summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-08-13 04:53:29 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-08-13 04:53:29 +0000
commitc31790ab66aeb5fd08459ddbf0399392eaf5e93a (patch)
treeb44c1ace1572bd40abfac725d1d832a15081f232
parent02c0fa569e4b7505200ec296954fd0c3b750e9ee (diff)
downloadpcsxr-c31790ab66aeb5fd08459ddbf0399392eaf5e93a.tar.gz
dfsound (win32): added free dxsdk header from wine.
dfxvideo (win32): added free dxsdk headers from wine, do not link against ddraw.lib which was removed from latest dxsdk git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56051 e17a0e51-4ae3-4d35-97c3-1a29b211df97
-rw-r--r--ChangeLog3
-rw-r--r--plugins/dfsound/stdafx.h2
-rw-r--r--plugins/dfxvideo/externals.h5
-rw-r--r--plugins/dfxvideo/gpu.c8
-rw-r--r--win32/plugins/dfsound/DFSound.dsp4
-rw-r--r--win32/plugins/dfsound/winsrc/DFSound.def1
-rw-r--r--win32/plugins/dfsound/winsrc/dsound.h1211
-rw-r--r--win32/plugins/dfxvideo/DFXVideo.dsp24
-rw-r--r--win32/plugins/dfxvideo/winsrc/DFXVideo.def2
-rw-r--r--win32/plugins/dfxvideo/winsrc/cfg.c26
-rw-r--r--win32/plugins/dfxvideo/winsrc/d3d.h1530
-rw-r--r--win32/plugins/dfxvideo/winsrc/d3dcaps.h432
-rw-r--r--win32/plugins/dfxvideo/winsrc/d3dtypes.h1361
-rw-r--r--win32/plugins/dfxvideo/winsrc/ddraw.h2697
-rw-r--r--win32/plugins/dfxvideo/winsrc/draw.c15
-rw-r--r--win32/plugins/dfxvideo/winsrc/dxguid.c456
16 files changed, 7759 insertions, 18 deletions
diff --git a/ChangeLog b/ChangeLog
index da9d07c1..c8ea1ac3 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -14,6 +14,9 @@ August 13, 2010 Wei Mingzhi <whistler_wmz@users.sf.net>
* win32/gui/Win32.h: Likewise.
* win32/gui/WndMain.c: Likewise.
* win32/plugins/dfsound/winsrc/cfg.c: Changed registry entry.
+ * plugins/dfsound/stdafx.h: Silenced MSVC warning.
+ * win32/plugins/dfsound/winsrc/dsound.h: Added free dxsdk header from wine.
+ * win32/plugins/dfsound/DFSound.dsp: Added dsound.h.
August 12, 2010 Wei Mingzhi <whistler_wmz@users.sf.net>
diff --git a/plugins/dfsound/stdafx.h b/plugins/dfsound/stdafx.h
index 7d1a1f52..3f28ceb9 100644
--- a/plugins/dfsound/stdafx.h
+++ b/plugins/dfsound/stdafx.h
@@ -31,6 +31,8 @@
#include "resource.h"
+#pragma warning (disable:4996)
+
#else
#ifndef _MACOSX
diff --git a/plugins/dfxvideo/externals.h b/plugins/dfxvideo/externals.h
index 35fe0eff..e8e36626 100644
--- a/plugins/dfxvideo/externals.h
+++ b/plugins/dfxvideo/externals.h
@@ -60,6 +60,9 @@
#define D3D_OVERLOADS
#define DIRECT3D_VERSION 0x600
#define CINTERFACE
+#ifndef WINVER
+#define WINVER 0x0500
+#endif
#include <stdio.h>
#include <stdlib.h>
@@ -71,7 +74,7 @@
#include <tchar.h>
#include "resource.h"
-#include "ddraw.h"
+#include "ddraw.h"
#include "d3dtypes.h"
#include "d3d.h"
diff --git a/plugins/dfxvideo/gpu.c b/plugins/dfxvideo/gpu.c
index f9def091..470a0e5b 100644
--- a/plugins/dfxvideo/gpu.c
+++ b/plugins/dfxvideo/gpu.c
@@ -15,7 +15,7 @@
* *
***************************************************************************/
-#ifndef _MACGL
+#if !defined(_MACGL) && !defined(_WINDOWS)
#include "config.h"
#endif
@@ -379,9 +379,9 @@ void CALLBACK GPUmakeSnapshot(void)
if (PSXDisplay.RGB24)
{
uint32_t lu = *(uint32_t *)pD;
- line[j * 3 + 2] = RED(lu);
- line[j * 3 + 1] = GREEN(lu);
- line[j * 3 + 0] = BLUE(lu);
+ line[j * 3 + 2] = (unsigned char)RED(lu);
+ line[j * 3 + 1] = (unsigned char)GREEN(lu);
+ line[j * 3 + 0] = (unsigned char)BLUE(lu);
pD += 3;
}
else
diff --git a/win32/plugins/dfsound/DFSound.dsp b/win32/plugins/dfsound/DFSound.dsp
index 940bf3ce..3914ee28 100644
--- a/win32/plugins/dfsound/DFSound.dsp
+++ b/win32/plugins/dfsound/DFSound.dsp
@@ -136,6 +136,10 @@ SOURCE=.\winsrc\dsound.c
# End Source File
# Begin Source File
+SOURCE=.\winsrc\dsound.h
+# End Source File
+# Begin Source File
+
SOURCE=.\winsrc\psemu.c
# End Source File
# Begin Source File
diff --git a/win32/plugins/dfsound/winsrc/DFSound.def b/win32/plugins/dfsound/winsrc/DFSound.def
index 74540525..745e5114 100644
--- a/win32/plugins/dfsound/winsrc/DFSound.def
+++ b/win32/plugins/dfsound/winsrc/DFSound.def
@@ -1,7 +1,6 @@
; Declares the module parameters for the DLL.
LIBRARY "DFSound"
-DESCRIPTION 'DFSOUND'
EXPORTS
; Explicit exports can go here
diff --git a/win32/plugins/dfsound/winsrc/dsound.h b/win32/plugins/dfsound/winsrc/dsound.h
new file mode 100644
index 00000000..09299aea
--- /dev/null
+++ b/win32/plugins/dfsound/winsrc/dsound.h
@@ -0,0 +1,1211 @@
+/*
+ * Copyright (C) the Wine project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_DSOUND_H
+#define __WINE_DSOUND_H
+
+#ifndef DIRECTSOUND_VERSION
+#define DIRECTSOUND_VERSION 0x0900
+#endif
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#include <float.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* defined(__cplusplus) */
+
+#ifndef WINELIB_NAME_AW
+#ifdef UNICODE
+#define WINELIB_NAME_AW(func) func##W
+#else
+#define WINELIB_NAME_AW(func) func##A
+#endif
+#endif
+
+#ifndef DECL_WINELIB_TYPE_AW
+#define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
+#endif
+
+#ifndef DWORD_PTR
+#define DWORD_PTR unsigned long
+#endif
+
+#ifndef DX_SHARED_DEFINES
+
+typedef float D3DVALUE, *LPD3DVALUE;
+
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR, *LPD3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+#ifndef D3DVECTOR_DEFINED
+typedef struct _D3DVECTOR {
+ float x;
+ float y;
+ float z;
+} D3DVECTOR;
+#define D3DVECTOR_DEFINED
+#endif
+
+#ifndef LPD3DVECTOR_DEFINED
+typedef D3DVECTOR *LPD3DVECTOR;
+#define LPD3DVECTOR_DEFINED
+#endif
+
+#define DX_SHARED_DEFINES
+#endif /* DX_SHARED_DEFINES */
+
+/*****************************************************************************
+ * Predeclare the interfaces
+ */
+DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
+DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
+DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x08, 0x00, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
+DEFINE_GUID(CLSID_DirectSoundFullDuplex,0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
+
+DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+typedef struct IDirectSound *LPDIRECTSOUND,**LPLPDIRECTSOUND;
+
+DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93,0xF395,0x4834,0x9E,0xF6,0x7F,0xA9,0x9D,0xE5,0x09,0x66);
+typedef struct IDirectSound8 *LPDIRECTSOUND8,**LPLPDIRECTSOUND8;
+
+DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
+
+DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825A449,0x7524,0x4D82,0x92,0x0F,0x50,0xE3,0x6A,0xB3,0xAB,0x1E);
+typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8;
+
+DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
+typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY;
+#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
+
+DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
+
+DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
+
+DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
+typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE;
+#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
+typedef struct IDirectSoundCapture IDirectSoundCapture8,*LPDIRECTSOUNDCAPTURE8,**LPLPDIRECTSOUNDCAPTURE8;
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
+typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER;
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer8,0x00990DF4,0x0DBB,0x4872,0x83,0x3E,0x6D,0x30,0x3E,0x80,0xAE,0xB6);
+typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8;
+
+DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xEDCB4C7A,0xDAAB,0x4216,0xA4,0x2E,0x6C,0x50,0x59,0x6D,0xDC,0x1D);
+typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX;
+#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
+
+DEFINE_GUID(DSDEVID_DefaultPlayback, 0xDEF00000,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
+DEFINE_GUID(DSDEVID_DefaultCapture, 0xDEF00001,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
+DEFINE_GUID(DSDEVID_DefaultVoicePlayback,0xDEF00002,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
+DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xDEF00003,0x9C6D,0x47ED,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
+
+DEFINE_GUID(DSDEVID_WinePlayback, 0x40316A1D,0x605B,0xD611,0x87,0xC6,0x00,0x80,0xAD,0x00,0x02,0xFE);
+
+#define _FACDS 0x878
+#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code)
+
+#define DS_OK 0
+#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
+#define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20)
+#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
+#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
+#define DSERR_INVALIDPARAM E_INVALIDARG
+#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
+#define DSERR_GENERIC E_FAIL
+#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
+#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
+#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
+#define DSERR_UNSUPPORTED E_NOTIMPL
+#define DSERR_NODRIVER MAKE_DSHRESULT(120)
+#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
+#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
+#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
+#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
+#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
+#define DSERR_NOINTERFACE E_NOINTERFACE
+#define DSERR_ACCESSDENIED E_ACCESSDENIED
+#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180)
+#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190)
+#define DSERR_SENDLOOP MAKE_DSHRESULT(200)
+#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210)
+#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220)
+#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449)
+
+#define DSCAPS_PRIMARYMONO 0x00000001
+#define DSCAPS_PRIMARYSTEREO 0x00000002
+#define DSCAPS_PRIMARY8BIT 0x00000004
+#define DSCAPS_PRIMARY16BIT 0x00000008
+#define DSCAPS_CONTINUOUSRATE 0x00000010
+#define DSCAPS_EMULDRIVER 0x00000020
+#define DSCAPS_CERTIFIED 0x00000040
+#define DSCAPS_SECONDARYMONO 0x00000100
+#define DSCAPS_SECONDARYSTEREO 0x00000200
+#define DSCAPS_SECONDARY8BIT 0x00000400
+#define DSCAPS_SECONDARY16BIT 0x00000800
+
+#define DSSCL_NORMAL 1
+#define DSSCL_PRIORITY 2
+#define DSSCL_EXCLUSIVE 3
+#define DSSCL_WRITEPRIMARY 4
+
+typedef struct _DSCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwMinSecondarySampleRate;
+ DWORD dwMaxSecondarySampleRate;
+ DWORD dwPrimaryBuffers;
+ DWORD dwMaxHwMixingAllBuffers;
+ DWORD dwMaxHwMixingStaticBuffers;
+ DWORD dwMaxHwMixingStreamingBuffers;
+ DWORD dwFreeHwMixingAllBuffers;
+ DWORD dwFreeHwMixingStaticBuffers;
+ DWORD dwFreeHwMixingStreamingBuffers;
+ DWORD dwMaxHw3DAllBuffers;
+ DWORD dwMaxHw3DStaticBuffers;
+ DWORD dwMaxHw3DStreamingBuffers;
+ DWORD dwFreeHw3DAllBuffers;
+ DWORD dwFreeHw3DStaticBuffers;
+ DWORD dwFreeHw3DStreamingBuffers;
+ DWORD dwTotalHwMemBytes;
+ DWORD dwFreeHwMemBytes;
+ DWORD dwMaxContigFreeHwMemBytes;
+ DWORD dwUnlockTransferRateHwBuffers;
+ DWORD dwPlayCpuOverheadSwBuffers;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+} DSCAPS,*LPDSCAPS;
+typedef const DSCAPS *LPCDSCAPS;
+
+#define DSBPLAY_LOOPING 0x00000001
+#define DSBPLAY_LOCHARDWARE 0x00000002
+#define DSBPLAY_LOCSOFTWARE 0x00000004
+#define DSBPLAY_TERMINATEBY_TIME 0x00000008
+#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
+#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
+
+#define DSBSTATUS_PLAYING 0x00000001
+#define DSBSTATUS_BUFFERLOST 0x00000002
+#define DSBSTATUS_LOOPING 0x00000004
+#define DSBSTATUS_LOCHARDWARE 0x00000008
+#define DSBSTATUS_LOCSOFTWARE 0x00000010
+#define DSBSTATUS_TERMINATED 0x00000020
+
+#define DSBLOCK_FROMWRITECURSOR 0x00000001
+#define DSBLOCK_ENTIREBUFFER 0x00000002
+
+#define DSBCAPS_PRIMARYBUFFER 0x00000001
+#define DSBCAPS_STATIC 0x00000002
+#define DSBCAPS_LOCHARDWARE 0x00000004
+#define DSBCAPS_LOCSOFTWARE 0x00000008
+#define DSBCAPS_CTRL3D 0x00000010
+#define DSBCAPS_CTRLFREQUENCY 0x00000020
+#define DSBCAPS_CTRLPAN 0x00000040
+#define DSBCAPS_CTRLVOLUME 0x00000080
+#define DSBCAPS_CTRLDEFAULT 0x000000E0 /* Pan + volume + frequency. */
+#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
+#define DSBCAPS_CTRLFX 0x00000200
+#define DSBCAPS_CTRLALL 0x000001F0 /* All control capabilities */
+#define DSBCAPS_STICKYFOCUS 0x00004000
+#define DSBCAPS_GLOBALFOCUS 0x00008000
+#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/
+#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
+#define DSBCAPS_LOCDEFER 0x00040000
+
+#define DSBSIZE_MIN 4
+#define DSBSIZE_MAX 0xFFFFFFF
+#define DSBPAN_LEFT -10000
+#define DSBPAN_CENTER 0
+#define DSBPAN_RIGHT 10000
+#define DSBVOLUME_MAX 0
+#define DSBVOLUME_MIN -10000
+#define DSBFREQUENCY_MIN 100
+#define DSBFREQUENCY_MAX 200000
+#define DSBFREQUENCY_ORIGINAL 0
+
+typedef struct _DSBCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwUnlockTransferRate;
+ DWORD dwPlayCpuOverhead;
+} DSBCAPS,*LPDSBCAPS;
+typedef const DSBCAPS *LPCDSBCAPS;
+
+#define DSSCL_NORMAL 1
+#define DSSCL_PRIORITY 2
+#define DSSCL_EXCLUSIVE 3
+#define DSSCL_WRITEPRIMARY 4
+
+typedef struct _DSEFFECTDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidDSFXClass;
+ DWORD_PTR dwReserved1;
+ DWORD_PTR dwReserved2;
+} DSEFFECTDESC,*LPDSEFFECTDESC;
+typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
+
+#define DSFX_LOCHARDWARE 0x00000001
+#define DSFX_LOCSOFTWARE 0x00000002
+
+enum
+{
+ DSFXR_PRESENT,
+ DSFXR_LOCHARDWARE,
+ DSFXR_LOCSOFTWARE,
+ DSFXR_UNALLOCATED,
+ DSFXR_FAILED,
+ DSFXR_UNKNOWN,
+ DSFXR_SENDLOOP
+};
+
+typedef struct _DSBUFFERDESC1
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSBUFFERDESC1,*LPDSBUFFERDESC1;
+typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
+
+typedef struct _DSBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+ GUID guid3DAlgorithm;
+} DSBUFFERDESC,*LPDSBUFFERDESC;
+typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
+
+typedef struct _DSBPOSITIONNOTIFY
+{
+ DWORD dwOffset;
+ HANDLE hEventNotify;
+} DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY;
+typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
+
+#define DSSPEAKER_HEADPHONE 1
+#define DSSPEAKER_MONO 2
+#define DSSPEAKER_QUAD 3
+#define DSSPEAKER_STEREO 4
+#define DSSPEAKER_SURROUND 5
+#define DSSPEAKER_5POINT1 6
+#define DSSPEAKER_7POINT1 7
+
+#define DSSPEAKER_GEOMETRY_MIN 0x00000005 /* 5 degrees */
+#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A /* 10 degrees */
+#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 /* 20 degrees */
+#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 /* 180 degrees */
+
+#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
+#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
+#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
+
+#define DS_CERTIFIED 0x00000000
+#define DS_UNCERTIFIED 0x00000001
+
+typedef struct _DSCEFFECTDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidDSCFXClass;
+ GUID guidDSCFXInstance;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+} DSCEFFECTDESC, *LPDSCEFFECTDESC;
+typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
+
+#define DSCFX_LOCHARDWARE 0x00000001
+#define DSCFX_LOCSOFTWARE 0x00000002
+
+#define DSCFXR_LOCHARDWARE 0x00000010
+#define DSCFXR_LOCSOFTWARE 0x00000020
+
+typedef struct _DSCBUFFERDESC1
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
+
+typedef struct _DSCBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+ DWORD dwFXCount;
+ LPDSCEFFECTDESC lpDSCFXDesc;
+} DSCBUFFERDESC, *LPDSCBUFFERDESC;
+typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
+
+typedef struct _DSCCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwFormats;
+ DWORD dwChannels;
+} DSCCAPS, *LPDSCCAPS;
+typedef const DSCCAPS *LPCDSCCAPS;
+
+typedef struct _DSCBCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+} DSCBCAPS, *LPDSCBCAPS;
+typedef const DSCBCAPS *LPCDSCBCAPS;
+
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
+#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
+#define DSCCAPS_MULTIPLECAPTURE 0x00000001
+
+#define DSCBCAPS_WAVEMAPPED 0x80000000
+#define DSCBCAPS_CTRLFX 0x00000200
+
+#define DSCBLOCK_ENTIREBUFFER 0x00000001
+#define DSCBSTART_LOOPING 0x00000001
+#define DSCBPN_OFFSET_STOP 0xffffffff
+
+#define DSCBSTATUS_CAPTURING 0x00000001
+#define DSCBSTATUS_LOOPING 0x00000002
+
+#ifndef __LPCGUID_DEFINED__
+#define __LPCGUID_DEFINED__
+typedef const GUID *LPCGUID;
+#endif
+
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID,LPCWSTR,LPCWSTR,LPVOID);
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID,LPCSTR,LPCSTR,LPVOID);
+DECL_WINELIB_TYPE_AW(LPDSENUMCALLBACK)
+
+extern HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND *ppDS,LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID);
+extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID);
+#define DirectSoundEnumerate WINELIB_NAME_AW(DirectSoundEnumerate)
+extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID);
+#define DirectSoundCaptureEnumerate WINELIB_NAME_AW(DirectSoundCaptureEnumerate)
+
+extern HRESULT WINAPI DirectSoundCreate8(LPCGUID lpGUID,LPDIRECTSOUND8 *ppDS8,LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
+ LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel,
+ LPDIRECTSOUNDFULLDUPLEX *ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
+#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
+extern HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest);
+
+
+/*****************************************************************************
+ * IDirectSound interface
+ */
+#define INTERFACE IDirectSound
+DECLARE_INTERFACE_(IDirectSound,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSound methods ***/
+ STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE;
+ STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE;
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE;
+ STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE;
+ STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSound methods ***/
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
+#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSound_AddRef(p) (p)->AddRef()
+#define IDirectSound_Release(p) (p)->Release()
+/*** IDirectSound methods ***/
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectSound_Compact(p) (p)->Compact()
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
+#define IDirectSound_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
+#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirectSound8 interface
+ */
+#define INTERFACE IDirectSound8
+DECLARE_INTERFACE_(IDirectSound8,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSound8 methods ***/
+ STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE;
+ STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE;
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE;
+ STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE;
+ STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE;
+ STDMETHOD(VerifyCertification)(THIS_ LPDWORD pdwCertified) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSound8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSound8_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSound methods ***/
+#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound8_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectSound8_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound8_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
+#define IDirectSound8_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+/*** IDirectSound8 methods ***/
+#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirectSound8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSound8_AddRef(p) (p)->AddRef()
+#define IDirectSound8_Release(p) (p)->Release()
+/*** IDirectSound methods ***/
+#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
+#define IDirectSound8_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
+#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectSound8_Compact(p) (p)->Compact()
+#define IDirectSound8_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
+#define IDirectSound8_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
+#define IDirectSound8_Initialize(p,a) (p)->Initialize(a)
+/*** IDirectSound8 methods ***/
+#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirectSoundBuffer interface
+ */
+#define INTERFACE IDirectSoundBuffer
+DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundBuffer methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE;
+ STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE;
+ STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
+ STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE;
+ STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE;
+ STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+ STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE;
+ STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE;
+ STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE;
+ STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE;
+ STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE;
+ STDMETHOD(SetPan)(THIS_ LONG lPan) PURE;
+ STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE;
+ STDMETHOD(Stop)(THIS) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundBuffer methods ***/
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundBuffer_AddRef(p) (p)->AddRef()
+#define IDirectSoundBuffer_Release(p) (p)->Release()
+/*** IDirectSoundBuffer methods ***/
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
+#define IDirectSoundBuffer_Stop(p) (p)->Stop()
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->Restore()
+#endif
+
+
+/*****************************************************************************
+ * IDirectSoundBuffer8 interface
+ */
+#define INTERFACE IDirectSoundBuffer8
+DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundBuffer8 methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE;
+ STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE;
+ STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
+ STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE;
+ STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE;
+ STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+ STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE;
+ STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE;
+ STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE;
+ STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE;
+ STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE;
+ STDMETHOD(SetPan)(THIS_ LONG lPan) PURE;
+ STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE;
+ STDMETHOD(Stop)(THIS) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetFX)(THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
+ STDMETHOD(AcquireResources)(THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
+ STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundBuffer8_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundBuffer methods ***/
+#define IDirectSoundBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer8_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer8_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer8_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer8_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer8_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer8_Restore(p) (p)->lpVtbl->Restore(p)
+/*** IDirectSoundBuffer8 methods ***/
+#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundBuffer8_AddRef(p) (p)->AddRef()
+#define IDirectSoundBuffer8_Release(p) (p)->Release()
+/*** IDirectSoundBuffer methods ***/
+#define IDirectSoundBuffer8_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundBuffer8_GetVolume(p,a) (p)->GetVolume(a)
+#define IDirectSoundBuffer8_GetPan(p,a) (p)->GetPan(a)
+#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->GetFrequency(a)
+#define IDirectSoundBuffer8_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->Play(a,b,c)
+#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
+#define IDirectSoundBuffer8_SetFormat(p,a) (p)->SetFormat(a)
+#define IDirectSoundBuffer8_SetVolume(p,a) (p)->SetVolume(a)
+#define IDirectSoundBuffer8_SetPan(p,a) (p)->SetPan(a)
+#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->SetFrequency(a)
+#define IDirectSoundBuffer8_Stop(p) (p)->Stop()
+#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#define IDirectSoundBuffer8_Restore(p) (p)->Restore()
+/*** IDirectSoundBuffer8 methods ***/
+#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
+#endif
+
+
+/*****************************************************************************
+ * IDirectSoundCapture interface
+ */
+#define INTERFACE IDirectSoundCapture
+DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundCapture methods ***/
+ STDMETHOD(CreateCaptureBuffer)(THIS_ LPCDSCBUFFERDESC lpcDSCBufferDesc,LPDIRECTSOUNDCAPTUREBUFFER *lplpDSCaptureBuffer, LPUNKNOWN pUnk) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDSCCAPS lpDSCCaps) PURE;
+ STDMETHOD(Initialize)(THIS_ LPCGUID lpcGUID) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundCapture methods ***/
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundCapture_AddRef(p) (p)->AddRef()
+#define IDirectSoundCapture_Release(p) (p)->Release()
+/*** IDirectSoundCapture methods ***/
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
+#endif
+
+/*****************************************************************************
+ * IDirectSoundCaptureBuffer interface
+ */
+#define INTERFACE IDirectSoundCaptureBuffer
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundCaptureBuffer methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE;
+ STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE;
+ STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
+ STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE;
+ STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Stop)(THIS) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundCaptureBuffer methods ***/
+#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
+#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef()
+#define IDirectSoundCaptureBuffer_Release(p) (p)->Release()
+/*** IDirectSoundCaptureBuffer methods ***/
+#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
+#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#endif
+
+/*****************************************************************************
+ * IDirectSoundCaptureBuffer8 interface
+ */
+#define INTERFACE IDirectSoundCaptureBuffer8
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundCaptureBuffer methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE;
+ STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE;
+ STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
+ STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE;
+ STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Stop)(THIS) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE;
+ /*** IDirectSoundCaptureBuffer8 methods ***/
+ STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+ STDMETHOD(GetFXStatus)(THIS_ DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundCaptureBuffer8_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundCaptureBuffer methods ***/
+#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->lpVtbl->Start(p,a)
+#define IDirectSoundCaptureBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+/*** IDirectSoundCaptureBuffer8 methods ***/
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->AddRef()
+#define IDirectSoundCaptureBuffer8_Release(p) (p)->Release()
+/*** IDirectSoundCaptureBuffer methods ***/
+#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->Start(a)
+#define IDirectSoundCaptureBuffer8_Stop(p) (p)->Stop()
+#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+/*** IDirectSoundCaptureBuffer8 methods ***/
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
+#endif
+
+/*****************************************************************************
+ * IDirectSoundNotify interface
+ */
+#define WINE_NOBUFFER 0x80000000
+
+#define DSBPN_OFFSETSTOP -1
+
+#define INTERFACE IDirectSoundNotify
+DECLARE_INTERFACE_(IDirectSoundNotify,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundNotify methods ***/
+ STDMETHOD(SetNotificationPositions)(THIS_ DWORD cPositionNotifies, LPCDSBPOSITIONNOTIFY lpcPositionNotifies) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundNotify methods ***/
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundNotify_AddRef(p) (p)->AddRef()
+#define IDirectSoundNotify_Release(p) (p)->Release()
+/*** IDirectSoundNotify methods ***/
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectSound3DListener interface
+ */
+#define DS3DMODE_NORMAL 0x00000000
+#define DS3DMODE_HEADRELATIVE 0x00000001
+#define DS3DMODE_DISABLE 0x00000002
+
+#define DS3D_IMMEDIATE 0x00000000
+#define DS3D_DEFERRED 0x00000001
+
+#define DS3D_MINDISTANCEFACTOR FLT_MIN
+#define DS3D_MAXDISTANCEFACTOR FLT_MAX
+#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
+
+#define DS3D_MINROLLOFFFACTOR 0.0f
+#define DS3D_MAXROLLOFFFACTOR 10.0f
+#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
+
+#define DS3D_MINDOPPLERFACTOR 0.0f
+#define DS3D_MAXDOPPLERFACTOR 10.0f
+#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
+
+#define DS3D_DEFAULTMINDISTANCE 1.0f
+#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
+
+#define DS3D_MINCONEANGLE 0
+#define DS3D_MAXCONEANGLE 360
+#define DS3D_DEFAULTCONEANGLE 360
+
+#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
+
+typedef struct _DS3DLISTENER {
+ DWORD dwSize;
+ D3DVECTOR vPosition;
+ D3DVECTOR vVelocity;
+ D3DVECTOR vOrientFront;
+ D3DVECTOR vOrientTop;
+ D3DVALUE flDistanceFactor;
+ D3DVALUE flRolloffFactor;
+ D3DVALUE flDopplerFactor;
+} DS3DLISTENER, *LPDS3DLISTENER;
+
+typedef const DS3DLISTENER *LPCDS3DLISTENER;
+
+#define INTERFACE IDirectSound3DListener
+DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSound3DListener methods ***/
+ STDMETHOD(GetAllParameters)(THIS_ LPDS3DLISTENER lpListener) PURE;
+ STDMETHOD(GetDistanceFactor)(THIS_ LPD3DVALUE lpflDistanceFactor) PURE;
+ STDMETHOD(GetDopplerFactor)(THIS_ LPD3DVALUE lpflDopplerFactor) PURE;
+ STDMETHOD(GetOrientation)(THIS_ LPD3DVECTOR lpvOrientFront, LPD3DVECTOR lpvOrientTop) PURE;
+ STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE;
+ STDMETHOD(GetRolloffFactor)(THIS_ LPD3DVALUE lpflRolloffFactor) PURE;
+ STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE;
+ STDMETHOD(SetAllParameters)(THIS_ LPCDS3DLISTENER lpcListener, DWORD dwApply) PURE;
+ STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
+ STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetRolloffFactor)(THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(CommitDeferredSettings)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSound3DListener methods ***/
+#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
+#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
+#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
+#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
+#else
+/*** IUnknown methods ***/
+#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSound3DListener_AddRef(p) (p)->AddRef()
+#define IDirectSound3DListener_Release(p) (p)->Release()
+/*** IDirectSound3DListener methods ***/
+#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
+#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
+#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
+#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
+#endif
+
+
+/*****************************************************************************
+ * IDirectSound3DBuffer interface
+ */
+typedef struct _DS3DBUFFER {
+ DWORD dwSize;
+ D3DVECTOR vPosition;
+ D3DVECTOR vVelocity;
+ DWORD dwInsideConeAngle;
+ DWORD dwOutsideConeAngle;
+ D3DVECTOR vConeOrientation;
+ LONG lConeOutsideVolume;
+ D3DVALUE flMinDistance;
+ D3DVALUE flMaxDistance;
+ DWORD dwMode;
+} DS3DBUFFER, *LPDS3DBUFFER;
+
+typedef const DS3DBUFFER *LPCDS3DBUFFER;
+
+#define INTERFACE IDirectSound3DBuffer
+DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSound3DBuffer methods ***/
+ STDMETHOD(GetAllParameters)(THIS_ LPDS3DBUFFER lpDs3dBuffer) PURE;
+ STDMETHOD(GetConeAngles)(THIS_ LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle) PURE;
+ STDMETHOD(GetConeOrientation)(THIS_ LPD3DVECTOR lpvOrientation) PURE;
+ STDMETHOD(GetConeOutsideVolume)(THIS_ LPLONG lplConeOutsideVolume) PURE;
+ STDMETHOD(GetMaxDistance)(THIS_ LPD3DVALUE lpflMaxDistance) PURE;
+ STDMETHOD(GetMinDistance)(THIS_ LPD3DVALUE lpflMinDistance) PURE;
+ STDMETHOD(GetMode)(THIS_ LPDWORD lpwdMode) PURE;
+ STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE;
+ STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE;
+ STDMETHOD(SetAllParameters)(THIS_ LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply) PURE;
+ STDMETHOD(SetConeAngles)(THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
+ STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetConeOutsideVolume)(THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
+ STDMETHOD(SetMaxDistance)(THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
+ STDMETHOD(SetMinDistance)(THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
+ STDMETHOD(SetMode)(THIS_ DWORD dwMode, DWORD dwApply) PURE;
+ STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSound3DBuffer methods ***/
+#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
+#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
+#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#else
+/*** IUnknown methods ***/
+#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef()
+#define IDirectSound3DBuffer_Release(p) (p)->Release()
+/*** IDirectSound3DBuffer methods ***/
+#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
+#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
+#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
+#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
+#endif
+
+/*****************************************************************************
+ * IKsPropertySet interface
+ */
+#ifndef _IKsPropertySet_
+#define _IKsPropertySet_
+
+typedef struct IKsPropertySet *LPKSPROPERTYSET;
+
+DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93);
+
+#define KSPROPERTY_SUPPORT_GET 1
+#define KSPROPERTY_SUPPORT_SET 2
+
+#define INTERFACE IKsPropertySet
+DECLARE_INTERFACE_(IKsPropertySet,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IKsPropertySet methods ***/
+ STDMETHOD(Get)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3,ULONG *px4) PURE;
+ STDMETHOD(Set)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3) PURE;
+ STDMETHOD(QuerySupport)(THIS_ REFGUID rgid,ULONG x1,ULONG *px2) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p)
+/*** IKsPropertySet methods ***/
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
+#else
+/*** IUnknown methods ***/
+#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IKsPropertySet_AddRef(p) (p)->AddRef()
+#define IKsPropertySet_Release(p) (p)->Release()
+/*** IKsPropertySet methods ***/
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
+#endif
+
+#endif /* _IKsPropertySet_ */
+
+/*****************************************************************************
+ * IDirectSoundFullDuplex interface
+ */
+#define INTERFACE IDirectSoundFullDuplex
+DECLARE_INTERFACE_(IDirectSoundFullDuplex,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectSoundFullDuplex methods ***/
+ STDMETHOD(Initialize)(THIS_ LPCGUID pCaptureGuid,LPCGUID pRendererGuid,LPCDSCBUFFERDESC lpDscBufferDesc,LPCDSBUFFERDESC lpDsBufferDesc,HWND hWnd,DWORD dwLevel,LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundFullDuplex_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundFullDuplex_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectSoundFullDuplex methods ***/
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
+#else
+/*** IUnknown methods ***/
+#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectSoundFullDuplex_AddRef(p) (p)->AddRef()
+#define IDirectSoundFullDuplex_Release(p) (p)->Release()
+/*** IDirectSoundFullDuplex methods ***/
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* defined(__cplusplus) */
+
+#endif /* __WINE_DSOUND_H */
diff --git a/win32/plugins/dfxvideo/DFXVideo.dsp b/win32/plugins/dfxvideo/DFXVideo.dsp
index 9289bffb..64173a4d 100644
--- a/win32/plugins/dfxvideo/DFXVideo.dsp
+++ b/win32/plugins/dfxvideo/DFXVideo.dsp
@@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 user32.lib gdi32.lib ddraw.lib dxguid.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=rem copy release\DFXVideo.dll d:\emus\epsxe\plugins rem copy release\DFXVideo.dll d:\emus\zinc\renderer.znc
@@ -83,7 +83,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 user32.lib gdi32.lib ddraw.lib dxguid.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
!ENDIF
@@ -100,6 +100,22 @@ SOURCE=.\winsrc\cfg.c
# End Source File
# Begin Source File
+SOURCE=.\winsrc\d3d.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\d3dcaps.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\d3dtypes.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\ddraw.h
+# End Source File
+# Begin Source File
+
SOURCE=.\winsrc\DFXVideo.def
# End Source File
# Begin Source File
@@ -112,6 +128,10 @@ SOURCE=.\winsrc\draw.c
# End Source File
# Begin Source File
+SOURCE=.\winsrc\dxguid.c
+# End Source File
+# Begin Source File
+
SOURCE=.\winsrc\fps.c
# End Source File
# Begin Source File
diff --git a/win32/plugins/dfxvideo/winsrc/DFXVideo.def b/win32/plugins/dfxvideo/winsrc/DFXVideo.def
index f5f19c24..83a8805e 100644
--- a/win32/plugins/dfxvideo/winsrc/DFXVideo.def
+++ b/win32/plugins/dfxvideo/winsrc/DFXVideo.def
@@ -1,7 +1,7 @@
; gpuPeopsSoft.def : Declares the module parameters for the DLL.
