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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-10-31 15:48:52 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-10-31 15:48:52 +0000
commitd4e4912b5bd1f70022567abc3df880f32e174567 (patch)
treeb6797f8ec1278c53f22b71197706a661880d14b4 /macosx/plugins/PeopsSpu109/src/externals.h
parente719dae71d52983edb311fa29fb88a01220547ec (diff)
downloadpcsxr-d4e4912b5bd1f70022567abc3df880f32e174567.tar.gz
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@34345 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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+/***************************************************************************
+ externals.h - description
+ -------------------
+ begin : Wed May 15 2002
+ copyright : (C) 2002 by Pete Bernert
+ email : BlackDove@addcom.de
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+//*************************************************************************//
+// History of changes:
+//
+// 2002/04/04 - Pete
+// - increased channel struct for interpolation
+//
+// 2002/05/15 - Pete
+// - generic cleanup for the Peops release
+//
+//*************************************************************************//
+
+
+/////////////////////////////////////////////////////////
+// generic defines
+/////////////////////////////////////////////////////////
+
+#define PSE_LT_SPU 4
+#define PSE_SPU_ERR_SUCCESS 0
+#define PSE_SPU_ERR -60
+#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
+#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
+#ifndef max
+#define max(a,b) (((a) > (b)) ? (a) : (b))
+#define min(a,b) (((a) < (b)) ? (a) : (b))
+#endif
+
+////////////////////////////////////////////////////////////////////////
+// spu defines
+////////////////////////////////////////////////////////////////////////
+
+// sound buffer sizes
+// 400 ms complete sound buffer
+#define SOUNDSIZE 70560
+// 137 ms test buffer... if less than that is buffered, a new upload will happen
+#define TESTSIZE 24192
+
+// num of channels
+#define MAXCHAN 24
+
+// ~ 1 ms of data
+#define NSSIZE 45
+
+///////////////////////////////////////////////////////////
+// struct defines
+///////////////////////////////////////////////////////////
+
+// ADSR INFOS PER CHANNEL
+typedef struct
+{
+ int AttackModeExp;
+ long AttackTime;
+ long DecayTime;
+ long SustainLevel;
+ int SustainModeExp;
+ long SustainModeDec;
+ long SustainTime;
+ int ReleaseModeExp;
+ unsigned long ReleaseVal;
+ long ReleaseTime;
+ long ReleaseStartTime;
+ long ReleaseVol;
+ long lTime;
+ long lVolume;
+} ADSRInfo;
+
+typedef struct
+{
+ int State;
+ int AttackModeExp;
+ int AttackRate;
+ int DecayRate;
+ int SustainLevel;
+ int SustainModeExp;
+ int SustainIncrease;
+ int SustainRate;
+ int ReleaseModeExp;
+ int ReleaseRate;
+ int EnvelopeVol;
+ long lVolume;
+ long lDummy1;
+ long lDummy2;
+} ADSRInfoEx;
+
+///////////////////////////////////////////////////////////
+
+// Tmp Flags
+
+// used for debug channel muting
+#define FLAG_MUTE 1
+
+// used for simple interpolation
+#define FLAG_IPOL0 2
+#define FLAG_IPOL1 4
+
+///////////////////////////////////////////////////////////
+
+// MAIN CHANNEL STRUCT
+typedef struct
+{
+ // no mutexes used anymore... don't need them to sync access
+ //HANDLE hMutex;
+
+ int bNew; // start flag
+
+ int iSBPos; // mixing stuff
+ int spos;
+ int sinc;
+ int SB[32+32]; // Pete added another 32 dwords in 1.6 ... prevents overflow issues with gaussian/cubic interpolation (thanx xodnizel!), and can be used for even better interpolations, eh? :)
+ int sval;
+
+ unsigned char * pStart; // start ptr into sound mem
+ unsigned char * pCurr; // current pos in sound mem
+ unsigned char * pLoop; // loop ptr in sound mem
+
+ int bOn; // is channel active (sample playing?)
+ int bStop; // is channel stopped (sample _can_ still be playing, ADSR Release phase)
+ int bReverb; // can we do reverb on this channel? must have ctrl register bit, to get active
+ int iActFreq; // current psx pitch
+ int iUsedFreq; // current pc pitch
+ int iLeftVolume; // left volume
+ int iLeftVolRaw; // left psx volume value
+ int bIgnoreLoop; // ignore loop bit, if an external loop address is used
+ int iMute; // mute mode
+ int iRightVolume; // right volume
+ int iRightVolRaw; // right psx volume value
+ int iRawPitch; // raw pitch (0...3fff)
+ int iIrqDone; // debug irq done flag
+ int s_1; // last decoding infos
+ int s_2;
+ int bRVBActive; // reverb active flag
+ int iRVBOffset; // reverb offset
+ int iRVBRepeat; // reverb repeat
+ int bNoise; // noise active flag
+ int bFMod; // freq mod (0=off, 1=sound channel, 2=freq channel)
+ int iRVBNum; // another reverb helper
+ int iOldNoise; // old noise val for this channel
+ ADSRInfo ADSR; // active ADSR settings
+ ADSRInfoEx ADSRX; // next ADSR settings (will be moved to active on sample start)
+
+} SPUCHAN;
+
+///////////////////////////////////////////////////////////
+
+typedef struct
+{
+ int StartAddr; // reverb area start addr in samples
+ int CurrAddr; // reverb area curr addr in samples
+
+ int VolLeft;
+ int VolRight;
+ int iLastRVBLeft;
+ int iLastRVBRight;
+ int iRVBLeft;
+ int iRVBRight;
+
+
+ int FB_SRC_A; // (offset)
+ int FB_SRC_B; // (offset)
+ int IIR_ALPHA; // (coef.)
