diff options
| author | SND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-12-24 06:28:28 +0000 |
|---|---|---|
| committer | SND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-12-24 06:28:28 +0000 |
| commit | 3f28bbe662d843c6cd3e073e44752f0f28560a02 (patch) | |
| tree | 4ae98dccd5026496f47d2c1bec78186a54675696 /plugins/peopsxgl | |
| parent | 159f94d878e14aa4a04e82b9b0284d2960fddfff (diff) | |
| download | pcsxr-3f28bbe662d843c6cd3e073e44752f0f28560a02.tar.gz | |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61449 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins/peopsxgl')
| -rw-r--r-- | plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade | 1149 |
1 files changed, 1149 insertions, 0 deletions
diff --git a/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade b/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade new file mode 100644 index 00000000..a39f02ba --- /dev/null +++ b/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade @@ -0,0 +1,1149 @@ +<?xml version="1.0" encoding="UTF-8"?> +<interface> + <requires lib="gtk+" version="2.20"/> + <!-- interface-naming-policy project-wide --> + <object class="GtkListStore" id="liststore6"> + <columns> + <!-- column-name item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: Emulated vram - ok most times</col> + </row> + <row> + <col id="0" translatable="yes">1: Gfx card buffer reads</col> + </row> + <row> + <col id="0" translatable="yes">2: Gfx card buffer moves</col> + </row> + <row> + <col id="0" translatable="yes">3: Gfx buffer reads </col> + </row> + <row> + <col id="0" translatable="yes">4: Full Software (FVP)</col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststore5"> + <columns> + <!-- column-name item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: None - Fastest, most glitches</col> + </row> + <row> + <col id="0" translatable="yes">1: Minimum - Missing screens</col> + </row> + <row> + <col id="0" translatable="yes">2: Standard - OK for most games</col> + </row> + <row> + <col id="0" translatable="yes">3: Enhanced - Shows more stuff</col> + </row> + <row> + <col id="0" translatable="yes">4: Extended - Causing garbage</col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststore4"> + <columns> + <!-- column-name item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: Emulated vram - Needs FVP</col> + </row> + <row> + <col id="0" translatable="yes">1: Black - Fast, no effects</col> + </row> + <row> + <col id="0" translatable="yes">2: Gfx card buffer - Can be slow</col> + </row> + <row> + <col id="0" translatable="yes">3: Gfx card </col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststore3"> + <columns> + <!-- column-name item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: None (standard)</col> + </row> + <row> + <col id="0" translatable="yes">1: 2xSaI (much vram needed)</col> + </row> + <row> + <col id="0" translatable="yes">2: Scaled (needs tex filtering)</col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststore2"> + <columns> + <!-- column-name item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: None</col> + </row> + <row> + <col id="0" translatable="yes">1: Standard - Glitches will happen</col> + </row> + <row> + <col id="0" translatable="yes">2: Extended - No black borders</col> + </row> + <row> + <col id="0" translatable="yes">3: Standard without sprites - unfiltered 2D</col> + </row> + <row> + <col id="0" translatable="yes">4: Extended without sprites - unfiltered 2D</col> + </row> + <row> + <col id="0" translatable="yes">5: Standard + smoothed sprites</col> + </row> + <row> + <col id="0" translatable="yes">6: Extended + smoothed sprites</col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststore1"> + <columns> + <!-- column-name item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: don't care - Use driver's default textures</col> + </row> + <row> + <col id="0" translatable="yes">1: 4444 - Fast, but less colorful</col> + </row> + <row> + <col id="0" translatable="yes">2: 5551 - Nice colors, bad transparency</col> + </row> + <row> + <col id="0" translatable="yes">3: 8888 - Best colors, more ram needed</col> + </row> + <row> + <col id="0" translatable="yes">4: BGR8888 - Faster on some cards</col> + </row> + </data> + </object> + <object class="GtkDialog" id="CfgWnd"> + <property name="border_width">5</property> + <property name="title" translatable="yes">P.E.Op.S. MesaGL PSX GPU configuration...</property> + <property name="resizable">False</property> + <property name="window_position">center</property> + <property name="type_hint">normal</property> + <child internal-child="vbox"> + <object class="GtkVBox" id="fixed1"> + <child> + <object class="GtkHBox" id="my_hbox0"> + <property name="spacing">5</property> + <child> + <object class="GtkFrame" id="frmWindow"> + <property name="label_xalign">0</property> + <child> + <object class="GtkVBox" id="fixed2"> + <property name="border_width">5</property> + <child> + <object class="GtkTable" id="table1"> + <property name="visible">True</property> + <property name="n_rows">2</property> + <property name="n_columns">3</property> + <child> + <object class="GtkCheckButton" id="chkFullScreen"> + <property name="label" translatable="yes">Fullscreen</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">2</property> + <property name="right_attach">3</property> + </packing> + </child> + <child> + <object class="GtkEntry" id="edtXSize"> + <property name="can_focus">True</property> + <property name="max_length">5</property> + <property name="invisible_char">•</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + </packing> + </child> + <child> + <object class="GtkEntry" id="edtYSize"> + <property name="can_focus">True</property> + <property name="invisible_char">•</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">1</property> + <property name="bottom_attach">2</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label2"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Width:</property> + <property