LIBRARY "DFXVideo"
-DESCRIPTION 'DFXVideo GPU'
+
EXPORTS
; Explicit exports can go here
PSEgetLibType @2
diff --git a/win32/plugins/dfxvideo/winsrc/cfg.c b/win32/plugins/dfxvideo/winsrc/cfg.c
index d311aa72..4cff66b5 100644
--- a/win32/plugins/dfxvideo/winsrc/cfg.c
+++ b/win32/plugins/dfxvideo/winsrc/cfg.c
@@ -936,8 +936,15 @@ static BOOL WINAPI DirectDrawEnumCallbackEx( GUID FAR* pGUID, LPSTR strDesc,
LPDIRECTDRAW pDD;
LPDIRECTDRAW4 g_pDD;
LPDIRECT3D3 pD3D;
+ HRESULT (WINAPI *pDDrawCreateFn)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ HMODULE hDDrawDLL;
+
+ hDDrawDLL = GetModuleHandle("DDRAW.DLL");
+ if(NULL == hDDrawDLL) return FALSE;
+
+ pDDrawCreateFn = (LPVOID)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
- if( FAILED( DirectDrawCreate( pGUID, &pDD, 0L ) ) )
+ if( pDDrawCreateFn == NULL || FAILED( pDDrawCreateFn( pGUID, &pDD, 0L ) ) )
{
return D3DENUMRET_OK;
}
@@ -995,7 +1002,7 @@ void DoDevEnum(HWND hW)
HMODULE hDDrawDLL = GetModuleHandle("DDRAW.DLL");
if(NULL == hDDrawDLL) return;
- gHWND=hW;
+ gHWND=hW;
pDDrawEnumFn = (LPDIRECTDRAWENUMERATEEX)
GetProcAddress( hDDrawDLL, "DirectDrawEnumerateExA" );
@@ -1005,8 +1012,6 @@ void DoDevEnum(HWND hW)
DDENUM_ATTACHEDSECONDARYDEVICES |
DDENUM_DETACHEDSECONDARYDEVICES |
DDENUM_NONDISPLAYDEVICES );
- else
- DirectDrawEnumerate( DirectDrawEnumCallback, NULL );
}
////////////////////////////////////////////////////////////////////////
@@ -1119,7 +1124,7 @@ static HRESULT WINAPI EnumDisplayModesCallback( DDSURFACEDESC2* pddsd,
VOID* pvContext )
{
if(NULL==pddsd) return DDENUMRET_CANCEL;
-
+
if(pddsd->ddpfPixelFormat.dwRGBBitCount==(unsigned int)iColDepth &&
pddsd->dwWidth==(unsigned int)iResX &&
pddsd->dwHeight==(unsigned int)iResY)
@@ -1137,15 +1142,22 @@ BOOL bTestModes(void)
{
LPDIRECTDRAW pDD;
LPDIRECTDRAW4 g_pDD;
-
+ HRESULT (WINAPI *pDDrawCreateFn)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ HMODULE hDDrawDLL;
+
GUID FAR * guid=0;
int i;unsigned char * c=(unsigned char *)&guiDev;
for(i=0;i<sizeof(GUID);i++,c++)
{if(*c) {guid=&guiDev;break;}}
bDeviceOK=FALSE;
+
+ hDDrawDLL = GetModuleHandle("DDRAW.DLL");
+ if(NULL == hDDrawDLL) return FALSE;
+
+ pDDrawCreateFn = (LPVOID)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
- if( FAILED( DirectDrawCreate(guid, &pDD, 0L ) ) )
+ if( pDDrawCreateFn == NULL || FAILED( pDDrawCreateFn(guid, &pDD, 0L ) ) )
return FALSE;
if(FAILED(IDirectDraw_QueryInterface(pDD, &IID_IDirectDraw4, (VOID**)&g_pDD)))
diff --git a/win32/plugins/dfxvideo/winsrc/d3d.h b/win32/plugins/dfxvideo/winsrc/d3d.h
new file mode 100644
index 00000000..7297755d
--- /dev/null
+++ b/win32/plugins/dfxvideo/winsrc/d3d.h
@@ -0,0 +1,1530 @@
+/*
+ * Copyright (C) the Wine project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_D3D_H
+#define __WINE_D3D_H
+
+#include <stdlib.h>
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#include <d3dtypes.h> /* must precede d3dcaps.h */
+#include <d3dcaps.h>
+
+/*****************************************************************************
+ * Predeclare the interfaces
+ */
+DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
+DEFINE_GUID(IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
+DEFINE_GUID(IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
+
+DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DRefDevice, 0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DTnLHalDevice, 0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
+DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
+
+DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DDevice3, 0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
+DEFINE_GUID(IID_IDirect3DDevice7, 0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
+
+DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
+
+DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+
+DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DMaterial3, 0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
+
+DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+
+DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DViewport3, 0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
+
+DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
+DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
+
+
+typedef struct IDirect3D *LPDIRECT3D;
+typedef struct IDirect3D2 *LPDIRECT3D2;
+typedef struct IDirect3D3 *LPDIRECT3D3;
+typedef struct IDirect3D7 *LPDIRECT3D7;
+
+typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
+
+typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
+typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
+typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
+typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
+
+typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
+typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
+typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
+
+typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
+typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
+typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
+
+typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
+typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
+
+typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
+
+typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
+typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
+
+/* ********************************************************************
+ Error Codes
+ ******************************************************************** */
+#define D3D_OK DD_OK
+#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
+#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
+#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
+#define D3DERR_INITFAILED MAKE_DDHRESULT(706)
+#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
+#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
+#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
+#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
+#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
+#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
+#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
+#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
+#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
+#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
+#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
+#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
+#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
+#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
+#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
+#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
+#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
+#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
+#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
+#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
+#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
+#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
+#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
+#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
+#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
+#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
+#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
+#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
+#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
+#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
+#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
+#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
+#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
+#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
+#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
+#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
+#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
+#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
+#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
+#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
+#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
+#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
+#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
+#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
+#define D3DERR_INBEGIN MAKE_DDHRESULT(770)
+#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
+#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
+#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
+#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
+#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
+#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
+#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
+#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
+#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
+#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
+#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
+#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
+#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
+
+#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
+#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
+#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
+#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
+#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
+#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
+#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
+#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
+#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
+#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
+#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
+#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
+#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
+#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
+
+#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
+#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
+#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
+
+/* ********************************************************************
+ Enums
+ ******************************************************************** */
+#define D3DNEXT_NEXT 0x01l
+#define D3DNEXT_HEAD 0x02l
+#define D3DNEXT_TAIL 0x04l
+
+#define D3DDP_WAIT 0x00000001l
+#define D3DDP_OUTOFORDER 0x00000002l
+#define D3DDP_DONOTCLIP 0x00000004l
+#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
+#define D3DDP_DONOTLIGHT 0x00000010l
+
+/* ********************************************************************
+ Types and structures
+ ******************************************************************** */
+typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
+
+
+/*****************************************************************************
+ * IDirect3D interface
+ */
+#define INTERFACE IDirect3D
+DECLARE_INTERFACE_(IDirect3D,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3D methods ***/
+ STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
+ STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
+ STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *lplpDirect3DMaterial, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *lplpD3DViewport, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lplpD3DDevice) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3D methods ***/
+#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
+#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
+#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
+#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
+#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3D_AddRef(p) (p)->AddRef()
+#define IDirect3D_Release(p) (p)->Release()
+/*** IDirect3D methods ***/
+#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
+#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
+#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
+#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
+#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
+#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3D2 interface
+ */
+#define INTERFACE IDirect3D2
+DECLARE_INTERFACE_(IDirect3D2,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3D2 methods ***/
+ STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
+ STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
+ STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3D2 methods ***/
+#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
+#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
+#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
+#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
+#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
+#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#else
+/*** IUnknown methods ***/
+#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3D2_AddRef(p) (p)->AddRef()
+#define IDirect3D2_Release(p) (p)->Release()
+/*** IDirect3D2 methods ***/
+#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
+#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
+#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
+#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
+#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
+#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3D3 interface
+ */
+#define INTERFACE IDirect3D3
+DECLARE_INTERFACE_(IDirect3D3,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3D3 methods ***/
+ STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
+ STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
+ STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk) PURE;
+ STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk) PURE;
+ STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
+ STDMETHOD(EvictManagedTextures)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3D3 methods ***/
+#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
+#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
+#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
+#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
+#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
+#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
+#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
+#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
+#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
+#else
+/*** IUnknown methods ***/
+#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3D3_AddRef(p) (p)->AddRef()
+#define IDirect3D3_Release(p) (p)->Release()
+/*** IDirect3D3 methods ***/
+#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
+#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
+#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
+#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
+#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
+#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
+#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
+#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
+#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
+#endif
+
+/*****************************************************************************
+ * IDirect3D7 interface
+ */
+#define INTERFACE IDirect3D7
+DECLARE_INTERFACE_(IDirect3D7,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3D7 methods ***/
+ STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
+ STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice) PURE;
+ STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf,DWORD dwFlags) PURE;
+ STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
+ STDMETHOD(EvictManagedTextures)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3D3 methods ***/
+#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
+#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
+#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
+#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
+#else
+/*** IUnknown methods ***/
+#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3D7_AddRef(p) (p)->AddRef()
+#define IDirect3D7_Release(p) (p)->Release()
+/*** IDirect3D3 methods ***/
+#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
+#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
+#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
+#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DLight interface
+ */
+#define INTERFACE IDirect3DLight
+DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DLight methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
+ STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
+ STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DLight methods ***/
+#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
+#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DLight_AddRef(p) (p)->AddRef()
+#define IDirect3DLight_Release(p) (p)->Release()
+/*** IDirect3DLight methods ***/
+#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
+#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
+#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DMaterial interface
+ */
+#define INTERFACE IDirect3DMaterial
+DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DMaterial methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
+ STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
+ STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
+ STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DMATERIALHANDLE lpHandle) PURE;
+ STDMETHOD(Reserve)(THIS) PURE;
+ STDMETHOD(Unreserve)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DMaterial methods ***/
+#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
+#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
+#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
+#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
+#define IDirect3DMaterial_Release(p) (p)->Release()
+/*** IDirect3DMaterial methods ***/
+#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
+#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
+#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
+#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
+#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DMaterial2 interface
+ */
+#define INTERFACE IDirect3DMaterial2
+DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DMaterial2 methods ***/
+ STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
+ STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
+ STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DMaterial2 methods ***/
+#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
+#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
+#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
+#define IDirect3DMaterial2_Release(p) (p)->Release()
+/*** IDirect3DMaterial2 methods ***/
+#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
+#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
+#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DMaterial3 interface
+ */
+#define INTERFACE IDirect3DMaterial3
+DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DMaterial3 methods ***/
+ STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
+ STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
+ STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3 lpDirect3DDevice3, LPD3DMATERIALHANDLE lpHandle) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DMaterial3 methods ***/
+#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
+#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
+#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
+#define IDirect3DMaterial3_Release(p) (p)->Release()
+/*** IDirect3DMaterial3 methods ***/
+#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
+#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
+#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DTexture interface
+ */
+#define INTERFACE IDirect3DTexture
+DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DTexture methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPDIRECTDRAWSURFACE lpDDSurface) PURE;
+ STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DTEXTUREHANDLE lpHandle) PURE;
+ STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
+ STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE;
+ STDMETHOD(Unload)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DTexture methods ***/
+#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
+#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
+#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DTexture_AddRef(p) (p)->AddRef()
+#define IDirect3DTexture_Release(p) (p)->Release()
+/*** IDirect3DTexture methods ***/
+#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
+#define IDirect3DTexture_Load(p,a) (p)->Load(a)
+#define IDirect3DTexture_Unload(p) (p)->Unload()
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DTexture2 interface
+ */
+#define INTERFACE IDirect3DTexture2
+DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DTexture2 methods ***/
+ STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE;
+ STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
+ STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTexture2) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DTexture2 methods ***/
+#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
+#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
+#define IDirect3DTexture2_Release(p) (p)->Release()
+/*** IDirect3DTexture2 methods ***/
+#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
+#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DViewport interface
+ */
+#define INTERFACE IDirect3DViewport
+DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DViewport methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
+ STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
+ STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
+ STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
+ STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
+ STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
+ STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
+ STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
+ STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
+ STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
+ STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DViewport methods ***/
+#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
+#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
+#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
+#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
+#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
+#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
+#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
+#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
+#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
+#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
+#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
+#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DViewport_AddRef(p) (p)->AddRef()
+#define IDirect3DViewport_Release(p) (p)->Release()
+/*** IDirect3DViewport methods ***/
+#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
+#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
+#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
+#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
+#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
+#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
+#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
+#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
+#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
+#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
+#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
+#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
+#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DViewport2 interface
+ */
+#define INTERFACE IDirect3DViewport2
+DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DViewport methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
+ STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
+ STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
+ STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
+ STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
+ STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
+ STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
+ STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
+ STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
+ STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
+ STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
+ /*** IDirect3DViewport2 methods ***/
+ STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
+ STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3Viewport methods ***/
+#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
+#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
+#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
+#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
+#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
+#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
+#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
+#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
+#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
+#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
+#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
+#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
+/*** IDirect3DViewport2 methods ***/
+#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
+#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
+#define IDirect3DViewport2_Release(p) (p)->Release()
+/*** IDirect3Viewport methods ***/
+#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
+#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
+#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
+#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
+#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
+#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
+#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
+#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
+#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
+#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
+#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
+#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
+#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
+/*** IDirect3DViewport2 methods ***/
+#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
+#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
+#endif
+
+/*****************************************************************************
+ * IDirect3DViewport3 interface
+ */
+#define INTERFACE IDirect3DViewport3
+DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DViewport methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
+ STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
+ STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
+ STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
+ STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
+ STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
+ STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
+ STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
+ STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
+ STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
+ STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
+ /*** IDirect3DViewport2 methods ***/
+ STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
+ STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
+ /*** IDirect3DViewport3 methods ***/
+ STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE;
+ STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 *lplpDDS,LPBOOL lpValid) PURE;
+ STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3Viewport methods ***/
+#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
+#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
+#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
+#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
+#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
+#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
+#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
+#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
+#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
+#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
+#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
+#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
+/*** IDirect3DViewport2 methods ***/
+#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
+#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
+/*** IDirect3DViewport3 methods ***/
+#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
+#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
+#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
+#define IDirect3DViewport3_Release(p) (p)->Release()
+/*** IDirect3Viewport methods ***/
+#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
+#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
+#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
+#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
+#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
+#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
+#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
+#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
+#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
+#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
+#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
+#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
+#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
+/*** IDirect3DViewport2 methods ***/
+#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
+#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
+/*** IDirect3DViewport3 methods ***/
+#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
+#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
+#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
+#endif
+
+
+
+/*****************************************************************************
+ * IDirect3DExecuteBuffer interface
+ */
+#define INTERFACE IDirect3DExecuteBuffer
+DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DExecuteBuffer methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC lpDesc) PURE;
+ STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc) PURE;
+ STDMETHOD(Unlock)(THIS) PURE;
+ STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
+ STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
+ STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE;
+ STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DExecuteBuffer methods ***/
+#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
+#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
+#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
+#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
+#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
+#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
+#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
+/*** IDirect3DExecuteBuffer methods ***/
+#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
+#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
+#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
+#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
+#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
+#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DDevice interface
+ */
+#define INTERFACE IDirect3DDevice
+DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DDevice methods ***/
+ STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
+ STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE;
+ STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc, LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
+ STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags) PURE;
+ STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
+ STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
+ STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport, LPDIRECT3DVIEWPORT *lplpDirect3DViewport, DWORD dwFlags) PURE;
+ STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect) PURE;
+ STDMETHOD(GetPickRecords)(THIS_ LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec) PURE;
+ STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
+ STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE lpD3DMatHandle) PURE;
+ STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
+ STDMETHOD(BeginScene)(THIS) PURE;
+ STDMETHOD(EndScene)(THIS) PURE;
+ STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DDevice methods ***/
+#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
+#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
+#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
+#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
+#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
+#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
+#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
