summaryrefslogtreecommitdiff
path: root/win32/plugins/peopsxgl
diff options
context:
space:
mode:
authorSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-02-24 21:38:24 +0000
committerSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-02-24 21:38:24 +0000
commit707443684fc0b2d268b3288ea52f4d33ef93fc05 (patch)
tree0cf255aa9643df7979cdacd4226b3fc844d1308c /win32/plugins/peopsxgl
parenta0c49bddfad957d260bdb2c26b4cf21b86f63bdf (diff)
downloadpcsxr-707443684fc0b2d268b3288ea52f4d33ef93fc05.tar.gz
link cable plugin for Windows;
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83125 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'win32/plugins/peopsxgl')
-rwxr-xr-xwin32/plugins/peopsxgl/gpuPeopsOpenGL.dsp211
-rwxr-xr-xwin32/plugins/peopsxgl/gpuPeopsOpenGL.vcproj560
-rwxr-xr-xwin32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj251
-rwxr-xr-xwin32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.filters101
-rwxr-xr-xwin32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.user3
5 files changed, 355 insertions, 771 deletions
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp
deleted file mode 100755
index 728b3b77..00000000
--- a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp
+++ /dev/null
@@ -1,211 +0,0 @@
-# Microsoft Developer Studio Project File - Name="gpuPeopsOpenGL" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=gpuPeopsOpenGL - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak" CFG="gpuPeopsOpenGL - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gpuPeopsOpenGL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "gpuPeopsOpenGL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gpuPeopsOpenGL - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x407 /d "NDEBUG"
-# ADD RSC /l 0x407 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 user32.lib gdi32.lib opengl32.lib winmm.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=rem copy release\*.dll d:\emus\epsxe\plugins
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gpuPeopsOpenGL - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x407 /d "_DEBUG"
-# ADD RSC /l 0x407 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "gpuPeopsOpenGL - Win32 Release"
-# Name "gpuPeopsOpenGL - Win32 Debug"
-# Begin Group "winsrc"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=.\winsrc\cfg.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\fps.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\key.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\ssave.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\ssave.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\winmain.c
-# End Source File
-# End Group
-# Begin Group "peopsxgl"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\cfg.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\draw.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\draw.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\externals.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\fps.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\gl_ext.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\gpu.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\gpu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\key.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\menu.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\menu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\prim.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\prim.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\soft.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\soft.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\stdafx.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\texture.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\peopsxgl\texture.h
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=.\gpuPeopsOpenGL.def
-# End Source File
-# Begin Source File
-
-SOURCE=.\gpuPeopsOpenGL.rc
-# End Source File
-# Begin Source File
-
-SOURCE=.\resource.h
-# End Source File
-# End Target
-# End Project
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcproj b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcproj
deleted file mode 100755
index cfa3ea52..00000000
--- a/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcproj
+++ /dev/null
@@ -1,560 +0,0 @@
-<?xml version="1.0" encoding="gb2312"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="gpuPeopsOpenGL"
- ProjectGUID="{726BDE88-F2AD-4666-A4BC-5858F973976E}"
- RootNamespace="gpuPeopsOpenGL"
- TargetFrameworkVersion="0"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/gpuPeopsOpenGL.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories=".\,.\winsrc,..\..\glue,..\..\..\plugins\peopsxgl,..\..\..\libpcsxcore"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- PrecompiledHeaderFile=".\Debug/gpuPeopsOpenGL.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1031"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="opengl32.lib winmm.lib"
- OutputFile=".\Debug/gpuPeopsOpenGL.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- ModuleDefinitionFile=".\gpuPeopsOpenGL.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile=".\Debug/gpuPeopsOpenGL.pdb"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- ImportLibrary=".\Debug/gpuPeopsOpenGL.lib"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- SuppressStartupBanner="true"
- OutputFile=".\Debug/gpuPeopsOpenGL.bsc"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/gpuPeopsOpenGL.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories=".\,.\winsrc,..\..\glue,..\..\..\plugins\peopsxgl,..\..\..\libpcsxcore"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- PrecompiledHeaderFile=".\Release/gpuPeopsOpenGL.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1031"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="opengl32.lib winmm.lib"
- OutputFile=".\Release/gpuPeopsOpenGL.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- ModuleDefinitionFile=".\gpuPeopsOpenGL.def"
- ProgramDatabaseFile=".\Release/gpuPeopsOpenGL.pdb"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- ImportLibrary=".\Release/gpuPeopsOpenGL.lib"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- SuppressStartupBanner="true"
- OutputFile=".\Release/gpuPeopsOpenGL.bsc"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="rem copy release\*.dll d:\emus\epsxe\plugins"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="winsrc"
- >
- <File
- RelativePath="winsrc\cfg.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="winsrc\fps.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="winsrc\key.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="winsrc\ssave.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="winsrc\ssave.h"
- >
- </File>
- <File
- RelativePath="winsrc\winmain.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- </Filter>
- <Filter
- Name="peopsxgl"
- >
- <File
- RelativePath="..\..\..\plugins\peopsxgl\cfg.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\draw.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\draw.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\externals.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\fps.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\gl_ext.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\gpu.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\gpu.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\gte_accuracy.c"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\gte_accuracy.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\key.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\menu.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\menu.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\prim.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\prim.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\soft.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\soft.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\stdafx.h"