+ int ACC_COEF_A; // (coef.)
+ int ACC_COEF_B; // (coef.)
+ int ACC_COEF_C; // (coef.)
+ int ACC_COEF_D; // (coef.)
+ int IIR_COEF; // (coef.)
+ int FB_ALPHA; // (coef.)
+ int FB_X; // (coef.)
+ int IIR_DEST_A0; // (offset)
+ int IIR_DEST_A1; // (offset)
+ int ACC_SRC_A0; // (offset)
+ int ACC_SRC_A1; // (offset)
+ int ACC_SRC_B0; // (offset)
+ int ACC_SRC_B1; // (offset)
+ int IIR_SRC_A0; // (offset)
+ int IIR_SRC_A1; // (offset)
+ int IIR_DEST_B0; // (offset)
+ int IIR_DEST_B1; // (offset)
+ int ACC_SRC_C0; // (offset)
+ int ACC_SRC_C1; // (offset)
+ int ACC_SRC_D0; // (offset)
+ int ACC_SRC_D1; // (offset)
+ int IIR_SRC_B1; // (offset)
+ int IIR_SRC_B0; // (offset)
+ int MIX_DEST_A0; // (offset)
+ int MIX_DEST_A1; // (offset)
+ int MIX_DEST_B0; // (offset)
+ int MIX_DEST_B1; // (offset)
+ int IN_COEF_L; // (coef.)
+ int IN_COEF_R; // (coef.)
+} REVERBInfo;
+
+#ifdef _WINDOWS
+extern HINSTANCE hInst;
+#define WM_MUTE (WM_USER+543)
+#endif
+
+///////////////////////////////////////////////////////////
+// SPU.C globals
+///////////////////////////////////////////////////////////
+
+#ifndef _IN_SPU
+
+// psx buffers / addresses
+
+extern unsigned short regArea[];
+extern unsigned short spuMem[];
+extern unsigned char * spuMemC;
+extern unsigned char * pSpuIrq;
+extern unsigned char * pSpuBuffer;
+
+// user settings
+
+extern int iUseXA;
+extern int iVolume;
+extern int iXAPitch;
+extern int iUseTimer;
+extern int iSPUIRQWait;
+extern int iDebugMode;
+extern int iRecordMode;
+extern int iUseReverb;
+extern int iUseInterpolation;
+extern int iDisStereo;
+extern int iUseDBufIrq;
+
+// MISC
+
+extern SPUCHAN s_chan[];
+extern REVERBInfo rvb;
+
+extern unsigned long dwNoiseVal;
+extern unsigned short spuCtrl;
+extern unsigned short spuStat;
+extern unsigned short spuIrq;
+extern unsigned long spuAddr;
+extern int bEndThread;
+extern int bThreadEnded;
+extern int bSpuInit;
+extern unsigned long dwNewChannel;
+
+extern int SSumR[];
+extern int SSumL[];
+extern int iCycle;
+extern short * pS;
+
+extern int iSpuAsyncWait;
+
+#ifdef _WINDOWS
+extern HWND hWMain; // window handle
+extern HWND hWDebug;
+#endif
+
+extern void (CALLBACK *cddavCallback)(unsigned short,unsigned short);
+
+#endif
+
+///////////////////////////////////////////////////////////
+// CFG.C globals
+///////////////////////////////////////////////////////////
+
+#ifndef _IN_CFG
+
+#ifndef _WINDOWS
+extern char * pConfigFile;
+#endif
+
+#endif
+
+///////////////////////////////////////////////////////////
+// DSOUND.C globals
+///////////////////////////////////////////////////////////
+
+#ifndef _IN_DSOUND
+
+#ifdef _WINDOWS
+extern unsigned long LastWrite;
+extern unsigned long LastPlay;
+#endif
+
+#endif
+
+///////////////////////////////////////////////////////////
+// RECORD.C globals
+///////////////////////////////////////////////////////////
+
+#ifndef _IN_RECORD
+
+#ifdef _WINDOWS
+extern int iDoRecord;
+#endif
+
+#endif
+
+///////////////////////////////////////////////////////////
+// XA.C globals
+///////////////////////////////////////////////////////////
+
+#ifndef _IN_XA
+
+extern xa_decode_t * xapGlobal;
+
+extern unsigned long * XAFeed;
+extern unsigned long * XAPlay;
+extern unsigned long * XAStart;
+extern unsigned long * XAEnd;
+
+extern unsigned long XARepeat;
+extern unsigned long XALastVal;
+
+extern int iLeftXAVol;
+extern int iRightXAVol;
+
+#endif
+
+///////////////////////////////////////////////////////////
+// REVERB.C globals
+///////////////////////////////////////////////////////////
+
+#ifndef _IN_REVERB
+
+extern int * sRVBPlay;
+extern int * sRVBEnd;
+extern int * sRVBStart;
+extern int iReverbOff;
+extern int iReverbRepeat;
+extern int iReverbNum;
+
+#endif