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path: root/macosx/plugins/DFXVideo/macsrc/GL2Code.m
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* OS X: Consolidate the SoftGL plug-in's OpenGL functions into one file again.SND\MaddTheSane_cp2014-11-101-569/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92231 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X fiddlingSND\MaddTheSane_cp2014-03-031-4/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89254 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Apple seems to be really pushing OpenGL3, let’s see if I can make an ↵SND\MaddTheSane_cp2013-11-271-0/+573
OpenGL 3 context on the Software renderer. We’ll begin by splitting up the renderers into different files. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87979 e17a0e51-4ae3-4d35-97c3-1a29b211df97