- >
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\texture.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\plugins\peopsxgl\texture.h"
- >
- </File>
- </Filter>
- <File
- RelativePath=".\res\gpu.bmp"
- >
- </File>
- <File
- RelativePath="gpuPeopsOpenGL.def"
- >
- </File>
- <File
- RelativePath="gpuPeopsOpenGL.rc"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="resource.h"
- >
- </File>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj
new file mode 100755
index 00000000..4b8be0bf
--- /dev/null
+++ b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj
@@ -0,0 +1,251 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{726BDE88-F2AD-4666-A4BC-5858F973976E}</ProjectGuid>
+ <RootNamespace>gpuPeopsOpenGL</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/gpuPeopsOpenGL.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>.\;.\winsrc;..\..\glue;..\..\..\plugins\peopsxgl;..\..\..\libpcsxcore;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Debug/gpuPeopsOpenGL.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0407</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>.\Debug/gpuPeopsOpenGL.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ModuleDefinitionFile>.\gpuPeopsOpenGL.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>.\Debug/gpuPeopsOpenGL.pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>.\Debug/gpuPeopsOpenGL.lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug/gpuPeopsOpenGL.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/gpuPeopsOpenGL.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>.\;.\winsrc;..\..\glue;..\..\..\plugins\peopsxgl;..\..\..\libpcsxcore;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeaderOutputFile>.\Release/gpuPeopsOpenGL.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0407</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>.\Release/gpuPeopsOpenGL.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ModuleDefinitionFile>.\gpuPeopsOpenGL.def</ModuleDefinitionFile>
+ <ProgramDatabaseFile>.\Release/gpuPeopsOpenGL.pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>.\Release/gpuPeopsOpenGL.lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release/gpuPeopsOpenGL.bsc</OutputFile>
+ </Bscmake>
+ <PostBuildEvent>
+ <Command>rem copy release\*.dll d:\emus\epsxe\plugins</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="winsrc\cfg.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="winsrc\fps.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="winsrc\key.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="winsrc\ssave.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="winsrc\winmain.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\draw.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\gpu.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\gte_accuracy.c" />
+ <ClCompile Include="..\..\..\plugins\peopsxgl\menu.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\prim.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\soft.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\texture.c">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="winsrc\ssave.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\cfg.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\draw.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\externals.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\fps.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\gl_ext.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\gpu.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\gte_accuracy.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\key.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\menu.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\prim.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\soft.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\stdafx.h" />
+ <ClInclude Include="..\..\..\plugins\peopsxgl\texture.h" />
+ <ClInclude Include="resource.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="res\gpu.bmp" />
+ <None Include="gpuPeopsOpenGL.def" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="gpuPeopsOpenGL.rc">
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.filters b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.filters
new file mode 100755
index 00000000..69b2b9b9
--- /dev/null
+++ b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.filters
@@ -0,0 +1,101 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="winsrc">
+ <UniqueIdentifier>{f5923236-a28e-4398-a152-67b79b0782e8}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="peopsxgl">
+ <UniqueIdentifier>{2edeb7e0-6467-4735-89eb-253dcc226912}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="winsrc\cfg.c">
+ <Filter>winsrc</Filter>
+ </ClCompile>
+ <ClCompile Include="winsrc\fps.c">
+ <Filter>winsrc</Filter>
+ </ClCompile>
+ <ClCompile Include="winsrc\key.c">
+ <Filter>winsrc</Filter>
+ </ClCompile>
+ <ClCompile Include="winsrc\ssave.c">
+ <Filter>winsrc</Filter>
+ </ClCompile>
+ <ClCompile Include="winsrc\winmain.c">
+ <Filter>winsrc</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\draw.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\gpu.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\gte_accuracy.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\menu.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\prim.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\soft.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\plugins\peopsxgl\texture.c">
+ <Filter>peopsxgl</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="winsrc\ssave.h">
+ <Filter>winsrc</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\cfg.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\draw.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\externals.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\fps.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\gl_ext.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\gpu.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\gte_accuracy.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\key.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\menu.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\prim.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\soft.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\stdafx.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\plugins\peopsxgl\texture.h">
+ <Filter>peopsxgl</Filter>
+ </ClInclude>
+ <ClInclude Include="resource.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="res\gpu.bmp" />
+ <None Include="gpuPeopsOpenGL.def" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="gpuPeopsOpenGL.rc" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.user b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.user
new file mode 100755
index 00000000..695b5c78
--- /dev/null
+++ b/win32/plugins/peopsxgl/gpuPeopsOpenGL.vcxproj.user
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project> \ No newline at end of file