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* PSXCPU_LOG for dynarec64 (dumped only compile). Dump log only if PSXCPU_LOG ↵SND\ckain_cp2013-06-071-3/+3
| | | | | | defined and Config.PsxOut option is used. Minor code polishments. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85183 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Unix style EOL (thanks to darktjm);SND\edgbla_cp2012-11-181-1111/+1111
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updated Free Software Foundation address (Jem256).SND\dario86_cp2012-02-191-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Patch 10767 (Durandal_1707).SND\edgbla_cp2011-11-091-4/+4
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Temporarily reverted r64524 until I (or someone else) find the time to sort ↵SND\weimingzhi_cp2011-03-131-1111/+1111
| | | | | | out the stuff. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64536 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Commited patch in issue #8171 (by darktjm).SND\dario86_cp2011-03-121-190/+190
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64524 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter: do interrupt test after doing target instructionSND\notaz_cp2011-03-091-2/+2
| | | | | | | | otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* notaz:SND\weimingzhi_cp2011-02-011-0/+126
| | | | | | | | - libpcsxcore: add handling for a branch in delay slot. This fixes explosion effect in Shadow Master. Interpreter only. (Patch #8233). - dfsound: don't stop a channel by adsr if we have potential irq. otherwise we miss irqs, causing lockups in Misadventures of Tron Bonne (Patch #8234). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62781 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* - Added -slowboot parameter.SND\weimingzhi_cp2011-01-121-104/+5
| | | | | | | | | - Load SBI file from patches/SLUS_xxx.xx.sbi instead. - Inlined the I-cache code for performance improvement. - Fixed endianness issue (not tested). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter.cSND\shalma_cp2010-11-291-1/+1
| | | | | | - dobranch = peek, don't cache git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60334 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter.cSND\shalma_cp2010-11-231-2/+2
| | | | | | - (nhyone) fix load delay bgez, bgezal git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60032 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Xenogears - psxinterpreter.cSND\shalma_cp2010-11-211-0/+12
| | | | | | | | - lbu v1 - beq v1 = no load delay - fix battle loading (interpreter only) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59863 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Xenogears Agemo translation - psxinterpreter.cSND\shalma_cp2010-11-051-3/+156
| | | | | | | | - load delay slot - should pass emu detection - only works with interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59194 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Threads of Fate - psxinterpreter.cSND\shalma_cp2010-11-051-0/+8
| | | | | | | | - divide by zero handling - fixes Rue's quest house bug - only works with interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59193 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Gpu - remove ePSXe Chrono Cross interlace hack (several reports it causes ↵SND\shalma_cp2010-09-091-4/+1
| | | | | | | | | problems - use GPU plugin Chrono Cross fix + GPU fake busy states) Interpreter - remove psxBASIC CP0 check (redundant) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56983 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Formula One 2001 - add CPU I-cache (fixes in-game racing controls + AI)SND\shalma_cp2010-09-051-3/+107
| | | | | | | - Only interpreter mode works for now (enable at the loading screen with the question and points timer. okay to switch back to recompiler when the tracks shows up) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56829 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Don't access GTE when CP0 disables itSND\shalma_cp2010-09-051-0/+6
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* revert the previous revert, and fixed the value in mdec1Interrupt().SND\weimingzhi_cp2010-05-211-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48431 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48367 ↵SND\weimingzhi_cp2010-05-201-1/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Use SDL for sound plugin, reverted the change to BIAS in r48024. (and I'm ↵SND\weimingzhi_cp2010-05-191-2/+2
| | | | | | too lazy to hunt down the bug with x64 dynarec :( feel free to revert this revert if not preferred :P) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48308 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIAS was moved into rec/int.SND\edgbla_cp2010-05-141-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* got rid of 0x80000000 flag in psxRegs.interrupt. such flag doesn't seem to ↵SND\weimingzhi_cp2010-05-081-1/+0
| | | | | | exist in other emus and not likely in real hardware either. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47625 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@46936 ↵SND\weimingzhi_cp2010-04-301-2/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@31468 ↵SND\weimingzhi_cp2009-10-091-53/+2
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23061 ↵SND\weimingzhi_cp2009-04-161-0/+857
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