diff options
| author | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-08-13 04:53:29 +0000 |
|---|---|---|
| committer | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-08-13 04:53:29 +0000 |
| commit | c31790ab66aeb5fd08459ddbf0399392eaf5e93a (patch) | |
| tree | b44c1ace1572bd40abfac725d1d832a15081f232 /win32/plugins | |
| parent | 02c0fa569e4b7505200ec296954fd0c3b750e9ee (diff) | |
| download | pcsxr-c31790ab66aeb5fd08459ddbf0399392eaf5e93a.tar.gz | |
dfsound (win32): added free dxsdk header from wine.
dfxvideo (win32): added free dxsdk headers from wine, do not link against ddraw.lib which was removed from latest dxsdk
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56051 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'win32/plugins')
| -rw-r--r-- | win32/plugins/dfsound/DFSound.dsp | 4 | ||||
| -rw-r--r-- | win32/plugins/dfsound/winsrc/DFSound.def | 1 | ||||
| -rw-r--r-- | win32/plugins/dfsound/winsrc/dsound.h | 1211 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/DFXVideo.dsp | 24 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/DFXVideo.def | 2 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/cfg.c | 26 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/d3d.h | 1530 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/d3dcaps.h | 432 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/d3dtypes.h | 1361 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/ddraw.h | 2697 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/draw.c | 15 | ||||
| -rw-r--r-- | win32/plugins/dfxvideo/winsrc/dxguid.c | 456 |
12 files changed, 7746 insertions, 13 deletions
diff --git a/win32/plugins/dfsound/DFSound.dsp b/win32/plugins/dfsound/DFSound.dsp index 940bf3ce..3914ee28 100644 --- a/win32/plugins/dfsound/DFSound.dsp +++ b/win32/plugins/dfsound/DFSound.dsp @@ -136,6 +136,10 @@ SOURCE=.\winsrc\dsound.c # End Source File
# Begin Source File
+SOURCE=.\winsrc\dsound.h
+# End Source File
+# Begin Source File
+
SOURCE=.\winsrc\psemu.c
# End Source File
# Begin Source File
diff --git a/win32/plugins/dfsound/winsrc/DFSound.def b/win32/plugins/dfsound/winsrc/DFSound.def index 74540525..745e5114 100644 --- a/win32/plugins/dfsound/winsrc/DFSound.def +++ b/win32/plugins/dfsound/winsrc/DFSound.def @@ -1,7 +1,6 @@ ; Declares the module parameters for the DLL.
LIBRARY "DFSound"
-DESCRIPTION 'DFSOUND'
EXPORTS
; Explicit exports can go here
diff --git a/win32/plugins/dfsound/winsrc/dsound.h b/win32/plugins/dfsound/winsrc/dsound.h new file mode 100644 index 00000000..09299aea --- /dev/null +++ b/win32/plugins/dfsound/winsrc/dsound.h @@ -0,0 +1,1211 @@ +/* + * Copyright (C) the Wine project + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_DSOUND_H +#define __WINE_DSOUND_H + +#ifndef DIRECTSOUND_VERSION +#define DIRECTSOUND_VERSION 0x0900 +#endif + +#define COM_NO_WINDOWS_H +#include <objbase.h> +#include <float.h> + +#ifdef __cplusplus +extern "C" { +#endif /* defined(__cplusplus) */ +
+#ifndef WINELIB_NAME_AW
+#ifdef UNICODE
+#define WINELIB_NAME_AW(func) func##W
+#else
+#define WINELIB_NAME_AW(func) func##A
+#endif
+#endif
+
+#ifndef DECL_WINELIB_TYPE_AW
+#define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
+#endif
+
+#ifndef DWORD_PTR
+#define DWORD_PTR unsigned long
+#endif
+ +#ifndef DX_SHARED_DEFINES + +typedef float D3DVALUE, *LPD3DVALUE; + +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR, *LPD3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + float x; + float y; + float z; +} D3DVECTOR; +#define D3DVECTOR_DEFINED +#endif + +#ifndef LPD3DVECTOR_DEFINED +typedef D3DVECTOR *LPD3DVECTOR; +#define LPD3DVECTOR_DEFINED +#endif + +#define DX_SHARED_DEFINES +#endif /* DX_SHARED_DEFINES */ + +/***************************************************************************** + * Predeclare the interfaces + */ +DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00); +DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b); +DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x08, 0x00, 0xa0, 0xc9, 0x25, 0xcd, 0x16); +DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1); +DEFINE_GUID(CLSID_DirectSoundFullDuplex,0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d); + +DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +typedef struct IDirectSound *LPDIRECTSOUND,**LPLPDIRECTSOUND; + +DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93,0xF395,0x4834,0x9E,0xF6,0x7F,0xA9,0x9D,0xE5,0x09,0x66); +typedef struct IDirectSound8 *LPDIRECTSOUND8,**LPLPDIRECTSOUND8; + +DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER; + +DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825A449,0x7524,0x4D82,0x92,0x0F,0x50,0xE3,0x6A,0xB3,0xAB,0x1E); +typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8; + +DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); +typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY; +#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify + +DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER; + +DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER; + +DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); +typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE; +#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture +typedef struct IDirectSoundCapture IDirectSoundCapture8,*LPDIRECTSOUNDCAPTURE8,**LPLPDIRECTSOUNDCAPTURE8; + +DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); +typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER; + +DEFINE_GUID(IID_IDirectSoundCaptureBuffer8,0x00990DF4,0x0DBB,0x4872,0x83,0x3E,0x6D,0x30,0x3E,0x80,0xAE,0xB6); +typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8; + +DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xEDCB4C7A,0xDAAB,0x4216,0xA4,0x2E,0x6C,0x50,0x59,0x6D,0xDC,0x1D); +typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX; +#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex + +DEFINE_GUID(DSDEVID_DefaultPlayback, 0xDEF00000,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); +DEFINE_GUID(DSDEVID_DefaultCapture, 0xDEF00001,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); +DEFINE_GUID(DSDEVID_DefaultVoicePlayback,0xDEF00002,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); +DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xDEF00003,0x9C6D,0x47ED,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); + +DEFINE_GUID(DSDEVID_WinePlayback, 0x40316A1D,0x605B,0xD611,0x87,0xC6,0x00,0x80,0xAD,0x00,0x02,0xFE); + +#define _FACDS 0x878 +#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code) + +#define DS_OK 0 +#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10) +#define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20) +#define DSERR_ALLOCATED MAKE_DSHRESULT(10) +#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) +#define DSERR_INVALIDPARAM E_INVALIDARG +#define DSERR_INVALIDCALL MAKE_DSHRESULT(50) +#define DSERR_GENERIC E_FAIL +#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) +#define DSERR_OUTOFMEMORY E_OUTOFMEMORY +#define DSERR_BADFORMAT MAKE_DSHRESULT(100) +#define DSERR_UNSUPPORTED E_NOTIMPL +#define DSERR_NODRIVER MAKE_DSHRESULT(120) +#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) +#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION +#define DSERR_BUFFERLOST MAKE_DSHRESULT(150) +#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) +#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) +#define DSERR_NOINTERFACE E_NOINTERFACE +#define DSERR_ACCESSDENIED E_ACCESSDENIED +#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180) +#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190) +#define DSERR_SENDLOOP MAKE_DSHRESULT(200) +#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210) +#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220) +#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449) + +#define DSCAPS_PRIMARYMONO 0x00000001 +#define DSCAPS_PRIMARYSTEREO 0x00000002 +#define DSCAPS_PRIMARY8BIT 0x00000004 +#define DSCAPS_PRIMARY16BIT 0x00000008 +#define DSCAPS_CONTINUOUSRATE 0x00000010 +#define DSCAPS_EMULDRIVER 0x00000020 +#define DSCAPS_CERTIFIED 0x00000040 +#define DSCAPS_SECONDARYMONO 0x00000100 +#define DSCAPS_SECONDARYSTEREO 0x00000200 +#define DSCAPS_SECONDARY8BIT 0x00000400 +#define DSCAPS_SECONDARY16BIT 0x00000800 + +#define DSSCL_NORMAL 1 +#define DSSCL_PRIORITY 2 +#define DSSCL_EXCLUSIVE 3 +#define DSSCL_WRITEPRIMARY 4 + +typedef struct _DSCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwMinSecondarySampleRate; + DWORD dwMaxSecondarySampleRate; + DWORD dwPrimaryBuffers; + DWORD dwMaxHwMixingAllBuffers; + DWORD dwMaxHwMixingStaticBuffers; + DWORD dwMaxHwMixingStreamingBuffers; + DWORD dwFreeHwMixingAllBuffers; + DWORD dwFreeHwMixingStaticBuffers; + DWORD dwFreeHwMixingStreamingBuffers; + DWORD dwMaxHw3DAllBuffers; + DWORD dwMaxHw3DStaticBuffers; + DWORD dwMaxHw3DStreamingBuffers; + DWORD dwFreeHw3DAllBuffers; + DWORD dwFreeHw3DStaticBuffers; + DWORD dwFreeHw3DStreamingBuffers; + DWORD dwTotalHwMemBytes; + DWORD dwFreeHwMemBytes; + DWORD dwMaxContigFreeHwMemBytes; + DWORD dwUnlockTransferRateHwBuffers; + DWORD dwPlayCpuOverheadSwBuffers; + DWORD dwReserved1; + DWORD dwReserved2; +} DSCAPS,*LPDSCAPS; +typedef const DSCAPS *LPCDSCAPS; + +#define DSBPLAY_LOOPING 0x00000001 +#define DSBPLAY_LOCHARDWARE 0x00000002 +#define DSBPLAY_LOCSOFTWARE 0x00000004 +#define DSBPLAY_TERMINATEBY_TIME 0x00000008 +#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010 +#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020 + +#define DSBSTATUS_PLAYING 0x00000001 +#define DSBSTATUS_BUFFERLOST 0x00000002 +#define DSBSTATUS_LOOPING 0x00000004 +#define DSBSTATUS_LOCHARDWARE 0x00000008 +#define DSBSTATUS_LOCSOFTWARE 0x00000010 +#define DSBSTATUS_TERMINATED 0x00000020 + +#define DSBLOCK_FROMWRITECURSOR 0x00000001 +#define DSBLOCK_ENTIREBUFFER 0x00000002 + +#define DSBCAPS_PRIMARYBUFFER 0x00000001 +#define DSBCAPS_STATIC 0x00000002 +#define DSBCAPS_LOCHARDWARE 0x00000004 +#define DSBCAPS_LOCSOFTWARE 0x00000008 +#define DSBCAPS_CTRL3D 0x00000010 +#define DSBCAPS_CTRLFREQUENCY 0x00000020 +#define DSBCAPS_CTRLPAN 0x00000040 +#define DSBCAPS_CTRLVOLUME 0x00000080 +#define DSBCAPS_CTRLDEFAULT 0x000000E0 /* Pan + volume + frequency. */ +#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 +#define DSBCAPS_CTRLFX 0x00000200 +#define DSBCAPS_CTRLALL 0x000001F0 /* All control capabilities */ +#define DSBCAPS_STICKYFOCUS 0x00004000 +#define DSBCAPS_GLOBALFOCUS 0x00008000 +#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/ +#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 +#define DSBCAPS_LOCDEFER 0x00040000 + +#define DSBSIZE_MIN 4 +#define DSBSIZE_MAX 0xFFFFFFF +#define DSBPAN_LEFT -10000 +#define DSBPAN_CENTER 0 +#define DSBPAN_RIGHT 10000 +#define DSBVOLUME_MAX 0 +#define DSBVOLUME_MIN -10000 +#define DSBFREQUENCY_MIN 100 +#define DSBFREQUENCY_MAX 200000 +#define DSBFREQUENCY_ORIGINAL 0 + +typedef struct _DSBCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwUnlockTransferRate; + DWORD dwPlayCpuOverhead; +} DSBCAPS,*LPDSBCAPS; +typedef const DSBCAPS *LPCDSBCAPS; + +#define DSSCL_NORMAL 1 +#define DSSCL_PRIORITY 2 +#define DSSCL_EXCLUSIVE 3 +#define DSSCL_WRITEPRIMARY 4 + +typedef struct _DSEFFECTDESC +{ + DWORD dwSize; + DWORD dwFlags; + GUID guidDSFXClass; + DWORD_PTR dwReserved1; + DWORD_PTR dwReserved2; +} DSEFFECTDESC,*LPDSEFFECTDESC; +typedef const DSEFFECTDESC *LPCDSEFFECTDESC; + +#define DSFX_LOCHARDWARE 0x00000001 +#define DSFX_LOCSOFTWARE 0x00000002 + +enum +{ + DSFXR_PRESENT, + DSFXR_LOCHARDWARE, + DSFXR_LOCSOFTWARE, + DSFXR_UNALLOCATED, + DSFXR_FAILED, + DSFXR_UNKNOWN, + DSFXR_SENDLOOP +}; + +typedef struct _DSBUFFERDESC1 +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +} DSBUFFERDESC1,*LPDSBUFFERDESC1; +typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1; + +typedef struct _DSBUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; + GUID guid3DAlgorithm; +} DSBUFFERDESC,*LPDSBUFFERDESC; +typedef const DSBUFFERDESC *LPCDSBUFFERDESC; + +typedef struct _DSBPOSITIONNOTIFY +{ + DWORD dwOffset; + HANDLE hEventNotify; +} DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY; +typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; + +#define DSSPEAKER_HEADPHONE 1 +#define DSSPEAKER_MONO 2 +#define DSSPEAKER_QUAD 3 +#define DSSPEAKER_STEREO 4 +#define DSSPEAKER_SURROUND 5 +#define DSSPEAKER_5POINT1 6 +#define DSSPEAKER_7POINT1 7 + +#define DSSPEAKER_GEOMETRY_MIN 0x00000005 /* 5 degrees */ +#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A /* 10 degrees */ +#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 /* 20 degrees */ +#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 /* 180 degrees */ + +#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) +#define DSSPEAKER_CONFIG(a) ((BYTE)(a)) +#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) + +#define DS_CERTIFIED 0x00000000 +#define DS_UNCERTIFIED 0x00000001 + +typedef struct _DSCEFFECTDESC +{ + DWORD dwSize; + DWORD dwFlags; + GUID guidDSCFXClass; + GUID guidDSCFXInstance; + DWORD dwReserved1; + DWORD dwReserved2; +} DSCEFFECTDESC, *LPDSCEFFECTDESC; +typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC; + +#define DSCFX_LOCHARDWARE 0x00000001 +#define DSCFX_LOCSOFTWARE 0x00000002 + +#define DSCFXR_LOCHARDWARE 0x00000010 +#define DSCFXR_LOCSOFTWARE 0x00000020 + +typedef struct _DSCBUFFERDESC1 +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +} DSCBUFFERDESC1, *LPDSCBUFFERDESC1; + +typedef struct _DSCBUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; + DWORD dwFXCount; + LPDSCEFFECTDESC lpDSCFXDesc; +} DSCBUFFERDESC, *LPDSCBUFFERDESC; +typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; + +typedef struct _DSCCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwFormats; + DWORD dwChannels; +} DSCCAPS, *LPDSCCAPS; +typedef const DSCCAPS *LPCDSCCAPS; + +typedef struct _DSCBCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; +} DSCBCAPS, *LPDSCBCAPS; +typedef const DSCBCAPS *LPCDSCBCAPS; + +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED +#define DSCCAPS_MULTIPLECAPTURE 0x00000001 + +#define DSCBCAPS_WAVEMAPPED 0x80000000 +#define DSCBCAPS_CTRLFX 0x00000200 + +#define DSCBLOCK_ENTIREBUFFER 0x00000001 +#define DSCBSTART_LOOPING 0x00000001 +#define DSCBPN_OFFSET_STOP 0xffffffff + +#define DSCBSTATUS_CAPTURING 0x00000001 +#define DSCBSTATUS_LOOPING 0x00000002 + +#ifndef __LPCGUID_DEFINED__ +#define __LPCGUID_DEFINED__ +typedef const GUID *LPCGUID; +#endif + +typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID,LPCWSTR,LPCWSTR,LPVOID); +typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID,LPCSTR,LPCSTR,LPVOID); +DECL_WINELIB_TYPE_AW(LPDSENUMCALLBACK) + +extern HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND *ppDS,LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID); +extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID); +#define DirectSoundEnumerate WINELIB_NAME_AW(DirectSoundEnumerate) +extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID); +extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID); +#define DirectSoundCaptureEnumerate WINELIB_NAME_AW(DirectSoundCaptureEnumerate) + +extern HRESULT WINAPI DirectSoundCreate8(LPCGUID lpGUID,LPDIRECTSOUND8 *ppDS8,LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice, + LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel, + LPDIRECTSOUNDFULLDUPLEX *ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter); +#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate +extern HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest); + + +/***************************************************************************** + * IDirectSound interface + */ +#define INTERFACE IDirectSound +DECLARE_INTERFACE_(IDirectSound,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSound methods ***/ + STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE; + STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE; + STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE; + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE; + STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE; + STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSound_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSound methods ***/ +#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) +#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) +#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) +#define IDirectSound_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a) +#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSound_AddRef(p) (p)->AddRef() +#define IDirectSound_Release(p) (p)->Release() +/*** IDirectSound methods ***/ +#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) +#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) +#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectSound_Compact(p) (p)->Compact() +#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) +#define IDirectSound_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a) +#define IDirectSound_Initialize(p,a) (p)->Initialize(a) +#endif + + +/***************************************************************************** + * IDirectSound8 interface + */ +#define INTERFACE IDirectSound8 +DECLARE_INTERFACE_(IDirectSound8,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSound8 methods ***/ + STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE; + STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE; + STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE; + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE; + STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE; + STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE; + STDMETHOD(VerifyCertification)(THIS_ LPDWORD pdwCertified) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSound8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSound8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSound8_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSound methods ***/ +#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) +#define IDirectSound8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) +#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectSound8_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectSound8_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) +#define IDirectSound8_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a) +#define IDirectSound8_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +/*** IDirectSound8 methods ***/ +#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectSound8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSound8_AddRef(p) (p)->AddRef() +#define IDirectSound8_Release(p) (p)->Release() +/*** IDirectSound methods ***/ +#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) +#define IDirectSound8_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) +#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectSound8_Compact(p) (p)->Compact() +#define IDirectSound8_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) +#define IDirectSound8_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a) +#define IDirectSound8_Initialize(p,a) (p)->Initialize(a) +/*** IDirectSound8 methods ***/ +#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a) +#endif + + +/***************************************************************************** + * IDirectSoundBuffer interface + */ +#define INTERFACE IDirectSoundBuffer +DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundBuffer methods ***/ + STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE; + STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE; + STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; + STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE; + STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE; + STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; + STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE; + STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE; + STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE; + STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE; + STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE; + STDMETHOD(SetPan)(THIS_ LONG lPan) PURE; + STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE; + STDMETHOD(Stop)(THIS) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE; + STDMETHOD(Restore)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundBuffer methods ***/ +#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) +#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) +#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) +#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) +#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) +#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) +#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) +#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) +#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) +#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) +#else +/*** IUnknown methods ***/ +#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundBuffer_AddRef(p) (p)->AddRef() +#define IDirectSoundBuffer_Release(p) (p)->Release() +/*** IDirectSoundBuffer methods ***/ +#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) +#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) +#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) +#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) +#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) +#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) +#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) +#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) +#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) +#define IDirectSoundBuffer_Stop(p) (p)->Stop() +#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#define IDirectSoundBuffer_Restore(p) (p)->Restore() +#endif + + +/***************************************************************************** + * IDirectSoundBuffer8 interface + */ +#define INTERFACE IDirectSoundBuffer8 +DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundBuffer8 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE; + STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE; + STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; + STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE; + STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE; + STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; + STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE; + STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE; + STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE; + STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE; + STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE; + STDMETHOD(SetPan)(THIS_ LONG lPan) PURE; + STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE; + STDMETHOD(Stop)(THIS) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetFX)(THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE; + STDMETHOD(AcquireResources)(THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE; + STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundBuffer8_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundBuffer methods ***/ +#define IDirectSoundBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundBuffer8_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) +#define IDirectSoundBuffer8_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) +#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) +#define IDirectSoundBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) +#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) +#define IDirectSoundBuffer8_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) +#define IDirectSoundBuffer8_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) +#define IDirectSoundBuffer8_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) +#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) +#define IDirectSoundBuffer8_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#define IDirectSoundBuffer8_Restore(p) (p)->lpVtbl->Restore(p) +/*** IDirectSoundBuffer8 methods ***/ +#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c) +#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c) +#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundBuffer8_AddRef(p) (p)->AddRef() +#define IDirectSoundBuffer8_Release(p) (p)->Release() +/*** IDirectSoundBuffer methods ***/ +#define IDirectSoundBuffer8_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundBuffer8_GetVolume(p,a) (p)->GetVolume(a) +#define IDirectSoundBuffer8_GetPan(p,a) (p)->GetPan(a) +#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->GetFrequency(a) +#define IDirectSoundBuffer8_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->Play(a,b,c) +#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) +#define IDirectSoundBuffer8_SetFormat(p,a) (p)->SetFormat(a) +#define IDirectSoundBuffer8_SetVolume(p,a) (p)->SetVolume(a) +#define IDirectSoundBuffer8_SetPan(p,a) (p)->SetPan(a) +#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->SetFrequency(a) +#define IDirectSoundBuffer8_Stop(p) (p)->Stop() +#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#define IDirectSoundBuffer8_Restore(p) (p)->Restore() +/*** IDirectSoundBuffer8 methods ***/ +#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c) +#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c) +#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) +#endif + + +/***************************************************************************** + * IDirectSoundCapture interface + */ +#define INTERFACE IDirectSoundCapture +DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundCapture methods ***/ + STDMETHOD(CreateCaptureBuffer)(THIS_ LPCDSCBUFFERDESC lpcDSCBufferDesc,LPDIRECTSOUNDCAPTUREBUFFER *lplpDSCaptureBuffer, LPUNKNOWN pUnk) PURE; + STDMETHOD(GetCaps)(THIS_ LPDSCCAPS lpDSCCaps) PURE; + STDMETHOD(Initialize)(THIS_ LPCGUID lpcGUID) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundCapture methods ***/ +#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) +#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundCapture_AddRef(p) (p)->AddRef() +#define IDirectSoundCapture_Release(p) (p)->Release() +/*** IDirectSoundCapture methods ***/ +#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) +#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) +#endif + +/***************************************************************************** + * IDirectSoundCaptureBuffer interface + */ +#define INTERFACE IDirectSoundCaptureBuffer +DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundCaptureBuffer methods ***/ + STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE; + STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE; + STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; + STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE; + STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(Stop)(THIS) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundCaptureBuffer methods ***/ +#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) +#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef() +#define IDirectSoundCaptureBuffer_Release(p) (p)->Release() +/*** IDirectSoundCaptureBuffer methods ***/ +#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) +#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() +#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#endif + +/***************************************************************************** + * IDirectSoundCaptureBuffer8 interface + */ +#define INTERFACE IDirectSoundCaptureBuffer8 +DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundCaptureBuffer methods ***/ + STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE; + STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE; + STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; + STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE; + STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(Stop)(THIS) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE; + /*** IDirectSoundCaptureBuffer8 methods ***/ + STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; + STDMETHOD(GetFXStatus)(THIS_ DWORD dwFXCount, LPDWORD pdwFXStatus) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundCaptureBuffer8_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundCaptureBuffer methods ***/ +#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->lpVtbl->Start(p,a) +#define IDirectSoundCaptureBuffer8_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +/*** IDirectSoundCaptureBuffer8 methods ***/ +#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) +#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->AddRef() +#define IDirectSoundCaptureBuffer8_Release(p) (p)->Release() +/*** IDirectSoundCaptureBuffer methods ***/ +#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->Start(a) +#define IDirectSoundCaptureBuffer8_Stop(p) (p)->Stop() +#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +/*** IDirectSoundCaptureBuffer8 methods ***/ +#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) +#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b) +#endif + +/***************************************************************************** + * IDirectSoundNotify interface + */ +#define WINE_NOBUFFER 0x80000000 + +#define DSBPN_OFFSETSTOP -1 + +#define INTERFACE IDirectSoundNotify +DECLARE_INTERFACE_(IDirectSoundNotify,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundNotify methods ***/ + STDMETHOD(SetNotificationPositions)(THIS_ DWORD cPositionNotifies, LPCDSBPOSITIONNOTIFY lpcPositionNotifies) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundNotify methods ***/ +#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundNotify_AddRef(p) (p)->AddRef() +#define IDirectSoundNotify_Release(p) (p)->Release() +/*** IDirectSoundNotify methods ***/ +#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) +#endif + + +/***************************************************************************** + * IDirectSound3DListener interface + */ +#define DS3DMODE_NORMAL 0x00000000 +#define DS3DMODE_HEADRELATIVE 0x00000001 +#define DS3DMODE_DISABLE 0x00000002 + +#define DS3D_IMMEDIATE 0x00000000 +#define DS3D_DEFERRED 0x00000001 + +#define DS3D_MINDISTANCEFACTOR FLT_MIN +#define DS3D_MAXDISTANCEFACTOR FLT_MAX +#define DS3D_DEFAULTDISTANCEFACTOR 1.0f + +#define DS3D_MINROLLOFFFACTOR 0.0f +#define DS3D_MAXROLLOFFFACTOR 10.0f +#define DS3D_DEFAULTROLLOFFFACTOR 1.0f + +#define DS3D_MINDOPPLERFACTOR 0.0f +#define DS3D_MAXDOPPLERFACTOR 10.0f +#define DS3D_DEFAULTDOPPLERFACTOR 1.0f + +#define DS3D_DEFAULTMINDISTANCE 1.0f +#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f + +#define DS3D_MINCONEANGLE 0 +#define DS3D_MAXCONEANGLE 360 +#define DS3D_DEFAULTCONEANGLE 360 + +#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX + +typedef struct _DS3DLISTENER { + DWORD dwSize; + D3DVECTOR vPosition; + D3DVECTOR vVelocity; + D3DVECTOR vOrientFront; + D3DVECTOR vOrientTop; + D3DVALUE flDistanceFactor; + D3DVALUE flRolloffFactor; + D3DVALUE flDopplerFactor; +} DS3DLISTENER, *LPDS3DLISTENER; + +typedef const DS3DLISTENER *LPCDS3DLISTENER; + +#define INTERFACE IDirectSound3DListener +DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSound3DListener methods ***/ + STDMETHOD(GetAllParameters)(THIS_ LPDS3DLISTENER lpListener) PURE; + STDMETHOD(GetDistanceFactor)(THIS_ LPD3DVALUE lpflDistanceFactor) PURE; + STDMETHOD(GetDopplerFactor)(THIS_ LPD3DVALUE lpflDopplerFactor) PURE; + STDMETHOD(GetOrientation)(THIS_ LPD3DVECTOR lpvOrientFront, LPD3DVECTOR lpvOrientTop) PURE; + STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE; + STDMETHOD(GetRolloffFactor)(THIS_ LPD3DVALUE lpflRolloffFactor) PURE; + STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE; + STDMETHOD(SetAllParameters)(THIS_ LPCDS3DLISTENER lpcListener, DWORD dwApply) PURE; + STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; + STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; + STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; + STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetRolloffFactor)(THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; + STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(CommitDeferredSettings)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSound3DListener methods ***/ +#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) +#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) +#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) +#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) +#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) +#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) +#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) +#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) +#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) +#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) +#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) +#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) +#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) +#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) +#else +/*** IUnknown methods ***/ +#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSound3DListener_AddRef(p) (p)->AddRef() +#define IDirectSound3DListener_Release(p) (p)->Release() +/*** IDirectSound3DListener methods ***/ +#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) +#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) +#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) +#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) +#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) +#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) +#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) +#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) +#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) +#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) +#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) +#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) +#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) +#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() +#endif + + +/***************************************************************************** + * IDirectSound3DBuffer interface + */ +typedef struct _DS3DBUFFER { + DWORD dwSize; + D3DVECTOR vPosition; + D3DVECTOR vVelocity; + DWORD dwInsideConeAngle; + DWORD dwOutsideConeAngle; + D3DVECTOR vConeOrientation; + LONG lConeOutsideVolume; + D3DVALUE flMinDistance; + D3DVALUE flMaxDistance; + DWORD dwMode; +} DS3DBUFFER, *LPDS3DBUFFER; + +typedef const DS3DBUFFER *LPCDS3DBUFFER; + +#define INTERFACE IDirectSound3DBuffer +DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSound3DBuffer methods ***/ + STDMETHOD(GetAllParameters)(THIS_ LPDS3DBUFFER lpDs3dBuffer) PURE; + STDMETHOD(GetConeAngles)(THIS_ LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle) PURE; + STDMETHOD(GetConeOrientation)(THIS_ LPD3DVECTOR lpvOrientation) PURE; + STDMETHOD(GetConeOutsideVolume)(THIS_ LPLONG lplConeOutsideVolume) PURE; + STDMETHOD(GetMaxDistance)(THIS_ LPD3DVALUE lpflMaxDistance) PURE; + STDMETHOD(GetMinDistance)(THIS_ LPD3DVALUE lpflMinDistance) PURE; + STDMETHOD(GetMode)(THIS_ LPDWORD lpwdMode) PURE; + STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE; + STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE; + STDMETHOD(SetAllParameters)(THIS_ LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply) PURE; + STDMETHOD(SetConeAngles)(THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE; + STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetConeOutsideVolume)(THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE; + STDMETHOD(SetMaxDistance)(THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; + STDMETHOD(SetMinDistance)(THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; + STDMETHOD(SetMode)(THIS_ DWORD dwMode, DWORD dwApply) PURE; + STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSound3DBuffer methods ***/ +#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) +#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) +#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) +#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) +#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) +#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) +#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) +#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) +#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) +#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) +#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) +#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b) +#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) +#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) +#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) +#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) +#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef() +#define IDirectSound3DBuffer_Release(p) (p)->Release() +/*** IDirectSound3DBuffer methods ***/ +#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) +#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) +#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) +#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) +#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) +#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) +#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) +#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) +#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) +#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) +#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) +#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b) +#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) +#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) +#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) +#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) +#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) +#endif + +/***************************************************************************** + * IKsPropertySet interface + */ +#ifndef _IKsPropertySet_ +#define _IKsPropertySet_ + +typedef struct IKsPropertySet *LPKSPROPERTYSET; + +DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93); + +#define KSPROPERTY_SUPPORT_GET 1 +#define KSPROPERTY_SUPPORT_SET 2 + +#define INTERFACE IKsPropertySet +DECLARE_INTERFACE_(IKsPropertySet,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IKsPropertySet methods ***/ + STDMETHOD(Get)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3,ULONG *px4) PURE; + STDMETHOD(Set)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3) PURE; + STDMETHOD(QuerySupport)(THIS_ REFGUID rgid,ULONG x1,ULONG *px2) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p) +/*** IKsPropertySet methods ***/ +#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) +#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) +#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IKsPropertySet_AddRef(p) (p)->AddRef() +#define IKsPropertySet_Release(p) (p)->Release() +/*** IKsPropertySet methods ***/ +#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) +#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) +#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) +#endif + +#endif /* _IKsPropertySet_ */ + +/***************************************************************************** + * IDirectSoundFullDuplex interface + */ +#define INTERFACE IDirectSoundFullDuplex +DECLARE_INTERFACE_(IDirectSoundFullDuplex,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectSoundFullDuplex methods ***/ + STDMETHOD(Initialize)(THIS_ LPCGUID pCaptureGuid,LPCGUID pRendererGuid,LPCDSCBUFFERDESC lpDscBufferDesc,LPCDSBUFFERDESC lpDsBufferDesc,HWND hWnd,DWORD dwLevel,LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectSoundFullDuplex_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectSoundFullDuplex_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectSoundFullDuplex methods ***/ +#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h) +#else +/*** IUnknown methods ***/ +#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectSoundFullDuplex_AddRef(p) (p)->AddRef() +#define IDirectSoundFullDuplex_Release(p) (p)->Release() +/*** IDirectSoundFullDuplex methods ***/ +#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h) +#endif + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* defined(__cplusplus) */ + +#endif /* __WINE_DSOUND_H */ diff --git a/win32/plugins/dfxvideo/DFXVideo.dsp b/win32/plugins/dfxvideo/DFXVideo.dsp index 9289bffb..64173a4d 100644 --- a/win32/plugins/dfxvideo/DFXVideo.dsp +++ b/win32/plugins/dfxvideo/DFXVideo.dsp @@ -53,7 +53,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 user32.lib gdi32.lib ddraw.lib dxguid.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=rem copy release\DFXVideo.dll d:\emus\epsxe\plugins rem copy release\DFXVideo.dll d:\emus\zinc\renderer.znc
@@ -83,7 +83,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 user32.lib gdi32.lib ddraw.lib dxguid.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
!ENDIF
@@ -100,6 +100,22 @@ SOURCE=.\winsrc\cfg.c # End Source File
# Begin Source File
+SOURCE=.\winsrc\d3d.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\d3dcaps.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\d3dtypes.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\ddraw.h
+# End Source File
+# Begin Source File
+
SOURCE=.\winsrc\DFXVideo.def
# End Source File
# Begin Source File
@@ -112,6 +128,10 @@ SOURCE=.\winsrc\draw.c # End Source File
# Begin Source File
+SOURCE=.\winsrc\dxguid.c
+# End Source File
+# Begin Source File
+
SOURCE=.\winsrc\fps.c
# End Source File
# Begin Source File
diff --git a/win32/plugins/dfxvideo/winsrc/DFXVideo.def b/win32/plugins/dfxvideo/winsrc/DFXVideo.def index f5f19c24..83a8805e 100644 --- a/win32/plugins/dfxvideo/winsrc/DFXVideo.def +++ b/win32/plugins/dfxvideo/winsrc/DFXVideo.def @@ -1,7 +1,7 @@ ; gpuPeopsSoft.def : Declares the module parameters for the DLL. LIBRARY "DFXVideo" -DESCRIPTION 'DFXVideo GPU' + EXPORTS ; Explicit exports can go here PSEgetLibType @2 diff --git a/win32/plugins/dfxvideo/winsrc/cfg.c b/win32/plugins/dfxvideo/winsrc/cfg.c index d311aa72..4cff66b5 100644 --- a/win32/plugins/dfxvideo/winsrc/cfg.c +++ b/win32/plugins/dfxvideo/winsrc/cfg.c @@ -936,8 +936,15 @@ static BOOL WINAPI DirectDrawEnumCallbackEx( GUID FAR* pGUID, LPSTR strDesc, LPDIRECTDRAW pDD; LPDIRECTDRAW4 g_pDD; LPDIRECT3D3 pD3D; + HRESULT (WINAPI *pDDrawCreateFn)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ HMODULE hDDrawDLL;
+
+ hDDrawDLL = GetModuleHandle("DDRAW.DLL");
+ if(NULL == hDDrawDLL) return FALSE;
+
+ pDDrawCreateFn = (LPVOID)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
- if( FAILED( DirectDrawCreate( pGUID, &pDD, 0L ) ) ) + if( pDDrawCreateFn == NULL || FAILED( pDDrawCreateFn( pGUID, &pDD, 0L ) ) ) { return D3DENUMRET_OK; } @@ -995,7 +1002,7 @@ void DoDevEnum(HWND hW) HMODULE hDDrawDLL = GetModuleHandle("DDRAW.DLL"); if(NULL == hDDrawDLL) return; - gHWND=hW; + gHWND=hW; pDDrawEnumFn = (LPDIRECTDRAWENUMERATEEX) GetProcAddress( hDDrawDLL, "DirectDrawEnumerateExA" ); @@ -1005,8 +1012,6 @@ void DoDevEnum(HWND hW) DDENUM_ATTACHEDSECONDARYDEVICES | DDENUM_DETACHEDSECONDARYDEVICES | DDENUM_NONDISPLAYDEVICES ); - else - DirectDrawEnumerate( DirectDrawEnumCallback, NULL ); } //////////////////////////////////////////////////////////////////////// @@ -1119,7 +1124,7 @@ static HRESULT WINAPI EnumDisplayModesCallback( DDSURFACEDESC2* pddsd, VOID* pvContext ) { if(NULL==pddsd) return DDENUMRET_CANCEL; - + if(pddsd->ddpfPixelFormat.dwRGBBitCount==(unsigned int)iColDepth && pddsd->dwWidth==(unsigned int)iResX && pddsd->dwHeight==(unsigned int)iResY) @@ -1137,15 +1142,22 @@ BOOL bTestModes(void) { LPDIRECTDRAW pDD; LPDIRECTDRAW4 g_pDD; - + HRESULT (WINAPI *pDDrawCreateFn)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ HMODULE hDDrawDLL;
+
GUID FAR * guid=0; int i;unsigned char * c=(unsigned char *)&guiDev; for(i=0;i<sizeof(GUID);i++,c++) {if(*c) {guid=&guiDev;break;}} bDeviceOK=FALSE; +
+ hDDrawDLL = GetModuleHandle("DDRAW.DLL");
+ if(NULL == hDDrawDLL) return FALSE;
+
+ pDDrawCreateFn = (LPVOID)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
- if( FAILED( DirectDrawCreate(guid, &pDD, 0L ) ) ) + if( pDDrawCreateFn == NULL || FAILED( pDDrawCreateFn(guid, &pDD, 0L ) ) ) return FALSE; if(FAILED(IDirectDraw_QueryInterface(pDD, &IID_IDirectDraw4, (VOID**)&g_pDD))) diff --git a/win32/plugins/dfxvideo/winsrc/d3d.h b/win32/plugins/dfxvideo/winsrc/d3d.h new file mode 100644 index 00000000..7297755d --- /dev/null +++ b/win32/plugins/dfxvideo/winsrc/d3d.h @@ -0,0 +1,1530 @@ +/* + * Copyright (C) the Wine project + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_D3D_H +#define __WINE_D3D_H + +#include <stdlib.h> + +#define COM_NO_WINDOWS_H +#include <objbase.h> +#include <d3dtypes.h> /* must precede d3dcaps.h */ +#include <d3dcaps.h> + +/***************************************************************************** + * Predeclare the interfaces + */ +DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a); +DEFINE_GUID(IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e); +DEFINE_GUID(IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8); + +DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DRefDevice, 0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DTnLHalDevice, 0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8); +DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8); + +DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DDevice3, 0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74); +DEFINE_GUID(IID_IDirect3DDevice7, 0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8); + +DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); + +DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); + +DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DMaterial3, 0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12); + +DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); + +DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DViewport3, 0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74); + +DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8); +DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8); + + +typedef struct IDirect3D *LPDIRECT3D; +typedef struct IDirect3D2 *LPDIRECT3D2; +typedef struct IDirect3D3 *LPDIRECT3D3; +typedef struct IDirect3D7 *LPDIRECT3D7; + +typedef struct IDirect3DLight *LPDIRECT3DLIGHT; + +typedef struct IDirect3DDevice *LPDIRECT3DDEVICE; +typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2; +typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3; +typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7; + +typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT; +typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2; +typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; + +typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL; +typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2; +typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3; + +typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; +typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2; + +typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER; + +typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER; +typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7; + +/* ******************************************************************** + Error Codes + ******************************************************************** */ +#define D3D_OK DD_OK +#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700) +#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701) +#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705) +#define D3DERR_INITFAILED MAKE_DDHRESULT(706) +#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707) +#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710) +#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711) +#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712) +#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713) +#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714) +#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715) +#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716) +#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717) +#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720) +#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721) +#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722) +#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723) +#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724) +#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725) +#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726) +#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727) +#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728) +#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729) +#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730) +#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731) +#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732) +#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733) +#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734) +#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735) +#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736) +#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737) +#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738) +#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739) +#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740) +#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741) +#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742) +#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743) +#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744) +#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745) +#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746) +#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747) +#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750) +#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751) +#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752) +#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760) +#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761) +#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762) +#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763) +#define D3DERR_INBEGIN MAKE_DDHRESULT(770) +#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771) +#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772) +#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773) +#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774) +#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775) +#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048) +#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050) +#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060) +#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061) +#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062) +#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063) +#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070) +#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071) + +#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072) +#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073) +#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074) +#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075) +#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076) +#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077) +#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078) +#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079) +#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081) +#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082) +#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083) +#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084) +#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085) +#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086) + +#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100) +#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101) +#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102) + +/* ******************************************************************** + Enums + ******************************************************************** */ +#define D3DNEXT_NEXT 0x01l +#define D3DNEXT_HEAD 0x02l +#define D3DNEXT_TAIL 0x04l + +#define D3DDP_WAIT 0x00000001l +#define D3DDP_OUTOFORDER 0x00000002l +#define D3DDP_DONOTCLIP 0x00000004l +#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l +#define D3DDP_DONOTLIGHT 0x00000010l + +/* ******************************************************************** + Types and structures + ******************************************************************** */ +typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE; + + +/***************************************************************************** + * IDirect3D interface + */ +#define INTERFACE IDirect3D +DECLARE_INTERFACE_(IDirect3D,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3D methods ***/ + STDMETHOD(Initialize)(THIS_ REFIID riid) PURE; + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE; + STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *lplpDirect3DMaterial, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *lplpD3DViewport, IUnknown *pUnkOuter) PURE; + STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lplpD3DDevice) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3D methods ***/ +#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) +#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) +#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) +#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D_AddRef(p) (p)->AddRef() +#define IDirect3D_Release(p) (p)->Release() +/*** IDirect3D methods ***/ +#define IDirect3D_Initialize(p,a) (p)->Initialize(a) +#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b) +#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) +#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b) +#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b) +#endif + + +/***************************************************************************** + * IDirect3D2 interface + */ +#define INTERFACE IDirect3D2 +DECLARE_INTERFACE_(IDirect3D2,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3D2 methods ***/ + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE; + STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter) PURE; + STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE; + STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3D2 methods ***/ +#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) +#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) +#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) +#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) +#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D2_AddRef(p) (p)->AddRef() +#define IDirect3D2_Release(p) (p)->Release() +/*** IDirect3D2 methods ***/ +#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b) +#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) +#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b) +#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b) +#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#endif + + +/***************************************************************************** + * IDirect3D3 interface + */ +#define INTERFACE IDirect3D3 +DECLARE_INTERFACE_(IDirect3D3,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3D3 methods ***/ + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE; + STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE; + STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE; + STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk) PURE; + STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk) PURE; + STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE; + STDMETHOD(EvictManagedTextures)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3D3 methods ***/ +#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) +#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) +#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) +#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) +#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d) +#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d) +#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c) +#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p) +#else +/*** IUnknown methods ***/ +#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D3_AddRef(p) (p)->AddRef() +#define IDirect3D3_Release(p) (p)->Release() +/*** IDirect3D3 methods ***/ +#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b) +#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) +#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b) +#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b) +#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d) +#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d) +#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c) +#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures() +#endif + +/***************************************************************************** + * IDirect3D7 interface + */ +#define INTERFACE IDirect3D7 +DECLARE_INTERFACE_(IDirect3D7,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3D7 methods ***/ + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE; + STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice) PURE; + STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf,DWORD dwFlags) PURE; + STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE; + STDMETHOD(EvictManagedTextures)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3D3 methods ***/ +#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c) +#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c) +#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p) +#else +/*** IUnknown methods ***/ +#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D7_AddRef(p) (p)->AddRef() +#define IDirect3D7_Release(p) (p)->Release() +/*** IDirect3D3 methods ***/ +#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c) +#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c) +#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures() +#endif + + +/***************************************************************************** + * IDirect3DLight interface + */ +#define INTERFACE IDirect3DLight +DECLARE_INTERFACE_(IDirect3DLight,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DLight methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; + STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE; + STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DLight methods ***/ +#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a) +#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DLight_AddRef(p) (p)->AddRef() +#define IDirect3DLight_Release(p) (p)->Release() +/*** IDirect3DLight methods ***/ +#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a) +#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a) +#endif + + +/***************************************************************************** + * IDirect3DMaterial interface + */ +#define INTERFACE IDirect3DMaterial +DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DMaterial methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DMATERIALHANDLE lpHandle) PURE; + STDMETHOD(Reserve)(THIS) PURE; + STDMETHOD(Unreserve)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DMaterial methods ***/ +#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p) +#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p) +#else +/*** IUnknown methods ***/ +#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DMaterial_AddRef(p) (p)->AddRef() +#define IDirect3DMaterial_Release(p) (p)->Release() +/*** IDirect3DMaterial methods ***/ +#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DMaterial_Reserve(p) (p)->Reserve() +#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve() +#endif + + +/***************************************************************************** + * IDirect3DMaterial2 interface + */ +#define INTERFACE IDirect3DMaterial2 +DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DMaterial2 methods ***/ + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DMaterial2 methods ***/ +#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DMaterial2_AddRef(p) (p)->AddRef() +#define IDirect3DMaterial2_Release(p) (p)->Release() +/*** IDirect3DMaterial2 methods ***/ +#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b) +#endif + + +/***************************************************************************** + * IDirect3DMaterial3 interface + */ +#define INTERFACE IDirect3DMaterial3 +DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DMaterial3 methods ***/ + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3 lpDirect3DDevice3, LPD3DMATERIALHANDLE lpHandle) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DMaterial3 methods ***/ +#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DMaterial3_AddRef(p) (p)->AddRef() +#define IDirect3DMaterial3_Release(p) (p)->Release() +/*** IDirect3DMaterial3 methods ***/ +#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b) +#endif + + +/***************************************************************************** + * IDirect3DTexture interface + */ +#define INTERFACE IDirect3DTexture +DECLARE_INTERFACE_(IDirect3DTexture,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DTexture methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPDIRECTDRAWSURFACE lpDDSurface) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DTEXTUREHANDLE lpHandle) PURE; + STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE; + STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE; + STDMETHOD(Unload)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DTexture methods ***/ +#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b) +#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a) +#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p) +#else +/*** IUnknown methods ***/ +#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DTexture_AddRef(p) (p)->AddRef() +#define IDirect3DTexture_Release(p) (p)->Release() +/*** IDirect3DTexture methods ***/ +#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b) +#define IDirect3DTexture_Load(p,a) (p)->Load(a) +#define IDirect3DTexture_Unload(p) (p)->Unload() +#endif + + +/***************************************************************************** + * IDirect3DTexture2 interface + */ +#define INTERFACE IDirect3DTexture2 +DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DTexture2 methods ***/ + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE; + STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE; + STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTexture2) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DTexture2 methods ***/ +#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b) +#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DTexture2_AddRef(p) (p)->AddRef() +#define IDirect3DTexture2_Release(p) (p)->Release() +/*** IDirect3DTexture2 methods ***/ +#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b) +#define IDirect3DTexture2_Load(p,a) (p)->Load(a) +#endif + + +/***************************************************************************** + * IDirect3DViewport interface + */ +#define INTERFACE IDirect3DViewport +DECLARE_INTERFACE_(IDirect3DViewport,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DViewport methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; + STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; + STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE; + STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE; + STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE; + STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; + STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; + STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DViewport methods ***/ +#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) +#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b) +#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a) +#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b) +#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a) +#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b) +#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c) +#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a) +#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) +#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DViewport_AddRef(p) (p)->AddRef() +#define IDirect3DViewport_Release(p) (p)->Release() +/*** IDirect3DViewport methods ***/ +#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) +#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b) +#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a) +#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b) +#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a) +#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b) +#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c) +#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a) +#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a) +#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c) +#endif + + +/***************************************************************************** + * IDirect3DViewport2 interface + */ +#define INTERFACE IDirect3DViewport2 +DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DViewport methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; + STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; + STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE; + STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE; + STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE; + STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; + STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; + STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE; + /*** IDirect3DViewport2 methods ***/ + STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; + STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3Viewport methods ***/ +#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) +#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b) +#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a) +#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b) +#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a) +#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b) +#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c) +#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a) +#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) +#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) +/*** IDirect3DViewport2 methods ***/ +#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a) +#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DViewport2_AddRef(p) (p)->AddRef() +#define IDirect3DViewport2_Release(p) (p)->Release() +/*** IDirect3Viewport methods ***/ +#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) +#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b) +#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a) +#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b) +#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a) +#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b) +#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c) +#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a) +#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a) +#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c) +/*** IDirect3DViewport2 methods ***/ +#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a) +#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) +#endif + +/***************************************************************************** + * IDirect3DViewport3 interface + */ +#define INTERFACE IDirect3DViewport3 +DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DViewport methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; + STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; + STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE; + STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE; + STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE; + STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; + STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; + STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE; + /*** IDirect3DViewport2 methods ***/ + STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; + STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; + /*** IDirect3DViewport3 methods ***/ + STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE; + STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 *lplpDDS,LPBOOL lpValid) PURE; + STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3Viewport methods ***/ +#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) +#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b) +#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a) +#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b) +#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a) +#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b) +#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c) +#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a) +#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) +#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) +/*** IDirect3DViewport2 methods ***/ +#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a) +#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) +/*** IDirect3DViewport3 methods ***/ +#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a) +#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b) +#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f) +#else +/*** IUnknown methods ***/ +#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DViewport3_AddRef(p) (p)->AddRef() +#define IDirect3DViewport3_Release(p) (p)->Release() +/*** IDirect3Viewport methods ***/ +#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) +#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b) +#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a) +#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b) +#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a) +#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b) +#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c) +#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a) +#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a) +#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c) +/*** IDirect3DViewport2 methods ***/ +#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a) +#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a) +/*** IDirect3DViewport3 methods ***/ +#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a) +#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b) +#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f) +#endif + + + +/***************************************************************************** + * IDirect3DExecuteBuffer interface + */ +#define INTERFACE IDirect3DExecuteBuffer +DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DExecuteBuffer methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC lpDesc) PURE; + STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE; + STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE; + STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE; + STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DExecuteBuffer methods ***/ +#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a) +#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a) +#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a) +#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d) +#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef() +#define IDirect3DExecuteBuffer_Release(p) (p)->Release() +/*** IDirect3DExecuteBuffer methods ***/ +#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a) +#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock() +#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a) +#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a) +#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d) +#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a) +#endif + + +/***************************************************************************** + * IDirect3DDevice interface + */ +#define INTERFACE IDirect3DDevice +DECLARE_INTERFACE_(IDirect3DDevice,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DDevice methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE; + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE; + STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE; + STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc, LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter) PURE; + STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE; + STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags) PURE; + STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE; + STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE; + STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport, LPDIRECT3DVIEWPORT *lplpDirect3DViewport, DWORD dwFlags) PURE; + STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect) PURE; + STDMETHOD(GetPickRecords)(THIS_ LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE; + STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE lpD3DMatHandle) PURE; + STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DDevice methods ***/ +#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b) +#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c) +#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a) +#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c) +#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a) +#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a) +#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c) +#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d) +#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b) +#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a) +#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b) +#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b) +#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a) +#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice_AddRef(p) (p)->AddRef() +#define IDirect3DDevice_Release(p) (p)->Release() +/*** IDirect3DDevice methods ***/ +#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b) +#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c) +#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a) +#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c) +#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a) +#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a) +#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c) +#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d) +#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b) +#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a) +#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b) +#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b) +#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a) +#define IDirect3DDevice_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice_EndScene(p) (p)->EndScene() +#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a) +#endif + + +/***************************************************************************** + * IDirect3DDevice2 interface + */ +#define INTERFACE IDirect3DDevice2 +DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DDevice2 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE; + STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) PURE; + STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE; + STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; + STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; + STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2, DWORD dwFlags) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE; + /*** DrawPrimitive API ***/ + STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; + STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2) PURE; + STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE lpNewRenderTarget, DWORD dwFlags) PURE; + STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *lplpRenderTarget) PURE; + STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE; + STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE; + STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE; + STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE; + STDMETHOD(End)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE; + STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; + STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE; + STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; + STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DDevice2 methods ***/ +#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b) +#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a) +#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a) +#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a) +#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c) +#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) +#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a) +#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c) +#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e) +#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a) +#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a) +#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a) +#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b) +#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b) +#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g) +#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice2_AddRef(p) (p)->AddRef() +#define IDirect3DDevice2_Release(p) (p)->Release() +/*** IDirect3DDevice2 methods ***/ +#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b) +#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a) +#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a) +#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a) +#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c) +#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice2_EndScene(p) (p)->EndScene() +#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) +#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a) +#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c) +#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e) +#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a) +#define IDirect3DDevice2_Index(p,a) (p)->Index(a) +#define IDirect3DDevice2_End(p,a) (p)->End(a) +#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b) +#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b) +#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e) +#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g) +#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a) +#endif + +/***************************************************************************** + * IDirect3DDevice3 interface + */ +#define INTERFACE IDirect3DDevice3 +DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DDevice3 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE; + STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE; + STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; + STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; + STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3, DWORD dwFlags) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3 *lplpDirect3D3) PURE; + /*** DrawPrimitive API ***/ + STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; + STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE; + STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 lpNewRenderTarget, DWORD dwFlags) PURE; + STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *lplpRenderTarget) PURE; + STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE; + STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE; + STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE; + STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE; + STDMETHOD(End)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE; + STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; + STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE; + STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; + STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; + STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE; + STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE; + STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE; + STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 *lplpTexture2) PURE; + STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 lpTexture2) PURE; + STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE; + STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE; + STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DDevice3 methods ***/ +#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a) +#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a) +#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a) +#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c) +#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) +#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a) +#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c) +#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e) +#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a) +#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a) +#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a) +#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b) +#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b) +#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g) +#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) +#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e) +#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e) +#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) +#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) +#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) +#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) +#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) +#else +/*** IUnknown methods ***/ +#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice3_AddRef(p) (p)->AddRef() +#define IDirect3DDevice3_Release(p) (p)->Release() +/*** IDirect3DDevice3 methods ***/ +#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a) +#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a) +#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a) +#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c) +#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice3_EndScene(p) (p)->EndScene() +#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) +#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a) +#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c) +#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e) +#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a) +#define IDirect3DDevice3_Index(p,a) (p)->Index(a) +#define IDirect3DDevice3_End(p,a) (p)->End(a) +#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b) +#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b) +#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g) +#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a) +#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g) +#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e) +#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e) +#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b) +#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b) +#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) +#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) +#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a) +#endif + +/***************************************************************************** + * IDirect3DDevice7 interface + */ +#define INTERFACE IDirect3DDevice7 +DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DDevice7 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7 lpD3DHELDevDesc) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE; + STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 lpNewRenderTarget,DWORD dwFlags) PURE; + STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *lplpRenderTarget) PURE; + STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType,LPD3DMATRIX lpD3DMatrix) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE; + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE; + STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE; + STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE; + STDMETHOD(BeginStateBlock)(THIS) PURE; + STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE; + STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7 lpddsTexture) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE; + STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; + STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; + STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE; + STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE; + STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE; + STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE; + STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 *lpTexture) PURE; + STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 lpTexture) PURE; + STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE; + STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE; + STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE; + STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE; + STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE; + STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE; + STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE; + STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7 lpDestTex,LPPOINT lpDestPoint,LPDIRECTDRAWSURFACE7 lpSrcTex,LPRECT lprcSrcRect,DWORD dwFlags) PURE; + STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE; + STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE; + STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE; + STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE; + STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DDevice7 methods ***/ +#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) +#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) +#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) +#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) +#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) +#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a) +#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g) +#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) +#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) +#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e) +#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) +#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) +#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) +#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) +#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) +#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a) +#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a) +#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a) +#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) +#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) +#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) +#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) +#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) +#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) +#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice7_AddRef(p) (p)->AddRef() +#define IDirect3DDevice7_Release(p) (p)->Release() +/*** IDirect3DDevice7 methods ***/ +#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a) +#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice7_EndScene(p) (p)->EndScene() +#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) +#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b) +#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b) +#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock() +#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a) +#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a) +#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g) +#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a) +#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g) +#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g) +#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e) +#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b) +#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b) +#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) +#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) +#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a) +#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a) +#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a) +#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a) +#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) +#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) +#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b) +#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) +#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) +#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) +#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c) +#endif + + + +/***************************************************************************** + * IDirect3DVertexBuffer interface + */ +#define INTERFACE IDirect3DVertexBuffer +DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DVertexBuffer methods ***/ + STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE; + STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE; + STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DVertexBuffer methods ***/ +#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c) +#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a) +#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef() +#define IDirect3DVertexBuffer_Release(p) (p)->Release() +/*** IDirect3DVertexBuffer methods ***/ +#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c) +#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock() +#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a) +#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b) +#endif + +/***************************************************************************** + * IDirect3DVertexBuffer7 interface + */ +#define INTERFACE IDirect3DVertexBuffer7 +DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirect3DVertexBuffer7 methods ***/ + STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER7 lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE; + STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE; + STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE; + STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA lpStrideData,DWORD dwVertexTypeDesc,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirect3DVertexBuffer7 methods ***/ +#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c) +#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a) +#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b) +#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g) +#else +/*** IUnknown methods ***/ +#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef() +#define IDirect3DVertexBuffer7_Release(p) (p)->Release() +/*** IDirect3DVertexBuffer7 methods ***/ +#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c) +#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock() +#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a) +#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b) +#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g) +#endif + +#endif /* __WINE_D3D_H */ diff --git a/win32/plugins/dfxvideo/winsrc/d3dcaps.h b/win32/plugins/dfxvideo/winsrc/d3dcaps.h new file mode 100644 index 00000000..b44c49d1 --- /dev/null +++ b/win32/plugins/dfxvideo/winsrc/d3dcaps.h @@ -0,0 +1,432 @@ +/* + * Copyright (C) 2000 Peter Hunnisett + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_D3DCAPS_H +#define __WINE_D3DCAPS_H + +#include <ddraw.h> + +typedef struct _D3DTRANSFORMCAPS { + DWORD dwSize; + DWORD dwCaps; +} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; + +#define D3DTRANSFORMCAPS_CLIP 0x00000001L + +typedef struct _D3DLIGHTINGCAPS { + DWORD dwSize; + DWORD dwCaps; + DWORD dwLightingModel; + DWORD dwNumLights; +} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; + +#define D3DLIGHTINGMODEL_RGB 0x00000001 +#define D3DLIGHTINGMODEL_MONO 0x00000002 + +#define D3DLIGHTCAPS_POINT 0x00000001 +#define D3DLIGHTCAPS_SPOT 0x00000002 +#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 +#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 +#define D3DLIGHTCAPS_GLSPOT 0x00000010 + +typedef struct _D3dPrimCaps { + DWORD dwSize; + DWORD dwMiscCaps; + DWORD dwRasterCaps; + DWORD dwZCmpCaps; + DWORD dwSrcBlendCaps; + DWORD dwDestBlendCaps; + DWORD dwAlphaCmpCaps; + DWORD dwShadeCaps; + DWORD dwTextureCaps; + DWORD dwTextureFilterCaps; + DWORD dwTextureBlendCaps; + DWORD dwTextureAddressCaps; + DWORD dwStippleWidth; + DWORD dwStippleHeight; +} D3DPRIMCAPS, *LPD3DPRIMCAPS; + +#define D3DPMISCCAPS_MASKPLANES 0x00000001 +#define D3DPMISCCAPS_MASKZ 0x00000002 +#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 +#define D3DPMISCCAPS_CONFORMANT 0x00000008 +#define D3DPMISCCAPS_CULLNONE 0x00000010 +#define D3DPMISCCAPS_CULLCW 0x00000020 +#define D3DPMISCCAPS_CULLCCW 0x00000040 + +#define D3DPRASTERCAPS_DITHER 0x00000001 +#define D3DPRASTERCAPS_ROP2 0x00000002 +#define D3DPRASTERCAPS_XOR 0x00000004 +#define D3DPRASTERCAPS_PAT 0x00000008 +#define D3DPRASTERCAPS_ZTEST 0x00000010 +#define D3DPRASTERCAPS_SUBPIXEL 0x00000020 +#define D3DPRASTERCAPS_SUBPIXELX 0x00000040 +#define D3DPRASTERCAPS_FOGVERTEX 0x00000080 +#define D3DPRASTERCAPS_FOGTABLE 0x00000100 +#define D3DPRASTERCAPS_STIPPLE 0x00000200 +#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 +#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 +#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 +#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 +#define D3DPRASTERCAPS_ZBIAS 0x00004000 +#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 +#define D3DPRASTERCAPS_FOGRANGE 0x00010000 +#define D3DPRASTERCAPS_ANISOTROPY 0x00020000 +#define D3DPRASTERCAPS_WBUFFER 0x00040000 +#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 +#define D3DPRASTERCAPS_WFOG 0x00100000 +#define D3DPRASTERCAPS_ZFOG 0x00200000 + +#define D3DPCMPCAPS_NEVER 0x00000001 +#define D3DPCMPCAPS_LESS 0x00000002 +#define D3DPCMPCAPS_EQUAL 0x00000004 +#define D3DPCMPCAPS_LESSEQUAL 0x00000008 +#define D3DPCMPCAPS_GREATER 0x00000010 +#define D3DPCMPCAPS_NOTEQUAL 0x00000020 +#define D3DPCMPCAPS_GREATEREQUAL 0x00000040 +#define D3DPCMPCAPS_ALWAYS 0x00000080 + +#define D3DPBLENDCAPS_ZERO 0x00000001 +#define D3DPBLENDCAPS_ONE 0x00000002 +#define D3DPBLENDCAPS_SRCCOLOR 0x00000004 +#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 +#define D3DPBLENDCAPS_SRCALPHA 0x00000010 +#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 +#define D3DPBLENDCAPS_DESTALPHA 0x00000040 +#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 +#define D3DPBLENDCAPS_DESTCOLOR 0x00000100 +#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 +#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 +#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 +#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 + +#define D3DPSHADECAPS_COLORFLATMONO 0x00000001 +#define D3DPSHADECAPS_COLORFLATRGB 0x00000002 +#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 +#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 +#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 +#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 + +#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 +#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 +#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 +#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 +#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 +#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 + +#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 +#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 +#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 +#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 +#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 +#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 + +#define D3DPSHADECAPS_FOGFLAT 0x00040000 +#define D3DPSHADECAPS_FOGGOURAUD 0x00080000 +#define D3DPSHADECAPS_FOGPHONG 0x00100000 + +#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 +#define D3DPTEXTURECAPS_POW2 0x00000002 +#define D3DPTEXTURECAPS_ALPHA 0x00000004 +#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 +#define D3DPTEXTURECAPS_BORDER 0x00000010 +#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 +#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 +#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 +#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L +/* yes actually 0x00000200 is unused - or at least unreleased */ +#define D3DPTEXTURECAPS_PROJECTED 0x00000400 +#define D3DPTEXTURECAPS_CUBEMAP 0x00000800 +#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 + +#define D3DPTFILTERCAPS_NEAREST 0x00000001 +#define D3DPTFILTERCAPS_LINEAR 0x00000002 +#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 +#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 +#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 +#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 +/* yes - missing numbers */ +#define D3DPTFILTERCAPS_MINFPOINT 0x00000100 +#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 +#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 +/* yes - missing numbers */ +#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 +#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 +/* yes - missing numbers */ +#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 +#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 +#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 +#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 +#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 + +#define D3DPTBLENDCAPS_DECAL 0x00000001 +#define D3DPTBLENDCAPS_MODULATE 0x00000002 +#define D3DPTBLENDCAPS_DECALALPHA 0x00000004 +#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 +#define D3DPTBLENDCAPS_DECALMASK 0x00000010 +#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 +#define D3DPTBLENDCAPS_COPY 0x00000040 +#define D3DPTBLENDCAPS_ADD 0x00000080 + +#define D3DPTADDRESSCAPS_WRAP 0x00000001 +#define D3DPTADDRESSCAPS_MIRROR 0x00000002 +#define D3DPTADDRESSCAPS_CLAMP 0x00000004 +#define D3DPTADDRESSCAPS_BORDER 0x00000008 +#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 + + +typedef struct _D3DDeviceDesc { + DWORD dwSize; + DWORD dwFlags; + D3DCOLORMODEL dcmColorModel; + DWORD dwDevCaps; + D3DTRANSFORMCAPS dtcTransformCaps; + BOOL bClipping; + D3DLIGHTINGCAPS dlcLightingCaps; + D3DPRIMCAPS dpcLineCaps; + D3DPRIMCAPS dpcTriCaps; + DWORD dwDeviceRenderBitDepth; + DWORD dwDeviceZBufferBitDepth; + DWORD dwMaxBufferSize; + DWORD dwMaxVertexCount; + + DWORD dwMinTextureWidth,dwMinTextureHeight; + DWORD dwMaxTextureWidth,dwMaxTextureHeight; + DWORD dwMinStippleWidth,dwMaxStippleWidth; + DWORD dwMinStippleHeight,dwMaxStippleHeight; + + DWORD dwMaxTextureRepeat; + DWORD dwMaxTextureAspectRatio; + DWORD dwMaxAnisotropy; + + D3DVALUE dvGuardBandLeft; + D3DVALUE dvGuardBandTop; + D3DVALUE dvGuardBandRight; + D3DVALUE dvGuardBandBottom; + + D3DVALUE dvExtentsAdjust; + DWORD dwStencilCaps; + + DWORD dwFVFCaps; + DWORD dwTextureOpCaps; + WORD wMaxTextureBlendStages; + WORD wMaxSimultaneousTextures; +} D3DDEVICEDESC,*LPD3DDEVICEDESC; +#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) + +typedef struct _D3DDeviceDesc7 { + DWORD dwDevCaps; + D3DPRIMCAPS dpcLineCaps; + D3DPRIMCAPS dpcTriCaps; + DWORD dwDeviceRenderBitDepth; + DWORD dwDeviceZBufferBitDepth; + + DWORD dwMinTextureWidth, dwMinTextureHeight; + DWORD dwMaxTextureWidth, dwMaxTextureHeight; + + DWORD dwMaxTextureRepeat; + DWORD dwMaxTextureAspectRatio; + DWORD dwMaxAnisotropy; + + D3DVALUE dvGuardBandLeft; + D3DVALUE dvGuardBandTop; + D3DVALUE dvGuardBandRight; + D3DVALUE dvGuardBandBottom; + + D3DVALUE dvExtentsAdjust; + DWORD dwStencilCaps; + DWORD dwFVFCaps; + DWORD dwTextureOpCaps; + WORD wMaxTextureBlendStages; + WORD wMaxSimultaneousTextures; + + DWORD dwMaxActiveLights; + D3DVALUE dvMaxVertexW; + GUID deviceGUID; + + WORD wMaxUserClipPlanes; + WORD wMaxVertexBlendMatrices; + + DWORD dwVertexProcessingCaps; + + DWORD dwReserved1; + DWORD dwReserved2; + DWORD dwReserved3; + DWORD dwReserved4; +} D3DDEVICEDESC7, *LPD3DDEVICEDESC7; +#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) + +#define D3DDD_COLORMODEL 0x00000001 +#define D3DDD_DEVCAPS 0x00000002 +#define D3DDD_TRANSFORMCAPS 0x00000004 +#define D3DDD_LIGHTINGCAPS 0x00000008 +#define D3DDD_BCLIPPING 0x00000010 +#define D3DDD_LINECAPS 0x00000020 +#define D3DDD_TRICAPS 0x00000040 +#define D3DDD_DEVICERENDERBITDEPTH 0x00000080 +#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 +#define D3DDD_MAXBUFFERSIZE 0x00000200 +#define D3DDD_MAXVERTEXCOUNT 0x00000400 + +#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001 +#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 +#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 +#define D3DDEVCAPS_SORTEXACT 0x00000008 +#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 +#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 +#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 +#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 +#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 +#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 +#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 +#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 +#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 +#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 +#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 +#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 +#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 +#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 +#define D3DDEVCAPS_HWRASTERIZATION 0x00080000 + +#define D3DSTENCILCAPS_KEEP 0x00000001 +#define D3DSTENCILCAPS_ZERO 0x00000002 +#define D3DSTENCILCAPS_REPLACE 0x00000004 +#define D3DSTENCILCAPS_INCRSAT 0x00000008 +#define D3DSTENCILCAPS_DECRSAT 0x00000010 +#define D3DSTENCILCAPS_INVERT 0x00000020 +#define D3DSTENCILCAPS_INCR 0x00000040 +#define D3DSTENCILCAPS_DECR 0x00000080 + +#define D3DTEXOPCAPS_DISABLE 0x00000001 +#define D3DTEXOPCAPS_SELECTARG1 0x00000002 +#define D3DTEXOPCAPS_SELECTARG2 0x00000004 +#define D3DTEXOPCAPS_MODULATE 0x00000008 +#define D3DTEXOPCAPS_MODULATE2X 0x00000010 +#define D3DTEXOPCAPS_MODULATE4X 0x00000020 +#define D3DTEXOPCAPS_ADD 0x00000040 +#define D3DTEXOPCAPS_ADDSIGNED 0x00000080 +#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 +#define D3DTEXOPCAPS_SUBTRACT 0x00000200 +#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 +#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 +#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 +#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 +#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 +#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 +#define D3DTEXOPCAPS_PREMODULATE 0x00010000 +#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 +#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 +#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 +#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 +#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 +#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 +#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 + +#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF +#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 + +#define D3DVTXPCAPS_TEXGEN 0x00000001 +#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 +#define D3DVTXPCAPS_VERTEXFOG 0x00000004 +#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 +#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 +#define D3DVTXPCAPS_LOCALVIEWER 0x00000020 + +typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID); +typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID); + +#define D3DFDS_COLORMODEL 0x00000001 +#define D3DFDS_GUID 0x00000002 +#define D3DFDS_HARDWARE 0x00000004 +#define D3DFDS_TRIANGLES 0x00000008 +#define D3DFDS_LINES 0x00000010 +#define D3DFDS_MISCCAPS 0x00000020 +#define D3DFDS_RASTERCAPS 0x00000040 +#define D3DFDS_ZCMPCAPS 0x00000080 +#define D3DFDS_ALPHACMPCAPS 0x00000100 +#define D3DFDS_SRCBLENDCAPS 0x00000200 +#define D3DFDS_DSTBLENDCAPS 0x00000400 +#define D3DFDS_SHADECAPS 0x00000800 +#define D3DFDS_TEXTURECAPS 0x00001000 +#define D3DFDS_TEXTUREFILTERCAPS 0x00002000 +#define D3DFDS_TEXTUREBLENDCAPS 0x00004000 +#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 + +typedef struct _D3DFINDDEVICESEARCH { + DWORD dwSize; + DWORD dwFlags; + BOOL bHardware; + D3DCOLORMODEL dcmColorModel; + GUID guid; + DWORD dwCaps; + D3DPRIMCAPS dpcPrimCaps; +} D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; + +typedef struct _D3DFINDDEVICERESULT { + DWORD dwSize; + GUID guid; + D3DDEVICEDESC ddHwDesc; + D3DDEVICEDESC ddSwDesc; +} D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; + +typedef struct _D3DExecuteBufferDesc { + DWORD dwSize; + DWORD dwFlags; + DWORD dwCaps; + DWORD dwBufferSize; + LPVOID lpData; +} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; + +#define D3DDEB_BUFSIZE 0x00000001 +#define D3DDEB_CAPS 0x00000002 +#define D3DDEB_LPDATA 0x00000004 + +#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 +#define D3DDEBCAPS_VIDEOMEMORY 0x00000002 +#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */ + +typedef struct _D3DDEVINFO_TEXTUREMANAGER { + BOOL bThrashing; + DWORD dwApproxBytesDownloaded; + DWORD dwNumEvicts; + DWORD dwNumVidCreates; + DWORD dwNumTexturesUsed; + DWORD dwNumUsedTexInVid; + DWORD dwWorkingSet; + DWORD dwWorkingSetBytes; + DWORD dwTotalManaged; + DWORD dwTotalBytes; + DWORD dwLastPri; +} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; + +typedef struct _D3DDEVINFO_TEXTURING { + DWORD dwNumLoads; + DWORD dwApproxBytesLoaded; + DWORD dwNumPreLoads; + DWORD dwNumSet; + DWORD dwNumCreates; + DWORD dwNumDestroys; + DWORD dwNumSetPriorities; + DWORD dwNumSetLODs; + DWORD dwNumLocks; + DWORD dwNumGetDCs; +} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; + + + +#endif diff --git a/win32/plugins/dfxvideo/winsrc/d3dtypes.h b/win32/plugins/dfxvideo/winsrc/d3dtypes.h new file mode 100644 index 00000000..21b9e74d --- /dev/null +++ b/win32/plugins/dfxvideo/winsrc/d3dtypes.h @@ -0,0 +1,1361 @@ +/* + * Copyright (C) 2000 Peter Hunnisett + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/* FIXME: Need to add C++ code for certain structs for headers - this is going to be a problem + if WINE continues to only use C code - I suppose that we could always inline in + the header file to get around that little problem... */ +/* FIXME: We need to implement versioning on everything directx 5 and up if these headers + are going to be generically useful for directx stuff */ + +#ifndef __WINE_D3DTYPES_H +#define __WINE_D3DTYPES_H + +#ifndef __WINESRC__ +# include <windows.h> +#endif + +#include <float.h> +#include <ddraw.h> + +#define D3DVALP(val, prec) ((float)(val)) +#define D3DVAL(val) ((float)(val)) +#define D3DDivide(a, b) (float)((double) (a) / (double) (b)) +#define D3DMultiply(a, b) ((a) * (b)) + +typedef LONG D3DFIXED; + + +#ifndef RGB_MAKE +#define CI_GETALPHA(ci) ((ci) >> 24) +#define CI_GETINDEX(ci) (((ci) >> 8) & 0xffff) +#define CI_GETFRACTION(ci) ((ci) & 0xff) +#define CI_ROUNDINDEX(ci) CI_GETINDEX((ci) + 0x80) +#define CI_MASKALPHA(ci) ((ci) & 0xffffff) +#define CI_MAKE(a, i, f) (((a) << 24) | ((i) << 8) | (f)) + +#define RGBA_GETALPHA(rgb) ((rgb) >> 24) +#define RGBA_GETRED(rgb) (((rgb) >> 16) & 0xff) +#define RGBA_GETGREEN(rgb) (((rgb) >> 8) & 0xff) +#define RGBA_GETBLUE(rgb) ((rgb) & 0xff) +#define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) + +#define D3DRGB(r, g, b) \ + (0xff000000 | ( ((LONG)((r) * 255)) << 16) | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255)) +#define D3DRGBA(r, g, b, a) \ + ( (((LONG)((a) * 255)) << 24) | (((LONG)((r) * 255)) << 16) \ + | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255) \ + ) + +#define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff) +#define RGB_GETGREEN(rgb) (((rgb) >> 8) & 0xff) +#define RGB_GETBLUE(rgb) ((rgb) & 0xff) +#define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff)) +#define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b))) +#define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff)) +#define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000)) + +#endif + +#define D3DENUMRET_CANCEL DDENUMRET_CANCEL +#define D3DENUMRET_OK DDENUMRET_OK + +typedef HRESULT (CALLBACK *LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset); +typedef HRESULT (CALLBACK *LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext); +typedef HRESULT (CALLBACK *LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext); + +#ifndef DX_SHARED_DEFINES + +typedef float D3DVALUE,*LPD3DVALUE; + +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR, *LPD3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + union { + D3DVALUE x; + D3DVALUE dvX; + } DUMMYUNIONNAME1; + union { + D3DVALUE y; + D3DVALUE dvY; + } DUMMYUNIONNAME2; + union { + D3DVALUE z; + D3DVALUE dvZ; + } DUMMYUNIONNAME3; +#if defined(__cplusplus) && defined(D3D_OVERLOADS) + /* the definitions for these methods are in d3dvec.inl */ +public: + /*** constructors ***/ + _D3DVECTOR() {} + _D3DVECTOR(D3DVALUE f); + _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z); + _D3DVECTOR(const D3DVALUE f[3]); + + /*** assignment operators ***/ + _D3DVECTOR& operator += (const _D3DVECTOR& v); + _D3DVECTOR& operator -= (const _D3DVECTOR& v); + _D3DVECTOR& operator *= (const _D3DVECTOR& v); + _D3DVECTOR& operator /= (const _D3DVECTOR& v); + _D3DVECTOR& operator *= (D3DVALUE s); + _D3DVECTOR& operator /= (D3DVALUE s); + + /*** unary operators ***/ + friend _D3DVECTOR operator + (const _D3DVECTOR& v); + friend _D3DVECTOR operator - (const _D3DVECTOR& v); + + /*** binary operators ***/ + friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + + friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s); + friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v); + friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s); + + friend D3DVALUE SquareMagnitude(const _D3DVECTOR& v); + friend D3DVALUE Magnitude(const _D3DVECTOR& v); + + friend _D3DVECTOR Normalize(const _D3DVECTOR& v); + + friend D3DVALUE DotProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend _D3DVECTOR CrossProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2); +#endif +} D3DVECTOR,*LPD3DVECTOR; +#define D3DVECTOR_DEFINED +#endif + +#define DX_SHARED_DEFINES +#endif /* DX_SHARED_DEFINES */ + +typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE; +typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; +typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE; + +typedef struct _D3DCOLORVALUE { + union { + D3DVALUE r; + D3DVALUE dvR; + } DUMMYUNIONNAME1; + union { + D3DVALUE g; + D3DVALUE dvG; + } DUMMYUNIONNAME2; + union { + D3DVALUE b; + D3DVALUE dvB; + } DUMMYUNIONNAME3; + union { + D3DVALUE a; + D3DVALUE dvA; + } DUMMYUNIONNAME4; +} D3DCOLORVALUE,*LPD3DCOLORVALUE; + +typedef struct _D3DRECT { + union { + LONG x1; + LONG lX1; + } DUMMYUNIONNAME1; + union { + LONG y1; + LONG lY1; + } DUMMYUNIONNAME2; + union { + LONG x2; + LONG lX2; + } DUMMYUNIONNAME3; + union { + LONG y2; + LONG lY2; + } DUMMYUNIONNAME4; +} D3DRECT, *LPD3DRECT; + +typedef struct _D3DHVERTEX { + DWORD dwFlags; + union { + D3DVALUE hx; + D3DVALUE dvHX; + } DUMMYUNIONNAME1; + union { + D3DVALUE hy; + D3DVALUE dvHY; + } DUMMYUNIONNAME2; + union { + D3DVALUE hz; + D3DVALUE dvHZ; + } DUMMYUNIONNAME3; +} D3DHVERTEX, *LPD3DHVERTEX; + +/* + * Transformed/lit vertices + */ +typedef struct _D3DTLVERTEX { + union { + D3DVALUE sx; + D3DVALUE dvSX; + } DUMMYUNIONNAME1; + union { + D3DVALUE sy; + D3DVALUE dvSY; + } DUMMYUNIONNAME2; + union { + D3DVALUE sz; + D3DVALUE dvSZ; + } DUMMYUNIONNAME3; + union { + D3DVALUE rhw; + D3DVALUE dvRHW; + } DUMMYUNIONNAME4; + union { + D3DCOLOR color; + D3DCOLOR dcColor; + } DUMMYUNIONNAME5; + union { + D3DCOLOR specular; + D3DCOLOR dcSpecular; + } DUMMYUNIONNAME6; + union { + D3DVALUE tu; + D3DVALUE dvTU; + } DUMMYUNIONNAME7; + union { + D3DVALUE tv; + D3DVALUE dvTV; + } DUMMYUNIONNAME8; +#if defined(__cplusplus) && defined(D3D_OVERLOADS) +public: + _D3DTLVERTEX() {} + _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, D3DCOLOR _color, D3DCOLOR _specular, float _tu, float _tv) { + sx = v.x; sy = v.y; sz = v.z; rhw = _rhw; + color = _color; specular = _specular; + tu = _tu; tv = _tv; + } +#endif +} D3DTLVERTEX, *LPD3DTLVERTEX; + +typedef struct _D3DLVERTEX { + union { + D3DVALUE x; + D3DVALUE dvX; + } DUMMYUNIONNAME1; + union { + D3DVALUE y; + D3DVALUE dvY; + } DUMMYUNIONNAME2; + union { + D3DVALUE z; + D3DVALUE dvZ; + } DUMMYUNIONNAME3; + DWORD dwReserved; + union { + D3DCOLOR color; + D3DCOLOR dcColor; + } DUMMYUNIONNAME4; + union { + D3DCOLOR specular; + D3DCOLOR dcSpecular; + } DUMMYUNIONNAME5; + union { + D3DVALUE tu; + D3DVALUE dvTU; + } DUMMYUNIONNAME6; + union { + D3DVALUE tv; + D3DVALUE dvTV; + } DUMMYUNIONNAME7; +} D3DLVERTEX, *LPD3DLVERTEX; + +typedef struct _D3DVERTEX { + union { + D3DVALUE x; + D3DVALUE dvX; + } DUMMYUNIONNAME1; + union { + D3DVALUE y; + D3DVALUE dvY; + } DUMMYUNIONNAME2; + union { + D3DVALUE z; + D3DVALUE dvZ; + } DUMMYUNIONNAME3; + union { + D3DVALUE nx; + D3DVALUE dvNX; + } DUMMYUNIONNAME4; + union { + D3DVALUE ny; + D3DVALUE dvNY; + } DUMMYUNIONNAME5; + union { + D3DVALUE nz; + D3DVALUE dvNZ; + } DUMMYUNIONNAME6; + union { + D3DVALUE tu; + D3DVALUE dvTU; + } DUMMYUNIONNAME7; + union { + D3DVALUE tv; + D3DVALUE dvTV; + } DUMMYUNIONNAME8; +#if defined(__cplusplus) && defined(D3D_OVERLOADS) +public: + _D3DVERTEX() {} + _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv) { + x = v.x; y = v.y; z = v.z; + nx = n.x; ny = n.y; nz = n.z; + tu = _tu; tv = _tv; + } +#endif +} D3DVERTEX, *LPD3DVERTEX; + +typedef struct _D3DMATRIX { + D3DVALUE _11, _12, _13, _14; + D3DVALUE _21, _22, _23, _24; + D3DVALUE _31, _32, _33, _34; + D3DVALUE _41, _42, _43, _44; +#if defined(__cplusplus) && defined(D3D_OVERLOADS) + _D3DMATRIX() { } + + /* This is different from MS, but avoids anonymous structs. */ + D3DVALUE &operator () (int r, int c) + { return ((D3DVALUE [4][4])&_11)[r][c]; } + const D3DVALUE &operator() (int r, int c) const + { return ((const D3DVALUE [4][4])&_11)[r][c]; } +#endif +} D3DMATRIX, *LPD3DMATRIX; + +#if defined(__cplusplus) && defined(D3D_OVERLOADS) +#include <d3dvec.inl> +#endif + +typedef struct _D3DVIEWPORT { + DWORD dwSize; + DWORD dwX; + DWORD dwY; + DWORD dwWidth; + DWORD dwHeight; + D3DVALUE dvScaleX; + D3DVALUE dvScaleY; + D3DVALUE dvMaxX; + D3DVALUE dvMaxY; + D3DVALUE dvMinZ; + D3DVALUE dvMaxZ; +} D3DVIEWPORT, *LPD3DVIEWPORT; + +typedef struct _D3DVIEWPORT2 { + DWORD dwSize; + DWORD dwX; + DWORD dwY; + DWORD dwWidth; + DWORD dwHeight; + D3DVALUE dvClipX; + D3DVALUE dvClipY; + D3DVALUE dvClipWidth; + D3DVALUE dvClipHeight; + D3DVALUE dvMinZ; + D3DVALUE dvMaxZ; +} D3DVIEWPORT2, *LPD3DVIEWPORT2; + +typedef struct _D3DVIEWPORT7 { + DWORD dwX; + DWORD dwY; + DWORD dwWidth; + DWORD dwHeight; + D3DVALUE dvMinZ; + D3DVALUE dvMaxZ; +} D3DVIEWPORT7, *LPD3DVIEWPORT7; + +#define D3DMAXUSERCLIPPLANES 32 + +#define D3DCLIPPLANE0 (1 << 0) +#define D3DCLIPPLANE1 (1 << 1) +#define D3DCLIPPLANE2 (1 << 2) +#define D3DCLIPPLANE3 (1 << 3) +#define D3DCLIPPLANE4 (1 << 4) +#define D3DCLIPPLANE5 (1 << 5) + +#define D3DCLIP_LEFT 0x00000001 +#define D3DCLIP_RIGHT 0x00000002 +#define D3DCLIP_TOP 0x00000004 +#define D3DCLIP_BOTTOM 0x00000008 +#define D3DCLIP_FRONT 0x00000010 +#define D3DCLIP_BACK 0x00000020 +#define D3DCLIP_GEN0 0x00000040 +#define D3DCLIP_GEN1 0x00000080 +#define D3DCLIP_GEN2 0x00000100 +#define D3DCLIP_GEN3 0x00000200 +#define D3DCLIP_GEN4 0x00000400 +#define D3DCLIP_GEN5 0x00000800 + +#define D3DSTATUS_CLIPUNIONLEFT D3DCLIP_LEFT +#define D3DSTATUS_CLIPUNIONRIGHT D3DCLIP_RIGHT +#define D3DSTATUS_CLIPUNIONTOP D3DCLIP_TOP +#define D3DSTATUS_CLIPUNIONBOTTOM D3DCLIP_BOTTOM +#define D3DSTATUS_CLIPUNIONFRONT D3DCLIP_FRONT +#define D3DSTATUS_CLIPUNIONBACK D3DCLIP_BACK +#define D3DSTATUS_CLIPUNIONGEN0 D3DCLIP_GEN0 +#define D3DSTATUS_CLIPUNIONGEN1 D3DCLIP_GEN1 +#define D3DSTATUS_CLIPUNIONGEN2 D3DCLIP_GEN2 +#define D3DSTATUS_CLIPUNIONGEN3 D3DCLIP_GEN3 +#define D3DSTATUS_CLIPUNIONGEN4 D3DCLIP_GEN4 +#define D3DSTATUS_CLIPUNIONGEN5 D3DCLIP_GEN5 + +#define D3DSTATUS_CLIPINTERSECTIONLEFT 0x00001000 +#define D3DSTATUS_CLIPINTERSECTIONRIGHT 0x00002000 +#define D3DSTATUS_CLIPINTERSECTIONTOP 0x00004000 +#define D3DSTATUS_CLIPINTERSECTIONBOTTOM 0x00008000 +#define D3DSTATUS_CLIPINTERSECTIONFRONT 0x00010000 +#define D3DSTATUS_CLIPINTERSECTIONBACK 0x00020000 +#define D3DSTATUS_CLIPINTERSECTIONGEN0 0x00040000 +#define D3DSTATUS_CLIPINTERSECTIONGEN1 0x00080000 +#define D3DSTATUS_CLIPINTERSECTIONGEN2 0x00100000 +#define D3DSTATUS_CLIPINTERSECTIONGEN3 0x00200000 +#define D3DSTATUS_CLIPINTERSECTIONGEN4 0x00400000 +#define D3DSTATUS_CLIPINTERSECTIONGEN5 0x00800000 +#define D3DSTATUS_ZNOTVISIBLE 0x01000000 + +#define D3DSTATUS_CLIPUNIONALL ( \ + D3DSTATUS_CLIPUNIONLEFT | \ + D3DSTATUS_CLIPUNIONRIGHT | \ + D3DSTATUS_CLIPUNIONTOP | \ + D3DSTATUS_CLIPUNIONBOTTOM | \ + D3DSTATUS_CLIPUNIONFRONT | \ + D3DSTATUS_CLIPUNIONBACK | \ + D3DSTATUS_CLIPUNIONGEN0 | \ + D3DSTATUS_CLIPUNIONGEN1 | \ + D3DSTATUS_CLIPUNIONGEN2 | \ + D3DSTATUS_CLIPUNIONGEN3 | \ + D3DSTATUS_CLIPUNIONGEN4 | \ + D3DSTATUS_CLIPUNIONGEN5 \ + ) + +#define D3DSTATUS_CLIPINTERSECTIONALL ( \ + D3DSTATUS_CLIPINTERSECTIONLEFT | \ + D3DSTATUS_CLIPINTERSECTIONRIGHT | \ + D3DSTATUS_CLIPINTERSECTIONTOP | \ + D3DSTATUS_CLIPINTERSECTIONBOTTOM | \ + D3DSTATUS_CLIPINTERSECTIONFRONT | \ + D3DSTATUS_CLIPINTERSECTIONBACK | \ + D3DSTATUS_CLIPINTERSECTIONGEN0 | \ + D3DSTATUS_CLIPINTERSECTIONGEN1 | \ + D3DSTATUS_CLIPINTERSECTIONGEN2 | \ + D3DSTATUS_CLIPINTERSECTIONGEN3 | \ + D3DSTATUS_CLIPINTERSECTIONGEN4 | \ + D3DSTATUS_CLIPINTERSECTIONGEN5 \ + ) + +#define D3DSTATUS_DEFAULT ( \ + D3DSTATUS_CLIPINTERSECTIONALL | \ + D3DSTATUS_ZNOTVISIBLE) + +#define D3DTRANSFORM_CLIPPED 0x00000001 +#define D3DTRANSFORM_UNCLIPPED 0x00000002 + +typedef struct _D3DTRANSFORMDATA { + DWORD dwSize; + LPVOID lpIn; + DWORD dwInSize; + LPVOID lpOut; + DWORD dwOutSize; + LPD3DHVERTEX lpHOut; + DWORD dwClip; + DWORD dwClipIntersection; + DWORD dwClipUnion; + D3DRECT drExtent; +} D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA; + +typedef struct _D3DLIGHTINGELEMENT { + D3DVECTOR dvPosition; + D3DVECTOR dvNormal; +} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT; + +typedef struct _D3DMATERIAL { + DWORD dwSize; + union { + D3DCOLORVALUE diffuse; + D3DCOLORVALUE dcvDiffuse; + } DUMMYUNIONNAME; + union { + D3DCOLORVALUE ambient; + D3DCOLORVALUE dcvAmbient; + } DUMMYUNIONNAME1; + union { + D3DCOLORVALUE specular; + D3DCOLORVALUE dcvSpecular; + } DUMMYUNIONNAME2; + union { + D3DCOLORVALUE emissive; + D3DCOLORVALUE dcvEmissive; + } DUMMYUNIONNAME3; + union { + D3DVALUE power; + D3DVALUE dvPower; + } DUMMYUNIONNAME4; + D3DTEXTUREHANDLE hTexture; + DWORD dwRampSize; +} D3DMATERIAL, *LPD3DMATERIAL; + +typedef struct _D3DMATERIAL7 { + union { + D3DCOLORVALUE diffuse; + D3DCOLORVALUE dcvDiffuse; + } DUMMYUNIONNAME; + union { + D3DCOLORVALUE ambient; + D3DCOLORVALUE dcvAmbient; + } DUMMYUNIONNAME1; + union { + D3DCOLORVALUE specular; + D3DCOLORVALUE dcvSpecular; + } DUMMYUNIONNAME2; + union { + D3DCOLORVALUE emissive; + D3DCOLORVALUE dcvEmissive; + } DUMMYUNIONNAME3; + union { + D3DVALUE power; + D3DVALUE dvPower; + } DUMMYUNIONNAME4; +} D3DMATERIAL7, *LPD3DMATERIAL7; + +typedef enum { + D3DLIGHT_POINT = 1, + D3DLIGHT_SPOT = 2, + D3DLIGHT_DIRECTIONAL = 3, + D3DLIGHT_PARALLELPOINT = 4, + D3DLIGHT_GLSPOT = 5, + D3DLIGHT_FORCE_DWORD = 0x7fffffff +} D3DLIGHTTYPE; + +typedef struct _D3DLIGHT { + DWORD dwSize; + D3DLIGHTTYPE dltType; + D3DCOLORVALUE dcvColor; + D3DVECTOR dvPosition; + D3DVECTOR dvDirection; + D3DVALUE dvRange; + D3DVALUE dvFalloff; + D3DVALUE dvAttenuation0; + D3DVALUE dvAttenuation1; + D3DVALUE dvAttenuation2; + D3DVALUE dvTheta; + D3DVALUE dvPhi; +} D3DLIGHT,*LPD3DLIGHT; + +typedef struct _D3DLIGHT7 { + D3DLIGHTTYPE dltType; + D3DCOLORVALUE dcvDiffuse; + D3DCOLORVALUE dcvSpecular; + D3DCOLORVALUE dcvAmbient; + D3DVECTOR dvPosition; + D3DVECTOR dvDirection; + D3DVALUE dvRange; + D3DVALUE dvFalloff; + D3DVALUE dvAttenuation0; + D3DVALUE dvAttenuation1; + D3DVALUE dvAttenuation2; + D3DVALUE dvTheta; + D3DVALUE dvPhi; +} D3DLIGHT7, *LPD3DLIGHT7; + +#define D3DLIGHT_ACTIVE 0x00000001 +#define D3DLIGHT_NO_SPECULAR 0x00000002 +#define D3DLIGHT_ALL (D3DLIGHT_ACTIVE | D3DLIGHT_NO_SPECULAR) /* 0x3 */ + +#define D3DLIGHT_RANGE_MAX ((float)sqrt(FLT_MAX)) + +typedef struct _D3DLIGHT2 { + DWORD dwSize; + D3DLIGHTTYPE dltType; + D3DCOLORVALUE dcvColor; + D3DVECTOR dvPosition; + D3DVECTOR dvDirection; + D3DVALUE dvRange; + D3DVALUE dvFalloff; + D3DVALUE dvAttenuation0; + D3DVALUE dvAttenuation1; + D3DVALUE dvAttenuation2; + D3DVALUE dvTheta; + D3DVALUE dvPhi; + DWORD dwFlags; +} D3DLIGHT2, *LPD3DLIGHT2; + +typedef struct _D3DLIGHTDATA { + DWORD dwSize; + LPD3DLIGHTINGELEMENT lpIn; + DWORD dwInSize; + LPD3DTLVERTEX lpOut; + DWORD dwOutSize; +} D3DLIGHTDATA, *LPD3DLIGHTDATA; + +#define D3DCOLOR_MONO 1 +#define D3DCOLOR_RGB 2 + +typedef DWORD D3DCOLORMODEL; + + +#define D3DCLEAR_TARGET 0x00000001 +#define D3DCLEAR_ZBUFFER 0x00000002 +#define D3DCLEAR_STENCIL 0x00000004 + +typedef enum _D3DOPCODE { + D3DOP_POINT = 1, + D3DOP_LINE = 2, + D3DOP_TRIANGLE = 3, + D3DOP_MATRIXLOAD = 4, + D3DOP_MATRIXMULTIPLY = 5, + D3DOP_STATETRANSFORM = 6, + D3DOP_STATELIGHT = 7, + D3DOP_STATERENDER = 8, + D3DOP_PROCESSVERTICES = 9, + D3DOP_TEXTURELOAD = 10, + D3DOP_EXIT = 11, + D3DOP_BRANCHFORWARD = 12, + D3DOP_SPAN = 13, + D3DOP_SETSTATUS = 14, + + D3DOP_FORCE_DWORD = 0x7fffffff +} D3DOPCODE; + +typedef struct _D3DINSTRUCTION { + BYTE bOpcode; + BYTE bSize; + WORD wCount; +} D3DINSTRUCTION, *LPD3DINSTRUCTION; + +typedef struct _D3DTEXTURELOAD { + D3DTEXTUREHANDLE hDestTexture; + D3DTEXTUREHANDLE hSrcTexture; +} D3DTEXTURELOAD, *LPD3DTEXTURELOAD; + +typedef struct _D3DPICKRECORD { + BYTE bOpcode; + BYTE bPad; + DWORD dwOffset; + D3DVALUE dvZ; +} D3DPICKRECORD, *LPD3DPICKRECORD; + +typedef enum { + D3DSHADE_FLAT = 1, + D3DSHADE_GOURAUD = 2, + D3DSHADE_PHONG = 3, + D3DSHADE_FORCE_DWORD = 0x7fffffff +} D3DSHADEMODE; + +typedef enum { + D3DFILL_POINT = 1, + D3DFILL_WIREFRAME = 2, + D3DFILL_SOLID = 3, + D3DFILL_FORCE_DWORD = 0x7fffffff +} D3DFILLMODE; + +typedef struct _D3DLINEPATTERN { + WORD wRepeatFactor; + WORD wLinePattern; +} D3DLINEPATTERN; + +typedef enum { + D3DFILTER_NEAREST = 1, + D3DFILTER_LINEAR = 2, + D3DFILTER_MIPNEAREST = 3, + D3DFILTER_MIPLINEAR = 4, + D3DFILTER_LINEARMIPNEAREST = 5, + D3DFILTER_LINEARMIPLINEAR = 6, + D3DFILTER_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREFILTER; + +typedef enum { + D3DBLEND_ZERO = 1, + D3DBLEND_ONE = 2, + D3DBLEND_SRCCOLOR = 3, + D3DBLEND_INVSRCCOLOR = 4, + D3DBLEND_SRCALPHA = 5, + D3DBLEND_INVSRCALPHA = 6, + D3DBLEND_DESTALPHA = 7, + D3DBLEND_INVDESTALPHA = 8, + D3DBLEND_DESTCOLOR = 9, + D3DBLEND_INVDESTCOLOR = 10, + D3DBLEND_SRCALPHASAT = 11, + D3DBLEND_BOTHSRCALPHA = 12, + D3DBLEND_BOTHINVSRCALPHA = 13, + D3DBLEND_FORCE_DWORD = 0x7fffffff +} D3DBLEND; + +typedef enum { + D3DTBLEND_DECAL = 1, + D3DTBLEND_MODULATE = 2, + D3DTBLEND_DECALALPHA = 3, + D3DTBLEND_MODULATEALPHA = 4, + D3DTBLEND_DECALMASK = 5, + D3DTBLEND_MODULATEMASK = 6, + D3DTBLEND_COPY = 7, + D3DTBLEND_ADD = 8, + D3DTBLEND_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREBLEND; + +typedef enum _D3DTEXTUREADDRESS { + D3DTADDRESS_WRAP = 1, + D3DTADDRESS_MIRROR = 2, + D3DTADDRESS_CLAMP = 3, + D3DTADDRESS_BORDER = 4, + D3DTADDRESS_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREADDRESS; + +typedef enum { + D3DCULL_NONE = 1, + D3DCULL_CW = 2, + D3DCULL_CCW = 3, + D3DCULL_FORCE_DWORD = 0x7fffffff +} D3DCULL; + +typedef enum { + D3DCMP_NEVER = 1, + D3DCMP_LESS = 2, + D3DCMP_EQUAL = 3, + D3DCMP_LESSEQUAL = 4, + D3DCMP_GREATER = 5, + D3DCMP_NOTEQUAL = 6, + D3DCMP_GREATEREQUAL = 7, + D3DCMP_ALWAYS = 8, + D3DCMP_FORCE_DWORD = 0x7fffffff +} D3DCMPFUNC; + +typedef enum _D3DSTENCILOP { + D3DSTENCILOP_KEEP = 1, + D3DSTENCILOP_ZERO = 2, + D3DSTENCILOP_REPLACE = 3, + D3DSTENCILOP_INCRSAT = 4, + D3DSTENCILOP_DECRSAT = 5, + D3DSTENCILOP_INVERT = 6, + D3DSTENCILOP_INCR = 7, + D3DSTENCILOP_DECR = 8, + D3DSTENCILOP_FORCE_DWORD = 0x7fffffff +} D3DSTENCILOP; + +typedef enum _D3DFOGMODE { + D3DFOG_NONE = 0, + D3DFOG_EXP = 1, + D3DFOG_EXP2 = 2, + D3DFOG_LINEAR = 3, + D3DFOG_FORCE_DWORD = 0x7fffffff +} D3DFOGMODE; + +typedef enum _D3DZBUFFERTYPE { + D3DZB_FALSE = 0, + D3DZB_TRUE = 1, + D3DZB_USEW = 2, + D3DZB_FORCE_DWORD = 0x7fffffff +} D3DZBUFFERTYPE; + +typedef enum _D3DANTIALIASMODE { + D3DANTIALIAS_NONE = 0, + D3DANTIALIAS_SORTDEPENDENT = 1, + D3DANTIALIAS_SORTINDEPENDENT = 2, + D3DANTIALIAS_FORCE_DWORD = 0x7fffffff +} D3DANTIALIASMODE; + +typedef enum { + D3DVT_VERTEX = 1, + D3DVT_LVERTEX = 2, + D3DVT_TLVERTEX = 3, + D3DVT_FORCE_DWORD = 0x7fffffff +} D3DVERTEXTYPE; + +typedef enum { + D3DPT_POINTLIST = 1, + D3DPT_LINELIST = 2, + D3DPT_LINESTRIP = 3, + D3DPT_TRIANGLELIST = 4, + D3DPT_TRIANGLESTRIP = 5, + D3DPT_TRIANGLEFAN = 6, + D3DPT_FORCE_DWORD = 0x7fffffff +} D3DPRIMITIVETYPE; + +#define D3DSTATE_OVERRIDE_BIAS 256 + +#define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS)) + +typedef enum _D3DTRANSFORMSTATETYPE { + D3DTRANSFORMSTATE_WORLD = 1, + D3DTRANSFORMSTATE_VIEW = 2, + D3DTRANSFORMSTATE_PROJECTION = 3, + D3DTRANSFORMSTATE_WORLD1 = 4, + D3DTRANSFORMSTATE_WORLD2 = 5, + D3DTRANSFORMSTATE_WORLD3 = 6, + D3DTRANSFORMSTATE_TEXTURE0 = 16, + D3DTRANSFORMSTATE_TEXTURE1 = 17, + D3DTRANSFORMSTATE_TEXTURE2 = 18, + D3DTRANSFORMSTATE_TEXTURE3 = 19, + D3DTRANSFORMSTATE_TEXTURE4 = 20, + D3DTRANSFORMSTATE_TEXTURE5 = 21, + D3DTRANSFORMSTATE_TEXTURE6 = 22, + D3DTRANSFORMSTATE_TEXTURE7 = 23, + D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff +} D3DTRANSFORMSTATETYPE; + +typedef enum { + D3DLIGHTSTATE_MATERIAL = 1, + D3DLIGHTSTATE_AMBIENT = 2, + D3DLIGHTSTATE_COLORMODEL = 3, + D3DLIGHTSTATE_FOGMODE = 4, + D3DLIGHTSTATE_FOGSTART = 5, + D3DLIGHTSTATE_FOGEND = 6, + D3DLIGHTSTATE_FOGDENSITY = 7, + D3DLIGHTSTATE_COLORVERTEX = 8, + D3DLIGHTSTATE_FORCE_DWORD = 0x7fffffff +} D3DLIGHTSTATETYPE; + +typedef enum { + D3DRENDERSTATE_TEXTUREHANDLE = 1, + D3DRENDERSTATE_ANTIALIAS = 2, + D3DRENDERSTATE_TEXTUREADDRESS = 3, + D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, + D3DRENDERSTATE_WRAPU = 5, + D3DRENDERSTATE_WRAPV = 6, + D3DRENDERSTATE_ZENABLE = 7, + D3DRENDERSTATE_FILLMODE = 8, + D3DRENDERSTATE_SHADEMODE = 9, + D3DRENDERSTATE_LINEPATTERN = 10, + D3DRENDERSTATE_MONOENABLE = 11, + D3DRENDERSTATE_ROP2 = 12, + D3DRENDERSTATE_PLANEMASK = 13, + D3DRENDERSTATE_ZWRITEENABLE = 14, + D3DRENDERSTATE_ALPHATESTENABLE = 15, + D3DRENDERSTATE_LASTPIXEL = 16, + D3DRENDERSTATE_TEXTUREMAG = 17, + D3DRENDERSTATE_TEXTUREMIN = 18, + D3DRENDERSTATE_SRCBLEND = 19, + D3DRENDERSTATE_DESTBLEND = 20, + D3DRENDERSTATE_TEXTUREMAPBLEND = 21, + D3DRENDERSTATE_CULLMODE = 22, + D3DRENDERSTATE_ZFUNC = 23, + D3DRENDERSTATE_ALPHAREF = 24, + D3DRENDERSTATE_ALPHAFUNC = 25, + D3DRENDERSTATE_DITHERENABLE = 26, + D3DRENDERSTATE_ALPHABLENDENABLE = 27, + D3DRENDERSTATE_FOGENABLE = 28, + D3DRENDERSTATE_SPECULARENABLE = 29, + D3DRENDERSTATE_ZVISIBLE = 30, + D3DRENDERSTATE_SUBPIXEL = 31, + D3DRENDERSTATE_SUBPIXELX = 32, + D3DRENDERSTATE_STIPPLEDALPHA = 33, + D3DRENDERSTATE_FOGCOLOR = 34, + D3DRENDERSTATE_FOGTABLEMODE = 35, + D3DRENDERSTATE_FOGTABLESTART = 36, + D3DRENDERSTATE_FOGTABLEEND = 37, + D3DRENDERSTATE_FOGTABLEDENSITY = 38, + D3DRENDERSTATE_FOGSTART = 36, + D3DRENDERSTATE_FOGEND = 37, + D3DRENDERSTATE_FOGDENSITY = 38, + D3DRENDERSTATE_STIPPLEENABLE = 39, + D3DRENDERSTATE_EDGEANTIALIAS = 40, + D3DRENDERSTATE_COLORKEYENABLE = 41, + D3DRENDERSTATE_BORDERCOLOR = 43, + D3DRENDERSTATE_TEXTUREADDRESSU = 44, + D3DRENDERSTATE_TEXTUREADDRESSV = 45, + D3DRENDERSTATE_MIPMAPLODBIAS = 46, + D3DRENDERSTATE_ZBIAS = 47, + D3DRENDERSTATE_RANGEFOGENABLE = 48, + D3DRENDERSTATE_ANISOTROPY = 49, + D3DRENDERSTATE_FLUSHBATCH = 50, + D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, + + D3DRENDERSTATE_STENCILENABLE = 52, + D3DRENDERSTATE_STENCILFAIL = 53, + D3DRENDERSTATE_STENCILZFAIL = 54, + D3DRENDERSTATE_STENCILPASS = 55, + D3DRENDERSTATE_STENCILFUNC = 56, + D3DRENDERSTATE_STENCILREF = 57, + D3DRENDERSTATE_STENCILMASK = 58, + D3DRENDERSTATE_STENCILWRITEMASK = 59, + D3DRENDERSTATE_TEXTUREFACTOR = 60, + + D3DRENDERSTATE_STIPPLEPATTERN00 = 64, + D3DRENDERSTATE_STIPPLEPATTERN01 = 65, + D3DRENDERSTATE_STIPPLEPATTERN02 = 66, + D3DRENDERSTATE_STIPPLEPATTERN03 = 67, + D3DRENDERSTATE_STIPPLEPATTERN04 = 68, + D3DRENDERSTATE_STIPPLEPATTERN05 = 69, + D3DRENDERSTATE_STIPPLEPATTERN06 = 70, + D3DRENDERSTATE_STIPPLEPATTERN07 = 71, + D3DRENDERSTATE_STIPPLEPATTERN08 = 72, + D3DRENDERSTATE_STIPPLEPATTERN09 = 73, + D3DRENDERSTATE_STIPPLEPATTERN10 = 74, + D3DRENDERSTATE_STIPPLEPATTERN11 = 75, + D3DRENDERSTATE_STIPPLEPATTERN12 = 76, + D3DRENDERSTATE_STIPPLEPATTERN13 = 77, + D3DRENDERSTATE_STIPPLEPATTERN14 = 78, + D3DRENDERSTATE_STIPPLEPATTERN15 = 79, + D3DRENDERSTATE_STIPPLEPATTERN16 = 80, + D3DRENDERSTATE_STIPPLEPATTERN17 = 81, + D3DRENDERSTATE_STIPPLEPATTERN18 = 82, + D3DRENDERSTATE_STIPPLEPATTERN19 = 83, + D3DRENDERSTATE_STIPPLEPATTERN20 = 84, + D3DRENDERSTATE_STIPPLEPATTERN21 = 85, + D3DRENDERSTATE_STIPPLEPATTERN22 = 86, + D3DRENDERSTATE_STIPPLEPATTERN23 = 87, + D3DRENDERSTATE_STIPPLEPATTERN24 = 88, + D3DRENDERSTATE_STIPPLEPATTERN25 = 89, + D3DRENDERSTATE_STIPPLEPATTERN26 = 90, + D3DRENDERSTATE_STIPPLEPATTERN27 = 91, + D3DRENDERSTATE_STIPPLEPATTERN28 = 92, + D3DRENDERSTATE_STIPPLEPATTERN29 = 93, + D3DRENDERSTATE_STIPPLEPATTERN30 = 94, + D3DRENDERSTATE_STIPPLEPATTERN31 = 95, + + D3DRENDERSTATE_WRAP0 = 128, + D3DRENDERSTATE_WRAP1 = 129, + D3DRENDERSTATE_WRAP2 = 130, + D3DRENDERSTATE_WRAP3 = 131, + D3DRENDERSTATE_WRAP4 = 132, + D3DRENDERSTATE_WRAP5 = 133, + D3DRENDERSTATE_WRAP6 = 134, + D3DRENDERSTATE_WRAP7 = 135, + D3DRENDERSTATE_CLIPPING = 136, + D3DRENDERSTATE_LIGHTING = 137, + D3DRENDERSTATE_EXTENTS = 138, + D3DRENDERSTATE_AMBIENT = 139, + D3DRENDERSTATE_FOGVERTEXMODE = 140, + D3DRENDERSTATE_COLORVERTEX = 141, + D3DRENDERSTATE_LOCALVIEWER = 142, + D3DRENDERSTATE_NORMALIZENORMALS = 143, + D3DRENDERSTATE_COLORKEYBLENDENABLE = 144, + D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = 145, + D3DRENDERSTATE_SPECULARMATERIALSOURCE = 146, + D3DRENDERSTATE_AMBIENTMATERIALSOURCE = 147, + D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = 148, + D3DRENDERSTATE_VERTEXBLEND = 151, + D3DRENDERSTATE_CLIPPLANEENABLE = 152, + + D3DRENDERSTATE_FORCE_DWORD = 0x7fffffff + + /* FIXME: We have some retired values that are being reused for DirectX 7 */ +} D3DRENDERSTATETYPE; + +typedef enum _D3DMATERIALCOLORSOURCE +{ + D3DMCS_MATERIAL = 0, + D3DMCS_COLOR1 = 1, + D3DMCS_COLOR2 = 2, + D3DMCS_FORCE_DWORD = 0x7fffffff +} D3DMATERIALCOLORSOURCE; + +#define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE +#define D3DRENDERSTATE_WRAPBIAS 128UL +#define D3DWRAP_U 0x00000001L +#define D3DWRAP_V 0x00000002L + +#define D3DWRAPCOORD_0 0x00000001L +#define D3DWRAPCOORD_1 0x00000002L +#define D3DWRAPCOORD_2 0x00000004L +#define D3DWRAPCOORD_3 0x00000008L + +#define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y)) + +typedef struct _D3DSTATE { + union { + D3DTRANSFORMSTATETYPE dtstTransformStateType; + D3DLIGHTSTATETYPE dlstLightStateType; + D3DRENDERSTATETYPE drstRenderStateType; + } DUMMYUNIONNAME1; + union { + DWORD dwArg[1]; + D3DVALUE dvArg[1]; + } DUMMYUNIONNAME2; +} D3DSTATE, *LPD3DSTATE; + +typedef struct _D3DMATRIXLOAD { + D3DMATRIXHANDLE hDestMatrix; + D3DMATRIXHANDLE hSrcMatrix; +} D3DMATRIXLOAD, *LPD3DMATRIXLOAD; + +typedef struct _D3DMATRIXMULTIPLY { + D3DMATRIXHANDLE hDestMatrix; + D3DMATRIXHANDLE hSrcMatrix1; + D3DMATRIXHANDLE hSrcMatrix2; +} D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY; + +typedef struct _D3DPROCESSVERTICES { + DWORD dwFlags; + WORD wStart; + WORD wDest; + DWORD dwCount; + DWORD dwReserved; +} D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; + +#define D3DPROCESSVERTICES_TRANSFORMLIGHT 0x00000000L +#define D3DPROCESSVERTICES_TRANSFORM 0x00000001L +#define D3DPROCESSVERTICES_COPY 0x00000002L +#define D3DPROCESSVERTICES_OPMASK 0x00000007L + +#define D3DPROCESSVERTICES_UPDATEEXTENTS 0x00000008L +#define D3DPROCESSVERTICES_NOCOLOR 0x00000010L + +typedef enum _D3DTEXTURESTAGESTATETYPE +{ + D3DTSS_COLOROP = 1, + D3DTSS_COLORARG1 = 2, + D3DTSS_COLORARG2 = 3, + D3DTSS_ALPHAOP = 4, + D3DTSS_ALPHAARG1 = 5, + D3DTSS_ALPHAARG2 = 6, + D3DTSS_BUMPENVMAT00 = 7, + D3DTSS_BUMPENVMAT01 = 8, + D3DTSS_BUMPENVMAT10 = 9, + D3DTSS_BUMPENVMAT11 = 10, + D3DTSS_TEXCOORDINDEX = 11, + D3DTSS_ADDRESS = 12, + D3DTSS_ADDRESSU = 13, + D3DTSS_ADDRESSV = 14, + D3DTSS_BORDERCOLOR = 15, + D3DTSS_MAGFILTER = 16, + D3DTSS_MINFILTER = 17, + D3DTSS_MIPFILTER = 18, + D3DTSS_MIPMAPLODBIAS = 19, + D3DTSS_MAXMIPLEVEL = 20, + D3DTSS_MAXANISOTROPY = 21, + D3DTSS_BUMPENVLSCALE = 22, + D3DTSS_BUMPENVLOFFSET = 23, + D3DTSS_TEXTURETRANSFORMFLAGS = 24, + D3DTSS_FORCE_DWORD = 0x7fffffff +} D3DTEXTURESTAGESTATETYPE; + +#define D3DTSS_TCI_PASSTHRU 0x00000000 +#define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 +#define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 +#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 + +typedef enum _D3DTEXTUREOP +{ + D3DTOP_DISABLE = 1, + D3DTOP_SELECTARG1 = 2, + D3DTOP_SELECTARG2 = 3, + + D3DTOP_MODULATE = 4, + D3DTOP_MODULATE2X = 5, + D3DTOP_MODULATE4X = 6, + + D3DTOP_ADD = 7, + D3DTOP_ADDSIGNED = 8, + D3DTOP_ADDSIGNED2X = 9, + D3DTOP_SUBTRACT = 10, + D3DTOP_ADDSMOOTH = 11, + + D3DTOP_BLENDDIFFUSEALPHA = 12, + D3DTOP_BLENDTEXTUREALPHA = 13, + D3DTOP_BLENDFACTORALPHA = 14, + D3DTOP_BLENDTEXTUREALPHAPM = 15, + D3DTOP_BLENDCURRENTALPHA = 16, + + D3DTOP_PREMODULATE = 17, + D3DTOP_MODULATEALPHA_ADDCOLOR = 18, + D3DTOP_MODULATECOLOR_ADDALPHA = 19, + D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, + D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, + + D3DTOP_BUMPENVMAP = 22, + D3DTOP_BUMPENVMAPLUMINANCE = 23, + D3DTOP_DOTPRODUCT3 = 24, + + D3DTOP_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREOP; + +#define D3DTA_SELECTMASK 0x0000000f +#define D3DTA_DIFFUSE 0x00000000 +#define D3DTA_CURRENT 0x00000001 +#define D3DTA_TEXTURE 0x00000002 +#define D3DTA_TFACTOR 0x00000003 +#define D3DTA_SPECULAR 0x00000004 +#define D3DTA_COMPLEMENT 0x00000010 +#define D3DTA_ALPHAREPLICATE 0x00000020 + +typedef enum _D3DTEXTUREMAGFILTER +{ + D3DTFG_POINT = 1, + D3DTFG_LINEAR = 2, + D3DTFG_FLATCUBIC = 3, + D3DTFG_GAUSSIANCUBIC = 4, + D3DTFG_ANISOTROPIC = 5, + D3DTFG_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREMAGFILTER; + +typedef enum _D3DTEXTUREMINFILTER +{ + D3DTFN_POINT = 1, + D3DTFN_LINEAR = 2, + D3DTFN_ANISOTROPIC = 3, + D3DTFN_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREMINFILTER; + +typedef enum _D3DTEXTUREMIPFILTER +{ + D3DTFP_NONE = 1, + D3DTFP_POINT = 2, + D3DTFP_LINEAR = 3, + D3DTFP_FORCE_DWORD = 0x7fffffff +} D3DTEXTUREMIPFILTER; + +#define D3DTRIFLAG_START 0x00000000L +#define D3DTRIFLAG_STARTFLAT(len) (len) +#define D3DTRIFLAG_ODD 0x0000001eL +#define D3DTRIFLAG_EVEN 0x0000001fL + +#define D3DTRIFLAG_EDGEENABLE1 0x00000100L +#define D3DTRIFLAG_EDGEENABLE2 0x00000200L +#define D3DTRIFLAG_EDGEENABLE3 0x00000400L +#define D3DTRIFLAG_EDGEENABLETRIANGLE \ + (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3) + +typedef struct _D3DTRIANGLE { + union { + WORD v1; + WORD wV1; + } DUMMYUNIONNAME1; + union { + WORD v2; + WORD wV2; + } DUMMYUNIONNAME2; + union { + WORD v3; + WORD wV3; + } DUMMYUNIONNAME3; + WORD wFlags; +} D3DTRIANGLE, *LPD3DTRIANGLE; + +typedef struct _D3DLINE { + union { + WORD v1; + WORD wV1; + } DUMMYUNIONNAME1; + union { + WORD v2; + WORD wV2; + } DUMMYUNIONNAME2; +} D3DLINE, *LPD3DLINE; + +typedef struct _D3DSPAN { + WORD wCount; + WORD wFirst; +} D3DSPAN, *LPD3DSPAN; + +typedef struct _D3DPOINT { + WORD wCount; + WORD wFirst; +} D3DPOINT, *LPD3DPOINT; + +typedef struct _D3DBRANCH { + DWORD dwMask; + DWORD dwValue; + BOOL bNegate; + DWORD dwOffset; +} D3DBRANCH, *LPD3DBRANCH; + +typedef struct _D3DSTATUS { + DWORD dwFlags; + DWORD dwStatus; + D3DRECT drExtent; +} D3DSTATUS, *LPD3DSTATUS; + +#define D3DSETSTATUS_STATUS 0x00000001L +#define D3DSETSTATUS_EXTENTS 0x00000002L +#define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS) + +typedef struct _D3DCLIPSTATUS { + DWORD dwFlags; + DWORD dwStatus; + float minx, maxx; + float miny, maxy; + float minz, maxz; +} D3DCLIPSTATUS, *LPD3DCLIPSTATUS; + +#define D3DCLIPSTATUS_STATUS 0x00000001L +#define D3DCLIPSTATUS_EXTENTS2 0x00000002L +#define D3DCLIPSTATUS_EXTENTS3 0x00000004L + +typedef struct { + DWORD dwSize; + DWORD dwTrianglesDrawn; + DWORD dwLinesDrawn; + DWORD dwPointsDrawn; + DWORD dwSpansDrawn; + DWORD dwVerticesProcessed; +} D3DSTATS, *LPD3DSTATS; + +#define D3DEXECUTE_CLIPPED 0x00000001l +#define D3DEXECUTE_UNCLIPPED 0x00000002l + +typedef struct _D3DEXECUTEDATA { + DWORD dwSize; + DWORD dwVertexOffset; + DWORD dwVertexCount; + DWORD dwInstructionOffset; + DWORD dwInstructionLength; + DWORD dwHVertexOffset; + D3DSTATUS dsStatus; +} D3DEXECUTEDATA, *LPD3DEXECUTEDATA; + +#define D3DPAL_FREE 0x00 +#define D3DPAL_READONLY 0x40 +#define D3DPAL_RESERVED 0x80 + +typedef struct _D3DVERTEXBUFFERDESC { + DWORD dwSize; + DWORD dwCaps; + DWORD dwFVF; + DWORD dwNumVertices; +} D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC; + +#define D3DVBCAPS_SYSTEMMEMORY 0x00000800l +#define D3DVBCAPS_WRITEONLY 0x00010000l +#define D3DVBCAPS_OPTIMIZED 0x80000000l +#define D3DVBCAPS_DONOTCLIP 0x00000001l + +#define D3DVOP_LIGHT (1 << 10) +#define D3DVOP_TRANSFORM (1 << 0) +#define D3DVOP_CLIP (1 << 2) +#define D3DVOP_EXTENTS (1 << 3) + +#define D3DMAXNUMVERTICES ((1<<16) - 1) + +#define D3DMAXNUMPRIMITIVES ((1<<16) - 1) + +#define D3DPV_DONOTCOPYDATA (1 << 0) + +#define D3DFVF_RESERVED0 0x001 +#define D3DFVF_POSITION_MASK 0x00E +#define D3DFVF_XYZ 0x002 +#define D3DFVF_XYZRHW 0x004 +#define D3DFVF_XYZB1 0x006 +#define D3DFVF_XYZB2 0x008 +#define D3DFVF_XYZB3 0x00a +#define D3DFVF_XYZB4 0x00c +#define D3DFVF_XYZB5 0x00e + +#define D3DFVF_NORMAL 0x010 +#define D3DFVF_RESERVED1 0x020 +#define D3DFVF_DIFFUSE 0x040 +#define D3DFVF_SPECULAR 0x080 +#define D3DFVF_TEXCOUNT_MASK 0xf00 +#define D3DFVF_TEXCOUNT_SHIFT 8 +#define D3DFVF_TEX0 0x000 +#define D3DFVF_TEX1 0x100 +#define D3DFVF_TEX2 0x200 +#define D3DFVF_TEX3 0x300 +#define D3DFVF_TEX4 0x400 +#define D3DFVF_TEX5 0x500 +#define D3DFVF_TEX6 0x600 +#define D3DFVF_TEX7 0x700 +#define D3DFVF_TEX8 0x800 + +#define D3DFVF_RESERVED2 0xf000 + +#define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) +#define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \ + D3DFVF_SPECULAR | D3DFVF_TEX1 ) +#define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \ + D3DFVF_TEX1 ) + +typedef struct _D3DDP_PTRSTRIDE { + LPVOID lpvData; + DWORD dwStride; +} D3DDP_PTRSTRIDE; + +#define D3DDP_MAXTEXCOORD 8 + +typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA { + D3DDP_PTRSTRIDE position; + D3DDP_PTRSTRIDE normal; + D3DDP_PTRSTRIDE diffuse; + D3DDP_PTRSTRIDE specular; + D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD]; +} D3DDRAWPRIMITIVESTRIDEDDATA ,*LPD3DDRAWPRIMITIVESTRIDEDDATA; + +#define D3DVIS_INSIDE_FRUSTUM 0 +#define D3DVIS_INTERSECT_FRUSTUM 1 +#define D3DVIS_OUTSIDE_FRUSTUM 2 +#define D3DVIS_INSIDE_LEFT 0 +#define D3DVIS_INTERSECT_LEFT (1 << 2) +#define D3DVIS_OUTSIDE_LEFT (2 << 2) +#define D3DVIS_INSIDE_RIGHT 0 +#define D3DVIS_INTERSECT_RIGHT (1 << 4) +#define D3DVIS_OUTSIDE_RIGHT (2 << 4) +#define D3DVIS_INSIDE_TOP 0 +#define D3DVIS_INTERSECT_TOP (1 << 6) +#define D3DVIS_OUTSIDE_TOP (2 << 6) +#define D3DVIS_INSIDE_BOTTOM 0 +#define D3DVIS_INTERSECT_BOTTOM (1 << 8) +#define D3DVIS_OUTSIDE_BOTTOM (2 << 8) +#define D3DVIS_INSIDE_NEAR 0 +#define D3DVIS_INTERSECT_NEAR (1 << 10) +#define D3DVIS_OUTSIDE_NEAR (2 << 10) +#define D3DVIS_INSIDE_FAR 0 +#define D3DVIS_INTERSECT_FAR (1 << 12) +#define D3DVIS_OUTSIDE_FAR (2 << 12) + +#define D3DVIS_MASK_FRUSTUM (3 << 0) +#define D3DVIS_MASK_LEFT (3 << 2) +#define D3DVIS_MASK_RIGHT (3 << 4) +#define D3DVIS_MASK_TOP (3 << 6) +#define D3DVIS_MASK_BOTTOM (3 << 8) +#define D3DVIS_MASK_NEAR (3 << 10) +#define D3DVIS_MASK_FAR (3 << 12) + +#define D3DDEVINFOID_TEXTUREMANAGER 1 +#define D3DDEVINFOID_D3DTEXTUREMANAGER 2 +#define D3DDEVINFOID_TEXTURING 3 + +typedef enum _D3DSTATEBLOCKTYPE +{ + D3DSBT_ALL = 1, + D3DSBT_PIXELSTATE = 2, + D3DSBT_VERTEXSTATE = 3, + D3DSBT_FORCE_DWORD = 0xffffffff +} D3DSTATEBLOCKTYPE; + +typedef enum _D3DVERTEXBLENDFLAGS +{ + D3DVBLEND_DISABLE = 0, + D3DVBLEND_1WEIGHT = 1, + D3DVBLEND_2WEIGHTS = 2, + D3DVBLEND_3WEIGHTS = 3, +} D3DVERTEXBLENDFLAGS; + +typedef enum _D3DTEXTURETRANSFORMFLAGS { + D3DTTFF_DISABLE = 0, + D3DTTFF_COUNT1 = 1, + D3DTTFF_COUNT2 = 2, + D3DTTFF_COUNT3 = 3, + D3DTTFF_COUNT4 = 4, + D3DTTFF_PROJECTED = 256, + D3DTTFF_FORCE_DWORD = 0x7fffffff +} D3DTEXTURETRANSFORMFLAGS; + +#define D3DFVF_TEXTUREFORMAT2 0 +#define D3DFVF_TEXTUREFORMAT1 3 +#define D3DFVF_TEXTUREFORMAT3 1 +#define D3DFVF_TEXTUREFORMAT4 2 + +#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) +#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) +#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) +#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) + +#endif diff --git a/win32/plugins/dfxvideo/winsrc/ddraw.h b/win32/plugins/dfxvideo/winsrc/ddraw.h new file mode 100644 index 00000000..7cd1df41 --- /dev/null +++ b/win32/plugins/dfxvideo/winsrc/ddraw.h @@ -0,0 +1,2697 @@ +/* + * Copyright (C) the Wine project + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_DDRAW_H +#define __WINE_DDRAW_H + +#define COM_NO_WINDOWS_H +#include <objbase.h> + +#ifdef __cplusplus +extern "C" { +#endif /* defined(__cplusplus) */ + +#ifndef DIRECTDRAW_VERSION +#define DIRECTDRAW_VERSION 0x0700 +#endif /* DIRECTDRAW_VERSION */ + +#ifndef WINELIB_NAME_AW
