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authorXaviDCR92 <xavi.dcr@gmail.com>2017-09-08 18:39:22 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-09-08 18:39:22 +0200
commit786dccd2bc0946d48b8a2758ef2c607678bc8dd9 (patch)
tree47952d77e5646a993671134b50c16f32ebe35b1c /Exe/POCKET.MAP
parent72d350a37aa67936361ac8a374472b7e0227da61 (diff)
downloadpocketempires-786dccd2bc0946d48b8a2758ef2c607678bc8dd9.tar.gz
Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
Diffstat (limited to 'Exe/POCKET.MAP')
-rw-r--r--Exe/POCKET.MAP958
1 files changed, 477 insertions, 481 deletions
diff --git a/Exe/POCKET.MAP b/Exe/POCKET.MAP
index 8931a67..cf0c6ac 100644
--- a/Exe/POCKET.MAP
+++ b/Exe/POCKET.MAP
@@ -32,7 +32,7 @@ Archive member included to satisfy reference by file (symbol)
/usr/local/avr/lib/gcc/avr/7.2.0/avr5/libgcc.a(_mulsi3.o)
../lib/libarduino.a(WMath.o) (__mulsi3)
/usr/local/avr/lib/gcc/avr/7.2.0/avr5/libgcc.a(_udivmodqi4.o)
- Obj/Building.o (__udivmodqi4)
+ ../lib/libgamebuino.a(Buttons.o) (__udivmodqi4)
/usr/local/avr/lib/gcc/avr/7.2.0/avr5/libgcc.a(_udivmodhi4.o)
../lib/libgamebuino.a(Gamebuino.o) (__udivmodhi4)
/usr/local/avr/lib/gcc/avr/7.2.0/avr5/libgcc.a(_divmodhi4.o)
@@ -231,6 +231,8 @@ Discarded input sections
0x0000000000000000 0x1c Obj/System.o
.text.SystemArrayCompare
0x0000000000000000 0x34 Obj/System.o
+ .text.SystemCollisionCheck
+ 0x0000000000000000 0x94 Obj/System.o
.group 0x0000000000000000 0x8 Obj/Gfx.o
.text 0x0000000000000000 0x0 Obj/Gfx.o
.data 0x0000000000000000 0x0 Obj/Gfx.o
@@ -241,26 +243,31 @@ Discarded input sections
0x0000000000000000 0x8 Obj/Gfx.o
.text.GfxRenderTiles
0x0000000000000000 0xbe Obj/Gfx.o
- .text.GfxPrintText
- 0x0000000000000000 0xc Obj/Gfx.o
+ .text.GfxDrawLine
+ 0x0000000000000000 0x38 Obj/Gfx.o
.text 0x0000000000000000 0x0 Obj/Pad.o
.data 0x0000000000000000 0x0 Obj/Pad.o
.bss 0x0000000000000000 0x0 Obj/Pad.o
.text 0x0000000000000000 0x0 Obj/Player.o
.data 0x0000000000000000 0x0 Obj/Player.o
.bss 0x0000000000000000 0x0 Obj/Player.o
+ .text._ZN6Player24checkNewBuildingPositionEP16t_CollisionBlock
+ 0x0000000000000000 0x106 Obj/Player.o
+ .text._ZN6Player19ButtonRightReleasedEv
+ 0x0000000000000000 0x4 Obj/Player.o
+ .bss._ZZN6Player24checkNewBuildingPositionEP16t_CollisionBlockE9max_tries
+ 0x0000000000000000 0x1 Obj/Player.o
.text 0x0000000000000000 0x0 Obj/Camera.o
.data 0x0000000000000000 0x0 Obj/Camera.o
.bss 0x0000000000000000 0x0 Obj/Camera.o
.text 0x0000000000000000 0x0 Obj/Unit.o
.data 0x0000000000000000 0x0 Obj/Unit.o
.bss 0x0000000000000000 0x0 Obj/Unit.o
+ .text.UnitAcceptAction
+ 0x0000000000000000 0x2 Obj/Unit.o
.text 0x0000000000000000 0x0 Obj/Menu.o
.data 0x0000000000000000 0x0 Obj/Menu.o
.bss 0x0000000000000000 0x0 Obj/Menu.o
- .text 0x0000000000000000 0x0 Obj/Building.o
