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* * Sprite data width and height is now extracted from Sprite class.XaviDCR922018-08-051-0/+2
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* + Started unit selection implementation. Not finished yet.XaviDCR922018-08-021-1/+1
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* Camera is now an independent instance, and HumanPlayer only holds a ↵XaviDCR922018-07-101-11/+30
| | | | reference to it.
* More work on Unit/BaseUnit concepts.XaviDCR922018-07-101-1/+8
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* Game has been restructured in favor of OOPXaviDCR922018-07-091-0/+31