+#ifdef UNICODE
+#define WINELIB_NAME_AW(func) func##W
+#else
+#define WINELIB_NAME_AW(func) func##A
+#endif
+#endif
+
+#ifndef DECL_WINELIB_TYPE_AW
+#define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
+#endif
+
+#ifndef DWORD_PTR
+#define DWORD_PTR unsigned long
+#endif
+ +/***************************************************************************** + * Predeclare the interfaces + */ +#ifndef __DDRAW_GUID_DEFINED__ +DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 ); +DEFINE_GUID( CLSID_DirectDraw7, 0x3C305196,0x50DB,0x11D3,0x9C,0xFE,0x00,0xC0,0x4F,0xD9,0x30,0xC5 ); +DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 ); +DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +DEFINE_GUID( IID_IDirectDraw3, 0x618f8ad4,0x8b7a,0x11d0,0x8f,0xcc,0x0,0xc0,0x4f,0xd9,0x18,0x9d ); +DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 ); +DEFINE_GUID( IID_IDirectDraw7, 0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b ); +DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 ); +DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB ); +DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B ); +DEFINE_GUID( IID_IDirectDrawSurface7, 0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b ); +DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawColorControl,0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 ); +DEFINE_GUID( IID_IDirectDrawGammaControl,0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E ); +#endif + +typedef struct IDirectDraw *LPDIRECTDRAW; +typedef struct IDirectDraw2 *LPDIRECTDRAW2; +typedef struct IDirectDraw3 *LPDIRECTDRAW3; +typedef struct IDirectDraw4 *LPDIRECTDRAW4; +typedef struct IDirectDraw7 *LPDIRECTDRAW7; +typedef struct IDirectDrawClipper *LPDIRECTDRAWCLIPPER; +typedef struct IDirectDrawPalette *LPDIRECTDRAWPALETTE; +typedef struct IDirectDrawSurface *LPDIRECTDRAWSURFACE; +typedef struct IDirectDrawSurface2 *LPDIRECTDRAWSURFACE2; +typedef struct IDirectDrawSurface3 *LPDIRECTDRAWSURFACE3; +typedef struct IDirectDrawSurface4 *LPDIRECTDRAWSURFACE4; +typedef struct IDirectDrawSurface7 *LPDIRECTDRAWSURFACE7; +typedef struct IDirectDrawColorControl *LPDIRECTDRAWCOLORCONTROL; +typedef struct IDirectDrawGammaControl *LPDIRECTDRAWGAMMACONTROL; + + +#define DDENUMRET_CANCEL 0 +#define DDENUMRET_OK 1 + +#define DD_OK S_OK +#define DD_FALSE S_FALSE + + +#define _FACDD 0x876 +#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) + +#define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 ) +#define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 ) +#define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 ) +#define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 ) +#define DDERR_EXCEPTION MAKE_DDHRESULT( 55 ) +#define DDERR_GENERIC E_FAIL +#define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 ) +#define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 ) +#define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 ) +#define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 ) +#define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 ) +#define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 ) +#define DDERR_INVALIDPARAMS E_INVALIDARG +#define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 ) +#define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 ) +#define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 ) +#define DDERR_NO3D MAKE_DDHRESULT( 170 ) +#define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 ) +#define DDERR_NOSTEREOHARDWARE MAKE_DDHRESULT( 181 ) +#define DDERR_NOSURFACELEFT MAKE_DDHRESULT( 182 ) +#define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 ) +#define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 ) +#define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 ) +#define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 ) +#define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 ) +#define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 ) +#define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 ) +#define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 ) +#define DDERR_NOGDI MAKE_DDHRESULT( 240 ) +#define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 ) +#define DDERR_NOTFOUND MAKE_DDHRESULT( 255 ) +#define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 ) +#define DDERR_OVERLAPPINGRECTS MAKE_DDHRESULT( 270 ) +#define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 ) +#define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 ) +#define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 ) +#define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 ) +#define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 ) +#define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 ) +#define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 ) +#define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 ) +#define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 ) +#define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 ) +#define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 ) +#define DDERR_OUTOFMEMORY E_OUTOFMEMORY +#define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 ) +#define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 ) +#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 ) +#define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 ) +#define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 ) +#define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 ) +#define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 ) +#define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 ) +#define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 ) +#define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 ) +#define DDERR_SURFACELOST MAKE_DDHRESULT( 450 ) +#define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 ) +#define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 ) +#define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 ) +#define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 ) +#define DDERR_UNSUPPORTED E_NOTIMPL +#define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 ) +#define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 ) +#define DDERR_INVALIDSTREAM MAKE_DDHRESULT( 521 ) +#define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 ) +#define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 ) +#define DDERR_DDSCAPSCOMPLEXREQUIRED MAKE_DDHRESULT( 542 ) +#define DDERR_XALIGN MAKE_DDHRESULT( 560 ) +#define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 ) +#define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 ) +#define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 ) +#define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 ) +#define DDERR_NOEMULATION MAKE_DDHRESULT( 565 ) +#define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 ) +#define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 ) +#define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 ) +#define DDERR_NOHWND MAKE_DDHRESULT( 569 ) +#define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 ) +#define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 ) +#define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 ) +#define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 ) +#define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 ) +#define DDERR_NOBLTHW MAKE_DDHRESULT( 575 ) +#define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 ) +#define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 ) +#define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 ) +#define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 ) +#define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 ) +#define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 ) +#define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 ) +#define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 ) +#define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 ) +#define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 ) +#define DDERR_NODC MAKE_DDHRESULT( 586 ) +#define DDERR_WRONGMODE MAKE_DDHRESULT( 587 ) +#define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 ) +#define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 ) +#define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 ) +#define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 ) +#define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 ) +#define DDERR_NOOPTIMIZEHW MAKE_DDHRESULT( 600 ) +#define DDERR_NOTLOADED MAKE_DDHRESULT( 601 ) +#define DDERR_NOFOCUSWINDOW MAKE_DDHRESULT( 602 ) +#define DDERR_NOTONMIPMAPSUBLEVEL MAKE_DDHRESULT( 603 ) +#define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 ) +#define DDERR_NONONLOCALVIDMEM MAKE_DDHRESULT( 630 ) +#define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 ) +#define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 ) +#define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 ) +#define DDERR_MOREDATA MAKE_DDHRESULT( 690 ) +#define DDERR_EXPIRED MAKE_DDHRESULT( 691 ) +#define DDERR_TESTFINISHED MAKE_DDHRESULT( 692 ) +#define DDERR_NEWMODE MAKE_DDHRESULT( 693 ) +#define DDERR_D3DNOTINITIALIZED MAKE_DDHRESULT( 694 ) +#define DDERR_VIDEONOTACTIVE MAKE_DDHRESULT( 695 ) +#define DDERR_NOMONITORINFORMATION MAKE_DDHRESULT( 696 ) +#define DDERR_NODRIVERSUPPORT MAKE_DDHRESULT( 697 ) +#define DDERR_DEVICEDOESNTOWNSURFACE MAKE_DDHRESULT( 699 ) +#define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED + +/* dwFlags for Blt* */ +#define DDBLT_ALPHADEST 0x00000001 +#define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002 +#define DDBLT_ALPHADESTNEG 0x00000004 +#define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008 +#define DDBLT_ALPHAEDGEBLEND 0x00000010 +#define DDBLT_ALPHASRC 0x00000020 +#define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040 +#define DDBLT_ALPHASRCNEG 0x00000080 +#define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100 +#define DDBLT_ASYNC 0x00000200 +#define DDBLT_COLORFILL 0x00000400 +#define DDBLT_DDFX 0x00000800 +#define DDBLT_DDROPS 0x00001000 +#define DDBLT_KEYDEST 0x00002000 +#define DDBLT_KEYDESTOVERRIDE 0x00004000 +#define DDBLT_KEYSRC 0x00008000 +#define DDBLT_KEYSRCOVERRIDE 0x00010000 +#define DDBLT_ROP 0x00020000 +#define DDBLT_ROTATIONANGLE 0x00040000 +#define DDBLT_ZBUFFER 0x00080000 +#define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000 +#define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000 +#define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000 +#define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000 +#define DDBLT_WAIT 0x01000000 +#define DDBLT_DEPTHFILL 0x02000000 +#define DDBLT_DONOTWAIT 0x08000000 + +/* dwTrans for BltFast */ +#define DDBLTFAST_NOCOLORKEY 0x00000000 +#define DDBLTFAST_SRCCOLORKEY 0x00000001 +#define DDBLTFAST_DESTCOLORKEY 0x00000002 +#define DDBLTFAST_WAIT 0x00000010 +#define DDBLTFAST_DONOTWAIT 0x00000020 + +/* dwFlags for Flip */ +#define DDFLIP_WAIT 0x00000001 +#define DDFLIP_EVEN 0x00000002 /* only valid for overlay */ +#define DDFLIP_ODD 0x00000004 /* only valid for overlay */ +#define DDFLIP_NOVSYNC 0x00000008 +#define DDFLIP_STEREO 0x00000010 +#define DDFLIP_DONOTWAIT 0x00000020 +#define DDFLIP_INTERVAL2 0x02000000 +#define DDFLIP_INTERVAL3 0x03000000 +#define DDFLIP_INTERVAL4 0x04000000 + + +/* dwFlags for GetBltStatus */ +#define DDGBS_CANBLT 0x00000001 +#define DDGBS_ISBLTDONE 0x00000002 + +/* dwFlags for IDirectDrawSurface7::GetFlipStatus */ +#define DDGFS_CANFLIP 1L +#define DDGFS_ISFLIPDONE 2L + +/* dwFlags for IDirectDrawSurface7::SetPrivateData */ +#define DDSPD_IUNKNOWNPOINTER 1L +#define DDSPD_VOLATILE 2L + +/* DDSCAPS.dwCaps */ +/* reserved1, was 3d capable */ +#define DDSCAPS_RESERVED1 0x00000001 +/* surface contains alpha information */ +#define DDSCAPS_ALPHA 0x00000002 +/* this surface is a backbuffer */ +#define DDSCAPS_BACKBUFFER 0x00000004 +/* complex surface structure */ +#define DDSCAPS_COMPLEX 0x00000008 +/* part of surface flipping structure */ +#define DDSCAPS_FLIP 0x00000010 +/* this surface is the frontbuffer surface */ +#define DDSCAPS_FRONTBUFFER 0x00000020 +/* this is a plain offscreen surface */ +#define DDSCAPS_OFFSCREENPLAIN 0x00000040 +/* overlay */ +#define DDSCAPS_OVERLAY 0x00000080 +/* palette objects can be created and attached to us */ +#define DDSCAPS_PALETTE 0x00000100 +/* primary surface (the one the user looks at currently)(right eye)*/ +#define DDSCAPS_PRIMARYSURFACE 0x00000200 +/* primary surface for left eye */ +#define DDSCAPS_PRIMARYSURFACELEFT 0x00000400 +/* surface exists in systemmemory */ +#define DDSCAPS_SYSTEMMEMORY 0x00000800 +/* surface can be used as a texture */ +#define DDSCAPS_TEXTURE 0x00001000 +/* surface may be destination for 3d rendering */ +#define DDSCAPS_3DDEVICE 0x00002000 +/* surface exists in videomemory */ +#define DDSCAPS_VIDEOMEMORY 0x00004000 +/* surface changes immediately visible */ +#define DDSCAPS_VISIBLE 0x00008000 +/* write only surface */ +#define DDSCAPS_WRITEONLY 0x00010000 +/* zbuffer surface */ +#define DDSCAPS_ZBUFFER 0x00020000 +/* has its own DC */ +#define DDSCAPS_OWNDC 0x00040000 +/* surface should be able to receive live video */ +#define DDSCAPS_LIVEVIDEO 0x00080000 +/* should be able to have a hw codec decompress stuff into it */ +#define DDSCAPS_HWCODEC 0x00100000 +/* mode X (320x200 or 320x240) surface */ +#define DDSCAPS_MODEX 0x00200000 +/* one mipmap surface (1 level) */ +#define DDSCAPS_MIPMAP 0x00400000 +#define DDSCAPS_RESERVED2 0x00800000 +/* memory allocation delayed until Load() */ +#define DDSCAPS_ALLOCONLOAD 0x04000000 +/* Indicates that the surface will receive data from a video port */ +#define DDSCAPS_VIDEOPORT 0x08000000 +/* surface is in local videomemory */ +#define DDSCAPS_LOCALVIDMEM 0x10000000 +/* surface is in nonlocal videomemory */ +#define DDSCAPS_NONLOCALVIDMEM 0x20000000 +/* surface is a standard VGA mode surface (NOT ModeX) */ +#define DDSCAPS_STANDARDVGAMODE 0x40000000 +/* optimized? surface */ +#define DDSCAPS_OPTIMIZED 0x80000000 + +typedef struct _DDSCAPS { + DWORD dwCaps; /* capabilities of surface wanted */ +} DDSCAPS,*LPDDSCAPS; + +/* DDSCAPS2.dwCaps2 */ +/* indicates the surface will receive data from a video port using + deinterlacing hardware. */ +#define DDSCAPS2_HARDWAREDEINTERLACE 0x00000002 +/* indicates the surface will be locked very frequently. */ +#define DDSCAPS2_HINTDYNAMIC 0x00000004 +/* indicates surface can be re-ordered or retiled on load() */ +#define DDSCAPS2_HINTSTATIC 0x00000008 +/* indicates surface to be managed by directdraw/direct3D */ +#define DDSCAPS2_TEXTUREMANAGE 0x00000010 +/* reserved bits */ +#define DDSCAPS2_RESERVED1 0x00000020 +#define DDSCAPS2_RESERVED2 0x00000040 +/* indicates surface will never be locked again */ +#define DDSCAPS2_OPAQUE 0x00000080 +/* set at CreateSurface() time to indicate antialiasing will be used */ +#define DDSCAPS2_HINTANTIALIASING 0x00000100 +/* set at CreateSurface() time to indicate cubic environment map */ +#define DDSCAPS2_CUBEMAP 0x00000200 +/* face flags for cube maps */ +#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400 +#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800 +#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000 +#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000 +#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000 +#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000 +/* specifies all faces of a cube for CreateSurface() */ +#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX |\ + DDSCAPS2_CUBEMAP_NEGATIVEX |\ + DDSCAPS2_CUBEMAP_POSITIVEY |\ + DDSCAPS2_CUBEMAP_NEGATIVEY |\ + DDSCAPS2_CUBEMAP_POSITIVEZ |\ + DDSCAPS2_CUBEMAP_NEGATIVEZ ) +/* set for mipmap sublevels on DirectX7 and later. ignored by CreateSurface() */ +#define DDSCAPS2_MIPMAPSUBLEVEL 0x00010000 +/* indicates texture surface to be managed by Direct3D *only* */ +#define DDSCAPS2_D3DTEXTUREMANAGE 0x00020000 +/* indicates managed surface that can safely be lost */ +#define DDSCAPS2_DONOTPERSIST 0x00040000 +/* indicates surface is part of a stereo flipping chain */ +#define DDSCAPS2_STEREOSURFACELEFT 0x00080000 + +typedef struct _DDSCAPS2 { + DWORD dwCaps; /* capabilities of surface wanted */ + DWORD dwCaps2; /* additional capabilities */ + DWORD dwCaps3; /* reserved capabilities */ + DWORD dwCaps4; /* more reserved capabilities */ +} DDSCAPS2,*LPDDSCAPS2; + +#define DD_ROP_SPACE (256/32) /* space required to store ROP array */ + +typedef struct _DDCAPS_DX7 /* DirectX 7 version of caps struct */ +{ + DWORD dwSize; /* size of the DDDRIVERCAPS structure */ + DWORD dwCaps; /* driver specific capabilities */ + DWORD dwCaps2; /* more driver specific capabilities */ + DWORD dwCKeyCaps; /* color key capabilities of the surface */ + DWORD dwFXCaps; /* driver specific stretching and effects capabilities */ + DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */ + DWORD dwPalCaps; /* palette capabilities */ + DWORD dwSVCaps; /* stereo vision capabilities */ + DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */ + DWORD dwVidMemTotal; /* total amount of video memory */ + DWORD dwVidMemFree; /* amount of free video memory */ + DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */ + DWORD dwCurrVisibleOverlays; /* current number of visible overlays */ + DWORD dwNumFourCCCodes; /* number of four cc codes */ + DWORD dwAlignBoundarySrc; /* source rectangle alignment */ + DWORD dwAlignSizeSrc; /* source rectangle byte size */ + DWORD dwAlignBoundaryDest; /* dest rectangle alignment */ + DWORD dwAlignSizeDest; /* dest rectangle byte size */ + DWORD dwAlignStrideAlign; /* stride alignment */ + DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */ + DDSCAPS ddsOldCaps; /* old DDSCAPS - superseded for DirectX6+ */ + DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwReserved1; + DWORD dwReserved2; + DWORD dwReserved3; + DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */ + DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */ + DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */ + DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */ + DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */ + DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */ + DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */ + DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */ + DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */ + DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */ + DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */ + DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */ + DWORD dwMaxVideoPorts; /* maximum number of usable video ports */ + DWORD dwCurrVideoPorts; /* current number of video ports used */ + DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */ + DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */ + DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */ + DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */ + DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */ + DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPs supported for non-local->local blts */ + DDSCAPS2 ddsCaps; /* surface capabilities */ +} DDCAPS_DX7,*LPDDCAPS_DX7; + +typedef struct _DDCAPS_DX6 /* DirectX 6 version of caps struct */ +{ + DWORD dwSize; /* size of the DDDRIVERCAPS structure */ + DWORD dwCaps; /* driver specific capabilities */ + DWORD dwCaps2; /* more driver specific capabilities */ + DWORD dwCKeyCaps; /* color key capabilities of the surface */ + DWORD dwFXCaps; /* driver specific stretching and effects capabilities */ + DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */ + DWORD dwPalCaps; /* palette capabilities */ + DWORD dwSVCaps; /* stereo vision capabilities */ + DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */ + DWORD dwVidMemTotal; /* total amount of video memory */ + DWORD dwVidMemFree; /* amount of free video memory */ + DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */ + DWORD dwCurrVisibleOverlays; /* current number of visible overlays */ + DWORD dwNumFourCCCodes; /* number of four cc codes */ + DWORD dwAlignBoundarySrc; /* source rectangle alignment */ + DWORD dwAlignSizeSrc; /* source rectangle byte size */ + DWORD dwAlignBoundaryDest; /* dest rectangle alignment */ + DWORD dwAlignSizeDest; /* dest rectangle byte size */ + DWORD dwAlignStrideAlign; /* stride alignment */ + DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */ + DDSCAPS ddsOldCaps; /* old DDSCAPS - superseded for DirectX6+ */ + DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwReserved1; + DWORD dwReserved2; + DWORD dwReserved3; + DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */ + DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */ + DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */ + DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */ + DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */ + DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */ + DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */ + DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */ + DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */ + DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */ + DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */ + DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */ + DWORD dwMaxVideoPorts; /* maximum number of usable video ports */ + DWORD dwCurrVideoPorts; /* current number of video ports used */ + DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */ + DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */ + DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */ + DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */ + DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */ + DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPs supported for non-local->local blts */ + /* and one new member for DirectX 6 */ + DDSCAPS2 ddsCaps; /* surface capabilities */ +} DDCAPS_DX6,*LPDDCAPS_DX6; + +typedef struct _DDCAPS_DX5 /* DirectX5 version of caps struct */ +{ + DWORD dwSize; /* size of the DDDRIVERCAPS structure */ + DWORD dwCaps; /* driver specific capabilities */ + DWORD dwCaps2; /* more driver specific capabilities */ + DWORD dwCKeyCaps; /* color key capabilities of the surface */ + DWORD dwFXCaps; /* driver specific stretching and effects capabilities */ + DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */ + DWORD dwPalCaps; /* palette capabilities */ + DWORD dwSVCaps; /* stereo vision capabilities */ + DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */ + DWORD dwVidMemTotal; /* total amount of video memory */ + DWORD dwVidMemFree; /* amount of free video memory */ + DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */ + DWORD dwCurrVisibleOverlays; /* current number of visible overlays */ + DWORD dwNumFourCCCodes; /* number of four cc codes */ + DWORD dwAlignBoundarySrc; /* source rectangle alignment */ + DWORD dwAlignSizeSrc; /* source rectangle byte size */ + DWORD dwAlignBoundaryDest; /* dest rectangle alignment */ + DWORD dwAlignSizeDest; /* dest rectangle byte size */ + DWORD dwAlignStrideAlign; /* stride alignment */ + DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */ + DDSCAPS ddsCaps; /* DDSCAPS structure has all the general capabilities */ + DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwReserved1; + DWORD dwReserved2; + DWORD dwReserved3; + DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */ + DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */ + DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */ + DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */ + DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */ + DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */ + DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */ + DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */ + DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */ + DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */ + DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */ + DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */ + /* the following are the new DirectX 5 members */ + DWORD dwMaxVideoPorts; /* maximum number of usable video ports */ + DWORD dwCurrVideoPorts; /* current number of video ports used */ + DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */ + DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */ + DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */ + DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */ + DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */ + DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPs supported for non-local->local blts */ +} DDCAPS_DX5,*LPDDCAPS_DX5; + +typedef struct _DDCAPS_DX3 /* DirectX3 version of caps struct */ +{ + DWORD dwSize; /* size of the DDDRIVERCAPS structure */ + DWORD dwCaps; /* driver specific capabilities */ + DWORD dwCaps2; /* more driver specific capabilities */ + DWORD dwCKeyCaps; /* color key capabilities of the surface */ + DWORD dwFXCaps; /* driver specific stretching and effects capabilities */ + DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */ + DWORD dwPalCaps; /* palette capabilities */ + DWORD dwSVCaps; /* stereo vision capabilities */ + DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */ + DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */ + DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */ + DWORD dwVidMemTotal; /* total amount of video memory */ + DWORD dwVidMemFree; /* amount of free video memory */ + DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */ + DWORD dwCurrVisibleOverlays; /* current number of visible overlays */ + DWORD dwNumFourCCCodes; /* number of four cc codes */ + DWORD dwAlignBoundarySrc; /* source rectangle alignment */ + DWORD dwAlignSizeSrc; /* source rectangle byte size */ + DWORD dwAlignBoundaryDest; /* dest rectangle alignment */ + DWORD dwAlignSizeDest; /* dest rectangle byte size */ + DWORD dwAlignStrideAlign; /* stride alignment */ + DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */ + DDSCAPS ddsCaps; /* DDSCAPS structure has all the general capabilities */ + DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ + DWORD dwReserved1; + DWORD dwReserved2; + DWORD dwReserved3; + DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */ + DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */ + DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */ + DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */ + DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */ + DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */ + DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */ + DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */ + DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */ + DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */ + DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */ + DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */ + DWORD dwReserved4; + DWORD dwReserved5; + DWORD dwReserved6; +} DDCAPS_DX3,*LPDDCAPS_DX3; + +/* set caps struct according to DIRECTDRAW_VERSION */ + +#if DIRECTDRAW_VERSION <= 0x300 +typedef DDCAPS_DX3 DDCAPS; +#elif DIRECTDRAW_VERSION <= 0x500 +typedef DDCAPS_DX5 DDCAPS; +#elif DIRECTDRAW_VERSION <= 0x600 +typedef DDCAPS_DX6 DDCAPS; +#else +typedef DDCAPS_DX7 DDCAPS; +#endif + +typedef DDCAPS *LPDDCAPS; + +/* DDCAPS.dwCaps */ +#define DDCAPS_3D 0x00000001 +#define DDCAPS_ALIGNBOUNDARYDEST 0x00000002 +#define DDCAPS_ALIGNSIZEDEST 0x00000004 +#define DDCAPS_ALIGNBOUNDARYSRC 0x00000008 +#define DDCAPS_ALIGNSIZESRC 0x00000010 +#define DDCAPS_ALIGNSTRIDE 0x00000020 +#define DDCAPS_BLT 0x00000040 +#define DDCAPS_BLTQUEUE 0x00000080 +#define DDCAPS_BLTFOURCC 0x00000100 +#define DDCAPS_BLTSTRETCH 0x00000200 +#define DDCAPS_GDI 0x00000400 +#define DDCAPS_OVERLAY 0x00000800 +#define DDCAPS_OVERLAYCANTCLIP 0x00001000 +#define DDCAPS_OVERLAYFOURCC 0x00002000 +#define DDCAPS_OVERLAYSTRETCH 0x00004000 +#define DDCAPS_PALETTE 0x00008000 +#define DDCAPS_PALETTEVSYNC 0x00010000 +#define DDCAPS_READSCANLINE 0x00020000 +#define DDCAPS_STEREOVIEW 0x00040000 +#define DDCAPS_VBI 0x00080000 +#define DDCAPS_ZBLTS 0x00100000 +#define DDCAPS_ZOVERLAYS 0x00200000 +#define DDCAPS_COLORKEY 0x00400000 +#define DDCAPS_ALPHA 0x00800000 +#define DDCAPS_COLORKEYHWASSIST 0x01000000 +#define DDCAPS_NOHARDWARE 0x02000000 +#define DDCAPS_BLTCOLORFILL 0x04000000 +#define DDCAPS_BANKSWITCHED 0x08000000 +#define DDCAPS_BLTDEPTHFILL 0x10000000 +#define DDCAPS_CANCLIP 0x20000000 +#define DDCAPS_CANCLIPSTRETCHED 0x40000000 +#define DDCAPS_CANBLTSYSMEM 0x80000000 + +/* DDCAPS.dwCaps2 */ +#define DDCAPS2_CERTIFIED 0x00000001 +#define DDCAPS2_NO2DDURING3DSCENE 0x00000002 +#define DDCAPS2_VIDEOPORT 0x00000004 +#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008 +#define DDCAPS2_CANBOBINTERLEAVED 0x00000010 +#define DDCAPS2_CANBOBNONINTERLEAVED 0x00000020 +#define DDCAPS2_COLORCONTROLOVERLAY 0x00000040 +#define DDCAPS2_COLORCONTROLPRIMARY 0x00000080 +#define DDCAPS2_CANDROPZ16BIT 0x00000100 +#define DDCAPS2_NONLOCALVIDMEM 0x00000200 +#define DDCAPS2_NONLOCALVIDMEMCAPS 0x00000400 +#define DDCAPS2_NOPAGELOCKREQUIRED 0x00000800 +#define DDCAPS2_WIDESURFACES 0x00001000 +#define DDCAPS2_CANFLIPODDEVEN 0x00002000 +#define DDCAPS2_CANBOBHARDWARE 0x00004000 +#define DDCAPS2_COPYFOURCC 0x00008000 +#define DDCAPS2_PRIMARYGAMMA 0x00020000 +#define DDCAPS2_CANRENDERWINDOWED 0x00080000 +#define DDCAPS2_CANCALIBRATEGAMMA 0x00100000 +#define DDCAPS2_FLIPINTERVAL 0x00200000 +#define DDCAPS2_FLIPNOVSYNC 0x00400000 +#define DDCAPS2_CANMANAGETEXTURE 0x00800000 +#define DDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000 +#define DDCAPS2_STEREO 0x02000000 +#define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000 + + +/* Set/Get Colour Key Flags */ +#define DDCKEY_COLORSPACE 0x00000001 /* Struct is single colour space */ +#define DDCKEY_DESTBLT 0x00000002 /* To be used as dest for blt */ +#define DDCKEY_DESTOVERLAY 0x00000004 /* To be used as dest for CK overlays */ +#define DDCKEY_SRCBLT 0x00000008 /* To be used as src for blt */ +#define DDCKEY_SRCOVERLAY 0x00000010 /* To be used as src for CK overlays */ + +typedef struct _DDCOLORKEY +{ + DWORD dwColorSpaceLowValue;/* low boundary of color space that is to + * be treated as Color Key, inclusive + */ + DWORD dwColorSpaceHighValue;/* high boundary of color space that is + * to be treated as Color Key, inclusive + */ +} DDCOLORKEY,*LPDDCOLORKEY; + +/* ddCKEYCAPS bits */ +#define DDCKEYCAPS_DESTBLT 0x00000001 +#define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002 +#define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004 +#define DDCKEYCAPS_DESTBLTYUV 0x00000008 +#define DDCKEYCAPS_DESTOVERLAY 0x00000010 +#define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020 +#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040 +#define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080 +#define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100 +#define DDCKEYCAPS_SRCBLT 0x00000200 +#define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400 +#define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800 +#define DDCKEYCAPS_SRCBLTYUV 0x00001000 +#define DDCKEYCAPS_SRCOVERLAY 0x00002000 +#define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000 +#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000 +#define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000 +#define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000 +#define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000 + +typedef struct _DDPIXELFORMAT { + DWORD dwSize; /* 0: size of structure */ + DWORD dwFlags; /* 4: pixel format flags */ + DWORD dwFourCC; /* 8: (FOURCC code) */ + union { + DWORD dwRGBBitCount; /* C: how many bits per pixel */ + DWORD dwYUVBitCount; /* C: how many bits per pixel */ + DWORD dwZBufferBitDepth; /* C: how many bits for z buffers */ + DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/ + DWORD dwLuminanceBitCount; + DWORD