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authorXaviDCR92 <xavi.dcr@gmail.com>2017-08-26 11:18:11 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-08-26 11:18:11 +0200
commite944ccbfc5df97da7e90a69d51c5534fa57322d0 (patch)
tree48dd3e8a81ced4396d1fac56108b9d9275cfc619 /GameStructures.h
parent35937cb697b2d2fb7902a8473d6095816f602237 (diff)
parent54ea724c5d2f3a2c5bdf3cfe6f6807d43a5ae9d7 (diff)
downloadpocketempires-e944ccbfc5df97da7e90a69d51c5534fa57322d0.tar.gz
Merge branch 'master' of https://github.com/XaviDCR92/PocketEmpires
Diffstat (limited to 'GameStructures.h')
-rw-r--r--GameStructures.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/GameStructures.h b/GameStructures.h
index 058d1d6..72958a3 100644
--- a/GameStructures.h
+++ b/GameStructures.h
@@ -41,6 +41,7 @@ typedef struct t_Unit
uint8_t hp;
uint8_t id;
bool dir; // False = up-down; true = left-right
+ bool mirror; // True = down or left; true = up or right
bool walking;
bool alive;
bool selected;