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* Replaced in-house gdb stub by MIT-licensed implementationXavier Del Campo Romero2020-05-231-2/+1
| | | | Imported from a fork of https://github.com/mborgerson/gdbstub
* Started implementing GDB serverXavier Del Campo Romero2020-05-231-0/+1
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* * Fix file and folder permissionsStelios Tsampas2018-03-191-0/+0
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* * Sync with codeplex branch (libpcsxcore, linux gui)Stelios Tsampas2017-07-311-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit reflects mostly changes that happened in upstream since the last sync. Commit messages in upstream are lacking information. Most important changes are commented below, the rest of them are either formating or just trivial stuff. Memory viewer, invalidate dynarec gui/DebugMemory.c libpcsxcore/cdrom.c libpcsxcore/gpu.c libpcsxcore/misc.c libpcsxcore/psxdma.c Load binary files and psx executables libpcsxcore/misc.c libpcsxcore/misc.h libpcsxcore/plugin.c libpcsxcore/plugin.h Support for psxida libpcsxcore/debug.c libpcsxcore/r3000a.c plugins/bladesio1/connection.c disable loading save states with digits gui/Plugin.c Fix psxDIV in interpreter libpcsxcore/psxinterpreter.c
* Use overclock on load stateiCatButler2016-07-301-0/+4
| | | | - Recalculate CPU counters using current clock speed on loading a new state
* New config param HackFix which enables compatibility hacks on certain games ↵SND\ckain_cp2014-07-241-5/+20
| | | | | | and is disabled by default. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@91052 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental: more in-place hack to fix PE2 startup issue and would obsolete ↵SND\ckain_cp2013-11-281-18/+39
| | | | | | explicit RCntFix hack. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@88008 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* .SND\edgbla_cp2013-02-221-0/+7
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83090 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Unix style EOL (thanks to darktjm);SND\edgbla_cp2012-11-181-486/+486
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updated Free Software Foundation address (Jem256).SND\dario86_cp2012-02-191-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72730 ↵SND\edgbla_cp2011-11-301-0/+2
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Patch 10767 (Durandal_1707).SND\edgbla_cp2011-11-091-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@66587 ↵SND\edgbla_cp2011-05-051-1/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Temporarily reverted r64524 until I (or someone else) find the time to sort ↵SND\weimingzhi_cp2011-03-131-482/+484
| | | | | | out the stuff. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64536 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Commited patch in issue #8171 (by darktjm).SND\dario86_cp2011-03-121-4/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64524 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64466 ↵SND\edgbla_cp2011-03-111-4/+4
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* * Removed unnecessary files.SND\weimingzhi_cp2010-12-271-0/+3
| | | | | | | | | | | * Clean up build system (Issue #7815, VoidMage). * properly init some variables on reset (Patch #7887, notaz). * dfxvideo: several fixes to FPS bar (Patch #7879, dario86). * Region autodetection for 3 PAL demos (Patch #7879, dario86). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61512 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Wipeout XL - psxcounters.cSND\shalma_cp2010-12-101-2/+3
| | | | | | | - use 263 NTSC Hsync lines - fixes menu speeds, rotation git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61053 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Chrono Cross interlace fix (ePSXe version)SND\shalma_cp2010-09-051-1/+1
| | | | | | | | | | | GameShark Lite needs GPUSTATUS_READYFORVRAM off when not IDLE. Also fixes CDROM swapping. - Enable 'Fake GPU Busy States' to work - Perhaps we should fix PEOPS GPU to turn off READYFORVRAM instead of gpu.c (my temp solution) Please add gpu.c / gpu.h to your makefiles. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56824 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* GPUvBlank (for gpuBladeSoft now, experimental).SND\edgbla_cp2010-07-041-4/+7
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@54133 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* changed cdrom timing value so that it behaves the same as older revisions.SND\weimingzhi_cp2010-06-031-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@50743 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48664 ↵SND\weimingzhi_cp2010-05-241-1/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fixed freeze bug when launching an NTSC game when Config.PsxAuto is enabled ↵SND\weimingzhi_cp2010-05-241-6/+6
| | | | | | and Config.PsxType is set to PAL. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48663 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* revert the previous revert, and fixed the value in mdec1Interrupt().SND\weimingzhi_cp2010-05-211-6/+6
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48431 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Use SDL for sound plugin, reverted the change to BIAS in r48024. (and I'm ↵SND\weimingzhi_cp2010-05-191-6/+6
| | | | | | too lazy to hunt down the bug with x64 dynarec :( feel free to revert this revert if not preferred :P) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48308 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIAS was moved into rec/int.SND\edgbla_cp2010-05-141-7/+7
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* got rid of gzfreezel. things like gzfreezel(&int_variable) can be VERY wrong ↵SND\weimingzhi_cp2010-05-101-1/+3
| | | | | | on x64! git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47733 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47725 ↵SND\weimingzhi_cp2010-05-101-3/+0
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxRcntFreeze() was fixed.SND\edgbla_cp2010-05-091-1/+3
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47708 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* got rid of 0x80000000 flag in psxRegs.interrupt. such flag doesn't seem to ↵SND\weimingzhi_cp2010-05-081-1/+0
| | | | | | exist in other emus and not likely in real hardware either. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47625 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* more cleanups.SND\weimingzhi_cp2010-05-081-3/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47580 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* preparing for refactor/cleanup, moved all definations into .c files, other ↵SND\weimingzhi_cp2010-05-071-0/+2
| | | | | | minor cleanups. (Breaks Mac OS X and maybe windows as well for now, will fix later.) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47542 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Added disabling the second counter.SND\edgbla_cp2010-05-051-8/+16
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47405 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Root counters code was written from scratch.SND\edgbla_cp2010-05-021-189/+411
| | | | | | | | | | | | | Final Fantasy 8/9, Vandal Hearts 1/2, Wipeout, Lifeforce Tenka work properly now. Parasite Eve 2 and InuYasha weren't fixed - it's impossible right now, an overall emulator's precision is too low. It's needed to count the proper CPU timing and to get rid of BIAS. Because of the same reason it's useless to set the vsync interrupt on vblank, even if it would fix some games - Pandemonium for example, but would also broke the others - Final Fantasy IX for example, I've chosen the last one. Savestate compatibility is lost. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47077 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@46936 ↵SND\weimingzhi_cp2010-04-301-2/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@31468 ↵SND\weimingzhi_cp2009-10-091-0/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23061 ↵SND\weimingzhi_cp2009-04-161-0/+247
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