| Commit message (Collapse) | Author | Age | Files | Lines |
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- Use PGXP w values to detect 3D geometry when modifying tex coords for flipped sprites
- Replace line rendering algorithm with find/force line hack implementations
- Add UI drop box to access this (no longer dependent on tex coord control)
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Now can be build on Visual Studio Express edition.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@84774 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Sio1 plugin has been enabled by default for Windows;
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@84368 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83651 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@69230 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56180 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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