name="justify">right</property> + </object> + </child> + <child> + <object class="GtkLabel" id="label3"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Height:</property> + <property name="justify">right</property> + </object> + <packing> + <property name="top_attach">1</property> + <property name="bottom_attach">2</property> + </packing> + </child> + <child> + <placeholder/> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkDither"> + <property name="label" translatable="yes">Dithering</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkKeepRatio"> + <property name="label" translatable="yes">Keep psx aspect ratio</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + </object> + </child> + <child type="label"> + <object class="GtkLabel" id="frame-label1"> + <property name="label" translatable="yes">Window options</property> + </object> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkFrame" id="frmTextures"> + <property name="label_xalign">0</property> + <child> + <object class="GtkVBox" id="fixed3"> + <property name="border_width">5</property> + <child> + <object class="GtkHBox" id="hbox3"> + <property name="visible">True</property> + <child> + <object class="GtkVBox" id="vbox1"> + <property name="visible">True</property> + <property name="spacing">2</property> + <child> + <object class="GtkLabel" id="label5"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Quality:</property> + </object> + <packing> + <property name="fill">False</property> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label6"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Filtering:</property> + </object> + <packing> + <property name="fill">False</property> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label23"> + <property name="xalign">0</property> + <property name="label" translatable="yes">HiRes Tex:</property> + </object> + <packing> + <property name="fill">False</property> + <property name="position">2</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkVBox" id="vbox3"> + <property name="visible">True</property> + <property name="spacing">2</property> + <child> + <object class="GtkComboBox" id="cmbQuality"> + <property name="model">liststore1</property> + <child> + <object class="GtkCellRendererText" id="cellrenderertext1"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkComboBox" id="cmbFilter"> + <property name="model">liststore2</property> + <child> + <object class="GtkCellRendererText" id="cellrenderertext2"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkComboBox" id="cmbHiresTex"> + <property name="model">liststore3</property> + <child> + <object class="GtkCellRendererText" id="cellrenderertext3"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkHBox" id="my_hbox6"> + <child> + <object class="GtkLabel" id="label7"> + <property name="label" translatable="yes">VRam size in MBytes (0..1024, 0=auto):</property> + <property name="justify">center</property> + </object> + <packing> + <property name="expand">False</property> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkEntry" id="edtMaxTex"> + <property name="can_focus">True</property> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + </child> + <child type="label"> + <object class="GtkLabel" id="frame-label2"> + <property name="label" translatable="yes">Textures</property> + </object> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkHBox" id="hbox2"> + <property name="visible">True</property> + <property name="spacing">5</property> + <child> + <object class="GtkFrame" id="frmFPS"> + <property name="label_xalign">0</property> + <child> + <object class="GtkVBox" id="fixed4"> + <property name="border_width">5</property> + <child> + <object class="GtkCheckButton" id="chkShowFPS"> + <property name="label" translatable="yes">Show FPS display on startup</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFPSLimit"> + <property name="label" translatable="yes">Use FPS limit</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFPSSkip"> + <property name="label" translatable="yes">Use Frame skipping</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + <child> + <object class="GtkRadioButton" id="rdbLimAuto"> + <property name="label" translatable="yes">FPS limit auto-detection</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + <property name="group">rdbLimMan</property> + </object> + <packing> + <property name="position">3</property> + </packing> + </child> + <child> + <object class="GtkHBox" id="my_hbox12"> + <child> + <object class="GtkRadioButton" id="rdbLimMan"> + <property name="label" translatable="yes">FPS limit manual</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="active">True</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkEntry" id="edtFPSlim"> + <property name="can_focus">True</property> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label8"> + <property name="label" translatable="yes">FPS</property> + <property name="justify">center</property> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + </object> + <packing> + <property name="position">4</property> + </packing> + </child> + </object> + </child> + <child type="label"> + <object class="GtkLabel" id="frame-label3"> + <property name="label" translatable="yes">Framerate</property> + </object> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkFrame" id="frmCompat"> + <property name="label_xalign">0</property> + <child> + <object class="GtkVBox" id="fixed5"> + <property name="border_width">5</property> + <child> + <object class="GtkHBox" id="hbox1"> + <property name="visible">True</property> + <child> + <object class="GtkVBox" id="vbox2"> + <property name="visible">True</property> + <child> + <object class="GtkHBox" id="hbox4"> + <property name="visible">True</property> + <child> + <object class="GtkVBox" id="vbox4"> + <property name="visible">True</property> + <property name="spacing">2</property> + <child> + <object class="GtkLabel" id="label9"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Offscreen Drawing:</property> + </object> + <packing> + <property