+#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
+#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
+#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
+#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
+#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
+#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
+#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
+#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
+#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
+#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DDevice_AddRef(p) (p)->AddRef()
+#define IDirect3DDevice_Release(p) (p)->Release()
+/*** IDirect3DDevice methods ***/
+#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
+#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
+#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
+#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
+#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
+#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
+#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
+#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
+#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
+#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
+#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
+#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
+#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
+#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
+#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
+#define IDirect3DDevice_EndScene(p) (p)->EndScene()
+#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirect3DDevice2 interface
+ */
+#define INTERFACE IDirect3DDevice2
+DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DDevice2 methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
+ STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) PURE;
+ STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
+ STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
+ STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
+ STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2, DWORD dwFlags) PURE;
+ STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
+ STDMETHOD(BeginScene)(THIS) PURE;
+ STDMETHOD(EndScene)(THIS) PURE;
+ STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE;
+ /*** DrawPrimitive API ***/
+ STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
+ STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2) PURE;
+ STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE lpNewRenderTarget, DWORD dwFlags) PURE;
+ STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *lplpRenderTarget) PURE;
+ STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
+ STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
+ STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
+ STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
+ STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
+ STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
+ STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
+ STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
+ STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
+ STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
+ STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DDevice2 methods ***/
+#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
+#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
+#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
+#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
+#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
+#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
+#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
+#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
+#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
+#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
+#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
+#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
+#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
+#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
+#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
+#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
+#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
+#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
+#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
+#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
+#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
+#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
+#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
+#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
+#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
+#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
+#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
+#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
+#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
+#define IDirect3DDevice2_Release(p) (p)->Release()
+/*** IDirect3DDevice2 methods ***/
+#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
+#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
+#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
+#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
+#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
+#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
+#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
+#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
+#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
+#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
+#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
+#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
+#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
+#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
+#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
+#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
+#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
+#define IDirect3DDevice2_End(p,a) (p)->End(a)
+#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
+#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
+#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
+#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
+#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
+#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
+#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
+#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
+#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
+#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
+#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
+#endif
+
+/*****************************************************************************
+ * IDirect3DDevice3 interface
+ */
+#define INTERFACE IDirect3DDevice3
+DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DDevice3 methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
+ STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
+ STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
+ STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
+ STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3, DWORD dwFlags) PURE;
+ STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
+ STDMETHOD(BeginScene)(THIS) PURE;
+ STDMETHOD(EndScene)(THIS) PURE;
+ STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3 *lplpDirect3D3) PURE;
+ /*** DrawPrimitive API ***/
+ STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
+ STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE;
+ STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 lpNewRenderTarget, DWORD dwFlags) PURE;
+ STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *lplpRenderTarget) PURE;
+ STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
+ STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
+ STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
+ STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
+ STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
+ STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
+ STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
+ STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
+ STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
+ STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
+ STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
+ STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
+ STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
+ STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
+ STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 *lplpTexture2) PURE;
+ STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 lpTexture2) PURE;
+ STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
+ STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
+ STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DDevice3 methods ***/
+#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
+#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
+#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
+#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
+#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
+#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
+#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
+#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
+#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
+#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
+#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
+#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
+#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
+#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
+#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
+#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
+#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
+#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
+#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
+#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
+#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
+#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
+#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
+#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
+#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
+#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
+#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
+#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
+#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
+#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
+#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
+#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
+#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
+#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
+#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
+#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
+#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
+#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
+#define IDirect3DDevice3_Release(p) (p)->Release()
+/*** IDirect3DDevice3 methods ***/
+#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
+#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
+#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
+#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
+#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
+#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
+#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
+#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
+#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
+#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
+#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
+#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
+#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
+#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
+#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
+#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
+#define IDirect3DDevice3_End(p,a) (p)->End(a)
+#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
+#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
+#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
+#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
+#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
+#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
+#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
+#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
+#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
+#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
+#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
+#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
+#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
+#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
+#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
+#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
+#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
+#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
+#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
+#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
+#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
+#endif
+
+/*****************************************************************************
+ * IDirect3DDevice7 interface
+ */
+#define INTERFACE IDirect3DDevice7
+DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DDevice7 methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7 lpD3DHELDevDesc) PURE;
+ STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
+ STDMETHOD(BeginScene)(THIS) PURE;
+ STDMETHOD(EndScene)(THIS) PURE;
+ STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE;
+ STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 lpNewRenderTarget,DWORD dwFlags) PURE;
+ STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *lplpRenderTarget) PURE;
+ STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
+ STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
+ STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType,LPD3DMATRIX lpD3DMatrix) PURE;
+ STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
+ STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
+ STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
+ STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
+ STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
+ STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
+ STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
+ STDMETHOD(BeginStateBlock)(THIS) PURE;
+ STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
+ STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7 lpddsTexture) PURE;
+ STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
+ STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
+ STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
+ STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
+ STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
+ STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
+ STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
+ STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 *lpTexture) PURE;
+ STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 lpTexture) PURE;
+ STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
+ STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
+ STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
+ STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
+ STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
+ STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
+ STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
+ STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7 lpDestTex,LPPOINT lpDestPoint,LPDIRECTDRAWSURFACE7 lpSrcTex,LPRECT lprcSrcRect,DWORD dwFlags) PURE;
+ STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE;
+ STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE;
+ STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
+ STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
+ STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DDevice7 methods ***/
+#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
+#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
+#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
+#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
+#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
+#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
+#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
+#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
+#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
+#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
+#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
+#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
+#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
+#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
+#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
+#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
+#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
+#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
+#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
+#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
+#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
+#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
+#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
+#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
+#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
+#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
+#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
+#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
+#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
+#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
+#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
+#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
+#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
+#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
+#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
+#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
+#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
+#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
+#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
+#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
+#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
+#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
+#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
+#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
+#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
+#define IDirect3DDevice7_Release(p) (p)->Release()
+/*** IDirect3DDevice7 methods ***/
+#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
+#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
+#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
+#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
+#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
+#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
+#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
+#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
+#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
+#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
+#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
+#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
+#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
+#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
+#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
+#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
+#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
+#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
+#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
+#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
+#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
+#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
+#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
+#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
+#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
+#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
+#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
+#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
+#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
+#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
+#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
+#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
+#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
+#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
+#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
+#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
+#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
+#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
+#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
+#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
+#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
+#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
+#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
+#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
+#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
+#endif
+
+
+
+/*****************************************************************************
+ * IDirect3DVertexBuffer interface
+ */
+#define INTERFACE IDirect3DVertexBuffer
+DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DVertexBuffer methods ***/
+ STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
+ STDMETHOD(Unlock)(THIS) PURE;
+ STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
+ STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
+ STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DVertexBuffer methods ***/
+#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
+#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
+#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
+#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
+#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
+#define IDirect3DVertexBuffer_Release(p) (p)->Release()
+/*** IDirect3DVertexBuffer methods ***/
+#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
+#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
+#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
+#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
+#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
+#endif
+
+/*****************************************************************************
+ * IDirect3DVertexBuffer7 interface
+ */
+#define INTERFACE IDirect3DVertexBuffer7
+DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirect3DVertexBuffer7 methods ***/
+ STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
+ STDMETHOD(Unlock)(THIS) PURE;
+ STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER7 lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
+ STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
+ STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
+ STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA lpStrideData,DWORD dwVertexTypeDesc,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirect3DVertexBuffer7 methods ***/
+#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
+#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
+#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
+#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
+#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
+#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
+#else
+/*** IUnknown methods ***/
+#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
+#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
+/*** IDirect3DVertexBuffer7 methods ***/
+#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
+#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
+#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
+#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
+#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
+#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
+#endif
+
+#endif /* __WINE_D3D_H */
diff --git a/win32/plugins/dfxvideo/winsrc/d3dcaps.h b/win32/plugins/dfxvideo/winsrc/d3dcaps.h
new file mode 100644
index 00000000..b44c49d1
--- /dev/null
+++ b/win32/plugins/dfxvideo/winsrc/d3dcaps.h
@@ -0,0 +1,432 @@
+/*
+ * Copyright (C) 2000 Peter Hunnisett
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_D3DCAPS_H
+#define __WINE_D3DCAPS_H
+
+#include <ddraw.h>
+
+typedef struct _D3DTRANSFORMCAPS {
+ DWORD dwSize;
+ DWORD dwCaps;
+} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
+
+#define D3DTRANSFORMCAPS_CLIP 0x00000001L
+
+typedef struct _D3DLIGHTINGCAPS {
+ DWORD dwSize;
+ DWORD dwCaps;
+ DWORD dwLightingModel;
+ DWORD dwNumLights;
+} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
+
+#define D3DLIGHTINGMODEL_RGB 0x00000001
+#define D3DLIGHTINGMODEL_MONO 0x00000002
+
+#define D3DLIGHTCAPS_POINT 0x00000001
+#define D3DLIGHTCAPS_SPOT 0x00000002
+#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
+#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
+#define D3DLIGHTCAPS_GLSPOT 0x00000010
+
+typedef struct _D3dPrimCaps {
+ DWORD dwSize;
+ DWORD dwMiscCaps;
+ DWORD dwRasterCaps;
+ DWORD dwZCmpCaps;
+ DWORD dwSrcBlendCaps;
+ DWORD dwDestBlendCaps;
+ DWORD dwAlphaCmpCaps;
+ DWORD dwShadeCaps;
+ DWORD dwTextureCaps;
+ DWORD dwTextureFilterCaps;
+ DWORD dwTextureBlendCaps;
+ DWORD dwTextureAddressCaps;
+ DWORD dwStippleWidth;
+ DWORD dwStippleHeight;
+} D3DPRIMCAPS, *LPD3DPRIMCAPS;
+
+#define D3DPMISCCAPS_MASKPLANES 0x00000001
+#define D3DPMISCCAPS_MASKZ 0x00000002
+#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
+#define D3DPMISCCAPS_CONFORMANT 0x00000008
+#define D3DPMISCCAPS_CULLNONE 0x00000010
+#define D3DPMISCCAPS_CULLCW 0x00000020
+#define D3DPMISCCAPS_CULLCCW 0x00000040
+
+#define D3DPRASTERCAPS_DITHER 0x00000001
+#define D3DPRASTERCAPS_ROP2 0x00000002
+#define D3DPRASTERCAPS_XOR 0x00000004
+#define D3DPRASTERCAPS_PAT 0x00000008
+#define D3DPRASTERCAPS_ZTEST 0x00000010
+#define D3DPRASTERCAPS_SUBPIXEL 0x00000020
+#define D3DPRASTERCAPS_SUBPIXELX 0x00000040
+#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
+#define D3DPRASTERCAPS_FOGTABLE 0x00000100
+#define D3DPRASTERCAPS_STIPPLE 0x00000200
+#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
+#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
+#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
+#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
+#define D3DPRASTERCAPS_ZBIAS 0x00004000
+#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
+#define D3DPRASTERCAPS_FOGRANGE 0x00010000
+#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
+#define D3DPRASTERCAPS_WBUFFER 0x00040000
+#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
+#define D3DPRASTERCAPS_WFOG 0x00100000
+#define D3DPRASTERCAPS_ZFOG 0x00200000
+
+#define D3DPCMPCAPS_NEVER 0x00000001
+#define D3DPCMPCAPS_LESS 0x00000002
+#define D3DPCMPCAPS_EQUAL 0x00000004
+#define D3DPCMPCAPS_LESSEQUAL 0x00000008
+#define D3DPCMPCAPS_GREATER 0x00000010
+#define D3DPCMPCAPS_NOTEQUAL 0x00000020
+#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
+#define D3DPCMPCAPS_ALWAYS 0x00000080
+
+#define D3DPBLENDCAPS_ZERO 0x00000001
+#define D3DPBLENDCAPS_ONE 0x00000002
+#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
+#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
+#define D3DPBLENDCAPS_SRCALPHA 0x00000010
+#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
+#define D3DPBLENDCAPS_DESTALPHA 0x00000040
+#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
+#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
+#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
+#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
+#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
+#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
+
+#define D3DPSHADECAPS_COLORFLATMONO 0x00000001
+#define D3DPSHADECAPS_COLORFLATRGB 0x00000002
+#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
+#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
+#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
+#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
+
+#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
+#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
+#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
+#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
+#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
+#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
+
+#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
+#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
+#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
+#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
+#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
+#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
+
+#define D3DPSHADECAPS_FOGFLAT 0x00040000
+#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
+#define D3DPSHADECAPS_FOGPHONG 0x00100000
+
+#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
+#define D3DPTEXTURECAPS_POW2 0x00000002
+#define D3DPTEXTURECAPS_ALPHA 0x00000004
+#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
+#define D3DPTEXTURECAPS_BORDER 0x00000010
+#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
+#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
+#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
+#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
+/* yes actually 0x00000200 is unused - or at least unreleased */
+#define D3DPTEXTURECAPS_PROJECTED 0x00000400
+#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
+#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
+
+#define D3DPTFILTERCAPS_NEAREST 0x00000001
+#define D3DPTFILTERCAPS_LINEAR 0x00000002
+#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
+#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
+#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
+#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
+/* yes - missing numbers */
+#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
+#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
+#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
+/* yes - missing numbers */
+#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
+#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
+/* yes - missing numbers */
+#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
+#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
+#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
+#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
+#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
+
+#define D3DPTBLENDCAPS_DECAL 0x00000001
+#define D3DPTBLENDCAPS_MODULATE 0x00000002
+#define D3DPTBLENDCAPS_DECALALPHA 0x00000004
+#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
+#define D3DPTBLENDCAPS_DECALMASK 0x00000010
+#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
+#define D3DPTBLENDCAPS_COPY 0x00000040
+#define D3DPTBLENDCAPS_ADD 0x00000080
+
+#define D3DPTADDRESSCAPS_WRAP 0x00000001
+#define D3DPTADDRESSCAPS_MIRROR 0x00000002
+#define D3DPTADDRESSCAPS_CLAMP 0x00000004
+#define D3DPTADDRESSCAPS_BORDER 0x00000008
+#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
+
+
+typedef struct _D3DDeviceDesc {
+ DWORD dwSize;
+ DWORD dwFlags;
+ D3DCOLORMODEL dcmColorModel;
+ DWORD dwDevCaps;
+ D3DTRANSFORMCAPS dtcTransformCaps;
+ BOOL bClipping;
+ D3DLIGHTINGCAPS dlcLightingCaps;
+ D3DPRIMCAPS dpcLineCaps;
+ D3DPRIMCAPS dpcTriCaps;
+ DWORD dwDeviceRenderBitDepth;
+ DWORD dwDeviceZBufferBitDepth;
+ DWORD dwMaxBufferSize;
+ DWORD dwMaxVertexCount;
+
+ DWORD dwMinTextureWidth,dwMinTextureHeight;
+ DWORD dwMaxTextureWidth,dwMaxTextureHeight;
+ DWORD dwMinStippleWidth,dwMaxStippleWidth;
+ DWORD dwMinStippleHeight,dwMaxStippleHeight;
+
+ DWORD dwMaxTextureRepeat;
+ DWORD dwMaxTextureAspectRatio;
+ DWORD dwMaxAnisotropy;
+
+ D3DVALUE dvGuardBandLeft;
+ D3DVALUE dvGuardBandTop;
+ D3DVALUE dvGuardBandRight;
+ D3DVALUE dvGuardBandBottom;
+
+ D3DVALUE dvExtentsAdjust;
+ DWORD dwStencilCaps;
+
+ DWORD dwFVFCaps;
+ DWORD dwTextureOpCaps;
+ WORD wMaxTextureBlendStages;
+ WORD wMaxSimultaneousTextures;
+} D3DDEVICEDESC,*LPD3DDEVICEDESC;
+#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
+
+typedef struct _D3DDeviceDesc7 {
+ DWORD dwDevCaps;
+ D3DPRIMCAPS dpcLineCaps;
+ D3DPRIMCAPS dpcTriCaps;
+ DWORD dwDeviceRenderBitDepth;
+ DWORD dwDeviceZBufferBitDepth;
+
+ DWORD dwMinTextureWidth, dwMinTextureHeight;
+ DWORD dwMaxTextureWidth, dwMaxTextureHeight;
+
+ DWORD dwMaxTextureRepeat;
+ DWORD dwMaxTextureAspectRatio;
+ DWORD dwMaxAnisotropy;
+
+ D3DVALUE dvGuardBandLeft;
+ D3DVALUE dvGuardBandTop;
+ D3DVALUE dvGuardBandRight;
+ D3DVALUE dvGuardBandBottom;
+
+ D3DVALUE dvExtentsAdjust;
+ DWORD dwStencilCaps;
+ DWORD dwFVFCaps;
+ DWORD dwTextureOpCaps;
+ WORD wMaxTextureBlendStages;
+ WORD wMaxSimultaneousTextures;
+
+ DWORD dwMaxActiveLights;
+ D3DVALUE dvMaxVertexW;