dwBumpBitCount; + }; + union { + DWORD dwRBitMask; /* 10: mask for red bit*/ + DWORD dwYBitMask; /* 10: mask for Y bits*/ + DWORD dwStencilBitDepth; + DWORD dwLuminanceBitMask; + DWORD dwBumpDuBitMask; + }; + union { + DWORD dwGBitMask; /* 14: mask for green bits*/ + DWORD dwUBitMask; /* 14: mask for U bits*/ + DWORD dwZBitMask; + DWORD dwBumpDvBitMask; + }; + union { + DWORD dwBBitMask; /* 18: mask for blue bits*/ + DWORD dwVBitMask; /* 18: mask for V bits*/ + DWORD dwStencilBitMask; + DWORD dwBumpLuminanceBitMask; + }; + union { + DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */ + DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */ + DWORD dwLuminanceAlphaBitMask; + DWORD dwRGBZBitMask; /* 1C: mask for Z channel */ + DWORD dwYUVZBitMask; /* 1C: mask for Z channel */ + }; + /* 20: next structure */ +} DDPIXELFORMAT,*LPDDPIXELFORMAT; + +#define MAKEFOURCC(ch0, ch1, ch2, ch3) \ + ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ + ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) + +/* DDCAPS.dwFXCaps */ +#define DDFXCAPS_BLTALPHA 0x00000001 +#define DDFXCAPS_OVERLAYALPHA 0x00000004 +#define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010 +#define DDFXCAPS_BLTARITHSTRETCHY 0x00000020 +#define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040 +#define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080 +#define DDFXCAPS_BLTROTATION 0x00000100 +#define DDFXCAPS_BLTROTATION90 0x00000200 +#define DDFXCAPS_BLTSHRINKX 0x00000400 +#define DDFXCAPS_BLTSHRINKXN 0x00000800 +#define DDFXCAPS_BLTSHRINKY 0x00001000 +#define DDFXCAPS_BLTSHRINKYN 0x00002000 +#define DDFXCAPS_BLTSTRETCHX 0x00004000 +#define DDFXCAPS_BLTSTRETCHXN 0x00008000 +#define DDFXCAPS_BLTSTRETCHY 0x00010000 +#define DDFXCAPS_BLTSTRETCHYN 0x00020000 +#define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000 +#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008 +#define DDFXCAPS_OVERLAYSHRINKX 0x00080000 +#define DDFXCAPS_OVERLAYSHRINKXN 0x00100000 +#define DDFXCAPS_OVERLAYSHRINKY 0x00200000 +#define DDFXCAPS_OVERLAYSHRINKYN 0x00400000 +#define DDFXCAPS_OVERLAYSTRETCHX 0x00800000 +#define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000 +#define DDFXCAPS_OVERLAYSTRETCHY 0x02000000 +#define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000 +#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000 +#define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000 + +#define DDFXCAPS_OVERLAYFILTER DDFXCAPS_OVERLAYARITHSTRETCHY + +/* DDCAPS.dwFXAlphaCaps */ +#define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001 +#define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002 +#define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004 +#define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008 +#define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010 +#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020 +#define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040 +#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080 +#define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100 +#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200 + +/* DDCAPS.dwPalCaps */ +#define DDPCAPS_4BIT 0x00000001 +#define DDPCAPS_8BITENTRIES 0x00000002 +#define DDPCAPS_8BIT 0x00000004 +#define DDPCAPS_INITIALIZE 0x00000008 +#define DDPCAPS_PRIMARYSURFACE 0x00000010 +#define DDPCAPS_PRIMARYSURFACELEFT 0x00000020 +#define DDPCAPS_ALLOW256 0x00000040 +#define DDPCAPS_VSYNC 0x00000080 +#define DDPCAPS_1BIT 0x00000100 +#define DDPCAPS_2BIT 0x00000200 +#define DDPCAPS_ALPHA 0x00000400 + +/* DDCAPS.dwSVCaps */ +/* the first 4 of these are now obsolete */ +#if DIRECTDRAW_VERSION >= 0x700 /* FIXME: I'm not sure when this switch occurred */ +#define DDSVCAPS_RESERVED1 0x00000001 +#define DDSVCAPS_RESERVED2 0x00000002 +#define DDSVCAPS_RESERVED3 0x00000004 +#define DDSVCAPS_RESERVED4 0x00000008 +#else +#define DDSVCAPS_ENIGMA 0x00000001 +#define DDSVCAPS_FLICKER 0x00000002 +#define DDSVCAPS_REDBLUE 0x00000004 +#define DDSVCAPS_SPLIT 0x00000008 +#endif +#define DDSVCAPS_STEREOSEQUENTIAL 0x00000010 + +/* BitDepths */ +#define DDBD_1 0x00004000 +#define DDBD_2 0x00002000 +#define DDBD_4 0x00001000 +#define DDBD_8 0x00000800 +#define DDBD_16 0x00000400 +#define DDBD_24 0x00000200 +#define DDBD_32 0x00000100 + +/* DDOVERLAYFX.dwDDFX */ +#define DDOVERFX_ARITHSTRETCHY 0x00000001 +#define DDOVERFX_MIRRORLEFTRIGHT 0x00000002 +#define DDOVERFX_MIRRORUPDOWN 0x00000004 + +/* UpdateOverlay flags */ +#define DDOVER_ALPHADEST 0x00000001 +#define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002 +#define DDOVER_ALPHADESTNEG 0x00000004 +#define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008 +#define DDOVER_ALPHAEDGEBLEND 0x00000010 +#define DDOVER_ALPHASRC 0x00000020 +#define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040 +#define DDOVER_ALPHASRCNEG 0x00000080 +#define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100 +#define DDOVER_HIDE 0x00000200 +#define DDOVER_KEYDEST 0x00000400 +#define DDOVER_KEYDESTOVERRIDE 0x00000800 +#define DDOVER_KEYSRC 0x00001000 +#define DDOVER_KEYSRCOVERRIDE 0x00002000 +#define DDOVER_SHOW 0x00004000 +#define DDOVER_ADDDIRTYRECT 0x00008000 +#define DDOVER_REFRESHDIRTYRECTS 0x00010000 +#define DDOVER_REFRESHALL 0x00020000 +#define DDOVER_DDFX 0x00080000 +#define DDOVER_AUTOFLIP 0x00100000 +#define DDOVER_BOB 0x00200000 +#define DDOVER_OVERRIDEBOBWEAVE 0x00400000 +#define DDOVER_INTERLEAVED 0x00800000 + +/* DDCOLORKEY.dwFlags */ +#define DDPF_ALPHAPIXELS 0x00000001 +#define DDPF_ALPHA 0x00000002 +#define DDPF_FOURCC 0x00000004 +#define DDPF_PALETTEINDEXED4 0x00000008 +#define DDPF_PALETTEINDEXEDTO8 0x00000010 +#define DDPF_PALETTEINDEXED8 0x00000020 +#define DDPF_RGB 0x00000040 +#define DDPF_COMPRESSED 0x00000080 +#define DDPF_RGBTOYUV 0x00000100 +#define DDPF_YUV 0x00000200 +#define DDPF_ZBUFFER 0x00000400 +#define DDPF_PALETTEINDEXED1 0x00000800 +#define DDPF_PALETTEINDEXED2 0x00001000 +#define DDPF_ZPIXELS 0x00002000 +#define DDPF_STENCILBUFFER 0x00004000 +#define DDPF_ALPHAPREMULT 0x00008000 +#define DDPF_LUMINANCE 0x00020000 +#define DDPF_BUMPLUMINANCE 0x00040000 +#define DDPF_BUMPDUDV 0x00080000 + +/* SetCooperativeLevel dwFlags */ +#define DDSCL_FULLSCREEN 0x00000001 +#define DDSCL_ALLOWREBOOT 0x00000002 +#define DDSCL_NOWINDOWCHANGES 0x00000004 +#define DDSCL_NORMAL 0x00000008 +#define DDSCL_EXCLUSIVE 0x00000010 +#define DDSCL_ALLOWMODEX 0x00000040 +#define DDSCL_SETFOCUSWINDOW 0x00000080 +#define DDSCL_SETDEVICEWINDOW 0x00000100 +#define DDSCL_CREATEDEVICEWINDOW 0x00000200 +#define DDSCL_MULTITHREADED 0x00000400 +#define DDSCL_FPUSETUP 0x00000800 +#define DDSCL_FPUPRESERVE 0x00001000 + + +/* DDSURFACEDESC.dwFlags */ +#define DDSD_CAPS 0x00000001 +#define DDSD_HEIGHT 0x00000002 +#define DDSD_WIDTH 0x00000004 +#define DDSD_PITCH 0x00000008 +#define DDSD_BACKBUFFERCOUNT 0x00000020 +#define DDSD_ZBUFFERBITDEPTH 0x00000040 +#define DDSD_ALPHABITDEPTH 0x00000080 +#define DDSD_LPSURFACE 0x00000800 +#define DDSD_PIXELFORMAT 0x00001000 +#define DDSD_CKDESTOVERLAY 0x00002000 +#define DDSD_CKDESTBLT 0x00004000 +#define DDSD_CKSRCOVERLAY 0x00008000 +#define DDSD_CKSRCBLT 0x00010000 +#define DDSD_MIPMAPCOUNT 0x00020000 +#define DDSD_REFRESHRATE 0x00040000 +#define DDSD_LINEARSIZE 0x00080000 +#define DDSD_TEXTURESTAGE 0x00100000 +#define DDSD_FVF 0x00200000 +#define DDSD_SRCVBHANDLE 0x00400000 +#define DDSD_DEPTH 0x00800000 +#define DDSD_ALL 0x00fff9ee + +/* EnumSurfaces flags */ +#define DDENUMSURFACES_ALL 0x00000001 +#define DDENUMSURFACES_MATCH 0x00000002 +#define DDENUMSURFACES_NOMATCH 0x00000004 +#define DDENUMSURFACES_CANBECREATED 0x00000008 +#define DDENUMSURFACES_DOESEXIST 0x00000010 + +/* SetDisplayMode flags */ +#define DDSDM_STANDARDVGAMODE 0x00000001 + +/* EnumDisplayModes flags */ +#define DDEDM_REFRESHRATES 0x00000001 +#define DDEDM_STANDARDVGAMODES 0x00000002 + +/* WaitForVerticalDisplay flags */ + +#define DDWAITVB_BLOCKBEGIN 0x00000001 +#define DDWAITVB_BLOCKBEGINEVENT 0x00000002 +#define DDWAITVB_BLOCKEND 0x00000004 + +typedef struct _DDSURFACEDESC +{ + DWORD dwSize; /* 0: size of the DDSURFACEDESC structure*/ + DWORD dwFlags; /* 4: determines what fields are valid*/ + DWORD dwHeight; /* 8: height of surface to be created*/ + DWORD dwWidth; /* C: width of input surface*/ + union { + LONG lPitch; /* 10: distance to start of next line (return value only)*/ + DWORD dwLinearSize; + }; + DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ + union { + DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/ + DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/ + DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/ + }; + DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/ + DWORD dwReserved; /* 20:reserved*/ + LPVOID lpSurface; /* 24:pointer to the associated surface memory*/ + DDCOLORKEY ddckCKDestOverlay;/* 28: CK for dest overlay use*/ + DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/ + DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/ + DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/ + DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/ + DDSCAPS ddsCaps; /* 68: direct draw surface caps */ +} DDSURFACEDESC,*LPDDSURFACEDESC; + +typedef struct _DDSURFACEDESC2 +{ + DWORD dwSize; /* 0: size of the DDSURFACEDESC2 structure*/ + DWORD dwFlags; /* 4: determines what fields are valid*/ + DWORD dwHeight; /* 8: height of surface to be created*/ + DWORD dwWidth; /* C: width of input surface*/ + union { + LONG lPitch; /*10: distance to start of next line (return value only)*/ + DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */ + }; + DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ + union { + DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/ + DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/ + DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */ + }; + DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/ + DWORD dwReserved; /* 20:reserved*/ + LPVOID lpSurface; /* 24:pointer to the associated surface memory*/ + union { + DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/ + DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */ + }; + DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/ + DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/ + DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/ + + union { + DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/ + DWORD dwFVF; /* 48: vertex format description of vertex buffers */ + }; + DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */ + DWORD dwTextureStage; /* 78: stage in multitexture cascade */ +} DDSURFACEDESC2,*LPDDSURFACEDESC2; + +/* DDCOLORCONTROL.dwFlags */ +#define DDCOLOR_BRIGHTNESS 0x00000001 +#define DDCOLOR_CONTRAST 0x00000002 +#define DDCOLOR_HUE 0x00000004 +#define DDCOLOR_SATURATION 0x00000008 +#define DDCOLOR_SHARPNESS 0x00000010 +#define DDCOLOR_GAMMA 0x00000020 +#define DDCOLOR_COLORENABLE 0x00000040 + +typedef struct { + DWORD dwSize; + DWORD dwFlags; + LONG lBrightness; + LONG lContrast; + LONG lHue; + LONG lSaturation; + LONG lSharpness; + LONG lGamma; + LONG lColorEnable; + DWORD dwReserved1; +} DDCOLORCONTROL,*LPDDCOLORCONTROL; + +typedef struct { + WORD red[256]; + WORD green[256]; + WORD blue[256]; +} DDGAMMARAMP,*LPDDGAMMARAMP; + +typedef BOOL (CALLBACK *LPDDENUMCALLBACKA)(GUID *, LPSTR, LPSTR, LPVOID); +typedef BOOL (CALLBACK *LPDDENUMCALLBACKW)(GUID *, LPWSTR, LPWSTR, LPVOID); +DECL_WINELIB_TYPE_AW(LPDDENUMCALLBACK) + +typedef HRESULT (CALLBACK *LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID); +typedef HRESULT (CALLBACK *LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID); +typedef HRESULT (CALLBACK *LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID); +typedef HRESULT (CALLBACK *LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID); +typedef HRESULT (CALLBACK *LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID); + +typedef BOOL (CALLBACK *LPDDENUMCALLBACKEXA)(GUID *, LPSTR, LPSTR, LPVOID, HMONITOR); +typedef BOOL (CALLBACK *LPDDENUMCALLBACKEXW)(GUID *, LPWSTR, LPWSTR, LPVOID, HMONITOR); +DECL_WINELIB_TYPE_AW(LPDDENUMCALLBACKEX) + +HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA,LPVOID); +HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW,LPVOID); +#define DirectDrawEnumerate WINELIB_NAME_AW(DirectDrawEnumerate) + +HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); +HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); +#define DirectDrawEnumerateEx WINELIB_NAME_AW(DirectDrawEnumerateEx) + +typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); +typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); +DECL_WINELIB_TYPE_AW(LPDIRECTDRAWENUMERATEEX) + +/* flags for DirectDrawEnumerateEx */ +#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001 +#define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002 +#define DDENUM_NONDISPLAYDEVICES 0x00000004 + +/* flags for DirectDrawCreate or IDirectDraw::Initialize */ +#define DDCREATE_HARDWAREONLY 1L +#define DDCREATE_EMULATIONONLY 2L + +typedef struct _DDBLTFX +{ + DWORD dwSize; /* size of structure */ + DWORD dwDDFX; /* FX operations */ + DWORD dwROP; /* Win32 raster operations */ + DWORD dwDDROP; /* Raster operations new for DirectDraw */ + DWORD dwRotationAngle; /* Rotation angle for blt */ + DWORD dwZBufferOpCode; /* ZBuffer compares */ + DWORD dwZBufferLow; /* Low limit of Z buffer */ + DWORD dwZBufferHigh; /* High limit of Z buffer */ + DWORD dwZBufferBaseDest; /* Destination base value */ + DWORD dwZDestConstBitDepth; /* Bit depth used to specify Z constant for destination */ + union + { + DWORD dwZDestConst; /* Constant to use as Z buffer for dest */ + LPDIRECTDRAWSURFACE lpDDSZBufferDest; /* Surface to use as Z buffer for dest */ + }; + DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */ + union + { + DWORD dwZSrcConst; /* Constant to use as Z buffer for src */ + LPDIRECTDRAWSURFACE lpDDSZBufferSrc; /* Surface to use as Z buffer for src */ + }; + DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */ + DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */ + DWORD dwReserved; + DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */ + union + { + DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */ + LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as Alpha Channel */ + }; + DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */ + union + { + DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */ + LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as Alpha Channel */ + }; + union + { + DWORD dwFillColor; /* color in RGB or Palettized */ + DWORD dwFillDepth; /* depth value for z-buffer */ + DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */ + LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */ + }; + DDCOLORKEY ddckDestColorkey; /* DestColorkey override */ + DDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */ +} DDBLTFX,*LPDDBLTFX; + +/* dwDDFX */ +/* arithmetic stretching along y axis */ +#define DDBLTFX_ARITHSTRETCHY 0x00000001 +/* mirror on y axis */ +#define DDBLTFX_MIRRORLEFTRIGHT 0x00000002 +/* mirror on x axis */ +#define DDBLTFX_MIRRORUPDOWN 0x00000004 +/* do not tear */ +#define DDBLTFX_NOTEARING 0x00000008 +/* 180 degrees clockwise rotation */ +#define DDBLTFX_ROTATE180 0x00000010 +/* 270 degrees clockwise rotation */ +#define DDBLTFX_ROTATE270 0x00000020 +/* 90 degrees clockwise rotation */ +#define DDBLTFX_ROTATE90 0x00000040 +/* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */ +#define DDBLTFX_ZBUFFERRANGE 0x00000080 +/* add dwZBufferBaseDest to every source z value before compare */ +#define DDBLTFX_ZBUFFERBASEDEST 0x00000100 + +typedef struct _DDOVERLAYFX +{ + DWORD dwSize; /* size of structure */ + DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */ + DWORD dwAlphaEdgeBlend; /* Constant to use as alpha for edge blend */ + DWORD dwReserved; + DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */ + union + { + DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */ + LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as alpha channel for dest */ + }; + DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */ + union + { + DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */ + LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as alpha channel for src */ + }; + DDCOLORKEY dckDestColorkey; /* DestColorkey override */ + DDCOLORKEY dckSrcColorkey; /* DestColorkey override */ + DWORD dwDDFX; /* Overlay FX */ + DWORD dwFlags; /* flags */ +} DDOVERLAYFX,*LPDDOVERLAYFX; + +typedef struct _DDBLTBATCH +{ + LPRECT lprDest; + LPDIRECTDRAWSURFACE lpDDSSrc; + LPRECT lprSrc; + DWORD dwFlags; + LPDDBLTFX lpDDBltFx; +} DDBLTBATCH,*LPDDBLTBATCH; + +#define MAX_DDDEVICEID_STRING 512 + +#define DDGDI_GETHOSTIDENTIFIER 1 + +typedef struct tagDDDEVICEIDENTIFIER { + char szDriver[MAX_DDDEVICEID_STRING]; + char szDescription[MAX_DDDEVICEID_STRING]; + LARGE_INTEGER liDriverVersion; + DWORD dwVendorId; + DWORD dwDeviceId; + DWORD dwSubSysId; + DWORD dwRevision; + GUID guidDeviceIdentifier; +} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER; + +typedef struct tagDDDEVICEIDENTIFIER2 { + char szDriver[MAX_DDDEVICEID_STRING]; /* user readable driver name */ + char szDescription[MAX_DDDEVICEID_STRING]; /* user readable description */ + LARGE_INTEGER liDriverVersion; /* driver version */ + DWORD dwVendorId; /* vendor ID, zero if unknown */ + DWORD dwDeviceId; /* chipset ID, zero if unknown */ + DWORD dwSubSysId; /* board ID, zero if unknown */ + DWORD dwRevision; /* chipset version, zero if unknown */ + GUID guidDeviceIdentifier; /* unique ID for this driver/chipset combination */ + DWORD dwWHQLLevel; /* Windows Hardware Quality Lab certification level */ +} DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2; + +/***************************************************************************** + * IDirectDrawPalette interface + */ +#undef INTERFACE +#define INTERFACE IDirectDrawPalette +DECLARE_INTERFACE_(IDirectDrawPalette,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawPalette methods ***/ + STDMETHOD(GetCaps)(THIS_ LPDWORD lpdwCaps) PURE; + STDMETHOD(GetEntries)(THIS_ DWORD dwFlags, DWORD dwBase, DWORD dwNumEntries, LPPALETTEENTRY lpEntries) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, DWORD dwFlags, LPPALETTEENTRY lpDDColorTable) PURE; + STDMETHOD(SetEntries)(THIS_ DWORD dwFlags, DWORD dwStartingEntry, DWORD dwCount, LPPALETTEENTRY lpEntries) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawPalette_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawPalette methods ***/ +#define IDirectDrawPalette_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectDrawPalette_GetEntries(p,a,b,c,d) (p)->lpVtbl->GetEntries(p,a,b,c,d) +#define IDirectDrawPalette_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectDrawPalette_SetEntries(p,a,b,c,d) (p)->lpVtbl->SetEntries(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectDrawPalette_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawPalette_AddRef(p) (p)->AddRef() +#define IDirectDrawPalette_Release(p) (p)->Release() +/*** IDirectDrawPalette methods ***/ +#define IDirectDrawPalette_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectDrawPalette_GetEntries(p,a,b,c,d) (p)->GetEntries(a,b,c,d) +#define IDirectDrawPalette_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectDrawPalette_SetEntries(p,a,b,c,d) (p)->SetEntries(a,b,c,d) +#endif + + +/***************************************************************************** + * IDirectDrawClipper interface + */ +#define INTERFACE IDirectDrawClipper +DECLARE_INTERFACE_(IDirectDrawClipper,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawClipper methods ***/ + STDMETHOD(GetClipList)(THIS_ LPRECT lpRect, LPRGNDATA lpClipList, LPDWORD lpdwSize) PURE; + STDMETHOD(GetHWnd)(THIS_ HWND *lphWnd) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, DWORD dwFlags) PURE; + STDMETHOD(IsClipListChanged)(THIS_ BOOL *lpbChanged) PURE; + STDMETHOD(SetClipList)(THIS_ LPRGNDATA lpClipList, DWORD dwFlags) PURE; + STDMETHOD(SetHWnd)(THIS_ DWORD dwFlags, HWND hWnd) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawClipper_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawClipper methods ***/ +#define IDirectDrawClipper_GetClipList(p,a,b,c) (p)->lpVtbl->GetClipList(p,a,b,c) +#define IDirectDrawClipper_GetHWnd(p,a) (p)->lpVtbl->GetHWnd(p,a) +#define IDirectDrawClipper_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawClipper_IsClipListChanged(p,a) (p)->lpVtbl->IsClipListChanged(p,a) +#define IDirectDrawClipper_SetClipList(p,a,b) (p)->lpVtbl->SetClipList(p,a,b) +#define IDirectDrawClipper_SetHWnd(p,a,b) (p)->lpVtbl->SetHWnd(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDrawClipper_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawClipper_AddRef(p) (p)->AddRef() +#define IDirectDrawClipper_Release(p) (p)->Release() +/*** IDirectDrawClipper methods ***/ +#define IDirectDrawClipper_GetClipList(p,a,b,c) (p)->GetClipList(a,b,c) +#define IDirectDrawClipper_GetHWnd(p,a) (p)->GetHWnd(a) +#define IDirectDrawClipper_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawClipper_IsClipListChanged(p,a) (p)->IsClipListChanged(a) +#define IDirectDrawClipper_SetClipList(p,a,b) (p)->SetClipList(a,b) +#define IDirectDrawClipper_SetHWnd(p,a,b) (p)->SetHWnd(a,b) +#endif + + +/***************************************************************************** + * IDirectDraw interface + */ +#define INTERFACE IDirectDraw +DECLARE_INTERFACE_(IDirectDraw,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDraw methods ***/ + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE; + STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *pUnkOuter) PURE; + STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface, LPDIRECTDRAWSURFACE *lplpDupDDSurface) PURE; + STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback) PURE; + STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE; + STDMETHOD(FlipToGDISurface)(THIS) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE; + STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE; + STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE; + STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE *lplpGDIDDSurface) PURE; + STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; + STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE; + STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE; + STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE; + STDMETHOD(RestoreDisplayMode)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE; + STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP) PURE; + STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDraw_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDraw methods ***/ +#define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c) +#define IDirectDraw_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d) +#define IDirectDraw_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c) +#define IDirectDraw_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b) +#define IDirectDraw_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d) +#define IDirectDraw_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d) +#define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectDraw_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) +#define IDirectDraw_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b) +#define IDirectDraw_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a) +#define IDirectDraw_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a) +#define IDirectDraw_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a) +#define IDirectDraw_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a) +#define IDirectDraw_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectDraw_SetDisplayMode(p,a,b,c) (p)->lpVtbl->SetDisplayMode(p,a,b,c) +#define IDirectDraw_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDraw_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDraw_AddRef(p) (p)->AddRef() +#define IDirectDraw_Release(p) (p)->Release() +/*** IDirectDraw methods ***/ +#define IDirectDraw_Compact(p) (p)->Compact() +#define IDirectDraw_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c) +#define IDirectDraw_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d) +#define IDirectDraw_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c) +#define IDirectDraw_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b) +#define IDirectDraw_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d) +#define IDirectDraw_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d) +#define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectDraw_GetDisplayMode(p,a) (p)->GetDisplayMode(a) +#define IDirectDraw_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b) +#define IDirectDraw_GetGDISurface(p,a) (p)->GetGDISurface(a) +#define IDirectDraw_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a) +#define IDirectDraw_GetScanLine(p,a) (p)->GetScanLine(a) +#define IDirectDraw_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw_Initialize(p,a) (p)->Initialize(a) +#define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectDraw_SetDisplayMode(p,a,b,c) (p)->SetDisplayMode(a,b,c) +#define IDirectDraw_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b) +#endif + + +/* flags for Lock() */ +#define DDLOCK_SURFACEMEMORYPTR 0x00000000 +#define DDLOCK_WAIT 0x00000001 +#define DDLOCK_EVENT 0x00000002 +#define DDLOCK_READONLY 0x00000010 +#define DDLOCK_WRITEONLY 0x00000020 +#define DDLOCK_NOSYSLOCK 0x00000800 +#define DDLOCK_NOOVERWRITE 0x00001000 +#define DDLOCK_DISCARDCONTENTS 0x00002000 + + +/***************************************************************************** + * IDirectDraw2 interface + */ +/* Note: IDirectDraw2 cannot derive from IDirectDraw because the number of + * arguments of SetDisplayMode has changed ! + */ +#define INTERFACE IDirectDraw2 +DECLARE_INTERFACE_(IDirectDraw2,IUnknown) +{ + /*** IUnknown methods ***/ +/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; +/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE; +/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDraw2 methods ***/ +/*0c*/ STDMETHOD(Compact)(THIS) PURE; +/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE; +/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE; +/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *pUnkOuter) PURE; +/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface, LPDIRECTDRAWSURFACE *lplpDupDDSurface) PURE; +/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback) PURE; +/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE; +/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE; +/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE; +/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE; +/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE; +/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE *lplpGDIDDSurface) PURE; +/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; +/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE; +/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE; +/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE; +/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE; +/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE; +/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE; +/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE; + /* added in v2 */ +/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDraw2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDraw methods ***/ +#define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw2_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c) +#define IDirectDraw2_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d) +#define IDirectDraw2_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c) +#define IDirectDraw2_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b) +#define IDirectDraw2_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d) +#define IDirectDraw2_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d) +#define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectDraw2_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) +#define IDirectDraw2_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b) +#define IDirectDraw2_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a) +#define IDirectDraw2_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a) +#define IDirectDraw2_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a) +#define IDirectDraw2_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a) +#define IDirectDraw2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectDraw2_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e) +#define IDirectDraw2_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b) +/*** IDirectDraw2 methods ***/ +#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IDirectDraw2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDraw2_AddRef(p) (p)->AddRef() +#define IDirectDraw2_Release(p) (p)->Release() +/*** IDirectDraw methods ***/ +#define IDirectDraw2_Compact(p) (p)->Compact() +#define IDirectDraw2_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c) +#define IDirectDraw2_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d) +#define IDirectDraw2_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c) +#define IDirectDraw2_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b) +#define IDirectDraw2_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d) +#define IDirectDraw2_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d) +#define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw2_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectDraw2_GetDisplayMode(p,a) (p)->GetDisplayMode(a) +#define IDirectDraw2_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b) +#define IDirectDraw2_GetGDISurface(p,a) (p)->GetGDISurface(a) +#define IDirectDraw2_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a) +#define IDirectDraw2_GetScanLine(p,a) (p)->GetScanLine(a) +#define IDirectDraw2_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw2_Initialize(p,a) (p)->Initialize(a) +#define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectDraw2_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e) +#define IDirectDraw2_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b) +/*** IDirectDraw2 methods ***/ +#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c) +#endif + + +/***************************************************************************** + * IDirectDraw3 interface + */ +#define INTERFACE IDirectDraw3 +DECLARE_INTERFACE_(IDirectDraw3,IUnknown) +{ + /*** IUnknown methods ***/ +/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; +/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE; +/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDraw2 methods ***/ +/*0c*/ STDMETHOD(Compact)(THIS) PURE; +/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE; +/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE; +/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *pUnkOuter) PURE; +/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface, LPDIRECTDRAWSURFACE *lplpDupDDSurface) PURE; +/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback) PURE; +/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE; +/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE; +/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE; +/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE; +/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE; +/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE *lplpGDIDDSurface) PURE; +/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; +/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE; +/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE; +/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE; +/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE; +/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE; +/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE; +/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE; + /* added in v2 */ +/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE; + /* added in v3 */ +/*60*/ STDMETHOD(GetSurfaceFromDC)(THIS_ HDC hdc, LPDIRECTDRAWSURFACE *pSurf) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDraw3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDraw3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw3_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDraw methods ***/ +#define IDirectDraw3_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw3_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c) +#define IDirectDraw3_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d) +#define IDirectDraw3_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c) +#define IDirectDraw3_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b) +#define IDirectDraw3_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d) +#define IDirectDraw3_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d) +#define IDirectDraw3_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectDraw3_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) +#define IDirectDraw3_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b) +#define IDirectDraw3_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a) +#define IDirectDraw3_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a) +#define IDirectDraw3_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a) +#define IDirectDraw3_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a) +#define IDirectDraw3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectDraw3_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw3_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectDraw3_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e) +#define IDirectDraw3_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b) +/*** IDirectDraw2 methods ***/ +#define IDirectDraw3_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c) +/*** IDirectDraw3 methods ***/ +#define IDirectDraw3_GetSurfaceFromDC(p,a,b) (p)->lpVtbl->GetSurfaceFromDC(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDraw3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDraw3_AddRef(p) (p)->AddRef() +#define IDirectDraw3_Release(p) (p)->Release() +/*** IDirectDraw methods ***/ +#define IDirectDraw3_Compact(p) (p)->Compact() +#define IDirectDraw3_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c) +#define IDirectDraw3_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d) +#define IDirectDraw3_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c) +#define IDirectDraw3_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b) +#define IDirectDraw3_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d) +#define IDirectDraw3_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d) +#define IDirectDraw3_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw3_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectDraw3_GetDisplayMode(p,a) (p)->GetDisplayMode(a) +#define