name="fill">False</property> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label10"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Framebuffer textures:</property> + </object> + <packing> + <property name="fill">False</property> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label22"> + <property name="xalign">0</property> + <property name="label" translatable="yes">Framebuffer access:</property> + </object> + <packing> + <property name="fill">False</property> + <property name="position">2</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkVBox" id="vbox5"> + <property name="visible">True</property> + <property name="spacing">2</property> + <child> + <object class="GtkComboBox" id="cmbOffscreen"> + <property name="model">liststore5</property> + <child> + <object class="GtkCellRendererText" id="cellrenderertext5"/> + <attributes> + <attribute name="markup">0</attribute> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkComboBox" id="cmbFrameAcc"> + <property name="model">liststore6</property> + <child> + <object class="GtkCellRendererText" id="cellrenderertext6"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkComboBox" id="cmbFrameTex"> + <property name="model">liststore4</property> + <child> + <object class="GtkCellRendererText" id="cellrenderertext4"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkMaskBit"> + <property name="label" translatable="yes">Mask bit detection (needed by a few games, zbuffer)</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkOpaque"> + <property name="label" translatable="yes">Alpha Multipass (correct opaque texture areas)</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkABlend"> + <property name="label" translatable="yes">Advanced blending (Accurate psx color emulation)</property> + <property name="can_focus">True</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">3</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + </object> + </child> + <child type="label"> + <object class="GtkLabel" id="frame-label4"> + <property name="label" translatable="yes">Compatibility</property> + </object> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkHBox" id="my_hbox3"> + <property name="spacing">5</property> + <child> + <object class="GtkFrame" id="frmMisc"> + <property name="label_xalign">0</property> + <child> + <object class="GtkVBox" id="fixed6"> + <property name="border_width">5</property> + <child> + <object class="GtkHBox" id="my_hbox4"> + <child> + <object class="GtkCheckButton" id="chkScanlines"> + <property name="label" translatable="yes">Scanlines</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkLabel" id="label11"> + <property name="label" translatable="yes">Blending (0..255,-1=dot):</property> + <property name="justify">center</property> + </object> + <packing> + <property name="expand">False</property> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkEntry" id="edtScanBlend"> + <property name="can_focus">True</property> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFastMdec"> + <property name="label" translatable="yes">Unfiltered MDECs (small movie speedup)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chk15bitMdec"> + <property name="label" translatable="yes">Force 15 bit framebuffer updates (faster movies)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkLinemode"> + <property name="label" translatable="yes">Line mode (polygons will not get filled)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">3</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkAntiA"> + <property name="label" translatable="yes">Polygon anti-aliasing (slow with most cards)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">4</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkExtensions"> + <property name="label" translatable="yes">Use OpenGL extensions (recommended)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">5</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkBlur"> + <property name="label" translatable="yes">Screen smoothing (can be slow or unsupported)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">6</property> + </packing> + </child> + </object> + </child> + <child type="label"> + <object class="GtkLabel" id="frame-label5"> + <property name="label" translatable="yes">Misc</property> + </object> + </child> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkFrame" id="frmFixes"> + <property name="label_xalign">0</property> + <child> + <object class="GtkVBox" id="fixed7"> + <property name="border_width">5</property> + <child> + <object class="GtkCheckButton" id="chkGameFixes"> + <property name="label" translatable="yes">Use game fixes</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkTable" id="fix_table"> + <property name="n_rows">9</property> + <property name="n_columns">2</property> + <property name="homogeneous">True</property> + <child> + <object class="GtkCheckButton" id="chkFix0"> + <property name="label" translatable="yes">01: Battle cursor (FF7)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + </child> + <child> + <object class="GtkCheckButton" id="chkFix1"> + <property name="label" translatable="yes">02: Direct FB updates</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">1</property> + <property name="bottom_attach">2</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix2"> + <property name="label" translatable="yes">04: Black brightness (Lunar)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">2</property> + <property name="bottom_attach">3</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix3"> + <property name="label" translatable="yes">08: Swap front detection</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">3</property> + <property name="bottom_attach">4</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix4"> + <property name="label" translatable="yes">10: Disable coord check</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">4</property> + <property name="bottom_attach">5</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix5"> + <property