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authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-08-22 23:53:37 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-08-22 23:53:37 +0000
commit531ad373b2c22e00a341a6635023cf8949571bd5 (patch)
tree029961f0aa19ec396f6d7cc09f3ff93987c9aa62 /macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
parent9628a367530657e7fefb17be0a125dbe3f5d7614 (diff)
Moving most of the OS X preferences to auto layout, and all to 10.7.
Changing some lists of independent checkbox buttons to matrices. Fix a discrepancy between SDL versions 1.2 and 2.0 APIs in OS X's input preferences. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86849 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFXVideo/macsrc/PluginConfigController.m')
-rwxr-xr-xmacosx/plugins/DFXVideo/macsrc/PluginConfigController.m64
1 files changed, 31 insertions, 33 deletions
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
index cbdbda74..d20849fb 100755
--- a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
+++ b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
@@ -5,6 +5,7 @@
#include "externals.h"
#import "SGPUPreferences.h"
#import "ARCBridge.h"
+#import "PluginGLView.h"
#ifdef ENABLE_NLS
#include <libintl.h>
@@ -81,18 +82,20 @@ void AboutDlgProc()
void SoftDlgProc()
{
- NSWindow *window;
-
- if (windowController == nil) {
- windowController = [[PluginConfigController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUConfig"];
- }
- window = [windowController window];
-
- /* load values */
- [windowController loadValues];
-
- [window center];
- [window makeKeyAndOrderFront:nil];
+ RunOnMainThreadSync(^{
+ NSWindow *window;
+
+ if (windowController == nil) {
+ windowController = [[PluginConfigController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUConfig"];
+ }
+ window = [windowController window];
+
+ /* load values */
+ [windowController loadValues];
+
+ [window center];
+ [window makeKeyAndOrderFront:nil];
+ });
}
BOOL isShaderEnabled()
@@ -211,11 +214,8 @@ void ReadConfig(void)
[writeDic setObject:@([ditherMode indexOfSelectedItem]) forKey:@"Dither Mode"];
unsigned int hackValues = 0;
- NSArray *views = [hacksView subviews];
- for (NSView *control in views) {
- if ([control isKindOfClass:[NSButton class]]) {
- hackValues |= [(NSControl *)control intValue] << ([control tag] - 1);
- }
+ for (NSCell *control in [hacksMatrix cells]) {
+ hackValues |= [control intValue] << ([control tag] - 1);
}
[writeDic setObject:@(hackValues) forKey:@"Hacks"];
@@ -243,10 +243,13 @@ void ReadConfig(void)
- (IBAction)hackToggle:(id)sender
{
BOOL enable = [sender intValue] ? YES : NO;
- NSArray *views = [hacksView subviews];
+ NSArray *views = [[[hacksView subviews] objectAtIndex:0] subviews];
for (NSView *control in views) {
- if ([control isKindOfClass:[NSButton class]]) {
+ if ([control isKindOfClass:[NSControl class]]) {
+ if ([control isKindOfClass:[NSTextField class]]) {
+ [(NSTextField*)control setTextColor:enable ? [NSColor controlTextColor] : [NSColor disabledControlTextColor] ];
+ }
[(NSControl *)control setEnabled:enable];
}
}
@@ -254,10 +257,15 @@ void ReadConfig(void)
- (IBAction)toggleShader:(id)sender {
BOOL enable = [sender intValue] ? YES : NO;
- NSArray *views = [shadersView subviews];
+ NSArray *views = [[[shadersView subviews] objectAtIndex:0] subviews];
for (NSView *control in views) {
- [(NSControl *)control setEnabled:enable];
+ if ([control isKindOfClass:[NSControl class]]) {
+ if ([control isKindOfClass:[NSTextField class]]) {
+ [(NSTextField*)control setTextColor:enable ? [NSColor controlTextColor] : [NSColor disabledControlTextColor] ];
+ }
+ [(NSControl *)control setEnabled:enable];
+ }
}
}
@@ -334,24 +342,14 @@ void ReadConfig(void)
unsigned int hackValues = [[keyValues objectForKey:@"Hacks"] unsignedIntValue];
- NSArray *views = [hacksView subviews];
- for (NSView *control in views) {
- if ([control isKindOfClass:[NSButton class]]) {
- [(NSControl *)control setIntValue:(hackValues >> ([control tag] - 1)) & 1];
- }
+ for (NSCell *control in [hacksMatrix cells]) {
+ [control setIntValue:(hackValues >> ([control tag] - 1)) & 1];
}
[self hackToggle:hackEnable];
[self toggleShader:shaders];
}
-- (void)awakeFromNib
-{
- //I don't know why we need to do this...
- hacksView = [[hacksView subviews] objectAtIndex:0];
- shadersView = [[shadersView subviews] objectAtIndex:0];
-}
-
#if !__has_feature(objc_arc)
- (void)dealloc
{