- .data 0x0000000000000000 0x0 Obj/Building.o
- .bss 0x0000000000000000 0x0 Obj/Building.o
.text 0x0000000000000000 0x0 ../lib/libgamebuino.a(Buttons.o)
.data 0x0000000000000000 0x0 ../lib/libgamebuino.a(Buttons.o)
.bss 0x0000000000000000 0x0 ../lib/libgamebuino.a(Buttons.o)
@@ -1188,7 +1195,6 @@ LOAD Obj/Player.o
LOAD Obj/Camera.o
LOAD Obj/Unit.o
LOAD Obj/Menu.o
-LOAD Obj/Building.o
LOAD ../lib/libgamebuino.a
LOAD ../lib/libarduino.a
LOAD /usr/local/avr/lib/gcc/avr/7.2.0/avr5/libgcc.a
@@ -1297,7 +1303,7 @@ END GROUP
.rela.plt
*(.rela.plt)
-.text 0x0000000000000000 0x5172
+.text 0x0000000000000000 0x5078
*(.vectors)
.vectors 0x0000000000000000 0x68 /usr/local/avr/lib/gcc/avr/7.2.0/../../../../avr/lib/avr5/crtatmega328p.o
0x0000000000000000 __vectors
@@ -1327,28 +1333,28 @@ END GROUP
0x0000000000000091 0x17 Obj/Player.o
.progmem.data._ZZN6Player4InitEvE3__c
0x00000000000000a8 0x1b Obj/Player.o
+ .progmem.data.BarracksShadowSpr_Data
+ 0x00000000000000c3 0x4a Obj/Unit.o
+ 0x00000000000000c3 BarracksShadowSpr_Data
+ .progmem.data.BarracksSpr_Data
+ 0x000000000000010d 0x4a Obj/Unit.o
+ 0x000000000000010d BarracksSpr_Data
.progmem.data.Peasant_SprData
- 0x00000000000000c3 0xa Obj/Unit.o
- 0x00000000000000c3 Peasant_SprData
+ 0x0000000000000157 0xa Obj/Unit.o
+ 0x0000000000000157 Peasant_SprData
.progmem.data.Peasant_Walking_SprData
- 0x00000000000000cd 0xa Obj/Unit.o
- 0x00000000000000cd Peasant_Walking_SprData
+ 0x0000000000000161 0xa Obj/Unit.o
+ 0x0000000000000161 Peasant_Walking_SprData
.progmem.data._ZL15MainMenuOptions
- 0x00000000000000d7 0x8 Obj/Menu.o
+ 0x000000000000016b 0x8 Obj/Menu.o
.progmem.data._ZL16MainMenuOption_3
- 0x00000000000000df 0x5 Obj/Menu.o
+ 0x0000000000000173 0x5 Obj/Menu.o
.progmem.data._ZL16MainMenuOption_2
- 0x00000000000000e4 0x8 Obj/Menu.o
+ 0x0000000000000178 0x8 Obj/Menu.o
.progmem.data._ZL16MainMenuOption_1
- 0x00000000000000ec 0x11 Obj/Menu.o
+ 0x0000000000000180 0x11 Obj/Menu.o
.progmem.data._ZL16MainMenuOption_0
- 0x00000000000000fd 0x13 Obj/Menu.o
- .progmem.data.BarracksShadowSpr_Data
- 0x0000000000000110 0x4a Obj/Building.o
- 0x0000000000000110 BarracksShadowSpr_Data
- .progmem.data.BarracksSpr_Data
- 0x000000000000015a 0x4a Obj/Building.o
- 0x000000000000015a BarracksSpr_Data
+ 0x0000000000000191 0x13 Obj/Menu.o
.progmem.data.font3x3
0x00000000000001a4 0x182 ../lib/libgamebuino.a(font3x3.o)
0x00000000000001a4 font3x3
@@ -1510,557 +1516,553 @@ END GROUP
.text.SystemInit
0x000000000000088c 0x2e Obj/System.o
0x000000000000088c SystemInit
- .text.SystemCollisionCheck
- 0x00000000000008ba 0x94 Obj/System.o
- 0x00000000000008ba SystemCollisionCheck
.text._ZL21GfxIsInsideScreenAreaaahh
- 0x000000000000094e 0x2a Obj/Gfx.o
+ 0x00000000000008ba 0x2a Obj/Gfx.o
.text._ZN7Display9drawPixelEaa
- 0x0000000000000978 0x8e Obj/Gfx.o