+ GUID deviceGUID;
+
+ WORD wMaxUserClipPlanes;
+ WORD wMaxVertexBlendMatrices;
+
+ DWORD dwVertexProcessingCaps;
+
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwReserved4;
+} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
+#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
+
+#define D3DDD_COLORMODEL 0x00000001
+#define D3DDD_DEVCAPS 0x00000002
+#define D3DDD_TRANSFORMCAPS 0x00000004
+#define D3DDD_LIGHTINGCAPS 0x00000008
+#define D3DDD_BCLIPPING 0x00000010
+#define D3DDD_LINECAPS 0x00000020
+#define D3DDD_TRICAPS 0x00000040
+#define D3DDD_DEVICERENDERBITDEPTH 0x00000080
+#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
+#define D3DDD_MAXBUFFERSIZE 0x00000200
+#define D3DDD_MAXVERTEXCOUNT 0x00000400
+
+#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
+#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
+#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
+#define D3DDEVCAPS_SORTEXACT 0x00000008
+#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
+#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
+#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
+#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
+#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
+#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
+#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
+#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
+#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
+#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
+#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
+#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
+#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
+#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
+#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
+
+#define D3DSTENCILCAPS_KEEP 0x00000001
+#define D3DSTENCILCAPS_ZERO 0x00000002
+#define D3DSTENCILCAPS_REPLACE 0x00000004
+#define D3DSTENCILCAPS_INCRSAT 0x00000008
+#define D3DSTENCILCAPS_DECRSAT 0x00000010
+#define D3DSTENCILCAPS_INVERT 0x00000020
+#define D3DSTENCILCAPS_INCR 0x00000040
+#define D3DSTENCILCAPS_DECR 0x00000080
+
+#define D3DTEXOPCAPS_DISABLE 0x00000001
+#define D3DTEXOPCAPS_SELECTARG1 0x00000002
+#define D3DTEXOPCAPS_SELECTARG2 0x00000004
+#define D3DTEXOPCAPS_MODULATE 0x00000008
+#define D3DTEXOPCAPS_MODULATE2X 0x00000010
+#define D3DTEXOPCAPS_MODULATE4X 0x00000020
+#define D3DTEXOPCAPS_ADD 0x00000040
+#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
+#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
+#define D3DTEXOPCAPS_SUBTRACT 0x00000200
+#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
+#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
+#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
+#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
+#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
+#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
+#define D3DTEXOPCAPS_PREMODULATE 0x00010000
+#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
+#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
+#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
+#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
+#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
+#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
+#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
+
+#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
+#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
+
+#define D3DVTXPCAPS_TEXGEN 0x00000001
+#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
+#define D3DVTXPCAPS_VERTEXFOG 0x00000004
+#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
+#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
+#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
+
+typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
+typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
+
+#define D3DFDS_COLORMODEL 0x00000001
+#define D3DFDS_GUID 0x00000002
+#define D3DFDS_HARDWARE 0x00000004
+#define D3DFDS_TRIANGLES 0x00000008
+#define D3DFDS_LINES 0x00000010
+#define D3DFDS_MISCCAPS 0x00000020
+#define D3DFDS_RASTERCAPS 0x00000040
+#define D3DFDS_ZCMPCAPS 0x00000080
+#define D3DFDS_ALPHACMPCAPS 0x00000100
+#define D3DFDS_SRCBLENDCAPS 0x00000200
+#define D3DFDS_DSTBLENDCAPS 0x00000400
+#define D3DFDS_SHADECAPS 0x00000800
+#define D3DFDS_TEXTURECAPS 0x00001000
+#define D3DFDS_TEXTUREFILTERCAPS 0x00002000
+#define D3DFDS_TEXTUREBLENDCAPS 0x00004000
+#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
+
+typedef struct _D3DFINDDEVICESEARCH {
+ DWORD dwSize;
+ DWORD dwFlags;
+ BOOL bHardware;
+ D3DCOLORMODEL dcmColorModel;
+ GUID guid;
+ DWORD dwCaps;
+ D3DPRIMCAPS dpcPrimCaps;
+} D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
+
+typedef struct _D3DFINDDEVICERESULT {
+ DWORD dwSize;
+ GUID guid;
+ D3DDEVICEDESC ddHwDesc;
+ D3DDEVICEDESC ddSwDesc;
+} D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
+
+typedef struct _D3DExecuteBufferDesc {
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwCaps;
+ DWORD dwBufferSize;
+ LPVOID lpData;
+} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
+
+#define D3DDEB_BUFSIZE 0x00000001
+#define D3DDEB_CAPS 0x00000002
+#define D3DDEB_LPDATA 0x00000004
+
+#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
+#define D3DDEBCAPS_VIDEOMEMORY 0x00000002
+#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
+
+typedef struct _D3DDEVINFO_TEXTUREMANAGER {
+ BOOL bThrashing;
+ DWORD dwApproxBytesDownloaded;
+ DWORD dwNumEvicts;
+ DWORD dwNumVidCreates;
+ DWORD dwNumTexturesUsed;
+ DWORD dwNumUsedTexInVid;
+ DWORD dwWorkingSet;
+ DWORD dwWorkingSetBytes;
+ DWORD dwTotalManaged;
+ DWORD dwTotalBytes;
+ DWORD dwLastPri;
+} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
+
+typedef struct _D3DDEVINFO_TEXTURING {
+ DWORD dwNumLoads;
+ DWORD dwApproxBytesLoaded;
+ DWORD dwNumPreLoads;
+ DWORD dwNumSet;
+ DWORD dwNumCreates;
+ DWORD dwNumDestroys;
+ DWORD dwNumSetPriorities;
+ DWORD dwNumSetLODs;
+ DWORD dwNumLocks;
+ DWORD dwNumGetDCs;
+} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
+
+
+
+#endif
diff --git a/win32/plugins/dfxvideo/winsrc/d3dtypes.h b/win32/plugins/dfxvideo/winsrc/d3dtypes.h
new file mode 100644
index 00000000..21b9e74d
--- /dev/null
+++ b/win32/plugins/dfxvideo/winsrc/d3dtypes.h
@@ -0,0 +1,1361 @@
+/*
+ * Copyright (C) 2000 Peter Hunnisett
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/* FIXME: Need to add C++ code for certain structs for headers - this is going to be a problem
+ if WINE continues to only use C code - I suppose that we could always inline in
+ the header file to get around that little problem... */
+/* FIXME: We need to implement versioning on everything directx 5 and up if these headers
+ are going to be generically useful for directx stuff */
+
+#ifndef __WINE_D3DTYPES_H
+#define __WINE_D3DTYPES_H
+
+#ifndef __WINESRC__
+# include <windows.h>
+#endif
+
+#include <float.h>
+#include <ddraw.h>
+
+#define D3DVALP(val, prec) ((float)(val))
+#define D3DVAL(val) ((float)(val))
+#define D3DDivide(a, b) (float)((double) (a) / (double) (b))
+#define D3DMultiply(a, b) ((a) * (b))
+
+typedef LONG D3DFIXED;
+
+
+#ifndef RGB_MAKE
+#define CI_GETALPHA(ci) ((ci) >> 24)
+#define CI_GETINDEX(ci) (((ci) >> 8) & 0xffff)
+#define CI_GETFRACTION(ci) ((ci) & 0xff)
+#define CI_ROUNDINDEX(ci) CI_GETINDEX((ci) + 0x80)
+#define CI_MASKALPHA(ci) ((ci) & 0xffffff)
+#define CI_MAKE(a, i, f) (((a) << 24) | ((i) << 8) | (f))
+
+#define RGBA_GETALPHA(rgb) ((rgb) >> 24)
+#define RGBA_GETRED(rgb) (((rgb) >> 16) & 0xff)
+#define RGBA_GETGREEN(rgb) (((rgb) >> 8) & 0xff)
+#define RGBA_GETBLUE(rgb) ((rgb) & 0xff)
+#define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)))
+
+#define D3DRGB(r, g, b) \
+ (0xff000000 | ( ((LONG)((r) * 255)) << 16) | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255))
+#define D3DRGBA(r, g, b, a) \
+ ( (((LONG)((a) * 255)) << 24) | (((LONG)((r) * 255)) << 16) \
+ | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255) \
+ )
+
+#define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff)
+#define RGB_GETGREEN(rgb) (((rgb) >> 8) & 0xff)
+#define RGB_GETBLUE(rgb) ((rgb) & 0xff)
+#define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff))
+#define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b)))
+#define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff))
+#define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000))
+
+#endif
+
+#define D3DENUMRET_CANCEL DDENUMRET_CANCEL
+#define D3DENUMRET_OK DDENUMRET_OK
+
+typedef HRESULT (CALLBACK *LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset);
+typedef HRESULT (CALLBACK *LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext);
+typedef HRESULT (CALLBACK *LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext);
+
+#ifndef DX_SHARED_DEFINES
+
+typedef float D3DVALUE,*LPD3DVALUE;
+
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR, *LPD3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+#ifndef D3DVECTOR_DEFINED
+typedef struct _D3DVECTOR {
+ union {
+ D3DVALUE x;
+ D3DVALUE dvX;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DVALUE y;
+ D3DVALUE dvY;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DVALUE z;
+ D3DVALUE dvZ;
+ } DUMMYUNIONNAME3;
+#if defined(__cplusplus) && defined(D3D_OVERLOADS)
+ /* the definitions for these methods are in d3dvec.inl */
+public:
+ /*** constructors ***/
+ _D3DVECTOR() {}
+ _D3DVECTOR(D3DVALUE f);
+ _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z);
+ _D3DVECTOR(const D3DVALUE f[3]);
+
+ /*** assignment operators ***/
+ _D3DVECTOR& operator += (const _D3DVECTOR& v);
+ _D3DVECTOR& operator -= (const _D3DVECTOR& v);
+ _D3DVECTOR& operator *= (const _D3DVECTOR& v);
+ _D3DVECTOR& operator /= (const _D3DVECTOR& v);
+ _D3DVECTOR& operator *= (D3DVALUE s);
+ _D3DVECTOR& operator /= (D3DVALUE s);
+
+ /*** unary operators ***/
+ friend _D3DVECTOR operator + (const _D3DVECTOR& v);
+ friend _D3DVECTOR operator - (const _D3DVECTOR& v);
+
+ /*** binary operators ***/
+ friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+ friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+
+ friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s);
+ friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v);
+ friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s);
+
+ friend D3DVALUE SquareMagnitude(const _D3DVECTOR& v);
+ friend D3DVALUE Magnitude(const _D3DVECTOR& v);
+
+ friend _D3DVECTOR Normalize(const _D3DVECTOR& v);
+
+ friend D3DVALUE DotProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+ friend _D3DVECTOR CrossProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+#endif
+} D3DVECTOR,*LPD3DVECTOR;
+#define D3DVECTOR_DEFINED
+#endif
+
+#define DX_SHARED_DEFINES
+#endif /* DX_SHARED_DEFINES */
+
+typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE;
+typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE;
+typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE;
+
+typedef struct _D3DCOLORVALUE {
+ union {
+ D3DVALUE r;
+ D3DVALUE dvR;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DVALUE g;
+ D3DVALUE dvG;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DVALUE b;
+ D3DVALUE dvB;
+ } DUMMYUNIONNAME3;
+ union {
+ D3DVALUE a;
+ D3DVALUE dvA;
+ } DUMMYUNIONNAME4;
+} D3DCOLORVALUE,*LPD3DCOLORVALUE;
+
+typedef struct _D3DRECT {
+ union {
+ LONG x1;
+ LONG lX1;
+ } DUMMYUNIONNAME1;
+ union {
+ LONG y1;
+ LONG lY1;
+ } DUMMYUNIONNAME2;
+ union {
+ LONG x2;
+ LONG lX2;
+ } DUMMYUNIONNAME3;
+ union {
+ LONG y2;
+ LONG lY2;
+ } DUMMYUNIONNAME4;
+} D3DRECT, *LPD3DRECT;
+
+typedef struct _D3DHVERTEX {
+ DWORD dwFlags;
+ union {
+ D3DVALUE hx;
+ D3DVALUE dvHX;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DVALUE hy;
+ D3DVALUE dvHY;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DVALUE hz;
+ D3DVALUE dvHZ;
+ } DUMMYUNIONNAME3;
+} D3DHVERTEX, *LPD3DHVERTEX;
+
+/*
+ * Transformed/lit vertices
+ */
+typedef struct _D3DTLVERTEX {
+ union {
+ D3DVALUE sx;
+ D3DVALUE dvSX;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DVALUE sy;
+ D3DVALUE dvSY;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DVALUE sz;
+ D3DVALUE dvSZ;
+ } DUMMYUNIONNAME3;
+ union {
+ D3DVALUE rhw;
+ D3DVALUE dvRHW;
+ } DUMMYUNIONNAME4;
+ union {
+ D3DCOLOR color;
+ D3DCOLOR dcColor;
+ } DUMMYUNIONNAME5;
+ union {
+ D3DCOLOR specular;
+ D3DCOLOR dcSpecular;
+ } DUMMYUNIONNAME6;
+ union {
+ D3DVALUE tu;
+ D3DVALUE dvTU;
+ } DUMMYUNIONNAME7;
+ union {
+ D3DVALUE tv;
+ D3DVALUE dvTV;
+ } DUMMYUNIONNAME8;
+#if defined(__cplusplus) && defined(D3D_OVERLOADS)
+public:
+ _D3DTLVERTEX() {}
+ _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, D3DCOLOR _color, D3DCOLOR _specular, float _tu, float _tv) {
+ sx = v.x; sy = v.y; sz = v.z; rhw = _rhw;
+ color = _color; specular = _specular;
+ tu = _tu; tv = _tv;
+ }
+#endif
+} D3DTLVERTEX, *LPD3DTLVERTEX;
+
+typedef struct _D3DLVERTEX {
+ union {
+ D3DVALUE x;
+ D3DVALUE dvX;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DVALUE y;
+ D3DVALUE dvY;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DVALUE z;
+ D3DVALUE dvZ;
+ } DUMMYUNIONNAME3;
+ DWORD dwReserved;
+ union {
+ D3DCOLOR color;
+ D3DCOLOR dcColor;
+ } DUMMYUNIONNAME4;
+ union {
+ D3DCOLOR specular;
+ D3DCOLOR dcSpecular;
+ } DUMMYUNIONNAME5;
+ union {
+ D3DVALUE tu;
+ D3DVALUE dvTU;
+ } DUMMYUNIONNAME6;
+ union {
+ D3DVALUE tv;
+ D3DVALUE dvTV;
+ } DUMMYUNIONNAME7;
+} D3DLVERTEX, *LPD3DLVERTEX;
+
+typedef struct _D3DVERTEX {
+ union {
+ D3DVALUE x;
+ D3DVALUE dvX;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DVALUE y;
+ D3DVALUE dvY;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DVALUE z;
+ D3DVALUE dvZ;
+ } DUMMYUNIONNAME3;
+ union {
+ D3DVALUE nx;
+ D3DVALUE dvNX;
+ } DUMMYUNIONNAME4;
+ union {
+ D3DVALUE ny;
+ D3DVALUE dvNY;
+ } DUMMYUNIONNAME5;
+ union {
+ D3DVALUE nz;
+ D3DVALUE dvNZ;
+ } DUMMYUNIONNAME6;
+ union {
+ D3DVALUE tu;
+ D3DVALUE dvTU;
+ } DUMMYUNIONNAME7;
+ union {
+ D3DVALUE tv;
+ D3DVALUE dvTV;
+ } DUMMYUNIONNAME8;
+#if defined(__cplusplus) && defined(D3D_OVERLOADS)
+public:
+ _D3DVERTEX() {}
+ _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv) {
+ x = v.x; y = v.y; z = v.z;
+ nx = n.x; ny = n.y; nz = n.z;
+ tu = _tu; tv = _tv;
+ }
+#endif
+} D3DVERTEX, *LPD3DVERTEX;
+
+typedef struct _D3DMATRIX {
+ D3DVALUE _11, _12, _13, _14;
+ D3DVALUE _21, _22, _23, _24;
+ D3DVALUE _31, _32, _33, _34;
+ D3DVALUE _41, _42, _43, _44;
+#if defined(__cplusplus) && defined(D3D_OVERLOADS)
+ _D3DMATRIX() { }
+
+ /* This is different from MS, but avoids anonymous structs. */
+ D3DVALUE &operator () (int r, int c)
+ { return ((D3DVALUE [4][4])&_11)[r][c]; }
+ const D3DVALUE &operator() (int r, int c) const
+ { return ((const D3DVALUE [4][4])&_11)[r][c]; }
+#endif
+} D3DMATRIX, *LPD3DMATRIX;
+
+#if defined(__cplusplus) && defined(D3D_OVERLOADS)
+#include <d3dvec.inl>
+#endif
+
+typedef struct _D3DVIEWPORT {
+ DWORD dwSize;
+ DWORD dwX;
+ DWORD dwY;
+ DWORD dwWidth;
+ DWORD dwHeight;
+ D3DVALUE dvScaleX;
+ D3DVALUE dvScaleY;
+ D3DVALUE dvMaxX;
+ D3DVALUE dvMaxY;
+ D3DVALUE dvMinZ;
+ D3DVALUE dvMaxZ;
+} D3DVIEWPORT, *LPD3DVIEWPORT;
+
+typedef struct _D3DVIEWPORT2 {
+ DWORD dwSize;
+ DWORD dwX;
+ DWORD dwY;
+ DWORD dwWidth;
+ DWORD dwHeight;
+ D3DVALUE dvClipX;
+ D3DVALUE dvClipY;
+ D3DVALUE dvClipWidth;
+ D3DVALUE dvClipHeight;
+ D3DVALUE dvMinZ;
+ D3DVALUE dvMaxZ;
+} D3DVIEWPORT2, *LPD3DVIEWPORT2;
+
+typedef struct _D3DVIEWPORT7 {
+ DWORD dwX;
+ DWORD dwY;
+ DWORD dwWidth;
+ DWORD dwHeight;
+ D3DVALUE dvMinZ;
+ D3DVALUE dvMaxZ;
+} D3DVIEWPORT7, *LPD3DVIEWPORT7;
+
+#define D3DMAXUSERCLIPPLANES 32
+
+#define D3DCLIPPLANE0 (1 << 0)
+#define D3DCLIPPLANE1 (1 << 1)
+#define D3DCLIPPLANE2 (1 << 2)
+#define D3DCLIPPLANE3 (1 << 3)
+#define D3DCLIPPLANE4 (1 << 4)
+#define D3DCLIPPLANE5 (1 << 5)
+
+#define D3DCLIP_LEFT 0x00000001
+#define D3DCLIP_RIGHT 0x00000002
+#define D3DCLIP_TOP 0x00000004
+#define D3DCLIP_BOTTOM 0x00000008
+#define D3DCLIP_FRONT 0x00000010
+#define D3DCLIP_BACK 0x00000020
+#define D3DCLIP_GEN0 0x00000040
+#define D3DCLIP_GEN1 0x00000080
+#define D3DCLIP_GEN2 0x00000100
+#define D3DCLIP_GEN3 0x00000200
+#define D3DCLIP_GEN4 0x00000400
+#define D3DCLIP_GEN5 0x00000800
+
+#define D3DSTATUS_CLIPUNIONLEFT D3DCLIP_LEFT
+#define D3DSTATUS_CLIPUNIONRIGHT D3DCLIP_RIGHT
+#define D3DSTATUS_CLIPUNIONTOP D3DCLIP_TOP
+#define D3DSTATUS_CLIPUNIONBOTTOM D3DCLIP_BOTTOM
+#define D3DSTATUS_CLIPUNIONFRONT D3DCLIP_FRONT
+#define D3DSTATUS_CLIPUNIONBACK D3DCLIP_BACK
+#define D3DSTATUS_CLIPUNIONGEN0 D3DCLIP_GEN0
+#define D3DSTATUS_CLIPUNIONGEN1 D3DCLIP_GEN1
+#define D3DSTATUS_CLIPUNIONGEN2 D3DCLIP_GEN2
+#define D3DSTATUS_CLIPUNIONGEN3 D3DCLIP_GEN3
+#define D3DSTATUS_CLIPUNIONGEN4 D3DCLIP_GEN4
+#define D3DSTATUS_CLIPUNIONGEN5 D3DCLIP_GEN5
+
+#define D3DSTATUS_CLIPINTERSECTIONLEFT 0x00001000
+#define D3DSTATUS_CLIPINTERSECTIONRIGHT 0x00002000
+#define D3DSTATUS_CLIPINTERSECTIONTOP 0x00004000
+#define D3DSTATUS_CLIPINTERSECTIONBOTTOM 0x00008000
+#define D3DSTATUS_CLIPINTERSECTIONFRONT 0x00010000
+#define D3DSTATUS_CLIPINTERSECTIONBACK 0x00020000
+#define D3DSTATUS_CLIPINTERSECTIONGEN0 0x00040000
+#define D3DSTATUS_CLIPINTERSECTIONGEN1 0x00080000
+#define D3DSTATUS_CLIPINTERSECTIONGEN2 0x00100000
+#define D3DSTATUS_CLIPINTERSECTIONGEN3 0x00200000
+#define D3DSTATUS_CLIPINTERSECTIONGEN4 0x00400000
+#define D3DSTATUS_CLIPINTERSECTIONGEN5 0x00800000
+#define D3DSTATUS_ZNOTVISIBLE 0x01000000
+
+#define D3DSTATUS_CLIPUNIONALL ( \
+ D3DSTATUS_CLIPUNIONLEFT | \
+ D3DSTATUS_CLIPUNIONRIGHT | \
+ D3DSTATUS_CLIPUNIONTOP | \
+ D3DSTATUS_CLIPUNIONBOTTOM | \
+ D3DSTATUS_CLIPUNIONFRONT | \
+ D3DSTATUS_CLIPUNIONBACK | \
+ D3DSTATUS_CLIPUNIONGEN0 | \
+ D3DSTATUS_CLIPUNIONGEN1 | \
+ D3DSTATUS_CLIPUNIONGEN2 | \
+ D3DSTATUS_CLIPUNIONGEN3 | \
+ D3DSTATUS_CLIPUNIONGEN4 | \
+ D3DSTATUS_CLIPUNIONGEN5 \
+ )
+
+#define D3DSTATUS_CLIPINTERSECTIONALL ( \
+ D3DSTATUS_CLIPINTERSECTIONLEFT | \
+ D3DSTATUS_CLIPINTERSECTIONRIGHT | \
+ D3DSTATUS_CLIPINTERSECTIONTOP | \
+ D3DSTATUS_CLIPINTERSECTIONBOTTOM | \
+ D3DSTATUS_CLIPINTERSECTIONFRONT | \
+ D3DSTATUS_CLIPINTERSECTIONBACK | \
+ D3DSTATUS_CLIPINTERSECTIONGEN0 | \
+ D3DSTATUS_CLIPINTERSECTIONGEN1 | \
+ D3DSTATUS_CLIPINTERSECTIONGEN2 | \
+ D3DSTATUS_CLIPINTERSECTIONGEN3 | \
+ D3DSTATUS_CLIPINTERSECTIONGEN4 | \
+ D3DSTATUS_CLIPINTERSECTIONGEN5 \
+ )
+
+#define D3DSTATUS_DEFAULT ( \
+ D3DSTATUS_CLIPINTERSECTIONALL | \
+ D3DSTATUS_ZNOTVISIBLE)
+
+#define D3DTRANSFORM_CLIPPED 0x00000001
+#define D3DTRANSFORM_UNCLIPPED 0x00000002
+
+typedef struct _D3DTRANSFORMDATA {
+ DWORD dwSize;
+ LPVOID lpIn;
+ DWORD dwInSize;
+ LPVOID lpOut;
+ DWORD dwOutSize;
+ LPD3DHVERTEX lpHOut;
+ DWORD dwClip;
+ DWORD dwClipIntersection;
+ DWORD dwClipUnion;
+ D3DRECT drExtent;
+} D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA;
+
+typedef struct _D3DLIGHTINGELEMENT {
+ D3DVECTOR dvPosition;
+ D3DVECTOR dvNormal;
+} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT;
+
+typedef struct _D3DMATERIAL {
+ DWORD dwSize;
+ union {
+ D3DCOLORVALUE diffuse;
+ D3DCOLORVALUE dcvDiffuse;
+ } DUMMYUNIONNAME;
+ union {
+ D3DCOLORVALUE ambient;
+ D3DCOLORVALUE dcvAmbient;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DCOLORVALUE specular;
+ D3DCOLORVALUE dcvSpecular;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DCOLORVALUE emissive;
+ D3DCOLORVALUE dcvEmissive;
+ } DUMMYUNIONNAME3;
+ union {
+ D3DVALUE power;
+ D3DVALUE dvPower;
+ } DUMMYUNIONNAME4;
+ D3DTEXTUREHANDLE hTexture;
+ DWORD dwRampSize;
+} D3DMATERIAL, *LPD3DMATERIAL;
+
+typedef struct _D3DMATERIAL7 {
+ union {
+ D3DCOLORVALUE diffuse;
+ D3DCOLORVALUE dcvDiffuse;
+ } DUMMYUNIONNAME;
+ union {
+ D3DCOLORVALUE ambient;
+ D3DCOLORVALUE dcvAmbient;
+ } DUMMYUNIONNAME1;
+ union {
+ D3DCOLORVALUE specular;
+ D3DCOLORVALUE dcvSpecular;
+ } DUMMYUNIONNAME2;
+ union {
+ D3DCOLORVALUE emissive;
+ D3DCOLORVALUE dcvEmissive;
+ } DUMMYUNIONNAME3;
+ union {
+ D3DVALUE power;
+ D3DVALUE dvPower;
+ } DUMMYUNIONNAME4;
+} D3DMATERIAL7, *LPD3DMATERIAL7;
+
+typedef enum {
+ D3DLIGHT_POINT = 1,
+ D3DLIGHT_SPOT = 2,
+ D3DLIGHT_DIRECTIONAL = 3,
+ D3DLIGHT_PARALLELPOINT = 4,
+ D3DLIGHT_GLSPOT = 5,
+ D3DLIGHT_FORCE_DWORD = 0x7fffffff
+} D3DLIGHTTYPE;
+
+typedef struct _D3DLIGHT {
+ DWORD dwSize;
+ D3DLIGHTTYPE dltType;
+ D3DCOLORVALUE dcvColor;
+ D3DVECTOR dvPosition;
+ D3DVECTOR dvDirection;
+ D3DVALUE dvRange;
+ D3DVALUE dvFalloff;
+ D3DVALUE dvAttenuation0;
+ D3DVALUE dvAttenuation1;
+ D3DVALUE dvAttenuation2;
+ D3DVALUE dvTheta;
+ D3DVALUE dvPhi;
+} D3DLIGHT,*LPD3DLIGHT;
+
+typedef struct _D3DLIGHT7 {
+ D3DLIGHTTYPE dltType;
+ D3DCOLORVALUE dcvDiffuse;
+ D3DCOLORVALUE dcvSpecular;
+ D3DCOLORVALUE dcvAmbient;
+ D3DVECTOR dvPosition;
+ D3DVECTOR dvDirection;
+ D3DVALUE dvRange;
+ D3DVALUE dvFalloff;
+ D3DVALUE dvAttenuation0;
+ D3DVALUE dvAttenuation1;
+ D3DVALUE dvAttenuation2;
+ D3DVALUE dvTheta;
+ D3DVALUE dvPhi;
+} D3DLIGHT7, *LPD3DLIGHT7;
+
+#define D3DLIGHT_ACTIVE 0x00000001
+#define D3DLIGHT_NO_SPECULAR 0x00000002
+#define D3DLIGHT_ALL (D3DLIGHT_ACTIVE | D3DLIGHT_NO_SPECULAR) /* 0x3 */
+
+#define D3DLIGHT_RANGE_MAX ((float)sqrt(FLT_MAX))
+
+typedef struct _D3DLIGHT2 {
+ DWORD dwSize;
+ D3DLIGHTTYPE dltType;
+ D3DCOLORVALUE dcvColor;
+ D3DVECTOR dvPosition;
+ D3DVECTOR dvDirection;
+ D3DVALUE dvRange;
+ D3DVALUE dvFalloff;
+ D3DVALUE dvAttenuation0;
+ D3DVALUE dvAttenuation1;
+ D3DVALUE dvAttenuation2;
+ D3DVALUE dvTheta;
+ D3DVALUE dvPhi;
+ DWORD dwFlags;
+} D3DLIGHT2, *LPD3DLIGHT2;
+
+typedef struct _D3DLIGHTDATA {
+ DWORD dwSize;
+ LPD3DLIGHTINGELEMENT lpIn;
+ DWORD dwInSize;
+ LPD3DTLVERTEX lpOut;
+ DWORD dwOutSize;
+} D3DLIGHTDATA, *LPD3DLIGHTDATA;
+
+#define D3DCOLOR_MONO 1
+#define D3DCOLOR_RGB 2
+
+typedef DWORD D3DCOLORMODEL;
+
+
+#define D3DCLEAR_TARGET 0x00000001
+#define D3DCLEAR_ZBUFFER 0x00000002
+#define D3DCLEAR_STENCIL 0x00000004
+
+typedef enum _D3DOPCODE {
+ D3DOP_POINT = 1,
+ D3DOP_LINE = 2,
+ D3DOP_TRIANGLE = 3,
+ D3DOP_MATRIXLOAD = 4,
+ D3DOP_MATRIXMULTIPLY = 5,
+ D3DOP_STATETRANSFORM = 6,
+ D3DOP_STATELIGHT = 7,
+ D3DOP_STATERENDER = 8,
+ D3DOP_PROCESSVERTICES = 9,
+ D3DOP_TEXTURELOAD = 10,
+ D3DOP_EXIT = 11,
+ D3DOP_BRANCHFORWARD = 12,
+ D3DOP_SPAN = 13,
+ D3DOP_SETSTATUS = 14,
+
+ D3DOP_FORCE_DWORD = 0x7fffffff
+} D3DOPCODE;
+
+typedef struct _D3DINSTRUCTION {
+ BYTE bOpcode;
+ BYTE bSize;
+ WORD wCount;
+} D3DINSTRUCTION, *LPD3DINSTRUCTION;
+
+typedef struct _D3DTEXTURELOAD {
+ D3DTEXTUREHANDLE hDestTexture;
+ D3DTEXTUREHANDLE hSrcTexture;
+} D3DTEXTURELOAD, *LPD3DTEXTURELOAD;
+
+typedef struct _D3DPICKRECORD {
+ BYTE bOpcode;
+ BYTE bPad;
+ DWORD dwOffset;
+ D3DVALUE dvZ;
+} D3DPICKRECORD, *LPD3DPICKRECORD;
+
+typedef enum {
+ D3DSHADE_FLAT = 1,
+ D3DSHADE_GOURAUD = 2,
+ D3DSHADE_PHONG = 3,
+ D3DSHADE_FORCE_DWORD = 0x7fffffff
+} D3DSHADEMODE;
+
+typedef enum {
+ D3DFILL_POINT = 1,
+ D3DFILL_WIREFRAME = 2,
+ D3DFILL_SOLID = 3,
+ D3DFILL_FORCE_DWORD = 0x7fffffff
+} D3DFILLMODE;
+
+typedef struct _D3DLINEPATTERN {
+ WORD wRepeatFactor;
+ WORD wLinePattern;
+} D3DLINEPATTERN;
+
+typedef enum {
+ D3DFILTER_NEAREST = 1,
+ D3DFILTER_LINEAR = 2,
+ D3DFILTER_MIPNEAREST = 3,
+ D3DFILTER_MIPLINEAR = 4,
+ D3DFILTER_LINEARMIPNEAREST = 5,
+ D3DFILTER_LINEARMIPLINEAR = 6,
+ D3DFILTER_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREFILTER;
+
+typedef enum {
+ D3DBLEND_ZERO = 1,
+ D3DBLEND_ONE = 2,
+ D3DBLEND_SRCCOLOR = 3,
+ D3DBLEND_INVSRCCOLOR = 4,
+ D3DBLEND_SRCALPHA = 5,
+ D3DBLEND_INVSRCALPHA = 6,
+ D3DBLEND_DESTALPHA = 7,
+ D3DBLEND_INVDESTALPHA = 8,
+ D3DBLEND_DESTCOLOR = 9,
+ D3DBLEND_INVDESTCOLOR = 10,
+ D3DBLEND_SRCALPHASAT = 11,
+ D3DBLEND_BOTHSRCALPHA = 12,
+ D3DBLEND_BOTHINVSRCALPHA = 13,
+ D3DBLEND_FORCE_DWORD = 0x7fffffff
+} D3DBLEND;
+
+typedef enum {
+ D3DTBLEND_DECAL = 1,
+ D3DTBLEND_MODULATE = 2,
+ D3DTBLEND_DECALALPHA = 3,
+ D3DTBLEND_MODULATEALPHA = 4,
+ D3DTBLEND_DECALMASK = 5,
+ D3DTBLEND_MODULATEMASK = 6,
+ D3DTBLEND_COPY = 7,
+ D3DTBLEND_ADD = 8,
+ D3DTBLEND_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREBLEND;
+
+typedef enum _D3DTEXTUREADDRESS {
+ D3DTADDRESS_WRAP = 1,
+ D3DTADDRESS_MIRROR = 2,
+ D3DTADDRESS_CLAMP = 3,
+ D3DTADDRESS_BORDER = 4,
+ D3DTADDRESS_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREADDRESS;
+
+typedef enum {
+ D3DCULL_NONE = 1,
+ D3DCULL_CW = 2,
+ D3DCULL_CCW = 3,
+ D3DCULL_FORCE_DWORD = 0x7fffffff
+} D3DCULL;
+
+typedef enum {
+ D3DCMP_NEVER = 1,
+ D3DCMP_LESS = 2,
+ D3DCMP_EQUAL = 3,
+ D3DCMP_LESSEQUAL = 4,
+ D3DCMP_GREATER = 5,
+ D3DCMP_NOTEQUAL = 6,
+ D3DCMP_GREATEREQUAL = 7,
+ D3DCMP_ALWAYS = 8,
+ D3DCMP_FORCE_DWORD = 0x7fffffff
+} D3DCMPFUNC;
+
+typedef enum _D3DSTENCILOP {
+ D3DSTENCILOP_KEEP = 1,
+ D3DSTENCILOP_ZERO = 2,
+ D3DSTENCILOP_REPLACE = 3,
+ D3DSTENCILOP_INCRSAT = 4,
+ D3DSTENCILOP_DECRSAT = 5,
+ D3DSTENCILOP_INVERT = 6,
+ D3DSTENCILOP_INCR = 7,
+ D3DSTENCILOP_DECR = 8,
+ D3DSTENCILOP_FORCE_DWORD = 0x7fffffff
+} D3DSTENCILOP;
+
+typedef enum _D3DFOGMODE {
+ D3DFOG_NONE = 0,
+ D3DFOG_EXP = 1,
+ D3DFOG_EXP2 = 2,
+ D3DFOG_LINEAR = 3,
+ D3DFOG_FORCE_DWORD = 0x7fffffff
+} D3DFOGMODE;
+
+typedef enum _D3DZBUFFERTYPE {
+ D3DZB_FALSE = 0,
+ D3DZB_TRUE = 1,
+ D3DZB_USEW = 2,
+ D3DZB_FORCE_DWORD = 0x7fffffff
+} D3DZBUFFERTYPE;
+
+typedef enum _D3DANTIALIASMODE {
+ D3DANTIALIAS_NONE = 0,
+ D3DANTIALIAS_SORTDEPENDENT = 1,
+ D3DANTIALIAS_SORTINDEPENDENT = 2,
+ D3DANTIALIAS_FORCE_DWORD = 0x7fffffff
+} D3DANTIALIASMODE;
+
+typedef enum {
+ D3DVT_VERTEX = 1,
+ D3DVT_LVERTEX = 2,
+ D3DVT_TLVERTEX = 3,
+ D3DVT_FORCE_DWORD = 0x7fffffff
+} D3DVERTEXTYPE;
+
+typedef enum {
+ D3DPT_POINTLIST = 1,
+ D3DPT_LINELIST = 2,
+ D3DPT_LINESTRIP = 3,
+ D3DPT_TRIANGLELIST = 4,
+ D3DPT_TRIANGLESTRIP = 5,
+ D3DPT_TRIANGLEFAN = 6,
+ D3DPT_FORCE_DWORD = 0x7fffffff
+} D3DPRIMITIVETYPE;
+
+#define D3DSTATE_OVERRIDE_BIAS 256
+
+#define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS))
+
+typedef enum _D3DTRANSFORMSTATETYPE {
+ D3DTRANSFORMSTATE_WORLD = 1,
+ D3DTRANSFORMSTATE_VIEW = 2,
+ D3DTRANSFORMSTATE_PROJECTION = 3,
+ D3DTRANSFORMSTATE_WORLD1 = 4,
+ D3DTRANSFORMSTATE_WORLD2 = 5,
+ D3DTRANSFORMSTATE_WORLD3 = 6,
+ D3DTRANSFORMSTATE_TEXTURE0 = 16,
+ D3DTRANSFORMSTATE_TEXTURE1 = 17,
+ D3DTRANSFORMSTATE_TEXTURE2 = 18,
+ D3DTRANSFORMSTATE_TEXTURE3 = 19,
+ D3DTRANSFORMSTATE_TEXTURE4 = 20,
+ D3DTRANSFORMSTATE_TEXTURE5 = 21,
+ D3DTRANSFORMSTATE_TEXTURE6 = 22,
+ D3DTRANSFORMSTATE_TEXTURE7 = 23,
+ D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff
+} D3DTRANSFORMSTATETYPE;
+
+typedef enum {
+ D3DLIGHTSTATE_MATERIAL = 1,
+ D3DLIGHTSTATE_AMBIENT = 2,
+ D3DLIGHTSTATE_COLORMODEL = 3,
+ D3DLIGHTSTATE_FOGMODE = 4,
+ D3DLIGHTSTATE_FOGSTART = 5,
+ D3DLIGHTSTATE_FOGEND = 6,
+ D3DLIGHTSTATE_FOGDENSITY = 7,
+ D3DLIGHTSTATE_COLORVERTEX = 8,
+ D3DLIGHTSTATE_FORCE_DWORD = 0x7fffffff
+} D3DLIGHTSTATETYPE;
+
+typedef enum {
+ D3DRENDERSTATE_TEXTUREHANDLE = 1,
+ D3DRENDERSTATE_ANTIALIAS = 2,
+ D3DRENDERSTATE_TEXTUREADDRESS = 3,
+ D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4,
+ D3DRENDERSTATE_WRAPU = 5,
+ D3DRENDERSTATE_WRAPV = 6,
+ D3DRENDERSTATE_ZENABLE = 7,
+ D3DRENDERSTATE_FILLMODE = 8,
+ D3DRENDERSTATE_SHADEMODE = 9,
+ D3DRENDERSTATE_LINEPATTERN = 10,
+ D3DRENDERSTATE_MONOENABLE = 11,
+ D3DRENDERSTATE_ROP2 = 12,
+ D3DRENDERSTATE_PLANEMASK = 13,
+ D3DRENDERSTATE_ZWRITEENABLE = 14,
+ D3DRENDERSTATE_ALPHATESTENABLE = 15,
+ D3DRENDERSTATE_LASTPIXEL = 16,
+ D3DRENDERSTATE_TEXTUREMAG = 17,
+ D3DRENDERSTATE_TEXTUREMIN = 18,
+ D3DRENDERSTATE_SRCBLEND = 19,
+ D3DRENDERSTATE_DESTBLEND = 20,
+ D3DRENDERSTATE_TEXTUREMAPBLEND = 21,
+ D3DRENDERSTATE_CULLMODE = 22,
+ D3DRENDERSTATE_ZFUNC = 23,
+ D3DRENDERSTATE_ALPHAREF = 24,
+ D3DRENDERSTATE_ALPHAFUNC = 25,
+ D3DRENDERSTATE_DITHERENABLE = 26,
+ D3DRENDERSTATE_ALPHABLENDENABLE = 27,
+ D3DRENDERSTATE_FOGENABLE = 28,
+ D3DRENDERSTATE_SPECULARENABLE = 29,
+ D3DRENDERSTATE_ZVISIBLE = 30,
+ D3DRENDERSTATE_SUBPIXEL = 31,
+ D3DRENDERSTATE_SUBPIXELX = 32,
+ D3DRENDERSTATE_STIPPLEDALPHA = 33,
+ D3DRENDERSTATE_FOGCOLOR = 34,
+ D3DRENDERSTATE_FOGTABLEMODE = 35,
+ D3DRENDERSTATE_FOGTABLESTART = 36,
+ D3DRENDERSTATE_FOGTABLEEND = 37,
+ D3DRENDERSTATE_FOGTABLEDENSITY = 38,
+ D3DRENDERSTATE_FOGSTART = 36,
+ D3DRENDERSTATE_FOGEND = 37,
+ D3DRENDERSTATE_FOGDENSITY = 38,
+ D3DRENDERSTATE_STIPPLEENABLE = 39,
+ D3DRENDERSTATE_EDGEANTIALIAS = 40,
+ D3DRENDERSTATE_COLORKEYENABLE = 41,
+ D3DRENDERSTATE_BORDERCOLOR = 43,
+ D3DRENDERSTATE_TEXTUREADDRESSU = 44,
+ D3DRENDERSTATE_TEXTUREADDRESSV = 45,
+ D3DRENDERSTATE_MIPMAPLODBIAS = 46,
+ D3DRENDERSTATE_ZBIAS = 47,
+ D3DRENDERSTATE_RANGEFOGENABLE = 48,
+ D3DRENDERSTATE_ANISOTROPY = 49,
+ D3DRENDERSTATE_FLUSHBATCH = 50,
+ D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51,
+
+ D3DRENDERSTATE_STENCILENABLE = 52,
+ D3DRENDERSTATE_STENCILFAIL = 53,
+ D3DRENDERSTATE_STENCILZFAIL = 54,
+ D3DRENDERSTATE_STENCILPASS = 55,
+ D3DRENDERSTATE_STENCILFUNC = 56,
+ D3DRENDERSTATE_STENCILREF = 57,
+ D3DRENDERSTATE_STENCILMASK = 58,
+ D3DRENDERSTATE_STENCILWRITEMASK = 59,
+ D3DRENDERSTATE_TEXTUREFACTOR = 60,
+
+ D3DRENDERSTATE_STIPPLEPATTERN00 = 64,
+ D3DRENDERSTATE_STIPPLEPATTERN01 = 65,
+ D3DRENDERSTATE_STIPPLEPATTERN02 = 66,
+ D3DRENDERSTATE_STIPPLEPATTERN03 = 67,
+ D3DRENDERSTATE_STIPPLEPATTERN04 = 68,
+ D3DRENDERSTATE_STIPPLEPATTERN05 = 69,
+ D3DRENDERSTATE_STIPPLEPATTERN06 = 70,
+ D3DRENDERSTATE_STIPPLEPATTERN07 = 71,
+ D3DRENDERSTATE_STIPPLEPATTERN08 = 72,
+ D3DRENDERSTATE_STIPPLEPATTERN09 = 73,
+ D3DRENDERSTATE_STIPPLEPATTERN10 = 74,
+ D3DRENDERSTATE_STIPPLEPATTERN11 = 75,
+ D3DRENDERSTATE_STIPPLEPATTERN12 = 76,
+ D3DRENDERSTATE_STIPPLEPATTERN13 = 77,
+ D3DRENDERSTATE_STIPPLEPATTERN14 = 78,
+ D3DRENDERSTATE_STIPPLEPATTERN15 = 79,
+ D3DRENDERSTATE_STIPPLEPATTERN16 = 80,
+ D3DRENDERSTATE_STIPPLEPATTERN17 = 81,
+ D3DRENDERSTATE_STIPPLEPATTERN18 = 82,
+ D3DRENDERSTATE_STIPPLEPATTERN19 = 83,
+ D3DRENDERSTATE_STIPPLEPATTERN20 = 84,
+ D3DRENDERSTATE_STIPPLEPATTERN21 = 85,
+ D3DRENDERSTATE_STIPPLEPATTERN22 = 86,
+ D3DRENDERSTATE_STIPPLEPATTERN23 = 87,
+ D3DRENDERSTATE_STIPPLEPATTERN24 = 88,
+ D3DRENDERSTATE_STIPPLEPATTERN25 = 89,
+ D3DRENDERSTATE_STIPPLEPATTERN26 = 90,
+ D3DRENDERSTATE_STIPPLEPATTERN27 = 91,
+ D3DRENDERSTATE_STIPPLEPATTERN28 = 92,
+ D3DRENDERSTATE_STIPPLEPATTERN29 = 93,
+ D3DRENDERSTATE_STIPPLEPATTERN30 = 94,
+ D3DRENDERSTATE_STIPPLEPATTERN31 = 95,
+
+ D3DRENDERSTATE_WRAP0 = 128,
+ D3DRENDERSTATE_WRAP1 = 129,
+ D3DRENDERSTATE_WRAP2 = 130,
+ D3DRENDERSTATE_WRAP3 = 131,
+ D3DRENDERSTATE_WRAP4 = 132,
+ D3DRENDERSTATE_WRAP5 = 133,
+ D3DRENDERSTATE_WRAP6 = 134,
+ D3DRENDERSTATE_WRAP7 = 135,
+ D3DRENDERSTATE_CLIPPING = 136,
+ D3DRENDERSTATE_LIGHTING = 137,
+ D3DRENDERSTATE_EXTENTS = 138,
+ D3DRENDERSTATE_AMBIENT = 139,
+ D3DRENDERSTATE_FOGVERTEXMODE = 140,
+ D3DRENDERSTATE_COLORVERTEX = 141,
+ D3DRENDERSTATE_LOCALVIEWER = 142,
+ D3DRENDERSTATE_NORMALIZENORMALS = 143,
+ D3DRENDERSTATE_COLORKEYBLENDENABLE = 144,
+ D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = 145,
+ D3DRENDERSTATE_SPECULARMATERIALSOURCE = 146,
+ D3DRENDERSTATE_AMBIENTMATERIALSOURCE = 147,
+ D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = 148,
+ D3DRENDERSTATE_VERTEXBLEND = 151,
+ D3DRENDERSTATE_CLIPPLANEENABLE = 152,
+
+ D3DRENDERSTATE_FORCE_DWORD = 0x7fffffff
+
+ /* FIXME: We have some retired values that are being reused for DirectX 7 */
+} D3DRENDERSTATETYPE;
+
+typedef enum _D3DMATERIALCOLORSOURCE
+{
+ D3DMCS_MATERIAL = 0,
+ D3DMCS_COLOR1 = 1,
+ D3DMCS_COLOR2 = 2,
+ D3DMCS_FORCE_DWORD = 0x7fffffff
+} D3DMATERIALCOLORSOURCE;
+
+#define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE
+#define D3DRENDERSTATE_WRAPBIAS 128UL
+#define D3DWRAP_U 0x00000001L
+#define D3DWRAP_V 0x00000002L
+
+#define D3DWRAPCOORD_0 0x00000001L
+#define D3DWRAPCOORD_1 0x00000002L
+#define D3DWRAPCOORD_2 0x00000004L
+#define D3DWRAPCOORD_3 0x00000008L
+
+#define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y))
+
+typedef struct _D3DSTATE {
+ union {
+ D3DTRANSFORMSTATETYPE dtstTransformStateType;
+ D3DLIGHTSTATETYPE dlstLightStateType;
+ D3DRENDERSTATETYPE drstRenderStateType;
+ } DUMMYUNIONNAME1;
+ union {
+ DWORD dwArg[1];
+ D3DVALUE dvArg[1];
+ } DUMMYUNIONNAME2;
+} D3DSTATE, *LPD3DSTATE;
+
+typedef struct _D3DMATRIXLOAD {
+ D3DMATRIXHANDLE hDestMatrix;
+ D3DMATRIXHANDLE hSrcMatrix;
+} D3DMATRIXLOAD, *LPD3DMATRIXLOAD;
+
+typedef struct _D3DMATRIXMULTIPLY {
+ D3DMATRIXHANDLE hDestMatrix;
+ D3DMATRIXHANDLE hSrcMatrix1;
+ D3DMATRIXHANDLE hSrcMatrix2;
+} D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY;
+
+typedef struct _D3DPROCESSVERTICES {
+ DWORD dwFlags;
+ WORD wStart;
+ WORD wDest;
+ DWORD dwCount;
+ DWORD dwReserved;
+} D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES;
+
+#define D3DPROCESSVERTICES_TRANSFORMLIGHT 0x00000000L
+#define D3DPROCESSVERTICES_TRANSFORM 0x00000001L
+#define D3DPROCESSVERTICES_COPY 0x00000002L
+#define D3DPROCESSVERTICES_OPMASK 0x00000007L
+
+#define D3DPROCESSVERTICES_UPDATEEXTENTS 0x00000008L
+#define D3DPROCESSVERTICES_NOCOLOR 0x00000010L
+
+typedef enum _D3DTEXTURESTAGESTATETYPE
+{
+ D3DTSS_COLOROP = 1,
+ D3DTSS_COLORARG1 = 2,
+ D3DTSS_COLORARG2 = 3,
+ D3DTSS_ALPHAOP = 4,
