| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
| |
This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87020 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85558 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
|
|
| |
Existing hotkeys are hard coded like F1 for savestate, but now it can have an alias hotkey on keyboard s button for example. These can be configured from dfinput dialog. Also added support for fastforward key (tilde / section key). Currently only dfxvideo supports it by full extent. Hopefully someone can merge these changes to Windows build.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@84102 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82196 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80665 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72071 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@65925 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64391 e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
| |
|
|
| |
e17a0e51-4ae3-4d35-97c3-1a29b211df97
|
|
|
e17a0e51-4ae3-4d35-97c3-1a29b211df97
|