| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | * Sprite data width and height is now extracted from Sprite class. | XaviDCR92 | 2018-08-05 | 1 | -11/+24 |
| * | * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu... | XaviDCR92 | 2018-07-26 | 1 | -11/+8 |
| * | Camera is now an independent instance, and HumanPlayer only holds a reference... | XaviDCR92 | 2018-07-10 | 1 | -1/+5 |
| * | Calls to HumanPlayer and Camera button pressed event handlers are now automat... | XaviDCR92 | 2018-07-09 | 1 | -0/+1 |
| * | Game has been restructured in favor of OOP | XaviDCR92 | 2018-07-09 | 1 | -42/+30 |
| * | + Added copy of BitmapEncoder | XaviDCR92 | 2017-11-05 | 1 | -1/+1 |
| * | Removed Building and GameStructures modules. Restructured SW for Unit and Pla... | XaviDCR92 | 2017-09-08 | 1 | -11/+23 |
| * | * Nearest unit and/or building is found (no sqrt method used). | XaviDCR92 | 2017-03-09 | 1 | -0/+3 |
| * | + Initial commit. Added source, sprites and final executable. | XaviDCR92 | 2017-03-07 | 1 | -0/+41 |
