| Commit message (Collapse) | Author | Age | Files | Lines |
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versions
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Includes some small fixes on CMake, such as prettier status messages,
host and target arch detection (taken from PCSX2), and various other
small errors.
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* GtkGui.c: Fix path saving in file selection dialog
* LnxMain.c: Don't look for bios in data directory
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* Clean generated files with `make clean`
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@93286 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@90493 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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with SDL 2.0 on GNU/Linux (issue #11479).
- legal: about dialog shows GPLv2 instead of GPLv3.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89187 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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save state depth is configured via RewindCount config param. Recommended value is 200 or so -> uses less than 1G of memory
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@88433 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@88128 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87020 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86932 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86850 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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xdg-screensaver script which seems to be only sopisticated way of handling multiple screensaver backends.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86254 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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dialog's option tab.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86239 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85558 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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defined and Config.PsxOut option is used. Minor code polishments.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85183 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@84398 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Existing hotkeys are hard coded like F1 for savestate, but now it can have an alias hotkey on keyboard s button for example. These can be configured from dfinput dialog. Also added support for fastforward key (tilde / section key). Currently only dfxvideo supports it by full extent. Hopefully someone can merge these changes to Windows build.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@84102 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83958 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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gettext.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83305 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83100 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82196 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81327 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81326 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80665 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80664 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80600 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80599 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80433 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Properly clean up after ourselves.
Our code doesn't use Carbon, and implicitly links to System.framework (which, on OS X, is just a pointer to libSystem).
Don't include debugging symbols on release builds.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80326 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Fixing a few bugs on the OS X Software Shader support, and adding a quality selector.
Changing the hacks type used in the Mac preference selector from unsigned long to unsigned int.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79982 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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that buf in PADpoll might be NULL, thus causing problems when using it as an array. I just got one test case, not all of them.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72825 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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localization function on Mac OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72452 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Localizable.strings files for each plug-in.
Try to get localizable string from a c string (see Pcsxr_locale_text in main.m).
Each Mac plug-in now has a Principal class declaration in their Info.plist
Also updated the memory card extensions
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72361 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72071 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@71989 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67621 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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