IDirectDraw3_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b) +#define IDirectDraw3_GetGDISurface(p,a) (p)->GetGDISurface(a) +#define IDirectDraw3_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a) +#define IDirectDraw3_GetScanLine(p,a) (p)->GetScanLine(a) +#define IDirectDraw3_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw3_Initialize(p,a) (p)->Initialize(a) +#define IDirectDraw3_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw3_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectDraw3_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e) +#define IDirectDraw3_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b) +/*** IDirectDraw2 methods ***/ +#define IDirectDraw3_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c) +/*** IDirectDraw3 methods ***/ +#define IDirectDraw3_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b) +#endif + + +/***************************************************************************** + * IDirectDraw4 interface + */ +#define INTERFACE IDirectDraw4 +DECLARE_INTERFACE_(IDirectDraw4,IUnknown) +{ + /*** IUnknown methods ***/ +/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; +/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE; +/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDraw4 methods ***/ +/*0c*/ STDMETHOD(Compact)(THIS) PURE; +/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE; +/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE; +/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc, LPDIRECTDRAWSURFACE4 *lplpDDSurface, IUnknown *pUnkOuter) PURE; +/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE4 lpDDSurface, LPDIRECTDRAWSURFACE4 *lplpDupDDSurface) PURE; +/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK2 lpEnumModesCallback) PURE; +/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK2 lpEnumSurfacesCallback) PURE; +/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE; +/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE; +/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE; +/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE; +/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 *lplpGDIDDSurface) PURE; +/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; +/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE; +/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE; +/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE; +/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE; +/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE; +/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE; +/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE; + /* added in v2 */ +/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2 lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE; + /* added in v4 */ +/*60*/ STDMETHOD(GetSurfaceFromDC)(THIS_ HDC hdc, LPDIRECTDRAWSURFACE4 *pSurf) PURE; +/*64*/ STDMETHOD(RestoreAllSurfaces)(THIS) PURE; +/*68*/ STDMETHOD(TestCooperativeLevel)(THIS) PURE; +/*6c*/ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER pDDDI, DWORD dwFlags) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDraw4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDraw methods ***/ +#define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw4_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c) +#define IDirectDraw4_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d) +#define IDirectDraw4_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c) +#define IDirectDraw4_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b) +#define IDirectDraw4_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d) +#define IDirectDraw4_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d) +#define IDirectDraw4_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw4_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectDraw4_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) +#define IDirectDraw4_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b) +#define IDirectDraw4_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a) +#define IDirectDraw4_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a) +#define IDirectDraw4_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a) +#define IDirectDraw4_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a) +#define IDirectDraw4_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectDraw4_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw4_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectDraw4_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e) +#define IDirectDraw4_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b) +/*** IDirectDraw2 methods ***/ +#define IDirectDraw4_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c) +/*** IDirectDraw4 methods ***/ +#define IDirectDraw4_GetSurfaceFromDC(p,a,b) (p)->lpVtbl->GetSurfaceFromDC(p,a,b) +#define IDirectDraw4_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p) +#define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) +#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDraw4_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDraw4_AddRef(p) (p)->AddRef() +#define IDirectDraw4_Release(p) (p)->Release() +/*** IDirectDraw methods ***/ +#define IDirectDraw4_Compact(p) (p)->Compact() +#define IDirectDraw4_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c) +#define IDirectDraw4_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d) +#define IDirectDraw4_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c) +#define IDirectDraw4_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b) +#define IDirectDraw4_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d) +#define IDirectDraw4_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d) +#define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw4_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectDraw4_GetDisplayMode(p,a) (p)->GetDisplayMode(a) +#define IDirectDraw4_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b) +#define IDirectDraw4_GetGDISurface(p,a) (p)->GetGDISurface(a) +#define IDirectDraw4_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a) +#define IDirectDraw4_GetScanLine(p,a) (p)->GetScanLine(a) +#define IDirectDraw4_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw4_Initialize(p,a) (p)->Initialize(a) +#define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw4_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectDraw4_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e) +#define IDirectDraw4_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b) +/*** IDirectDraw2 methods ***/ +#define IDirectDraw4_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c) +/*** IDirectDraw4 methods ***/ +#define IDirectDraw4_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b) +#define IDirectDraw4_RestoreAllSurfaces(pc) (p)->RestoreAllSurfaces() +#define IDirectDraw4_TestCooperativeLevel(p) (p)->TestCooperativeLevel() +#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b) +#endif + + +/***************************************************************************** + * IDirectDraw7 interface + */ +/* Note: IDirectDraw7 cannot derive from IDirectDraw4; it is even documented + * as not interchangeable with earlier DirectDraw interfaces. + */ +#define INTERFACE IDirectDraw7 +DECLARE_INTERFACE_(IDirectDraw7,IUnknown) +{ + /*** IUnknown methods ***/ +/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; +/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE; +/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDraw7 methods ***/ +/*0c*/ STDMETHOD(Compact)(THIS) PURE; +/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE; +/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE; +/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc, LPDIRECTDRAWSURFACE7 *lplpDDSurface, IUnknown *pUnkOuter) PURE; +/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE7 lpDDSurface, LPDIRECTDRAWSURFACE7 *lplpDupDDSurface) PURE; +/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK2 lpEnumModesCallback) PURE; +/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback) PURE; +/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE; +/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE; +/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE; +/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE; +/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE7 *lplpGDIDDSurface) PURE; +/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; +/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE; +/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE; +/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE; +/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE; +/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE; +/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE; +/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE; + /* added in v2 */ +/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2 lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE; + /* added in v4 */ +/*60*/ STDMETHOD(GetSurfaceFromDC)(THIS_ HDC hdc, LPDIRECTDRAWSURFACE7 *pSurf) PURE; +/*64*/ STDMETHOD(RestoreAllSurfaces)(THIS) PURE; +/*68*/ STDMETHOD(TestCooperativeLevel)(THIS) PURE; +/*6c*/ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER2 pDDDI, DWORD dwFlags) PURE; + /* added in v7 */ +/*70*/ STDMETHOD(StartModeTest)(THIS_ LPSIZE pModes, DWORD dwNumModes, DWORD dwFlags) PURE; +/*74*/ STDMETHOD(EvaluateMode)(THIS_ DWORD dwFlags, DWORD *pTimeout) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDraw7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDraw7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDraw methods ***/ +#define IDirectDraw7_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw7_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c) +#define IDirectDraw7_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d) +#define IDirectDraw7_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c) +#define IDirectDraw7_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b) +#define IDirectDraw7_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d) +#define IDirectDraw7_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d) +#define IDirectDraw7_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw7_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectDraw7_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) +#define IDirectDraw7_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b) +#define IDirectDraw7_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a) +#define IDirectDraw7_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a) +#define IDirectDraw7_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a) +#define IDirectDraw7_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a) +#define IDirectDraw7_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectDraw7_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectDraw7_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e) +#define IDirectDraw7_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b) +/*** added in IDirectDraw2 ***/ +#define IDirectDraw7_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c) +/*** added in IDirectDraw4 ***/ +#define IDirectDraw7_GetSurfaceFromDC(p,a,b) (p)->lpVtbl->GetSurfaceFromDC(p,a,b) +#define IDirectDraw7_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p) +#define IDirectDraw7_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) +#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b) +/*** added in IDirectDraw 7 ***/ +#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(p,a,b,c) +#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDraw7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDraw7_AddRef(p) (p)->AddRef() +#define IDirectDraw7_Release(p) (p)->Release() +/*** IDirectDraw methods ***/ +#define IDirectDraw7_Compact(p) (p)->Compact() +#define IDirectDraw7_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c) +#define IDirectDraw7_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d) +#define IDirectDraw7_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c) +#define IDirectDraw7_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b) +#define IDirectDraw7_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d) +#define IDirectDraw7_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d) +#define IDirectDraw7_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw7_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectDraw7_GetDisplayMode(p,a) (p)->GetDisplayMode(a) +#define IDirectDraw7_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b) +#define IDirectDraw7_GetGDISurface(p,a) (p)->GetGDISurface(a) +#define IDirectDraw7_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a) +#define IDirectDraw7_GetScanLine(p,a) (p)->GetScanLine(a) +#define IDirectDraw7_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw7_Initialize(p,a) (p)->Initialize(a) +#define IDirectDraw7_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectDraw7_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e) +#define IDirectDraw7_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b) +/*** added in IDirectDraw2 ***/ +#define IDirectDraw7_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c) +/*** added in IDirectDraw4 ***/ +#define IDirectDraw7_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b) +#define IDirectDraw7_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces() +#define IDirectDraw7_TestCooperativeLevel(p) (p)->TestCooperativeLevel() +#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b) +/*** added in IDirectDraw 7 ***/ +#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->StartModeTest(a,b,c) +#define IDirectDraw7_EvaluateMode(p,a,b) (p)->EvaluateMode(a,b) +#endif + + +/***************************************************************************** + * IDirectDrawSurface interface + */ +#define INTERFACE IDirectDrawSurface +DECLARE_INTERFACE_(IDirectDrawSurface,IUnknown) +{ + /*** IUnknown methods ***/ +/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; +/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE; +/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawSurface methods ***/ +/*0c*/ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSAttachedSurface) PURE; +/*10*/ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE; +/*14*/ STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE; +/*18*/ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE; +/*1c*/ STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE; +/*20*/ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE lpDDSAttachedSurface) PURE; +/*24*/ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE; +/*28*/ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpfnCallback) PURE; +/*2c*/ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE lpDDSurfaceTargetOverride, DWORD dwFlags) PURE; +/*30*/ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS lpDDSCaps, LPDIRECTDRAWSURFACE *lplpDDAttachedSurface) PURE; +/*34*/ STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE; +/*38*/ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS lpDDSCaps) PURE; +/*3c*/ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE; +/*40*/ STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; +/*44*/ STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE; +/*48*/ STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE; +/*4c*/ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE; +/*50*/ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE; +/*54*/ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE; +/*58*/ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE; +/*5c*/ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) PURE; +/*60*/ STDMETHOD(IsLost)(THIS) PURE; +/*64*/ STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE; +/*68*/ STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE; +/*6c*/ STDMETHOD(Restore)(THIS) PURE; +/*70*/ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE; +/*74*/ STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; +/*78*/ STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE; +/*7c*/ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE; +/*80*/ STDMETHOD(Unlock)(THIS_ LPVOID lpSurfaceData) PURE; +/*84*/ STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE; +/*88*/ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE; +/*8c*/ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE lpDDSReference) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawSurface methods ***/ +#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectDrawSurface_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface_Unlock(p,a) (p)->lpVtbl->Unlock(p,a) +#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface_Release(p) (p)->Release() +/*** IDirectDrawSurface methods ***/ +#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectDrawSurface_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface_Restore(p) (p)->Restore() +#define IDirectDrawSurface_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface_Unlock(p,a) (p)->Unlock(a) +#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +#endif + + +/***************************************************************************** + * IDirectDrawSurface2 interface + */ +/* Cannot inherit from IDirectDrawSurface because the LPDIRECTDRAWSURFACE parameters + * have been converted to LPDIRECTDRAWSURFACE2. + */ +#define INTERFACE IDirectDrawSurface2 +DECLARE_INTERFACE_(IDirectDrawSurface2,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawSurface2 methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2 lpDDSAttachedSurface) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE; + STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE2 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE; + STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE2 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE2 lpDDSAttachedSurface) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpfnCallback) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS lpDDSCaps, LPDIRECTDRAWSURFACE2 *lplpDDAttachedSurface) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS lpDDSCaps) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID lpSurfaceData) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE2 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE2 lpDDSReference) PURE; + /* added in v2 */ + STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE; + STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawSurface methods (almost) ***/ +#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface2_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface2_Unlock(p,a) (p)->lpVtbl->Unlock(p,a) +#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface2_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface2_Release(p) (p)->Release() +/*** IDirectDrawSurface methods (almost) ***/ +#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface2_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface2_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectDrawSurface2_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface2_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface2_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface2_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface2_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface2_Restore(p) (p)->Restore() +#define IDirectDrawSurface2_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface2_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface2_Unlock(p,a) (p)->Unlock(a) +#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface2_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface2_PageUnlock(p,a) (p)->PageUnlock(a) +#endif + + +/***************************************************************************** + * IDirectDrawSurface3 interface + */ +/* Cannot inherit from IDirectDrawSurface2 because the LPDIRECTDRAWSURFACE2 parameters + * have been converted to LPDIRECTDRAWSURFACE3. + */ +#define INTERFACE IDirectDrawSurface3 +DECLARE_INTERFACE_(IDirectDrawSurface3,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawSurface3 methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3 lpDDSAttachedSurface) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE; + STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE3 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE; + STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE3 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE3 lpDDSAttachedSurface) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpfnCallback) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS lpDDSCaps, LPDIRECTDRAWSURFACE3 *lplpDDAttachedSurface) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS lpDDSCaps) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID lpSurfaceData) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE3 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE3 lpDDSReference) PURE; + /* added in v2 */ + STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE; + STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE; + /* added in v3 */ + STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSD, DWORD dwFlags) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface3_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawSurface methods (almost) ***/ +#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface3_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface3_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectDrawSurface3_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface3_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface3_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface3_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface3_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface3_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface3_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface3_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface3_Unlock(p,a) (p)->lpVtbl->Unlock(p,a) +#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface3_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface3_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +/*** IDirectDrawSurface3 methods ***/ +#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface3_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface3_Release(p) (p)->Release() +/*** IDirectDrawSurface methods (almost) ***/ +#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface3_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface3_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectDrawSurface3_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface3_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface3_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface3_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface3_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface3_Restore(p) (p)->Restore() +#define IDirectDrawSurface3_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface3_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface3_Unlock(p,a) (p)->Unlock(a) +#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface3_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface3_PageUnlock(p,a) (p)->PageUnlock(a) +/*** IDirectDrawSurface3 methods ***/ +#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) +#endif + + +/***************************************************************************** + * IDirectDrawSurface4 interface + */ +/* Cannot inherit from IDirectDrawSurface2 because DDSCAPS changed to DDSCAPS2. + */ +#define INTERFACE IDirectDrawSurface4 +DECLARE_INTERFACE_(IDirectDrawSurface4,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawSurface4 methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4 lpDDSAttachedSurface) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE; + STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE4 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE; + STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE4 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE4 lpDDSAttachedSurface) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK2 lpEnumSurfacesCallback) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK2 lpfnCallback) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2 lpDDSCaps, LPDIRECTDRAWSURFACE4 *lplpDDAttachedSurface) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2 lpDDSCaps) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC2 lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE; + STDMETHOD(Unlock)(THIS_ LPRECT lpSurfaceData) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE4 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE4 lpDDSReference) PURE; + /* added in v2 */ + STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE; + STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE; + /* added in v3 */ + STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSD, DWORD dwFlags) PURE; + /* added in v4 */ + STDMETHOD(SetPrivateData)(THIS_ REFGUID tag, LPVOID pData, DWORD cbSize, DWORD dwFlags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID tag, LPVOID pBuffer, LPDWORD pcbBufferSize) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID tag) PURE; + STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD pValue) PURE; + STDMETHOD(ChangeUniquenessValue)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface4_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface4_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawSurface (almost) methods ***/ +#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface4_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface4_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectDrawSurface4_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface4_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface4_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface4_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface4_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface4_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface4_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface4_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface4_Unlock(p,a) (p)->lpVtbl->Unlock(p,a) +#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface4_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface4_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +/*** IDirectDrawSurface3 methods ***/ +#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) +/*** IDirectDrawSurface4 methods ***/ +#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirectDrawSurface4_GetUniquenessValue(p,a) (p)->lpVtbl->GetUniquenessValue(p,a) +#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p) +#else +/*** IUnknown methods ***/ +#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface4_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface4_Release(p) (p)->Release() +/*** IDirectDrawSurface (almost) methods ***/ +#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface4_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface4_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectDrawSurface4_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface4_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface4_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface4_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface4_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface4_Restore(p) (p)->Restore() +#define IDirectDrawSurface4_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface4_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface4_Unlock(p,a) (p)->Unlock(a) +#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface4_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface4_PageUnlock(p,a) (p)->PageUnlock(a) +/*** IDirectDrawSurface3 methods ***/ +#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) +/*** IDirectDrawSurface4 methods ***/ +#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirectDrawSurface4_GetUniquenessValue(p,a) (p)->GetUniquenessValue(a) +#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue() +#endif + + +/***************************************************************************** + * IDirectDrawSurface7 interface + */ +#define INTERFACE IDirectDrawSurface7 +DECLARE_INTERFACE_(IDirectDrawSurface7,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawSurface7 methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE7 lpDDSAttachedSurface) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE; + STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE7 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE; + STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE7 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE7 lpDDSAttachedSurface) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK7 lpfnCallback) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE7 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2 lpDDSCaps, LPDIRECTDRAWSURFACE7 *lplpDDAttachedSurface) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2 lpDDSCaps) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC2 lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE; + STDMETHOD(Unlock)(THIS_ LPRECT lpSurfaceData) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE7 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE7 lpDDSReference) PURE; + /* added in v2 */ + STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE; + STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE; + /* added in v3 */ + STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSD, DWORD dwFlags) PURE; + /* added in v4 */ + STDMETHOD(SetPrivateData)(THIS_ REFGUID tag, LPVOID pData, DWORD cbSize, DWORD dwFlags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID tag, LPVOID pBuffer, LPDWORD pcbBufferSize) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID tag) PURE; + STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD pValue) PURE; + STDMETHOD(ChangeUniquenessValue)(THIS) PURE; + /* added in v7 */ + STDMETHOD(SetPriority)(THIS_ DWORD prio) PURE; + STDMETHOD(GetPriority)(THIS_ LPDWORD prio) PURE; + STDMETHOD(SetLOD)(THIS_ DWORD lod) PURE; + STDMETHOD(GetLOD)(THIS_ LPDWORD lod) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawSurface (almost) methods ***/ +#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface7_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectDrawSurface7_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface7_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface7_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface7_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface7_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface7_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface7_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface7_Unlock(p,a) (p)->lpVtbl->Unlock(p,a) +#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface7_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface7_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +/*** IDirectDrawSurface3 methods ***/ +#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) +/*** IDirectDrawSurface4 methods ***/ +#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirectDrawSurface7_GetUniquenessValue(p,a) (p)->lpVtbl->GetUniquenessValue(p,a) +#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p) +/*** IDirectDrawSurface7 methods ***/ +#define IDirectDrawSurface7_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirectDrawSurface7_GetPriority(p,a) (p)->lpVtbl->GetPriority(p,a) +#define IDirectDrawSurface7_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) +#define IDirectDrawSurface7_GetLOD(p,a) (p)->lpVtbl->GetLOD(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface7_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface7_Release(p) (p)->Release() +/*** IDirectDrawSurface (almost) methods ***/ +#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface7_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface7_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectDrawSurface7_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface7_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface7_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface7_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface7_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface7_Restore(p) (p)->Restore() +#define IDirectDrawSurface7_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface7_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface7_Unlock(p,a) (p)->Unlock(a) +#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +/*** IDirectDrawSurface2 methods ***/ +#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface7_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface7_PageUnlock(p,a) (p)->PageUnlock(a) +/*** IDirectDrawSurface3 methods ***/ +#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) +/*** IDirectDrawSurface4 methods ***/ +#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirectDrawSurface7_GetUniquenessValue(p,a) (p)->GetUniquenessValue(a) +#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue() +/*** IDirectDrawSurface7 methods ***/ +#define IDirectDrawSurface7_SetPriority(p,a) (p)->SetPriority(a) +#define IDirectDrawSurface7_GetPriority(p,a) (p)->GetPriority(a) +#define IDirectDrawSurface7_SetLOD(p,a) (p)->SetLOD(a) +#define IDirectDrawSurface7_GetLOD(p,a) (p)->GetLOD(a) +#endif + +/***************************************************************************** + * IDirectDrawColorControl interface + */ +#define INTERFACE IDirectDrawColorControl +DECLARE_INTERFACE_(IDirectDrawColorControl,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawColorControl methods ***/ + STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL lpColorControl) PURE; + STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL lpColorControl) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawColorControl_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawColorControl_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawColorControl_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawColorControl methods ***/ +#define IDirectDrawColorControl_GetColorControls(p,a) (p)->lpVtbl->GetColorControls(p,a) +#define IDirectDrawColorControl_SetColorControls(p,a) (p)->lpVtbl->SetColorControls(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectDrawColorControl_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawColorControl_AddRef(p) (p)->AddRef() +#define IDirectDrawColorControl_Release(p) (p)->Release() +/*** IDirectDrawColorControl methods ***/ +#define IDirectDrawColorControl_GetColorControls(p,a) (p)->GetColorControls(a) +#define IDirectDrawColorControl_SetColorControls(p,a) (p)->SetColorControls(a) +#endif + +/***************************************************************************** + * IDirectDrawGammaControl interface + */ +#define INTERFACE IDirectDrawGammaControl +DECLARE_INTERFACE_(IDirectDrawGammaControl,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectDrawGammaControl methods ***/ + STDMETHOD(GetGammaRamp)(THIS_ DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp) PURE; + STDMETHOD(SetGammaRamp)(THIS_ DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectDrawGammaControl_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawGammaControl_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawGammaControl_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectDrawGammaControl methods ***/ +#define IDirectDrawGammaControl_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) +#define IDirectDrawGammaControl_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectDrawGammaControl_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawGammaControl_AddRef(p) (p)->AddRef() +#define IDirectDrawGammaControl_Release(p) (p)->Release() +/*** IDirectDrawGammaControl methods ***/ +#define IDirectDrawGammaControl_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) +#define IDirectDrawGammaControl_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b) +#endif + + +HRESULT WINAPI DirectDrawCreate(GUID*,LPDIRECTDRAW*,IUnknown*); +HRESULT WINAPI DirectDrawCreateEx(GUID*,LPVOID*,REFIID,IUnknown*); +HRESULT WINAPI DirectDrawCreateClipper(DWORD,LPDIRECTDRAWCLIPPER*,IUnknown*); + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* defined(__cplusplus) */ + +#endif /* __WINE_DDRAW_H */ diff --git a/win32/plugins/dfxvideo/winsrc/draw.c b/win32/plugins/dfxvideo/winsrc/draw.c index d25104d6..81a71142 100644 --- a/win32/plugins/dfxvideo/winsrc/draw.c +++ b/win32/plugins/dfxvideo/winsrc/draw.c @@ -3656,6 +3656,8 @@ int DXinitialize() DDSCAPS ddscaps; DDBLTFX ddbltfx; DDPIXELFORMAT dd; + HRESULT (WINAPI *pDDrawCreateFn)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ HMODULE hDDrawDLL;
