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* * Fix file and folder permissionsStelios Tsampas2018-03-191-0/+0
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* mdec: don't save raw pointers to savestateSND\notaz_cp2013-01-091-1/+24
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82132 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Unix style EOL (thanks to darktjm);SND\edgbla_cp2012-11-181-678/+678
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updated Free Software Foundation address (Jem256).SND\dario86_cp2012-02-191-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Patch 10767 (Durandal_1707).SND\edgbla_cp2011-11-091-5/+5
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Temporarily reverted r64524 until I (or someone else) find the time to sort ↵SND\weimingzhi_cp2011-03-131-678/+678
| | | | | | out the stuff. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64536 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Commited patch in issue #8171 (by darktjm).SND\dario86_cp2011-03-121-14/+14
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64524 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* * Removed unnecessary files.SND\weimingzhi_cp2010-12-271-5/+4
| | | | | | | | | | | * Clean up build system (Issue #7815, VoidMage). * properly init some variables on reset (Patch #7887, notaz). * dfxvideo: several fixes to FPS bar (Patch #7879, dario86). * Region autodetection for 3 PAL demos (Patch #7879, dario86). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61512 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-261-4/+4
| | | | | | | - (gschwnd) undo silly shalma error - revert to gschwnd mdec :) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60199 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - mdec.cSND\shalma_cp2010-11-261-4/+4
| | | | | | - tiny fix to image ptr update git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60195 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - mdec.cSND\shalma_cp2010-11-261-24/+90
| | | | | | | - (gschwnd) use partial decode buffer - fix corrupt movies, bg git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60185 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rockman X3 - mdec.cSND\shalma_cp2010-11-131-1/+5
| | | | | | | | - Use longer dma time - fixes intro movie git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59546 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Final Fantasy 9 - mdec.cSND\shalma_cp2010-11-111-186/+87
| | | | | | | | - gschwnd MDEC rewrite - fixes Dali crash - other games: more bugs gone, more accurate core now git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59426 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-111-2/+2
| | | | | | | - try out precache stall (testing seems stable) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59406 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-101-63/+142
| | | | | | - Rollback MDEC to r59367 until current compatibility is preserved git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59397 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-101-1/+3
| | | | | | | - r59385 = gschwind (author) - give credit to the man (patch 7330) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59394 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Final Fantasy 9 - mdec.cSND\shalma_cp2010-11-101-142/+61
| | | | | | | | | - use new $FE00 MDEC end detection - change MDEC reg usage - fixes movies git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59385 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Maximum Force - mdec.cSND\shalma_cp2010-11-081-16/+30
| | | | | | | | - stall dma1 until dma0 sent - fixes movies git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59301 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* x86_64 dynarec as wellSND\weimingzhi_cp2010-11-051-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59210 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebel Assault 2 - mdec.cSND\shalma_cp2010-11-051-7/+32
| | | | | | | - faster mdec times (1 cycle / byte) - fixes stage 6 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59192 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-051-1/+48
| | | | | | | - Turn off MDEC1_BUSY idea - experimental: not in use git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59191 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fear Effect 2 - mdec.cSND\shalma_cp2010-10-301-1/+34
| | | | | | | - check for input drain, causing infinite dma1 stalls - fixes art gallery git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58951 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Squaresoft on PlayStation 1998 Collector's CD Vol. 1: mdec.cSND\shalma_cp2010-10-301-24/+19
| | | | | | | | - Use 300 macroblocks @ 30 fps - Should improve movie playback git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58930 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebel Assault 2SND\shalma_cp2010-09-161-5/+5
| | | | | | | | - MDEC: Fix DMA timing (byte ptrs) - GPU: Fix DMA timing (word sizes, chain counting) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57226 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fix missings (cdriso.c->sec?).SND\edgbla_cp2010-09-051-38/+38
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Shadow Madness needs longer DMA times (fixes Hexite Mines, World Map, random ↵SND\shalma_cp2010-09-051-5/+22
| | | | | | lockups) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56822 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebel Assault 2 needs longer DMA times (black screens in-game)SND\shalma_cp2010-09-051-3/+16
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56821 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* refactored the interrupt scheduling code a bit to make it a little more ↵SND\weimingzhi_cp2010-08-071-5/+4
| | | | | | readable than using those "magic" numbers. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55866 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* revert the previous revert, and fixed the value in mdec1Interrupt().SND\weimingzhi_cp2010-05-211-6/+6
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48431 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Use SDL for sound plugin, reverted the change to BIAS in r48024. (and I'm ↵SND\weimingzhi_cp2010-05-191-8/+8
| | | | | | too lazy to hunt down the bug with x64 dynarec :( feel free to revert this revert if not preferred :P) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48308 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIAS was moved into rec/int.SND\edgbla_cp2010-05-141-4/+4
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* got rid of gzfreezel. things like gzfreezel(&int_variable) can be VERY wrong ↵SND\weimingzhi_cp2010-05-101-2/+2
| | | | | | on x64! git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47733 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47725 ↵SND\weimingzhi_cp2010-05-101-3/+0
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@46936 ↵SND\weimingzhi_cp2010-04-301-1/+1
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42608 ↵SND\weimingzhi_cp2010-03-211-4/+4
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42450 ↵SND\weimingzhi_cp2010-03-151-1/+1
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42449 ↵SND\weimingzhi_cp2010-03-151-1/+1
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42422 ↵SND\weimingzhi_cp2010-03-141-2/+2
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42421 ↵SND\weimingzhi_cp2010-03-141-11/+11
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42420 ↵SND\weimingzhi_cp2010-03-141-5/+5
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@42418 ↵SND\weimingzhi_cp2010-03-141-306/+379
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@40990 ↵SND\weimingzhi_cp2010-01-311-374/+347
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* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23061 ↵SND\weimingzhi_cp2009-04-161-0/+522
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