- 0x0000000000000978 _ZN7Display9drawPixelEaa
- .text.GfxInit 0x0000000000000a06 0x10 Obj/Gfx.o
- 0x0000000000000a06 GfxInit
+ 0x00000000000008e4 0x8e Obj/Gfx.o
+ 0x00000000000008e4 _ZN7Display9drawPixelEaa
+ .text.GfxInit 0x0000000000000972 0x10 Obj/Gfx.o
+ 0x0000000000000972 GfxInit
.text.GfxRefreshNeeded
- 0x0000000000000a16 0x14 Obj/Gfx.o
- 0x0000000000000a16 GfxRefreshNeeded
+ 0x0000000000000982 0x14 Obj/Gfx.o
+ 0x0000000000000982 GfxRefreshNeeded
.text.GfxIsSpriteInsideScreenArea
- 0x0000000000000a2a 0xe Obj/Gfx.o
- 0x0000000000000a2a GfxIsSpriteInsideScreenArea
+ 0x0000000000000996 0xe Obj/Gfx.o
+ 0x0000000000000996 GfxIsSpriteInsideScreenArea
.text.GfxDrawSprite
- 0x0000000000000a38 0x58 Obj/Gfx.o
- 0x0000000000000a38 GfxDrawSprite
+ 0x00000000000009a4 0x58 Obj/Gfx.o
+ 0x00000000000009a4 GfxDrawSprite
.text.GfxGetWidthFromSpriteData
- 0x0000000000000a90 0x6 Obj/Gfx.o
- 0x0000000000000a90 GfxGetWidthFromSpriteData
+ 0x00000000000009fc 0x6 Obj/Gfx.o
+ 0x00000000000009fc GfxGetWidthFromSpriteData
.text.GfxGetHeightFromSpriteData
- 0x0000000000000a96 0x8 Obj/Gfx.o
- 0x0000000000000a96 GfxGetHeightFromSpriteData
+ 0x0000000000000a02 0x8 Obj/Gfx.o
+ 0x0000000000000a02 GfxGetHeightFromSpriteData
.text.GfxPrintText_Flash
- 0x0000000000000a9e 0xc Obj/Gfx.o
- 0x0000000000000a9e GfxPrintText_Flash
+ 0x0000000000000a0a 0xc Obj/Gfx.o
+ 0x0000000000000a0a GfxPrintText_Flash
.text.GfxPrintTextFont
- 0x0000000000000aaa 0x5a Obj/Gfx.o
- 0x0000000000000aaa GfxPrintTextFont
+ 0x0000000000000a16 0x5a Obj/Gfx.o
+ 0x0000000000000a16 GfxPrintTextFont
+ .text.GfxPrintText
+ 0x0000000000000a70 0xc Obj/Gfx.o
+ 0x0000000000000a70 GfxPrintText
.text.GfxDrawCircle
- 0x0000000000000b04 0x58 Obj/Gfx.o
- 0x0000000000000b04 GfxDrawCircle
+ 0x0000000000000a7c 0x58 Obj/Gfx.o
+ 0x0000000000000a7c GfxDrawCircle
.text.GfxDrawRectangle
- 0x0000000000000b5c 0x5e Obj/Gfx.o
- 0x0000000000000b5c GfxDrawRectangle
+ 0x0000000000000ad4 0x5e Obj/Gfx.o
+ 0x0000000000000ad4 GfxDrawRectangle
.text.GfxFillRectangle
- 0x0000000000000bba 0x5e Obj/Gfx.o
- 0x0000000000000bba GfxFillRectangle
+ 0x0000000000000b32 0x5e Obj/Gfx.o
+ 0x0000000000000b32 GfxFillRectangle
.text.GfxShowResources
- 0x0000000000000c18 0xe8 Obj/Gfx.o
- 0x0000000000000c18 GfxShowResources
+ 0x0000000000000b90 0xe8 Obj/Gfx.o
+ 0x0000000000000b90 GfxShowResources
.text.PadButtonReleased
- 0x0000000000000d00 0x16 Obj/Pad.o
- 0x0000000000000d00 PadButtonReleased
+ 0x0000000000000c78 0x16 Obj/Pad.o
+ 0x0000000000000c78 PadButtonReleased
.text.PadButtonPressedFrames
- 0x0000000000000d16 0x1c Obj/Pad.o
- 0x0000000000000d16 PadButtonPressedFrames
+ 0x0000000000000c8e 0x1c Obj/Pad.o
+ 0x0000000000000c8e PadButtonPressedFrames
.text.PadButtonPressed
- 0x0000000000000d32 0x6 Obj/Pad.o
- 0x0000000000000d32 PadButtonPressed
+ 0x0000000000000caa 0x6 Obj/Pad.o
