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xavi/pocketempires
master
Real-time strategy video game for Gamebuino.
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Exe
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POCKET.HEX
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*
* Increased MAX_SELECTION_DISTANCE, but this should be done according to Base...
HEAD
master
XaviDCR92
2018-08-05
1
-844
/
+882
*
+ Started unit selection implementation. Not finished yet.
XaviDCR92
2018-08-02
1
-822
/
+841
*
* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu...
XaviDCR92
2018-07-26
1
-848
/
+896
*
don't know
XaviDCR92
2018-07-13
1
-747
/
+747
*
Camera is now an independent instance, and HumanPlayer only holds a reference...
XaviDCR92
2018-07-10
1
-811
/
+848
*
More work on Unit/BaseUnit concepts.
XaviDCR92
2018-07-10
1
-765
/
+811
*
Game has been restructured in favor of OOP
XaviDCR92
2018-07-09
1
-1310
/
+765
*
Kinda improved pathfinding algorithm. Still some work TODO.
XaviDCR92
2017-11-10
1
-1189
/
+1184
*
*Removed decceleration for camera.
XaviDCR92
2017-11-05
1
-1283
/
+1312
*
Deprecated use of sprintf() in favor of custom routine Systemitoa().
XaviDCR92
2017-11-05
1
-1353
/
+1283
*
* Modified shadows for Town centre.
XaviDCR92
2017-11-05
1
-1331
/
+1354
*
+ Added copy of BitmapEncoder
XaviDCR92
2017-11-05
1
-1307
/
+1327
*
Simple collision detection between units added. libgamebuino was always updat...
XaviDCR92
2017-09-09
1
-1193
/
+1211
*
Removed Building and GameStructures modules. Restructured SW for Unit and Pla...
XaviDCR92
2017-09-08
1
-1217
/
+1202
*
* TYPE_BUILDING_ID and TYPE_UNIT_ID partially implemented
XaviDCR92
2017-08-26
1
-1092
/
+1092
*
*Makefile MMCU was not set for linking (text overflow occurred)
XaviDCR92
2017-08-26
1
-1299
/
+1311
*
* Player can now select nearest unit or building. Multiple buildings and unit...
XaviDCR92
2017-03-12
1
-1161
/
+1197
*
* Nearest unit and/or building is found (no sqrt method used).
XaviDCR92
2017-03-09
1
-1090
/
+1253
*
+ Initial commit. Added source, sprites and final executable.
XaviDCR92
2017-03-07
1
-0
/
+1100