From efc7020defa40c74a467442e6763df71c0783fd0 Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Sun, 5 Aug 2018 18:06:49 +0200 Subject: * Increased MAX_SELECTION_DISTANCE, but this should be done according to BaseUnit instead! + BaseUnit now takes a pointer to a Camera object. + Implemented Unit basic movement. + Initial stub for Coordinates class, meant to replace all manual X/Y coordinates handling between classes. --- Menu.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Menu.cpp') diff --git a/Menu.cpp b/Menu.cpp index 76c821b..5e11df2 100644 --- a/Menu.cpp +++ b/Menu.cpp @@ -125,6 +125,8 @@ static void MainMenuSinglePlayer(void) /* Set global camera for sprites. */ Sprite::setCamera(&c.cam); + BaseUnit::setCamera(&c.cam); + /* Initialize game with defined configuration. */ Game(c); } -- cgit v1.2.3