+ 0x0000000000000caa PadButtonPressed
.text.PadDirectionKeyPressed
- 0x0000000000000d38 0x30 Obj/Pad.o
- 0x0000000000000d38 PadDirectionKeyPressed
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+ 0x0000000000000cb0 PadDirectionKeyPressed
.text.PadAnyKeyPressed
- 0x0000000000000d68 0x20 Obj/Pad.o
- 0x0000000000000d68 PadAnyKeyPressed
+ 0x0000000000000ce0 0x20 Obj/Pad.o
+ 0x0000000000000ce0 PadAnyKeyPressed
.text._ZN6PlayerC2Ev
- 0x0000000000000d88 0x2 Obj/Player.o
- 0x0000000000000d88 _ZN6PlayerC2Ev
- 0x0000000000000d88 _ZN6PlayerC1Ev
+ 0x0000000000000d00 0x2 Obj/Player.o
+ 0x0000000000000d00 _ZN6PlayerC2Ev
+ 0x0000000000000d00 _ZN6PlayerC1Ev
.text._ZN6PlayerD2Ev
- 0x0000000000000d8a 0x2 Obj/Player.o
- 0x0000000000000d8a _ZN6PlayerD2Ev
- 0x0000000000000d8a _ZN6PlayerD1Ev
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+ 0x0000000000000d02 _ZN6PlayerD1Ev
.text._ZN6Player10showHealthEh
- 0x0000000000000d8c 0x76 Obj/Player.o
- 0x0000000000000d8c _ZN6Player10showHealthEh
+ 0x0000000000000d04 0x76 Obj/Player.o
+ 0x0000000000000d04 _ZN6Player10showHealthEh
.text._ZN6Player11DrawHandlerEv
- 0x0000000000000e02 0x128 Obj/Player.o
- 0x0000000000000e02 _ZN6Player11DrawHandlerEv
- .text._ZN6Player24checkNewBuildingPositionEP16t_CollisionBlock
- 0x0000000000000f2a 0x10e Obj/Player.o
- 0x0000000000000f2a _ZN6Player24checkNewBuildingPositionEP16t_CollisionBlock
- .text._ZN6Player14createBuildingEh16t_CollisionBlock
- 0x0000000000001038 0xea Obj/Player.o
- 0x0000000000001038 _ZN6Player14createBuildingEh16t_CollisionBlock
- .text._ZN6Player10createUnitEh16t_CollisionBlock
- 0x0000000000001122 0xa2 Obj/Player.o
- 0x0000000000001122 _ZN6Player10createUnitEh16t_CollisionBlock
+ 0x0000000000000d7a 0xcc Obj/Player.o
+ 0x0000000000000d7a _ZN6Player11DrawHandlerEv
+ .text._ZN6Player10createUnitE8t_unitid16t_CollisionBlock
+ 0x0000000000000e46 0xba Obj/Player.o
+ 0x0000000000000e46 _ZN6Player10createUnitE8t_unitid16t_CollisionBlock
.text._ZN6Player4InitEv
- 0x00000000000011c4 0x178 Obj/Player.o
- 0x00000000000011c4 _ZN6Player4InitEv
+ 0x0000000000000f00 0x15e Obj/Player.o
+ 0x0000000000000f00 _ZN6Player4InitEv
.text._ZN6Player12GetCursorPosEv
- 0x000000000000133c 0x58 Obj/Player.o
- 0x000000000000133c _ZN6Player12GetCursorPosEv
+ 0x000000000000105e 0x58 Obj/Player.o
+ 0x000000000000105e _ZN6Player12GetCursorPosEv
.text._ZN6Player21UnitBuildingSelectionEv
- 0x0000000000001394 0x268 Obj/Player.o
- 0x0000000000001394 _ZN6Player21UnitBuildingSelectionEv
- .text._ZN6Player19BuildingUnitActionsEv
- 0x00000000000015fc 0x7c Obj/Player.o
- 0x00000000000015fc _ZN6Player19BuildingUnitActionsEv
+ 0x00000000000010b6 0x114 Obj/Player.o
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+ .text._ZN6Player14ButtonAPressedEv
+ 0x00000000000011ca 0x22 Obj/Player.o
