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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-08-26 11:13:20 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-08-26 11:13:20 +0200 |
| commit | 54ea724c5d2f3a2c5bdf3cfe6f6807d43a5ae9d7 (patch) | |
| tree | 0cc7c34c790799cd1c29a186f7ab031b9465b970 /Player.h | |
| parent | 6628e7de58425b3e93da9ae6fcb7347137d96096 (diff) | |
| download | pocketempires-54ea724c5d2f3a2c5bdf3cfe6f6807d43a5ae9d7.tar.gz | |
+ Added MouseSpr and Unit modules.
* Unit actions, building actions.
Diffstat (limited to 'Player.h')
| -rw-r--r-- | Player.h | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -47,7 +47,10 @@ class Player bool checkNewBuildingPosition(TYPE_COLLISION_BLOCK * cb); void UnitBuildingSelection(void); void showHealth(uint8_t hp); + void ButtonHandler(void); + void BuildingUnitActions(void); TYPE_COLLISION_BLOCK GetCursorPos(void); + char name[PLAYER_NAME_LENGTH]; TYPE_UNIT units[PLAYER_MAX_UNITS]; TYPE_BUILDING buildings[PLAYER_MAX_BUILDINGS]; @@ -57,8 +60,10 @@ class Player uint8_t unit_i; uint8_t bldg_i; bool human; + bool showUnitBuildingOptions; TYPE_CAMERA Camera; TYPE_RESOURCES Resources; + uint8_t progress_bar; //Print _serial; }; |
