diff options
| author | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-08-18 01:34:01 +0000 |
|---|---|---|
| committer | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-08-18 01:34:01 +0000 |
| commit | c4f5208806fe4136b19cce9f63f03820fc49d0cf (patch) | |
| tree | c1f42770d9fc0f88538993f0fb4cc78c364c056e /win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp | |
| parent | c4a77870fcb7793bd5a7611b9994a5b15a335a3c (diff) | |
| download | pcsxr-c4f5208806fe4136b19cce9f63f03820fc49d0cf.tar.gz | |
peopsxgl: Readded windows support.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56180 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp')
| -rw-r--r-- | win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp new file mode 100644 index 00000000..ac45de5d --- /dev/null +++ b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp @@ -0,0 +1,210 @@ +# Microsoft Developer Studio Project File - Name="gpuPeopsOpenGL" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=gpuPeopsOpenGL - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak" CFG="gpuPeopsOpenGL - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "gpuPeopsOpenGL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gpuPeopsOpenGL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "gpuPeopsOpenGL - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\libpcsxcore" /I "..\..\..\plugins\peopsxgl" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x407 /d "NDEBUG"
+# ADD RSC /l 0x407 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 user32.lib gdi32.lib opengl32.lib winmm.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=rem copy release\*.dll d:\emus\epsxe\plugins
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "gpuPeopsOpenGL - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\libpcsxcore" /I "..\..\..\plugins\peopsxgl" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x407 /d "_DEBUG"
+# ADD RSC /l 0x407 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "gpuPeopsOpenGL - Win32 Release"
+# Name "gpuPeopsOpenGL - Win32 Debug"
+# Begin Group "winsrc"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\winsrc\cfg.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\fps.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\key.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\ssave.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\ssave.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\winsrc\winmain.c
+# End Source File
+# End Group
+# Begin Group "peopsxgl"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\cfg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\draw.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\draw.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\externals.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\fps.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\gl_ext.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\gpu.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\gpu.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\key.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\menu.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\menu.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\prim.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\prim.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\soft.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\soft.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\stdafx.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\texture.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\plugins\peopsxgl\texture.h
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\gpuPeopsOpenGL.def
+# End Source File
+# Begin Source File
+
+SOURCE=.\gpuPeopsOpenGL.rc
+# End Source File
+# Begin Source File
+
+SOURCE=.\resource.h
+# End Source File
+# End Target
+# End Project
|
