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* * Increased MAX_SELECTION_DISTANCE, but this should be done according to Base...HEADmasterXaviDCR922018-08-051-2/+45
* + Started unit selection implementation. Not finished yet.XaviDCR922018-08-021-0/+2
* * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu...XaviDCR922018-07-261-2/+0
* Camera is now an independent instance, and HumanPlayer only holds a reference...XaviDCR922018-07-101-18/+54
* More work on Unit/BaseUnit concepts.XaviDCR922018-07-101-0/+102
* Unit renamed to BaseUnit.XaviDCR922018-07-091-39/+0
* Fixed "includes/defines/local variables" headers.XaviDCR922018-07-091-16/+20
* Game has been restructured in favor of OOPXaviDCR922018-07-091-0/+35
* * Player can now select nearest unit or building. Multiple buildings and unit...XaviDCR922017-03-121-108/+0
* * Nearest unit and/or building is found (no sqrt method used).XaviDCR922017-03-091-27/+54
* + Initial commit. Added source, sprites and final executable.XaviDCR922017-03-071-0/+81