From 3f28bbe662d843c6cd3e073e44752f0f28560a02 Mon Sep 17 00:00:00 2001 From: "SND\\edgbla_cp" Date: Fri, 24 Dec 2010 06:28:28 +0000 Subject: git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61449 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade | 1149 ++++++++++++++++++++++++ 1 file changed, 1149 insertions(+) create mode 100644 plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade (limited to 'plugins/peopsxgl') diff --git a/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade b/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade new file mode 100644 index 00000000..a39f02ba --- /dev/null +++ b/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade @@ -0,0 +1,1149 @@ + + + + + + + + + + + + 0: Emulated vram - ok most times + + + 1: Gfx card buffer reads + + + 2: Gfx card buffer moves + + + 3: Gfx buffer reads + + + 4: Full Software (FVP) + + + + + + + + + + + 0: None - Fastest, most glitches + + + 1: Minimum - Missing screens + + + 2: Standard - OK for most games + + + 3: Enhanced - Shows more stuff + + + 4: Extended - Causing garbage + + + + + + + + + + + 0: Emulated vram - Needs FVP + + + 1: Black - Fast, no effects + + + 2: Gfx card buffer - Can be slow + + + 3: Gfx card + + + + + + + + + + + 0: None (standard) + + + 1: 2xSaI (much vram needed) + + + 2: Scaled (needs tex filtering) + + + + + + + + + + + 0: None + + + 1: Standard - Glitches will happen + + + 2: Extended - No black borders + + + 3: Standard without sprites - unfiltered 2D + + + 4: Extended without sprites - unfiltered 2D + + + 5: Standard + smoothed sprites + + + 6: Extended + smoothed sprites + + + + + + + + + + + 0: don't care - Use driver's default textures + + + 1: 4444 - Fast, but less colorful + + + 2: 5551 - Nice colors, bad transparency + + + 3: 8888 - Best colors, more ram needed + + + 4: BGR8888 - Faster on some cards + + + + + 5 + P.E.Op.S. MesaGL PSX GPU configuration... + False + center + normal + + + + + 5 + + + 0 + + + 5 + + + True + 2 + 3 + + + Fullscreen + True + False + True + + + 2 + 3 + + + + + True + 5 + + + + 1 + 2 + + + + + True + + + + 1 + 2 + 1 + 2 + + + + + 0 + Width: + right + + + + + 0 + Height: + right + + + 1 + 2 + + + + + + + + 0 + + + + + Dithering + False + False + True + + + 1 + + + + + Keep psx aspect ratio + False + False + True + + + 2 + + + + + + + Window options + + + + + 0 + + + + + 0 + + + 5 + + + True + + + True + 2 + + + 0 + Quality: + + + False + 0 + + + + + 0 + Filtering: + + + False + 1 + + + + + 0 + HiRes Tex: + + + False + 2 + + + + + 0 + + + + + True + 2 + + + liststore1 + + + + 0 + + + + + 0 + + + + + liststore2 + + + + 0 + + + + + 1 + + + + + liststore3 + + + + 0 + + + + + 2 + + + + + 1 + + + + + 0 + + + + + + + VRam size in MBytes (0..1024, 0=auto): + center + + + False + 0 + + + + + True + + + 1 + + + + + 1 + + + + + + + Textures + + + + + 1 + + + + + 0 + + + + + True + 5 + + + 0 + + + 5 + + + Show FPS display on startup + True + False + True + + + 0 + + + + + Use FPS limit + True + False + True + + + 1 + + + + + Use Frame skipping + True + False + True + + + 2 + + + + + FPS limit auto-detection + True + False + True + rdbLimMan + + + 3 + + + + + + + FPS limit manual + True + False + True + True + + + 0 + + + + + True + + + 1 + + + + + FPS + center + + + 2 + + + + + 4 + + + + + + + Framerate + + + + + 0 + + + + + 0 + + + 5 + + + True + + + True + + + True + + + True + 2 + + + 0 + Offscreen Drawing: + + + False + 0 + + + + + 0 + Framebuffer textures: + + + False + 1 + + + + + 0 + Framebuffer access: + + + False + 2 + + + + + 0 + + + + + True + 2 + + + liststore5 + + + + 0 + 0 + + + + + 0 + + + + + liststore6 + + + + 0 + + + + + 1 + + + + + liststore4 + + + + 0 + + + + + 2 + + + + + 1 + + + + + 0 + + + + + Mask bit detection (needed by a few games, zbuffer) + True + False + True + + + 1 + + + + + Alpha Multipass (correct opaque texture areas) + True + False + True + + + 2 + + + + + Advanced blending (Accurate psx color emulation) + True + False + True + + + 3 + + + + + 0 + + + + + 0 + + + + + + + Compatibility + + + + + 1 + + + + + 1 + + + + + 5 + + + 0 + + + 5 + + + + + Scanlines + False + False + True + + + 0 + + + + + Blending (0..255,-1=dot): + center + + + False + 1 + + + + + True + + + 2 + + + + + 0 + + + + + Unfiltered MDECs (small movie speedup) + False + False + True + + + 1 + + + + + Force 15 bit framebuffer updates (faster movies) + False + False + True + + + 2 + + + + + Line mode (polygons will not get filled) + False + False + True + + + 3 + + + + + Polygon anti-aliasing (slow with most cards) + False + False + True + + + 4 + + + + + Use OpenGL extensions (recommended) + False + False + True + + + 5 + + + + + Screen smoothing (can be slow or unsupported) + False + False + True + + + 6 + + + + + + + Misc + + + + + 0 + + + + + 0 + + + 5 + + + Use game fixes + False + False + True + + + 0 + + + + + 9 + 2 + True + + + 01: Battle cursor (FF7) + False + False + True + + + + + 02: Direct FB updates + False + False + True + + + 1 + 2 + + + + + 04: Black brightness (Lunar) + False + False + True + + + 2 + 3 + + + + + 08: Swap front detection + False + False + True + + + 3 + 4 + + + + + 10: Disable coord check + False + False + True + + + 4 + 5 + + + + + 20: No blue glitches (LoD) + False + False + True + + + 5 + 6 + + + + + 40: Soft FB access + False + False + True + + + 6 + 7 + + + + + 80: PC fps calculation + False + False + True + + + 7 + 8 + + + + + 100: Old frame skipping + False + False + True + + + 8 + 9 + + + + + 200: Yellow rect (FF9) + False + False + True + + + 1 + 2 + + + + + 400: No subtr. blending + False + False + True + + + 1 + 2 + 1 + 2 + + + + + 800: Lazy upload (DW7) + False + False + True + + + 1 + 2 + 2 + 3 + + + + + 1000: Odd/even hack + False + False + True + + + 1 + 2 + 3 + 4 + + + + + 2000: Adjust screen width + False + False + True + + + 1 + 2 + 4 + 5 + + + + + 4000: Old texture filtering + False + False + True + + + 1 + 2 + 5 + 6 + + + + + 8000: Additional uploads + False + False + True + + + 1 + 2 + 6 + 7 + + + + + 10000: unused + False + False + True + + + 1 + 2 + 7 + 8 + + + + + 20000: fake 'gpu busy' + False + False + True + + + 1 + 2 + 8 + 9 + + + + + 1 + + + + + + + Special game fixes + + + + + 1 + + + + + 2 + + + + + center + + + gtk-ok + True + False + False + False + True + + + False + False + 0 + + + + + gtk-cancel + True + False + False + False + True + + + False + False + 1 + + + + + False + end + 3 + + + + + + btnSave + btnCancel + + + + 5 + dialog + P.E.Op.S. MesaGL PSX GPU + 1.78 + Coded by: Pete Bernert + Release date: 01.04.2009 + http://www.pbernert.com + http://www.pbernert.com + + + True + 2 + + + + + + True + end + + + False + end + 0 + + + + + + -- cgit v1.2.3