/*************************************************************************** * Copyright (C) 2016 by iCatButler * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * ***************************************************************************/ /************************************************************************** * pgxp_gpu.h * PGXP - Parallel/Precision Geometry Xform Pipeline * * Created on: 25 Mar 2016 * Author: iCatButler ***************************************************************************/ #ifndef _PGXP_GPU_H_ #define _PGXP_GPU_H_ #include "stdafx.h" //struct OGLVertex; struct OGLVertexTag; typedef struct OGLVertexTag OGLVertex; void PGXP_SetMatrix(float left, float right, float bottom, float top, float zNear, float zFar); void PGXP_SetAddress(unsigned int addr, uint32_t *baseAddrL, int size); void PGXP_SetDepth(unsigned int addr); int PGXP_GetVertices(unsigned int* addr, void* pOutput, int xOffs, int yOffs); void PGXP_glVertexfv(GLfloat* pVertex); #define COLOUR_NONE 0 #define COLOUR_FLAT 1 #define COLOUR_SMOOTH 2 extern unsigned int PGXP_vDebug; extern unsigned int PGXP_debugFlags[4]; int PGXP_DrawDebugTriQuad(OGLVertex* vertex1, OGLVertex* vertex2, OGLVertex* vertex3, OGLVertex* vertex4, int colourMode, int isTextured); int PGXP_DrawDebugTri(OGLVertex* vertex1, OGLVertex* vertex2, OGLVertex* vertex3, int colourMode, int isTextured); int PGXP_DrawDebugQuad(OGLVertex* vertex1, OGLVertex* vertex2, OGLVertex* vertex3, OGLVertex* vertex4, int colourMode, int isTextured); #endif // _PGXP_GPU_H_