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/***************************************************************************
* Copyright (C) 2016 by iCatButler *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
***************************************************************************/
/**************************************************************************
* pgxp_gpu.h
* PGXP - Parallel/Precision Geometry Xform Pipeline
*
* Created on: 25 Mar 2016
* Author: iCatButler
***************************************************************************/
#ifndef _PGXP_GPU_H_
#define _PGXP_GPU_H_
#include "stdafx.h"
//struct OGLVertex;
struct OGLVertexTag;
typedef struct OGLVertexTag OGLVertex;
void PGXP_SetMatrix(float left, float right, float bottom, float top, float zNear, float zFar);
void PGXP_SetAddress(unsigned int addr, uint32_t *baseAddrL, int size);
void PGXP_SetDepth(unsigned int addr);
int PGXP_GetVertices(unsigned int* addr, void* pOutput, int xOffs, int yOffs);
void PGXP_glVertexfv(GLfloat* pVertex);
#define COLOUR_NONE 0
#define COLOUR_FLAT 1
#define COLOUR_SMOOTH 2
extern unsigned int PGXP_vDebug;
extern unsigned int PGXP_debugFlags[4];
int PGXP_DrawDebugTriQuad(OGLVertex* vertex1, OGLVertex* vertex2, OGLVertex* vertex3, OGLVertex* vertex4, int colourMode, int isTextured);
int PGXP_DrawDebugTri(OGLVertex* vertex1, OGLVertex* vertex2, OGLVertex* vertex3, int colourMode, int isTextured);
int PGXP_DrawDebugQuad(OGLVertex* vertex1, OGLVertex* vertex2, OGLVertex* vertex3, OGLVertex* vertex4, int colourMode, int isTextured);
#endif // _PGXP_GPU_H_
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