+ D3DTSS_ALPHAARG1 = 5,
+ D3DTSS_ALPHAARG2 = 6,
+ D3DTSS_BUMPENVMAT00 = 7,
+ D3DTSS_BUMPENVMAT01 = 8,
+ D3DTSS_BUMPENVMAT10 = 9,
+ D3DTSS_BUMPENVMAT11 = 10,
+ D3DTSS_TEXCOORDINDEX = 11,
+ D3DTSS_ADDRESS = 12,
+ D3DTSS_ADDRESSU = 13,
+ D3DTSS_ADDRESSV = 14,
+ D3DTSS_BORDERCOLOR = 15,
+ D3DTSS_MAGFILTER = 16,
+ D3DTSS_MINFILTER = 17,
+ D3DTSS_MIPFILTER = 18,
+ D3DTSS_MIPMAPLODBIAS = 19,
+ D3DTSS_MAXMIPLEVEL = 20,
+ D3DTSS_MAXANISOTROPY = 21,
+ D3DTSS_BUMPENVLSCALE = 22,
+ D3DTSS_BUMPENVLOFFSET = 23,
+ D3DTSS_TEXTURETRANSFORMFLAGS = 24,
+ D3DTSS_FORCE_DWORD = 0x7fffffff
+} D3DTEXTURESTAGESTATETYPE;
+
+#define D3DTSS_TCI_PASSTHRU 0x00000000
+#define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000
+#define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000
+#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000
+
+typedef enum _D3DTEXTUREOP
+{
+ D3DTOP_DISABLE = 1,
+ D3DTOP_SELECTARG1 = 2,
+ D3DTOP_SELECTARG2 = 3,
+
+ D3DTOP_MODULATE = 4,
+ D3DTOP_MODULATE2X = 5,
+ D3DTOP_MODULATE4X = 6,
+
+ D3DTOP_ADD = 7,
+ D3DTOP_ADDSIGNED = 8,
+ D3DTOP_ADDSIGNED2X = 9,
+ D3DTOP_SUBTRACT = 10,
+ D3DTOP_ADDSMOOTH = 11,
+
+ D3DTOP_BLENDDIFFUSEALPHA = 12,
+ D3DTOP_BLENDTEXTUREALPHA = 13,
+ D3DTOP_BLENDFACTORALPHA = 14,
+ D3DTOP_BLENDTEXTUREALPHAPM = 15,
+ D3DTOP_BLENDCURRENTALPHA = 16,
+
+ D3DTOP_PREMODULATE = 17,
+ D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
+ D3DTOP_MODULATECOLOR_ADDALPHA = 19,
+ D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
+ D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
+
+ D3DTOP_BUMPENVMAP = 22,
+ D3DTOP_BUMPENVMAPLUMINANCE = 23,
+ D3DTOP_DOTPRODUCT3 = 24,
+
+ D3DTOP_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREOP;
+
+#define D3DTA_SELECTMASK 0x0000000f
+#define D3DTA_DIFFUSE 0x00000000
+#define D3DTA_CURRENT 0x00000001
+#define D3DTA_TEXTURE 0x00000002
+#define D3DTA_TFACTOR 0x00000003
+#define D3DTA_SPECULAR 0x00000004
+#define D3DTA_COMPLEMENT 0x00000010
+#define D3DTA_ALPHAREPLICATE 0x00000020
+
+typedef enum _D3DTEXTUREMAGFILTER
+{
+ D3DTFG_POINT = 1,
+ D3DTFG_LINEAR = 2,
+ D3DTFG_FLATCUBIC = 3,
+ D3DTFG_GAUSSIANCUBIC = 4,
+ D3DTFG_ANISOTROPIC = 5,
+ D3DTFG_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREMAGFILTER;
+
+typedef enum _D3DTEXTUREMINFILTER
+{
+ D3DTFN_POINT = 1,
+ D3DTFN_LINEAR = 2,
+ D3DTFN_ANISOTROPIC = 3,
+ D3DTFN_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREMINFILTER;
+
+typedef enum _D3DTEXTUREMIPFILTER
+{
+ D3DTFP_NONE = 1,
+ D3DTFP_POINT = 2,
+ D3DTFP_LINEAR = 3,
+ D3DTFP_FORCE_DWORD = 0x7fffffff
+} D3DTEXTUREMIPFILTER;
+
+#define D3DTRIFLAG_START 0x00000000L
+#define D3DTRIFLAG_STARTFLAT(len) (len)
+#define D3DTRIFLAG_ODD 0x0000001eL
+#define D3DTRIFLAG_EVEN 0x0000001fL
+
+#define D3DTRIFLAG_EDGEENABLE1 0x00000100L
+#define D3DTRIFLAG_EDGEENABLE2 0x00000200L
+#define D3DTRIFLAG_EDGEENABLE3 0x00000400L
+#define D3DTRIFLAG_EDGEENABLETRIANGLE \
+ (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3)
+
+typedef struct _D3DTRIANGLE {
+ union {
+ WORD v1;
+ WORD wV1;
+ } DUMMYUNIONNAME1;
+ union {
+ WORD v2;
+ WORD wV2;
+ } DUMMYUNIONNAME2;
+ union {
+ WORD v3;
+ WORD wV3;
+ } DUMMYUNIONNAME3;
+ WORD wFlags;
+} D3DTRIANGLE, *LPD3DTRIANGLE;
+
+typedef struct _D3DLINE {
+ union {
+ WORD v1;
+ WORD wV1;
+ } DUMMYUNIONNAME1;
+ union {
+ WORD v2;
+ WORD wV2;
+ } DUMMYUNIONNAME2;
+} D3DLINE, *LPD3DLINE;
+
+typedef struct _D3DSPAN {
+ WORD wCount;
+ WORD wFirst;
+} D3DSPAN, *LPD3DSPAN;
+
+typedef struct _D3DPOINT {
+ WORD wCount;
+ WORD wFirst;
+} D3DPOINT, *LPD3DPOINT;
+
+typedef struct _D3DBRANCH {
+ DWORD dwMask;
+ DWORD dwValue;
+ BOOL bNegate;
+ DWORD dwOffset;
+} D3DBRANCH, *LPD3DBRANCH;
+
+typedef struct _D3DSTATUS {
+ DWORD dwFlags;
+ DWORD dwStatus;
+ D3DRECT drExtent;
+} D3DSTATUS, *LPD3DSTATUS;
+
+#define D3DSETSTATUS_STATUS 0x00000001L
+#define D3DSETSTATUS_EXTENTS 0x00000002L
+#define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS)
+
+typedef struct _D3DCLIPSTATUS {
+ DWORD dwFlags;
+ DWORD dwStatus;
+ float minx, maxx;
+ float miny, maxy;
+ float minz, maxz;
+} D3DCLIPSTATUS, *LPD3DCLIPSTATUS;
+
+#define D3DCLIPSTATUS_STATUS 0x00000001L
+#define D3DCLIPSTATUS_EXTENTS2 0x00000002L
+#define D3DCLIPSTATUS_EXTENTS3 0x00000004L
+
+typedef struct {
+ DWORD dwSize;
+ DWORD dwTrianglesDrawn;
+ DWORD dwLinesDrawn;
+ DWORD dwPointsDrawn;
+ DWORD dwSpansDrawn;
+ DWORD dwVerticesProcessed;
+} D3DSTATS, *LPD3DSTATS;
+
+#define D3DEXECUTE_CLIPPED 0x00000001l
+#define D3DEXECUTE_UNCLIPPED 0x00000002l
+
+typedef struct _D3DEXECUTEDATA {
+ DWORD dwSize;
+ DWORD dwVertexOffset;
+ DWORD dwVertexCount;
+ DWORD dwInstructionOffset;
+ DWORD dwInstructionLength;
+ DWORD dwHVertexOffset;
+ D3DSTATUS dsStatus;
+} D3DEXECUTEDATA, *LPD3DEXECUTEDATA;
+
+#define D3DPAL_FREE 0x00
+#define D3DPAL_READONLY 0x40
+#define D3DPAL_RESERVED 0x80
+
+typedef struct _D3DVERTEXBUFFERDESC {
+ DWORD dwSize;
+ DWORD dwCaps;
+ DWORD dwFVF;
+ DWORD dwNumVertices;
+} D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC;
+
+#define D3DVBCAPS_SYSTEMMEMORY 0x00000800l
+#define D3DVBCAPS_WRITEONLY 0x00010000l
+#define D3DVBCAPS_OPTIMIZED 0x80000000l
+#define D3DVBCAPS_DONOTCLIP 0x00000001l
+
+#define D3DVOP_LIGHT (1 << 10)
+#define D3DVOP_TRANSFORM (1 << 0)
+#define D3DVOP_CLIP (1 << 2)
+#define D3DVOP_EXTENTS (1 << 3)
+
+#define D3DMAXNUMVERTICES ((1<<16) - 1)
+
+#define D3DMAXNUMPRIMITIVES ((1<<16) - 1)
+
+#define D3DPV_DONOTCOPYDATA (1 << 0)
+
+#define D3DFVF_RESERVED0 0x001
+#define D3DFVF_POSITION_MASK 0x00E
+#define D3DFVF_XYZ 0x002
+#define D3DFVF_XYZRHW 0x004
+#define D3DFVF_XYZB1 0x006
+#define D3DFVF_XYZB2 0x008
+#define D3DFVF_XYZB3 0x00a
+#define D3DFVF_XYZB4 0x00c
+#define D3DFVF_XYZB5 0x00e
+
+#define D3DFVF_NORMAL 0x010
+#define D3DFVF_RESERVED1 0x020
+#define D3DFVF_DIFFUSE 0x040
+#define D3DFVF_SPECULAR 0x080
+#define D3DFVF_TEXCOUNT_MASK 0xf00
+#define D3DFVF_TEXCOUNT_SHIFT 8
+#define D3DFVF_TEX0 0x000
+#define D3DFVF_TEX1 0x100
+#define D3DFVF_TEX2 0x200
+#define D3DFVF_TEX3 0x300
+#define D3DFVF_TEX4 0x400
+#define D3DFVF_TEX5 0x500
+#define D3DFVF_TEX6 0x600
+#define D3DFVF_TEX7 0x700
+#define D3DFVF_TEX8 0x800
+
+#define D3DFVF_RESERVED2 0xf000
+
+#define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 )
+#define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \
+ D3DFVF_SPECULAR | D3DFVF_TEX1 )
+#define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \
+ D3DFVF_TEX1 )
+
+typedef struct _D3DDP_PTRSTRIDE {
+ LPVOID lpvData;
+ DWORD dwStride;
+} D3DDP_PTRSTRIDE;
+
+#define D3DDP_MAXTEXCOORD 8
+
+typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA {
+ D3DDP_PTRSTRIDE position;
+ D3DDP_PTRSTRIDE normal;
+ D3DDP_PTRSTRIDE diffuse;
+ D3DDP_PTRSTRIDE specular;
+ D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD];
+} D3DDRAWPRIMITIVESTRIDEDDATA ,*LPD3DDRAWPRIMITIVESTRIDEDDATA;
+
+#define D3DVIS_INSIDE_FRUSTUM 0
+#define D3DVIS_INTERSECT_FRUSTUM 1
+#define D3DVIS_OUTSIDE_FRUSTUM 2
+#define D3DVIS_INSIDE_LEFT 0
+#define D3DVIS_INTERSECT_LEFT (1 << 2)
+#define D3DVIS_OUTSIDE_LEFT (2 << 2)
+#define D3DVIS_INSIDE_RIGHT 0
+#define D3DVIS_INTERSECT_RIGHT (1 << 4)
+#define D3DVIS_OUTSIDE_RIGHT (2 << 4)
+#define D3DVIS_INSIDE_TOP 0
+#define D3DVIS_INTERSECT_TOP (1 << 6)
+#define D3DVIS_OUTSIDE_TOP (2 << 6)
+#define D3DVIS_INSIDE_BOTTOM 0
+#define D3DVIS_INTERSECT_BOTTOM (1 << 8)
+#define D3DVIS_OUTSIDE_BOTTOM (2 << 8)
+#define D3DVIS_INSIDE_NEAR 0
+#define D3DVIS_INTERSECT_NEAR (1 << 10)
+#define D3DVIS_OUTSIDE_NEAR (2 << 10)
+#define D3DVIS_INSIDE_FAR 0
+#define D3DVIS_INTERSECT_FAR (1 << 12)
+#define D3DVIS_OUTSIDE_FAR (2 << 12)
+
+#define D3DVIS_MASK_FRUSTUM (3 << 0)
+#define D3DVIS_MASK_LEFT (3 << 2)
+#define D3DVIS_MASK_RIGHT (3 << 4)
+#define D3DVIS_MASK_TOP (3 << 6)
+#define D3DVIS_MASK_BOTTOM (3 << 8)
+#define D3DVIS_MASK_NEAR (3 << 10)
+#define D3DVIS_MASK_FAR (3 << 12)
+
+#define D3DDEVINFOID_TEXTUREMANAGER 1
+#define D3DDEVINFOID_D3DTEXTUREMANAGER 2
+#define D3DDEVINFOID_TEXTURING 3
+
+typedef enum _D3DSTATEBLOCKTYPE
+{
+ D3DSBT_ALL = 1,
+ D3DSBT_PIXELSTATE = 2,
+ D3DSBT_VERTEXSTATE = 3,
+ D3DSBT_FORCE_DWORD = 0xffffffff
+} D3DSTATEBLOCKTYPE;
+
+typedef enum _D3DVERTEXBLENDFLAGS
+{
+ D3DVBLEND_DISABLE = 0,
+ D3DVBLEND_1WEIGHT = 1,
+ D3DVBLEND_2WEIGHTS = 2,
+ D3DVBLEND_3WEIGHTS = 3,
+} D3DVERTEXBLENDFLAGS;
+
+typedef enum _D3DTEXTURETRANSFORMFLAGS {
+ D3DTTFF_DISABLE = 0,
+ D3DTTFF_COUNT1 = 1,
+ D3DTTFF_COUNT2 = 2,
+ D3DTTFF_COUNT3 = 3,
+ D3DTTFF_COUNT4 = 4,
+ D3DTTFF_PROJECTED = 256,
+ D3DTTFF_FORCE_DWORD = 0x7fffffff
+} D3DTEXTURETRANSFORMFLAGS;
+
+#define D3DFVF_TEXTUREFORMAT2 0
+#define D3DFVF_TEXTUREFORMAT1 3
+#define D3DFVF_TEXTUREFORMAT3 1
+#define D3DFVF_TEXTUREFORMAT4 2
+
+#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
+#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2)
+#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
+#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
+
+#endif
diff --git a/win32/plugins/dfxvideo/winsrc/ddraw.h b/win32/plugins/dfxvideo/winsrc/ddraw.h
new file mode 100644
index 00000000..7cd1df41
--- /dev/null
+++ b/win32/plugins/dfxvideo/winsrc/ddraw.h
@@ -0,0 +1,2697 @@
+/*
+ * Copyright (C) the Wine project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_DDRAW_H
+#define __WINE_DDRAW_H
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* defined(__cplusplus) */
+
+#ifndef DIRECTDRAW_VERSION
+#define DIRECTDRAW_VERSION 0x0700
+#endif /* DIRECTDRAW_VERSION */
+
+#ifndef WINELIB_NAME_AW
+#ifdef UNICODE
+#define WINELIB_NAME_AW(func) func##W
+#else
+#define WINELIB_NAME_AW(func) func##A
+#endif
+#endif
+
+#ifndef DECL_WINELIB_TYPE_AW
+#define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
+#endif
+
+#ifndef DWORD_PTR
+#define DWORD_PTR unsigned long
+#endif
+
+/*****************************************************************************
+ * Predeclare the interfaces
+ */
+#ifndef __DDRAW_GUID_DEFINED__
+DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
+DEFINE_GUID( CLSID_DirectDraw7, 0x3C305196,0x50DB,0x11D3,0x9C,0xFE,0x00,0xC0,0x4F,0xD9,0x30,0xC5 );
+DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw3, 0x618f8ad4,0x8b7a,0x11d0,0x8f,0xcc,0x0,0xc0,0x4f,0xd9,0x18,0x9d );
+DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
+DEFINE_GUID( IID_IDirectDraw7, 0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );
+DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
+DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB );
+DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B );
+DEFINE_GUID( IID_IDirectDrawSurface7, 0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );
+DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawColorControl,0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 );
+DEFINE_GUID( IID_IDirectDrawGammaControl,0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );
+#endif
+
+typedef struct IDirectDraw *LPDIRECTDRAW;
+typedef struct IDirectDraw2 *LPDIRECTDRAW2;
+typedef struct IDirectDraw3 *LPDIRECTDRAW3;
+typedef struct IDirectDraw4 *LPDIRECTDRAW4;
+typedef struct IDirectDraw7 *LPDIRECTDRAW7;
+typedef struct IDirectDrawClipper *LPDIRECTDRAWCLIPPER;
+typedef struct IDirectDrawPalette *LPDIRECTDRAWPALETTE;
+typedef struct IDirectDrawSurface *LPDIRECTDRAWSURFACE;
+typedef struct IDirectDrawSurface2 *LPDIRECTDRAWSURFACE2;
+typedef struct IDirectDrawSurface3 *LPDIRECTDRAWSURFACE3;
+typedef struct IDirectDrawSurface4 *LPDIRECTDRAWSURFACE4;
+typedef struct IDirectDrawSurface7 *LPDIRECTDRAWSURFACE7;
+typedef struct IDirectDrawColorControl *LPDIRECTDRAWCOLORCONTROL;
+typedef struct IDirectDrawGammaControl *LPDIRECTDRAWGAMMACONTROL;
+
+
+#define DDENUMRET_CANCEL 0
+#define DDENUMRET_OK 1
+
+#define DD_OK S_OK
+#define DD_FALSE S_FALSE
+
+
+#define _FACDD 0x876
+#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
+
+#define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 )
+#define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 )
+#define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 )
+#define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 )
+#define DDERR_EXCEPTION MAKE_DDHRESULT( 55 )
+#define DDERR_GENERIC E_FAIL
+#define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 )
+#define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 )
+#define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 )
+#define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 )
+#define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 )
+#define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 )
+#define DDERR_INVALIDPARAMS E_INVALIDARG
+#define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 )
+#define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 )
+#define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 )
+#define DDERR_NO3D MAKE_DDHRESULT( 170 )
+#define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 )
+#define DDERR_NOSTEREOHARDWARE MAKE_DDHRESULT( 181 )
+#define DDERR_NOSURFACELEFT MAKE_DDHRESULT( 182 )
+#define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 )
+#define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 )
+#define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 )
+#define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 )
+#define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 )
+#define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 )
+#define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 )
+#define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 )
+#define DDERR_NOGDI MAKE_DDHRESULT( 240 )
+#define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 )
+#define DDERR_NOTFOUND MAKE_DDHRESULT( 255 )
+#define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 )
+#define DDERR_OVERLAPPINGRECTS MAKE_DDHRESULT( 270 )
+#define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 )
+#define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 )
+#define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 )
+#define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 )
+#define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 )
+#define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 )
+#define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 )
+#define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 )
+#define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 )
+#define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 )
+#define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 )
+#define DDERR_OUTOFMEMORY E_OUTOFMEMORY
+#define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 )
+#define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 )
+#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 )
+#define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 )
+#define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 )
+#define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 )
+#define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 )
+#define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 )
+#define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 )
+#define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 )
+#define DDERR_SURFACELOST MAKE_DDHRESULT( 450 )
+#define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 )
+#define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 )
+#define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 )
+#define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 )
+#define DDERR_UNSUPPORTED E_NOTIMPL
+#define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 )
+#define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 )
+#define DDERR_INVALIDSTREAM MAKE_DDHRESULT( 521 )
+#define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 )
+#define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 )
+#define DDERR_DDSCAPSCOMPLEXREQUIRED MAKE_DDHRESULT( 542 )
+#define DDERR_XALIGN MAKE_DDHRESULT( 560 )
+#define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 )
+#define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 )
+#define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 )
+#define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 )
+#define DDERR_NOEMULATION MAKE_DDHRESULT( 565 )
+#define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 )
+#define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 )
+#define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 )
+#define DDERR_NOHWND MAKE_DDHRESULT( 569 )
+#define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 )
+#define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 )
+#define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 )
+#define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 )
+#define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 )
+#define DDERR_NOBLTHW MAKE_DDHRESULT( 575 )
+#define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 )
+#define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 )
+#define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 )
+#define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 )
+#define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 )
+#define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 )
+#define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 )
+#define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 )
+#define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 )
+#define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 )
+#define DDERR_NODC MAKE_DDHRESULT( 586 )
+#define DDERR_WRONGMODE MAKE_DDHRESULT( 587 )
+#define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 )
+#define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 )
+#define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 )
+#define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 )
+#define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 )
+#define DDERR_NOOPTIMIZEHW MAKE_DDHRESULT( 600 )
+#define DDERR_NOTLOADED MAKE_DDHRESULT( 601 )
+#define DDERR_NOFOCUSWINDOW MAKE_DDHRESULT( 602 )
+#define DDERR_NOTONMIPMAPSUBLEVEL MAKE_DDHRESULT( 603 )
+#define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 )
+#define DDERR_NONONLOCALVIDMEM MAKE_DDHRESULT( 630 )
+#define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 )
+#define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 )
+#define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 )
+#define DDERR_MOREDATA MAKE_DDHRESULT( 690 )
+#define DDERR_EXPIRED MAKE_DDHRESULT( 691 )
+#define DDERR_TESTFINISHED MAKE_DDHRESULT( 692 )
+#define DDERR_NEWMODE MAKE_DDHRESULT( 693 )
+#define DDERR_D3DNOTINITIALIZED MAKE_DDHRESULT( 694 )
+#define DDERR_VIDEONOTACTIVE MAKE_DDHRESULT( 695 )
+#define DDERR_NOMONITORINFORMATION MAKE_DDHRESULT( 696 )
+#define DDERR_NODRIVERSUPPORT MAKE_DDHRESULT( 697 )
+#define DDERR_DEVICEDOESNTOWNSURFACE MAKE_DDHRESULT( 699 )
+#define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED
+
+/* dwFlags for Blt* */
+#define DDBLT_ALPHADEST 0x00000001
+#define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002
+#define DDBLT_ALPHADESTNEG 0x00000004
+#define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008
+#define DDBLT_ALPHAEDGEBLEND 0x00000010
+#define DDBLT_ALPHASRC 0x00000020
+#define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040
+#define DDBLT_ALPHASRCNEG 0x00000080
+#define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100
+#define DDBLT_ASYNC 0x00000200
+#define DDBLT_COLORFILL 0x00000400
+#define DDBLT_DDFX 0x00000800
+#define DDBLT_DDROPS 0x00001000
+#define DDBLT_KEYDEST 0x00002000
+#define DDBLT_KEYDESTOVERRIDE 0x00004000
+#define DDBLT_KEYSRC 0x00008000
+#define DDBLT_KEYSRCOVERRIDE 0x00010000
+#define DDBLT_ROP 0x00020000
+#define DDBLT_ROTATIONANGLE 0x00040000
+#define DDBLT_ZBUFFER 0x00080000
+#define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000
+#define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000
+#define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000
+#define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000
+#define DDBLT_WAIT 0x01000000
+#define DDBLT_DEPTHFILL 0x02000000
+#define DDBLT_DONOTWAIT 0x08000000
+
+/* dwTrans for BltFast */
+#define DDBLTFAST_NOCOLORKEY 0x00000000
+#define DDBLTFAST_SRCCOLORKEY 0x00000001
+#define DDBLTFAST_DESTCOLORKEY 0x00000002
+#define DDBLTFAST_WAIT 0x00000010
+#define DDBLTFAST_DONOTWAIT 0x00000020
+
+/* dwFlags for Flip */
+#define DDFLIP_WAIT 0x00000001
+#define DDFLIP_EVEN 0x00000002 /* only valid for overlay */
+#define DDFLIP_ODD 0x00000004 /* only valid for overlay */
+#define DDFLIP_NOVSYNC 0x00000008
+#define DDFLIP_STEREO 0x00000010
+#define DDFLIP_DONOTWAIT 0x00000020
+#define DDFLIP_INTERVAL2 0x02000000
+#define DDFLIP_INTERVAL3 0x03000000
+#define DDFLIP_INTERVAL4 0x04000000
+
+
+/* dwFlags for GetBltStatus */
+#define DDGBS_CANBLT 0x00000001
+#define DDGBS_ISBLTDONE 0x00000002
+
+/* dwFlags for IDirectDrawSurface7::GetFlipStatus */
+#define DDGFS_CANFLIP 1L
+#define DDGFS_ISFLIPDONE 2L
+
+/* dwFlags for IDirectDrawSurface7::SetPrivateData */
+#define DDSPD_IUNKNOWNPOINTER 1L
+#define DDSPD_VOLATILE 2L
+
+/* DDSCAPS.dwCaps */
+/* reserved1, was 3d capable */
+#define DDSCAPS_RESERVED1 0x00000001
+/* surface contains alpha information */
+#define DDSCAPS_ALPHA 0x00000002
+/* this surface is a backbuffer */
+#define DDSCAPS_BACKBUFFER 0x00000004
+/* complex surface structure */
+#define DDSCAPS_COMPLEX 0x00000008
+/* part of surface flipping structure */
+#define DDSCAPS_FLIP 0x00000010
+/* this surface is the frontbuffer surface */
+#define DDSCAPS_FRONTBUFFER 0x00000020
+/* this is a plain offscreen surface */
+#define DDSCAPS_OFFSCREENPLAIN 0x00000040
+/* overlay */
+#define DDSCAPS_OVERLAY 0x00000080
+/* palette objects can be created and attached to us */
+#define DDSCAPS_PALETTE 0x00000100
+/* primary surface (the one the user looks at currently)(right eye)*/
+#define DDSCAPS_PRIMARYSURFACE 0x00000200
+/* primary surface for left eye */
+#define DDSCAPS_PRIMARYSURFACELEFT 0x00000400
+/* surface exists in systemmemory */
+#define DDSCAPS_SYSTEMMEMORY 0x00000800
+/* surface can be used as a texture */
+#define DDSCAPS_TEXTURE 0x00001000
+/* surface may be destination for 3d rendering */
+#define DDSCAPS_3DDEVICE 0x00002000
+/* surface exists in videomemory */
+#define DDSCAPS_VIDEOMEMORY 0x00004000
+/* surface changes immediately visible */
+#define DDSCAPS_VISIBLE 0x00008000
+/* write only surface */
+#define DDSCAPS_WRITEONLY 0x00010000
+/* zbuffer surface */
+#define DDSCAPS_ZBUFFER 0x00020000
+/* has its own DC */
+#define DDSCAPS_OWNDC 0x00040000
+/* surface should be able to receive live video */
+#define DDSCAPS_LIVEVIDEO 0x00080000
+/* should be able to have a hw codec decompress stuff into it */
+#define DDSCAPS_HWCODEC 0x00100000
+/* mode X (320x200 or 320x240) surface */
+#define DDSCAPS_MODEX 0x00200000
+/* one mipmap surface (1 level) */
+#define DDSCAPS_MIPMAP 0x00400000
+#define DDSCAPS_RESERVED2 0x00800000
+/* memory allocation delayed until Load() */
+#define DDSCAPS_ALLOCONLOAD 0x04000000
+/* Indicates that the surface will receive data from a video port */
+#define DDSCAPS_VIDEOPORT 0x08000000
+/* surface is in local videomemory */
+#define DDSCAPS_LOCALVIDMEM 0x10000000
+/* surface is in nonlocal videomemory */
+#define DDSCAPS_NONLOCALVIDMEM 0x20000000
+/* surface is a standard VGA mode surface (NOT ModeX) */
+#define DDSCAPS_STANDARDVGAMODE 0x40000000
+/* optimized? surface */
+#define DDSCAPS_OPTIMIZED 0x80000000
+
+typedef struct _DDSCAPS {
+ DWORD dwCaps; /* capabilities of surface wanted */
+} DDSCAPS,*LPDDSCAPS;
+
+/* DDSCAPS2.dwCaps2 */
+/* indicates the surface will receive data from a video port using
+ deinterlacing hardware. */
+#define DDSCAPS2_HARDWAREDEINTERLACE 0x00000002
+/* indicates the surface will be locked very frequently. */
+#define DDSCAPS2_HINTDYNAMIC 0x00000004
+/* indicates surface can be re-ordered or retiled on load() */
+#define DDSCAPS2_HINTSTATIC 0x00000008
+/* indicates surface to be managed by directdraw/direct3D */
+#define DDSCAPS2_TEXTUREMANAGE 0x00000010
+/* reserved bits */
+#define DDSCAPS2_RESERVED1 0x00000020
+#define DDSCAPS2_RESERVED2 0x00000040
+/* indicates surface will never be locked again */
+#define DDSCAPS2_OPAQUE 0x00000080
+/* set at CreateSurface() time to indicate antialiasing will be used */
+#define DDSCAPS2_HINTANTIALIASING 0x00000100
+/* set at CreateSurface() time to indicate cubic environment map */
+#define DDSCAPS2_CUBEMAP 0x00000200
+/* face flags for cube maps */
+#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
+#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
+#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
+#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
+#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
+#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
+/* specifies all faces of a cube for CreateSurface() */
+#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX |\
+ DDSCAPS2_CUBEMAP_NEGATIVEX |\
+ DDSCAPS2_CUBEMAP_POSITIVEY |\
+ DDSCAPS2_CUBEMAP_NEGATIVEY |\
+ DDSCAPS2_CUBEMAP_POSITIVEZ |\
+ DDSCAPS2_CUBEMAP_NEGATIVEZ )
+/* set for mipmap sublevels on DirectX7 and later. ignored by CreateSurface() */
+#define DDSCAPS2_MIPMAPSUBLEVEL 0x00010000
+/* indicates texture surface to be managed by Direct3D *only* */
+#define DDSCAPS2_D3DTEXTUREMANAGE 0x00020000
+/* indicates managed surface that can safely be lost */
+#define DDSCAPS2_DONOTPERSIST 0x00040000
+/* indicates surface is part of a stereo flipping chain */
+#define DDSCAPS2_STEREOSURFACELEFT 0x00080000
+
+typedef struct _DDSCAPS2 {
+ DWORD dwCaps; /* capabilities of surface wanted */
+ DWORD dwCaps2; /* additional capabilities */
+ DWORD dwCaps3; /* reserved capabilities */
+ DWORD dwCaps4; /* more reserved capabilities */
+} DDSCAPS2,*LPDDSCAPS2;
+
+#define DD_ROP_SPACE (256/32) /* space required to store ROP array */
+
+typedef struct _DDCAPS_DX7 /* DirectX 7 version of caps struct */
+{
+ DWORD dwSize; /* size of the DDDRIVERCAPS structure */
+ DWORD dwCaps; /* driver specific capabilities */
+ DWORD dwCaps2; /* more driver specific capabilities */
+ DWORD dwCKeyCaps; /* color key capabilities of the surface */
+ DWORD dwFXCaps; /* driver specific stretching and effects capabilities */
+ DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */
+ DWORD dwPalCaps; /* palette capabilities */
+ DWORD dwSVCaps; /* stereo vision capabilities */
+ DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */
+ DWORD dwVidMemTotal; /* total amount of video memory */
+ DWORD dwVidMemFree; /* amount of free video memory */
+ DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */
+ DWORD dwCurrVisibleOverlays; /* current number of visible overlays */
+ DWORD dwNumFourCCCodes; /* number of four cc codes */
+ DWORD dwAlignBoundarySrc; /* source rectangle alignment */
+ DWORD dwAlignSizeSrc; /* source rectangle byte size */
+ DWORD dwAlignBoundaryDest; /* dest rectangle alignment */
+ DWORD dwAlignSizeDest; /* dest rectangle byte size */
+ DWORD dwAlignStrideAlign; /* stride alignment */
+ DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */
+ DDSCAPS ddsOldCaps; /* old DDSCAPS - superseded for DirectX6+ */
+ DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */
+ DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */
+ DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */
+ DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */
+ DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */
+ DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */
+ DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */
+ DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */
+ DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */
+ DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */
+ DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */
+ DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */
+ DWORD dwMaxVideoPorts; /* maximum number of usable video ports */
+ DWORD dwCurrVideoPorts; /* current number of video ports used */
+ DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */
+ DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */
+ DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */
+ DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */
+ DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */
+ DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPs supported for non-local->local blts */
+ DDSCAPS2 ddsCaps; /* surface capabilities */
+} DDCAPS_DX7,*LPDDCAPS_DX7;
+
+typedef struct _DDCAPS_DX6 /* DirectX 6 version of caps struct */
+{
+ DWORD dwSize; /* size of the DDDRIVERCAPS structure */
+ DWORD dwCaps; /* driver specific capabilities */
+ DWORD dwCaps2; /* more driver specific capabilities */
+ DWORD dwCKeyCaps; /* color key capabilities of the surface */
+ DWORD dwFXCaps; /* driver specific stretching and effects capabilities */
+ DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */
+ DWORD dwPalCaps; /* palette capabilities */
+ DWORD dwSVCaps; /* stereo vision capabilities */
+ DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */
+ DWORD dwVidMemTotal; /* total amount of video memory */
+ DWORD dwVidMemFree; /* amount of free video memory */
+ DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */
+ DWORD dwCurrVisibleOverlays; /* current number of visible overlays */
+ DWORD dwNumFourCCCodes; /* number of four cc codes */
+ DWORD dwAlignBoundarySrc; /* source rectangle alignment */
+ DWORD dwAlignSizeSrc; /* source rectangle byte size */
+ DWORD dwAlignBoundaryDest; /* dest rectangle alignment */
+ DWORD dwAlignSizeDest; /* dest rectangle byte size */
+ DWORD dwAlignStrideAlign; /* stride alignment */
+ DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */
+ DDSCAPS ddsOldCaps; /* old DDSCAPS - superseded for DirectX6+ */
+ DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */
+ DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */
+ DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */
+ DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */
+ DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */
+ DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */
+ DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */
+ DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */
+ DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */
+ DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */
+ DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */
+ DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */
+ DWORD dwMaxVideoPorts; /* maximum number of usable video ports */
+ DWORD dwCurrVideoPorts; /* current number of video ports used */
+ DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */
+ DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */
+ DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */
+ DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */
+ DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */
+ DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPs supported for non-local->local blts */
+ /* and one new member for DirectX 6 */
+ DDSCAPS2 ddsCaps; /* surface capabilities */
+} DDCAPS_DX6,*LPDDCAPS_DX6;
+
+typedef struct _DDCAPS_DX5 /* DirectX5 version of caps struct */
+{
+ DWORD dwSize; /* size of the DDDRIVERCAPS structure */
+ DWORD dwCaps; /* driver specific capabilities */
+ DWORD dwCaps2; /* more driver specific capabilities */
+ DWORD dwCKeyCaps; /* color key capabilities of the surface */
+ DWORD dwFXCaps; /* driver specific stretching and effects capabilities */
+ DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */
+ DWORD dwPalCaps; /* palette capabilities */
+ DWORD dwSVCaps; /* stereo vision capabilities */
+ DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */
+ DWORD dwVidMemTotal; /* total amount of video memory */
+ DWORD dwVidMemFree; /* amount of free video memory */
+ DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */
+ DWORD dwCurrVisibleOverlays; /* current number of visible overlays */
+ DWORD dwNumFourCCCodes; /* number of four cc codes */
+ DWORD dwAlignBoundarySrc; /* source rectangle alignment */
+ DWORD dwAlignSizeSrc; /* source rectangle byte size */
+ DWORD dwAlignBoundaryDest; /* dest rectangle alignment */
+ DWORD dwAlignSizeDest; /* dest rectangle byte size */
+ DWORD dwAlignStrideAlign; /* stride alignment */
+ DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */
+ DDSCAPS ddsCaps; /* DDSCAPS structure has all the general capabilities */
+ DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */
+ DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */
+ DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */
+ DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */
+ DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */
+ DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */
+ DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */
+ DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */
+ DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */
+ DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */
+ DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */
+ DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */
+ /* the following are the new DirectX 5 members */
+ DWORD dwMaxVideoPorts; /* maximum number of usable video ports */
+ DWORD dwCurrVideoPorts; /* current number of video ports used */
+ DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */
+ DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */
+ DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */
+ DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */
+ DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */
+ DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPs supported for non-local->local blts */
+} DDCAPS_DX5,*LPDDCAPS_DX5;
+
+typedef struct _DDCAPS_DX3 /* DirectX3 version of caps struct */
+{
+ DWORD dwSize; /* size of the DDDRIVERCAPS structure */
+ DWORD dwCaps; /* driver specific capabilities */
+ DWORD dwCaps2; /* more driver specific capabilities */
+ DWORD dwCKeyCaps; /* color key capabilities of the surface */
+ DWORD dwFXCaps; /* driver specific stretching and effects capabilities */
+ DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */
+ DWORD dwPalCaps; /* palette capabilities */
+ DWORD dwSVCaps; /* stereo vision capabilities */
+ DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */
+ DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */
+ DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */
+ DWORD dwVidMemTotal; /* total amount of video memory */
+ DWORD dwVidMemFree; /* amount of free video memory */
+ DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */
+ DWORD dwCurrVisibleOverlays; /* current number of visible overlays */
+ DWORD dwNumFourCCCodes; /* number of four cc codes */
+ DWORD dwAlignBoundarySrc; /* source rectangle alignment */
+ DWORD dwAlignSizeSrc; /* source rectangle byte size */
+ DWORD dwAlignBoundaryDest; /* dest rectangle alignment */
+ DWORD dwAlignSizeDest; /* dest rectangle byte size */
+ DWORD dwAlignStrideAlign; /* stride alignment */
+ DWORD dwRops[DD_ROP_SPACE]; /* ROPs supported */
+ DDSCAPS ddsCaps; /* DDSCAPS structure has all the general capabilities */
+ DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */
+ DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */
+ DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */
+ DWORD dwSVBRops[DD_ROP_SPACE];/* ROPs supported for System->Vmem blts */
+ DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */
+ DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */
+ DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */
+ DWORD dwVSBRops[DD_ROP_SPACE];/* ROPs supported for Vmem->System blts */
+ DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */
+ DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */
+ DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */
+ DWORD dwSSBRops[DD_ROP_SPACE];/* ROPs supported for System->System blts */
+ DWORD dwReserved4;
+ DWORD dwReserved5;
+ DWORD dwReserved6;
+} DDCAPS_DX3,*LPDDCAPS_DX3;
+
+/* set caps struct according to DIRECTDRAW_VERSION */
+
+#if DIRECTDRAW_VERSION <= 0x300
+typedef DDCAPS_DX3 DDCAPS;
+#elif DIRECTDRAW_VERSION <= 0x500
+typedef DDCAPS_DX5 DDCAPS;
+#elif DIRECTDRAW_VERSION <= 0x600
+typedef DDCAPS_DX6 DDCAPS;
+#else
+typedef DDCAPS_DX7 DDCAPS;
+#endif
+
+typedef DDCAPS *LPDDCAPS;
+
+/* DDCAPS.dwCaps */
+#define DDCAPS_3D 0x00000001
+#define DDCAPS_ALIGNBOUNDARYDEST 0x00000002
+#define DDCAPS_ALIGNSIZEDEST 0x00000004
+#define DDCAPS_ALIGNBOUNDARYSRC 0x00000008
+#define DDCAPS_ALIGNSIZESRC 0x00000010
+#define DDCAPS_ALIGNSTRIDE 0x00000020
+#define DDCAPS_BLT 0x00000040
+#define DDCAPS_BLTQUEUE 0x00000080
+#define DDCAPS_BLTFOURCC 0x00000100
+#define DDCAPS_BLTSTRETCH 0x00000200
+#define DDCAPS_GDI 0x00000400
+#define DDCAPS_OVERLAY 0x00000800
+#define DDCAPS_OVERLAYCANTCLIP 0x00001000
+#define DDCAPS_OVERLAYFOURCC 0x00002000
+#define DDCAPS_OVERLAYSTRETCH 0x00004000
+#define DDCAPS_PALETTE 0x00008000
+#define DDCAPS_PALETTEVSYNC 0x00010000
+#define DDCAPS_READSCANLINE 0x00020000
+#define DDCAPS_STEREOVIEW 0x00040000
+#define DDCAPS_VBI 0x00080000
+#define DDCAPS_ZBLTS 0x00100000
+#define DDCAPS_ZOVERLAYS 0x00200000
+#define DDCAPS_COLORKEY 0x00400000
+#define DDCAPS_ALPHA 0x00800000
+#define DDCAPS_COLORKEYHWASSIST 0x01000000
+#define DDCAPS_NOHARDWARE 0x02000000
+#define DDCAPS_BLTCOLORFILL 0x04000000
+#define DDCAPS_BANKSWITCHED 0x08000000
+#define DDCAPS_BLTDEPTHFILL 0x10000000
+#define DDCAPS_CANCLIP 0x20000000
+#define DDCAPS_CANCLIPSTRETCHED 0x40000000
+#define DDCAPS_CANBLTSYSMEM 0x80000000
+
+/* DDCAPS.dwCaps2 */
+#define DDCAPS2_CERTIFIED 0x00000001
+#define DDCAPS2_NO2DDURING3DSCENE 0x00000002
+#define DDCAPS2_VIDEOPORT 0x00000004
+#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008
+#define DDCAPS2_CANBOBINTERLEAVED 0x00000010
+#define DDCAPS2_CANBOBNONINTERLEAVED 0x00000020
+#define DDCAPS2_COLORCONTROLOVERLAY 0x00000040
+#define DDCAPS2_COLORCONTROLPRIMARY 0x00000080
+#define DDCAPS2_CANDROPZ16BIT 0x00000100
+#define DDCAPS2_NONLOCALVIDMEM 0x00000200
+#define DDCAPS2_NONLOCALVIDMEMCAPS 0x00000400
+#define DDCAPS2_NOPAGELOCKREQUIRED 0x00000800
+#define DDCAPS2_WIDESURFACES 0x00001000
+#define DDCAPS2_CANFLIPODDEVEN 0x00002000
+#define DDCAPS2_CANBOBHARDWARE 0x00004000
+#define DDCAPS2_COPYFOURCC 0x00008000
+#define DDCAPS2_PRIMARYGAMMA 0x00020000
+#define DDCAPS2_CANRENDERWINDOWED 0x00080000
+#define DDCAPS2_CANCALIBRATEGAMMA 0x00100000
+#define DDCAPS2_FLIPINTERVAL 0x00200000
+#define DDCAPS2_FLIPNOVSYNC 0x00400000
+#define DDCAPS2_CANMANAGETEXTURE 0x00800000
+#define DDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000
+#define DDCAPS2_STEREO 0x02000000
+#define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000
+
+
+/* Set/Get Colour Key Flags */
+#define DDCKEY_COLORSPACE 0x00000001 /* Struct is single colour space */
+#define DDCKEY_DESTBLT 0x00000002 /* To be used as dest for blt */
+#define DDCKEY_DESTOVERLAY 0x00000004 /* To be used as dest for CK overlays */
+#define DDCKEY_SRCBLT 0x00000008 /* To be used as src for blt */
+#define DDCKEY_SRCOVERLAY 0x00000010 /* To be used as src for CK overlays */
+
+typedef struct _DDCOLORKEY
+{
+ DWORD dwColorSpaceLowValue;/* low boundary of color space that is to
+ * be treated as Color Key, inclusive
+ */
+ DWORD dwColorSpaceHighValue;/* high boundary of color space that is
+ * to be treated as Color Key, inclusive
+ */
+} DDCOLORKEY,*LPDDCOLORKEY;
+
+/* ddCKEYCAPS bits */
+#define DDCKEYCAPS_DESTBLT 0x00000001
+#define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002
+#define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004
+#define DDCKEYCAPS_DESTBLTYUV 0x00000008
+#define DDCKEYCAPS_DESTOVERLAY 0x00000010
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040
+#define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080
+#define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100
+#define DDCKEYCAPS_SRCBLT 0x00000200
+#define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400
+#define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800
+#define DDCKEYCAPS_SRCBLTYUV 0x00001000
+#define DDCKEYCAPS_SRCOVERLAY 0x00002000
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000
+#define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000
+#define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000
+#define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000
+
+typedef struct _DDPIXELFORMAT {
+ DWORD dwSize; /* 0: size of structure */
+ DWORD dwFlags; /* 4: pixel format flags */
+ DWORD dwFourCC; /* 8: (FOURCC code) */
+ union {
+ DWORD dwRGBBitCount; /* C: how many bits per pixel */
+ DWORD dwYUVBitCount; /* C: how many bits per pixel */
+ DWORD dwZBufferBitDepth; /* C: how many bits for z buffers */
+ DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/
+ DWORD dwLuminanceBitCount;
+ DWORD dwBumpBitCount;
+ };
+ union {
+ DWORD dwRBitMask; /* 10: mask for red bit*/
+ DWORD dwYBitMask; /* 10: mask for Y bits*/
+ DWORD dwStencilBitDepth;
+ DWORD dwLuminanceBitMask;
+ DWORD dwBumpDuBitMask;
+ };
+ union {
+ DWORD dwGBitMask; /* 14: mask for green bits*/
+ DWORD dwUBitMask; /* 14: mask for U bits*/
+ DWORD dwZBitMask;
+ DWORD dwBumpDvBitMask;
+ };
+ union {
+ DWORD dwBBitMask; /* 18: mask for blue bits*/
+ DWORD dwVBitMask; /* 18: mask for V bits*/
+ DWORD dwStencilBitMask;
+ DWORD dwBumpLuminanceBitMask;
+ };
+ union {
+ DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */
+ DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */
+ DWORD dwLuminanceAlphaBitMask;
+ DWORD dwRGBZBitMask; /* 1C: mask for Z channel */
+ DWORD dwYUVZBitMask; /* 1C: mask for Z channel */
+ };
+ /* 20: next structure */
+} DDPIXELFORMAT,*LPDDPIXELFORMAT;
+
+#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
+ ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
+ ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
+
+/* DDCAPS.dwFXCaps */
+#define DDFXCAPS_BLTALPHA 0x00000001
+#define DDFXCAPS_OVERLAYALPHA 0x00000004
+#define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010
+#define DDFXCAPS_BLTARITHSTRETCHY 0x00000020
+#define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040
+#define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080
+#define DDFXCAPS_BLTROTATION 0x00000100
+#define DDFXCAPS_BLTROTATION90 0x00000200
+#define DDFXCAPS_BLTSHRINKX 0x00000400
+#define DDFXCAPS_BLTSHRINKXN 0x00000800
+#define DDFXCAPS_BLTSHRINKY 0x00001000
+#define DDFXCAPS_BLTSHRINKYN 0x00002000
+#define DDFXCAPS_BLTSTRETCHX 0x00004000
+#define DDFXCAPS_BLTSTRETCHXN 0x00008000
+#define DDFXCAPS_BLTSTRETCHY 0x00010000
+#define DDFXCAPS_BLTSTRETCHYN 0x00020000
+#define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000
+#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008
+#define DDFXCAPS_OVERLAYSHRINKX 0x00080000
+#define DDFXCAPS_OVERLAYSHRINKXN 0x00100000
+#define DDFXCAPS_OVERLAYSHRINKY 0x00200000
+#define DDFXCAPS_OVERLAYSHRINKYN 0x00400000
+#define DDFXCAPS_OVERLAYSTRETCHX 0x00800000
+#define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000
+#define DDFXCAPS_OVERLAYSTRETCHY 0x02000000
+#define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000
+#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000
+#define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000
+
+#define DDFXCAPS_OVERLAYFILTER DDFXCAPS_OVERLAYARITHSTRETCHY
+
+/* DDCAPS.dwFXAlphaCaps */
+#define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001
+#define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002
+#define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004
+#define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008
+#define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010
+#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080
+#define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100
+#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200
+
+/* DDCAPS.dwPalCaps */
+#define DDPCAPS_4BIT 0x00000001
+#define DDPCAPS_8BITENTRIES 0x00000002
+#define DDPCAPS_8BIT 0x00000004
+#define DDPCAPS_INITIALIZE 0x00000008
+#define DDPCAPS_PRIMARYSURFACE 0x00000010
+#define DDPCAPS_PRIMARYSURFACELEFT 0x00000020
+#define DDPCAPS_ALLOW256 0x00000040
+#define DDPCAPS_VSYNC 0x00000080
+#define DDPCAPS_1BIT 0x00000100
+#define DDPCAPS_2BIT 0x00000200
+#define DDPCAPS_ALPHA 0x00000400
+
+/* DDCAPS.dwSVCaps */
+/* the first 4 of these are now obsolete */
+#if DIRECTDRAW_VERSION >= 0x700 /* FIXME: I'm not sure when this switch occurred */
+#define DDSVCAPS_RESERVED1 0x00000001
+#define DDSVCAPS_RESERVED2 0x00000002
+#define DDSVCAPS_RESERVED3 0x00000004
+#define DDSVCAPS_RESERVED4 0x00000008
+#else
+#define DDSVCAPS_ENIGMA 0x00000001
+#define DDSVCAPS_FLICKER 0x00000002
+#define DDSVCAPS_REDBLUE 0x00000004
+#define DDSVCAPS_SPLIT 0x00000008
+#endif
+#define DDSVCAPS_STEREOSEQUENTIAL 0x00000010
+
+/* BitDepths */
+#define DDBD_1 0x00004000
+#define DDBD_2 0x00002000
+#define DDBD_4 0x00001000
+#define DDBD_8 0x00000800
+#define DDBD_16 0x00000400
+#define DDBD_24 0x00000200
+#define DDBD_32 0x00000100
+
+/* DDOVERLAYFX.dwDDFX */
+#define DDOVERFX_ARITHSTRETCHY 0x00000001
+#define DDOVERFX_MIRRORLEFTRIGHT 0x00000002
+#define DDOVERFX_MIRRORUPDOWN 0x00000004
+
+/* UpdateOverlay flags */
+#define DDOVER_ALPHADEST 0x00000001
+#define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002
+#define DDOVER_ALPHADESTNEG 0x00000004
+#define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008
+#define DDOVER_ALPHAEDGEBLEND 0x00000010
+#define DDOVER_ALPHASRC 0x00000020
+#define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040
+#define DDOVER_ALPHASRCNEG 0x00000080
+#define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100
+#define DDOVER_HIDE 0x00000200
+#define DDOVER_KEYDEST 0x00000400
+#define DDOVER_KEYDESTOVERRIDE 0x00000800
+#define DDOVER_KEYSRC 0x00001000
+#define DDOVER_KEYSRCOVERRIDE 0x00002000
+#define DDOVER_SHOW 0x00004000
+#define DDOVER_ADDDIRTYRECT 0x00008000
+#define DDOVER_REFRESHDIRTYRECTS 0x00010000
+#define DDOVER_REFRESHALL 0x00020000
+#define DDOVER_DDFX 0x00080000
+#define DDOVER_AUTOFLIP 0x00100000
+#define DDOVER_BOB 0x00200000
+#define DDOVER_OVERRIDEBOBWEAVE 0x00400000
+#define DDOVER_INTERLEAVED 0x00800000
+
+/* DDCOLORKEY.dwFlags */
+#define DDPF_ALPHAPIXELS 0x00000001
+#define DDPF_ALPHA 0x00000002
+#define DDPF_FOURCC 0x00000004
+#define DDPF_PALETTEINDEXED4 0x00000008
+#define DDPF_PALETTEINDEXEDTO8 0x00000010
+#define DDPF_PALETTEINDEXED8 0x00000020
+#define DDPF_RGB 0x00000040
+#define DDPF_COMPRESSED 0x00000080
+#define DDPF_RGBTOYUV 0x00000100
+#define DDPF_YUV 0x00000200
+#define DDPF_ZBUFFER 0x00000400
+#define DDPF_PALETTEINDEXED1 0x00000800
+#define DDPF_PALETTEINDEXED2 0x00001000
+#define DDPF_ZPIXELS 0x00002000
+#define DDPF_STENCILBUFFER 0x00004000
+#define DDPF_ALPHAPREMULT 0x00008000
+#define DDPF_LUMINANCE 0x00020000
+#define DDPF_BUMPLUMINANCE 0x00040000
+#define DDPF_BUMPDUDV 0x00080000
+
+/* SetCooperativeLevel dwFlags */
+#define DDSCL_FULLSCREEN 0x00000001
+#define DDSCL_ALLOWREBOOT 0x00000002
+#define DDSCL_NOWINDOWCHANGES 0x00000004
+#define DDSCL_NORMAL 0x00000008
+#define DDSCL_EXCLUSIVE 0x00000010
+#define DDSCL_ALLOWMODEX 0x00000040
+#define DDSCL_SETFOCUSWINDOW 0x00000080
+#define DDSCL_SETDEVICEWINDOW 0x00000100
+#define DDSCL_CREATEDEVICEWINDOW 0x00000200
+#define DDSCL_MULTITHREADED 0x00000400
+#define DDSCL_FPUSETUP 0x00000800
+#define DDSCL_FPUPRESERVE 0x00001000
+
+
+/* DDSURFACEDESC.dwFlags */
+#define DDSD_CAPS 0x00000001
+#define DDSD_HEIGHT 0x00000002
+#define DDSD_WIDTH 0x00000004
+#define DDSD_PITCH 0x00000008
+#define DDSD_BACKBUFFERCOUNT 0x00000020
+#define DDSD_ZBUFFERBITDEPTH 0x00000040
+#define DDSD_ALPHABITDEPTH 0x00000080
+#define DDSD_LPSURFACE 0x00000800
+#define DDSD_PIXELFORMAT 0x00001000
+#define DDSD_CKDESTOVERLAY 0x00002000
+#define DDSD_CKDESTBLT 0x00004000
+#define DDSD_CKSRCOVERLAY 0x00008000
+#define DDSD_CKSRCBLT 0x00010000
+#define DDSD_MIPMAPCOUNT 0x00020000
+#define DDSD_REFRESHRATE 0x00040000
+#define DDSD_LINEARSIZE 0x00080000
+#define DDSD_TEXTURESTAGE 0x00100000
+#define DDSD_FVF 0x00200000
+#define DDSD_SRCVBHANDLE 0x00400000
+#define DDSD_DEPTH 0x00800000
+#define DDSD_ALL 0x00fff9ee
+
+/* EnumSurfaces flags */
+#define DDENUMSURFACES_ALL 0x00000001
+#define DDENUMSURFACES_MATCH 0x00000002
+#define DDENUMSURFACES_NOMATCH 0x00000004
+#define DDENUMSURFACES_CANBECREATED 0x00000008
+#define DDENUMSURFACES_DOESEXIST 0x00000010
+
+/* SetDisplayMode flags */
+#define DDSDM_STANDARDVGAMODE 0x00000001
+
+/* EnumDisplayModes flags */
+#define DDEDM_REFRESHRATES 0x00000001
+#define DDEDM_STANDARDVGAMODES 0x00000002
+
+/* WaitForVerticalDisplay flags */
+
+#define DDWAITVB_BLOCKBEGIN 0x00000001
+#define DDWAITVB_BLOCKBEGINEVENT 0x00000002
+#define DDWAITVB_BLOCKEND 0x00000004
+
+typedef struct _DDSURFACEDESC
+{
+ DWORD dwSize; /* 0: size of the DDSURFACEDESC structure*/
+ DWORD dwFlags; /* 4: determines what fields are valid*/
+ DWORD dwHeight; /* 8: height of surface to be created*/
+ DWORD dwWidth; /* C: width of input surface*/
+ union {
+ LONG lPitch; /* 10: distance to start of next line (return value only)*/
+ DWORD dwLinearSize;
+ };
+ DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
+ union {
+ DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
+ DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/
+ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
+ };
+ DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
+ DWORD dwReserved; /* 20:reserved*/
+ LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
+ DDCOLORKEY ddckCKDestOverlay;/* 28: CK for dest overlay use*/
+ DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
+ DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
+ DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
+ DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
+ DDSCAPS ddsCaps; /* 68: direct draw surface caps */
+} DDSURFACEDESC,*LPDDSURFACEDESC;
+
+typedef struct _DDSURFACEDESC2
+{
+ DWORD dwSize; /* 0: size of the DDSURFACEDESC2 structure*/
+ DWORD dwFlags; /* 4: determines what fields are valid*/
+ DWORD dwHeight; /* 8: height of surface to be created*/
+ DWORD dwWidth; /* C: width of input surface*/
+ union {
+ LONG lPitch; /*10: distance to start of next line (return value only)*/
+ DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
+ };
+ DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
+ union {
+ DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
+ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
+ DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */
+ };
+ DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
+ DWORD dwReserved; /* 20:reserved*/
+ LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
+ union {
+ DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/
+ DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */
+ };
+ DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
+ DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
+ DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
+
+ union {
+ DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
+ DWORD dwFVF; /* 48: vertex format description of vertex buffers */
+ };
+ DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */
+ DWORD dwTextureStage; /* 78: stage in multitexture cascade */
+} DDSURFACEDESC2,*LPDDSURFACEDESC2;
+
+/* DDCOLORCONTROL.dwFlags */
+#define DDCOLOR_BRIGHTNESS 0x00000001
+#define DDCOLOR_CONTRAST 0x00000002
+#define DDCOLOR_HUE 0x00000004
+#define DDCOLOR_SATURATION 0x00000008
+#define DDCOLOR_SHARPNESS 0x00000010
+#define DDCOLOR_GAMMA 0x00000020
+#define DDCOLOR_COLORENABLE 0x00000040
+
+typedef struct {
+ DWORD dwSize;
+ DWORD dwFlags;
+ LONG lBrightness;
+ LONG lContrast;
+ LONG lHue;
+ LONG lSaturation;
+ LONG lSharpness;
+ LONG lGamma;
+ LONG lColorEnable;
+ DWORD dwReserved1;
+} DDCOLORCONTROL,*LPDDCOLORCONTROL;
+
+typedef struct {
+ WORD red[256];
+ WORD green[256];
+ WORD blue[256];
+} DDGAMMARAMP,*LPDDGAMMARAMP;
+
+typedef BOOL (CALLBACK *LPDDENUMCALLBACKA)(GUID *, LPSTR, LPSTR, LPVOID);
+typedef BOOL (CALLBACK *LPDDENUMCALLBACKW)(GUID *, LPWSTR, LPWSTR, LPVOID);
+DECL_WINELIB_TYPE_AW(LPDDENUMCALLBACK)
+
+typedef HRESULT (CALLBACK *LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (CALLBACK *LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID);
+typedef HRESULT (CALLBACK *LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (CALLBACK *LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID);
+typedef HRESULT (CALLBACK *LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID);
+
+typedef BOOL (CALLBACK *LPDDENUMCALLBACKEXA)(GUID *, LPSTR, LPSTR, LPVOID, HMONITOR);
+typedef BOOL (CALLBACK *LPDDENUMCALLBACKEXW)(GUID *, LPWSTR, LPWSTR, LPVOID, HMONITOR);
+DECL_WINELIB_TYPE_AW(LPDDENUMCALLBACKEX)
+
+HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA,LPVOID);
+HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW,LPVOID);
+#define DirectDrawEnumerate WINELIB_NAME_AW(DirectDrawEnumerate)
+
+HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+#define DirectDrawEnumerateEx WINELIB_NAME_AW(DirectDrawEnumerateEx)
+
+typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+DECL_WINELIB_TYPE_AW(LPDIRECTDRAWENUMERATEEX)
+
+/* flags for DirectDrawEnumerateEx */
+#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001
+#define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002
+#define DDENUM_NONDISPLAYDEVICES 0x00000004
+
+/* flags for DirectDrawCreate or IDirectDraw::Initialize */
+#define DDCREATE_HARDWAREONLY 1L
+#define DDCREATE_EMULATIONONLY 2L
+
+typedef struct _DDBLTFX
+{
+ DWORD dwSize; /* size of structure */
+ DWORD dwDDFX; /* FX operations */
+ DWORD dwROP; /* Win32 raster operations */
+ DWORD dwDDROP; /* Raster operations new for DirectDraw */
+ DWORD dwRotationAngle; /* Rotation angle for blt */
+ DWORD dwZBufferOpCode; /* ZBuffer compares */
+ DWORD dwZBufferLow; /* Low limit of Z buffer */
+ DWORD dwZBufferHigh; /* High limit of Z buffer */
+ DWORD dwZBufferBaseDest; /* Destination base value */
+ DWORD dwZDestConstBitDepth; /* Bit depth used to specify Z constant for destination */
+ union
+ {
+ DWORD dwZDestConst; /* Constant to use as Z buffer for dest */
+ LPDIRECTDRAWSURFACE lpDDSZBufferDest; /* Surface to use as Z buffer for dest */
+ };
+ DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */
+ union
+ {
+ DWORD dwZSrcConst; /* Constant to use as Z buffer for src */
+ LPDIRECTDRAWSURFACE lpDDSZBufferSrc; /* Surface to use as Z buffer for src */
+ };
+ DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
+ DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */
+ DWORD dwReserved;
+ DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
+ union
+ {
+ DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */
+ LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as Alpha Channel */
+ };
+ DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
+ union
+ {
+ DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */
+ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as Alpha Channel */
+ };
+ union
+ {
+ DWORD dwFillColor; /* color in RGB or Palettized */
+ DWORD dwFillDepth; /* depth value for z-buffer */
+ DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
+ LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */
+ };
+ DDCOLORKEY ddckDestColorkey; /* DestColorkey override */
+ DDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */
+} DDBLTFX,*LPDDBLTFX;
+
+/* dwDDFX */
+/* arithmetic stretching along y axis */
+#define DDBLTFX_ARITHSTRETCHY 0x00000001
+/* mirror on y axis */
+#define DDBLTFX_MIRRORLEFTRIGHT 0x00000002
+/* mirror on x axis */
+#define DDBLTFX_MIRRORUPDOWN 0x00000004
+/* do not tear */
+#define DDBLTFX_NOTEARING 0x00000008
+/* 180 degrees clockwise rotation */
+#define DDBLTFX_ROTATE180 0x00000010
+/* 270 degrees clockwise rotation */
+#define DDBLTFX_ROTATE270 0x00000020
+/* 90 degrees clockwise rotation */
+#define DDBLTFX_ROTATE90 0x00000040
+/* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
+#define DDBLTFX_ZBUFFERRANGE 0x00000080
+/* add dwZBufferBaseDest to every source z value before compare */
+#define DDBLTFX_ZBUFFERBASEDEST 0x00000100
+
+typedef struct _DDOVERLAYFX
+{
+ DWORD dwSize; /* size of structure */
+ DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
+ DWORD dwAlphaEdgeBlend; /* Constant to use as alpha for edge blend */
+ DWORD dwReserved;
+ DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
+ union
+ {
+ DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */
+ LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as alpha channel for dest */
+ };
+ DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
+ union
+ {
+ DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */
+ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as alpha channel for src */
+ };
+ DDCOLORKEY dckDestColorkey; /* DestColorkey override */
+ DDCOLORKEY dckSrcColorkey; /* DestColorkey override */
+ DWORD dwDDFX; /* Overlay FX */
+ DWORD dwFlags; /* flags */
+} DDOVERLAYFX,*LPDDOVERLAYFX;
+
+typedef struct _DDBLTBATCH
+{
+ LPRECT lprDest;
+ LPDIRECTDRAWSURFACE lpDDSSrc;
+ LPRECT lprSrc;
+ DWORD dwFlags;
+ LPDDBLTFX lpDDBltFx;
+} DDBLTBATCH,*LPDDBLTBATCH;
+
+#define MAX_DDDEVICEID_STRING 512
+
+#define DDGDI_GETHOSTIDENTIFIER 1
+
+typedef struct tagDDDEVICEIDENTIFIER {
+ char szDriver[MAX_DDDEVICEID_STRING];
+ char szDescription[MAX_DDDEVICEID_STRING];
+ LARGE_INTEGER liDriverVersion;
+ DWORD dwVendorId;
+ DWORD dwDeviceId;
+ DWORD dwSubSysId;
+ DWORD dwRevision;
+ GUID guidDeviceIdentifier;
+} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;
+
+typedef struct tagDDDEVICEIDENTIFIER2 {
+ char szDriver[MAX_DDDEVICEID_STRING]; /* user readable driver name */
+ char szDescription[MAX_DDDEVICEID_STRING]; /* user readable description */
+ LARGE_INTEGER liDriverVersion; /* driver version */
+ DWORD dwVendorId; /* vendor ID, zero if unknown */
+ DWORD dwDeviceId; /* chipset ID, zero if unknown */
+ DWORD dwSubSysId; /* board ID, zero if unknown */
+ DWORD dwRevision; /* chipset version, zero if unknown */
+ GUID guidDeviceIdentifier; /* unique ID for this driver/chipset combination */
+ DWORD dwWHQLLevel; /* Windows Hardware Quality Lab certification level */
+} DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2;
+
+/*****************************************************************************
+ * IDirectDrawPalette interface
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawPalette
+DECLARE_INTERFACE_(IDirectDrawPalette,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawPalette methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPDWORD lpdwCaps) PURE;
+ STDMETHOD(GetEntries)(THIS_ DWORD dwFlags, DWORD dwBase, DWORD dwNumEntries, LPPALETTEENTRY lpEntries) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, DWORD dwFlags, LPPALETTEENTRY lpDDColorTable) PURE;
+ STDMETHOD(SetEntries)(THIS_ DWORD dwFlags, DWORD dwStartingEntry, DWORD dwCount, LPPALETTEENTRY lpEntries) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawPalette_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawPalette methods ***/
+#define IDirectDrawPalette_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectDrawPalette_GetEntries(p,a,b,c,d) (p)->lpVtbl->GetEntries(p,a,b,c,d)
+#define IDirectDrawPalette_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectDrawPalette_SetEntries(p,a,b,c,d) (p)->lpVtbl->SetEntries(p,a,b,c,d)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawPalette_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawPalette_AddRef(p) (p)->AddRef()
+#define IDirectDrawPalette_Release(p) (p)->Release()
+/*** IDirectDrawPalette methods ***/
+#define IDirectDrawPalette_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectDrawPalette_GetEntries(p,a,b,c,d) (p)->GetEntries(a,b,c,d)
+#define IDirectDrawPalette_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectDrawPalette_SetEntries(p,a,b,c,d) (p)->SetEntries(a,b,c,d)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDrawClipper interface
+ */
+#define INTERFACE IDirectDrawClipper
+DECLARE_INTERFACE_(IDirectDrawClipper,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawClipper methods ***/
+ STDMETHOD(GetClipList)(THIS_ LPRECT lpRect, LPRGNDATA lpClipList, LPDWORD lpdwSize) PURE;
+ STDMETHOD(GetHWnd)(THIS_ HWND *lphWnd) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, DWORD dwFlags) PURE;
+ STDMETHOD(IsClipListChanged)(THIS_ BOOL *lpbChanged) PURE;
+ STDMETHOD(SetClipList)(THIS_ LPRGNDATA lpClipList, DWORD dwFlags) PURE;
+ STDMETHOD(SetHWnd)(THIS_ DWORD dwFlags, HWND hWnd) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawClipper_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawClipper methods ***/
+#define IDirectDrawClipper_GetClipList(p,a,b,c) (p)->lpVtbl->GetClipList(p,a,b,c)
+#define IDirectDrawClipper_GetHWnd(p,a) (p)->lpVtbl->GetHWnd(p,a)
+#define IDirectDrawClipper_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawClipper_IsClipListChanged(p,a) (p)->lpVtbl->IsClipListChanged(p,a)
+#define IDirectDrawClipper_SetClipList(p,a,b) (p)->lpVtbl->SetClipList(p,a,b)
+#define IDirectDrawClipper_SetHWnd(p,a,b) (p)->lpVtbl->SetHWnd(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawClipper_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawClipper_AddRef(p) (p)->AddRef()
+#define IDirectDrawClipper_Release(p) (p)->Release()
+/*** IDirectDrawClipper methods ***/
+#define IDirectDrawClipper_GetClipList(p,a,b,c) (p)->GetClipList(a,b,c)
+#define IDirectDrawClipper_GetHWnd(p,a) (p)->GetHWnd(a)
+#define IDirectDrawClipper_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawClipper_IsClipListChanged(p,a) (p)->IsClipListChanged(a)
+#define IDirectDrawClipper_SetClipList(p,a,b) (p)->SetClipList(a,b)
+#define IDirectDrawClipper_SetHWnd(p,a,b) (p)->SetHWnd(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDraw interface
+ */
+#define INTERFACE IDirectDraw
+DECLARE_INTERFACE_(IDirectDraw,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDraw methods ***/
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *pUnkOuter) PURE;
+ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface, LPDIRECTDRAWSURFACE *lplpDupDDSurface) PURE;
+ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback) PURE;
+ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE;
+ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE;
+ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE;
+ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE *lplpGDIDDSurface) PURE;
+ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE;
+ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE;
+ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE;
+ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE;
+ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP) PURE;
+ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDraw_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDraw methods ***/
+#define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
+#define IDirectDraw_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
+#define IDirectDraw_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c)
+#define IDirectDraw_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b)
+#define IDirectDraw_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d)
+#define IDirectDraw_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d)
+#define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectDraw_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
+#define IDirectDraw_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b)
+#define IDirectDraw_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a)
+#define IDirectDraw_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a)
+#define IDirectDraw_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a)
+#define IDirectDraw_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a)
+#define IDirectDraw_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectDraw_SetDisplayMode(p,a,b,c) (p)->lpVtbl->SetDisplayMode(p,a,b,c)
+#define IDirectDraw_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDraw_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDraw_AddRef(p) (p)->AddRef()
+#define IDirectDraw_Release(p) (p)->Release()
+/*** IDirectDraw methods ***/
+#define IDirectDraw_Compact(p) (p)->Compact()
+#define IDirectDraw_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
+#define IDirectDraw_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
+#define IDirectDraw_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
+#define IDirectDraw_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
+#define IDirectDraw_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
+#define IDirectDraw_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
+#define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectDraw_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
+#define IDirectDraw_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
+#define IDirectDraw_GetGDISurface(p,a) (p)->GetGDISurface(a)
+#define IDirectDraw_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw_GetScanLine(p,a) (p)->GetScanLine(a)
+#define IDirectDraw_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw_Initialize(p,a) (p)->Initialize(a)
+#define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectDraw_SetDisplayMode(p,a,b,c) (p)->SetDisplayMode(a,b,c)
+#define IDirectDraw_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
+#endif
+
+
+/* flags for Lock() */
+#define DDLOCK_SURFACEMEMORYPTR 0x00000000
+#define DDLOCK_WAIT 0x00000001
+#define DDLOCK_EVENT 0x00000002
+#define DDLOCK_READONLY 0x00000010
+#define DDLOCK_WRITEONLY 0x00000020
+#define DDLOCK_NOSYSLOCK 0x00000800
+#define DDLOCK_NOOVERWRITE 0x00001000
+#define DDLOCK_DISCARDCONTENTS 0x00002000
+
+
+/*****************************************************************************
+ * IDirectDraw2 interface
+ */
+/* Note: IDirectDraw2 cannot derive from IDirectDraw because the number of
+ * arguments of SetDisplayMode has changed !