+ 0x00000000000011ca _ZN6Player14ButtonAPressedEv
+ .text._ZN6Player15ButtonAReleasedEv
+ 0x00000000000011ec 0x18c Obj/Player.o
+ 0x00000000000011ec _ZN6Player15ButtonAReleasedEv
+ .text._ZN6Player14ButtonBPressedEv
+ 0x0000000000001378 0x52 Obj/Player.o
+ 0x0000000000001378 _ZN6Player14ButtonBPressedEv
+ .text._ZN6Player15ButtonBReleasedEv
+ 0x00000000000013ca 0x90 Obj/Player.o
+ 0x00000000000013ca _ZN6Player15ButtonBReleasedEv
+ .text._ZN6Player18ButtonLeftReleasedEv
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+ 0x000000000000145a _ZN6Player18ButtonLeftReleasedEv
+ .text._ZN6Player28IncreaseShowActionsMenuIndexEv
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.text._ZN6Player13ButtonHandlerEv
- 0x0000000000001678 0x1e8 Obj/Player.o
- 0x0000000000001678 _ZN6Player13ButtonHandlerEv
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.text._ZN6Player7HandlerEv
- 0x0000000000001860 0x5c Obj/Player.o
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.text.CameraInit
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- 0x0000000000001936 0x14 Obj/Camera.o
- 0x0000000000001936 CameraApplyCoordinatesToSprite
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- 0x000000000000194a 0x132 Obj/Camera.o
- 0x000000000000194a CameraHandler
- .text.UnitBuildAccept
- 0x0000000000001a7c 0x2 Obj/Unit.o
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+ 0x00000000000018ac CameraHandler
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+ 0x00000000000019e8 CameraSetLock
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+ .text.UnitBuildAccepted
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- 0x0000000000001a7e 0x54 Obj/Unit.o
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- 0x0000000000001ade UnitDraw
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.text.UnitGetHpFromID
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- 0x0000000000001cfa UnitAcceptAction
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.text._Z17MenuGetPlayerNameP6Player
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- 0x0000000000001d4e _Z17MenuGetPlayerNameP6Player
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- 0x0000000000001de6 BuildingGetHeightFromID
- .text.BuildingDraw
- 0x0000000000001df2 0x110 Obj/Building.o
- 0x0000000000001df2 BuildingDraw
+ 0x0000000000001de8 0x20 Obj/Menu.o
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.text._ZN7Buttons5beginEv
- 0x0000000000001f02 0x20 ../lib/libgamebuino.a(Buttons.o)
- 0x0000000000001f02 _ZN7Buttons5beginEv
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.text._ZN7Buttons6updateEv
- 0x0000000000001f22 0x5a ../lib/libgamebuino.a(Buttons.o)
- 0x0000000000001f22 _ZN7Buttons6updateEv
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.text._ZN7Buttons7pressedEh