name="label" translatable="yes">20: No blue glitches (LoD)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">5</property> + <property name="bottom_attach">6</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix6"> + <property name="label" translatable="yes">40: Soft FB access</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">6</property> + <property name="bottom_attach">7</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix7"> + <property name="label" translatable="yes">80: PC fps calculation</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">7</property> + <property name="bottom_attach">8</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix8"> + <property name="label" translatable="yes">100: Old frame skipping</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="top_attach">8</property> + <property name="bottom_attach">9</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix9"> + <property name="label" translatable="yes">200: Yellow rect (FF9)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix10"> + <property name="label" translatable="yes">400: No subtr. blending</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">1</property> + <property name="bottom_attach">2</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix11"> + <property name="label" translatable="yes">800: Lazy upload (DW7)</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">2</property> + <property name="bottom_attach">3</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix12"> + <property name="label" translatable="yes">1000: Odd/even hack</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">3</property> + <property name="bottom_attach">4</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix13"> + <property name="label" translatable="yes">2000: Adjust screen width</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">4</property> + <property name="bottom_attach">5</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix14"> + <property name="label" translatable="yes">4000: Old texture filtering</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">5</property> + <property name="bottom_attach">6</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix15"> + <property name="label" translatable="yes">8000: Additional uploads</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">6</property> + <property name="bottom_attach">7</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix16"> + <property name="label" translatable="yes">10000: unused</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">7</property> + <property name="bottom_attach">8</property> + </packing> + </child> + <child> + <object class="GtkCheckButton" id="chkFix17"> + <property name="label" translatable="yes">20000: fake 'gpu busy'</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="draw_indicator">True</property> + </object> + <packing> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">8</property> + <property name="bottom_attach">9</property> + </packing> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + </child> + <child type="label"> + <object class="GtkLabel" id="frame-label6"> + <property name="label" translatable="yes">Special game fixes</property> + </object> + </child> + </object> + <packing> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="position">2</property> + </packing> + </child> + <child internal-child="action_area"> + <object class="GtkHButtonBox" id="act_area1"> + <property name="layout_style">center</property> + <child> + <object class="GtkButton" id="btnSave"> + <property name="label">gtk-ok</property> + <property name="visible">True</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="use_action_appearance">False</property> + <property name="use_stock">True</property> + </object> + <packing> + <property name="expand">False</property> + <property name="fill">False</property> + <property name="position">0</property> + </packing> + </child> + <child> + <object class="GtkButton" id="btnCancel"> + <property name="label">gtk-cancel</property> + <property name="visible">True</property> + <property name="can_focus">False</property> + <property name="receives_default">False</property> + <property name="use_action_appearance">False</property> + <property name="use_stock">True</property> + </object> + <packing> + <property name="expand">False</property> + <property name="fill">False</property> + <property name="position">1</property> + </packing> + </child> + </object> + <packing> + <property name="expand">False</property> + <property name="pack_type">end</property> + <property name="position">3</property> + </packing> + </child> + </object> + </child> + <action-widgets> + <action-widget response="-5">btnSave</action-widget> + <action-widget response="-6">btnCancel</action-widget> + </action-widgets> + </object> + <object class="GtkAboutDialog" id="AboutWnd"> + <property name="border_width">5</property> + <property name="type_hint">dialog</property> + <property name="program_name">P.E.Op.S. MesaGL PSX GPU</property> + <property name="version">1.78</property> + <property name="copyright" translatable="yes">Coded by: Pete Bernert</property> + <property name="comments" translatable="yes">Release date: 01.04.2009</property> + <property name="website">http://www.pbernert.com</property> + <property name="website_label" translatable="yes">http://www.pbernert.com</property> + <child internal-child="vbox"> + <object class="GtkVBox" id="dialog-vbox3"> + <property name="visible">True</property> + <property name="spacing">2</property> + <child> + <placeholder/> + </child> + <child internal-child="action_area"> + <object class="GtkHButtonBox" id="dialog-action_area4"> + <property name="visible">True</property> + <property name="layout_style">end</property> + </object> + <packing> + <property name="expand">False</property> + <property name="pack_type">end</property> + <property name="position">0</property> + </packing> + </child> + </object> + </child> + </object> +</interface> |
