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* * Increased MAX_SELECTION_DISTANCE, but this should be done according to Base...HEADmasterXaviDCR922018-08-051-363/+404
* + Started unit selection implementation. Not finished yet.XaviDCR922018-08-021-318/+339
* * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu...XaviDCR922018-07-261-440/+498
* don't knowXaviDCR922018-07-131-270/+270
* Camera is now an independent instance, and HumanPlayer only holds a reference...XaviDCR922018-07-101-423/+440
* More work on Unit/BaseUnit concepts.XaviDCR922018-07-101-397/+446
* Calls to HumanPlayer and Camera button pressed event handlers are now automat...XaviDCR922018-07-091-1/+6
* Game has been restructured in favor of OOPXaviDCR922018-07-091-1510/+988
* Kinda improved pathfinding algorithm. Still some work TODO.XaviDCR922017-11-101-426/+432
* *Removed decceleration for camera.XaviDCR922017-11-051-541/+553
* Deprecated use of sprintf() in favor of custom routine Systemitoa().XaviDCR922017-11-051-623/+566
* * Modified shadows for Town centre.XaviDCR922017-11-051-551/+570
* + Added copy of BitmapEncoderXaviDCR922017-11-051-548/+551
* Simple collision detection between units added. libgamebuino was always updat...XaviDCR922017-09-091-460/+459
* Removed Building and GameStructures modules. Restructured SW for Unit and Pla...XaviDCR922017-09-081-481/+477
* -Deleted *.elfXaviDCR922017-08-261-1214/+1539
* *Makefile MMCU was not set for linking (text overflow occurred)XaviDCR922017-08-261-0/+2129