+ */
+#define INTERFACE IDirectDraw2
+DECLARE_INTERFACE_(IDirectDraw2,IUnknown)
+{
+ /*** IUnknown methods ***/
+/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDraw2 methods ***/
+/*0c*/ STDMETHOD(Compact)(THIS) PURE;
+/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE;
+/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE;
+/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *pUnkOuter) PURE;
+/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface, LPDIRECTDRAWSURFACE *lplpDupDDSurface) PURE;
+/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback) PURE;
+/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE;
+/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE;
+/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE;
+/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE *lplpGDIDDSurface) PURE;
+/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE;
+/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE;
+/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE;
+/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE;
+/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE;
+/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE;
+ /* added in v2 */
+/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDraw2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDraw methods ***/
+#define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw2_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
+#define IDirectDraw2_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
+#define IDirectDraw2_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c)
+#define IDirectDraw2_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b)
+#define IDirectDraw2_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d)
+#define IDirectDraw2_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d)
+#define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectDraw2_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
+#define IDirectDraw2_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b)
+#define IDirectDraw2_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a)
+#define IDirectDraw2_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a)
+#define IDirectDraw2_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a)
+#define IDirectDraw2_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a)
+#define IDirectDraw2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectDraw2_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e)
+#define IDirectDraw2_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
+/*** IDirectDraw2 methods ***/
+#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c)
+#else
+/*** IUnknown methods ***/
+#define IDirectDraw2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDraw2_AddRef(p) (p)->AddRef()
+#define IDirectDraw2_Release(p) (p)->Release()
+/*** IDirectDraw methods ***/
+#define IDirectDraw2_Compact(p) (p)->Compact()
+#define IDirectDraw2_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
+#define IDirectDraw2_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
+#define IDirectDraw2_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
+#define IDirectDraw2_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
+#define IDirectDraw2_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
+#define IDirectDraw2_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
+#define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw2_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectDraw2_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
+#define IDirectDraw2_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
+#define IDirectDraw2_GetGDISurface(p,a) (p)->GetGDISurface(a)
+#define IDirectDraw2_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw2_GetScanLine(p,a) (p)->GetScanLine(a)
+#define IDirectDraw2_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw2_Initialize(p,a) (p)->Initialize(a)
+#define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectDraw2_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
+#define IDirectDraw2_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
+/*** IDirectDraw2 methods ***/
+#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDraw3 interface
+ */
+#define INTERFACE IDirectDraw3
+DECLARE_INTERFACE_(IDirectDraw3,IUnknown)
+{
+ /*** IUnknown methods ***/
+/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDraw2 methods ***/
+/*0c*/ STDMETHOD(Compact)(THIS) PURE;
+/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE;
+/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE;
+/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE *lplpDDSurface, IUnknown *pUnkOuter) PURE;
+/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface, LPDIRECTDRAWSURFACE *lplpDupDDSurface) PURE;
+/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback) PURE;
+/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE;
+/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE;
+/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE;
+/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE *lplpGDIDDSurface) PURE;
+/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE;
+/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE;
+/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE;
+/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE;
+/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE;
+/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE;
+ /* added in v2 */
+/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE;
+ /* added in v3 */
+/*60*/ STDMETHOD(GetSurfaceFromDC)(THIS_ HDC hdc, LPDIRECTDRAWSURFACE *pSurf) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDraw3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDraw3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw3_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDraw methods ***/
+#define IDirectDraw3_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw3_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
+#define IDirectDraw3_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
+#define IDirectDraw3_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c)
+#define IDirectDraw3_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b)
+#define IDirectDraw3_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d)
+#define IDirectDraw3_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d)
+#define IDirectDraw3_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectDraw3_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
+#define IDirectDraw3_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b)
+#define IDirectDraw3_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a)
+#define IDirectDraw3_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a)
+#define IDirectDraw3_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a)
+#define IDirectDraw3_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a)
+#define IDirectDraw3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirectDraw3_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw3_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectDraw3_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e)
+#define IDirectDraw3_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
+/*** IDirectDraw2 methods ***/
+#define IDirectDraw3_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c)
+/*** IDirectDraw3 methods ***/
+#define IDirectDraw3_GetSurfaceFromDC(p,a,b) (p)->lpVtbl->GetSurfaceFromDC(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDraw3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDraw3_AddRef(p) (p)->AddRef()
+#define IDirectDraw3_Release(p) (p)->Release()
+/*** IDirectDraw methods ***/
+#define IDirectDraw3_Compact(p) (p)->Compact()
+#define IDirectDraw3_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
+#define IDirectDraw3_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
+#define IDirectDraw3_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
+#define IDirectDraw3_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
+#define IDirectDraw3_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
+#define IDirectDraw3_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
+#define IDirectDraw3_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw3_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectDraw3_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
+#define IDirectDraw3_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
+#define IDirectDraw3_GetGDISurface(p,a) (p)->GetGDISurface(a)
+#define IDirectDraw3_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw3_GetScanLine(p,a) (p)->GetScanLine(a)
+#define IDirectDraw3_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw3_Initialize(p,a) (p)->Initialize(a)
+#define IDirectDraw3_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw3_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectDraw3_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
+#define IDirectDraw3_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
+/*** IDirectDraw2 methods ***/
+#define IDirectDraw3_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
+/*** IDirectDraw3 methods ***/
+#define IDirectDraw3_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDraw4 interface
+ */
+#define INTERFACE IDirectDraw4
+DECLARE_INTERFACE_(IDirectDraw4,IUnknown)
+{
+ /*** IUnknown methods ***/
+/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDraw4 methods ***/
+/*0c*/ STDMETHOD(Compact)(THIS) PURE;
+/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE;
+/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE;
+/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc, LPDIRECTDRAWSURFACE4 *lplpDDSurface, IUnknown *pUnkOuter) PURE;
+/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE4 lpDDSurface, LPDIRECTDRAWSURFACE4 *lplpDupDDSurface) PURE;
+/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK2 lpEnumModesCallback) PURE;
+/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK2 lpEnumSurfacesCallback) PURE;
+/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE;
+/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE;
+/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE;
+/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 *lplpGDIDDSurface) PURE;
+/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE;
+/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE;
+/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE;
+/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE;
+/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE;
+/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE;
+ /* added in v2 */
+/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2 lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE;
+ /* added in v4 */
+/*60*/ STDMETHOD(GetSurfaceFromDC)(THIS_ HDC hdc, LPDIRECTDRAWSURFACE4 *pSurf) PURE;
+/*64*/ STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
+/*68*/ STDMETHOD(TestCooperativeLevel)(THIS) PURE;
+/*6c*/ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER pDDDI, DWORD dwFlags) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDraw4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDraw methods ***/
+#define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw4_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
+#define IDirectDraw4_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
+#define IDirectDraw4_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c)
+#define IDirectDraw4_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b)
+#define IDirectDraw4_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d)
+#define IDirectDraw4_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d)
+#define IDirectDraw4_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw4_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectDraw4_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
+#define IDirectDraw4_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b)
+#define IDirectDraw4_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a)
+#define IDirectDraw4_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a)
+#define IDirectDraw4_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a)
+#define IDirectDraw4_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a)
+#define IDirectDraw4_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirectDraw4_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw4_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectDraw4_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e)
+#define IDirectDraw4_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
+/*** IDirectDraw2 methods ***/
+#define IDirectDraw4_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c)
+/*** IDirectDraw4 methods ***/
+#define IDirectDraw4_GetSurfaceFromDC(p,a,b) (p)->lpVtbl->GetSurfaceFromDC(p,a,b)
+#define IDirectDraw4_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p)
+#define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDraw4_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDraw4_AddRef(p) (p)->AddRef()
+#define IDirectDraw4_Release(p) (p)->Release()
+/*** IDirectDraw methods ***/
+#define IDirectDraw4_Compact(p) (p)->Compact()
+#define IDirectDraw4_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
+#define IDirectDraw4_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
+#define IDirectDraw4_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
+#define IDirectDraw4_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
+#define IDirectDraw4_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
+#define IDirectDraw4_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
+#define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw4_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectDraw4_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
+#define IDirectDraw4_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
+#define IDirectDraw4_GetGDISurface(p,a) (p)->GetGDISurface(a)
+#define IDirectDraw4_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw4_GetScanLine(p,a) (p)->GetScanLine(a)
+#define IDirectDraw4_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw4_Initialize(p,a) (p)->Initialize(a)
+#define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw4_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectDraw4_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
+#define IDirectDraw4_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
+/*** IDirectDraw2 methods ***/
+#define IDirectDraw4_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
+/*** IDirectDraw4 methods ***/
+#define IDirectDraw4_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b)
+#define IDirectDraw4_RestoreAllSurfaces(pc) (p)->RestoreAllSurfaces()
+#define IDirectDraw4_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDraw7 interface
+ */
+/* Note: IDirectDraw7 cannot derive from IDirectDraw4; it is even documented
+ * as not interchangeable with earlier DirectDraw interfaces.
+ */
+#define INTERFACE IDirectDraw7
+DECLARE_INTERFACE_(IDirectDraw7,IUnknown)
+{
+ /*** IUnknown methods ***/
+/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDraw7 methods ***/
+/*0c*/ STDMETHOD(Compact)(THIS) PURE;
+/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, IUnknown *pUnkOuter) PURE;
+/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD dwFlags, LPPALETTEENTRY lpColorTable, LPDIRECTDRAWPALETTE *lplpDDPalette, IUnknown *pUnkOuter) PURE;
+/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc, LPDIRECTDRAWSURFACE7 *lplpDDSurface, IUnknown *pUnkOuter) PURE;
+/*1c*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE7 lpDDSurface, LPDIRECTDRAWSURFACE7 *lplpDupDDSurface) PURE;
+/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK2 lpEnumModesCallback) PURE;
+/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD dwFlags, LPDDSURFACEDESC2 lpDDSD, LPVOID lpContext, LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback) PURE;
+/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+/*2c*/ STDMETHOD(GetCaps)(THIS_ LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) PURE;
+/*30*/ STDMETHOD(GetDisplayMode)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE;
+/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD lpNumCodes, LPDWORD lpCodes) PURE;
+/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE7 *lplpGDIDDSurface) PURE;
+/*3c*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
+/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD lpdwScanLine) PURE;
+/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL *lpbIsInVB) PURE;
+/*48*/ STDMETHOD(Initialize)(THIS_ GUID *lpGUID) PURE;
+/*4c*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND hWnd, DWORD dwFlags) PURE;
+/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags) PURE;
+/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD dwFlags, HANDLE hEvent) PURE;
+ /* added in v2 */
+/*5c*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2 lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree) PURE;
+ /* added in v4 */
+/*60*/ STDMETHOD(GetSurfaceFromDC)(THIS_ HDC hdc, LPDIRECTDRAWSURFACE7 *pSurf) PURE;
+/*64*/ STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
+/*68*/ STDMETHOD(TestCooperativeLevel)(THIS) PURE;
+/*6c*/ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER2 pDDDI, DWORD dwFlags) PURE;
+ /* added in v7 */
+/*70*/ STDMETHOD(StartModeTest)(THIS_ LPSIZE pModes, DWORD dwNumModes, DWORD dwFlags) PURE;
+/*74*/ STDMETHOD(EvaluateMode)(THIS_ DWORD dwFlags, DWORD *pTimeout) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDraw7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDraw7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw7_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDraw methods ***/
+#define IDirectDraw7_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw7_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
+#define IDirectDraw7_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
+#define IDirectDraw7_CreateSurface(p,a,b,c) (p)->lpVtbl->CreateSurface(p,a,b,c)
+#define IDirectDraw7_DuplicateSurface(p,a,b) (p)->lpVtbl->DuplicateSurface(p,a,b)
+#define IDirectDraw7_EnumDisplayModes(p,a,b,c,d) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d)
+#define IDirectDraw7_EnumSurfaces(p,a,b,c,d) (p)->lpVtbl->EnumSurfaces(p,a,b,c,d)
+#define IDirectDraw7_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw7_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectDraw7_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
+#define IDirectDraw7_GetFourCCCodes(p,a,b) (p)->lpVtbl->GetFourCCCodes(p,a,b)
+#define IDirectDraw7_GetGDISurface(p,a) (p)->lpVtbl->GetGDISurface(p,a)
+#define IDirectDraw7_GetMonitorFrequency(p,a) (p)->lpVtbl->GetMonitorFrequency(p,a)
+#define IDirectDraw7_GetScanLine(p,a) (p)->lpVtbl->GetScanLine(p,a)
+#define IDirectDraw7_GetVerticalBlankStatus(p,a) (p)->lpVtbl->GetVerticalBlankStatus(p,a)
+#define IDirectDraw7_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#define IDirectDraw7_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectDraw7_SetDisplayMode(p,a,b,c,d,e) (p)->lpVtbl->SetDisplayMode(p,a,b,c,d,e)
+#define IDirectDraw7_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
+/*** added in IDirectDraw2 ***/
+#define IDirectDraw7_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c)
+/*** added in IDirectDraw4 ***/
+#define IDirectDraw7_GetSurfaceFromDC(p,a,b) (p)->lpVtbl->GetSurfaceFromDC(p,a,b)
+#define IDirectDraw7_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p)
+#define IDirectDraw7_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
+#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
+/*** added in IDirectDraw 7 ***/
+#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(p,a,b,c)
+#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDraw7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDraw7_AddRef(p) (p)->AddRef()
+#define IDirectDraw7_Release(p) (p)->Release()
+/*** IDirectDraw methods ***/
+#define IDirectDraw7_Compact(p) (p)->Compact()
+#define IDirectDraw7_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
+#define IDirectDraw7_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
+#define IDirectDraw7_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
+#define IDirectDraw7_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
+#define IDirectDraw7_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
+#define IDirectDraw7_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
+#define IDirectDraw7_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw7_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectDraw7_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
+#define IDirectDraw7_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
+#define IDirectDraw7_GetGDISurface(p,a) (p)->GetGDISurface(a)
+#define IDirectDraw7_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw7_GetScanLine(p,a) (p)->GetScanLine(a)
+#define IDirectDraw7_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw7_Initialize(p,a) (p)->Initialize(a)
+#define IDirectDraw7_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectDraw7_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
+#define IDirectDraw7_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
+/*** added in IDirectDraw2 ***/
+#define IDirectDraw7_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
+/*** added in IDirectDraw4 ***/
+#define IDirectDraw7_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b)
+#define IDirectDraw7_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces()
+#define IDirectDraw7_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
+#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b)
+/*** added in IDirectDraw 7 ***/
+#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->StartModeTest(a,b,c)
+#define IDirectDraw7_EvaluateMode(p,a,b) (p)->EvaluateMode(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDrawSurface interface
+ */
+#define INTERFACE IDirectDrawSurface
+DECLARE_INTERFACE_(IDirectDrawSurface,IUnknown)
+{
+ /*** IUnknown methods ***/
+/*00*/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+/*04*/ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+/*08*/ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawSurface methods ***/
+/*0c*/ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDSAttachedSurface) PURE;
+/*10*/ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE;
+/*14*/ STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE;
+/*18*/ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE;
+/*1c*/ STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE;
+/*20*/ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE lpDDSAttachedSurface) PURE;
+/*24*/ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE;
+/*28*/ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpfnCallback) PURE;
+/*2c*/ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE lpDDSurfaceTargetOverride, DWORD dwFlags) PURE;
+/*30*/ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS lpDDSCaps, LPDIRECTDRAWSURFACE *lplpDDAttachedSurface) PURE;
+/*34*/ STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE;
+/*38*/ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS lpDDSCaps) PURE;
+/*3c*/ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE;
+/*40*/ STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+/*44*/ STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE;
+/*48*/ STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE;
+/*4c*/ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE;
+/*50*/ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE;
+/*54*/ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE;
+/*58*/ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+/*5c*/ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+/*60*/ STDMETHOD(IsLost)(THIS) PURE;
+/*64*/ STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE;
+/*68*/ STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE;
+/*6c*/ STDMETHOD(Restore)(THIS) PURE;
+/*70*/ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE;
+/*74*/ STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+/*78*/ STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE;
+/*7c*/ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE;
+/*80*/ STDMETHOD(Unlock)(THIS_ LPVOID lpSurfaceData) PURE;
+/*84*/ STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE;
+/*88*/ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE;
+/*8c*/ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE lpDDSReference) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawSurface methods ***/
+#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectDrawSurface_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface_Unlock(p,a) (p)->lpVtbl->Unlock(p,a)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface_Release(p) (p)->Release()
+/*** IDirectDrawSurface methods ***/
+#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectDrawSurface_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface_Restore(p) (p)->Restore()
+#define IDirectDrawSurface_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface_Unlock(p,a) (p)->Unlock(a)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDrawSurface2 interface
+ */
+/* Cannot inherit from IDirectDrawSurface because the LPDIRECTDRAWSURFACE parameters
+ * have been converted to LPDIRECTDRAWSURFACE2.
+ */
+#define INTERFACE IDirectDrawSurface2
+DECLARE_INTERFACE_(IDirectDrawSurface2,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawSurface2 methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2 lpDDSAttachedSurface) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE2 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE2 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE2 lpDDSAttachedSurface) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpfnCallback) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS lpDDSCaps, LPDIRECTDRAWSURFACE2 *lplpDDAttachedSurface) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS lpDDSCaps) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID lpSurfaceData) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE2 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE2 lpDDSReference) PURE;
+ /* added in v2 */
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawSurface methods (almost) ***/
+#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface2_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface2_Unlock(p,a) (p)->lpVtbl->Unlock(p,a)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface2_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface2_Release(p) (p)->Release()
+/*** IDirectDrawSurface methods (almost) ***/
+#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface2_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectDrawSurface2_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface2_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface2_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface2_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface2_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface2_Restore(p) (p)->Restore()
+#define IDirectDrawSurface2_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface2_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface2_Unlock(p,a) (p)->Unlock(a)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface2_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface2_PageUnlock(p,a) (p)->PageUnlock(a)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDrawSurface3 interface
+ */
+/* Cannot inherit from IDirectDrawSurface2 because the LPDIRECTDRAWSURFACE2 parameters
+ * have been converted to LPDIRECTDRAWSURFACE3.
+ */
+#define INTERFACE IDirectDrawSurface3
+DECLARE_INTERFACE_(IDirectDrawSurface3,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawSurface3 methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3 lpDDSAttachedSurface) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE3 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE3 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE3 lpDDSAttachedSurface) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK lpfnCallback) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS lpDDSCaps, LPDIRECTDRAWSURFACE3 *lplpDDAttachedSurface) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS lpDDSCaps) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC lpDDSurfaceDesc) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID lpSurfaceData) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE3 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE3 lpDDSReference) PURE;
+ /* added in v2 */
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE;
+ /* added in v3 */
+ STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC lpDDSD, DWORD dwFlags) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface3_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawSurface methods (almost) ***/
+#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface3_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectDrawSurface3_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface3_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface3_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface3_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface3_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface3_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface3_Unlock(p,a) (p)->lpVtbl->Unlock(p,a)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface3_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface3_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+/*** IDirectDrawSurface3 methods ***/
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface3_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface3_Release(p) (p)->Release()
+/*** IDirectDrawSurface methods (almost) ***/
+#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface3_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectDrawSurface3_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface3_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface3_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface3_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface3_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface3_Restore(p) (p)->Restore()
+#define IDirectDrawSurface3_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface3_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface3_Unlock(p,a) (p)->Unlock(a)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface3_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface3_PageUnlock(p,a) (p)->PageUnlock(a)
+/*** IDirectDrawSurface3 methods ***/
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
+#endif
+
+
+/*****************************************************************************
+ * IDirectDrawSurface4 interface
+ */
+/* Cannot inherit from IDirectDrawSurface2 because DDSCAPS changed to DDSCAPS2.
+ */
+#define INTERFACE IDirectDrawSurface4
+DECLARE_INTERFACE_(IDirectDrawSurface4,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawSurface4 methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4 lpDDSAttachedSurface) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE4 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE4 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE4 lpDDSAttachedSurface) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK2 lpEnumSurfacesCallback) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK2 lpfnCallback) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2 lpDDSCaps, LPDIRECTDRAWSURFACE4 *lplpDDAttachedSurface) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2 lpDDSCaps) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC2 lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE;
+ STDMETHOD(Unlock)(THIS_ LPRECT lpSurfaceData) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE4 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE4 lpDDSReference) PURE;
+ /* added in v2 */
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE;
+ /* added in v3 */
+ STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSD, DWORD dwFlags) PURE;
+ /* added in v4 */
+ STDMETHOD(SetPrivateData)(THIS_ REFGUID tag, LPVOID pData, DWORD cbSize, DWORD dwFlags) PURE;
+ STDMETHOD(GetPrivateData)(THIS_ REFGUID tag, LPVOID pBuffer, LPDWORD pcbBufferSize) PURE;
+ STDMETHOD(FreePrivateData)(THIS_ REFGUID tag) PURE;
+ STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD pValue) PURE;
+ STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface4_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface4_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawSurface (almost) methods ***/
+#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface4_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectDrawSurface4_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface4_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface4_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface4_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface4_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface4_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface4_Unlock(p,a) (p)->lpVtbl->Unlock(p,a)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface4_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface4_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+/*** IDirectDrawSurface3 methods ***/
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+/*** IDirectDrawSurface4 methods ***/
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
+#define IDirectDrawSurface4_GetUniquenessValue(p,a) (p)->lpVtbl->GetUniquenessValue(p,a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface4_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface4_Release(p) (p)->Release()
+/*** IDirectDrawSurface (almost) methods ***/
+#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface4_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectDrawSurface4_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface4_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface4_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface4_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface4_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface4_Restore(p) (p)->Restore()
+#define IDirectDrawSurface4_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface4_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface4_Unlock(p,a) (p)->Unlock(a)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface4_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface4_PageUnlock(p,a) (p)->PageUnlock(a)
+/*** IDirectDrawSurface3 methods ***/
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
+/*** IDirectDrawSurface4 methods ***/
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->FreePrivateData(a)
+#define IDirectDrawSurface4_GetUniquenessValue(p,a) (p)->GetUniquenessValue(a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue()
+#endif
+
+
+/*****************************************************************************
+ * IDirectDrawSurface7 interface
+ */
+#define INTERFACE IDirectDrawSurface7
+DECLARE_INTERFACE_(IDirectDrawSurface7,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawSurface7 methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE7 lpDDSAttachedSurface) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT lpRect) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT lpDestRect, LPDIRECTDRAWSURFACE7 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH lpDDBltBatch, DWORD dwCount, DWORD dwFlags) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD dwX, DWORD dwY, LPDIRECTDRAWSURFACE7 lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwTrans) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE7 lpDDSAttachedSurface) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID lpContext, LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD dwFlags, LPVOID lpContext, LPDDENUMSURFACESCALLBACK7 lpfnCallback) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE7 lpDDSurfaceTargetOverride, DWORD dwFlags) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2 lpDDSCaps, LPDIRECTDRAWSURFACE7 *lplpDDAttachedSurface) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2 lpDDSCaps) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER *lplpDDClipper) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC *lphDC) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG lplX, LPLONG lplY) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE *lplpDDPalette) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT lpDDPixelFormat) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW lpDD, LPDDSURFACEDESC2 lpDDSurfaceDesc) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT lpDestRect, LPDDSURFACEDESC2 lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC hDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD dwFlags, LPDDCOLORKEY lpDDColorKey) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG lX, LONG lY) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE lpDDPalette) PURE;
+ STDMETHOD(Unlock)(THIS_ LPRECT lpSurfaceData) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT lpSrcRect, LPDIRECTDRAWSURFACE7 lpDDDestSurface, LPRECT lpDestRect, DWORD dwFlags, LPDDOVERLAYFX lpDDOverlayFx) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE7 lpDDSReference) PURE;
+ /* added in v2 */
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID *lplpDD) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD dwFlags) PURE;
+ /* added in v3 */
+ STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2 lpDDSD, DWORD dwFlags) PURE;
+ /* added in v4 */
+ STDMETHOD(SetPrivateData)(THIS_ REFGUID tag, LPVOID pData, DWORD cbSize, DWORD dwFlags) PURE;
+ STDMETHOD(GetPrivateData)(THIS_ REFGUID tag, LPVOID pBuffer, LPDWORD pcbBufferSize) PURE;
+ STDMETHOD(FreePrivateData)(THIS_ REFGUID tag) PURE;
+ STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD pValue) PURE;
+ STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
+ /* added in v7 */
+ STDMETHOD(SetPriority)(THIS_ DWORD prio) PURE;
+ STDMETHOD(GetPriority)(THIS_ LPDWORD prio) PURE;
+ STDMETHOD(SetLOD)(THIS_ DWORD lod) PURE;
+ STDMETHOD(GetLOD)(THIS_ LPDWORD lod) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface7_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawSurface (almost) methods ***/
+#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface7_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectDrawSurface7_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface7_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface7_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface7_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface7_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface7_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface7_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface7_Unlock(p,a) (p)->lpVtbl->Unlock(p,a)
+#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface7_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface7_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+/*** IDirectDrawSurface3 methods ***/
+#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+/*** IDirectDrawSurface4 methods ***/
+#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
+#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
+#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
+#define IDirectDrawSurface7_GetUniquenessValue(p,a) (p)->lpVtbl->GetUniquenessValue(p,a)
+#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p)
+/*** IDirectDrawSurface7 methods ***/
+#define IDirectDrawSurface7_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
+#define IDirectDrawSurface7_GetPriority(p,a) (p)->lpVtbl->GetPriority(p,a)
+#define IDirectDrawSurface7_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
+#define IDirectDrawSurface7_GetLOD(p,a) (p)->lpVtbl->GetLOD(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface7_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface7_Release(p) (p)->Release()
+/*** IDirectDrawSurface (almost) methods ***/
+#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface7_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface7_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectDrawSurface7_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface7_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface7_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface7_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface7_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface7_Restore(p) (p)->Restore()
+#define IDirectDrawSurface7_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface7_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface7_Unlock(p,a) (p)->Unlock(a)
+#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+/*** IDirectDrawSurface2 methods ***/
+#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface7_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface7_PageUnlock(p,a) (p)->PageUnlock(a)
+/*** IDirectDrawSurface3 methods ***/
+#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
+/*** IDirectDrawSurface4 methods ***/
+#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
+#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
+#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->FreePrivateData(a)
+#define IDirectDrawSurface7_GetUniquenessValue(p,a) (p)->GetUniquenessValue(a)
+#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue()
+/*** IDirectDrawSurface7 methods ***/
+#define IDirectDrawSurface7_SetPriority(p,a) (p)->SetPriority(a)
+#define IDirectDrawSurface7_GetPriority(p,a) (p)->GetPriority(a)
+#define IDirectDrawSurface7_SetLOD(p,a) (p)->SetLOD(a)
+#define IDirectDrawSurface7_GetLOD(p,a) (p)->GetLOD(a)
+#endif
+
+/*****************************************************************************
+ * IDirectDrawColorControl interface
+ */
+#define INTERFACE IDirectDrawColorControl
+DECLARE_INTERFACE_(IDirectDrawColorControl,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawColorControl methods ***/
+ STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL lpColorControl) PURE;
+ STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL lpColorControl) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawColorControl_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawColorControl_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawColorControl_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawColorControl methods ***/
+#define IDirectDrawColorControl_GetColorControls(p,a) (p)->lpVtbl->GetColorControls(p,a)
+#define IDirectDrawColorControl_SetColorControls(p,a) (p)->lpVtbl->SetColorControls(p,a)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawColorControl_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawColorControl_AddRef(p) (p)->AddRef()
+#define IDirectDrawColorControl_Release(p) (p)->Release()
+/*** IDirectDrawColorControl methods ***/
+#define IDirectDrawColorControl_GetColorControls(p,a) (p)->GetColorControls(a)
+#define IDirectDrawColorControl_SetColorControls(p,a) (p)->SetColorControls(a)
+#endif
+
+/*****************************************************************************
+ * IDirectDrawGammaControl interface
+ */
+#define INTERFACE IDirectDrawGammaControl
+DECLARE_INTERFACE_(IDirectDrawGammaControl,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+ /*** IDirectDrawGammaControl methods ***/
+ STDMETHOD(GetGammaRamp)(THIS_ DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp) PURE;
+ STDMETHOD(SetGammaRamp)(THIS_ DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp) PURE;
+};
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+/*** IUnknown methods ***/
+#define IDirectDrawGammaControl_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawGammaControl_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawGammaControl_Release(p) (p)->lpVtbl->Release(p)
+/*** IDirectDrawGammaControl methods ***/
+#define IDirectDrawGammaControl_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
+#define IDirectDrawGammaControl_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
+#else
+/*** IUnknown methods ***/
+#define IDirectDrawGammaControl_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawGammaControl_AddRef(p) (p)->AddRef()
+#define IDirectDrawGammaControl_Release(p) (p)->Release()
+/*** IDirectDrawGammaControl methods ***/
+#define IDirectDrawGammaControl_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
+#define IDirectDrawGammaControl_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
+#endif
+
+
+HRESULT WINAPI DirectDrawCreate(GUID*,LPDIRECTDRAW*,IUnknown*);
+HRESULT WINAPI DirectDrawCreateEx(GUID*,LPVOID*,REFIID,IUnknown*);
+HRESULT WINAPI DirectDrawCreateClipper(DWORD,LPDIRECTDRAWCLIPPER*,IUnknown*);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* defined(__cplusplus) */
+
+#endif /* __WINE_DDRAW_H */
diff --git a/win32/plugins/dfxvideo/winsrc/draw.c b/win32/plugins/dfxvideo/winsrc/draw.c
index d25104d6..81a71142 100644
--- a/win32/plugins/dfxvideo/winsrc/draw.c
+++ b/win32/plugins/dfxvideo/winsrc/draw.c
@@ -3656,6 +3656,8 @@ int DXinitialize()
DDSCAPS ddscaps;
DDBLTFX ddbltfx;
DDPIXELFORMAT dd;
+ HRESULT (WINAPI *pDDrawCreateFn)(GUID *,LPDIRECTDRAW *,IUnknown *);
+ HMODULE hDDrawDLL;
// init some DX vars
DX.hWnd = (HWND)hWGPU;
@@ -3665,10 +3667,19 @@ int DXinitialize()
// make guid !
c=(unsigned char *)&guiDev;
for(i=0;i<sizeof(GUID);i++,c++)
- {if(*c) {guid=&guiDev;break;}}
+ {if(*c) {guid=&guiDev;break;}}
+
+ hDDrawDLL = GetModuleHandle("DDRAW.DLL");
+ if(NULL == hDDrawDLL)
+ {
+ MessageBox(NULL, "This GPU requires DirectX!", "Error", MB_OK);
+ return 0;
+ }
+
+ pDDrawCreateFn = (LPVOID)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
// create dd
- if(DirectDrawCreate(guid,&DD,0))
+ if(pDDrawCreateFn == NULL || pDDrawCreateFn(guid,&DD,0))
{
MessageBox(NULL, "This GPU requires DirectX!", "Error", MB_OK);
return 0;
diff --git a/win32/plugins/dfxvideo/winsrc/dxguid.c b/win32/plugins/dfxvideo/winsrc/dxguid.c
new file mode 100644
index 00000000..837f275e
--- /dev/null
+++ b/win32/plugins/dfxvideo/winsrc/dxguid.c
@@ -0,0 +1,456 @@
+/*
+ DXGUID.C
+
+ Author: Daniel Guerrero Miralles (daguer@geocities.com)
+ Version: 1.0.0
+ Date: April 27, 1999
+
+ ABSTRACT:
+ Source code to generate a library with DirectX GUIDs. For DirectX 6.1
+ and earlier versions.
