2018-07-10 | 1 | -18/+54 |
| * | More work on Unit/BaseUnit concepts. | XaviDCR92 | 2018-07-10 | 1 | -0/+102 |
| * | Unit renamed to BaseUnit. | XaviDCR92 | 2018-07-09 | 1 | -39/+0 |
| * | Fixed "includes/defines/local variables" headers. | XaviDCR92 | 2018-07-09 | 1 | -16/+20 |
| * | Game has been restructured in favor of OOP | XaviDCR92 | 2018-07-09 | 1 | -0/+35 |
| * | * Player can now select nearest unit or building. Multiple buildings and unit... | XaviDCR92 | 2017-03-12 | 1 | -108/+0 |
| * | * Nearest unit and/or building is found (no sqrt method used). | XaviDCR92 | 2017-03-09 | 1 | -27/+54 |
| * | + Initial commit. Added source, sprites and final executable. | XaviDCR92 | 2017-03-07 | 1 | -0/+81 |
