diff options
Diffstat (limited to 'win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp')
| -rwxr-xr-x | win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp | 211 |
1 files changed, 0 insertions, 211 deletions
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp deleted file mode 100755 index 728b3b77..00000000 --- a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp +++ /dev/null @@ -1,211 +0,0 @@ -# Microsoft Developer Studio Project File - Name="gpuPeopsOpenGL" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=gpuPeopsOpenGL - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak" CFG="gpuPeopsOpenGL - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "gpuPeopsOpenGL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "gpuPeopsOpenGL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "gpuPeopsOpenGL - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x407 /d "NDEBUG" -# ADD RSC /l 0x407 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 -# ADD LINK32 user32.lib gdi32.lib opengl32.lib winmm.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386 -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=rem copy release\*.dll d:\emus\epsxe\plugins -# End Special Build Tool - -!ELSEIF "$(CFG)" == "gpuPeopsOpenGL - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x407 /d "_DEBUG" -# ADD RSC /l 0x407 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept - -!ENDIF - -# Begin Target - -# Name "gpuPeopsOpenGL - Win32 Release" -# Name "gpuPeopsOpenGL - Win32 Debug" -# Begin Group "winsrc" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\winsrc\cfg.c -# End Source File -# Begin Source File - -SOURCE=.\winsrc\fps.c -# End Source File -# Begin Source File - -SOURCE=.\winsrc\key.c -# End Source File -# Begin Source File - -SOURCE=.\winsrc\ssave.c -# End Source File -# Begin Source File - -SOURCE=.\winsrc\ssave.h -# End Source File -# Begin Source File - -SOURCE=.\winsrc\winmain.c -# End Source File -# End Group -# Begin Group "peopsxgl" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\cfg.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\draw.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\draw.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\externals.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\fps.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\gl_ext.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\gpu.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\gpu.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\key.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\menu.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\menu.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\prim.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\prim.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\soft.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\soft.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\stdafx.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\texture.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\plugins\peopsxgl\texture.h -# End Source File -# End Group -# Begin Source File - -SOURCE=.\gpuPeopsOpenGL.def -# End Source File -# Begin Source File - -SOURCE=.\gpuPeopsOpenGL.rc -# End Source File -# Begin Source File - -SOURCE=.\resource.h -# End Source File -# End Target -# End Project |