// init some DX vars DX.hWnd = (HWND)hWGPU; @@ -3665,10 +3667,19 @@ int DXinitialize() // make guid ! c=(unsigned char *)&guiDev; for(i=0;i<sizeof(GUID);i++,c++) - {if(*c) {guid=&guiDev;break;}} + {if(*c) {guid=&guiDev;break;}}
+ + hDDrawDLL = GetModuleHandle("DDRAW.DLL");
+ if(NULL == hDDrawDLL)
+ {
+ MessageBox(NULL, "This GPU requires DirectX!", "Error", MB_OK);
+ return 0;
+ }
+
+ pDDrawCreateFn = (LPVOID)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
// create dd - if(DirectDrawCreate(guid,&DD,0)) + if(pDDrawCreateFn == NULL || pDDrawCreateFn(guid,&DD,0)) { MessageBox(NULL, "This GPU requires DirectX!", "Error", MB_OK); return 0; diff --git a/win32/plugins/dfxvideo/winsrc/dxguid.c b/win32/plugins/dfxvideo/winsrc/dxguid.c new file mode 100644 index 00000000..837f275e --- /dev/null +++ b/win32/plugins/dfxvideo/winsrc/dxguid.c @@ -0,0 +1,456 @@ +/* + DXGUID.C + + Author: Daniel Guerrero Miralles (daguer@geocities.com) + Version: 1.0.0 + Date: April 27, 1999 + + ABSTRACT: + Source code to generate a library with DirectX GUIDs. For DirectX 6.1 + and earlier versions. + + LEGAL INFORMATION: + This is PUBLIC DOMAIN source code. The source code in this file is + provided "as is", without any warranty, including but not limited to, + fitness for any particular purpose. + + REMARKS: + - This file may have more GUIDs than the original one. It was made by + recollecting GUIDs defined in the DirectX header files. + + TODO: + Nothing. +*/ + +#define INITGUID 1
+#include <basetyps.h> + +///////////////////////////////////////////////////////////////////// +// File D3D.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IDirect3D,0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3D2,0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a); +DEFINE_GUID(IID_IDirect3D3,0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e); +DEFINE_GUID(IID_IDirect3DRampDevice,0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3DRGBDevice,0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3DHALDevice,0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DMMXDevice,0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DRefDevice,0x50936643,0x13e9,0x11d1,0x89,0xaa,0x0,0xa0,0xc9,0x5,0x41,0x29); +DEFINE_GUID(IID_IDirect3DNullDevice,0x8767df22,0xbacc,0x11d1,0x89,0x69,0x0,0xa0,0xc9,0x6,0x29,0xa8); +DEFINE_GUID(IID_IDirect3DDevice,0x64108800,0x957d,0X11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirect3DDevice2,0x93281501,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29); +DEFINE_GUID(IID_IDirect3DDevice3,0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x0,0xc0,0x4f,0xd7,0xb1,0x74); +DEFINE_GUID(IID_IDirect3DTexture,0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirect3DTexture2,0x93281502,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29); +DEFINE_GUID(IID_IDirect3DLight,0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DMaterial,0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DMaterial2,0x93281503,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29); +DEFINE_GUID(IID_IDirect3DMaterial3,0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x0,0x60,0x8,0x52,0xb3,0x12); +DEFINE_GUID(IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DViewport,0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E); +DEFINE_GUID(IID_IDirect3DViewport2,0x93281500,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29); +DEFINE_GUID(IID_IDirect3DViewport3,0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x0,0xc0,0x4f,0xd7,0xb1,0x74); +DEFINE_GUID(IID_IDirect3DVertexBuffer,0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x0,0xa0,0xc9,0x3,0x67,0xf8); + +///////////////////////////////////////////////////////////////////// +// File D3DRM.H: +///////////////////////////////////////////////////////////////////// + + +DEFINE_GUID(IID_IDirect3DRM,0x2bc49361,0x8327,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRM2,0x4516ecc8,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRM3,0x4516ec83,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRM,0x4516ec41,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); + +///////////////////////////////////////////////////////////////////// +// File D3DRMOBJ.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(CLSID_CDirect3DRMDevice,0x4fa3568e,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMViewport,0x4fa3568f,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMFrame,0x4fa35690,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMMesh,0x4fa35691,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMMeshBuilder,0x4fa35692,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMFace,0x4fa35693,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMLight,0x4fa35694,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMTexture,0x4fa35695,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMWrap,0x4fa35696,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMMaterial,0x4fa35697,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMAnimation,0x4fa35698,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMAnimationSet,0x4fa35699,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMUserVisual,0x4fa3569a,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMShadow,0x4fa3569b,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(CLSID_CDirect3DRMViewportInterpolator,0xde9eaa1,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMFrameInterpolator,0xde9eaa2,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMMeshInterpolator,0xde9eaa3,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMLightInterpolator,0xde9eaa6,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMMaterialInterpolator,0xde9eaa7,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMTextureInterpolator,0xde9eaa8,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMProgressiveMesh,0x4516ec40,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(CLSID_CDirect3DRMClippedVisual,0x5434e72d,0x6d66,0x11d1,0xbb,0xb,0x0,0x0,0xf8,0x75,0x86,0x5a); +DEFINE_GUID(IID_IDirect3DRMObject,0xeb16cb00,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMObject2,0x4516ec7c,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMDevice,0xe9e19280,0x6e05,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMDevice2,0x4516ec78,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMDevice3,0x549f498b,0xbfeb,0x11d1,0x8e,0xd8,0x0,0xa0,0xc9,0x67,0xa4,0x82); +DEFINE_GUID(IID_IDirect3DRMViewport,0xeb16cb02,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMViewport2,0x4a1b1be6,0xbfed,0x11d1,0x8e,0xd8,0x0,0xa0,0xc9,0x67,0xa4,0x82); +DEFINE_GUID(IID_IDirect3DRMFrame,0xeb16cb03,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMFrame2,0xc3dfbd60,0x3988,0x11d0,0x9e,0xc2,0x0,0x0,0xc0,0x29,0x1a,0xc3); +DEFINE_GUID(IID_IDirect3DRMFrame3,0xff6b7f70,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66); +DEFINE_GUID(IID_IDirect3DRMVisual,0xeb16cb04,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMMesh,0xa3a80d01,0x6e12,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMMeshBuilder,0xa3a80d02,0x6e12,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMMeshBuilder2,0x4516ec77,0x8f20,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMMeshBuilder3,0x4516ec82,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMFace,0xeb16cb07,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMFace2,0x4516ec81,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMLight,0xeb16cb08,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMTexture,0xeb16cb09,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMTexture2,0x120f30c0,0x1629,0x11d0,0x94,0x1c,0x0,0x80,0xc8,0xc,0xfa,0x7b); +DEFINE_GUID(IID_IDirect3DRMTexture3,0xff6b7f73,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66); +DEFINE_GUID(IID_IDirect3DRMWrap,0xeb16cb0a,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMMaterial,0xeb16cb0b,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMMaterial2,0xff6b7f75,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66); +DEFINE_GUID(IID_IDirect3DRMAnimation,0xeb16cb0d,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMAnimation2,0xff6b7f77,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66); +DEFINE_GUID(IID_IDirect3DRMAnimationSet,0xeb16cb0e,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMAnimationSet2,0xff6b7f79,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66); +DEFINE_GUID(IID_IDirect3DRMObjectArray,0x242f6bc2,0x3849,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMDeviceArray,0xeb16cb10,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMViewportArray,0xeb16cb11,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMFrameArray,0xeb16cb12,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMVisualArray,0xeb16cb13,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMLightArray,0xeb16cb14,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMPickedArray,0xeb16cb16,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMFaceArray,0xeb16cb17,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMAnimationArray,0xd5f1cae0,0x4bd7,0x11d1,0xb9,0x74,0x0,0x60,0x8,0x3e,0x45,0xf3); +DEFINE_GUID(IID_IDirect3DRMUserVisual,0x59163de0,0x6d43,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMShadow,0xaf359780,0x6ba3,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1); +DEFINE_GUID(IID_IDirect3DRMShadow2,0x86b44e25,0x9c82,0x11d1,0xbb,0xb,0x0,0xa0,0xc9,0x81,0xa0,0xa6); +DEFINE_GUID(IID_IDirect3DRMInterpolator,0x242f6bc1,0x3849,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMProgressiveMesh,0x4516ec79,0x8f20,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMPicked2Array,0x4516ec7b,0x8f20,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirect3DRMClippedVisual,0x5434e733,0x6d66,0x11d1,0xbb,0xb,0x0,0x0,0xf8,0x75,0x86,0x5a); + +///////////////////////////////////////////////////////////////////// +// File D3DRMWIN.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IDirect3DRMWinDevice,0xc5016cc0,0xd273,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1); + +///////////////////////////////////////////////////////////////////// +// File DDRAW.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(CLSID_DirectDraw,0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35); +DEFINE_GUID(CLSID_DirectDrawClipper,0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56); +DEFINE_GUID(IID_IDirectDraw,0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectDraw2,0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(IID_IDirectDraw4,0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5); +DEFINE_GUID(IID_IDirectDrawSurface,0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectDrawSurface2,0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27); +DEFINE_GUID(IID_IDirectDrawSurface3,0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB); +DEFINE_GUID(IID_IDirectDrawSurface4,0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B); +DEFINE_GUID(IID_IDirectDrawPalette,0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectDrawClipper,0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectDrawColorControl,0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(IID_IDirectDrawGammaControl,0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E); + +///////////////////////////////////////////////////////////////////// +// File DINPUT.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(CLSID_DirectInput,0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(CLSID_DirectInputDevice,0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputA,0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputW,0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput2A,0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput2W,0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDeviceA,0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDeviceW,0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputEffect,0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_XAxis,0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_YAxis,0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_ZAxis,0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Key,0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_POV,0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysMouse,0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Joystick,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_ConstantForce,0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_RampForce,0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Square,0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Sine,0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Triangle,0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_SawtoothUp,0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_SawtoothDown,0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Spring,0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Damper,0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Inertia,0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Friction,0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_CustomForce,0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); + +///////////////////////////////////////////////////////////////////// +// File DMKSCTRL.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IKsControl,0x28F54685,0x06FD,0x11D2,0xB2,0x7A,0x00,0xA0,0xC9,0x22,0x31,0x96); +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_MIDI,0x1D262760L,0xE957,0x11CF,0xA5,0xD6,0x28,0xDB,0x04,0xC1,0x00,0x00); +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_DIRECTMUSIC,0x1a82f8bc,0x3f8b,0x11d2,0xb7,0x74,0x00,0x60,0x08,0x33,0x16,0xc1); + +///////////////////////////////////////////////////////////////////// +// File DMUSICC.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IReferenceClock,0x56a86897,0x0ad4,0x11ce,0xb0,0x3a,0x00,0x20,0xaf,0x0b,0xa7,0x70); +DEFINE_GUID(CLSID_DirectMusic,0x636b9f10,0x0c7d,0x11d1,0x95,0xb2,0x00,0x20,0xaf,0xdc,0x74,0x21); +DEFINE_GUID(CLSID_DirectMusicCollection,0x480ff4b0,0x28b2,0x11d1,0xbe,0xf7,0x0,0xc0,0x4f,0xbf,0x8f,0xef); +DEFINE_GUID(CLSID_DirectMusicSynth,0x58C2B4D0,0x46E7,0x11D1,0x89,0xAC,0x00,0xA0,0xC9,0x05,0x41,0x29); +DEFINE_GUID(IID_IDirectMusic,0x6536115a,0x7b2d,0x11d2,0xba,0x18,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(IID_IDirectMusicBuffer,0xd2ac2878,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicPort,0x08f2d8c9,0x37c2,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(IID_IDirectMusicThru,0xced153e7,0x3606,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(IID_IDirectMusicPortDownload,0xd2ac287a,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicDownload,0xd2ac287b,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicCollection,0xd2ac287c,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicInstrument,0xd2ac287d,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicDownloadedInstrument,0xd2ac287e,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_DMUS_PROP_GM_Hardware,0x178f2f24,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(GUID_DMUS_PROP_GS_Hardware,0x178f2f25,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(GUID_DMUS_PROP_XG_Hardware,0x178f2f26,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(GUID_DMUS_PROP_XG_Capable,0x6496aba1,0x61b0,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(GUID_DMUS_PROP_GS_Capable,0x6496aba2,0x61b0,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(GUID_DMUS_PROP_DLS1,0x178f2f27,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(GUID_DMUS_PROP_SynthSink_DSOUND,0xaa97844,0xc877,0x11d1,0x87,0xc,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_DMUS_PROP_SynthSink_WAVE,0xaa97845,0xc877,0x11d1,0x87,0xc,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_DMUS_PROP_WriteLatency,0x268a0fa0,0x60f2,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(GUID_DMUS_PROP_WritePeriod,0x268a0fa1,0x60f2,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(GUID_DMUS_PROP_MemorySize,0x178f2f28,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(GUID_DMUS_PROP_WavesReverb,0x4cb5622,0x32e5,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(GUID_DMUS_PROP_Effects,0xcda8d611,0x684a,0x11d2,0x87,0x1e,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_DMUS_PROP_LegacyCaps,0xcfa7cdc2,0x00a1,0x11d2,0xaa,0xd5,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(GUID_DMUS_PROP_Volume,0xfedfae25L,0xe46e,0x11d1,0xaa,0xce,0x00,0x00,0xf8,0x75,0xac,0x12); + +///////////////////////////////////////////////////////////////////// +// File DMUSICI.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(CLSID_DirectMusicPerformance,0xd2ac2881,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicSegment,0xd2ac2882,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicSegmentState,0xd2ac2883,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicGraph,0xd2ac2884,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicTempoTrack,0xd2ac2885,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicSeqTrack,0xd2ac2886,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicSysExTrack,0xd2ac2887,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicTimeSigTrack,0xd2ac2888,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicStyle,0xd2ac288a,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicChordTrack,0xd2ac288b,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicCommandTrack,0xd2ac288c,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicStyleTrack,0xd2ac288d,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicMotifTrack,0xd2ac288e,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicChordMap,0xd2ac288f,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicComposer,0xd2ac2890,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicSignPostTrack,0xf17e8672,0xc3b4,0x11d1,0x87,0xb,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicLoader,0xd2ac2892,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicBandTrack,0xd2ac2894,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicBand,0x79ba9e00,0xb6ee,0x11d1,0x86,0xbe,0x0,0xc0,0x4f,0xbf,0x8f,0xef); +DEFINE_GUID(CLSID_DirectMusicChordMapTrack,0xd2ac2896,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(CLSID_DirectMusicMuteTrack,0xd2ac2898,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_DirectMusicAllTypes,0xd2ac2893,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_NOTIFICATION_SEGMENT,0xd2ac2899,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_NOTIFICATION_PERFORMANCE,0x81f75bc5,0x4e5d,0x11d2,0xbc,0xc7,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(GUID_NOTIFICATION_MEASUREANDBEAT,0xd2ac289a,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_NOTIFICATION_CHORD,0xd2ac289b,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_NOTIFICATION_COMMAND,0xd2ac289c,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_CommandParam,0xd2ac289d,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_ChordParam,0xd2ac289e,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_RhythmParam,0xd2ac289f,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_IDirectMusicStyle,0xd2ac28a1,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_TimeSignature,0xd2ac28a4,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_TempoParam,0xd2ac28a5,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_IDirectMusicBand,0xd2ac28ac,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_IDirectMusicChordMap,0xd2ac28ad,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_MuteParam,0xd2ac28af,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_Download,0xd2ac28a7,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_Unload,0xd2ac28a8,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_ConnectToDLSCollection,0x1db1ae6b,0xe92e,0x11d1,0xa8,0xc5,0x0,0xc0,0x4f,0xa3,0x72,0x6e); +DEFINE_GUID(GUID_Enable_Auto_Download,0xd2ac28a9,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_Disable_Auto_Download,0xd2ac28aa,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_Clear_All_Bands,0xd2ac28ab,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_StandardMIDIFile,0x6621075,0xe92e,0x11d1,0xa8,0xc5,0x0,0xc0,0x4f,0xa3,0x72,0x6e); +DEFINE_GUID(GUID_DisableTimeSig,0x45fc707b,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(GUID_EnableTimeSig,0x45fc707c,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(GUID_DisableTempo,0x45fc707d,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(GUID_EnableTempo,0x45fc707e,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(GUID_PerfMasterTempo,0xd2ac28b0,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_PerfMasterVolume,0xd2ac28b1,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_PerfMasterGrooveLevel,0xd2ac28b2,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(GUID_PerfAutoDownload,0xfb09565b,0x3631,0x11d2,0xbc,0xb8,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(GUID_DefaultGMCollection,0xf17e8673,0xc3b4,0x11d1,0x87,0xb,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicLoader,0x2ffaaca2,0x5dca,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(IID_IDirectMusicGetLoader,0x68a04844,0xd13d,0x11d1,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); +DEFINE_GUID(IID_IDirectMusicObject,0xd2ac28b5,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicSegment,0xf96029a2,0x4282,0x11d2,0x87,0x17,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicSegmentState,0xa3afdcc7,0xd3ee,0x11d1,0xbc,0x8d,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(IID_IDirectMusicTrack,0xf96029a1,0x4282,0x11d2,0x87,0x17,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicPerformance,0x7d43d03,0x6523,0x11d2,0x87,0x1d,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicTool,0xd2ac28ba,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicGraph,0x2befc277,0x5497,0x11d2,0xbc,0xcb,0x0,0xa0,0xc9,0x22,0xe6,0xeb); +DEFINE_GUID(IID_IDirectMusicStyle,0xd2ac28bd,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicChordMap,0xd2ac28be,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicComposer,0xd2ac28bf,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); +DEFINE_GUID(IID_IDirectMusicBand,0xd2ac28c0,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd); + +///////////////////////////////////////////////////////////////////// +// File DPLAY.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IDirectPlay2,0x2b74f7c0,0x9154,0x11cf,0xa9,0xcd,0x0,0xaa,0x0,0x68,0x86,0xe3); +DEFINE_GUID(IID_IDirectPlay2A,0x9d460580,0xa822,0x11cf,0x96,0xc,0x0,0x80,0xc7,0x53,0x4e,0x82); +DEFINE_GUID(IID_IDirectPlay3,0x133efe40,0x32dc,0x11d0,0x9c,0xfb,0x0,0xa0,0xc9,0xa,0x43,0xcb); +DEFINE_GUID(IID_IDirectPlay3A,0x133efe41,0x32dc,0x11d0,0x9c,0xfb,0x0,0xa0,0xc9,0xa,0x43,0xcb); +DEFINE_GUID(IID_IDirectPlay4,0xab1c530,0x4745,0x11d1,0xa7,0xa1,0x0,0x0,0xf8,0x3,0xab,0xfc); +DEFINE_GUID(IID_IDirectPlay4A,0xab1c531,0x4745,0x11d1,0xa7,0xa1,0x0,0x0,0xf8,0x3,0xab,0xfc); +DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20,0x8923,0x11d0,0x9d,0x97,0x0,0xa0,0xc9,0xa,0x43,0xcb); +DEFINE_GUID(DPSPGUID_IPX,0x685bc400,0x9d2c,0x11cf,0xa9,0xcd,0x0,0xaa,0x0,0x68,0x86,0xe3); +DEFINE_GUID(DPSPGUID_TCPIP,0x36E95EE0,0x8577,0x11cf,0x96,0xc,0x0,0x80,0xc7,0x53,0x4e,0x82); +DEFINE_GUID(DPSPGUID_SERIAL,0xf1d6860,0x88d9,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPSPGUID_MODEM,0x44eaa760,0xcb68,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(IID_IDirectPlay,0x5454e9a0,0xdb65,0x11ce,0x92,0x1c,0x00,0xaa,0x00,0x6c,0x49,0x72); + +///////////////////////////////////////////////////////////////////// +// File DPLOBBY.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IDirectPlayLobby,0xaf465c71,0x9588,0x11cf,0xa0,0x20,0x0,0xaa,0x0,0x61,0x57,0xac); +DEFINE_GUID(IID_IDirectPlayLobbyA,0x26c66a70,0xb367,0x11cf,0xa0,0x24,0x0,0xaa,0x0,0x61,0x57,0xac); +DEFINE_GUID(IID_IDirectPlayLobby2,0x194c220,0xa303,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(IID_IDirectPlayLobby2A,0x1bb4af80,0xa303,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(IID_IDirectPlayLobby3,0x2db72490,0x652c,0x11d1,0xa7,0xa8,0x0,0x0,0xf8,0x3,0xab,0xfc); +DEFINE_GUID(IID_IDirectPlayLobby3A,0x2db72491,0x652c,0x11d1,0xa7,0xa8,0x0,0x0,0xf8,0x3,0xab,0xfc); +DEFINE_GUID(CLSID_DirectPlayLobby,0x2fe8f810,0xb2a5,0x11d0,0xa7,0x87,0x0,0x0,0xf8,0x3,0xab,0xfc); +DEFINE_GUID(DPLPROPERTY_MessagesSupported,0x762ccda1,0xd916,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67); +DEFINE_GUID(DPLPROPERTY_LobbyGuid,0xf56920a0,0xd218,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67); +DEFINE_GUID(DPLPROPERTY_PlayerGuid,0xb4319322,0xd20d,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67); +DEFINE_GUID(DPLPROPERTY_PlayerScore,0x48784000,0xd219,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67); +DEFINE_GUID(DPAID_TotalSize,0x1318f560,0x912c,0x11d0,0x9d,0xaa,0x0,0xa0,0xc9,0xa,0x43,0xcb); +DEFINE_GUID(DPAID_ServiceProvider,0x7d916c0,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_LobbyProvider,0x59b95640,0x9667,0x11d0,0xa7,0x7d,0x0,0x0,0xf8,0x3,0xab,0xfc); +DEFINE_GUID(DPAID_Phone,0x78ec89a0,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_PhoneW,0xba5a7a70,0x9dbf,0x11d0,0x9c,0xc1,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_Modem,0xf6dcc200,0xa2fe,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_ModemW,0x1fd92e0,0xa2ff,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_INet,0xc4a54da0,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_INetW,0xe63232a0,0x9dbf,0x11d0,0x9c,0xc1,0x0,0xa0,0xc9,0x5,0x42,0x5e); +DEFINE_GUID(DPAID_INetPort,0xe4524541,0x8ea5,0x11d1,0x8a,0x96,0x0,0x60,0x97,0xb0,0x14,0x11); +DEFINE_GUID(DPAID_ComPort,0xf2f0ce00,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e); + +///////////////////////////////////////////////////////////////////// +// File DSOUND.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(CLSID_DirectSound,0x47d4d946,0x62e8,0x11cf,0x93,0xbc,0x44,0x45,0x53,0x54,0x0,0x0); +DEFINE_GUID(CLSID_DirectSoundCapture,0xb0210780,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16); +DEFINE_GUID(IID_IDirectSound,0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectSoundBuffer,0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectSound3DListener,0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectSound3DBuffer,0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectSoundCapture,0xb0210781,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16); +DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xb0210782,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16); +DEFINE_GUID(IID_IDirectSoundNotify,0xb0210783,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16); +DEFINE_GUID(IID_IKsPropertySet,0x31efac30,0x515c,0x11d0,0xa9,0xaa,0x00,0xaa,0x00,0x61,0xbe,0x93); + +///////////////////////////////////////////////////////////////////// +// File DVP.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(IID_IDDVideoPortContainer,0x6C142760,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); +DEFINE_GUID(IID_IDirectDrawVideoPort,0xB36D93E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56); +DEFINE_GUID(DDVPTYPE_E_HREFH_VREFH,0x54F39980L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(DDVPTYPE_E_HREFH_VREFL,0x92783220L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(DDVPTYPE_E_HREFL_VREFH,0xA07A02E0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(DDVPTYPE_E_HREFL_VREFL,0xE09C77E0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(DDVPTYPE_CCIR656,0xFCA326A0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(DDVPTYPE_BROOKTREE,0x1352A560L,0xDA61,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID(DDVPTYPE_PHILIPS,0x332CF160L,0xDA61,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); + +///////////////////////////////////////////////////////////////////// +// File DXFILE.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(CLSID_CDirectXFile,0x4516ec43,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3); +DEFINE_GUID(IID_IDirectXFile,0x3d82ab40,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(IID_IDirectXFileEnumObject,0x3d82ab41,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(IID_IDirectXFileSaveObject,0x3d82ab42,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(IID_IDirectXFileObject,0x3d82ab43,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(IID_IDirectXFileData,0x3d82ab44,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(IID_IDirectXFileDataReference,0x3d82ab45,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(IID_IDirectXFileBinary,0x3d82ab46,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_DXFILEHeader,0x3d82ab43,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); + +///////////////////////////////////////////////////////////////////// +// File RMXFGUID.H: +///////////////////////////////////////////////////////////////////// + +DEFINE_GUID(TID_D3DRMInfo,0x2b957100,0x9e9a,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMMesh,0x3d82ab44,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMVector,0x3d82ab5e,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMMeshFace,0x3d82ab5f,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMMaterial,0x3d82ab4d,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMMaterialArray,0x35ff44e1,0x6c7c,0x11cf,0x8F,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMFrame,0x3d82ab46,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMFrameTransformMatrix,0xf6f23f41,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMeshMaterialList,0xf6f23f42,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMeshTextureCoords,0xf6f23f40,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMeshNormals,0xf6f23f43,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMCoords2d,0xf6f23f44,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMatrix4x4,0xf6f23f45,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMAnimation,0x3d82ab4f,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMAnimationSet,0x3d82ab50,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMAnimationKey,0x10dd46a8,0x775b,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMFloatKeys,0x10dd46a9,0x775b,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMMaterialAmbientColor,0x01411840,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMMaterialDiffuseColor,0x01411841,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMMaterialSpecularColor,0x01411842,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMMaterialEmissiveColor,0xd3e16e80,0x7835,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMaterialPower,0x01411843,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMColorRGBA,0x35ff44e0,0x6c7c,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3); +DEFINE_GUID(TID_D3DRMColorRGB,0xd3e16e81,0x7835,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMGuid,0xa42790e0,0x7810,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMTextureFilename,0xa42790e1,0x7810,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMTextureReference,0xa42790e2,0x7810,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMIndexedColor,0x1630b820,0x7842,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMeshVertexColors,0x1630b821,0x7842,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMMaterialWrap,0x4885ae60,0x78e8,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMBoolean,0x537da6a0,0xca37,0x11d0,0x94,0x1c,0x0,0x80,0xc8,0xc,0xfa,0x7b); +DEFINE_GUID(TID_D3DRMMeshFaceWraps,0xed1ec5c0,0xc0a8,0x11d0,0x94,0x1c,0x0,0x80,0xc8,0xc,0xfa,0x7b); +DEFINE_GUID(TID_D3DRMBoolean2d,0x4885ae63,0x78e8,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMTimedFloatKeys,0xf406b180,0x7b3b,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMAnimationOptions,0xe2bf56c0,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMFramePosition,0xe2bf56c1,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMFrameVelocity,0xe2bf56c2,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMFrameRotation,0xe2bf56c3,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3); +DEFINE_GUID(TID_D3DRMLight,0x3d82ab4a,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMCamera,0x3d82ab51,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMAppData,0xe5745280,0xb24f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f); +DEFINE_GUID(TID_D3DRMLightUmbra,0xaed22740,0xb31f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f); +DEFINE_GUID(TID_D3DRMLightRange,0xaed22742,0xb31f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f); +DEFINE_GUID(TID_D3DRMLightPenumbra,0xaed22741,0xb31f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f); +DEFINE_GUID(TID_D3DRMLightAttenuation,0xa8a98ba0,0xc5e5,0x11cf,0xb9,0x41,0x0,0x80,0xc8,0xc,0xfa,0x7b); +DEFINE_GUID(TID_D3DRMInlineData,0x3a23eea0,0x94b1,0x11d0,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMUrl,0x3a23eea1,0x94b1,0x11d0,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33); +DEFINE_GUID(TID_D3DRMProgressiveMesh,0x8A63C360,0x997D,0x11d0,0x94,0x1C,0x0,0x80,0xC8,0x0C,0xFA,0x7B); +DEFINE_GUID(TID_D3DRMExternalVisual,0x98116AA0,0xBDBA,0x11d1,0x82,0xC0,0x00,0xA0,0xC9,0x69,0x72,0x71); +DEFINE_GUID(TID_D3DRMStringProperty,0x7f0f21e0,0xbfe1,0x11d1,0x82,0xc0,0x0,0xa0,0xc9,0x69,0x72,0x71); +DEFINE_GUID(TID_D3DRMPropertyBag,0x7f0f21e1,0xbfe1,0x11d1,0x82,0xc0,0x0,0xa0,0xc9,0x69,0x72,0x71); +DEFINE_GUID(TID_D3DRMRightHanded,0x7f5d5ea0,0xd53a,0x11d1,0x82,0xc0,0x0,0xa0,0xc9,0x69,0x72,0x71); |