+
+ LEGAL INFORMATION:
+ This is PUBLIC DOMAIN source code. The source code in this file is
+ provided "as is", without any warranty, including but not limited to,
+ fitness for any particular purpose.
+
+ REMARKS:
+ - This file may have more GUIDs than the original one. It was made by
+ recollecting GUIDs defined in the DirectX header files.
+
+ TODO:
+ Nothing.
+*/
+
+#define INITGUID 1
+#include <basetyps.h>
+
+/////////////////////////////////////////////////////////////////////
+// File D3D.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IDirect3D,0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3D2,0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
+DEFINE_GUID(IID_IDirect3D3,0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
+DEFINE_GUID(IID_IDirect3DRampDevice,0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3DRGBDevice,0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3DHALDevice,0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DMMXDevice,0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DRefDevice,0x50936643,0x13e9,0x11d1,0x89,0xaa,0x0,0xa0,0xc9,0x5,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DNullDevice,0x8767df22,0xbacc,0x11d1,0x89,0x69,0x0,0xa0,0xc9,0x6,0x29,0xa8);
+DEFINE_GUID(IID_IDirect3DDevice,0x64108800,0x957d,0X11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DDevice2,0x93281501,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DDevice3,0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x0,0xc0,0x4f,0xd7,0xb1,0x74);
+DEFINE_GUID(IID_IDirect3DTexture,0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirect3DTexture2,0x93281502,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DLight,0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DMaterial,0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DMaterial2,0x93281503,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DMaterial3,0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x0,0x60,0x8,0x52,0xb3,0x12);
+DEFINE_GUID(IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DViewport,0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
+DEFINE_GUID(IID_IDirect3DViewport2,0x93281500,0x8cf8,0x11d0,0x89,0xab,0x0,0xa0,0xc9,0x5,0x41,0x29);
+DEFINE_GUID(IID_IDirect3DViewport3,0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x0,0xc0,0x4f,0xd7,0xb1,0x74);
+DEFINE_GUID(IID_IDirect3DVertexBuffer,0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x0,0xa0,0xc9,0x3,0x67,0xf8);
+
+/////////////////////////////////////////////////////////////////////
+// File D3DRM.H:
+/////////////////////////////////////////////////////////////////////
+
+
+DEFINE_GUID(IID_IDirect3DRM,0x2bc49361,0x8327,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRM2,0x4516ecc8,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRM3,0x4516ec83,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRM,0x4516ec41,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+
+/////////////////////////////////////////////////////////////////////
+// File D3DRMOBJ.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(CLSID_CDirect3DRMDevice,0x4fa3568e,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMViewport,0x4fa3568f,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMFrame,0x4fa35690,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMMesh,0x4fa35691,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMMeshBuilder,0x4fa35692,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMFace,0x4fa35693,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMLight,0x4fa35694,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMTexture,0x4fa35695,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMWrap,0x4fa35696,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMMaterial,0x4fa35697,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMAnimation,0x4fa35698,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMAnimationSet,0x4fa35699,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMUserVisual,0x4fa3569a,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMShadow,0x4fa3569b,0x623f,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(CLSID_CDirect3DRMViewportInterpolator,0xde9eaa1,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMFrameInterpolator,0xde9eaa2,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMMeshInterpolator,0xde9eaa3,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMLightInterpolator,0xde9eaa6,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMMaterialInterpolator,0xde9eaa7,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMTextureInterpolator,0xde9eaa8,0x3b84,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMProgressiveMesh,0x4516ec40,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(CLSID_CDirect3DRMClippedVisual,0x5434e72d,0x6d66,0x11d1,0xbb,0xb,0x0,0x0,0xf8,0x75,0x86,0x5a);
+DEFINE_GUID(IID_IDirect3DRMObject,0xeb16cb00,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMObject2,0x4516ec7c,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMDevice,0xe9e19280,0x6e05,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMDevice2,0x4516ec78,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMDevice3,0x549f498b,0xbfeb,0x11d1,0x8e,0xd8,0x0,0xa0,0xc9,0x67,0xa4,0x82);
+DEFINE_GUID(IID_IDirect3DRMViewport,0xeb16cb02,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMViewport2,0x4a1b1be6,0xbfed,0x11d1,0x8e,0xd8,0x0,0xa0,0xc9,0x67,0xa4,0x82);
+DEFINE_GUID(IID_IDirect3DRMFrame,0xeb16cb03,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMFrame2,0xc3dfbd60,0x3988,0x11d0,0x9e,0xc2,0x0,0x0,0xc0,0x29,0x1a,0xc3);
+DEFINE_GUID(IID_IDirect3DRMFrame3,0xff6b7f70,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66);
+DEFINE_GUID(IID_IDirect3DRMVisual,0xeb16cb04,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMMesh,0xa3a80d01,0x6e12,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMMeshBuilder,0xa3a80d02,0x6e12,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMMeshBuilder2,0x4516ec77,0x8f20,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMMeshBuilder3,0x4516ec82,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMFace,0xeb16cb07,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMFace2,0x4516ec81,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMLight,0xeb16cb08,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMTexture,0xeb16cb09,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMTexture2,0x120f30c0,0x1629,0x11d0,0x94,0x1c,0x0,0x80,0xc8,0xc,0xfa,0x7b);
+DEFINE_GUID(IID_IDirect3DRMTexture3,0xff6b7f73,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66);
+DEFINE_GUID(IID_IDirect3DRMWrap,0xeb16cb0a,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMMaterial,0xeb16cb0b,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMMaterial2,0xff6b7f75,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66);
+DEFINE_GUID(IID_IDirect3DRMAnimation,0xeb16cb0d,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMAnimation2,0xff6b7f77,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66);
+DEFINE_GUID(IID_IDirect3DRMAnimationSet,0xeb16cb0e,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMAnimationSet2,0xff6b7f79,0xa40e,0x11d1,0x91,0xf9,0x0,0x0,0xf8,0x75,0x8e,0x66);
+DEFINE_GUID(IID_IDirect3DRMObjectArray,0x242f6bc2,0x3849,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMDeviceArray,0xeb16cb10,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMViewportArray,0xeb16cb11,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMFrameArray,0xeb16cb12,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMVisualArray,0xeb16cb13,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMLightArray,0xeb16cb14,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMPickedArray,0xeb16cb16,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMFaceArray,0xeb16cb17,0xd271,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMAnimationArray,0xd5f1cae0,0x4bd7,0x11d1,0xb9,0x74,0x0,0x60,0x8,0x3e,0x45,0xf3);
+DEFINE_GUID(IID_IDirect3DRMUserVisual,0x59163de0,0x6d43,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMShadow,0xaf359780,0x6ba3,0x11cf,0xac,0x4a,0x0,0x0,0xc0,0x38,0x25,0xa1);
+DEFINE_GUID(IID_IDirect3DRMShadow2,0x86b44e25,0x9c82,0x11d1,0xbb,0xb,0x0,0xa0,0xc9,0x81,0xa0,0xa6);
+DEFINE_GUID(IID_IDirect3DRMInterpolator,0x242f6bc1,0x3849,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMProgressiveMesh,0x4516ec79,0x8f20,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMPicked2Array,0x4516ec7b,0x8f20,0x11d0,0x9b,0x6d,0x0,0x0,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirect3DRMClippedVisual,0x5434e733,0x6d66,0x11d1,0xbb,0xb,0x0,0x0,0xf8,0x75,0x86,0x5a);
+
+/////////////////////////////////////////////////////////////////////
+// File D3DRMWIN.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IDirect3DRMWinDevice,0xc5016cc0,0xd273,0x11ce,0xac,0x48,0x0,0x0,0xc0,0x38,0x25,0xa1);
+
+/////////////////////////////////////////////////////////////////////
+// File DDRAW.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(CLSID_DirectDraw,0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35);
+DEFINE_GUID(CLSID_DirectDrawClipper,0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56);
+DEFINE_GUID(IID_IDirectDraw,0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectDraw2,0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(IID_IDirectDraw4,0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5);
+DEFINE_GUID(IID_IDirectDrawSurface,0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectDrawSurface2,0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27);
+DEFINE_GUID(IID_IDirectDrawSurface3,0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB);
+DEFINE_GUID(IID_IDirectDrawSurface4,0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B);
+DEFINE_GUID(IID_IDirectDrawPalette,0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectDrawClipper,0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectDrawColorControl,0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(IID_IDirectDrawGammaControl,0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E);
+
+/////////////////////////////////////////////////////////////////////
+// File DINPUT.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(CLSID_DirectInput,0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(CLSID_DirectInputDevice,0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputA,0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputW,0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2A,0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2W,0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceA,0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceW,0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputEffect,0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_XAxis,0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_YAxis,0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_ZAxis,0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Key,0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_POV,0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysMouse,0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Joystick,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_ConstantForce,0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_RampForce,0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Square,0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Sine,0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Triangle,0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothUp,0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothDown,0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Spring,0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Damper,0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Inertia,0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Friction,0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_CustomForce,0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+/////////////////////////////////////////////////////////////////////
+// File DMKSCTRL.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IKsControl,0x28F54685,0x06FD,0x11D2,0xB2,0x7A,0x00,0xA0,0xC9,0x22,0x31,0x96);
+DEFINE_GUID(KSDATAFORMAT_SUBTYPE_MIDI,0x1D262760L,0xE957,0x11CF,0xA5,0xD6,0x28,0xDB,0x04,0xC1,0x00,0x00);
+DEFINE_GUID(KSDATAFORMAT_SUBTYPE_DIRECTMUSIC,0x1a82f8bc,0x3f8b,0x11d2,0xb7,0x74,0x00,0x60,0x08,0x33,0x16,0xc1);
+
+/////////////////////////////////////////////////////////////////////
+// File DMUSICC.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IReferenceClock,0x56a86897,0x0ad4,0x11ce,0xb0,0x3a,0x00,0x20,0xaf,0x0b,0xa7,0x70);
+DEFINE_GUID(CLSID_DirectMusic,0x636b9f10,0x0c7d,0x11d1,0x95,0xb2,0x00,0x20,0xaf,0xdc,0x74,0x21);
+DEFINE_GUID(CLSID_DirectMusicCollection,0x480ff4b0,0x28b2,0x11d1,0xbe,0xf7,0x0,0xc0,0x4f,0xbf,0x8f,0xef);
+DEFINE_GUID(CLSID_DirectMusicSynth,0x58C2B4D0,0x46E7,0x11D1,0x89,0xAC,0x00,0xA0,0xC9,0x05,0x41,0x29);
+DEFINE_GUID(IID_IDirectMusic,0x6536115a,0x7b2d,0x11d2,0xba,0x18,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(IID_IDirectMusicBuffer,0xd2ac2878,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicPort,0x08f2d8c9,0x37c2,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(IID_IDirectMusicThru,0xced153e7,0x3606,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(IID_IDirectMusicPortDownload,0xd2ac287a,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicDownload,0xd2ac287b,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicCollection,0xd2ac287c,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicInstrument,0xd2ac287d,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicDownloadedInstrument,0xd2ac287e,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_GM_Hardware,0x178f2f24,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(GUID_DMUS_PROP_GS_Hardware,0x178f2f25,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(GUID_DMUS_PROP_XG_Hardware,0x178f2f26,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(GUID_DMUS_PROP_XG_Capable,0x6496aba1,0x61b0,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_GS_Capable,0x6496aba2,0x61b0,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_DLS1,0x178f2f27,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(GUID_DMUS_PROP_SynthSink_DSOUND,0xaa97844,0xc877,0x11d1,0x87,0xc,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_SynthSink_WAVE,0xaa97845,0xc877,0x11d1,0x87,0xc,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_WriteLatency,0x268a0fa0,0x60f2,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_WritePeriod,0x268a0fa1,0x60f2,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_MemorySize,0x178f2f28,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(GUID_DMUS_PROP_WavesReverb,0x4cb5622,0x32e5,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_Effects,0xcda8d611,0x684a,0x11d2,0x87,0x1e,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_LegacyCaps,0xcfa7cdc2,0x00a1,0x11d2,0xaa,0xd5,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(GUID_DMUS_PROP_Volume,0xfedfae25L,0xe46e,0x11d1,0xaa,0xce,0x00,0x00,0xf8,0x75,0xac,0x12);
+
+/////////////////////////////////////////////////////////////////////
+// File DMUSICI.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(CLSID_DirectMusicPerformance,0xd2ac2881,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicSegment,0xd2ac2882,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicSegmentState,0xd2ac2883,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicGraph,0xd2ac2884,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicTempoTrack,0xd2ac2885,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicSeqTrack,0xd2ac2886,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicSysExTrack,0xd2ac2887,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicTimeSigTrack,0xd2ac2888,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicStyle,0xd2ac288a,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicChordTrack,0xd2ac288b,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicCommandTrack,0xd2ac288c,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicStyleTrack,0xd2ac288d,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicMotifTrack,0xd2ac288e,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicChordMap,0xd2ac288f,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicComposer,0xd2ac2890,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicSignPostTrack,0xf17e8672,0xc3b4,0x11d1,0x87,0xb,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicLoader,0xd2ac2892,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicBandTrack,0xd2ac2894,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicBand,0x79ba9e00,0xb6ee,0x11d1,0x86,0xbe,0x0,0xc0,0x4f,0xbf,0x8f,0xef);
+DEFINE_GUID(CLSID_DirectMusicChordMapTrack,0xd2ac2896,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(CLSID_DirectMusicMuteTrack,0xd2ac2898,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_DirectMusicAllTypes,0xd2ac2893,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_NOTIFICATION_SEGMENT,0xd2ac2899,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_NOTIFICATION_PERFORMANCE,0x81f75bc5,0x4e5d,0x11d2,0xbc,0xc7,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(GUID_NOTIFICATION_MEASUREANDBEAT,0xd2ac289a,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_NOTIFICATION_CHORD,0xd2ac289b,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_NOTIFICATION_COMMAND,0xd2ac289c,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_CommandParam,0xd2ac289d,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_ChordParam,0xd2ac289e,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_RhythmParam,0xd2ac289f,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_IDirectMusicStyle,0xd2ac28a1,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_TimeSignature,0xd2ac28a4,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_TempoParam,0xd2ac28a5,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_IDirectMusicBand,0xd2ac28ac,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_IDirectMusicChordMap,0xd2ac28ad,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_MuteParam,0xd2ac28af,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_Download,0xd2ac28a7,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_Unload,0xd2ac28a8,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_ConnectToDLSCollection,0x1db1ae6b,0xe92e,0x11d1,0xa8,0xc5,0x0,0xc0,0x4f,0xa3,0x72,0x6e);
+DEFINE_GUID(GUID_Enable_Auto_Download,0xd2ac28a9,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_Disable_Auto_Download,0xd2ac28aa,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_Clear_All_Bands,0xd2ac28ab,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_StandardMIDIFile,0x6621075,0xe92e,0x11d1,0xa8,0xc5,0x0,0xc0,0x4f,0xa3,0x72,0x6e);
+DEFINE_GUID(GUID_DisableTimeSig,0x45fc707b,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(GUID_EnableTimeSig,0x45fc707c,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(GUID_DisableTempo,0x45fc707d,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(GUID_EnableTempo,0x45fc707e,0x1db4,0x11d2,0xbc,0xac,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(GUID_PerfMasterTempo,0xd2ac28b0,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_PerfMasterVolume,0xd2ac28b1,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_PerfMasterGrooveLevel,0xd2ac28b2,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(GUID_PerfAutoDownload,0xfb09565b,0x3631,0x11d2,0xbc,0xb8,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(GUID_DefaultGMCollection,0xf17e8673,0xc3b4,0x11d1,0x87,0xb,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicLoader,0x2ffaaca2,0x5dca,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(IID_IDirectMusicGetLoader,0x68a04844,0xd13d,0x11d1,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6);
+DEFINE_GUID(IID_IDirectMusicObject,0xd2ac28b5,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicSegment,0xf96029a2,0x4282,0x11d2,0x87,0x17,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicSegmentState,0xa3afdcc7,0xd3ee,0x11d1,0xbc,0x8d,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(IID_IDirectMusicTrack,0xf96029a1,0x4282,0x11d2,0x87,0x17,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicPerformance,0x7d43d03,0x6523,0x11d2,0x87,0x1d,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicTool,0xd2ac28ba,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicGraph,0x2befc277,0x5497,0x11d2,0xbc,0xcb,0x0,0xa0,0xc9,0x22,0xe6,0xeb);
+DEFINE_GUID(IID_IDirectMusicStyle,0xd2ac28bd,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicChordMap,0xd2ac28be,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicComposer,0xd2ac28bf,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+DEFINE_GUID(IID_IDirectMusicBand,0xd2ac28c0,0xb39b,0x11d1,0x87,0x4,0x0,0x60,0x8,0x93,0xb1,0xbd);
+
+/////////////////////////////////////////////////////////////////////
+// File DPLAY.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IDirectPlay2,0x2b74f7c0,0x9154,0x11cf,0xa9,0xcd,0x0,0xaa,0x0,0x68,0x86,0xe3);
+DEFINE_GUID(IID_IDirectPlay2A,0x9d460580,0xa822,0x11cf,0x96,0xc,0x0,0x80,0xc7,0x53,0x4e,0x82);
+DEFINE_GUID(IID_IDirectPlay3,0x133efe40,0x32dc,0x11d0,0x9c,0xfb,0x0,0xa0,0xc9,0xa,0x43,0xcb);
+DEFINE_GUID(IID_IDirectPlay3A,0x133efe41,0x32dc,0x11d0,0x9c,0xfb,0x0,0xa0,0xc9,0xa,0x43,0xcb);
+DEFINE_GUID(IID_IDirectPlay4,0xab1c530,0x4745,0x11d1,0xa7,0xa1,0x0,0x0,0xf8,0x3,0xab,0xfc);
+DEFINE_GUID(IID_IDirectPlay4A,0xab1c531,0x4745,0x11d1,0xa7,0xa1,0x0,0x0,0xf8,0x3,0xab,0xfc);
+DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20,0x8923,0x11d0,0x9d,0x97,0x0,0xa0,0xc9,0xa,0x43,0xcb);
+DEFINE_GUID(DPSPGUID_IPX,0x685bc400,0x9d2c,0x11cf,0xa9,0xcd,0x0,0xaa,0x0,0x68,0x86,0xe3);
+DEFINE_GUID(DPSPGUID_TCPIP,0x36E95EE0,0x8577,0x11cf,0x96,0xc,0x0,0x80,0xc7,0x53,0x4e,0x82);
+DEFINE_GUID(DPSPGUID_SERIAL,0xf1d6860,0x88d9,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPSPGUID_MODEM,0x44eaa760,0xcb68,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(IID_IDirectPlay,0x5454e9a0,0xdb65,0x11ce,0x92,0x1c,0x00,0xaa,0x00,0x6c,0x49,0x72);
+
+/////////////////////////////////////////////////////////////////////
+// File DPLOBBY.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IDirectPlayLobby,0xaf465c71,0x9588,0x11cf,0xa0,0x20,0x0,0xaa,0x0,0x61,0x57,0xac);
+DEFINE_GUID(IID_IDirectPlayLobbyA,0x26c66a70,0xb367,0x11cf,0xa0,0x24,0x0,0xaa,0x0,0x61,0x57,0xac);
+DEFINE_GUID(IID_IDirectPlayLobby2,0x194c220,0xa303,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(IID_IDirectPlayLobby2A,0x1bb4af80,0xa303,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(IID_IDirectPlayLobby3,0x2db72490,0x652c,0x11d1,0xa7,0xa8,0x0,0x0,0xf8,0x3,0xab,0xfc);
+DEFINE_GUID(IID_IDirectPlayLobby3A,0x2db72491,0x652c,0x11d1,0xa7,0xa8,0x0,0x0,0xf8,0x3,0xab,0xfc);
+DEFINE_GUID(CLSID_DirectPlayLobby,0x2fe8f810,0xb2a5,0x11d0,0xa7,0x87,0x0,0x0,0xf8,0x3,0xab,0xfc);
+DEFINE_GUID(DPLPROPERTY_MessagesSupported,0x762ccda1,0xd916,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67);
+DEFINE_GUID(DPLPROPERTY_LobbyGuid,0xf56920a0,0xd218,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67);
+DEFINE_GUID(DPLPROPERTY_PlayerGuid,0xb4319322,0xd20d,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67);
+DEFINE_GUID(DPLPROPERTY_PlayerScore,0x48784000,0xd219,0x11d0,0xba,0x39,0x0,0xc0,0x4f,0xd7,0xed,0x67);
+DEFINE_GUID(DPAID_TotalSize,0x1318f560,0x912c,0x11d0,0x9d,0xaa,0x0,0xa0,0xc9,0xa,0x43,0xcb);
+DEFINE_GUID(DPAID_ServiceProvider,0x7d916c0,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_LobbyProvider,0x59b95640,0x9667,0x11d0,0xa7,0x7d,0x0,0x0,0xf8,0x3,0xab,0xfc);
+DEFINE_GUID(DPAID_Phone,0x78ec89a0,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_PhoneW,0xba5a7a70,0x9dbf,0x11d0,0x9c,0xc1,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_Modem,0xf6dcc200,0xa2fe,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_ModemW,0x1fd92e0,0xa2ff,0x11d0,0x9c,0x4f,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_INet,0xc4a54da0,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_INetW,0xe63232a0,0x9dbf,0x11d0,0x9c,0xc1,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+DEFINE_GUID(DPAID_INetPort,0xe4524541,0x8ea5,0x11d1,0x8a,0x96,0x0,0x60,0x97,0xb0,0x14,0x11);
+DEFINE_GUID(DPAID_ComPort,0xf2f0ce00,0xe0af,0x11cf,0x9c,0x4e,0x0,0xa0,0xc9,0x5,0x42,0x5e);
+
+/////////////////////////////////////////////////////////////////////
+// File DSOUND.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(CLSID_DirectSound,0x47d4d946,0x62e8,0x11cf,0x93,0xbc,0x44,0x45,0x53,0x54,0x0,0x0);
+DEFINE_GUID(CLSID_DirectSoundCapture,0xb0210780,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16);
+DEFINE_GUID(IID_IDirectSound,0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectSoundBuffer,0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectSound3DListener,0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectSound3DBuffer,0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectSoundCapture,0xb0210781,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16);
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xb0210782,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16);
+DEFINE_GUID(IID_IDirectSoundNotify,0xb0210783,0x89cd,0x11d0,0xaf,0x8,0x0,0xa0,0xc9,0x25,0xcd,0x16);
+DEFINE_GUID(IID_IKsPropertySet,0x31efac30,0x515c,0x11d0,0xa9,0xaa,0x00,0xaa,0x00,0x61,0xbe,0x93);
+
+/////////////////////////////////////////////////////////////////////
+// File DVP.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(IID_IDDVideoPortContainer,0x6C142760,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+DEFINE_GUID(IID_IDirectDrawVideoPort,0xB36D93E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56);
+DEFINE_GUID(DDVPTYPE_E_HREFH_VREFH,0x54F39980L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(DDVPTYPE_E_HREFH_VREFL,0x92783220L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(DDVPTYPE_E_HREFL_VREFH,0xA07A02E0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(DDVPTYPE_E_HREFL_VREFL,0xE09C77E0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(DDVPTYPE_CCIR656,0xFCA326A0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(DDVPTYPE_BROOKTREE,0x1352A560L,0xDA61,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+DEFINE_GUID(DDVPTYPE_PHILIPS,0x332CF160L,0xDA61,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8);
+
+/////////////////////////////////////////////////////////////////////
+// File DXFILE.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(CLSID_CDirectXFile,0x4516ec43,0x8f20,0x11d0,0x9b,0x6d,0x00,0x00,0xc0,0x78,0x1b,0xc3);
+DEFINE_GUID(IID_IDirectXFile,0x3d82ab40,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(IID_IDirectXFileEnumObject,0x3d82ab41,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(IID_IDirectXFileSaveObject,0x3d82ab42,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(IID_IDirectXFileObject,0x3d82ab43,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(IID_IDirectXFileData,0x3d82ab44,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(IID_IDirectXFileDataReference,0x3d82ab45,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(IID_IDirectXFileBinary,0x3d82ab46,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_DXFILEHeader,0x3d82ab43,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+
+/////////////////////////////////////////////////////////////////////
+// File RMXFGUID.H:
+/////////////////////////////////////////////////////////////////////
+
+DEFINE_GUID(TID_D3DRMInfo,0x2b957100,0x9e9a,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMMesh,0x3d82ab44,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMVector,0x3d82ab5e,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMMeshFace,0x3d82ab5f,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMMaterial,0x3d82ab4d,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMMaterialArray,0x35ff44e1,0x6c7c,0x11cf,0x8F,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMFrame,0x3d82ab46,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMFrameTransformMatrix,0xf6f23f41,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMeshMaterialList,0xf6f23f42,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMeshTextureCoords,0xf6f23f40,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMeshNormals,0xf6f23f43,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMCoords2d,0xf6f23f44,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMatrix4x4,0xf6f23f45,0x7686,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMAnimation,0x3d82ab4f,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMAnimationSet,0x3d82ab50,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMAnimationKey,0x10dd46a8,0x775b,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMFloatKeys,0x10dd46a9,0x775b,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMMaterialAmbientColor,0x01411840,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMMaterialDiffuseColor,0x01411841,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMMaterialSpecularColor,0x01411842,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMMaterialEmissiveColor,0xd3e16e80,0x7835,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMaterialPower,0x01411843,0x7786,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMColorRGBA,0x35ff44e0,0x6c7c,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xA3);
+DEFINE_GUID(TID_D3DRMColorRGB,0xd3e16e81,0x7835,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMGuid,0xa42790e0,0x7810,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMTextureFilename,0xa42790e1,0x7810,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMTextureReference,0xa42790e2,0x7810,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMIndexedColor,0x1630b820,0x7842,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMeshVertexColors,0x1630b821,0x7842,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMMaterialWrap,0x4885ae60,0x78e8,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMBoolean,0x537da6a0,0xca37,0x11d0,0x94,0x1c,0x0,0x80,0xc8,0xc,0xfa,0x7b);
+DEFINE_GUID(TID_D3DRMMeshFaceWraps,0xed1ec5c0,0xc0a8,0x11d0,0x94,0x1c,0x0,0x80,0xc8,0xc,0xfa,0x7b);
+DEFINE_GUID(TID_D3DRMBoolean2d,0x4885ae63,0x78e8,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMTimedFloatKeys,0xf406b180,0x7b3b,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMAnimationOptions,0xe2bf56c0,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMFramePosition,0xe2bf56c1,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMFrameVelocity,0xe2bf56c2,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMFrameRotation,0xe2bf56c3,0x840f,0x11cf,0x8f,0x52,0x0,0x40,0x33,0x35,0x94,0xa3);
+DEFINE_GUID(TID_D3DRMLight,0x3d82ab4a,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMCamera,0x3d82ab51,0x62da,0x11cf,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMAppData,0xe5745280,0xb24f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f);
+DEFINE_GUID(TID_D3DRMLightUmbra,0xaed22740,0xb31f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f);
+DEFINE_GUID(TID_D3DRMLightRange,0xaed22742,0xb31f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f);
+DEFINE_GUID(TID_D3DRMLightPenumbra,0xaed22741,0xb31f,0x11cf,0x9d,0xd5,0x0,0xaa,0x0,0xa7,0x1a,0x2f);
+DEFINE_GUID(TID_D3DRMLightAttenuation,0xa8a98ba0,0xc5e5,0x11cf,0xb9,0x41,0x0,0x80,0xc8,0xc,0xfa,0x7b);
+DEFINE_GUID(TID_D3DRMInlineData,0x3a23eea0,0x94b1,0x11d0,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMUrl,0x3a23eea1,0x94b1,0x11d0,0xab,0x39,0x0,0x20,0xaf,0x71,0xe4,0x33);
+DEFINE_GUID(TID_D3DRMProgressiveMesh,0x8A63C360,0x997D,0x11d0,0x94,0x1C,0x0,0x80,0xC8,0x0C,0xFA,0x7B);
+DEFINE_GUID(TID_D3DRMExternalVisual,0x98116AA0,0xBDBA,0x11d1,0x82,0xC0,0x00,0xA0,0xC9,0x69,0x72,0x71);
+DEFINE_GUID(TID_D3DRMStringProperty,0x7f0f21e0,0xbfe1,0x11d1,0x82,0xc0,0x0,0xa0,0xc9,0x69,0x72,0x71);
+DEFINE_GUID(TID_D3DRMPropertyBag,0x7f0f21e1,0xbfe1,0x11d1,0x82,0xc0,0x0,0xa0,0xc9,0x69,0x72,0x71);
+DEFINE_GUID(TID_D3DRMRightHanded,0x7f5d5ea0,0xd53a,0x11d1,0x82,0xc0,0x0,0xa0,0xc9,0x69,0x72,0x71);