diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2018-08-05 18:06:49 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2018-08-05 18:06:49 +0200 |
| commit | efc7020defa40c74a467442e6763df71c0783fd0 (patch) | |
| tree | fa3f7cf7648e7e05ed0483cf25ead7712f2fc0da /Menu.cpp | |
| parent | 6ecb59761ac940e66c9670d23dd65696df3df7cf (diff) | |
* Increased MAX_SELECTION_DISTANCE, but this should be done according to BaseUnit instead!HEADmaster
+ BaseUnit now takes a pointer to a Camera object.
+ Implemented Unit basic movement.
+ Initial stub for Coordinates class, meant to replace all manual X/Y coordinates handling between classes.
Diffstat (limited to 'Menu.cpp')
| -rw-r--r-- | Menu.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -125,6 +125,8 @@ static void MainMenuSinglePlayer(void) /* Set global camera for sprites. */ Sprite::setCamera(&c.cam); + BaseUnit::setCamera(&c.cam); + /* Initialize game with defined configuration. */ Game(c); } |
