From c4f5208806fe4136b19cce9f63f03820fc49d0cf Mon Sep 17 00:00:00 2001 From: "SND\\weimingzhi_cp" Date: Wed, 18 Aug 2010 01:34:01 +0000 Subject: peopsxgl: Readded windows support. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56180 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp | 210 ++++++++++++++++++++++++++++++ 1 file changed, 210 insertions(+) create mode 100644 win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp (limited to 'win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp') diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp new file mode 100644 index 00000000..ac45de5d --- /dev/null +++ b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp @@ -0,0 +1,210 @@ +# Microsoft Developer Studio Project File - Name="gpuPeopsOpenGL" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=gpuPeopsOpenGL - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak" CFG="gpuPeopsOpenGL - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gpuPeopsOpenGL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "gpuPeopsOpenGL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "gpuPeopsOpenGL - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\libpcsxcore" /I "..\..\..\plugins\peopsxgl" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 user32.lib gdi32.lib opengl32.lib winmm.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386 +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=rem copy release\*.dll d:\emus\epsxe\plugins +# End Special Build Tool + +!ELSEIF "$(CFG)" == "gpuPeopsOpenGL - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\libpcsxcore" /I "..\..\..\plugins\peopsxgl" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "gpuPeopsOpenGL - Win32 Release" +# Name "gpuPeopsOpenGL - Win32 Debug" +# Begin Group "winsrc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\winsrc\cfg.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\fps.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\key.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\ssave.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\ssave.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\winmain.c +# End Source File +# End Group +# Begin Group "peopsxgl" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\cfg.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\draw.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\draw.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\externals.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\fps.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\gl_ext.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\gpu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\gpu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\key.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\menu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\menu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\prim.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\prim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\soft.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\soft.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\stdafx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\texture.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\texture.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\gpuPeopsOpenGL.def +# End Source File +# Begin Source File + +SOURCE=.\gpuPeopsOpenGL.rc +# End Source File +# Begin Source File + +SOURCE=.\resource.h +# End Source File +# End Target +# End Project -- cgit v1.2.3