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.text._ZN8SPIClass8transferEh
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- 0x0000000000001fdc _ZN8SPIClass8transferEh
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.text._ZN7Display7commandEh
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.text._ZN7Display5clearEv
- 0x0000000000002024 0x22 ../lib/libgamebuino.a(Display.o)
- 0x0000000000002024 _ZN7Display5clearEv
+ 0x0000000000001f2a 0x22 ../lib/libgamebuino.a(Display.o)
+ 0x0000000000001f2a _ZN7Display5clearEv
.text._ZN7Display6updateEv
- 0x0000000000002046 0x8a ../lib/libgamebuino.a(Display.o)
- 0x0000000000002046 _ZN7Display6updateEv
+ 0x0000000000001f4c 0x8a ../lib/libgamebuino.a(Display.o)
+ 0x0000000000001f4c _ZN7Display6updateEv
.text._ZN7Display8setColorEa
- 0x00000000000020d0 0x8 ../lib/libgamebuino.a(Display.o)
- 0x00000000000020d0 _ZN7Display8setColorEa
+ 0x0000000000001fd6 0x8 ../lib/libgamebuino.a(Display.o)
+ 0x0000000000001fd6 _ZN7Display8setColorEa
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+ 0x000000000080075b 0x1 ../lib/libgamebuino.a(Sound.o)
+ 0x000000000080075b _chanCount
.bss.timer0_fract
- 0x0000000000800770 0x1 ../lib/libarduino.a(wiring.o)
+ 0x000000000080075c 0x1 ../lib/libarduino.a(wiring.o)
.bss.timer0_millis
- 0x0000000000800771 0x4 ../lib/libarduino.a(wiring.o)
- 0x0000000000800771 timer0_millis
+ 0x000000000080075d 0x4 ../lib/libarduino.a(wiring.o)
+ 0x000000000080075d timer0_millis
.bss.timer0_overflow_count
- 0x0000000000800775 0x4 ../lib/libarduino.a(wiring.o)
- 0x0000000000800775 timer0_overflow_count
+ 0x0000000000800761 0x4 ../lib/libarduino.a(wiring.o)
+ 0x0000000000800761 timer0_overflow_count
*(COMMON)
- 0x0000000000800779 PROVIDE (__bss_end, .)
- 0x0000000000005172 __data_load_start = LOADADDR (.data)
- 0x00000000000051b4 __data_load_end = (__data_load_start + SIZEOF (.data))
+ 0x0000000000800765 PROVIDE (__bss_end, .)
+ 0x0000000000005078 __data_load_start = LOADADDR (.data)
+ 0x00000000000050d6 __data_load_end = (__data_load_start + SIZEOF (.data))
-.noinit 0x0000000000800779 0x0
+.noinit 0x0000000000800765 0x0
[!provide] PROVIDE (__noinit_start, .)
*(.noinit*)
[!provide] PROVIDE (__noinit_end, .)
- 0x0000000000800779 _end = .
- 0x0000000000800779 PROVIDE (__heap_start, .)
+ 0x0000000000800765 _end = .
+ 0x0000000000800765 PROVIDE (__heap_start, .)
.eeprom 0x0000000000810000 0x0
*(.eeprom*)
@@ -2242,7 +2239,6 @@ END GROUP
.comment 0x0000000000000011 0x12 Obj/Camera.o
.comment 0x0000000000000011 0x12 Obj/Unit.o
.comment 0x0000000000000011 0x12 Obj/Menu.o
- .comment 0x0000000000000011 0x12 Obj/Building.o
.comment 0x0000000000000011 0x12 ../lib/libgamebuino.a(Buttons.o)
.comment 0x0000000000000011 0x12 ../lib/libgamebuino.a(Display.o)
.comment 0x0000000000000011 0x12 ../lib/libgamebuino.a(font3x3.o)